Separated custom configs to match newer branches.
This commit is contained in:
@@ -1,719 +0,0 @@
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# ---------------------------------------------------------------------------
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# Custom - non-retail-like systems that have been integrated into the project.
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# Be warned that there may be no support for these mods beyond the original author's assistance.
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# ---------------------------------------------------------------------------
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# Champion mobs - Turn random mobs into Champions
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# ---------------------------------------------------------------------------
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# Enable/Disable Champion Mob System.
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ChampionEnable = False
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# Force Champion mobs to be passive?
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# To leave champion mobs to default/Aggressive, set to False.
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# To set all champion mobs to Passive, set True.
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ChampionPassive = False
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# % chance for a mob to became champion (0 to disable).
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ChampionFrequency = 5
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# Title of all Champion Mobs.
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ChampionTitle = Champion
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# Red aura for Champion Mobs.
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ChampionAura = True
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# Min and max levels allowed for a mob to be a Champion mob.
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ChampionMinLevel = 20
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ChampionMaxLevel = 70
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# Hp multiplier for Champion mobs.
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ChampionHp = 8
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# Hp Regen Multiplier for Champion mobs.
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ChampionHpRegen = 1.0
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# Exp/Sp rewards multiplier for Champion mobs.
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ChampionRewardsExpSp = 8.0
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# Standard rewards chance multiplier for Champion mobs.
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ChampionRewardsChance = 8.0
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# Standard rewards amount multiplier for Champion mobs.
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ChampionRewardsAmount = 1.0
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# Adena & Seal Stone rewards chance multiplier for Champion mobs.
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ChampionAdenasRewardsChance = 1.0
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# Adena & Seal Stone rewards amount multiplier for Champion mobs.
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ChampionAdenasRewardsAmount = 1.0
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# P. Attack and M. Attack bonus for Champion mobs.
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ChampionAtk = 1.0
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# Physical/Magical Attack Speed bonus for Champion mobs.
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ChampionSpdAtk = 1.0
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# Specified reward item ID
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ChampionRewardItemID = 6393
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# The amount of the specified reward a player will receive if they are awarded the item.
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ChampionRewardItemQty = 1
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# % Chance to obtain a specified reward item from a higher level Champion mob.
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# Default: 0
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ChampionRewardLowerLvlItemChance = 0
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# % Chance to obtain a specified reward item from a lower level Champion mob.
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# Default: 0
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ChampionRewardHigherLvlItemChance = 0
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# Do you want to enable the vitality calculation when killing champion mobs?
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# Be aware that it can lead to huge unbalance on your server, your rate for that mob would
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# then be "mobXP x serverRate x vitalityRate x championXpRate
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# Notes:
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# Works only if EnableVitality = True
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# Default: False
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ChampionEnableVitality = False
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# Enable spawning of the champions in instances
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# Default = False
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ChampionEnableInInstances = False
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# ---------------------------------------------------------------------------
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# Wedding System (by evill33t)
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# ---------------------------------------------------------------------------
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# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u>
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# CustomNpcTable = True in General.properties
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# ---------------------------------------------------------------------------
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# Wedding Manager ID: 50007
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#
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# First part - "Engagement"
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# 1) Target the player that you want to make a couple with.
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# 2) Use the voice command ".engage nameofyourpartner" then press enter.
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# 3) If the target player has you on listed as a friend (ie. you are in each other's friends list) a popup will appear with an engagement request along with a system message that you want to be engaged with him/her.
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# 4) If the target player accepts the engagement invitation, you will be engaged.
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#
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# Second part - "Marriage"
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# 1) Once two players are engaged, they can speak to Andromeda, the Wedding Priest in the Hot Springs Guild House (Goddard Area).
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# (You may need Formal Wear and Adena to pay wedding fees!)
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# 2) Each player needs to speak to the NPC and make the request to be married.
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# 3) Once done, fireworks will display and the two players will be married.
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#
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# Afterwards you can use the voice command ".gotolove nameofyourpartner" to teleport to your partner if you're married (there may also be a fee which can be specified below)
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#
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# If you want to cancel your Engagement/Marriage, use the voice command ".divorce nameofyourpartner".
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#
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# If you're married you have to pay a specified % of your adena to your partner.
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#
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# If a player attempts to become engaged to another player while married they may suffer a penalty if it's enabled below.
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# ---------------------------------------------------------------------------
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# Enable/Disable Wedding System
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AllowWedding = False
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# Amount of Adena required to get married
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WeddingPrice = 250000000
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# Enable/Disable punishing of players who attempt to be engaged to other players while married.
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WeddingPunishInfidelity = True
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# Enable/Disable teleport function for married couples.
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WeddingTeleport = True
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# Amount of Adena required to teleport to spouse.
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WeddingTeleportPrice = 50000
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# Time before character is teleported after using the skill.
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WeddingTeleportDuration = 60
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# Enable/Disable same sex marriages.
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WeddingAllowSameSex = False
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# Require players to wear formal wear to be married?
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WeddingFormalWear = True
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# Amount of Adena (%) a player must pay to the other to get divorced.
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WeddingDivorceCosts = 20
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# ---------------------------------------------------------------------------
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# Team vs. Team Event Engine (by HorridoJoho)
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# ---------------------------------------------------------------------------
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# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u>
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# CustomNpcTable = True in General.properties
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# ---------------------------------------------------------------------------
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# Enable/Disable TvTEvent System
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# Default: False
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TvTEventEnabled = False
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# TvT in instance
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# Default: False
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TvTEventInInstance = False
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# Name of the instance file for TvT
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# Default: coliseum.xml
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TvTEventInstanceFile = coliseum.xml
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# Times TvT will occur (24h format).
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# Default: 9:00,15:00,21:00,3:00
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TvTEventInterval = 9:00,15:00,21:00,3:00
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# Registration timer from start of event (in minutes).
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# Default: 30
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TvTEventParticipationTime = 30
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# Event running time (in minutes).
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# Default: 20
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TvTEventRunningTime = 20
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# TvT Event NPC (create a custom npc of type L2TvTEventNpc).
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# Default: 70010
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TvTEventParticipationNpcId = 70010
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# TvT Event Participation Fee (itemId, number). Fee is not returned.
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# Example: 57,100000
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# Default: 0,0
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TvTEventParticipationFee = 0,0
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# Location for TvTEvent NPC to spawn in form x,y,z[,heading]
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# Default: 83425,148585,-3406
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TvTEventParticipationNpcCoordinates = 83425,148585,-3406
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# Minimum amount of players allowed in each team.
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# Default: 1
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TvTEventMinPlayersInTeams = 1
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# Maximum amount of players allowed in each team.
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# Default: 20
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TvTEventMaxPlayersInTeams = 20
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# Minimum level of players that may join the event.
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# Default: 1
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TvTEventMinPlayerLevel = 1
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# Maximum level of players that may join the event.
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# Default: 85
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TvTEventMaxPlayerLevel = 85
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# Respawn delay timer (in seconds).
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# Default: 10
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TvTEventRespawnTeleportDelay = 10
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# Exit delay timer (in seconds).
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# Default: 10
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TvTEventStartLeaveTeleportDelay = 10
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# First Team - Name, Start/Death x,y,z location.
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TvTEventTeam1Name = Team1
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TvTEventTeam1Coordinates = 148695,46725,-3414
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# Second Team - Name, Start/Death x,y,z location.
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TvTEventTeam2Name = Team2
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TvTEventTeam2Coordinates = 149999,46728,-3414
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# Reward for winning team.
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# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amount
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TvTEventReward = 57,100000
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# TvTEvent Rules
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TvTEventTargetTeamMembersAllowed = True
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TvTEventScrollsAllowed = False
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TvTEventPotionsAllowed = False
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TvTEventSummonByItemAllowed = False
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# Door ID's to open/close on start/end.
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# Not supported in instance, use xml template for defining doors.
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# Example: TvTDoorsToOpen = 1;2;3;4;5;6
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TvTDoorsToOpen =
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TvTDoorsToClose =
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# Should both teams get reward if there's a tie?
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TvTRewardTeamTie = False
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# Participant's effects handling on teleport/death.
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# Effects lasting through death never removed.
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# 0 - always remove all effects.
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# 1 - remove all effects only during port to event (noblesse blessing can be used)
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# 2 - never remove any effect
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# Default: 0
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TvTEventEffectsRemoval = 0
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# Fighter-class participants will be buffed with those buffs each respawn
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# Format: skill1Id,skill1Level;skill2Id,skill2Level...
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# Example: 1504,1;1501,1;1502,1;1499,1
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TvTEventFighterBuffs =
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# Mage-class participants will be buffed with those buffs each respawn
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# Format: skill1Id,skill1Level;skill2Id,skill2Level...
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# Example: 1504,1;1500,1;1501,1;1085,3
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TvTEventMageBuffs =
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# Maximum number of allowed participants per IP address (dualbox check)
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# Default: 0 (no limits)
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TvTEventMaxParticipantsPerIP = 0
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# Voiced command (.tvt) working during TVT event to get information about event status
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TvTAllowVoicedInfoCommand = false
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# ---------------------------------------------------------------------------
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# L2J Banking System
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# ---------------------------------------------------------------------------
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# Enable/Disable Banking System
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BankingEnabled = False
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# Amount of Goldbars a player gets when they use the ".deposit" command. Also the same amount they will lose with ".withdraw".
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BankingGoldbarCount = 1
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# Amount of Adena a player gets when they use the ".withdraw" command. Also the same amount they will lose with ".deposit".
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BankingAdenaCount = 1000000000
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# ---------------------------------------------------------------------------
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# Warehouse Sorting
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# Shows Withdraw Window sorted by ItemType (Armor/Weapon/Spellbook....)
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# ---------------------------------------------------------------------------
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EnableWarehouseSortingClan = False
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EnableWarehouseSortingPrivate = False
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# ---------------------------------------------------------------------------
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# Offline trade/craft
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# ---------------------------------------------------------------------------
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# Option to enable or disable offline trade feature.
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# Enable -> true, Disable -> false
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OfflineTradeEnable = True
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# Option to enable or disable offline craft feature.
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# Enable -> true, Disable -> false
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OfflineCraftEnable = True
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# If set to True, off-line shops will be possible only peace zones.
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# Default: False
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OfflineModeInPeaceZone = True
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# If set to True, players in off-line shop mode wont take any damage, thus they cannot be killed.
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# Default: False
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OfflineModeNoDamage = True
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# If set to True, name color will be changed then entering offline mode
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OfflineSetNameColor = True
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# Color of the name in offline mode (if OfflineSetNameColor = True)
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OfflineNameColor = 808080
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# Allow fame for characters in offline mode
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# Enable -> true, Disable -> false
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OfflineFame = True
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#Restore offline traders/crafters after restart/shutdown. Default: false.
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RestoreOffliners = True
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#Do not restore offline characters, after OfflineMaxDays days spent from first restore.
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#Require server restart to disconnect expired shops.
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#0 = disabled (always restore).
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#Default: 10
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OfflineMaxDays = 10
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#Disconnect shop after finished selling, buying.
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#Default: True
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OfflineDisconnectFinished = True
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#Store offline trader transactions in realtime.
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#Uses more datatabase resources, but helps if server shuts down unexpectedly.
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StoreOfflineTradeInRealtime = True
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# ---------------------------------------------------------------------------
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# Display Server Time
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# ---------------------------------------------------------------------------
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# This option will enable displaying of the local server time for /time command.
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DisplayServerTime = True
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# ---------------------------------------------------------------------------
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# Welcome message
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# ---------------------------------------------------------------------------
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# Show screen welcome message on character login
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# Default: False
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ScreenWelcomeMessageEnable = False
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# Screen welcome message text to show on character login if enabled
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# ('#' for a new line, but message can have max 2 lines)
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ScreenWelcomeMessageText = Welcome to our server!
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# Show screen welcome message for x seconds when character log in to game if enabled
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ScreenWelcomeMessageTime = 10
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# ---------------------------------------------------------------------------
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# AntiFeed
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# ---------------------------------------------------------------------------
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# This option will enable antifeed for pvp/pk/clanrep points.
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# Default: False
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AntiFeedEnable = False
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# If set to True, kills from dualbox will not increase pvp/pk points
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# and clan reputation will not be transferred.
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# Default: True
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AntiFeedDualbox = True
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# If set to True, server will count disconnected (unable to determine ip address)
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# as dualbox.
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# Default: True
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AntiFeedDisconnectedAsDualbox = True
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# If character died faster than timeout - pvp/pk points for killer will not increase
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# and clan reputation will not be transferred.
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# Setting to 0 will disable this feature.
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# Default: 120 seconds.
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AntiFeedInterval = 120
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# ---------------------------------------------------------------------------
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# Pvp/pk Announce
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# ---------------------------------------------------------------------------
|
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# Default: False
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AnnouncePkPvP = False
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# Announce this as normal system message
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# Default: True
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AnnouncePkPvPNormalMessage = True
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# PK message template
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# variables: $killer, $target
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AnnouncePkMsg = $killer has slaughtered $target
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# Pvp message template
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# variables: $killer, $target
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AnnouncePvpMsg = $killer has defeated $target
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# ---------------------------------------------------------------------------
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# Chat Moderation
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# ---------------------------------------------------------------------------
|
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# This option will enable using of the voice commands .banchat and .unbanchat
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# for players with corresponding access level (default: 100).
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# Check access_levels.sql and admin_command_access_rights for details.
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# Default: True
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ChatAdmin = True
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# ---------------------------------------------------------------------------
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# Hellbound Status Voice Command
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# ---------------------------------------------------------------------------
|
||||
|
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# This option will enable using of the voice commands .hellbound
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# for retrieving information about current Hellbound level and trust.
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# Default: False
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HellboundStatus = False
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|
||||
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# ---------------------------------------------------------------------------
|
||||
# Multilingual support
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# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable or disable multilingual support.
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# Default: False
|
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MultiLangEnable = False
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# Default language, if not defined.
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# Default: en
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MultiLangDefault = en
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||||
|
||||
# List of allowed languages, semicolon separated.
|
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# Default: en;ru
|
||||
MultiLangAllowed = en;ru
|
||||
|
||||
# Enable or disable voice command .lang for changing languages on the fly.
|
||||
# Default: True
|
||||
MultiLangVoiceCommand = True
|
||||
|
||||
# Enable or disable multilingual SystemMessages support.
|
||||
# Default: False
|
||||
MultiLangSystemMessageEnable = False
|
||||
|
||||
# List of allowed languages for SystemMessages, semicolon separated.
|
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# Default:
|
||||
MultiLangSystemMessageAllowed =
|
||||
|
||||
# Enable or disable multilingual NpcStrings support.
|
||||
# Default: False
|
||||
MultiLangNpcStringEnable = False
|
||||
|
||||
# List of allowed languages for NpcStrings, semicolon separated.
|
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# Default:
|
||||
MultiLangNpcStringAllowed =
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Walker/Bot protection
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Basic protection against L2Walker.
|
||||
# Default: False
|
||||
L2WalkerProtection = False
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Dualbox Check
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Maximum number of players per IP address allowed to enter game.
|
||||
# Default: 0 (unlimited)
|
||||
DualboxCheckMaxPlayersPerIP = 0
|
||||
|
||||
# Maximum number of players per IP address allowed to participate in olympiad.
|
||||
# Default: 0 (unlimited)
|
||||
DualboxCheckMaxOlympiadParticipantsPerIP = 0
|
||||
|
||||
# Maximum number of players per IP address allowed to participate in events using L2J Event Engine (//event).
|
||||
# Default: 0 (unlimited)
|
||||
DualboxCheckMaxL2EventParticipantsPerIP = 0
|
||||
|
||||
# Whitelist of the addresses for dualbox checks.
|
||||
# Format: Address1,Number1;Address2,Number2...
|
||||
# Network address can be number (127.0.0.1) or symbolic (localhost) formats.
|
||||
# Additional connection number added to the global limits for this address.
|
||||
# For example, if number of TvT event participants per IP address set to the 1 (no dualbox)
|
||||
# and whitelist contains "l2jmobius.com,2" then number of allowed participants from l2jmobius.com
|
||||
# will be 1+2=3. Use 0 or negative value for unlimited number of connections.
|
||||
# Default: 127.0.0.1,0 (no limits from localhost)
|
||||
DualboxCheckWhitelist = 127.0.0.1,0
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Password Change
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enables .changepassword voiced command which allows the players to change their account's password ingame.
|
||||
# Default: False
|
||||
AllowChangePassword = False
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Custom Starting Location
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable custom starting location.
|
||||
# Default: False
|
||||
CustomStartingLocation = False
|
||||
|
||||
# Coords for custom starting location
|
||||
# Default: 83020, 147880, -3469 (Giran)
|
||||
CustomStartingLocX = 83020
|
||||
CustomStartingLocY = 147880
|
||||
CustomStartingLocZ = -3469
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Random Spawn System for Monsters
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable random monster spawns.
|
||||
# Default: True
|
||||
EnableRandomMonsterSpawns = True
|
||||
|
||||
# Max range for X and Y coords.
|
||||
# Default: 150
|
||||
MaxSpawnMobRange = 150
|
||||
|
||||
# Examples: No random spawns for Kasha's Eye, Pagan Guards, Sel Mahums, Four Sepulchers
|
||||
# MobsSpawnNotRandom = 18812,18813,18814
|
||||
MobsSpawnNotRandom = 18812,18813,18814,22138,\
|
||||
18908,22775,22776,22777,22778,22779,22780,22781,22782,22783,22784,22785,22786,22787,22788,\
|
||||
18120,18132,18133,18137,18141,18145,18150,18151,18152,18153,18154,18155,18156,18157,18166,\
|
||||
18170,18171,18183,18184,18185,18186,18187,18191,18195,18196,18197,18198,18199,18212,18220,\
|
||||
18221,18222,18226,18230,18231,18232,18233,18234,18235,18236,18237,18238,18239,18240,18241,\
|
||||
18242,18243,18256,31452,31468,31469,31470,31471,31472,31473,31474,31475,31476,31477,31478,\
|
||||
31479,31480,31481,31482,31483,31484,31485,31486,31487
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Minimum Range for Private Stores
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Minimum distance from player / npc to open a new private store.
|
||||
# Default: 0
|
||||
ShopMinRangeFromPlayer = 50
|
||||
ShopMinRangeFromNpc = 100
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Custom Community Board
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable Custom Community Board.
|
||||
# Default: False
|
||||
CustomCommunityBoard = True
|
||||
|
||||
# Currency used by the Community Board (itemId).
|
||||
# Default: 57 (Adena)
|
||||
CommunityCurrencyId = 57
|
||||
|
||||
# Enable Multisells.
|
||||
# Default: True
|
||||
CommunityEnableMultisells = True
|
||||
|
||||
# Enable Teleports.
|
||||
# Default: True
|
||||
CommunityEnableTeleports = True
|
||||
|
||||
# Enable Buffs.
|
||||
# Default: True
|
||||
CommunityEnableBuffs = True
|
||||
|
||||
# Enable Heal.
|
||||
# Default: True
|
||||
CommunityEnableHeal = True
|
||||
|
||||
# Price for Teleports.
|
||||
# Default: 0 (free)
|
||||
CommunityTeleportPrice = 0
|
||||
|
||||
# Price for Buffs.
|
||||
# Default: 0 (free)
|
||||
CommunityBuffPrice = 0
|
||||
|
||||
# Price for Heal.
|
||||
# Default: 0 (free)
|
||||
CommunityHealPrice = 0
|
||||
|
||||
# Disable Community Board while in combat.
|
||||
# Default: True
|
||||
CommunityCombatDisabled = True
|
||||
|
||||
# Disable Community Board while player has Karma.
|
||||
# Default: True
|
||||
CommunityKarmaDisabled = True
|
||||
|
||||
# Cast animations of each buff.
|
||||
# Default: False
|
||||
CommunityCastAnimations = False
|
||||
|
||||
# Enable buying premium from community board.
|
||||
# Premium System must be enabled.
|
||||
# Default: False
|
||||
CommunityPremiumSystem = False
|
||||
|
||||
# ItemID for buying premium in community board.
|
||||
# Check data/html/CommunityBoard/Custom/premium/main.html
|
||||
CommunityPremiumBuyCoinId = 57
|
||||
|
||||
# Amount of coins needed for each premium day bought.
|
||||
CommunityPremiumPricePerDay = 1000000
|
||||
|
||||
# List of available buffs to avoid exploits.
|
||||
# Usage: SkillId1,SkillId2...
|
||||
CommunityAvailableBuffs = 1077,1240,1086,1032,1073,1036,1035,1068,1040,1044,1182,1191,1033,1189,1392,1393,1303,1059,1242,1268
|
||||
|
||||
# List of available teleports to avoid exploits.
|
||||
# Usage: TeleportName1,X1,Y1,Z1;TeleportName2,X2,Y2,Z2...
|
||||
# the "\" indicates a new line
|
||||
CommunityTeleportList = \
|
||||
Giran,82698,148638,-3473;\
|
||||
Aden,147450,27064,-2208;\
|
||||
Goddard,147725,-56517,-2780;\
|
||||
Rune,44070,-50243,-796;\
|
||||
Dion,18748,145437,-3132;\
|
||||
Oren,82321,55139,-1529;\
|
||||
Gludio,-14225,123540,-3121;\
|
||||
Schuttgart,87358,-141982,-1341;\
|
||||
Heine,111115,219017,-3547;\
|
||||
Gludin,-83063,150791,-3133;\
|
||||
Hunters,116589,76268,-2734;\
|
||||
TalkingIsland,-82687,243157,-3734;\
|
||||
Dwarven,116551,-182493,-1525;\
|
||||
Orc,-44211,-113521,-241;\
|
||||
DarkElven,12428,16551,-4588;\
|
||||
Elven,45873,49288,-3064;\
|
||||
Kamael,-116934,46616,368;
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Premium System (VIP)
|
||||
# ---------------------------------------------------------------------------
|
||||
# -Admins can manage subscriptions from main admin menu.
|
||||
# -Players can use .premium to view account related info.
|
||||
# -Caution: Premium rates multiply existing server rates.
|
||||
|
||||
# Enable premium system.
|
||||
# Default: False
|
||||
EnablePremiumSystem = False
|
||||
|
||||
# Xp rate for premium players.
|
||||
PremiumRateXp = 2
|
||||
|
||||
# Sp rate for premium players.
|
||||
PremiumRateSp = 2
|
||||
|
||||
# Drop chance for premium players.
|
||||
PremiumRateDropChance = 1
|
||||
|
||||
# Drop amount for premium players.
|
||||
PremiumRateDropAmount = 2
|
||||
|
||||
# Spoil chance for premium players.
|
||||
PremiumRateSpoilChance = 1
|
||||
|
||||
# Spoil amount for premium players.
|
||||
PremiumRateSpoilAmount = 2
|
||||
|
||||
# Caution: Raid bosses and herbs are not affected by premium rates, but specific items can be affected by rates bellow.
|
||||
# List of items affected by custom drop rate by id, used now for Adena rate too.
|
||||
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
|
||||
PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
|
||||
PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Find PvP
|
||||
# ---------------------------------------------------------------------------
|
||||
# Bypass example:
|
||||
# <a action="bypass -h FindPvP">Go to PvP!</a>
|
||||
|
||||
# Enable FindPvP bypass.
|
||||
# Default: False
|
||||
EnableFindPvP = False
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Auto Potion Settings
|
||||
# ---------------------------------------------------------------------------
|
||||
# Use .apon / .apoff voiced commands to enable / disable.
|
||||
|
||||
# Enable auto potion commands.
|
||||
AutoPotionsEnabled = false
|
||||
|
||||
# Use auto potions in Olympiad.
|
||||
AutoPotionsInOlympiad = false
|
||||
|
||||
# Minimum player level to use the commands.
|
||||
AutoPotionMinimumLevel = 1
|
||||
|
||||
# Enable auto CP potions.
|
||||
AutoCpEnabled = true
|
||||
# Percentage that CP potions will be used.
|
||||
AutoCpPercentage = 70
|
||||
# Auto CP item ids. Order by use priority.
|
||||
AutoCpItemIds = 5592,5591
|
||||
|
||||
# Enable auto HP potions.
|
||||
AutoHpEnabled = true
|
||||
# Percentage that HP potions will be used.
|
||||
AutoHpPercentage = 70
|
||||
# Auto HP item ids. Order by use priority.
|
||||
AutoHpItemIds = 1540,1539,1061,1060
|
||||
|
||||
# Enable auto MP potions.
|
||||
AutoMpEnabled = true
|
||||
# Percentage that MP potions will be used.
|
||||
AutoMpPercentage = 70
|
||||
# Auto MP item ids. Order by use priority.
|
||||
AutoMpItemIds = 728
|
23
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/AntiFeed.ini
vendored
Normal file
23
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/AntiFeed.ini
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# AntiFeed
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# This option will enable antifeed for pvp/pk/clanrep points.
|
||||
# Default: False
|
||||
AntiFeedEnable = False
|
||||
|
||||
# If set to True, kills from dualbox will not increase pvp/pk points
|
||||
# and clan reputation will not be transferred.
|
||||
# Default: True
|
||||
AntiFeedDualbox = True
|
||||
|
||||
# If set to True, server will count disconnected (unable to determine ip address)
|
||||
# as dualbox.
|
||||
# Default: True
|
||||
AntiFeedDisconnectedAsDualbox = True
|
||||
|
||||
# If character died faster than timeout - pvp/pk points for killer will not increase
|
||||
# and clan reputation will not be transferred.
|
||||
# Setting to 0 will disable this feature.
|
||||
# Default: 120 seconds.
|
||||
AntiFeedInterval = 120
|
34
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/AutoPotions.ini
vendored
Normal file
34
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/AutoPotions.ini
vendored
Normal file
@@ -0,0 +1,34 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Auto Potion Settings
|
||||
# ---------------------------------------------------------------------------
|
||||
# Use .apon / .apoff voiced commands to enable / disable.
|
||||
|
||||
# Enable auto potion commands.
|
||||
AutoPotionsEnabled = false
|
||||
|
||||
# Use auto potions in Olympiad.
|
||||
AutoPotionsInOlympiad = false
|
||||
|
||||
# Minimum player level to use the commands.
|
||||
AutoPotionMinimumLevel = 1
|
||||
|
||||
# Enable auto CP potions.
|
||||
AutoCpEnabled = true
|
||||
# Percentage that CP potions will be used.
|
||||
AutoCpPercentage = 70
|
||||
# Auto CP item ids. Order by use priority.
|
||||
AutoCpItemIds = 5592,5591
|
||||
|
||||
# Enable auto HP potions.
|
||||
AutoHpEnabled = true
|
||||
# Percentage that HP potions will be used.
|
||||
AutoHpPercentage = 70
|
||||
# Auto HP item ids. Order by use priority.
|
||||
AutoHpItemIds = 1540,1539,1061,1060
|
||||
|
||||
# Enable auto MP potions.
|
||||
AutoMpEnabled = true
|
||||
# Percentage that MP potions will be used.
|
||||
AutoMpPercentage = 70
|
||||
# Auto MP item ids. Order by use priority.
|
||||
AutoMpItemIds = 728
|
12
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/Banking.ini
vendored
Normal file
12
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/Banking.ini
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Banking System
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable/Disable Banking System
|
||||
BankingEnabled = False
|
||||
|
||||
# Amount of Goldbars a player gets when they use the ".deposit" command. Also the same amount they will lose with ".withdraw".
|
||||
BankingGoldbarCount = 1
|
||||
|
||||
# Amount of Adena a player gets when they use the ".withdraw" command. Also the same amount they will lose with ".deposit".
|
||||
BankingAdenaCount = 1000000000
|
77
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/ChampionMonsters.ini
vendored
Normal file
77
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/ChampionMonsters.ini
vendored
Normal file
@@ -0,0 +1,77 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Champion mobs - Turn random mobs into Champions
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable/Disable Champion Mob System.
|
||||
ChampionEnable = False
|
||||
|
||||
# Force Champion mobs to be passive?
|
||||
# To leave champion mobs to default/Aggressive, set to False.
|
||||
# To set all champion mobs to Passive, set True.
|
||||
ChampionPassive = False
|
||||
|
||||
# % chance for a mob to became champion (0 to disable).
|
||||
ChampionFrequency = 5
|
||||
|
||||
# Title of all Champion Mobs.
|
||||
ChampionTitle = Champion
|
||||
|
||||
# Red aura for Champion Mobs.
|
||||
ChampionAura = True
|
||||
|
||||
# Min and max levels allowed for a mob to be a Champion mob.
|
||||
ChampionMinLevel = 20
|
||||
ChampionMaxLevel = 70
|
||||
|
||||
# Hp multiplier for Champion mobs.
|
||||
ChampionHp = 8
|
||||
|
||||
# Hp Regen Multiplier for Champion mobs.
|
||||
ChampionHpRegen = 1.0
|
||||
|
||||
# Exp/Sp rewards multiplier for Champion mobs.
|
||||
ChampionRewardsExpSp = 8.0
|
||||
|
||||
# Standard rewards chance multiplier for Champion mobs.
|
||||
ChampionRewardsChance = 8.0
|
||||
|
||||
# Standard rewards amount multiplier for Champion mobs.
|
||||
ChampionRewardsAmount = 1.0
|
||||
|
||||
# Adena & Seal Stone rewards chance multiplier for Champion mobs.
|
||||
ChampionAdenasRewardsChance = 1.0
|
||||
|
||||
# Adena & Seal Stone rewards amount multiplier for Champion mobs.
|
||||
ChampionAdenasRewardsAmount = 1.0
|
||||
|
||||
# P. Attack and M. Attack bonus for Champion mobs.
|
||||
ChampionAtk = 1.0
|
||||
|
||||
# Physical/Magical Attack Speed bonus for Champion mobs.
|
||||
ChampionSpdAtk = 1.0
|
||||
|
||||
# Specified reward item ID
|
||||
ChampionRewardItemID = 6393
|
||||
|
||||
# The amount of the specified reward a player will receive if they are awarded the item.
|
||||
ChampionRewardItemQty = 1
|
||||
|
||||
# % Chance to obtain a specified reward item from a higher level Champion mob.
|
||||
# Default: 0
|
||||
ChampionRewardLowerLvlItemChance = 0
|
||||
|
||||
# % Chance to obtain a specified reward item from a lower level Champion mob.
|
||||
# Default: 0
|
||||
ChampionRewardHigherLvlItemChance = 0
|
||||
|
||||
# Do you want to enable the vitality calculation when killing champion mobs?
|
||||
# Be aware that it can lead to huge unbalance on your server, your rate for that mob would
|
||||
# then be "mobXP x serverRate x vitalityRate x championXpRate
|
||||
# Notes:
|
||||
# Works only if EnableVitality = True
|
||||
# Default: False
|
||||
ChampionEnableVitality = False
|
||||
|
||||
# Enable spawning of the champions in instances
|
||||
# Default = False
|
||||
ChampionEnableInInstances = False
|
9
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/ChatModeration.ini
vendored
Normal file
9
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/ChatModeration.ini
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Chat Moderation
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# This option will enable using of the voice commands .banchat and .unbanchat
|
||||
# for players with corresponding access level (default: 100).
|
||||
# Check access_levels.sql and admin_command_access_rights for details.
|
||||
# Default: True
|
||||
ChatAdmin = True
|
89
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/CommunityBoard.ini
vendored
Normal file
89
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/CommunityBoard.ini
vendored
Normal file
@@ -0,0 +1,89 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Custom Community Board
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable Custom Community Board.
|
||||
# Default: False
|
||||
CustomCommunityBoard = True
|
||||
|
||||
# Currency used by the Community Board (itemId).
|
||||
# Default: 57 (Adena)
|
||||
CommunityCurrencyId = 57
|
||||
|
||||
# Enable Multisells.
|
||||
# Default: True
|
||||
CommunityEnableMultisells = True
|
||||
|
||||
# Enable Teleports.
|
||||
# Default: True
|
||||
CommunityEnableTeleports = True
|
||||
|
||||
# Enable Buffs.
|
||||
# Default: True
|
||||
CommunityEnableBuffs = True
|
||||
|
||||
# Enable Heal.
|
||||
# Default: True
|
||||
CommunityEnableHeal = True
|
||||
|
||||
# Price for Teleports.
|
||||
# Default: 0 (free)
|
||||
CommunityTeleportPrice = 0
|
||||
|
||||
# Price for Buffs.
|
||||
# Default: 0 (free)
|
||||
CommunityBuffPrice = 0
|
||||
|
||||
# Price for Heal.
|
||||
# Default: 0 (free)
|
||||
CommunityHealPrice = 0
|
||||
|
||||
# Disable Community Board while in combat.
|
||||
# Default: True
|
||||
CommunityCombatDisabled = True
|
||||
|
||||
# Disable Community Board while player has Karma.
|
||||
# Default: True
|
||||
CommunityKarmaDisabled = True
|
||||
|
||||
# Cast animations of each buff.
|
||||
# Default: False
|
||||
CommunityCastAnimations = False
|
||||
|
||||
# Enable buying premium from community board.
|
||||
# Premium System must be enabled.
|
||||
# Default: False
|
||||
CommunityPremiumSystem = False
|
||||
|
||||
# ItemID for buying premium in community board.
|
||||
# Check data/html/CommunityBoard/Custom/premium/main.html
|
||||
CommunityPremiumBuyCoinId = 57
|
||||
|
||||
# Amount of coins needed for each premium day bought.
|
||||
CommunityPremiumPricePerDay = 1000000
|
||||
|
||||
# List of available buffs to avoid exploits.
|
||||
# Usage: SkillId1,SkillId2...
|
||||
CommunityAvailableBuffs = 1077,1240,1086,1032,1073,1036,1035,1068,1040,1044,1182,1191,1033,1189,1392,1393,1303,1059,1242,1268
|
||||
|
||||
# List of available teleports to avoid exploits.
|
||||
# Usage: TeleportName1,X1,Y1,Z1;TeleportName2,X2,Y2,Z2...
|
||||
# the "\" indicates a new line
|
||||
CommunityTeleportList = \
|
||||
Giran,82698,148638,-3473;\
|
||||
Aden,147450,27064,-2208;\
|
||||
Goddard,147725,-56517,-2780;\
|
||||
Rune,44070,-50243,-796;\
|
||||
Dion,18748,145437,-3132;\
|
||||
Oren,82321,55139,-1529;\
|
||||
Gludio,-14225,123540,-3121;\
|
||||
Schuttgart,87358,-141982,-1341;\
|
||||
Heine,111115,219017,-3547;\
|
||||
Gludin,-83063,150791,-3133;\
|
||||
Hunters,116589,76268,-2734;\
|
||||
TalkingIsland,-82687,243157,-3734;\
|
||||
Dwarven,116551,-182493,-1525;\
|
||||
Orc,-44211,-113521,-241;\
|
||||
DarkElven,12428,16551,-4588;\
|
||||
Elven,45873,49288,-3064;\
|
||||
Kamael,-116934,46616,368;
|
25
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/DualboxCheck.ini
vendored
Normal file
25
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/DualboxCheck.ini
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Dualbox Check
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Maximum number of players per IP address allowed to enter game.
|
||||
# Default: 0 (unlimited)
|
||||
DualboxCheckMaxPlayersPerIP = 0
|
||||
|
||||
# Maximum number of players per IP address allowed to participate in olympiad.
|
||||
# Default: 0 (unlimited)
|
||||
DualboxCheckMaxOlympiadParticipantsPerIP = 0
|
||||
|
||||
# Maximum number of players per IP address allowed to participate in events using L2J Event Engine (//event).
|
||||
# Default: 0 (unlimited)
|
||||
DualboxCheckMaxL2EventParticipantsPerIP = 0
|
||||
|
||||
# Whitelist of the addresses for dualbox checks.
|
||||
# Format: Address1,Number1;Address2,Number2...
|
||||
# Network address can be number (127.0.0.1) or symbolic (localhost) formats.
|
||||
# Additional connection number added to the global limits for this address.
|
||||
# For example, if number of TvT event participants per IP address set to the 1 (no dualbox)
|
||||
# and whitelist contains "l2jmobius.com,2" then number of allowed participants from l2jmobius.com
|
||||
# will be 1+2=3. Use 0 or negative value for unlimited number of connections.
|
||||
# Default: 127.0.0.1,0 (no limits from localhost)
|
||||
DualboxCheckWhitelist = 127.0.0.1,0
|
9
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/FindPvP.ini
vendored
Normal file
9
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/FindPvP.ini
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Find PvP
|
||||
# ---------------------------------------------------------------------------
|
||||
# Bypass example:
|
||||
# <a action="bypass -h FindPvP">Go to PvP!</a>
|
||||
|
||||
# Enable FindPvP bypass.
|
||||
# Default: False
|
||||
EnableFindPvP = False
|
8
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/HellboundStatus.ini
vendored
Normal file
8
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/HellboundStatus.ini
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Hellbound Status Voice Command
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# This option will enable using of the voice commands .hellbound
|
||||
# for retrieving information about current Hellbound level and trust.
|
||||
# Default: False
|
||||
HellboundStatus = False
|
35
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/MultilingualSupport.ini
vendored
Normal file
35
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/MultilingualSupport.ini
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Multilingual support
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable or disable multilingual support.
|
||||
# Default: False
|
||||
MultiLangEnable = False
|
||||
|
||||
# Default language, if not defined.
|
||||
# Default: en
|
||||
MultiLangDefault = en
|
||||
|
||||
# List of allowed languages, semicolon separated.
|
||||
# Default: en;ru
|
||||
MultiLangAllowed = en;ru
|
||||
|
||||
# Enable or disable voice command .lang for changing languages on the fly.
|
||||
# Default: True
|
||||
MultiLangVoiceCommand = True
|
||||
|
||||
# Enable or disable multilingual SystemMessages support.
|
||||
# Default: False
|
||||
MultiLangSystemMessageEnable = False
|
||||
|
||||
# List of allowed languages for SystemMessages, semicolon separated.
|
||||
# Default:
|
||||
MultiLangSystemMessageAllowed =
|
||||
|
||||
# Enable or disable multilingual NpcStrings support.
|
||||
# Default: False
|
||||
MultiLangNpcStringEnable = False
|
||||
|
||||
# List of allowed languages for NpcStrings, semicolon separated.
|
||||
# Default:
|
||||
MultiLangNpcStringAllowed =
|
46
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/OfflineTrade.ini
vendored
Normal file
46
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/OfflineTrade.ini
vendored
Normal file
@@ -0,0 +1,46 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Offline trade/craft
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Option to enable or disable offline trade feature.
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineTradeEnable = True
|
||||
|
||||
# Option to enable or disable offline craft feature.
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineCraftEnable = True
|
||||
|
||||
# If set to True, off-line shops will be possible only peace zones.
|
||||
# Default: False
|
||||
OfflineModeInPeaceZone = True
|
||||
|
||||
# If set to True, players in off-line shop mode wont take any damage, thus they cannot be killed.
|
||||
# Default: False
|
||||
OfflineModeNoDamage = True
|
||||
|
||||
# If set to True, name color will be changed then entering offline mode
|
||||
OfflineSetNameColor = True
|
||||
|
||||
# Color of the name in offline mode (if OfflineSetNameColor = True)
|
||||
OfflineNameColor = 808080
|
||||
|
||||
# Allow fame for characters in offline mode
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineFame = True
|
||||
|
||||
#Restore offline traders/crafters after restart/shutdown. Default: false.
|
||||
RestoreOffliners = True
|
||||
|
||||
#Do not restore offline characters, after OfflineMaxDays days spent from first restore.
|
||||
#Require server restart to disconnect expired shops.
|
||||
#0 = disabled (always restore).
|
||||
#Default: 10
|
||||
OfflineMaxDays = 10
|
||||
|
||||
#Disconnect shop after finished selling, buying.
|
||||
#Default: True
|
||||
OfflineDisconnectFinished = True
|
||||
|
||||
#Store offline trader transactions in realtime.
|
||||
#Uses more datatabase resources, but helps if server shuts down unexpectedly.
|
||||
StoreOfflineTradeInRealtime = True
|
7
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/PasswordChange.ini
vendored
Normal file
7
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/PasswordChange.ini
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Password Change
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enables .changepassword voiced command which allows the players to change their account's password ingame.
|
||||
# Default: False
|
||||
AllowChangePassword = False
|
34
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/PremiumSystem.ini
vendored
Normal file
34
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/PremiumSystem.ini
vendored
Normal file
@@ -0,0 +1,34 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Premium System (VIP)
|
||||
# ---------------------------------------------------------------------------
|
||||
# -Admins can manage subscriptions from main admin menu.
|
||||
# -Players can use .premium to view account related info.
|
||||
# -Caution: Premium rates multiply existing server rates.
|
||||
|
||||
# Enable premium system.
|
||||
# Default: False
|
||||
EnablePremiumSystem = False
|
||||
|
||||
# Xp rate for premium players.
|
||||
PremiumRateXp = 2
|
||||
|
||||
# Sp rate for premium players.
|
||||
PremiumRateSp = 2
|
||||
|
||||
# Drop chance for premium players.
|
||||
PremiumRateDropChance = 1
|
||||
|
||||
# Drop amount for premium players.
|
||||
PremiumRateDropAmount = 2
|
||||
|
||||
# Spoil chance for premium players.
|
||||
PremiumRateSpoilChance = 1
|
||||
|
||||
# Spoil amount for premium players.
|
||||
PremiumRateSpoilAmount = 2
|
||||
|
||||
# Caution: Raid bosses and herbs are not affected by premium rates, but specific items can be affected by rates bellow.
|
||||
# List of items affected by custom drop rate by id, used now for Adena rate too.
|
||||
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
|
||||
PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
|
||||
PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
|
8
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/PrivateStoreRange.ini
vendored
Normal file
8
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/PrivateStoreRange.ini
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Minimum Range for Private Stores
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Minimum distance from player / npc to open a new private store.
|
||||
# Default: 0
|
||||
ShopMinRangeFromPlayer = 50
|
||||
ShopMinRangeFromNpc = 100
|
18
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/PvpAnnounce.ini
vendored
Normal file
18
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/PvpAnnounce.ini
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Pvp/pk Announce
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Default: False
|
||||
AnnouncePkPvP = False
|
||||
|
||||
# Announce this as normal system message
|
||||
# Default: True
|
||||
AnnouncePkPvPNormalMessage = True
|
||||
|
||||
# PK message template
|
||||
# variables: $killer, $target
|
||||
AnnouncePkMsg = $killer has slaughtered $target
|
||||
|
||||
# Pvp message template
|
||||
# variables: $killer, $target
|
||||
AnnouncePvpMsg = $killer has defeated $target
|
21
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/RandomSpawns.ini
vendored
Normal file
21
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/RandomSpawns.ini
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Random Spawn System for Monsters
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable random monster spawns.
|
||||
# Default: True
|
||||
EnableRandomMonsterSpawns = True
|
||||
|
||||
# Max range for X and Y coords.
|
||||
# Default: 150
|
||||
MaxSpawnMobRange = 150
|
||||
|
||||
# Examples: No random spawns for Kasha's Eye, Pagan Guards, Sel Mahums, Four Sepulchers
|
||||
# MobsSpawnNotRandom = 18812,18813,18814
|
||||
MobsSpawnNotRandom = 18812,18813,18814,22138,\
|
||||
18908,22775,22776,22777,22778,22779,22780,22781,22782,22783,22784,22785,22786,22787,22788,\
|
||||
18120,18132,18133,18137,18141,18145,18150,18151,18152,18153,18154,18155,18156,18157,18166,\
|
||||
18170,18171,18183,18184,18185,18186,18187,18191,18195,18196,18197,18198,18199,18212,18220,\
|
||||
18221,18222,18226,18230,18231,18232,18233,18234,18235,18236,18237,18238,18239,18240,18241,\
|
||||
18242,18243,18256,31452,31468,31469,31470,31471,31472,31473,31474,31475,31476,31477,31478,\
|
||||
31479,31480,31481,31482,31483,31484,31485,31486,31487
|
14
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/ScreenWelcomeMessage.ini
vendored
Normal file
14
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/ScreenWelcomeMessage.ini
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Welcome message
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Show screen welcome message on character login
|
||||
# Default: False
|
||||
ScreenWelcomeMessageEnable = False
|
||||
|
||||
# Screen welcome message text to show on character login if enabled
|
||||
# ('#' for a new line, but message can have max 2 lines)
|
||||
ScreenWelcomeMessageText = Welcome to our server!
|
||||
|
||||
# Show screen welcome message for x seconds when character log in to game if enabled
|
||||
ScreenWelcomeMessageTime = 10
|
6
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/ServerTime.ini
vendored
Normal file
6
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/ServerTime.ini
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Display Server Time
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# This option will enable displaying of the local server time for /time command.
|
||||
DisplayServerTime = True
|
13
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/StartingLocation.ini
vendored
Normal file
13
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/StartingLocation.ini
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Custom Starting Location
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable custom starting location.
|
||||
# Default: False
|
||||
CustomStartingLocation = False
|
||||
|
||||
# Coords for custom starting location
|
||||
# Default: 83020, 147880, -3469 (Giran)
|
||||
CustomStartingLocX = 83020
|
||||
CustomStartingLocY = 147880
|
||||
CustomStartingLocZ = -3469
|
116
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/TeamVersusTeam.ini
vendored
Normal file
116
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/TeamVersusTeam.ini
vendored
Normal file
@@ -0,0 +1,116 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Team vs. Team Event Engine (by HorridoJoho)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u>
|
||||
# CustomNpcTable = True in General.properties
|
||||
# ---------------------------------------------------------------------------
|
||||
# Enable/Disable TvTEvent System
|
||||
# Default: False
|
||||
TvTEventEnabled = False
|
||||
|
||||
# TvT in instance
|
||||
# Default: False
|
||||
TvTEventInInstance = False
|
||||
|
||||
# Name of the instance file for TvT
|
||||
# Default: coliseum.xml
|
||||
TvTEventInstanceFile = coliseum.xml
|
||||
|
||||
# Times TvT will occur (24h format).
|
||||
# Default: 9:00,15:00,21:00,3:00
|
||||
TvTEventInterval = 9:00,15:00,21:00,3:00
|
||||
|
||||
# Registration timer from start of event (in minutes).
|
||||
# Default: 30
|
||||
TvTEventParticipationTime = 30
|
||||
|
||||
# Event running time (in minutes).
|
||||
# Default: 20
|
||||
TvTEventRunningTime = 20
|
||||
|
||||
# TvT Event NPC (create a custom npc of type L2TvTEventNpc).
|
||||
# Default: 70010
|
||||
TvTEventParticipationNpcId = 70010
|
||||
|
||||
# TvT Event Participation Fee (itemId, number). Fee is not returned.
|
||||
# Example: 57,100000
|
||||
# Default: 0,0
|
||||
TvTEventParticipationFee = 0,0
|
||||
|
||||
# Location for TvTEvent NPC to spawn in form x,y,z[,heading]
|
||||
# Default: 83425,148585,-3406
|
||||
TvTEventParticipationNpcCoordinates = 83425,148585,-3406
|
||||
|
||||
# Minimum amount of players allowed in each team.
|
||||
# Default: 1
|
||||
TvTEventMinPlayersInTeams = 1
|
||||
# Maximum amount of players allowed in each team.
|
||||
# Default: 20
|
||||
TvTEventMaxPlayersInTeams = 20
|
||||
|
||||
# Minimum level of players that may join the event.
|
||||
# Default: 1
|
||||
TvTEventMinPlayerLevel = 1
|
||||
# Maximum level of players that may join the event.
|
||||
# Default: 85
|
||||
TvTEventMaxPlayerLevel = 85
|
||||
|
||||
# Respawn delay timer (in seconds).
|
||||
# Default: 10
|
||||
TvTEventRespawnTeleportDelay = 10
|
||||
# Exit delay timer (in seconds).
|
||||
# Default: 10
|
||||
TvTEventStartLeaveTeleportDelay = 10
|
||||
|
||||
# First Team - Name, Start/Death x,y,z location.
|
||||
TvTEventTeam1Name = Team1
|
||||
TvTEventTeam1Coordinates = 148695,46725,-3414
|
||||
|
||||
# Second Team - Name, Start/Death x,y,z location.
|
||||
TvTEventTeam2Name = Team2
|
||||
TvTEventTeam2Coordinates = 149999,46728,-3414
|
||||
|
||||
# Reward for winning team.
|
||||
# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amount
|
||||
TvTEventReward = 57,100000
|
||||
|
||||
# TvTEvent Rules
|
||||
TvTEventTargetTeamMembersAllowed = True
|
||||
TvTEventScrollsAllowed = False
|
||||
TvTEventPotionsAllowed = False
|
||||
TvTEventSummonByItemAllowed = False
|
||||
|
||||
# Door ID's to open/close on start/end.
|
||||
# Not supported in instance, use xml template for defining doors.
|
||||
# Example: TvTDoorsToOpen = 1;2;3;4;5;6
|
||||
TvTDoorsToOpen =
|
||||
TvTDoorsToClose =
|
||||
|
||||
# Should both teams get reward if there's a tie?
|
||||
TvTRewardTeamTie = False
|
||||
|
||||
# Participant's effects handling on teleport/death.
|
||||
# Effects lasting through death never removed.
|
||||
# 0 - always remove all effects.
|
||||
# 1 - remove all effects only during port to event (noblesse blessing can be used)
|
||||
# 2 - never remove any effect
|
||||
# Default: 0
|
||||
TvTEventEffectsRemoval = 0
|
||||
|
||||
# Fighter-class participants will be buffed with those buffs each respawn
|
||||
# Format: skill1Id,skill1Level;skill2Id,skill2Level...
|
||||
# Example: 1504,1;1501,1;1502,1;1499,1
|
||||
TvTEventFighterBuffs =
|
||||
|
||||
# Mage-class participants will be buffed with those buffs each respawn
|
||||
# Format: skill1Id,skill1Level;skill2Id,skill2Level...
|
||||
# Example: 1504,1;1500,1;1501,1;1085,3
|
||||
TvTEventMageBuffs =
|
||||
|
||||
# Maximum number of allowed participants per IP address (dualbox check)
|
||||
# Default: 0 (no limits)
|
||||
TvTEventMaxParticipantsPerIP = 0
|
||||
|
||||
# Voiced command (.tvt) working during TVT event to get information about event status
|
||||
TvTAllowVoicedInfoCommand = false
|
7
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/WalkerBotProtection.ini
vendored
Normal file
7
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/WalkerBotProtection.ini
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Walker/Bot protection
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Basic protection against L2Walker.
|
||||
# Default: False
|
||||
L2WalkerProtection = False
|
7
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/WarehouseSorting.ini
vendored
Normal file
7
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/WarehouseSorting.ini
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Warehouse Sorting
|
||||
# Shows Withdraw Window sorted by ItemType (Armor/Weapon/Spellbook....)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
EnableWarehouseSortingClan = False
|
||||
EnableWarehouseSortingPrivate = False
|
54
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/Wedding.ini
vendored
Normal file
54
L2J_Mobius_CT_2.6_HighFive/dist/game/config/Custom/Wedding.ini
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Wedding System (by evill33t)
|
||||
# ---------------------------------------------------------------------------
|
||||
# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u>
|
||||
# CustomNpcTable = True in General.properties
|
||||
# ---------------------------------------------------------------------------
|
||||
# Wedding Manager ID: 50007
|
||||
#
|
||||
# First part - "Engagement"
|
||||
# 1) Target the player that you want to make a couple with.
|
||||
# 2) Use the voice command ".engage nameofyourpartner" then press enter.
|
||||
# 3) If the target player has you on listed as a friend (ie. you are in each other's friends list) a popup will appear with an engagement request along with a system message that you want to be engaged with him/her.
|
||||
# 4) If the target player accepts the engagement invitation, you will be engaged.
|
||||
#
|
||||
# Second part - "Marriage"
|
||||
# 1) Once two players are engaged, they can speak to Andromeda, the Wedding Priest in the Hot Springs Guild House (Goddard Area).
|
||||
# (You may need Formal Wear and Adena to pay wedding fees!)
|
||||
# 2) Each player needs to speak to the NPC and make the request to be married.
|
||||
# 3) Once done, fireworks will display and the two players will be married.
|
||||
#
|
||||
# Afterwards you can use the voice command ".gotolove nameofyourpartner" to teleport to your partner if you're married (there may also be a fee which can be specified below)
|
||||
#
|
||||
# If you want to cancel your Engagement/Marriage, use the voice command ".divorce nameofyourpartner".
|
||||
#
|
||||
# If you're married you have to pay a specified % of your adena to your partner.
|
||||
#
|
||||
# If a player attempts to become engaged to another player while married they may suffer a penalty if it's enabled below.
|
||||
# ---------------------------------------------------------------------------
|
||||
# Enable/Disable Wedding System
|
||||
AllowWedding = False
|
||||
|
||||
# Amount of Adena required to get married
|
||||
WeddingPrice = 250000000
|
||||
|
||||
# Enable/Disable punishing of players who attempt to be engaged to other players while married.
|
||||
WeddingPunishInfidelity = True
|
||||
|
||||
# Enable/Disable teleport function for married couples.
|
||||
WeddingTeleport = True
|
||||
|
||||
# Amount of Adena required to teleport to spouse.
|
||||
WeddingTeleportPrice = 50000
|
||||
|
||||
# Time before character is teleported after using the skill.
|
||||
WeddingTeleportDuration = 60
|
||||
|
||||
# Enable/Disable same sex marriages.
|
||||
WeddingAllowSameSex = False
|
||||
|
||||
# Require players to wear formal wear to be married?
|
||||
WeddingFormalWear = True
|
||||
|
||||
# Amount of Adena (%) a player must pay to the other to get divorced.
|
||||
WeddingDivorceCosts = 20
|
Reference in New Issue
Block a user