diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 4bbe9bd1cd..b02137c274 100644
--- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*
AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_1.0_Ertheia/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 4bbe9bd1cd..b02137c274 100644
--- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_2.5_Underground/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 51baad160f..8e055dd384 100644
--- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_3.0_Helios/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 51baad160f..8e055dd384 100644
--- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_4.0_GrandCrusade/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 18e14e7414..b78fa80c2f 100644
--- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_5.0_Salvation/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 18e14e7414..b78fa80c2f 100644
--- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_5.5_EtinasFate/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 18e14e7414..b78fa80c2f 100644
--- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_6.0_Fafurion/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 8e3939c162..8cc967837e 100644
--- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2783,6 +2784,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2796,6 +2803,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2809,6 +2822,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2986,6 +3005,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2995,14 +3015,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3060,7 +3095,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3210,6 +3252,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3235,12 +3282,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3467,6 +3515,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_7.0_PreludeOfWar/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 8e3939c162..8cc967837e 100644
--- a/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2783,6 +2784,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2796,6 +2803,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2809,6 +2822,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2986,6 +3005,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2995,14 +3015,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3060,7 +3095,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3210,6 +3252,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3235,12 +3282,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3467,6 +3515,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_8.0_Homunculus/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index e03e0463be..1ae214f7ca 100644
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 8e3939c162..8cc967837e 100644
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2783,6 +2784,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2796,6 +2803,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2809,6 +2822,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2986,6 +3005,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2995,14 +3015,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3060,7 +3095,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3210,6 +3252,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3235,12 +3282,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3467,6 +3515,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_9.0_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index e0708ba4f2..29e558e199 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -476,7 +476,7 @@ abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _accessor.moveTo(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _accessor.moveTo(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// Mobius: Solves moving to wrong Z when not using geodata,
// but probably is not accurate and you should use geodata.
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a723d01bef..701df203e7 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
return true;
}
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius(target, offsetWithCollision + 30, false, false))
+ if (!_actor.isInsideRadius(target, offsetWithCollision + 100, false, false))
{
return true;
}
@@ -1018,7 +1018,7 @@ public class CreatureAI extends AbstractAI
return true;
}
- if (getFollowTarget() != null)
+ if (isFollowing())
{
stopFollow();
}
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/Creature.java
index c5f5dbab1c..afc5c5276a 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -4202,14 +4202,15 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
/**
* Accessor to Creature moveToLocation() method with an interaction area.
+ * @param target The target to follow, if any.
* @param x the x
* @param y the y
* @param z the z
* @param offset the offset
*/
- public void moveTo(int x, int y, int z, int offset)
+ public void moveTo(WorldObject target, int x, int y, int z, int offset)
{
- moveToLocation(x, y, z, offset);
+ moveToLocation(target, x, y, z, offset);
}
/**
@@ -4287,6 +4288,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
public int _moveStartTime;
public int _moveTimestamp;
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -4809,6 +4811,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -4823,6 +4831,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -4837,6 +4851,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -5042,6 +5062,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -5052,13 +5073,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
if (Config.COORD_SYNCHRONIZE == 1)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -5116,8 +5153,16 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- if (this instanceof BoatInstance)
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
+
+ if (isBoat())
{
((BoatInstance) this).updatePeopleInTheBoat(m._xDestination, m._yDestination, m._zDestination);
}
@@ -5298,6 +5343,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
return _target;
}
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -5318,12 +5368,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
* Example of use:
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- protected void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ protected void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Block movement during Event start
if (isPlayer())
@@ -5599,6 +5650,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
index c8b1873a1e..40aaf9413c 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
@@ -92,7 +92,7 @@ public class DoorInstance extends Creature
}
@Override
- public void moveTo(int x, int y, int z, int offset)
+ public void moveTo(WorldObject target, int x, int y, int z, int offset)
{
}
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index 5fb6489c4d..a228fbf026 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius(followTarget, followRange, true, false))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius(followTarget, followRangeWithCollision, true, false))
{
if (!creature.isInsideRadius(followTarget, 3000, true, false))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index e0708ba4f2..29e558e199 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -476,7 +476,7 @@ abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _accessor.moveTo(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _accessor.moveTo(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// Mobius: Solves moving to wrong Z when not using geodata,
// but probably is not accurate and you should use geodata.
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a723d01bef..701df203e7 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
return true;
}
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius(target, offsetWithCollision + 30, false, false))
+ if (!_actor.isInsideRadius(target, offsetWithCollision + 100, false, false))
{
return true;
}
@@ -1018,7 +1018,7 @@ public class CreatureAI extends AbstractAI
return true;
}
- if (getFollowTarget() != null)
+ if (isFollowing())
{
stopFollow();
}
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 78df878764..976d4e08a6 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -4248,14 +4248,15 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
/**
* Accessor to Creature moveToLocation() method with an interaction area.
+ * @param target The target to follow, if any.
* @param x the x
* @param y the y
* @param z the z
* @param offset the offset
*/
- public void moveTo(int x, int y, int z, int offset)
+ public void moveTo(WorldObject target, int x, int y, int z, int offset)
{
- moveToLocation(x, y, z, offset);
+ moveToLocation(target, x, y, z, offset);
}
/**
@@ -4333,6 +4334,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
public int _moveStartTime;
public int _moveTimestamp;
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -4855,6 +4857,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -4869,6 +4877,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -4883,6 +4897,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -5088,6 +5108,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -5098,13 +5119,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
if (Config.COORD_SYNCHRONIZE == 1)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -5162,8 +5199,16 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- if (this instanceof BoatInstance)
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
+
+ if (isBoat())
{
((BoatInstance) this).updatePeopleInTheBoat(m._xDestination, m._yDestination, m._zDestination);
}
@@ -5344,6 +5389,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
return _target;
}
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -5364,12 +5414,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
* Example of use:
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- protected void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ protected void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Block movement during Event start
if (isPlayer())
@@ -5645,6 +5696,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
index c8b1873a1e..40aaf9413c 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
@@ -92,7 +92,7 @@ public class DoorInstance extends Creature
}
@Override
- public void moveTo(int x, int y, int z, int offset)
+ public void moveTo(WorldObject target, int x, int y, int z, int offset)
{
}
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index 5fb6489c4d..a228fbf026 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius(followTarget, followRange, true, false))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius(followTarget, followRangeWithCollision, true, false))
{
if (!creature.isInsideRadius(followTarget, 3000, true, false))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 76f4f75056..42f7c77265 100644
--- a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -530,7 +530,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 9312d20f99..60ef097bfc 100644
--- a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -971,7 +971,7 @@ public class CreatureAI extends AbstractAI
return true;
}
- if (getFollowTarget() != null)
+ if (isFollowing())
{
stopFollow();
}
@@ -1019,10 +1019,10 @@ public class CreatureAI extends AbstractAI
if (!_actor.isInsideRadius2D(target, offsetWithCollision))
{
// Caller should be Playable and thinkAttack/thinkCast/thinkInteract/thinkPickUp
- if (getFollowTarget() != null)
+ if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
@@ -1077,7 +1077,7 @@ public class CreatureAI extends AbstractAI
return true;
}
- if (getFollowTarget() != null)
+ if (isFollowing())
{
stopFollow();
}
diff --git a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 65dce90936..d4d2a64c78 100644
--- a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -3349,6 +3349,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -3714,6 +3715,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -3727,6 +3734,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -3740,6 +3753,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -3929,6 +3948,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -3938,14 +3958,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -4003,7 +4038,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -4151,6 +4193,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return _target;
}
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -4176,12 +4223,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -4408,6 +4456,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index a4456c7431..790b8ae44e 100644
--- a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 76f4f75056..42f7c77265 100644
--- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -530,7 +530,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 9312d20f99..60ef097bfc 100644
--- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -971,7 +971,7 @@ public class CreatureAI extends AbstractAI
return true;
}
- if (getFollowTarget() != null)
+ if (isFollowing())
{
stopFollow();
}
@@ -1019,10 +1019,10 @@ public class CreatureAI extends AbstractAI
if (!_actor.isInsideRadius2D(target, offsetWithCollision))
{
// Caller should be Playable and thinkAttack/thinkCast/thinkInteract/thinkPickUp
- if (getFollowTarget() != null)
+ if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
@@ -1077,7 +1077,7 @@ public class CreatureAI extends AbstractAI
return true;
}
- if (getFollowTarget() != null)
+ if (isFollowing())
{
stopFollow();
}
diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 0a80a1243e..1d2e5452aa 100644
--- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -3351,6 +3351,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -3716,6 +3717,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -3729,6 +3736,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -3742,6 +3755,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -3931,6 +3950,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -3940,14 +3960,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -4005,7 +4040,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -4153,6 +4195,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return _target;
}
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -4178,12 +4225,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -4410,6 +4458,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index a4456c7431..790b8ae44e 100644
--- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 0fc32ba6c1..45bc166811 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 0fc32ba6c1..45bc166811 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java
index c2b5f0004f..c29b3df063 100644
--- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 792ea0581c..40907e3520 100644
--- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2556,6 +2556,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2797,6 +2798,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2810,6 +2817,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2823,6 +2836,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -3000,6 +3019,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -3009,14 +3029,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3074,7 +3109,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3224,6 +3266,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3249,12 +3296,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3481,6 +3529,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 792ea0581c..40907e3520 100644
--- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2556,6 +2556,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2797,6 +2798,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2810,6 +2817,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2823,6 +2836,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -3000,6 +3019,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -3009,14 +3029,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3074,7 +3109,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3224,6 +3266,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3249,12 +3296,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3481,6 +3529,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 5edbf4a3af..a54bf9d582 100644
--- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2556,6 +2556,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2796,6 +2797,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2809,6 +2816,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2822,6 +2835,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2999,6 +3018,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -3008,14 +3028,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3073,7 +3108,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3223,6 +3265,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3248,12 +3295,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3480,6 +3528,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 0fc32ba6c1..45bc166811 100644
--- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2555,6 +2555,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2784,6 +2785,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2797,6 +2804,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2810,6 +2823,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -2987,6 +3006,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -2996,14 +3016,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3061,7 +3096,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3211,6 +3253,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3236,12 +3283,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3468,6 +3516,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 011c960305..09346880dd 100644
--- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2559,6 +2559,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2799,6 +2800,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2812,6 +2819,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2825,6 +2838,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -3002,6 +3021,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -3011,14 +3031,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3076,7 +3111,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3226,6 +3268,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3251,12 +3298,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3483,6 +3531,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{
diff --git a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 2c2c86348b..03447b876b 100644
--- a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -467,7 +467,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeController
- _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
if (!_actor.isMoving())
{
diff --git a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 2844122da0..301ffb9445 100644
--- a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -29,7 +29,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_REST;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
-import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
@@ -67,8 +66,6 @@ import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
*/
public class CreatureAI extends AbstractAI
{
- private static final Logger LOGGER = Logger.getLogger(CreatureAI.class.getName());
-
public static class IntentionCommand
{
protected final CtrlIntention _crtlIntention;
@@ -474,9 +471,9 @@ public class CreatureAI extends AbstractAI
// Set the AI pick up target
setTarget(object);
- if ((object.getX() == 0) && (object.getY() == 0)) // TODO: Find the drop&spawn bug
+ if ((object.getX() == 0) && (object.getY() == 0))
{
- LOGGER.warning("Object in coords 0,0 - using a temporary fix");
+ // LOGGER.warning("Object in coords 0,0 - using a temporary fix");
object.setXYZ(getActor().getX(), getActor().getY(), getActor().getZ() + 5);
}
@@ -884,7 +881,7 @@ public class CreatureAI extends AbstractAI
{
if (worldPosition == null)
{
- LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
+ // LOGGER.warning("maybeMoveToPosition: worldPosition == NULL!");
return false;
}
@@ -954,7 +951,7 @@ public class CreatureAI extends AbstractAI
// Get the distance between the current position of the Creature and the target (x,y)
if (target == null)
{
- LOGGER.warning("maybeMoveToPawn: target == NULL!");
+ // LOGGER.warning("maybeMoveToPawn: target == NULL!");
return false;
}
if (offsetValue < 0)
@@ -974,7 +971,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
{
return true;
}
diff --git a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/model/actor/Creature.java
index db8c31625e..c11f9c0724 100644
--- a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2566,6 +2566,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
+ public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2806,6 +2807,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getX();
+ }
+
return m._xDestination;
}
return getX();
@@ -2819,6 +2826,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getY();
+ }
+
return m._yDestination;
}
return getY();
@@ -2832,6 +2845,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
+ final WorldObject target = m._target;
+ if (target != null)
+ {
+ return target.getZ();
+ }
+
return m._zDestination;
}
return getZ();
@@ -3009,6 +3028,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
+ final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
@@ -3018,14 +3038,29 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (Config.COORD_SYNCHRONIZE == 1)
// the only method that can modify x,y while moving (otherwise _move would/should be set null)
{
- dx = m._xDestination - xPrev;
- dy = m._yDestination - yPrev;
+ if (target != null)
+ {
+ dx = target.getX() - xPrev;
+ dy = target.getY() - yPrev;
+ }
+ else
+ {
+ dx = m._xDestination - xPrev;
+ dy = m._yDestination - yPrev;
+ }
}
- else
- // otherwise we need saved temporary values to avoid rounding errors
+ else // otherwise we need saved temporary values to avoid rounding errors
{
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
+ if (target != null)
+ {
+ dx = target.getX() - m._xAccurate;
+ dy = target.getY() - m._yAccurate;
+ }
+ else
+ {
+ dx = m._xDestination - m._xAccurate;
+ dy = m._yDestination - m._yAccurate;
+ }
}
// Z coordinate will follow client values
@@ -3083,7 +3118,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ if (target != null)
+ {
+ super.setXYZ(target.getX(), target.getY(), target.getZ());
+ }
+ else
+ {
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
+ }
}
else
{
@@ -3233,6 +3275,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ {
+ moveToLocation(null, xValue, yValue, zValue, offsetValue);
+ }
+
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeController (only called by AI Accessor).
*
@@ -3258,12 +3305,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
+ * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3490,6 +3538,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
+ m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index ad6635aebf..b5478f55ab 100644
--- a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,6 +25,7 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
+import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -95,7 +96,8 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- if (!creature.isInsideRadius3D(followTarget, followRange))
+ final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
+ if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -109,6 +111,10 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
+ else
+ {
+ ThreadPool.execute(() -> ai.notifyEvent(CtrlEvent.EVT_ARRIVED));
+ }
}
else
{