- Adapted Pavlov's GM-Shop from old branch.
- Support for R-Grade enchant scrolls. (Note: Most items are not implemented yet.)
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18
trunk/dist/game/data/stats/items/19400-19499.xml
vendored
18
trunk/dist/game/data/stats/items/19400-19499.xml
vendored
@@ -282,6 +282,9 @@
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</item>
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<item id="19440" name="Gemstone (R-grade)" additionalName="" type="EtcItem">
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<set name="icon" val="icon.etc_bead_gold_i00" />
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<set name="etcitem_type" val="MATERIAL" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="ADAMANTAITE" />
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<set name="price" val="300000" />
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<set name="is_stackable" val="true" />
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</item>
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@@ -346,16 +349,29 @@
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<item id="19447" name="Blessed Scroll: Enchant Weapon (R-grade)" additionalName="" type="EtcItem">
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<!-- P. Atk. + 6 for R-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 7 for two-handed sword, two-handed blunt, dualsword, two-handed fist weapon, and crossbow. P. Atk. + 12 for bow weapons. M. Atk. + 5 for all weapons. P. Atk./M. Atk. greatly increases starting at + 4. All amounts are increased for Blessed weapons. If enchanting fails, the item will not be crystallized, but the enchant value will be reset to 0. -->
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<set name="icon" val="icon.blessed_scroll_of_enchant_weapon_i06" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_WP" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="PAPER" />
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<set name="weight" val="120" />
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<set name="price" val="150000000" />
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<set name="is_stackable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="EnchantScrolls" />
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<set name="item_skill" val="9187-1" />
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</item>
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<item id="19448" name="Blessed Scroll: Enchant Armor (R-grade)" additionalName="" type="EtcItem">
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<!-- When enchanted, P. Def. + 2 for R-grade armor and accessories, especially starting at + 4. Can be enchanted safely to + 3. When enchanted + 4 or more, HP also increases according to the enchant value. If enchanting fails, the item will not be crystallized, but the enchant value will be reset to 0. -->
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<set name="icon" val="icon.blessed_scroll_of_enchant_armor_i06" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="PAPER" />
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<set name="weight" val="120" />
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<set name="price" val="18000000" />
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<set name="is_stackable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="EnchantScrolls" />
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<set name="item_skill" val="9196-1" />
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</item>
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<item id="19449" name="Giant's Bracelet" additionalName="" type="Armor">
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<!-- Activates 5 Talisman slots when equipped. -->
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