Self casting should not increase PvP time.
This commit is contained in:
parent
d8129e0362
commit
f27e223be9
@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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@ -652,11 +652,15 @@ public class SkillCaster implements Runnable
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|| (obj.isFakePlayer() //
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|| (obj.isFakePlayer() //
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&& (!((L2Npc) obj).isScriptValue(0) //
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&& (!((L2Npc) obj).isScriptValue(0) //
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|| (((L2Npc) obj).getReputation() < 0))))
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|| (((L2Npc) obj).getReputation() < 0))))
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{
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// Self casting should not increase PvP time.
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if (obj != player)
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{
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{
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player.updatePvPStatus();
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player.updatePvPStatus();
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}
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}
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}
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}
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}
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}
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}
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// Mobs in range 1000 see spell
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// Mobs in range 1000 see spell
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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L2World.getInstance().forEachVisibleObjectInRange(player, L2Npc.class, 1000, npcMob ->
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