From f2085e07fc3d90e24f30a699d2239498f424c465 Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Thu, 18 Nov 2021 12:17:14 +0000 Subject: [PATCH] RankingSkillBonuses addition for Death Knight class. Contributed by nasseka. --- .../dist/game/data/scripts/ai/others/RankingSkillBonuses.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/ai/others/RankingSkillBonuses.java b/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/ai/others/RankingSkillBonuses.java index dee0d1a22f..83d0f785e1 100644 --- a/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/ai/others/RankingSkillBonuses.java +++ b/L2J_Mobius_10.0_MasterClass/dist/game/data/scripts/ai/others/RankingSkillBonuses.java @@ -167,7 +167,7 @@ public class RankingSkillBonuses extends AbstractNpcAI final int classRank = RankManager.getInstance().getPlayerClassRank(player); if ((classRank > 0) && (classRank <= 10)) { - if ((player.getBaseClass() >= 148) && (player.getBaseClass() <= 151)) + if ((player.getBaseClass() >= 148) && (player.getBaseClass() <= 151) || (player.getBaseClass() == 216)) { SIGEL_RANK_BENEFIT.applyEffects(player, player); }