From f1e959afc2553738834c37d9a76497842d7b3f18 Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Sun, 25 Oct 2020 00:27:29 +0000 Subject: [PATCH] Initial changes. --- .../.project | 4 +- .../build.xml | 8 +- .../dist/game/config/Character.ini | 8 +- .../dist/game/config/Custom/RandomSpawns.ini | 3 +- .../dist/game/config/Server.ini | 14 +- .../dist/game/data/CategoryData.xml | 36 + .../dist/game/data/LCoinShop.xml | 395 + .../dist/game/data/PrimeShop.xml | 23 +- .../dist/game/data/TeleportListData.xml | 2 + .../dist/game/data/buylists/3084001.xml | 70 +- .../dist/game/data/buylists/3413901.xml | 24 + .../game/data/html/CommunityBoard/home.html | 2 +- .../game/data/html/admin/itemcreation.htm | 2 +- .../html/admin/setclass/dark_elf_fighter.htm | 1 + .../html/admin/setclass/dark_elf_mage.htm | 1 + .../data/html/admin/setclass/death_knight.htm | 53 + .../game/data/html/admin/setclass/dwarf.htm | 1 + 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| 188 + .../DeathKnight/DeathMessengerHuman.xml | 188 + .../DeathKnight/DeathPilgrimDarkElf.xml | 48 + .../DeathKnight/DeathPilgrimElf.xml | 38 + .../DeathKnight/DeathPilgrimHuman.xml | 47 + .../skillTrees/StartingClass/DarkFighter.xml | 65 +- .../skillTrees/StartingClass/DarkMystic.xml | 103 +- .../StartingClass/DwarvenFighter.xml | 57 +- .../skillTrees/StartingClass/ElvenFighter.xml | 80 +- .../skillTrees/StartingClass/ElvenMystic.xml | 96 +- .../skillTrees/StartingClass/HumanFighter.xml | 61 +- .../skillTrees/StartingClass/HumanMystic.xml | 96 +- .../StartingClass/KamaelSoldier.xml | 66 +- .../skillTrees/StartingClass/OrcFighter.xml | 67 +- .../skillTrees/StartingClass/OrcMystic.xml | 65 +- .../data/spawns/Dion/ExecutionGrounds.xml | 1550 ++- .../dist/game/data/spawns/Others/22_22.xml | 48 +- .../chars/baseStats/DeathBladeDarkElf.xml | 923 ++ .../stats/chars/baseStats/DeathBladeElf.xml | 923 ++ .../stats/chars/baseStats/DeathBladeHuman.xml | 923 ++ 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| 1166 +- .../dist/game/data/stats/npcs/21800-21899.xml | 2121 ++-- .../dist/game/data/stats/npcs/21900-21999.xml | 552 +- .../dist/game/data/stats/npcs/22000-22099.xml | 787 +- .../dist/game/data/stats/npcs/22100-22199.xml | 2039 ++++ .../dist/game/data/stats/npcs/22200-22299.xml | 1930 ++++ .../dist/game/data/stats/npcs/22300-22399.xml | 98 + .../dist/game/data/stats/npcs/23800-23899.xml | 58 +- .../dist/game/data/stats/npcs/23900-23999.xml | 44 +- .../dist/game/data/stats/npcs/24000-24099.xml | 584 +- .../dist/game/data/stats/npcs/25000-25099.xml | 1413 +-- .../dist/game/data/stats/npcs/25100-25199.xml | 1778 ++-- .../dist/game/data/stats/npcs/25200-25299.xml | 1215 +-- .../dist/game/data/stats/npcs/25300-25399.xml | 511 +- .../dist/game/data/stats/npcs/25400-25499.xml | 1693 ++- .../dist/game/data/stats/npcs/25700-25799.xml | 3304 +++--- .../dist/game/data/stats/npcs/25800-25899.xml | 130 +- .../dist/game/data/stats/npcs/25900-25999.xml | 373 + 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.../game/data/stats/skills/81600-81699.xml | 503 + .../game/data/stats/skills/81700-81799.xml | 293 + .../game/data/stats/skills/documentation.txt | 1 + .../game/data/stats/transformations/00205.xml | 31 + .../game/data/stats/transformations/00206.xml | 31 + .../game/data/stats/transformations/00207.xml | 31 + .../game/data/stats/transformations/00208.xml | 31 + .../game/data/stats/transformations/00209.xml | 31 + .../game/data/stats/transformations/00210.xml | 31 + .../game/data/stats/transformations/00211.xml | 31 + .../game/data/stats/transformations/00212.xml | 31 + .../game/data/stats/transformations/00213.xml | 31 + .../game/data/stats/transformations/00214.xml | 31 + .../game/data/stats/transformations/00215.xml | 31 + .../game/data/stats/transformations/00216.xml | 31 + .../game/data/stats/transformations/00217.xml | 31 + .../game/data/stats/transformations/00218.xml | 31 + .../game/data/stats/transformations/00219.xml | 31 + .../dist/game/data/xsd/LCoinShop.xsd | 37 + .../dist/game/data/xsd/initialEquipment.xsd | 2 +- .../dist/game/data/xsd/items.xsd | 433 +- .../dist/game/data/xsd/skills.xsd | 36 +- .../dist/game/data/zones/peace.xml | 22 + .../dist/login/config/LoginServer.ini | 4 +- .../dist/login/data/servername.xml | 160 +- .../java/org/l2jmobius/Config.java | 94 +- .../org/l2jmobius/gameserver/GameServer.java | 2 + .../gameserver/RecipeController.java | 6 +- .../gameserver/data/sql/impl/ClanTable.java | 2 +- .../data/xml/impl/ExperienceData.java | 16 +- .../gameserver/data/xml/impl/FishingData.java | 6 +- .../data/xml/impl/LCoinShopData.java | 191 + .../gameserver/data/xml/impl/NpcData.java | 10 +- .../gameserver/datatables/BotReportTable.java | 2 +- .../gameserver/enums/UserInfoType.java | 11 +- .../CeremonyOfChaosManager.java | 10 +- .../instancemanager/CursedWeaponsManager.java | 2 +- .../HandysBlockCheckerManager.java | 2 +- .../instancemanager/PetitionManager.java | 2 +- .../instancemanager/games/MonsterRace.java | 16 +- .../l2jmobius/gameserver/model/BlockList.java | 2 +- .../model/CharSelectInfoPackage.java | 21 +- .../gameserver/model/CommandChannel.java | 2 +- .../gameserver/model/CursedWeapon.java | 8 +- .../gameserver/model/ElementalSpirit.java | 2 +- .../org/l2jmobius/gameserver/model/Party.java | 12 +- .../l2jmobius/gameserver/model/Petition.java | 2 +- .../l2jmobius/gameserver/model/Request.java | 2 +- .../gameserver/model/actor/Summon.java | 4 +- .../instance/ControllableAirShipInstance.java | 2 +- .../actor/instance/DoppelgangerInstance.java | 2 +- .../model/actor/instance/PetInstance.java | 4 +- .../model/actor/instance/PlayerInstance.java | 147 +- .../actor/instance/RaceManagerInstance.java | 2 +- .../actor/instance/TeleporterInstance.java | 2 +- .../actor/instance/VillageMasterInstance.java | 8 +- .../model/actor/stat/CreatureStat.java | 6 +- .../gameserver/model/actor/stat/NpcStat.java | 2 +- .../gameserver/model/actor/stat/PetStat.java | 4 +- .../model/actor/stat/PlayableStat.java | 26 +- .../model/actor/stat/PlayerStat.java | 24 +- .../model/actor/stat/StaticObjectStat.java | 2 +- .../model/actor/status/PlayerStatus.java | 6 +- .../tasks/player/WarnUserTakeBreakTask.java | 2 +- .../model/actor/tasks/player/WaterTask.java | 7 +- .../model/actor/templates/NpcTemplate.java | 2 +- .../gameserver/model/base/ClassId.java | 17 +- .../gameserver/model/base/ClassInfo.java | 2 +- .../gameserver/model/base/SubClass.java | 8 +- .../ceremonyofchaos/CeremonyOfChaosEvent.java | 6 +- .../l2jmobius/gameserver/model/clan/Clan.java | 18 +- .../gameserver/model/clan/ClanWar.java | 14 +- ...ionPlayerHasFreeTeleportBookmarkSlots.java | 2 +- .../gameserver/model/entity/Castle.java | 2 +- .../gameserver/model/entity/Duel.java | 2 +- .../gameserver/model/entity/FortSiege.java | 16 +- .../gameserver/model/entity/Siege.java | 10 +- .../model/events/AbstractScript.java | 6 +- .../gameserver/model/fishing/Fishing.java | 8 +- .../gameserver/model/fishing/FishingBait.java | 14 +- .../model/holders/LCoinShopProductHolder.java | 70 + .../model/instancezone/Instance.java | 6 +- .../model/itemauction/ItemAuction.java | 4 +- .../model/itemcontainer/PlayerInventory.java | 7 + .../gameserver/model/items/Item.java | 4 +- .../model/olympiad/AbstractOlympiadGame.java | 4 +- .../gameserver/model/olympiad/Olympiad.java | 6 +- .../model/olympiad/OlympiadAnnouncer.java | 2 +- .../model/olympiad/OlympiadGameNormal.java | 6 +- .../model/olympiad/OlympiadGameTask.java | 10 +- .../model/olympiad/OlympiadManager.java | 12 +- .../gameserver/model/quest/Quest.java | 19 +- .../model/skills/AbnormalVisualEffect.java | 217 +- .../gameserver/model/skills/SkillCaster.java | 2 +- .../model/variables/PlayerVariables.java | 8 + .../gameserver/network/ExIncomingPackets.java | 117 +- .../gameserver/network/NpcStringId.java | 9341 ++++++++++------- .../gameserver/network/OutgoingPackets.java | 165 +- .../gameserver/network/SystemMessageId.java | 6932 +++++++----- .../clientpackets/AbstractRefinePacket.java | 19 +- .../network/clientpackets/AllyDismiss.java | 2 +- .../network/clientpackets/AllyLeave.java | 2 +- .../network/clientpackets/EnterWorld.java | 26 +- .../clientpackets/MultiSellChoose.java | 8 +- .../clientpackets/RequestAcquireSkill.java | 8 +- .../RequestCancelPostAttachment.java | 2 +- .../clientpackets/RequestChangePetName.java | 2 +- .../clientpackets/RequestCrystallizeItem.java | 6 +- .../clientpackets/RequestDestroyItem.java | 9 +- .../clientpackets/RequestDuelAnswerStart.java | 2 +- .../clientpackets/RequestEnchantItem.java | 4 +- .../clientpackets/RequestExAskJoinMPCC.java | 2 +- .../RequestExEnchantItemAttribute.java | 4 +- .../clientpackets/RequestExOustFromMPCC.java | 4 +- .../RequestExRemoveItemAttribute.java | 4 +- .../clientpackets/RequestJoinAlly.java | 2 +- .../clientpackets/RequestJoinParty.java | 8 +- .../clientpackets/RequestJoinPledge.java | 2 +- .../RequestOustFromPartyRoom.java | 2 +- .../RequestOustPledgeMember.java | 8 +- .../clientpackets/RequestPetition.java | 4 +- .../RequestPledgeDraftListApply.java | 6 +- .../RequestPledgeRecruitBoardAccess.java | 8 +- .../RequestPledgeSetAcademyMaster.java | 6 +- ...questPledgeSignInForOpenJoiningMethod.java | 4 +- .../RequestPledgeWaitingApply.java | 2 +- .../clientpackets/RequestPostAttachment.java | 2 +- .../network/clientpackets/RequestRefine.java | 16 +- .../clientpackets/RequestSendPost.java | 6 +- .../clientpackets/RequestStartPledgeWar.java | 4 +- .../clientpackets/RequestStopPledgeWar.java | 2 +- .../RequestSurrenderPledgeWar.java | 2 +- .../clientpackets/RequestUnEquipItem.java | 2 +- .../RequestWithDrawPremiumItem.java | 2 +- .../RequestWithdrawalPledge.java | 4 +- .../network/clientpackets/Say2.java | 6 +- .../network/clientpackets/TradeRequest.java | 2 +- .../network/clientpackets/UseItem.java | 13 +- .../autoplay/ExAutoPlaySetting.java | 1 + .../RequestCancelCuriousHouse.java | 2 +- .../classchange/ExRequestClassChange.java | 8 + .../RequestCrystallizeEstimate.java | 2 +- .../ExElementalSpiritEvolution.java | 2 +- .../ensoul/RequestItemEnsoul.java | 18 +- .../RequestPurchaseLimitShopItemBuy.java | 149 + .../RequestPurchaseLimitShopItemList.java | 50 + .../mentoring/RequestMentorCancel.java | 4 +- .../sessionzones/ExTimedHuntingZoneEnter.java | 6 +- .../stats/ExResetStatusBonus.java | 69 + .../clientpackets/stats/ExSetStatusBonus.java | 108 + .../{ => teleports}/ExRequestTeleport.java | 3 +- .../ExRequestTeleportFavoriteList.java | 47 + .../ExRequestTeleportFavoritesAddDel.java | 102 + .../ExRequestTeleportFavoritesUIToggle.java | 50 + .../serverpackets/AbstractItemPacket.java | 24 +- .../network/serverpackets/CharInfo.java | 14 +- .../serverpackets/CharSelectionInfo.java | 6 +- .../network/serverpackets/ExEnterWorld.java | 80 +- .../network/serverpackets/ExPetInfo.java | 2 +- .../serverpackets/ExUserBoostStat.java | 68 + .../network/serverpackets/KeyPacket.java | 2 +- .../network/serverpackets/MultiSellList.java | 4 +- .../network/serverpackets/PetInfo.java | 2 + .../network/serverpackets/SummonInfo.java | 2 +- .../network/serverpackets/UserInfo.java | 86 +- .../autoplay/ExAutoPlaySettingSend.java | 1 + ...angeUi.java => ExClassChangeSetAlarm.java} | 8 +- .../limitshop/ExBloodyCoinCount.java | 45 + .../ExPurchaseLimitShopItemListNew.java | 101 + .../ranking/ExRankingCharInfo.java | 4 + .../ranking/ExRankingCharRankers.java | 17 +- .../sessionzones/TimedHuntingZoneList.java | 6 +- .../{ => teleports}/ExShowTeleportUi.java | 3 +- .../teleports/ExTeleportFavoritesList.java | 60 + .../java/org/l2jmobius/gameserver/ui/Gui.java | 12 + .../l2jmobius/gameserver/ui/SystemPanel.java | 2 +- .../tools/dbinstaller/LauncherGS.java | 2 +- .../tools/dbinstaller/LauncherLS.java | 2 +- .../launcher/Gameserver.launch | 8 +- .../launcher/Loginserver.launch | 8 +- .../readme.txt | 20 +- 686 files changed, 116519 insertions(+), 42184 deletions(-) create mode 100644 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L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/stats/ExSetStatusBonus.java rename L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/{ => teleports}/ExRequestTeleport.java (92%) create mode 100644 L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoriteList.java create mode 100644 L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoritesAddDel.java create mode 100644 L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoritesUIToggle.java create mode 100644 L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExUserBoostStat.java rename L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/classchange/{ExRequestClassChangeUi.java => ExClassChangeSetAlarm.java} (78%) create mode 100644 L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/limitshop/ExBloodyCoinCount.java create mode 100644 L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/limitshop/ExPurchaseLimitShopItemListNew.java rename L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/{ => teleports}/ExShowTeleportUi.java (86%) create mode 100644 L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/teleports/ExTeleportFavoritesList.java diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/.project b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/.project index a7d6c17a9a..dcef8dc68b 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/.project +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/.project @@ -1,6 +1,6 @@ - L2J_Mobius_Classic_3.0_TheKamael + L2J_Mobius_Essence_4.0_DwellingOfSpirits @@ -19,4 +19,4 @@ org.eclipse.jdt.core.javanature - \ No newline at end of file + diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/build.xml b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/build.xml index 85238c76f9..e7c34e7662 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/build.xml +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/build.xml @@ -1,6 +1,6 @@ - + This file is part of the L2J Mobius project. @@ -132,15 +132,15 @@ - + - + - + diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Character.ini b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Character.ini index 160d088285..5703d99d4b 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Character.ini +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Character.ini @@ -270,9 +270,9 @@ MaxSp = 50000000000 # Maximum Player Level # WARNING: Cannot exceed the maximum experince.xml level. -# Example: Set as 86 to force the maximum player level at 86. -# Default: 86 -MaximumPlayerLevel = 86 +# Example: Set as 90 to force the maximum player level at 90. +# Default: 90 +MaximumPlayerLevel = 90 # Maximum number of allowed subclasses for every player. # Do not use more than 3! @@ -686,7 +686,7 @@ OffsetOnTeleportEnabled = True MaxOffsetOnTeleport = 50 # Enable teleporting while siege in progress. -# Classic: True +# Default: True TeleportWhileSiegeInProgress = True # This option is to enable or disable the use of in game petitions. diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Custom/RandomSpawns.ini b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Custom/RandomSpawns.ini index 0e55b3bb57..7e12f63a9a 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Custom/RandomSpawns.ini +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Custom/RandomSpawns.ini @@ -18,4 +18,5 @@ MobsSpawnNotRandom = 18812,18813,18814,22138,\ 18170,18171,18183,18184,18185,18186,18187,18191,18195,18196,18197,18198,18199,18212,18220,\ 18221,18222,18226,18230,18231,18232,18233,18234,18235,18236,18237,18238,18239,18240,18241,\ 18242,18243,18256,31452,31468,31469,31470,31471,31472,31473,31474,31475,31476,31477,31478,\ -31479,31480,31481,31482,31483,31484,31485,31486,31487 +31479,31480,31481,31482,31483,31484,31485,31486,31487,\ +22183 diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Server.ini b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Server.ini index 20632ac4bb..de1144cbad 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Server.ini +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/config/Server.ini @@ -41,8 +41,8 @@ GameserverPort = 7777 Driver = org.mariadb.jdbc.Driver # Database URL -# Default: jdbc:mariadb://localhost/l2jmobiusclassic?useUnicode=true&characterEncoding=utf-8&useSSL=false -URL = jdbc:mariadb://localhost/l2jmobiusclassic?useUnicode=true&characterEncoding=utf-8&useSSL=false +# Default: jdbc:mariadb://localhost/l2jmobiusessence?useUnicode=true&characterEncoding=utf-8&useSSL=false +URL = jdbc:mariadb://localhost/l2jmobiusessence?useUnicode=true&characterEncoding=utf-8&useSSL=false # Database user info (default is "root" but it's not recommended) Login = root @@ -101,14 +101,14 @@ MaximumOnlineUsers = 2000 # Numbers of protocol revisions that server allows to connect. # Delimiter is ; # WARNING: Changing the protocol revision may result in incompatible communication and many errors in game! -# The Kamael: 228 -AllowedProtocolRevisions = 228 +# Dwelling of Spirits: 286 +AllowedProtocolRevisions = 286 # Displays server type next to the server name on character selection. # Notes: -# Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Classic -# Default: Free -ServerListType = Classic +# Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Essence +# Default: Essence +ServerListType = Essence # Displays server minimum age to the server name on character selection. # Notes: diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/CategoryData.xml b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/CategoryData.xml index 97d8c37649..080beec648 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/CategoryData.xml +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/CategoryData.xml @@ -65,6 +65,18 @@ 193 194 195 + 196 + 205 + 202 + 199 + 200 + 197 + 206 + 203 + 204 + 201 + 198 + 207 10 @@ -189,6 +201,18 @@ 193 194 195 + 196 + 205 + 202 + 199 + 200 + 197 + 206 + 203 + 204 + 201 + 198 + 207 0 @@ -201,6 +225,9 @@ 49 53 192 + 196 + 200 + 204 1 @@ -224,6 +251,9 @@ 125 126 193 + 197 + 201 + 205 2 @@ -260,6 +290,9 @@ 127 130 194 + 198 + 202 + 206 88 @@ -296,6 +329,9 @@ 131 134 195 + 199 + 203 + 207 53 diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/LCoinShop.xml b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/LCoinShop.xml new file mode 100644 index 0000000000..588f44ede4 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/LCoinShop.xml @@ -0,0 +1,395 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/PrimeShop.xml b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/PrimeShop.xml index 53ce59d410..ae71392918 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/PrimeShop.xml +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/PrimeShop.xml @@ -1,3 +1,24 @@ - + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/TeleportListData.xml b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/TeleportListData.xml index 7923afa3d4..f314100346 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/TeleportListData.xml +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/TeleportListData.xml @@ -90,4 +90,6 @@ + + \ No newline at end of file diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/buylists/3084001.xml b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/buylists/3084001.xml index 98df3d7adc..3ac9d2fdae 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/buylists/3084001.xml +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/buylists/3084001.xml @@ -4,30 +4,48 @@ 30840 - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/buylists/3413901.xml b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/buylists/3413901.xml new file mode 100644 index 0000000000..91f844a2c2 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/buylists/3413901.xml @@ -0,0 +1,24 @@ + + + + 34139 + + + + + + + + + + + + + + + + + + + + diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/CommunityBoard/home.html b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/CommunityBoard/home.html index 11858eda17..d514d5945e 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/CommunityBoard/home.html +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/CommunityBoard/home.html @@ -8,7 +8,7 @@ - + &$2306; diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/itemcreation.htm b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/itemcreation.htm index ca3d8bd707..ccc8dbe4d9 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/itemcreation.htm +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/itemcreation.htm @@ -25,7 +25,7 @@ - + diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dark_elf_fighter.htm b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dark_elf_fighter.htm index be352871ac..3038c89205 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dark_elf_fighter.htm +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dark_elf_fighter.htm @@ -19,6 +19,7 @@ +
Coin Type:
Amount:
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dark_elf_mage.htm b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dark_elf_mage.htm index 201c24a98e..dce932c208 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dark_elf_mage.htm +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dark_elf_mage.htm @@ -19,6 +19,7 @@ +
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/death_knight.htm b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/death_knight.htm new file mode 100644 index 0000000000..4b1c57edd4 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/death_knight.htm @@ -0,0 +1,53 @@ + +//setclass Menu +
+ +
+ + + + + + + + + + + + + + + + + + +
+ + + + + + +
+ + + + + + +
+ + + + + + +
+ + + + + + +
+ \ No newline at end of file diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dwarf.htm b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dwarf.htm index 12c0dce614..923c6acadd 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dwarf.htm +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/html/admin/setclass/dwarf.htm @@ -19,6 +19,7 @@ ") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_2_REPLY_41_STATE_1_SOUL_BREAKER_BUTTON_2; - @ClientString(id = 1115130, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_2_REPLY_41_STATE_1_ARBALESTER_BUTTON; + @ClientString(id = 1115130, message = "") + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_2_REPLY_41_STATE_1_SOUL_RANGER_BUTTON; @ClientString(id = 1115131, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_2_REPLY_41_STATE_1_DOOMBRINGER_BUTTON; @@ -19981,8 +20773,8 @@ public class NpcStringId @ClientString(id = 1116129, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_2_REPLY_413_SOUL_BREAKER_BUTTON; - @ClientString(id = 1116130, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_2_REPLY_414_ARBALESTER_BUTTON; + @ClientString(id = 1116130, message = "") + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_2_REPLY_414_SOUL_RANGER_BUTTON; @ClientString(id = 1116131, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_2_REPLY_415_DOOMBRINGER_BUTTON; @@ -20041,8 +20833,8 @@ public class NpcStringId @ClientString(id = 1120012, message = "Eva's Guardian Millenu (lv58)") public static NpcStringId EVA_S_GUARDIAN_MILLENU_LV58; - @ClientString(id = 1120013, message = "Shilen's Messenger Cabrio (lv70)") - public static NpcStringId SHILEN_S_MESSENGER_CABRIO_LV70; + @ClientString(id = 1120013, message = "Shillien's Messenger Cabrio (Lv. 70)") + public static NpcStringId SHILLIEN_S_MESSENGER_CABRIO_LV_70; @ClientString(id = 1120014, message = "Tirak (lv28)") public static NpcStringId TIRAK_LV28; @@ -20101,8 +20893,8 @@ public class NpcStringId @ClientString(id = 1120032, message = "Crazy Mechanic Golem (lv43)") public static NpcStringId CRAZY_MECHANIC_GOLEM_LV43; - @ClientString(id = 1120033, message = "Soulless Wild Boar (lv59)") - public static NpcStringId SOULLESS_WILD_BOAR_LV59; + @ClientString(id = 1120033, message = "Soulless Wild Boar (Lv. 59)") + public static NpcStringId SOULLESS_WILD_BOAR_LV_59; @ClientString(id = 1120034, message = "Korim (lv70)") public static NpcStringId KORIM_LV70; @@ -20227,8 +21019,8 @@ public class NpcStringId @ClientString(id = 1120074, message = "Earth Protector Panathen (lv43)") public static NpcStringId EARTH_PROTECTOR_PANATHEN_LV43; - @ClientString(id = 1120075, message = "Fafurion's Messenger Loch Ness (lv70)") - public static NpcStringId FAFURION_S_MESSENGER_LOCH_NESS_LV70; + @ClientString(id = 1120075, message = "Fafurion's Messenger Loch Ness (Lv. 70)") + public static NpcStringId FAFURION_S_MESSENGER_LOCH_NESS_LV_70; @ClientString(id = 1120076, message = "Fafurion's Seer Sheshark (lv72)") public static NpcStringId FAFURION_S_SEER_SHESHARK_LV72; @@ -20245,8 +21037,8 @@ public class NpcStringId @ClientString(id = 1120080, message = "Sebek (lv36)") public static NpcStringId SEBEK_LV36; - @ClientString(id = 1120081, message = "Fafurion's Page Sika (lv40)") - public static NpcStringId FAFURION_S_PAGE_SIKA_LV40; + @ClientString(id = 1120081, message = "Fafurion's Page Sika (Lv. 40)") + public static NpcStringId FAFURION_S_PAGE_SIKA_LV_40; @ClientString(id = 1120082, message = "Cursed Clara (lv50)") public static NpcStringId CURSED_CLARA_LV50; @@ -20515,8 +21307,8 @@ public class NpcStringId @ClientString(id = 1120170, message = "Ghost Knight Kabed (lv55)") public static NpcStringId GHOST_KNIGHT_KABED_LV55; - @ClientString(id = 1120171, message = "Hisilrome, Shilen's Priest (lv65)") - public static NpcStringId HISILROME_SHILEN_S_PRIEST_LV65; + @ClientString(id = 1120171, message = "Hisilrome, Shillien's Priest (Lv. 65)") + public static NpcStringId HISILROME_SHILLIEN_S_PRIEST_LV_65; @ClientString(id = 1120172, message = "Magus Kenishee (lv53)") public static NpcStringId MAGUS_KENISHEE_LV53; @@ -20533,11 +21325,11 @@ public class NpcStringId @ClientString(id = 1120176, message = "Eva's Spirit Niniel (lv55)") public static NpcStringId EVA_S_SPIRIT_NINIEL_LV55; - @ClientString(id = 1120177, message = "Fafurion's Envoy Pingolpin (lv52)") - public static NpcStringId FAFURION_S_ENVOY_PINGOLPIN_LV52; + @ClientString(id = 1120177, message = "Fafurion's Envoy Pingolpin (Lv. 52)") + public static NpcStringId FAFURION_S_ENVOY_PINGOLPIN_LV_52; - @ClientString(id = 1120178, message = "Fafurion's Henchman Istary (lv45)") - public static NpcStringId FAFURION_S_HENCHMAN_ISTARY_LV45; + @ClientString(id = 1120178, message = "Fafurion's Henchman Istary (Lv. 45)") + public static NpcStringId FAFURION_S_HENCHMAN_ISTARY_LV_45; @ClientString(id = 1120179, message = "Grave Robber Boss Akata (lv30)") public static NpcStringId GRAVE_ROBBER_BOSS_AKATA_LV30; @@ -20617,8 +21409,8 @@ public class NpcStringId @ClientString(id = 1120204, message = "Yehan Klodekus (lv81)") public static NpcStringId YEHAN_KLODEKUS_LV81; - @ClientString(id = 1120205, message = "Yehan Klanikus (lv81)") - public static NpcStringId YEHAN_KLANIKUS_LV81; + @ClientString(id = 1120205, message = "Yehan Klanikus (Lv. 81)") + public static NpcStringId YEHAN_KLANIKUS_LV_81; @ClientString(id = 1120206, message = "Cannibalistic Stakato Captain (lv84)") public static NpcStringId CANNIBALISTIC_STAKATO_CAPTAIN_LV84; @@ -20848,11 +21640,11 @@ public class NpcStringId @ClientString(id = 1120281, message = "Heaven's Palace Goddess (lv75)") public static NpcStringId HEAVEN_S_PALACE_GODDESS_LV75; - @ClientString(id = 1120282, message = "Ron (lv97)") - public static NpcStringId RON_LV97; + @ClientString(id = 1120282, message = "Ron (Lv. 97)") + public static NpcStringId RON_LV_97; - @ClientString(id = 1120283, message = "Ron (lv97)") - public static NpcStringId RON_LV97_2; + @ClientString(id = 1120283, message = "Ron (Lv. 97)") + public static NpcStringId RON_LV_97_2; @ClientString(id = 1120284, message = "Accencio (lv45)") public static NpcStringId ACCENCIO_LV45; @@ -20884,14 +21676,14 @@ public class NpcStringId @ClientString(id = 1120293, message = "Sir Lesyinda of the Black Shadow (lv95)") public static NpcStringId SIR_LESYINDA_OF_THE_BLACK_SHADOW_LV95; - @ClientString(id = 1120294, message = "Magical Warrior Konyar (lv96)") - public static NpcStringId MAGICAL_WARRIOR_KONYAR_LV96; + @ClientString(id = 1120294, message = "Magical Warrior Konyar (Lv. 96)") + public static NpcStringId MAGICAL_WARRIOR_KONYAR_LV_96; - @ClientString(id = 1120295, message = "Magical Warrior Konyar (lv96)") - public static NpcStringId MAGICAL_WARRIOR_KONYAR_LV96_2; + @ClientString(id = 1120295, message = "Magical Warrior Konyar (Lv. 96)") + public static NpcStringId MAGICAL_WARRIOR_KONYAR_LV_96_2; - @ClientString(id = 1120296, message = "Magical Warrior Konyar (lv96)") - public static NpcStringId MAGICAL_WARRIOR_KONYAR_LV96_3; + @ClientString(id = 1120296, message = "Magical Warrior Konyar (Lv. 96)") + public static NpcStringId MAGICAL_WARRIOR_KONYAR_LV_96_3; @ClientString(id = 1120297, message = "Yoentumak the Waiter (lv96)") public static NpcStringId YOENTUMAK_THE_WAITER_LV96; @@ -20902,7 +21694,7 @@ public class NpcStringId @ClientString(id = 1120299, message = "Harp (lv97)") public static NpcStringId HARP_LV97; - @ClientString(id = 1120300, message = "Thank you... My book... Child...") + @ClientString(id = 1120300, message = "Thank you... My book... Child... ") public static NpcStringId THANK_YOU_MY_BOOK_CHILD; @ClientString(id = 1120301, message = "Killed by $s1") @@ -20965,14 +21757,14 @@ public class NpcStringId @ClientString(id = 1120320, message = "Guillotine of Death (lv97)") public static NpcStringId GUILLOTINE_OF_DEATH_LV97_2; - @ClientString(id = 1120321, message = "Spicula Zero (lv96)") - public static NpcStringId SPICULA_ZERO_LV96; + @ClientString(id = 1120321, message = "Spicula Zero (Lv. 96)") + public static NpcStringId SPICULA_ZERO_LV_96; @ClientString(id = 1120322, message = "Gigantic Golem (lv96)") public static NpcStringId GIGANTIC_GOLEM_LV96; - @ClientString(id = 1120323, message = "Queen Ant (lv92)") - public static NpcStringId QUEEN_ANT_LV92; + @ClientString(id = 1120323, message = "Queen Ant (Lv. 92)") + public static NpcStringId QUEEN_ANT_LV_92; @ClientString(id = 1120324, message = "Orfen (lv92)") public static NpcStringId ORFEN_LV92; @@ -21013,8 +21805,8 @@ public class NpcStringId @ClientString(id = 1120336, message = "Beleth (lv99)") public static NpcStringId BELETH_LV99; - @ClientString(id = 1120337, message = "Darion (lv99)") - public static NpcStringId DARION_LV99; + @ClientString(id = 1120337, message = "Darion (Lv. 99)") + public static NpcStringId DARION_LV_99; @ClientString(id = 1120338, message = "You're not that bad! Now it's time for me to light up the fire!") public static NpcStringId YOU_RE_NOT_THAT_BAD_NOW_IT_S_TIME_FOR_ME_TO_LIGHT_UP_THE_FIRE; @@ -21085,11 +21877,11 @@ public class NpcStringId @ClientString(id = 1121007, message = "Are you trying to deceive me? I'm disappointed.") public static NpcStringId ARE_YOU_TRYING_TO_DECEIVE_ME_I_M_DISAPPOINTED; - @ClientString(id = 1121008, message = "30 min. remain.") - public static NpcStringId THIRTY_MIN_REMAIN; + @ClientString(id = 1121008, message = "Time left: 30 min. ") + public static NpcStringId TIME_LEFT_30_MIN; - @ClientString(id = 1121009, message = "20 min. remain.") - public static NpcStringId TWENTY_MIN_REMAIN; + @ClientString(id = 1121009, message = "Time left: 20 min.") + public static NpcStringId TIME_LEFT_20_MIN; @ClientString(id = 1200001, message = "Chilly Coda") public static NpcStringId CHILLY_CODA; @@ -21308,31 +22100,31 @@ public class NpcStringId public static NpcStringId SOUTHERN_FORTRESS_2; @ClientString(id = 1300103, message = "Hive Fortress") - public static NpcStringId HIVE_FORTRESS; + public static NpcStringId HIVE_FORTRESS_2; @ClientString(id = 1300104, message = "Valley Fortress") - public static NpcStringId VALLEY_FORTRESS; + public static NpcStringId VALLEY_FORTRESS_2; @ClientString(id = 1300105, message = "Ivory Fortress") - public static NpcStringId IVORY_FORTRESS; + public static NpcStringId IVORY_FORTRESS_2; @ClientString(id = 1300106, message = "Narsell Fortress") - public static NpcStringId NARSELL_FORTRESS; + public static NpcStringId NARSELL_FORTRESS_2; @ClientString(id = 1300107, message = "Bayou Fortress") - public static NpcStringId BAYOU_FORTRESS; + public static NpcStringId BAYOU_FORTRESS_2; @ClientString(id = 1300108, message = "White Sands Fortress") - public static NpcStringId WHITE_SANDS_FORTRESS; + public static NpcStringId WHITE_SANDS_FORTRESS_2; @ClientString(id = 1300109, message = "Borderland Fortress") public static NpcStringId BORDERLAND_FORTRESS; @ClientString(id = 1300110, message = "Swamp Fortress") - public static NpcStringId SWAMP_FORTRESS; + public static NpcStringId SWAMP_FORTRESS_2; @ClientString(id = 1300111, message = "Archaic Fortress") - public static NpcStringId ARCHAIC_FORTRESS; + public static NpcStringId ARCHAIC_FORTRESS_2; @ClientString(id = 1300112, message = "Floran Fortress") public static NpcStringId FLORAN_FORTRESS; @@ -21352,8 +22144,8 @@ public class NpcStringId @ClientString(id = 1300117, message = "Western Fortress") public static NpcStringId WESTERN_FORTRESS; - @ClientString(id = 1300118, message = "Hunter's Fortress") - public static NpcStringId HUNTER_S_FORTRESS; + @ClientString(id = 1300118, message = "Hunters' Fortress") + public static NpcStringId HUNTERS_FORTRESS; @ClientString(id = 1300119, message = "Aaru Fortress") public static NpcStringId AARU_FORTRESS; @@ -21496,8 +22288,8 @@ public class NpcStringId @ClientString(id = 1300165, message = "Charge! Charge! Charge!") public static NpcStringId CHARGE_CHARGE_CHARGE; - @ClientString(id = 1300166, message = "Olympiad class-free individual match is going to begin in Arena $s1 in a moment.") - public static NpcStringId OLYMPIAD_CLASS_FREE_INDIVIDUAL_MATCH_IS_GOING_TO_BEGIN_IN_ARENA_S1_IN_A_MOMENT; + @ClientString(id = 1300166, message = "The World Olympiad will begin in Arena $s1 soon.") + public static NpcStringId THE_WORLD_OLYMPIAD_WILL_BEGIN_IN_ARENA_S1_SOON; @ClientString(id = 1300167, message = "Olympiad class individual match is going to begin in Arena $s1 in a moment.") public static NpcStringId OLYMPIAD_CLASS_INDIVIDUAL_MATCH_IS_GOING_TO_BEGIN_IN_ARENA_S1_IN_A_MOMENT; @@ -21505,7 +22297,7 @@ public class NpcStringId @ClientString(id = 1300168, message = "Let us drive out the power of darkness.") public static NpcStringId LET_US_DRIVE_OUT_THE_POWER_OF_DARKNESS; - @ClientString(id = 1300169, message = "Drive out the power of darkness along side our revolutionary forces.") + @ClientString(id = 1300169, message = "Drive out the power of darkness along side our revolutionary forces. ") public static NpcStringId DRIVE_OUT_THE_POWER_OF_DARKNESS_ALONG_SIDE_OUR_REVOLUTIONARY_FORCES; @ClientString(id = 1300170, message = "I feel that the powers of darkness are growing stronger.") @@ -21514,7 +22306,7 @@ public class NpcStringId @ClientString(id = 1300171, message = "We will execute our plan on Sunday night. If you join us, I will give you a substantial reward.") public static NpcStringId WE_WILL_EXECUTE_OUR_PLAN_ON_SUNDAY_NIGHT_IF_YOU_JOIN_US_I_WILL_GIVE_YOU_A_SUBSTANTIAL_REWARD; - @ClientString(id = 1300172, message = "When the world plunges into chaos, we will need your help. We hope you join us when the time comes.") + @ClientString(id = 1300172, message = "When the world plunges into chaos, we will need your help. We hope you join us when the time comes. ") public static NpcStringId WHEN_THE_WORLD_PLUNGES_INTO_CHAOS_WE_WILL_NEED_YOUR_HELP_WE_HOPE_YOU_JOIN_US_WHEN_THE_TIME_COMES; @ClientString(id = 1300173, message = "The transportation unit has appeared. You can begin attacking it if you accept a campaign quest.") @@ -21526,7 +22318,7 @@ public class NpcStringId @ClientString(id = 1300175, message = "The remaining troops from the transportation unit will appear in front of Rune Castle in 5 min.") public static NpcStringId THE_REMAINING_TROOPS_FROM_THE_TRANSPORTATION_UNIT_WILL_APPEAR_IN_FRONT_OF_RUNE_CASTLE_IN_5_MIN; - @ClientString(id = 1300176, message = "The Aden transportation unit has appeared at the east and west entrances to the Town of Aden.") + @ClientString(id = 1300176, message = "The Aden transportation unit has appeared at the east and west entrances to the Town of Aden. ") public static NpcStringId THE_ADEN_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_EAST_AND_WEST_ENTRANCES_TO_THE_TOWN_OF_ADEN; @ClientString(id = 1300177, message = "The Rune transportation unit has appeared on the battlefield of Rune.") @@ -21544,7 +22336,7 @@ public class NpcStringId @ClientString(id = 1300181, message = "The Oren transportation unit has appeared at the west entrance to the Town of Aden.") public static NpcStringId THE_OREN_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_WEST_ENTRANCE_TO_THE_TOWN_OF_ADEN; - @ClientString(id = 1300182, message = "The Innadril transportation unit has entered the battlefield.") + @ClientString(id = 1300182, message = "The Innadril transportation unit has entered the battlefield. ") public static NpcStringId THE_INNADRIL_TRANSPORTATION_UNIT_HAS_ENTERED_THE_BATTLEFIELD; @ClientString(id = 1300183, message = "The Goddard transportation unit has appeared in the battlefield area around Rune Castle.") @@ -21559,34 +22351,34 @@ public class NpcStringId @ClientString(id = 1300186, message = "The Rune Transportation Unit has appeared on the battlefield.") public static NpcStringId THE_RUNE_TRANSPORTATION_UNIT_HAS_APPEARED_ON_THE_BATTLEFIELD; - @ClientString(id = 1300187, message = "Aah... Here...") + @ClientString(id = 1300187, message = "Aah... Here... ") public static NpcStringId AAH_HERE; - @ClientString(id = 1300188, message = "The Dark Guards shall punish you.") + @ClientString(id = 1300188, message = "The Dark Guards shall punish you. ") public static NpcStringId THE_DARK_GUARDS_SHALL_PUNISH_YOU; @ClientString(id = 1300189, message = "Congratulations, my lord. Allow me to offer you the Dimensional Castle Lord's Support Box.") public static NpcStringId CONGRATULATIONS_MY_LORD_ALLOW_ME_TO_OFFER_YOU_THE_DIMENSIONAL_CASTLE_LORD_S_SUPPORT_BOX; - @ClientString(id = 1300190, message = "Apologies, my lord. It seems that they do not view you as a friend.") + @ClientString(id = 1300190, message = "Apologies, my lord. It seems that they do not view you as a friend. ") public static NpcStringId APOLOGIES_MY_LORD_IT_SEEMS_THAT_THEY_DO_NOT_VIEW_YOU_AS_A_FRIEND; - @ClientString(id = 1300191, message = "Apologies, my lord. It would seem wise that you keep y our distance from them.") + @ClientString(id = 1300191, message = "Apologies, my lord. It would seem wise that you keep y our distance from them. ") public static NpcStringId APOLOGIES_MY_LORD_IT_WOULD_SEEM_WISE_THAT_YOU_KEEP_Y_OUR_DISTANCE_FROM_THEM; - @ClientString(id = 1300192, message = "The lord of Aden Castle will be happy to receive your goodwill.") + @ClientString(id = 1300192, message = "The lord of Aden Castle will be happy to receive your goodwill. ") public static NpcStringId THE_LORD_OF_ADEN_CASTLE_WILL_BE_HAPPY_TO_RECEIVE_YOUR_GOODWILL; @ClientString(id = 1300193, message = "I must say I am disappointed. You turn down our goodwill and assist Rune Castle? I see how little you think of us. Very well, I will let your will be known to the lord of Aden Castle.") public static NpcStringId I_MUST_SAY_I_AM_DISAPPOINTED_YOU_TURN_DOWN_OUR_GOODWILL_AND_ASSIST_RUNE_CASTLE_I_SEE_HOW_LITTLE_YOU_THINK_OF_US_VERY_WELL_I_WILL_LET_YOUR_WILL_BE_KNOWN_TO_THE_LORD_OF_ADEN_CASTLE; - @ClientString(id = 1300194, message = "The lord of Rune Castle will be happy to receive your goodwill.") + @ClientString(id = 1300194, message = "The lord of Rune Castle will be happy to receive your goodwill. ") public static NpcStringId THE_LORD_OF_RUNE_CASTLE_WILL_BE_HAPPY_TO_RECEIVE_YOUR_GOODWILL; @ClientString(id = 1300195, message = "I must say I am disappointed. You turn down our goodwill and assist Aden Castle? I see how little you think of us. Very well, I will let your will be known to the lord of Rune Castle.") public static NpcStringId I_MUST_SAY_I_AM_DISAPPOINTED_YOU_TURN_DOWN_OUR_GOODWILL_AND_ASSIST_ADEN_CASTLE_I_SEE_HOW_LITTLE_YOU_THINK_OF_US_VERY_WELL_I_WILL_LET_YOUR_WILL_BE_KNOWN_TO_THE_LORD_OF_RUNE_CASTLE; - @ClientString(id = 1300196, message = "Congratulations! You are the lord of the Dimensional Castle. You will find the Dimensional Manager by the throne.") + @ClientString(id = 1300196, message = "Congratulations! You are the lord of the Dimensional Castle. You will find the Dimensional Manager by the throne. ") public static NpcStringId CONGRATULATIONS_YOU_ARE_THE_LORD_OF_THE_DIMENSIONAL_CASTLE_YOU_WILL_FIND_THE_DIMENSIONAL_MANAGER_BY_THE_THRONE; @ClientString(id = 1300197, message = "You have obtained the Dimensional Castle…! Well then, my lord, I have something for you.") @@ -21607,7 +22399,7 @@ public class NpcStringId @ClientString(id = 1300202, message = "With the power of darkness, Rune's heroes have seized victory in the Dimensional Space.") public static NpcStringId WITH_THE_POWER_OF_DARKNESS_RUNE_S_HEROES_HAVE_SEIZED_VICTORY_IN_THE_DIMENSIONAL_SPACE; - @ClientString(id = 1300203, message = "You can feel the Dimensional Space Effect.") + @ClientString(id = 1300203, message = "You can feel the Dimensional Space Effect. ") public static NpcStringId YOU_CAN_FEEL_THE_DIMENSIONAL_SPACE_EFFECT; @ClientString(id = 1300204, message = "The heroes of Gludio Castle have won a great victory in the Dimensional Space.") @@ -21634,7 +22426,7 @@ public class NpcStringId @ClientString(id = 1300300, message = "Try entering an Academy and gain special benefits! Come find me near the Gatekeeper of the Town of Gludio for a gift. For more details, visit the Library page of our website.") public static NpcStringId TRY_ENTERING_AN_ACADEMY_AND_GAIN_SPECIAL_BENEFITS_COME_FIND_ME_NEAR_THE_GATEKEEPER_OF_THE_TOWN_OF_GLUDIO_FOR_A_GIFT_FOR_MORE_DETAILS_VISIT_THE_LIBRARY_PAGE_OF_OUR_WEBSITE; - @ClientString(id = 1300301, message = "Try entering an Academy and gain extra XP! Come find me near the Gatekeeper of the Town of Gludio for a gift. For more details, visit the Library page of our website.") + @ClientString(id = 1300301, message = "Try entering an Academy and gain extra XP! Come find me near the Gatekeeper of the Town of Gludio for a gift. For more details, visit the Library page of our website. ") public static NpcStringId TRY_ENTERING_AN_ACADEMY_AND_GAIN_EXTRA_XP_COME_FIND_ME_NEAR_THE_GATEKEEPER_OF_THE_TOWN_OF_GLUDIO_FOR_A_GIFT_FOR_MORE_DETAILS_VISIT_THE_LIBRARY_PAGE_OF_OUR_WEBSITE; @ClientString(id = 1600001, message = "Another player is currently being buffed. Please try again in a moment.") @@ -21688,7 +22480,7 @@ public class NpcStringId @ClientString(id = 1600017, message = "If you need to go to Fantasy Isle, come see me.") public static NpcStringId IF_YOU_NEED_TO_GO_TO_FANTASY_ISLE_COME_SEE_ME; - @ClientString(id = 1600018, message = "You can only purchase a Treasure Hunter Transformation Scroll once every 12 h..") + @ClientString(id = 1600018, message = "You can only purchase a Treasure Hunter Transformation Scroll once every 12 h.") public static NpcStringId YOU_CAN_ONLY_PURCHASE_A_TREASURE_HUNTER_TRANSFORMATION_SCROLL_ONCE_EVERY_12_H; @ClientString(id = 1600019, message = "If your means of arrival was a bit unconventional, then I'll be sending you back to the Town of Rune, which is the nearest town.") @@ -21781,23 +22573,23 @@ public class NpcStringId @ClientString(id = 1600048, message = "The leather machine is temporarily down. You can no longer collect fur from buffalo.") public static NpcStringId THE_LEATHER_MACHINE_IS_TEMPORARILY_DOWN_YOU_CAN_NO_LONGER_COLLECT_FUR_FROM_BUFFALO; - @ClientString(id = 1600049, message = "Please bring $s1 Fruit(s) Imbued with Energy of Water, $s2 Fruit(s) Imbued with Energy of Fire, and $s3 Fruit(s) Imbued with Energy of Wind.") + @ClientString(id = 1600049, message = "Please bring $s1 Fruit(s) Imbued with Energy of Water, $s2 Fruit(s) Imbued with Energy of Fire, and $s3 Fruit(s) Imbued with Energy of Wind. ") public static NpcStringId PLEASE_BRING_S1_FRUIT_S_IMBUED_WITH_ENERGY_OF_WATER_S2_FRUIT_S_IMBUED_WITH_ENERGY_OF_FIRE_AND_S3_FRUIT_S_IMBUED_WITH_ENERGY_OF_WIND; - @ClientString(id = 1600050, message = "The number of fruits needed by the chef has changed. You now need to bring $s1 Fruit(s) Imbued with Energy of Water, $s2 Fruit(s) Imbued with Energy of Fire, and $s3 Fruit(s) Imbued with Energy of Wind.") + @ClientString(id = 1600050, message = "The number of fruits needed by the chef has changed. You now need to bring $s1 Fruit(s) Imbued with Energy of Water, $s2 Fruit(s) Imbued with Energy of Fire, and $s3 Fruit(s) Imbued with Energy of Wind. ") public static NpcStringId THE_NUMBER_OF_FRUITS_NEEDED_BY_THE_CHEF_HAS_CHANGED_YOU_NOW_NEED_TO_BRING_S1_FRUIT_S_IMBUED_WITH_ENERGY_OF_WATER_S2_FRUIT_S_IMBUED_WITH_ENERGY_OF_FIRE_AND_S3_FRUIT_S_IMBUED_WITH_ENERGY_OF_WIND; @ClientString(id = 1600051, message = "The 4 Gathering Devices are activated. The Dark Summon Circle will soon disappear!") public static NpcStringId THE_4_GATHERING_DEVICES_ARE_ACTIVATED_THE_DARK_SUMMON_CIRCLE_WILL_SOON_DISAPPEAR; - @ClientString(id = 1600052, message = "3 sec. are remaining.") - public static NpcStringId THREE_SEC_ARE_REMAINING; + @ClientString(id = 1600052, message = "3 seconds are remaining.") + public static NpcStringId THREE_SECONDS_ARE_REMAINING; - @ClientString(id = 1600053, message = "2 sec. are remaining.") - public static NpcStringId TWO_SEC_ARE_REMAINING; + @ClientString(id = 1600053, message = "2 seconds are remaining.") + public static NpcStringId TWO_SECONDS_ARE_REMAINING; - @ClientString(id = 1600054, message = "1 sec. until arrival. 1 sec. until arrival.") - public static NpcStringId ONE_SEC_UNTIL_ARRIVAL_ONE_SEC_UNTIL_ARRIVAL; + @ClientString(id = 1600054, message = "1 second until arrival. 1 second until arrival.") + public static NpcStringId ONE_SECOND_UNTIL_ARRIVAL_ONE_SECOND_UNTIL_ARRIVAL; @ClientString(id = 1600055, message = "Reinforcements arrived. Reinforcements arrived.") public static NpcStringId REINFORCEMENTS_ARRIVED_REINFORCEMENTS_ARRIVED; @@ -21829,23 +22621,23 @@ public class NpcStringId @ClientString(id = 1600064, message = "Monitor the damage for 30 sec.") public static NpcStringId MONITOR_THE_DAMAGE_FOR_30_SEC; - @ClientString(id = 1600065, message = "25 sec. left!") - public static NpcStringId TWENTY_FIVE_SEC_LEFT; + @ClientString(id = 1600065, message = "25 seconds left!") + public static NpcStringId TWENTY_FIVE_SECONDS_LEFT; @ClientString(id = 1600066, message = "Gainak in Peace") public static NpcStringId GAINAK_IN_PEACE; - @ClientString(id = 1600067, message = "20 sec. left!") - public static NpcStringId TWENTY_SEC_LEFT_2; + @ClientString(id = 1600067, message = "20 seconds left!") + public static NpcStringId TWENTY_SECONDS_LEFT_2; - @ClientString(id = 1600068, message = "15 sec. left!") - public static NpcStringId FIFTEEN_SEC_LEFT; + @ClientString(id = 1600068, message = "15 seconds left!") + public static NpcStringId FIFTEEN_SECONDS_LEFT; - @ClientString(id = 1600069, message = "10 sec. left!") - public static NpcStringId TEN_SEC_LEFT_2; + @ClientString(id = 1600069, message = "10 seconds left!") + public static NpcStringId TEN_SECONDS_LEFT_2; - @ClientString(id = 1600070, message = "5 sec. left!") - public static NpcStringId FIVE_SEC_LEFT; + @ClientString(id = 1600070, message = "5 seconds left!") + public static NpcStringId FIVE_SECONDS_LEFT; @ClientString(id = 1600071, message = "Demonic System will activate.") public static NpcStringId DEMONIC_SYSTEM_WILL_ACTIVATE; @@ -21853,17 +22645,17 @@ public class NpcStringId @ClientString(id = 1600072, message = "Monitor the damage for 50 sec.") public static NpcStringId MONITOR_THE_DAMAGE_FOR_50_SEC; - @ClientString(id = 1600073, message = "40 sec. left!") - public static NpcStringId FOURTY_SEC_LEFT; + @ClientString(id = 1600073, message = "40 seconds left!") + public static NpcStringId FOURTY_SECONDS_LEFT; - @ClientString(id = 1600074, message = "35 sec. left!") - public static NpcStringId THIRTY_FIVE_SEC_LEFT; + @ClientString(id = 1600074, message = "35 seconds left!") + public static NpcStringId THIRTY_FIVE_SECONDS_LEFT; - @ClientString(id = 1600075, message = "30 sec. left!") - public static NpcStringId THIRTY_SEC_LEFT; + @ClientString(id = 1600075, message = "30 seconds left!") + public static NpcStringId THIRTY_SECONDS_LEFT; - @ClientString(id = 1600076, message = "45 sec. left!") - public static NpcStringId FOURTY_FIVE_SEC_LEFT; + @ClientString(id = 1600076, message = "45 seconds left!") + public static NpcStringId FOURTY_FIVE_SECONDS_LEFT; @ClientString(id = 1620000, message = "Entered inside the Earth Wyrm.") public static NpcStringId ENTERED_INSIDE_THE_EARTH_WYRM; @@ -21898,7 +22690,7 @@ public class NpcStringId @ClientString(id = 1620010, message = "Find the Earth Wyrm's weakness to defeat it.") public static NpcStringId FIND_THE_EARTH_WYRM_S_WEAKNESS_TO_DEFEAT_IT; - @ClientString(id = 1620011, message = "Heart of Earth Wyrm has been destroyed.") + @ClientString(id = 1620011, message = "Heart of Earth Wyrm has been destroyed. ") public static NpcStringId HEART_OF_EARTH_WYRM_HAS_BEEN_DESTROYED; @ClientString(id = 1620012, message = "You probably want to leave from a dreadful scene, but you have a responsibility to watch.") @@ -22162,8 +22954,8 @@ public class NpcStringId @ClientString(id = 1620098, message = "The specter of light is subsiding.") public static NpcStringId THE_SPECTER_OF_LIGHT_IS_SUBSIDING; - @ClientString(id = 1620099, message = "Teredor is entering the Earth Wyrm.") - public static NpcStringId TEREDOR_IS_ENTERING_THE_EARTH_WYRM; + @ClientString(id = 1620099, message = "Teredor is inside the Earth Wyrm.") + public static NpcStringId TEREDOR_IS_INSIDE_THE_EARTH_WYRM; @ClientString(id = 1620100, message = "Teredor has entered.") public static NpcStringId TEREDOR_HAS_ENTERED; @@ -22231,8 +23023,8 @@ public class NpcStringId @ClientString(id = 1622020, message = "Switch to fast casting mode") public static NpcStringId SWITCH_TO_FAST_CASTING_MODE; - @ClientString(id = 1622021, message = "When the song of giant is finished, Ghost of Harnak appeared.") - public static NpcStringId WHEN_THE_SONG_OF_GIANT_IS_FINISHED_GHOST_OF_HARNAK_APPEARED; + @ClientString(id = 1622021, message = "When the Song of the Giants is finished, Harnak's Wraith will appear.") + public static NpcStringId WHEN_THE_SONG_OF_THE_GIANTS_IS_FINISHED_HARNAK_S_WRAITH_WILL_APPEAR; @ClientString(id = 1622022, message = "When the Knights of Seal fall, Harnak gets stronger.") public static NpcStringId WHEN_THE_KNIGHTS_OF_SEAL_FALL_HARNAK_GETS_STRONGER; @@ -22249,7 +23041,7 @@ public class NpcStringId @ClientString(id = 1622202, message = "All jails are open. Ghost of Harnak will appear soon") public static NpcStringId ALL_JAILS_ARE_OPEN_GHOST_OF_HARNAK_WILL_APPEAR_SOON; - @ClientString(id = 1622203, message = "Ghost of Harnak can only be hit near Soul Circle.") + @ClientString(id = 1622203, message = "Ghost of Harnak can only be hit near Soul Circle. ") public static NpcStringId GHOST_OF_HARNAK_CAN_ONLY_BE_HIT_NEAR_SOUL_CIRCLE; @ClientString(id = 1630001, message = "The Dimensional Door has opened near $s1!") @@ -22258,13 +23050,13 @@ public class NpcStringId @ClientString(id = 1630002, message = "$s1 is what has been in my possession!") public static NpcStringId S1_IS_WHAT_HAS_BEEN_IN_MY_POSSESSION; - @ClientString(id = 1640001, message = "$s1 has extended the duration for $s2 sec.") - public static NpcStringId S1_HAS_EXTENDED_THE_DURATION_FOR_S2_SEC; + @ClientString(id = 1640001, message = "$s1 extends time for $s2 sec.") + public static NpcStringId S1_EXTENDS_TIME_FOR_S2_SEC; @ClientString(id = 1640004, message = "$s1 has received a Valor Box!") public static NpcStringId S1_HAS_RECEIVED_A_VALOR_BOX; - @ClientString(id = 1640005, message = "All levels are completed.") + @ClientString(id = 1640005, message = "All levels are completed. ") public static NpcStringId ALL_LEVELS_ARE_COMPLETED; @ClientString(id = 1717800, message = "We cannot resonate with voice at the current state.") @@ -22285,8 +23077,8 @@ public class NpcStringId @ClientString(id = 1717805, message = "The time limit was exceeded. Incubation has failed.") public static NpcStringId THE_TIME_LIMIT_WAS_EXCEEDED_INCUBATION_HAS_FAILED; - @ClientString(id = 1717806, message = "The winner of the Ceremony of Chaos has been born.") - public static NpcStringId THE_WINNER_OF_THE_CEREMONY_OF_CHAOS_HAS_BEEN_BORN; + @ClientString(id = 1717806, message = "The winner of the Ceremony of Chaos has been decided.") + public static NpcStringId THE_WINNER_OF_THE_CEREMONY_OF_CHAOS_HAS_BEEN_DECIDED; @ClientString(id = 1717807, message = "What, new sacrificial offerings for Lord Triol?") public static NpcStringId WHAT_NEW_SACRIFICIAL_OFFERINGS_FOR_LORD_TRIOL; @@ -22333,8 +23125,8 @@ public class NpcStringId @ClientString(id = 1800004, message = "(Zaken) # $s1's Command Channel has looting rights.") public static NpcStringId ZAKEN_S1_S_COMMAND_CHANNEL_HAS_LOOTING_RIGHTS; - @ClientString(id = 1800005, message = "(Queen Ant) Looting rules are no longer active.") - public static NpcStringId QUEEN_ANT_LOOTING_RULES_ARE_NO_LONGER_ACTIVE; + @ClientString(id = 1800005, message = "(Queen Ant) Looting rights are no longer active.") + public static NpcStringId QUEEN_ANT_LOOTING_RIGHTS_ARE_NO_LONGER_ACTIVE; @ClientString(id = 1800006, message = "(Core) Looting rules are no longer active.") public static NpcStringId CORE_LOOTING_RULES_ARE_NO_LONGER_ACTIVE; @@ -22399,7 +23191,7 @@ public class NpcStringId @ClientString(id = 1800026, message = "Thank you for the rescue. It's a small gift.") public static NpcStringId THANK_YOU_FOR_THE_RESCUE_IT_S_A_SMALL_GIFT; - @ClientString(id = 1800027, message = "$s1.. You don't have a Red Crystal...") + @ClientString(id = 1800027, message = "$s1... You don't have a Red Crystal...") public static NpcStringId S1_YOU_DON_T_HAVE_A_RED_CRYSTAL; @ClientString(id = 1800028, message = "$s1.. You don't have a Blue Crystal...") @@ -22555,11 +23347,11 @@ public class NpcStringId @ClientString(id = 1800078, message = "You have done well in finding me, but I cannot just hand you the key!") public static NpcStringId YOU_HAVE_DONE_WELL_IN_FINDING_ME_BUT_I_CANNOT_JUST_HAND_YOU_THE_KEY; - @ClientString(id = 1800079, message = "$s1 sec. remaining.") - public static NpcStringId S1_SEC_REMAINING; + @ClientString(id = 1800079, message = "Time left: $s1 sec.") + public static NpcStringId TIME_LEFT_S1_SEC; - @ClientString(id = 1800080, message = "Match begins in $s1 minute(s). Please gather around the administrator.") - public static NpcStringId MATCH_BEGINS_IN_S1_MINUTE_S_PLEASE_GATHER_AROUND_THE_ADMINISTRATOR; + @ClientString(id = 1800080, message = "The match begins in $s1 min. Please gather around the administrator.") + public static NpcStringId THE_MATCH_BEGINS_IN_S1_MIN_PLEASE_GATHER_AROUND_THE_ADMINISTRATOR; @ClientString(id = 1800081, message = "The match is automatically canceled because you are too far from the admission manager.") public static NpcStringId THE_MATCH_IS_AUTOMATICALLY_CANCELED_BECAUSE_YOU_ARE_TOO_FAR_FROM_THE_ADMISSION_MANAGER; @@ -22579,7 +23371,7 @@ public class NpcStringId @ClientString(id = 1800086, message = "Now I'd like to introduce the most beautiful singer in Aden. Please welcome... Leyla Mira!") public static NpcStringId NOW_I_D_LIKE_TO_INTRODUCE_THE_MOST_BEAUTIFUL_SINGER_IN_ADEN_PLEASE_WELCOME_LEYLA_MIRA; - @ClientString(id = 1800087, message = "Performing her latest hit!") + @ClientString(id = 1800087, message = " Performing her latest hit! ") public static NpcStringId PERFORMING_HER_LATEST_HIT; @ClientString(id = 1800088, message = "Thank you very much, Leyla!") @@ -22669,8 +23461,8 @@ public class NpcStringId @ClientString(id = 1800116, message = "We'll have dinner in hell!!!") public static NpcStringId WE_LL_HAVE_DINNER_IN_HELL; - @ClientString(id = 1800117, message = "Detonator initialization- time set for $s1 minute(s) from now-") - public static NpcStringId DETONATOR_INITIALIZATION_TIME_SET_FOR_S1_MINUTE_S_FROM_NOW; + @ClientString(id = 1800117, message = "Detonator initialization - time set for $s1 min. from now...") + public static NpcStringId DETONATOR_INITIALIZATION_TIME_SET_FOR_S1_MIN_FROM_NOW; @ClientString(id = 1800118, message = "Zzzz- city interference error - forward effect created-") public static NpcStringId ZZZZ_CITY_INTERFERENCE_ERROR_FORWARD_EFFECT_CREATED; @@ -22771,37 +23563,37 @@ public class NpcStringId @ClientString(id = 1800150, message = "Oink-oink! I'm really furious right now!") public static NpcStringId OINK_OINK_I_M_REALLY_FURIOUS_RIGHT_NOW_2; - @ClientString(id = 1800151, message = "Hall of Nightmares (Lv. 20-30)") + @ClientString(id = 1800151, message = "Hall of Nightmares (Lv. 20-30) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_20_30; - @ClientString(id = 1800152, message = "Hall of Nightmares (Lv. 25-35)") + @ClientString(id = 1800152, message = "Hall of Nightmares (Lv. 25-35) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_25_35; - @ClientString(id = 1800153, message = "Hall of Nightmares (Lv. 30-40)") + @ClientString(id = 1800153, message = "Hall of Nightmares (Lv. 30-40) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_30_40; - @ClientString(id = 1800154, message = "Hall of Nightmares (Lv. 35-45)") + @ClientString(id = 1800154, message = "Hall of Nightmares (Lv. 35-45) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_35_45; - @ClientString(id = 1800155, message = "Hall of Nightmares (Lv. 40-50)") + @ClientString(id = 1800155, message = "Hall of Nightmares (Lv. 40-50) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_40_50; - @ClientString(id = 1800156, message = "Hall of Nightmares (Lv. 45-55)") + @ClientString(id = 1800156, message = "Hall of Nightmares (Lv. 45-55) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_45_55; - @ClientString(id = 1800157, message = "Hall of Nightmares (Lv. 50-60)") + @ClientString(id = 1800157, message = "Hall of Nightmares (Lv. 50-60) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_50_60; - @ClientString(id = 1800158, message = "Hall of Nightmares (Lv. 55-65)") + @ClientString(id = 1800158, message = "Hall of Nightmares (Lv. 55-65) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_55_65; - @ClientString(id = 1800159, message = "Hall of Nightmares (Lv. 60-70)") + @ClientString(id = 1800159, message = "Hall of Nightmares (Lv. 60-70) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_60_70; - @ClientString(id = 1800160, message = "Hall of Nightmares (Lv. 65-75)") + @ClientString(id = 1800160, message = "Hall of Nightmares (Lv. 65-75) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_65_75; - @ClientString(id = 1800161, message = "Hall of Nightmares (Lv. 70-80)") + @ClientString(id = 1800161, message = "Hall of Nightmares (Lv. 70-80) ") public static NpcStringId HALL_OF_NIGHTMARES_LV_70_80; @ClientString(id = 1800162, message = "G Rank") @@ -22864,7 +23656,7 @@ public class NpcStringId @ClientString(id = 1800181, message = "There's not much I can do, but I want to help you.") public static NpcStringId THERE_S_NOT_MUCH_I_CAN_DO_BUT_I_WANT_TO_HELP_YOU; - @ClientString(id = 1800182, message = "$s1! Go get him!!") + @ClientString(id = 1800182, message = " $s1! Go get him!!") public static NpcStringId S1_GO_GET_HIM_2; @ClientString(id = 1800183, message = "Come out! My subordinate! I summon you to drive them out!") @@ -22927,23 +23719,23 @@ public class NpcStringId @ClientString(id = 1800202, message = "Have you ever heard of $s1? They say it's a genuine $s2!") public static NpcStringId HAVE_YOU_EVER_HEARD_OF_S1_THEY_SAY_IT_S_A_GENUINE_S2; - @ClientString(id = 1800203, message = "There are 5 min. remaining to register for Kratei's cube match.") - public static NpcStringId THERE_ARE_5_MIN_REMAINING_TO_REGISTER_FOR_KRATEI_S_CUBE_MATCH; + @ClientString(id = 1800203, message = "5 min. remaining to register for Kratei's cube match.") + public static NpcStringId FIVE_MIN_REMAINING_TO_REGISTER_FOR_KRATEI_S_CUBE_MATCH; - @ClientString(id = 1800204, message = "There are 3 min. remaining to register for Kratei's cube match.") - public static NpcStringId THERE_ARE_3_MIN_REMAINING_TO_REGISTER_FOR_KRATEI_S_CUBE_MATCH; + @ClientString(id = 1800204, message = "3 min. remaining to register for Kratei's cube match.") + public static NpcStringId THREE_MIN_REMAINING_TO_REGISTER_FOR_KRATEI_S_CUBE_MATCH; - @ClientString(id = 1800205, message = "There is 1 min. remaining to register for Kratei's cube match.") - public static NpcStringId THERE_IS_1_MIN_REMAINING_TO_REGISTER_FOR_KRATEI_S_CUBE_MATCH; + @ClientString(id = 1800205, message = "1 min. remaining to register for Kratei's cube match.") + public static NpcStringId ONE_MIN_REMAINING_TO_REGISTER_FOR_KRATEI_S_CUBE_MATCH; - @ClientString(id = 1800206, message = "The match will begin in $s1 minute(s).") - public static NpcStringId THE_MATCH_WILL_BEGIN_IN_S1_MINUTE_S; + @ClientString(id = 1800206, message = "The match starts in $s1 min.") + public static NpcStringId THE_MATCH_STARTS_IN_S1_MIN; @ClientString(id = 1800207, message = "The match will begin shortly.") public static NpcStringId THE_MATCH_WILL_BEGIN_SHORTLY; - @ClientString(id = 1800208, message = "You have $s1 minute(s) to register for the match.") - public static NpcStringId YOU_HAVE_S1_MINUTE_S_TO_REGISTER_FOR_THE_MATCH; + @ClientString(id = 1800208, message = "You have $s1 min. to register for the match.") + public static NpcStringId YOU_HAVE_S1_MIN_TO_REGISTER_FOR_THE_MATCH; @ClientString(id = 1800209, message = "Come one!") public static NpcStringId COME_ONE_3; @@ -22978,14 +23770,14 @@ public class NpcStringId @ClientString(id = 1800219, message = "The airship has been summoned. It will automatically depart in 5 min.") public static NpcStringId THE_AIRSHIP_HAS_BEEN_SUMMONED_IT_WILL_AUTOMATICALLY_DEPART_IN_5_MIN; - @ClientString(id = 1800220, message = "The regularly scheduled airship has arrived. It will depart for the Aden continent in 1 m.") - public static NpcStringId THE_REGULARLY_SCHEDULED_AIRSHIP_HAS_ARRIVED_IT_WILL_DEPART_FOR_THE_ADEN_CONTINENT_IN_1_M; + @ClientString(id = 1800220, message = "The airship has arrived. It will depart for the Aden continent in 1 min.") + public static NpcStringId THE_AIRSHIP_HAS_ARRIVED_IT_WILL_DEPART_FOR_THE_ADEN_CONTINENT_IN_1_MIN; @ClientString(id = 1800221, message = "The regularly scheduled airship that flies to the Aden continent has departed.") public static NpcStringId THE_REGULARLY_SCHEDULED_AIRSHIP_THAT_FLIES_TO_THE_ADEN_CONTINENT_HAS_DEPARTED; - @ClientString(id = 1800222, message = "The regularly scheduled airship has arrived. It will depart for the Gracia continent in 1 minute.") - public static NpcStringId THE_REGULARLY_SCHEDULED_AIRSHIP_HAS_ARRIVED_IT_WILL_DEPART_FOR_THE_GRACIA_CONTINENT_IN_1_MINUTE; + @ClientString(id = 1800222, message = "The airship has arrived. It will depart for the Gracia continent in 1 min.") + public static NpcStringId THE_AIRSHIP_HAS_ARRIVED_IT_WILL_DEPART_FOR_THE_GRACIA_CONTINENT_IN_1_MIN; @ClientString(id = 1800223, message = "The regularly scheduled airship that flies to the Gracia continent has departed.") public static NpcStringId THE_REGULARLY_SCHEDULED_AIRSHIP_THAT_FLIES_TO_THE_GRACIA_CONTINENT_HAS_DEPARTED; @@ -23005,8 +23797,8 @@ public class NpcStringId @ClientString(id = 1800228, message = "You must first found a clan or belong to one.") public static NpcStringId YOU_MUST_FIRST_FOUND_A_CLAN_OR_BELONG_TO_ONE; - @ClientString(id = 1800229, message = "There is no party currently challenging Ekimus. \n If no party enters within $s1 sec., the attack on the Heart of Infinity will fail...") - public static NpcStringId THERE_IS_NO_PARTY_CURRENTLY_CHALLENGING_EKIMUS_N_IF_NO_PARTY_ENTERS_WITHIN_S1_SEC_THE_ATTACK_ON_THE_HEART_OF_INFINITY_WILL_FAIL; + @ClientString(id = 1800229, message = "There is no party currently challenging Ekimus. \\n If no party enters within $s1 seconds, the attack on the Heart of Infinity will fail...") + public static NpcStringId THERE_IS_NO_PARTY_CURRENTLY_CHALLENGING_EKIMUS_N_IF_NO_PARTY_ENTERS_WITHIN_S1_SECONDS_THE_ATTACK_ON_THE_HEART_OF_INFINITY_WILL_FAIL; @ClientString(id = 1800230, message = "Ekimus has gained strength from a tumor...") public static NpcStringId EKIMUS_HAS_GAINED_STRENGTH_FROM_A_TUMOR; @@ -23065,7 +23857,7 @@ public class NpcStringId @ClientString(id = 1800248, message = "$s1's party has entered the Chamber of Ekimus through the crack in the tumor!") public static NpcStringId S1_S_PARTY_HAS_ENTERED_THE_CHAMBER_OF_EKIMUS_THROUGH_THE_CRACK_IN_THE_TUMOR; - @ClientString(id = 1800249, message = "Ekimus has sensed abnormal activity. \nThe advancing party is forcefully expelled!") + @ClientString(id = 1800249, message = "Ekimus has sensed abnormal activity. \\nThe advancing party is forcefully expelled!") public static NpcStringId EKIMUS_HAS_SENSED_ABNORMAL_ACTIVITY_NTHE_ADVANCING_PARTY_IS_FORCEFULLY_EXPELLED; @ClientString(id = 1800250, message = "There aren't enough items. In order to summon the airship, you need 5 Energy Star Stones.") @@ -23140,10 +23932,10 @@ public class NpcStringId @ClientString(id = 1800273, message = "The enemies have attacked. Everyone come out and fight!!!! ... Urgh~!") public static NpcStringId THE_ENEMIES_HAVE_ATTACKED_EVERYONE_COME_OUT_AND_FIGHT_URGH; - @ClientString(id = 1800274, message = "The tumor inside $s1 has been destroyed! \nIn order to draw out the cowardly Cohemenes, you must destroy all the tumors!") + @ClientString(id = 1800274, message = "The tumor inside $s1 has been destroyed! \\nIn order to draw out the cowardly Cohemenes, you must destroy all the tumors!") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_BEEN_DESTROYED_NIN_ORDER_TO_DRAW_OUT_THE_COWARDLY_COHEMENES_YOU_MUST_DESTROY_ALL_THE_TUMORS; - @ClientString(id = 1800275, message = "The tumor inside $s1 has completely revived. \nThe restrengthened Cohemenes has fled deeper inside the seed...") + @ClientString(id = 1800275, message = "The tumor inside $s1 has completely revived. \\nThe restrengthened Cohemenes has fled deeper inside the seed...") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_COMPLETELY_REVIVED_NTHE_RESTRENGTHENED_COHEMENES_HAS_FLED_DEEPER_INSIDE_THE_SEED; @ClientString(id = 1800276, message = "The awarded Airship Summon License has been received.") @@ -23194,10 +23986,10 @@ public class NpcStringId @ClientString(id = 1800291, message = "Nom nom!") public static NpcStringId NOM_NOM; - @ClientString(id = 1800292, message = "You've sustained $s1 damage as Tumor's shell started melting after touching the sacred seal on the shield!") + @ClientString(id = 1800292, message = "You've sustained $s1 damage as Tumor's shell started melting after touching the sacred seal on the shield! ") public static NpcStringId YOU_VE_SUSTAINED_S1_DAMAGE_AS_TUMOR_S_SHELL_STARTED_MELTING_AFTER_TOUCHING_THE_SACRED_SEAL_ON_THE_SHIELD; - @ClientString(id = 1800293, message = "You've sustained $s1 damage as Soul Coffin's shell started melting after touching the sacred seal on the shield!") + @ClientString(id = 1800293, message = "You've sustained $s1 damage as Soul Coffin's shell started melting after touching the sacred seal on the shield! ") public static NpcStringId YOU_VE_SUSTAINED_S1_DAMAGE_AS_SOUL_COFFIN_S_SHELL_STARTED_MELTING_AFTER_TOUCHING_THE_SACRED_SEAL_ON_THE_SHIELD; @ClientString(id = 1800294, message = "Raid rewards are given to the attacker <$s1>.") @@ -23218,22 +24010,22 @@ public class NpcStringId @ClientString(id = 1800299, message = "All the tumors inside $s1 have been destroyed! Driven into a corner, Cohemenes appears close by!") public static NpcStringId ALL_THE_TUMORS_INSIDE_S1_HAVE_BEEN_DESTROYED_DRIVEN_INTO_A_CORNER_COHEMENES_APPEARS_CLOSE_BY; - @ClientString(id = 1800300, message = "The tumor inside $s1 has been destroyed! \nThe nearby Undead that were attacking Seed of Life start losing their energy and run away!") + @ClientString(id = 1800300, message = "The tumor inside $s1 has been destroyed! \\nThe nearby Undead that were attacking Seed of Life start losing their energy and run away!") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_BEEN_DESTROYED_NTHE_NEARBY_UNDEAD_THAT_WERE_ATTACKING_SEED_OF_LIFE_START_LOSING_THEIR_ENERGY_AND_RUN_AWAY; - @ClientString(id = 1800301, message = "The tumor inside $s1 has completely revived. \nRecovered nearby Undead are swarming toward Seed of Life...") + @ClientString(id = 1800301, message = "The tumor inside $s1 has completely revived. \\nRecovered nearby Undead are swarming toward Seed of Life...") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_COMPLETELY_REVIVED_NRECOVERED_NEARBY_UNDEAD_ARE_SWARMING_TOWARD_SEED_OF_LIFE; - @ClientString(id = 1800302, message = "The tumor inside $s1 that has provided energy \n to Ekimus is destroyed!") + @ClientString(id = 1800302, message = "The tumor inside $s1 that has provided energy \\n to Ekimus is destroyed!") public static NpcStringId THE_TUMOR_INSIDE_S1_THAT_HAS_PROVIDED_ENERGY_N_TO_EKIMUS_IS_DESTROYED; - @ClientString(id = 1800303, message = "The tumor inside $s1 has been completely resurrected \n and started to energize Ekimus again...") + @ClientString(id = 1800303, message = "The tumor inside $s1 has been completely resurrected \\n and started to energize Ekimus again...") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_BEEN_COMPLETELY_RESURRECTED_N_AND_STARTED_TO_ENERGIZE_EKIMUS_AGAIN; - @ClientString(id = 1800304, message = "The tumor inside $s1 has been destroyed! \nThe speed that Ekimus calls out his prey has slowed down!") + @ClientString(id = 1800304, message = "The tumor inside $s1 has been destroyed! \\nThe speed that Ekimus calls out his prey has slowed down!") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_BEEN_DESTROYED_NTHE_SPEED_THAT_EKIMUS_CALLS_OUT_HIS_PREY_HAS_SLOWED_DOWN; - @ClientString(id = 1800305, message = "The tumor inside $s1 has completely revived. \nEkimus started to regain his energy and is desperately looking for his prey...") + @ClientString(id = 1800305, message = "The tumor inside $s1 has completely revived. \\nEkimus started to regain his energy and is desperately looking for his prey...") public static NpcStringId THE_TUMOR_INSIDE_S1_HAS_COMPLETELY_REVIVED_NEKIMUS_STARTED_TO_REGAIN_HIS_ENERGY_AND_IS_DESPERATELY_LOOKING_FOR_HIS_PREY; @ClientString(id = 1800306, message = "Bring more, more souls...!") @@ -23836,7 +24628,7 @@ public class NpcStringId @ClientString(id = 1800505, message = "Even with some difficulties, expand the range of your scope where you are in charge. It will return to you as help.") public static NpcStringId EVEN_WITH_SOME_DIFFICULTIES_EXPAND_THE_RANGE_OF_YOUR_SCOPE_WHERE_YOU_ARE_IN_CHARGE_IT_WILL_RETURN_TO_YOU_AS_HELP; - @ClientString(id = 1800506, message = "Focus on maintaining organized surroundings to help reduce your losses.") + @ClientString(id = 1800506, message = "Focus on maintaining organized surroundings to help reduce your losses. ") public static NpcStringId FOCUS_ON_MAINTAINING_ORGANIZED_SURROUNDINGS_TO_HELP_REDUCE_YOUR_LOSSES; @ClientString(id = 1800507, message = "Luck lies ahead when waiting for people rather than following them.") @@ -24028,7 +24820,7 @@ public class NpcStringId @ClientString(id = 1800569, message = "Reflect upon your shortcomings before criticizing others.") public static NpcStringId REFLECT_UPON_YOUR_SHORTCOMINGS_BEFORE_CRITICIZING_OTHERS; - @ClientString(id = 1800570, message = "Follow-up care is always needed after an emergency evasion.") + @ClientString(id = 1800570, message = "Follow-up care is always needed after an emergency evasion. ") public static NpcStringId FOLLOW_UP_CARE_IS_ALWAYS_NEEDED_AFTER_AN_EMERGENCY_EVASION; @ClientString(id = 1800571, message = "You may look for a new challenge but vast knowledge is required.") @@ -24037,7 +24829,7 @@ public class NpcStringId @ClientString(id = 1800572, message = "When one puts aside their ego any misunderstanding will be solved.") public static NpcStringId WHEN_ONE_PUTS_ASIDE_THEIR_EGO_ANY_MISUNDERSTANDING_WILL_BE_SOLVED; - @ClientString(id = 1800573, message = "Listen to the advice that's given to you with a humble attitude.") + @ClientString(id = 1800573, message = "Listen to the advice that's given to you with a humble attitude. ") public static NpcStringId LISTEN_TO_THE_ADVICE_THAT_S_GIVEN_TO_YOU_WITH_A_HUMBLE_ATTITUDE; @ClientString(id = 1800574, message = "Equilibrium is achieved when one understands a downshift is evident after the rise.") @@ -24055,7 +24847,7 @@ public class NpcStringId @ClientString(id = 1800578, message = "Help each other among close friends.") public static NpcStringId HELP_EACH_OTHER_AMONG_CLOSE_FRIENDS; - @ClientString(id = 1800579, message = "Obsessing over a small profit will place people apart.") + @ClientString(id = 1800579, message = "Obsessing over a small profit will place people apart. ") public static NpcStringId OBSESSING_OVER_A_SMALL_PROFIT_WILL_PLACE_PEOPLE_APART; @ClientString(id = 1800580, message = "Don't cling to the result of a gamble.") @@ -24127,7 +24919,7 @@ public class NpcStringId @ClientString(id = 1800602, message = "Be cautious as instant recklessness may bring malicious gossip.") public static NpcStringId BE_CAUTIOUS_AS_INSTANT_RECKLESSNESS_MAY_BRING_MALICIOUS_GOSSIP; - @ClientString(id = 1800603, message = "Be tenacious to the end because a strong luck with winning is ahead.") + @ClientString(id = 1800603, message = "Be tenacious to the end because a strong luck with winning is ahead. ") public static NpcStringId BE_TENACIOUS_TO_THE_END_BECAUSE_A_STRONG_LUCK_WITH_WINNING_IS_AHEAD; @ClientString(id = 1800604, message = "Be kind to and care for those close to you, they may help in the future.") @@ -24484,7 +25276,7 @@ public class NpcStringId @ClientString(id = 1800721, message = "Now! Why don't you take up the challenge?") public static NpcStringId NOW_WHY_DON_T_YOU_TAKE_UP_THE_CHALLENGE; - @ClientString(id = 1800722, message = "Come on, I'll take all of you on!") + @ClientString(id = 1800722, message = "Come on, I'll take all of you on! ") public static NpcStringId COME_ON_I_LL_TAKE_ALL_OF_YOU_ON; @ClientString(id = 1800723, message = "How about it? I think I won?") @@ -24508,7 +25300,7 @@ public class NpcStringId @ClientString(id = 1800729, message = "You're cursed!! Oh.. What?") public static NpcStringId YOU_RE_CURSED_OH_WHAT; - @ClientString(id = 1800730, message = "Have you done nothing but rock-paper-scissors??") + @ClientString(id = 1800730, message = "Have you done nothing but rock-paper-scissors?! ") public static NpcStringId HAVE_YOU_DONE_NOTHING_BUT_ROCK_PAPER_SCISSORS; @ClientString(id = 1800731, message = "Stop it, no more... I did it because I was too lonely...") @@ -24517,7 +25309,7 @@ public class NpcStringId @ClientString(id = 1800732, message = "I have to release Santa... How infuriating!!!") public static NpcStringId I_HAVE_TO_RELEASE_SANTA_HOW_INFURIATING; - @ClientString(id = 1800733, message = "I hate happy Happy Holidays!!!") + @ClientString(id = 1800733, message = "I hate happy Happy Holidays!!! ") public static NpcStringId I_HATE_HAPPY_HAPPY_HOLIDAYS; @ClientString(id = 1800734, message = "Oh. I'm bored.") @@ -24526,28 +25318,28 @@ public class NpcStringId @ClientString(id = 1800735, message = "Shall I go to take a look if Santa is still there? Hehe") public static NpcStringId SHALL_I_GO_TO_TAKE_A_LOOK_IF_SANTA_IS_STILL_THERE_HEHE; - @ClientString(id = 1800736, message = "Oh ho ho.... Happy Holidays!!") - public static NpcStringId OH_HO_HO_HAPPY_HOLIDAYS; + @ClientString(id = 1800736, message = "Ho ho ho! Happy Holidays! ") + public static NpcStringId HO_HO_HO_HAPPY_HOLIDAYS; @ClientString(id = 1800737, message = "Santa could give nice presents only if he's released from the Turkey...") public static NpcStringId SANTA_COULD_GIVE_NICE_PRESENTS_ONLY_IF_HE_S_RELEASED_FROM_THE_TURKEY; - @ClientString(id = 1800738, message = "Oh ho ho... Oh ho ho... Thank you. Ladies and gentlemen! I will repay you for sure.") - public static NpcStringId OH_HO_HO_OH_HO_HO_THANK_YOU_LADIES_AND_GENTLEMEN_I_WILL_REPAY_YOU_FOR_SURE; + @ClientString(id = 1800738, message = "Oh ho ho! Thank you! I will reward you for sure.") + public static NpcStringId OH_HO_HO_THANK_YOU_I_WILL_REWARD_YOU_FOR_SURE; - @ClientString(id = 1800739, message = "Happy Holidays~ You're doing a good job.") - public static NpcStringId HAPPY_HOLIDAYS_YOU_RE_DOING_A_GOOD_JOB; + @ClientString(id = 1800739, message = "Happy Holidays~ Well done. ") + public static NpcStringId HAPPY_HOLIDAYS_WELL_DONE; - @ClientString(id = 1800740, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey.") + @ClientString(id = 1800740, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey. ") public static NpcStringId HAPPY_HOLIDAYS_THANK_YOU_FOR_RESCUING_ME_FROM_THAT_WRETCHED_TURKEY; - @ClientString(id = 1800741, message = "$s1 . I have prepared a gift for you.") + @ClientString(id = 1800741, message = "$s1. I have prepared a gift for you. ") public static NpcStringId S1_I_HAVE_PREPARED_A_GIFT_FOR_YOU; @ClientString(id = 1800742, message = "I have a gift for $s1.") public static NpcStringId I_HAVE_A_GIFT_FOR_S1; - @ClientString(id = 1800743, message = "Take a look at the inventory. I hope you like the gift I gave you.") + @ClientString(id = 1800743, message = "Take a look at the inventory. I hope you like the gift I gave you. ") public static NpcStringId TAKE_A_LOOK_AT_THE_INVENTORY_I_HOPE_YOU_LIKE_THE_GIFT_I_GAVE_YOU; @ClientString(id = 1800744, message = "Take a look at the inventory. Perhaps there might be a big present~") @@ -24601,7 +25393,7 @@ public class NpcStringId @ClientString(id = 1800760, message = "I'm starving. Should I go chew some grass?") public static NpcStringId I_M_STARVING_SHOULD_I_GO_CHEW_SOME_GRASS; - @ClientString(id = 1800761, message = "Thank you, thank you!") + @ClientString(id = 1800761, message = "Thank you, thank you! ") public static NpcStringId THANK_YOU_THANK_YOU; @ClientString(id = 1800762, message = "Whoa! Feels like my energy is back~!") @@ -24625,7 +25417,7 @@ public class NpcStringId @ClientString(id = 1800768, message = "My energy is overflowing!!! I don't need any Energy Potion~") public static NpcStringId MY_ENERGY_IS_OVERFLOWING_I_DON_T_NEED_ANY_ENERGY_POTION; - @ClientString(id = 1800769, message = "What's the matter? That's an amateur move!") + @ClientString(id = 1800769, message = "What's the matter? That's an amateur move! ") public static NpcStringId WHAT_S_THE_MATTER_THAT_S_AN_AMATEUR_MOVE; @ClientString(id = 1800770, message = "Fortune Timer: Reward increases 2 times if completed within 10 sec.!") @@ -24634,125 +25426,125 @@ public class NpcStringId @ClientString(id = 1800771, message = "Fortune Timer: Reward increases 2 times if completed within 40 sec.!") public static NpcStringId FORTUNE_TIMER_REWARD_INCREASES_2_TIMES_IF_COMPLETED_WITHIN_40_SEC; - @ClientString(id = 1800772, message = "40 sec. are remaining.") - public static NpcStringId FOURTY_SEC_ARE_REMAINING; + @ClientString(id = 1800772, message = "40 seconds are remaining.") + public static NpcStringId FOURTY_SECONDS_ARE_REMAINING; - @ClientString(id = 1800773, message = "39 sec. are remaining.") - public static NpcStringId THIRTY_NINE_SEC_ARE_REMAINING; + @ClientString(id = 1800773, message = "39 seconds are remaining.") + public static NpcStringId THIRTY_NINE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800774, message = "38 sec. are remaining.") - public static NpcStringId THIRTY_EIGHT_SEC_ARE_REMAINING; + @ClientString(id = 1800774, message = "38 seconds are remaining.") + public static NpcStringId THIRTY_EIGHT_SECONDS_ARE_REMAINING; - @ClientString(id = 1800775, message = "37 sec. are remaining.") - public static NpcStringId THIRTY_SEVEN_SEC_ARE_REMAINING; + @ClientString(id = 1800775, message = "37 seconds are remaining.") + public static NpcStringId THIRTY_SEVEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800776, message = "36 sec. are remaining.") - public static NpcStringId THIRTY_SIX_SEC_ARE_REMAINING; + @ClientString(id = 1800776, message = "36 seconds are remaining.") + public static NpcStringId THIRTY_SIX_SECONDS_ARE_REMAINING; - @ClientString(id = 1800777, message = "35 sec. are remaining.") - public static NpcStringId THIRTY_FIVE_SEC_ARE_REMAINING; + @ClientString(id = 1800777, message = "35 seconds are remaining.") + public static NpcStringId THIRTY_FIVE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800778, message = "34 sec. are remaining.") - public static NpcStringId THIRTY_FOUR_SEC_ARE_REMAINING; + @ClientString(id = 1800778, message = "34 seconds are remaining.") + public static NpcStringId THIRTY_FOUR_SECONDS_ARE_REMAINING; - @ClientString(id = 1800779, message = "33 sec. are remaining.") - public static NpcStringId THIRTY_THREE_SEC_ARE_REMAINING; + @ClientString(id = 1800779, message = "33 seconds are remaining.") + public static NpcStringId THIRTY_THREE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800780, message = "32 sec. are remaining.") - public static NpcStringId THIRTY_TWO_SEC_ARE_REMAINING; + @ClientString(id = 1800780, message = "32 seconds are remaining.") + public static NpcStringId THIRTY_TWO_SECONDS_ARE_REMAINING; - @ClientString(id = 1800781, message = "31 sec. are remaining.") - public static NpcStringId THIRTY_ONE_SEC_ARE_REMAINING; + @ClientString(id = 1800781, message = "31 seconds are remaining.") + public static NpcStringId THIRTY_ONE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800782, message = "30 sec. are remaining.") - public static NpcStringId THIRTY_SEC_ARE_REMAINING; + @ClientString(id = 1800782, message = "30 seconds are remaining.") + public static NpcStringId THIRTY_SECONDS_ARE_REMAINING; - @ClientString(id = 1800783, message = "29 sec. are remaining.") - public static NpcStringId TWENTY_NINE_SEC_ARE_REMAINING; + @ClientString(id = 1800783, message = "29 seconds are remaining.") + public static NpcStringId TWENTY_NINE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800784, message = "28 sec. are remaining.") - public static NpcStringId TWENTY_EIGHT_SEC_ARE_REMAINING; + @ClientString(id = 1800784, message = "28 seconds are remaining.") + public static NpcStringId TWENTY_EIGHT_SECONDS_ARE_REMAINING; - @ClientString(id = 1800785, message = "27 sec. are remaining.") - public static NpcStringId TWENTY_SEVEN_SEC_ARE_REMAINING; + @ClientString(id = 1800785, message = "27 seconds are remaining.") + public static NpcStringId TWENTY_SEVEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800786, message = "26 sec. are remaining.") - public static NpcStringId TWENTY_SIX_SEC_ARE_REMAINING; + @ClientString(id = 1800786, message = "26 seconds are remaining.") + public static NpcStringId TWENTY_SIX_SECONDS_ARE_REMAINING; - @ClientString(id = 1800787, message = "25 sec. are remaining.") - public static NpcStringId TWENTY_FIVE_SEC_ARE_REMAINING; + @ClientString(id = 1800787, message = "25 seconds are remaining.") + public static NpcStringId TWENTY_FIVE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800788, message = "24 sec. are remaining.") - public static NpcStringId TWENTY_FOUR_SEC_ARE_REMAINING; + @ClientString(id = 1800788, message = "24 seconds are remaining.") + public static NpcStringId TWENTY_FOUR_SECONDS_ARE_REMAINING; - @ClientString(id = 1800789, message = "23 sec. are remaining.") - public static NpcStringId TWENTY_THREE_SEC_ARE_REMAINING; + @ClientString(id = 1800789, message = "23 seconds are remaining.") + public static NpcStringId TWENTY_THREE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800790, message = "22 sec. are remaining.") - public static NpcStringId TWENTY_TWO_SEC_ARE_REMAINING; + @ClientString(id = 1800790, message = "22 seconds are remaining.") + public static NpcStringId TWENTY_TWO_SECONDS_ARE_REMAINING; - @ClientString(id = 1800791, message = "21 sec. are remaining.") - public static NpcStringId TWENTY_ONE_SEC_ARE_REMAINING; + @ClientString(id = 1800791, message = "21 seconds are remaining.") + public static NpcStringId TWENTY_ONE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800792, message = "20 sec. are remaining.") - public static NpcStringId TWENTY_SEC_ARE_REMAINING; + @ClientString(id = 1800792, message = "20 seconds are remaining.") + public static NpcStringId TWENTY_SECONDS_ARE_REMAINING; - @ClientString(id = 1800793, message = "19 sec. are remaining.") - public static NpcStringId NINETEEN_SEC_ARE_REMAINING; + @ClientString(id = 1800793, message = "19 seconds are remaining.") + public static NpcStringId NINETEEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800794, message = "18 sec. are remaining.") - public static NpcStringId EIGHTEEN_SEC_ARE_REMAINING; + @ClientString(id = 1800794, message = "18 seconds are remaining.") + public static NpcStringId EIGHTEEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800795, message = "17 sec. are remaining.") - public static NpcStringId SEVENTEEN_SEC_ARE_REMAINING; + @ClientString(id = 1800795, message = "17 seconds are remaining.") + public static NpcStringId SEVENTEEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800796, message = "16 sec. are remaining.") - public static NpcStringId SIXTEEN_SEC_ARE_REMAINING; + @ClientString(id = 1800796, message = "16 seconds are remaining.") + public static NpcStringId SIXTEEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800797, message = "15 sec. are remaining.") - public static NpcStringId FIFTEEN_SEC_ARE_REMAINING; + @ClientString(id = 1800797, message = "15 seconds are remaining.") + public static NpcStringId FIFTEEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800798, message = "14 sec. are remaining.") - public static NpcStringId FOURTEEN_SEC_ARE_REMAINING; + @ClientString(id = 1800798, message = "14 seconds are remaining.") + public static NpcStringId FOURTEEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800799, message = "13 sec. are remaining.") - public static NpcStringId THIRTEEN_SEC_ARE_REMAINING; + @ClientString(id = 1800799, message = "13 seconds are remaining.") + public static NpcStringId THIRTEEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800800, message = "12 sec. are remaining.") - public static NpcStringId TWELVE_SEC_ARE_REMAINING; + @ClientString(id = 1800800, message = "12 seconds are remaining.") + public static NpcStringId TWELVE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800801, message = "11 sec. are remaining.") - public static NpcStringId ELEVEN_SEC_ARE_REMAINING; + @ClientString(id = 1800801, message = "11 seconds are remaining.") + public static NpcStringId ELEVEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800802, message = "10 sec. are remaining.") - public static NpcStringId TEN_SEC_ARE_REMAINING; + @ClientString(id = 1800802, message = "10 seconds are remaining.") + public static NpcStringId TEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800803, message = "9 sec. are remaining.") - public static NpcStringId NINE_SEC_ARE_REMAINING; + @ClientString(id = 1800803, message = "9 seconds are remaining.") + public static NpcStringId NINE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800804, message = "8 sec. are remaining.") - public static NpcStringId EIGHT_SEC_ARE_REMAINING; + @ClientString(id = 1800804, message = "8 seconds are remaining.") + public static NpcStringId EIGHT_SECONDS_ARE_REMAINING; - @ClientString(id = 1800805, message = "7 sec. are remaining.") - public static NpcStringId SEVEN_SEC_ARE_REMAINING; + @ClientString(id = 1800805, message = "7 seconds are remaining.") + public static NpcStringId SEVEN_SECONDS_ARE_REMAINING; - @ClientString(id = 1800806, message = "6 sec. are remaining.") - public static NpcStringId SIX_SEC_ARE_REMAINING; + @ClientString(id = 1800806, message = "6 seconds are remaining.") + public static NpcStringId SIX_SECONDS_ARE_REMAINING; - @ClientString(id = 1800807, message = "5 sec. are remaining.") - public static NpcStringId FIVE_SEC_ARE_REMAINING; + @ClientString(id = 1800807, message = "5 seconds are remaining.") + public static NpcStringId FIVE_SECONDS_ARE_REMAINING; - @ClientString(id = 1800808, message = "4 sec. are remaining.") - public static NpcStringId FOUR_SEC_ARE_REMAINING; + @ClientString(id = 1800808, message = "4 seconds are remaining.") + public static NpcStringId FOUR_SECONDS_ARE_REMAINING; - @ClientString(id = 1800809, message = "3 sec. are remaining.") - public static NpcStringId THREE_SEC_ARE_REMAINING_2; + @ClientString(id = 1800809, message = "3 seconds are remaining.") + public static NpcStringId THREE_SECONDS_ARE_REMAINING_2; - @ClientString(id = 1800810, message = "2 sec. are remaining.") - public static NpcStringId TWO_SEC_ARE_REMAINING_2; + @ClientString(id = 1800810, message = "2 seconds are remaining.") + public static NpcStringId TWO_SECONDS_ARE_REMAINING_2; - @ClientString(id = 1800811, message = "1 sec. are remaining.") - public static NpcStringId ONE_SEC_ARE_REMAINING; + @ClientString(id = 1800811, message = "1 seconds are remaining.") + public static NpcStringId ONE_SECONDS_ARE_REMAINING; @ClientString(id = 1800812, message = "Time up!") public static NpcStringId TIME_UP; @@ -24811,7 +25603,7 @@ public class NpcStringId @ClientString(id = 1800830, message = "The grave robber warrior has been filled with dark energy and is attacking you!") public static NpcStringId THE_GRAVE_ROBBER_WARRIOR_HAS_BEEN_FILLED_WITH_DARK_ENERGY_AND_IS_ATTACKING_YOU; - @ClientString(id = 1800831, message = "The altar guardian is scrutinizing you!! \n You will repay your debt with death.") + @ClientString(id = 1800831, message = "The altar guardian is scrutinizing you!! \\n You will repay your debt with death.") public static NpcStringId THE_ALTAR_GUARDIAN_IS_SCRUTINIZING_YOU_N_YOU_WILL_REPAY_YOUR_DEBT_WITH_DEATH; @ClientString(id = 1800832, message = "Wait... Wait! Stop! Save me, and I'll give you 10,000,000 Adena!!") @@ -24841,7 +25633,7 @@ public class NpcStringId @ClientString(id = 1800840, message = "I really... didn't want... to fight...") public static NpcStringId I_REALLY_DIDN_T_WANT_TO_FIGHT; - @ClientString(id = 1800841, message = "All 4 of Kasha's Eyes have appeared!") + @ClientString(id = 1800841, message = "All 4 of Kasha's Eyes have appeared! ") public static NpcStringId ALL_4_OF_KASHA_S_EYES_HAVE_APPEARED; @ClientString(id = 1800842, message = "Kasha's Eye emanates a foreboding curse.") @@ -24913,29 +25705,29 @@ public class NpcStringId @ClientString(id = 1800864, message = "I am tired! Do not wake me up again!") public static NpcStringId I_AM_TIRED_DO_NOT_WAKE_ME_UP_AGAIN; - @ClientString(id = 1800865, message = "Intruder detected") - public static NpcStringId INTRUDER_DETECTED; + @ClientString(id = 1800865, message = " Kasha's Eye is watching over you! ") + public static NpcStringId KASHA_S_EYE_IS_WATCHING_OVER_YOU; @ClientString(id = 1800866, message = "The candles can lead you to Zaken. Destroy him") public static NpcStringId THE_CANDLES_CAN_LEAD_YOU_TO_ZAKEN_DESTROY_HIM; - @ClientString(id = 1800867, message = "Who dares awaken the mighty Zaken?") - public static NpcStringId WHO_DARES_AWAKEN_THE_MIGHTY_ZAKEN; + @ClientString(id = 1800867, message = "Do you feel it? Kasha's Eye is getting stronger every second!") + public static NpcStringId DO_YOU_FEEL_IT_KASHA_S_EYE_IS_GETTING_STRONGER_EVERY_SECOND; - @ClientString(id = 1800868, message = "Ye not be finding me below the drink!") - public static NpcStringId YE_NOT_BE_FINDING_ME_BELOW_THE_DRINK; + @ClientString(id = 1800868, message = "Naia waganagel peutagun!") + public static NpcStringId NAIA_WAGANAGEL_PEUTAGUN_2; @ClientString(id = 1800869, message = "Even the Magic Force binds you, you will never be forgiven...") public static NpcStringId EVEN_THE_MAGIC_FORCE_BINDS_YOU_YOU_WILL_NEVER_BE_FORGIVEN_2; - @ClientString(id = 1800870, message = "Ye not be finding me in the Crows Nest.") - public static NpcStringId YE_NOT_BE_FINDING_ME_IN_THE_CROWS_NEST; + @ClientString(id = 1800870, message = "Dishonestly! But it's not over yet!!") + public static NpcStringId DISHONESTLY_BUT_IT_S_NOT_OVER_YET; - @ClientString(id = 1800871, message = "Sorry but this is all I have.. Give me a break!") - public static NpcStringId SORRY_BUT_THIS_IS_ALL_I_HAVE_GIVE_ME_A_BREAK; + @ClientString(id = 1800871, message = "Sorry, but that's all. Leave me be!") + public static NpcStringId SORRY_BUT_THAT_S_ALL_LEAVE_ME_BE; - @ClientString(id = 1800872, message = "Peunglui muglanep Naia waganagel peutagun!") - public static NpcStringId PEUNGLUI_MUGLANEP_NAIA_WAGANAGEL_PEUTAGUN; + @ClientString(id = 1800872, message = "I want to sleep! Do not awake me!") + public static NpcStringId I_WANT_TO_SLEEP_DO_NOT_AWAKE_ME; @ClientString(id = 1800873, message = "Drive device entire destruction moving suspension") public static NpcStringId DRIVE_DEVICE_ENTIRE_DESTRUCTION_MOVING_SUSPENSION; @@ -24946,14 +25738,14 @@ public class NpcStringId @ClientString(id = 1800875, message = "You guys are detected!") public static NpcStringId YOU_GUYS_ARE_DETECTED; - @ClientString(id = 1800876, message = "What kind of creatures are you!") - public static NpcStringId WHAT_KIND_OF_CREATURES_ARE_YOU; + @ClientString(id = 1800876, message = "Are you the one who was looking for me?") + public static NpcStringId ARE_YOU_THE_ONE_WHO_WAS_LOOKING_FOR_ME; - @ClientString(id = 1800877, message = "$s2 of level $s1 is acquired") - public static NpcStringId S2_OF_LEVEL_S1_IS_ACQUIRED; + @ClientString(id = 1800877, message = "You've obtained $s1 Lv. $s2.") + public static NpcStringId YOU_VE_OBTAINED_S1_LV_S2; - @ClientString(id = 1800878, message = "Life Stone from the Beginning acquired") - public static NpcStringId LIFE_STONE_FROM_THE_BEGINNING_ACQUIRED; + @ClientString(id = 1800878, message = "You've found your death, fools!") + public static NpcStringId YOU_VE_FOUND_YOUR_DEATH_FOOLS; @ClientString(id = 1800879, message = "When inventory weight/number are more than 80%%, the Life Stone from the Beginning cannot be acquired.") public static NpcStringId WHEN_INVENTORY_WEIGHT_NUMBER_ARE_MORE_THAN_80_THE_LIFE_STONE_FROM_THE_BEGINNING_CANNOT_BE_ACQUIRED; @@ -24961,8 +25753,8 @@ public class NpcStringId @ClientString(id = 1800880, message = "You are under my thumb!!") public static NpcStringId YOU_ARE_UNDER_MY_THUMB; - @ClientString(id = 1800881, message = "20 minutes are added to the remaining time in the Instance Zone.") - public static NpcStringId TWENTY_MINUTES_ARE_ADDED_TO_THE_REMAINING_TIME_IN_THE_INSTANCE_ZONE; + @ClientString(id = 1800881, message = "Time of adventure in this instance zone is extended for 20 min.") + public static NpcStringId TIME_OF_ADVENTURE_IN_THIS_INSTANCE_ZONE_IS_EXTENDED_FOR_20_MIN; @ClientString(id = 1800882, message = "Hurry!") public static NpcStringId HURRY; @@ -25147,20 +25939,20 @@ public class NpcStringId @ClientString(id = 1800942, message = "If I die like this, I'll just be a watermelon slice~!") public static NpcStringId IF_I_DIE_LIKE_THIS_I_LL_JUST_BE_A_WATERMELON_SLICE; - @ClientString(id = 1800943, message = "Splendid! But I'm going to disappear in 30 sec... so remember me kindly!") - public static NpcStringId SPLENDID_BUT_I_M_GOING_TO_DISAPPEAR_IN_30_SEC_SO_REMEMBER_ME_KINDLY; + @ClientString(id = 1800943, message = "Splendid! But I'm going to disappear in 30 seconds... so remember me kindly!") + public static NpcStringId SPLENDID_BUT_I_M_GOING_TO_DISAPPEAR_IN_30_SECONDS_SO_REMEMBER_ME_KINDLY; - @ClientString(id = 1800944, message = "It's goodbye after 20 sec.~!") - public static NpcStringId IT_S_GOODBYE_AFTER_20_SEC; + @ClientString(id = 1800944, message = "It's goodbye after 20 seconds~!") + public static NpcStringId IT_S_GOODBYE_AFTER_20_SECONDS; - @ClientString(id = 1800945, message = "Yeah, 10 sec. left~! 9... 8... 7...!") - public static NpcStringId YEAH_10_SEC_LEFT_9_8_7; + @ClientString(id = 1800945, message = "Yeah, 10 seconds left~! 9... 8... 7...!") + public static NpcStringId YEAH_10_SECONDS_LEFT_9_8_7; - @ClientString(id = 1800946, message = "I'm leaving in 2 min. if you don't give me any nectar~!") - public static NpcStringId I_M_LEAVING_IN_2_MIN_IF_YOU_DON_T_GIVE_ME_ANY_NECTAR; + @ClientString(id = 1800946, message = "I'm leaving in 2 minutes, if you don't give me any nectar~!") + public static NpcStringId I_M_LEAVING_IN_2_MINUTES_IF_YOU_DON_T_GIVE_ME_ANY_NECTAR; - @ClientString(id = 1800947, message = "I'm leaving in 1 min. if you don't give me any nectar~!") - public static NpcStringId I_M_LEAVING_IN_1_MIN_IF_YOU_DON_T_GIVE_ME_ANY_NECTAR; + @ClientString(id = 1800947, message = "I'm leaving in a minute if you don't give me any nectar~!") + public static NpcStringId I_M_LEAVING_IN_A_MINUTE_IF_YOU_DON_T_GIVE_ME_ANY_NECTAR; @ClientString(id = 1800948, message = "I'm leaving now~! Then, goodbye~!") public static NpcStringId I_M_LEAVING_NOW_THEN_GOODBYE; @@ -25198,7 +25990,7 @@ public class NpcStringId @ClientString(id = 1800959, message = "I like it~!") public static NpcStringId I_LIKE_IT; - @ClientString(id = 1800960, message = "Ooh~~ My body wants to open!") + @ClientString(id = 1800960, message = "Ooh!.. My body wants to open!") public static NpcStringId OOH_MY_BODY_WANTS_TO_OPEN; @ClientString(id = 1800961, message = "Oh~! This chord! My heart is being torn! Play a little more!") @@ -25264,8 +26056,8 @@ public class NpcStringId @ClientString(id = 1800981, message = "Everyone~ This watermelon broke open!! The item is falling out!") public static NpcStringId EVERYONE_THIS_WATERMELON_BROKE_OPEN_THE_ITEM_IS_FALLING_OUT; - @ClientString(id = 1800982, message = "Oh! It burst! The contents are spilling out~") - public static NpcStringId OH_IT_BURST_THE_CONTENTS_ARE_SPILLING_OUT; + @ClientString(id = 1800982, message = "Bang! It burst! The contents are spilling out...") + public static NpcStringId BANG_IT_BURST_THE_CONTENTS_ARE_SPILLING_OUT; @ClientString(id = 1800983, message = "Hohoho~ Play better!") public static NpcStringId HOHOHO_PLAY_BETTER; @@ -25417,11 +26209,11 @@ public class NpcStringId @ClientString(id = 1801032, message = "I never thought I would see 13 wins in a row.") public static NpcStringId I_NEVER_THOUGHT_I_WOULD_SEE_13_WINS_IN_A_ROW; - @ClientString(id = 1801033, message = "This is the best record I've seen! Next time I'll give you my treasure -- the Golden Jack O'Lantern!") - public static NpcStringId THIS_IS_THE_BEST_RECORD_I_VE_SEEN_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN; + @ClientString(id = 1801033, message = "This is the best record I've ever seen! Next time I'll give you my treasure - the Golden Jack O'Lantern!") + public static NpcStringId THIS_IS_THE_BEST_RECORD_I_VE_EVER_SEEN_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN; - @ClientString(id = 1801034, message = "Even pros can't do 14 wins...! Next time I'll give you my treasure -- the Golden Jack O'Lantern!") - public static NpcStringId EVEN_PROS_CAN_T_DO_14_WINS_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN; + @ClientString(id = 1801034, message = "Even pros can't do 14 wins in a row! Next time I'll give you my treasure - the Golden Jack O'Lantern.") + public static NpcStringId EVEN_PROS_CAN_T_DO_14_WINS_IN_A_ROW_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN; @ClientString(id = 1801035, message = "I can't do this anymore! You win! I acknowledge you as the best I've ever met in all my 583 years!") public static NpcStringId I_CAN_T_DO_THIS_ANYMORE_YOU_WIN_I_ACKNOWLEDGE_YOU_AS_THE_BEST_I_VE_EVER_MET_IN_ALL_MY_583_YEARS; @@ -25531,19 +26323,19 @@ public class NpcStringId @ClientString(id = 1801070, message = "I'm right here.") public static NpcStringId I_M_RIGHT_HERE; - @ClientString(id = 1801071, message = "Annoying concentration attacks are disrupting Valakas' concentration!\nIf it continues, you may get a great opportunity!") + @ClientString(id = 1801071, message = "Annoying concentration attacks are disrupting Valakas' concentration!\\nIf it continues, you may get a great opportunity!") public static NpcStringId ANNOYING_CONCENTRATION_ATTACKS_ARE_DISRUPTING_VALAKAS_CONCENTRATION_NIF_IT_CONTINUES_YOU_MAY_GET_A_GREAT_OPPORTUNITY; - @ClientString(id = 1801072, message = "Some warrior's blow has left a huge gash between the great scales of Valakas!\nValakas' P. Def. is greatly decreased!") + @ClientString(id = 1801072, message = "Some warrior's blow has left a huge gash between the great scales of Valakas!\\nValakas' P. Def. is greatly decreased!") public static NpcStringId SOME_WARRIOR_S_BLOW_HAS_LEFT_A_HUGE_GASH_BETWEEN_THE_GREAT_SCALES_OF_VALAKAS_NVALAKAS_P_DEF_IS_GREATLY_DECREASED; @ClientString(id = 1801073, message = "Annoying concentration attacks overwhelmed Valakas, making it forget its rage and become distracted!") public static NpcStringId ANNOYING_CONCENTRATION_ATTACKS_OVERWHELMED_VALAKAS_MAKING_IT_FORGET_ITS_RAGE_AND_BECOME_DISTRACTED; - @ClientString(id = 1801074, message = "Long-range concentration attacks have enraged Valakas!\nIf you continue, it may become a dangerous situation!") + @ClientString(id = 1801074, message = "Long-range concentration attacks have enraged Valakas!\\nIf you continue, it may become a dangerous situation!") public static NpcStringId LONG_RANGE_CONCENTRATION_ATTACKS_HAVE_ENRAGED_VALAKAS_NIF_YOU_CONTINUE_IT_MAY_BECOME_A_DANGEROUS_SITUATION; - @ClientString(id = 1801075, message = "Because the cowardly counterattacks continued, Valakas' fury has reached its maximum!\nValakas' P. Atk. is greatly increased!") + @ClientString(id = 1801075, message = "Because the cowardly counterattacks continued, Valakas' fury has reached its maximum!\\nValakas' P. Atk. is greatly increased!") public static NpcStringId BECAUSE_THE_COWARDLY_COUNTERATTACKS_CONTINUED_VALAKAS_FURY_HAS_REACHED_ITS_MAXIMUM_NVALAKAS_P_ATK_IS_GREATLY_INCREASED; @ClientString(id = 1801076, message = "Valakas has been enraged by the long-range concentration attacks and is coming toward its target with even greater zeal!") @@ -25903,14 +26695,14 @@ public class NpcStringId @ClientString(id = 1801194, message = "I am Ice Queen Freya... This feeling and emotion are nothing but a part of Maliss'a memories.") public static NpcStringId I_AM_ICE_QUEEN_FREYA_THIS_FEELING_AND_EMOTION_ARE_NOTHING_BUT_A_PART_OF_MALISS_A_MEMORIES; - @ClientString(id = 1801195, message = "Dear $s1... Think of this as my appreciation for the gift. Take this with you. There's nothing strange about it. It's just a bit of my capriciousness...") + @ClientString(id = 1801195, message = "Dear $s1... Think of this as my appreciation for the gift. Take this with you. There's nothing strange about it. It's just a bit of my capriciousness... ") public static NpcStringId DEAR_S1_THINK_OF_THIS_AS_MY_APPRECIATION_FOR_THE_GIFT_TAKE_THIS_WITH_YOU_THERE_S_NOTHING_STRANGE_ABOUT_IT_IT_S_JUST_A_BIT_OF_MY_CAPRICIOUSNESS; @ClientString(id = 1801196, message = "The kindness of somebody is not a bad feeling... Dear $s1, I will take this gift out of respect your kindness.") public static NpcStringId THE_KINDNESS_OF_SOMEBODY_IS_NOT_A_BAD_FEELING_DEAR_S1_I_WILL_TAKE_THIS_GIFT_OUT_OF_RESPECT_YOUR_KINDNESS; - @ClientString(id = 1801197, message = "$s1 $s2 $s3 minute(s) remaining!") - public static NpcStringId S1_S2_S3_MINUTE_S_REMAINING; + @ClientString(id = 1801197, message = "$s1 $s2 $s3 min. remaining!") + public static NpcStringId S1_S2_S3_MIN_REMAINING; @ClientString(id = 1801198, message = "Successful Destruction of Stronghold $s1") public static NpcStringId SUCCESSFUL_DESTRUCTION_OF_STRONGHOLD_S1; @@ -25921,7 +26713,7 @@ public class NpcStringId @ClientString(id = 1801200, message = "The portal to the next room is now open.") public static NpcStringId THE_PORTAL_TO_THE_NEXT_ROOM_IS_NOW_OPEN; - @ClientString(id = 1801201, message = "Golem entered the required zone.") + @ClientString(id = 1801201, message = "Golem entered the required zone. ") public static NpcStringId GOLEM_ENTERED_THE_REQUIRED_ZONE; @ClientString(id = 1801202, message = "Golem location successful: Entry Accessed") @@ -26020,8 +26812,8 @@ public class NpcStringId @ClientString(id = 1801233, message = "Show $s1's party group action!") public static NpcStringId SHOW_S1_S_PARTY_GROUP_SORROW_ACTION; - @ClientString(id = 1801234, message = "Someone is off the stage. Please bring him/her back.") - public static NpcStringId SOMEONE_IS_OFF_THE_STAGE_PLEASE_BRING_HIM_HER_BACK; + @ClientString(id = 1801234, message = "Someone is off the stage. Please bring them back.") + public static NpcStringId SOMEONE_IS_OFF_THE_STAGE_PLEASE_BRING_THEM_BACK; @ClientString(id = 1801235, message = "Hahaha... You dare to disrupt me... I will be your nightmare from which you can never awaken!") public static NpcStringId HAHAHA_YOU_DARE_TO_DISRUPT_ME_I_WILL_BE_YOUR_NIGHTMARE_FROM_WHICH_YOU_CAN_NEVER_AWAKEN; @@ -26029,8 +26821,8 @@ public class NpcStringId @ClientString(id = 1801236, message = "You dare attack me? I will fill your nightmares with blood!") public static NpcStringId YOU_DARE_ATTACK_ME_I_WILL_FILL_YOUR_NIGHTMARES_WITH_BLOOD; - @ClientString(id = 1801237, message = "I cannot let you stop the wraith of Shilen!") - public static NpcStringId I_CANNOT_LET_YOU_STOP_THE_WRAITH_OF_SHILEN; + @ClientString(id = 1801237, message = "I cannot let you stop the wraith of Shillien!") + public static NpcStringId I_CANNOT_LET_YOU_STOP_THE_WRAITH_OF_SHILLIEN; @ClientString(id = 1801238, message = "Ah…") public static NpcStringId AH_2; @@ -26044,8 +26836,8 @@ public class NpcStringId @ClientString(id = 1801241, message = "How... All that power... Removed...") public static NpcStringId HOW_ALL_THAT_POWER_REMOVED; - @ClientString(id = 1801242, message = "Shilen... I have failed...") - public static NpcStringId SHILEN_I_HAVE_FAILED; + @ClientString(id = 1801242, message = "Shillien... I have failed...") + public static NpcStringId SHILLIEN_I_HAVE_FAILED; @ClientString(id = 1801243, message = "To think that I could fail… impossible.") public static NpcStringId TO_THINK_THAT_I_COULD_FAIL_IMPOSSIBLE; @@ -26065,8 +26857,8 @@ public class NpcStringId @ClientString(id = 1801248, message = "Prepare! I shall grant you death!") public static NpcStringId PREPARE_I_SHALL_GRANT_YOU_DEATH; - @ClientString(id = 1801249, message = "Oh, Shilen... Give me strength...") - public static NpcStringId OH_SHILEN_GIVE_ME_STRENGTH; + @ClientString(id = 1801249, message = "Oh, Shillien... Give me strength...") + public static NpcStringId OH_SHILLIEN_GIVE_ME_STRENGTH; @ClientString(id = 1801250, message = "I would defeated...") public static NpcStringId I_WOULD_DEFEATED; @@ -26116,7 +26908,7 @@ public class NpcStringId @ClientString(id = 1801265, message = "Kyaaah...") public static NpcStringId KYAAAH; - @ClientString(id = 1801266, message = "Small fry! I will show you true madness! Hahaha!!") + @ClientString(id = 1801266, message = "Small fry! I will show you true madness! Hahaha!!\\") public static NpcStringId SMALL_FRY_I_WILL_SHOW_YOU_TRUE_MADNESS_HAHAHA; @ClientString(id = 1801267, message = "Hehehe! Prepare! My madness will swallow you up!") @@ -26218,7 +27010,7 @@ public class NpcStringId @ClientString(id = 1801301, message = "Stop right there. I will be your opponent.") public static NpcStringId STOP_RIGHT_THERE_I_WILL_BE_YOUR_OPPONENT; - @ClientString(id = 1801302, message = "I will show you the justice of Aden.") + @ClientString(id = 1801302, message = "I will show you the justice of Aden. ") public static NpcStringId I_WILL_SHOW_YOU_THE_JUSTICE_OF_ADEN; @ClientString(id = 1801303, message = "It's not over yet.") @@ -26269,7 +27061,7 @@ public class NpcStringId @ClientString(id = 1801318, message = "For us to live, you have to treat me until this altar comes to a stop.") public static NpcStringId FOR_US_TO_LIVE_YOU_HAVE_TO_TREAT_ME_UNTIL_THIS_ALTAR_COMES_TO_A_STOP; - @ClientString(id = 1801319, message = "Ack! No...") + @ClientString(id = 1801319, message = "Ack! No... ") public static NpcStringId ACK_NO; @ClientString(id = 1801320, message = "I am safe, thanks to you. I will begin supporting as soon as preparations are complete.") @@ -26293,7 +27085,7 @@ public class NpcStringId @ClientString(id = 1801326, message = "You puny insects don't know your place. You cannot stop me.") public static NpcStringId YOU_PUNY_INSECTS_DON_T_KNOW_YOUR_PLACE_YOU_CANNOT_STOP_ME; - @ClientString(id = 1801327, message = "No... How could this be... I can't go back to Nihil like this...") + @ClientString(id = 1801327, message = "No... How could this be... I can't go back to Nihil like this... ") public static NpcStringId NO_HOW_COULD_THIS_BE_I_CAN_T_GO_BACK_TO_NIHIL_LIKE_THIS; @ClientString(id = 1801328, message = "Kyeeeek. Kyaaaah.") @@ -26317,8 +27109,8 @@ public class NpcStringId @ClientString(id = 1801334, message = "Huh? That kinda hurts. I don't like it~!") public static NpcStringId HUH_THAT_KINDA_HURTS_I_DON_T_LIKE_IT; - @ClientString(id = 1801335, message = "Gasp... How could I fall in just $s1 sec....?!") - public static NpcStringId GASP_HOW_COULD_I_FALL_IN_JUST_S1_SEC; + @ClientString(id = 1801335, message = "Gasp... How could I fall in just $s1 seconds...?!") + public static NpcStringId GASP_HOW_COULD_I_FALL_IN_JUST_S1_SECONDS; @ClientString(id = 1801336, message = "My strength explodes with my sword dance!!!") public static NpcStringId MY_STRENGTH_EXPLODES_WITH_MY_SWORD_DANCE; @@ -26443,7 +27235,7 @@ public class NpcStringId @ClientString(id = 1801376, message = "Hohoho... Do I look pitiful? That makes my anger rise.") public static NpcStringId HOHOHO_DO_I_LOOK_PITIFUL_THAT_MAKES_MY_ANGER_RISE; - @ClientString(id = 1801377, message = "Cry! Cry out!") + @ClientString(id = 1801377, message = "Cry! Cry out! ") public static NpcStringId CRY_CRY_OUT; @ClientString(id = 1801378, message = "See my appearance and suffer...") @@ -26512,7 +27304,7 @@ public class NpcStringId @ClientString(id = 1801399, message = "Heuooo...") public static NpcStringId HEUOOO; - @ClientString(id = 1801400, message = "Kh ah ah ah!") + @ClientString(id = 1801400, message = "Kh ah ah ah! ") public static NpcStringId KH_AH_AH_AH; @ClientString(id = 1801401, message = "Kh oh oh oh!") @@ -26656,7 +27448,7 @@ public class NpcStringId @ClientString(id = 1801447, message = "You have to give me time to set up! I'm losing my mind.") public static NpcStringId YOU_HAVE_TO_GIVE_ME_TIME_TO_SET_UP_I_M_LOSING_MY_MIND; - @ClientString(id = 1801448, message = "Focused attack!") + @ClientString(id = 1801448, message = "Focused attack! ") public static NpcStringId FOCUSED_ATTACK; @ClientString(id = 1801449, message = "Ack!") @@ -26971,7 +27763,7 @@ public class NpcStringId @ClientString(id = 1801552, message = "I'm getting hungry.") public static NpcStringId I_M_GETTING_HUNGRY; - @ClientString(id = 1801553, message = "Your kids are really cute.") + @ClientString(id = 1801553, message = "Your kids are really cute. ") public static NpcStringId YOUR_KIDS_ARE_REALLY_CUTE; @ClientString(id = 1801554, message = "Have a good and safe day.") @@ -27019,8 +27811,8 @@ public class NpcStringId @ClientString(id = 1801568, message = "Stop goofing off. Want a time-out? Or a spanking?") public static NpcStringId STOP_GOOFING_OFF_WANT_A_TIME_OUT_OR_A_SPANKING; - @ClientString(id = 1801569, message = "It's too late. Don't you know that it should have ended 30 min. ago?") - public static NpcStringId IT_S_TOO_LATE_DON_T_YOU_KNOW_THAT_IT_SHOULD_HAVE_ENDED_30_MIN_AGO; + @ClientString(id = 1801569, message = "It's too late. Don't you know that it should have ended 30 minutes ago?") + public static NpcStringId IT_S_TOO_LATE_DON_T_YOU_KNOW_THAT_IT_SHOULD_HAVE_ENDED_30_MINUTES_AGO; @ClientString(id = 1801570, message = "My machine is big and beautiful~") public static NpcStringId MY_MACHINE_IS_BIG_AND_BEAUTIFUL; @@ -27040,20 +27832,20 @@ public class NpcStringId @ClientString(id = 1801575, message = "A caterpillar should eat pine needles, right? Kekeke.") public static NpcStringId A_CATERPILLAR_SHOULD_EAT_PINE_NEEDLES_RIGHT_KEKEKE; - @ClientString(id = 1801576, message = "5 sec. to go!") - public static NpcStringId FIVE_SEC_TO_GO; + @ClientString(id = 1801576, message = "5 second(s) to go!") + public static NpcStringId FIVE_SECOND_S_TO_GO; - @ClientString(id = 1801577, message = "4 sec. to go!") - public static NpcStringId FOUR_SEC_TO_GO; + @ClientString(id = 1801577, message = "4 second(s) to go!") + public static NpcStringId FOUR_SECOND_S_TO_GO; - @ClientString(id = 1801578, message = "3 sec. to go!") - public static NpcStringId THREE_SEC_TO_GO; + @ClientString(id = 1801578, message = "3 second(s) to go!") + public static NpcStringId THREE_SECOND_S_TO_GO; - @ClientString(id = 1801579, message = "2 sec. to go!") - public static NpcStringId TWO_SEC_TO_GO; + @ClientString(id = 1801579, message = "2 second(s) to go!") + public static NpcStringId TWO_SECOND_S_TO_GO; - @ClientString(id = 1801580, message = "1 sec. to go!") - public static NpcStringId ONE_SEC_TO_GO; + @ClientString(id = 1801580, message = "1 second(s) to go!") + public static NpcStringId ONE_SECOND_S_TO_GO; @ClientString(id = 1801581, message = "Let's rest for awhile.") public static NpcStringId LET_S_REST_FOR_AWHILE; @@ -27067,7 +27859,7 @@ public class NpcStringId @ClientString(id = 1801584, message = "This rat-like world!") public static NpcStringId THIS_RAT_LIKE_WORLD; - @ClientString(id = 1801585, message = "What a big rat. Today will be a feast.") + @ClientString(id = 1801585, message = "What a big rat. Today will be a feast. ") public static NpcStringId WHAT_A_BIG_RAT_TODAY_WILL_BE_A_FEAST; @ClientString(id = 1801586, message = "It sure is nice to be free from having to go to the bathroom.") @@ -27124,7 +27916,7 @@ public class NpcStringId @ClientString(id = 1801603, message = "You rat-like creatures!") public static NpcStringId YOU_RAT_LIKE_CREATURES; - @ClientString(id = 1801604, message = "Today is a feasting day for my weapon -- on your Petras!") + @ClientString(id = 1801604, message = "Today is a feasting day for my weapon - on your Petras!") public static NpcStringId TODAY_IS_A_FEASTING_DAY_FOR_MY_WEAPON_ON_YOUR_PETRAS; @ClientString(id = 1801605, message = "Hahahaha hahahaha puny insects!") @@ -27157,8 +27949,8 @@ public class NpcStringId @ClientString(id = 1801614, message = "Us! Today! Here! We shall write new history by defeating Tauti! For freedom and happiness!") public static NpcStringId US_TODAY_HERE_WE_SHALL_WRITE_NEW_HISTORY_BY_DEFEATING_TAUTI_FOR_FREEDOM_AND_HAPPINESS; - @ClientString(id = 1801615, message = "We are not your pets or cattle!") - public static NpcStringId WE_ARE_NOT_YOUR_PETS_OR_CATTLE; + @ClientString(id = 1801615, message = "We are neither livestock nor pets! ") + public static NpcStringId WE_ARE_NEITHER_LIVESTOCK_NOR_PETS; @ClientString(id = 1801616, message = "You will die! And I will live.") public static NpcStringId YOU_WILL_DIE_AND_I_WILL_LIVE; @@ -27229,7 +28021,7 @@ public class NpcStringId @ClientString(id = 1801638, message = "Boing boing! Boing boing!") public static NpcStringId BOING_BOING_BOING_BOING; - @ClientString(id = 1801639, message = "Aren't I cute?!") + @ClientString(id = 1801639, message = "Aren't I cute?! ") public static NpcStringId AREN_T_I_CUTE; @ClientString(id = 1801640, message = "Incubating is 1 percent luck and 99 percent effort~") @@ -27244,13 +28036,13 @@ public class NpcStringId @ClientString(id = 1801643, message = "If you incubate properly, there won't be any bloodshed.") public static NpcStringId IF_YOU_INCUBATE_PROPERLY_THERE_WON_T_BE_ANY_BLOODSHED; - @ClientString(id = 1801644, message = "You are the clan member who produced $s1, this week's winner. You have tremendous abilities and luck. I give you my master's blessing...!") + @ClientString(id = 1801644, message = "You are the clan member who produced $s1, this week's winner. You have tremendous abilities and luck. I give you my master's blessing...! ") public static NpcStringId YOU_ARE_THE_CLAN_MEMBER_WHO_PRODUCED_S1_THIS_WEEK_S_WINNER_YOU_HAVE_TREMENDOUS_ABILITIES_AND_LUCK_I_GIVE_YOU_MY_MASTER_S_BLESSING; - @ClientString(id = 1801645, message = "The clan that seized the most honor this week is $s1.") + @ClientString(id = 1801645, message = "The clan that seized the most honor this week is $s1. ") public static NpcStringId THE_CLAN_THAT_SEIZED_THE_MOST_HONOR_THIS_WEEK_IS_S1; - @ClientString(id = 1801646, message = "Is there no clan that can raise a true ultimate warrior...?") + @ClientString(id = 1801646, message = "Is there no clan that can raise a true ultimate warrior...? ") public static NpcStringId IS_THERE_NO_CLAN_THAT_CAN_RAISE_A_TRUE_ULTIMATE_WARRIOR; @ClientString(id = 1801647, message = "$s1, the Proof of Survival was acquired.") @@ -27364,7 +28156,7 @@ public class NpcStringId @ClientString(id = 1801683, message = "I accept defeat...!") public static NpcStringId I_ACCEPT_DEFEAT; - @ClientString(id = 1801684, message = "I acknowledge your tenacity...") + @ClientString(id = 1801684, message = "I acknowledge your tenacity... ") public static NpcStringId I_ACKNOWLEDGE_YOUR_TENACITY; @ClientString(id = 1801685, message = "I've lost...!") @@ -27394,10 +28186,10 @@ public class NpcStringId @ClientString(id = 1801693, message = "Hmm... Calibus, that fool...") public static NpcStringId HMM_CALIBUS_THAT_FOOL; - @ClientString(id = 1801694, message = "Only I am the true right arm of the great Guillotine!!") + @ClientString(id = 1801694, message = "Only I am the true right arm of the great Guillotine!! ") public static NpcStringId ONLY_I_AM_THE_TRUE_RIGHT_ARM_OF_THE_GREAT_GUILLOTINE; - @ClientString(id = 1801695, message = "Will you... Remember my faithfulness?!") + @ClientString(id = 1801695, message = "Will you... Remember my faithfulness?! ") public static NpcStringId WILL_YOU_REMEMBER_MY_FAITHFULNESS; @ClientString(id = 1801696, message = "Calibus... They were useless even in the past...") @@ -27412,7 +28204,7 @@ public class NpcStringId @ClientString(id = 1801699, message = "Ooohh!!") public static NpcStringId OOOHH; - @ClientString(id = 1801700, message = "Oooh...") + @ClientString(id = 1801700, message = "Oooh... ") public static NpcStringId OOOH_2; @ClientString(id = 1801701, message = "Keuk! Gulp...") @@ -27436,13 +28228,13 @@ public class NpcStringId @ClientString(id = 1801707, message = "This powerful forearm will give you suffering!") public static NpcStringId THIS_POWERFUL_FOREARM_WILL_GIVE_YOU_SUFFERING; - @ClientString(id = 1801708, message = "Hyah! Hyah! Another chilled night...") + @ClientString(id = 1801708, message = "Hyah! Hyah! Another chilled night... ") public static NpcStringId HYAH_HYAH_ANOTHER_CHILLED_NIGHT; @ClientString(id = 1801709, message = "Become! There are enough of us here...!") public static NpcStringId BECOME_THERE_ARE_ENOUGH_OF_US_HERE; - @ClientString(id = 1801710, message = "My heart finds rest at night...!") + @ClientString(id = 1801710, message = "My heart finds rest at night...! ") public static NpcStringId MY_HEART_FINDS_REST_AT_NIGHT; @ClientString(id = 1801711, message = "Don't come any closer.") @@ -27487,19 +28279,19 @@ public class NpcStringId @ClientString(id = 1801724, message = "Hello... Huhuhuhu...") public static NpcStringId HELLO_HUHUHUHU; - @ClientString(id = 1801725, message = "You know, so do it.") + @ClientString(id = 1801725, message = "You know, so do it. ") public static NpcStringId YOU_KNOW_SO_DO_IT; @ClientString(id = 1801726, message = "So... Kuhuhuhuhuhu!!!") public static NpcStringId SO_KUHUHUHUHUHU; - @ClientString(id = 1801727, message = "So, I'm saying...") + @ClientString(id = 1801727, message = "So, I'm saying... ") public static NpcStringId SO_I_M_SAYING; @ClientString(id = 1801728, message = "What???? No way!") public static NpcStringId WHAT_NO_WAY; - @ClientString(id = 1801729, message = "But still, we have no choice...") + @ClientString(id = 1801729, message = "But still, we have no choice... ") public static NpcStringId BUT_STILL_WE_HAVE_NO_CHOICE; @ClientString(id = 1801730, message = "I'm famous around here...!") @@ -27556,7 +28348,7 @@ public class NpcStringId @ClientString(id = 1801747, message = "Kuhahahahaha!!!") public static NpcStringId KUHAHAHAHAHA; - @ClientString(id = 1801748, message = "Hyah!") + @ClientString(id = 1801748, message = "Hyah! ") public static NpcStringId HYAH; @ClientString(id = 1801749, message = "I will stamp you out!") @@ -27613,8 +28405,8 @@ public class NpcStringId @ClientString(id = 1801766, message = "I'm not an egg. I'm Draco.") public static NpcStringId I_M_NOT_AN_EGG_I_M_DRACO; - @ClientString(id = 1801767, message = "My incubation score will be made public in 60 sec.") - public static NpcStringId MY_INCUBATION_SCORE_WILL_BE_MADE_PUBLIC_IN_60_SEC; + @ClientString(id = 1801767, message = "My incubation score will be made public in 60 seconds.") + public static NpcStringId MY_INCUBATION_SCORE_WILL_BE_MADE_PUBLIC_IN_60_SECONDS; @ClientString(id = 1801768, message = "Dra! Dra-dra!") public static NpcStringId DRA_DRA_DRA; @@ -27652,10 +28444,10 @@ public class NpcStringId @ClientString(id = 1801779, message = "Hey, you! Help me out a little with this incubation.") public static NpcStringId HEY_YOU_HELP_ME_OUT_A_LITTLE_WITH_THIS_INCUBATION; - @ClientString(id = 1801780, message = "* Draco's Birth Event in Progress *") + @ClientString(id = 1801780, message = " * Draco's Birth Event in Progress *") public static NpcStringId DRACO_S_BIRTH_EVENT_IN_PROGRESS; - @ClientString(id = 1801781, message = "* Reach for Good Luck *") + @ClientString(id = 1801781, message = " * Reach for Good Luck *") public static NpcStringId REACH_FOR_GOOD_LUCK; @ClientString(id = 1801782, message = "Chaos Shield Weakened") @@ -27670,7 +28462,7 @@ public class NpcStringId @ClientString(id = 1801785, message = "Thank you for saving me.") public static NpcStringId THANK_YOU_FOR_SAVING_ME_2; - @ClientString(id = 1801786, message = "Stop the Cannon Golem from Firing") + @ClientString(id = 1801786, message = "Stop the Cannon Golem from Firing ") public static NpcStringId STOP_THE_CANNON_GOLEM_FROM_FIRING; @ClientString(id = 1801787, message = "Extract Metucella") @@ -27733,11 +28525,11 @@ public class NpcStringId @ClientString(id = 1801806, message = "Talk to the Mysterious Dark Knight.") public static NpcStringId TALK_TO_THE_MYSTERIOUS_DARK_KNIGHT; - @ClientString(id = 1801807, message = "Wow, $s1's damage per sec. is $s2.") - public static NpcStringId WOW_S1_S_DAMAGE_PER_SEC_IS_S2; + @ClientString(id = 1801807, message = "Wow, $s1's damage per second is $s2.") + public static NpcStringId WOW_S1_S_DAMAGE_PER_SECOND_IS_S2; - @ClientString(id = 1801808, message = "Wow, $s1 and friends' damage per sec. is $s2.") - public static NpcStringId WOW_S1_AND_FRIENDS_DAMAGE_PER_SEC_IS_S2; + @ClientString(id = 1801808, message = "Wow, $s1 and friends' damage per second is $s2.") + public static NpcStringId WOW_S1_AND_FRIENDS_DAMAGE_PER_SECOND_IS_S2; @ClientString(id = 1801809, message = "Congratulations! You broke the record!") public static NpcStringId CONGRATULATIONS_YOU_BROKE_THE_RECORD; @@ -27883,46 +28675,46 @@ public class NpcStringId @ClientString(id = 1802041, message = "Alteration Progress does not increase when the Broken Toad Cannon's HP drops below a certain level.") public static NpcStringId ALTERATION_PROGRESS_DOES_NOT_INCREASE_WHEN_THE_BROKEN_TOAD_CANNON_S_HP_DROPS_BELOW_A_CERTAIN_LEVEL; - @ClientString(id = 1802042, message = "\nA clan has risen up to challenge Nurka!") + @ClientString(id = 1802042, message = "\\nA clan has risen up to challenge Nurka!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_RISEN_UP_TO_CHALLENGE_NURKA; - @ClientString(id = 1802043, message = "\nA clan has decreased Nurka's HP to 70%%!") + @ClientString(id = 1802043, message = "\\nA clan has decreased Nurka's HP to 70%%!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DECREASED_NURKA_S_HP_TO_70; - @ClientString(id = 1802044, message = "\nA clan has decreased Nurka's HP to 40%%!") + @ClientString(id = 1802044, message = "\\nA clan has decreased Nurka's HP to 40%%!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DECREASED_NURKA_S_HP_TO_40; - @ClientString(id = 1802045, message = "\nA clan has decreased Nurka's HP to 10%%!") + @ClientString(id = 1802045, message = "\\nA clan has decreased Nurka's HP to 10%%!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DECREASED_NURKA_S_HP_TO_10; - @ClientString(id = 1802046, message = "\nA clan has defeated Nurka for the first time!") + @ClientString(id = 1802046, message = "\\nA clan has defeated Nurka for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_NURKA_FOR_THE_FIRST_TIME; - @ClientString(id = 1802047, message = "\nA clan has risen up to challenge the von Hellmann House!") + @ClientString(id = 1802047, message = "\\nA clan has risen up to challenge the von Hellmann House!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_RISEN_UP_TO_CHALLENGE_THE_VON_HELLMANN_HOUSE; - @ClientString(id = 1802048, message = "\nA clan has defeated 1 mid-level boss in the von Hellmann House!") + @ClientString(id = 1802048, message = "\\nA clan has defeated 1 mid-level boss in the von Hellmann House!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_1_MID_LEVEL_BOSS_IN_THE_VON_HELLMANN_HOUSE; - @ClientString(id = 1802049, message = "\nA clan has defeated 2 mid-level bosses in the von Hellmann House!") + @ClientString(id = 1802049, message = "\\nA clan has defeated 2 mid-level bosses in the von Hellmann House!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_2_MID_LEVEL_BOSSES_IN_THE_VON_HELLMANN_HOUSE; - @ClientString(id = 1802050, message = "\nA clan has defeated Lidia von Hellmann for the first time!") + @ClientString(id = 1802050, message = "\\nA clan has defeated Lidia von Hellmann for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_LIDIA_VON_HELLMANN_FOR_THE_FIRST_TIME; - @ClientString(id = 1802051, message = "\nA clan has risen up to challenge the Devastated Castle!") + @ClientString(id = 1802051, message = "\\nA clan has risen up to challenge the Devastated Castle!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_RISEN_UP_TO_CHALLENGE_THE_DEVASTATED_CASTLE; - @ClientString(id = 1802052, message = "\nA clan has conquered 1 Stronghold for the first time!") + @ClientString(id = 1802052, message = "\\nA clan has conquered 1 Stronghold for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_CONQUERED_1_STRONGHOLD_FOR_THE_FIRST_TIME; - @ClientString(id = 1802053, message = "\nA clan has conquered 2 Strongholds for the first time!") + @ClientString(id = 1802053, message = "\\nA clan has conquered 2 Strongholds for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_CONQUERED_2_STRONGHOLDS_FOR_THE_FIRST_TIME; - @ClientString(id = 1802054, message = "\nA clan has conquered all 3 Strongholds for the first time!") + @ClientString(id = 1802054, message = "\\nA clan has conquered all 3 Strongholds for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_CONQUERED_ALL_3_STRONGHOLDS_FOR_THE_FIRST_TIME; - @ClientString(id = 1802055, message = "\nA clan has defeated Gustav for the first time!") + @ClientString(id = 1802055, message = "\\nA clan has defeated Gustav for the first time!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_GUSTAV_FOR_THE_FIRST_TIME; @ClientString(id = 1802056, message = "You…our house is already fallen to wretchedness, and you dare add insult to injury!") @@ -27997,10 +28789,10 @@ public class NpcStringId @ClientString(id = 1802079, message = "Vampires in Lidia's room become invincible.") public static NpcStringId VAMPIRES_IN_LIDIA_S_ROOM_BECOME_INVINCIBLE; - @ClientString(id = 1802080, message = "Demolished Throne Stronghold will become Conquerable after $s1 minute(s).") - public static NpcStringId DEMOLISHED_THRONE_STRONGHOLD_WILL_BECOME_CONQUERABLE_AFTER_S1_MINUTE_S; + @ClientString(id = 1802080, message = "Demolished Throne Stronghold will become conquerable again in $s1 min. ") + public static NpcStringId DEMOLISHED_THRONE_STRONGHOLD_WILL_BECOME_CONQUERABLE_AGAIN_IN_S1_MIN; - @ClientString(id = 1802081, message = "I will make my leave, Master…") + @ClientString(id = 1802081, message = "I will make my leave, Master… ") public static NpcStringId I_WILL_MAKE_MY_LEAVE_MASTER; @ClientString(id = 1802082, message = "You can only hit me with a Multi Hammer!") @@ -28012,23 +28804,23 @@ public class NpcStringId @ClientString(id = 1802084, message = "Repair successful! Alteration Progress increases!") public static NpcStringId REPAIR_SUCCESSFUL_ALTERATION_PROGRESS_INCREASES; - @ClientString(id = 1802085, message = "You must hit 17 times within 10 sec.!") - public static NpcStringId YOU_MUST_HIT_17_TIMES_WITHIN_10_SEC; + @ClientString(id = 1802085, message = "You must hit 17 times within 10 seconds!") + public static NpcStringId YOU_MUST_HIT_17_TIMES_WITHIN_10_SECONDS; - @ClientString(id = 1802086, message = "You must hit 27 times within 10 sec.!") - public static NpcStringId YOU_MUST_HIT_27_TIMES_WITHIN_10_SEC; + @ClientString(id = 1802086, message = "You must hit 27 times within 10 seconds!") + public static NpcStringId YOU_MUST_HIT_27_TIMES_WITHIN_10_SECONDS; - @ClientString(id = 1802087, message = "10 sec. have passed. Disappearing!") - public static NpcStringId TEN_SEC_HAVE_PASSED_DISAPPEARING; + @ClientString(id = 1802087, message = "10 sec. until disappearing!") + public static NpcStringId TEN_SEC_UNTIL_DISAPPEARING; @ClientString(id = 1802088, message = "Repair Progress") public static NpcStringId REPAIR_PROGRESS; - @ClientString(id = 1802089, message = "Broken Guardian Robot has appeared. Hit it 17 times within 10 sec. to repair it!") - public static NpcStringId BROKEN_GUARDIAN_ROBOT_HAS_APPEARED_HIT_IT_17_TIMES_WITHIN_10_SEC_TO_REPAIR_IT; + @ClientString(id = 1802089, message = "Broken Guardian Robot has appeared. Hit it 17 times within 10 seconds to repair it!") + public static NpcStringId BROKEN_GUARDIAN_ROBOT_HAS_APPEARED_HIT_IT_17_TIMES_WITHIN_10_SECONDS_TO_REPAIR_IT; - @ClientString(id = 1802090, message = "Broken Guardian Robot has appeared. Hit it 27 times within 10 sec. to repair it!") - public static NpcStringId BROKEN_GUARDIAN_ROBOT_HAS_APPEARED_HIT_IT_27_TIMES_WITHIN_10_SEC_TO_REPAIR_IT; + @ClientString(id = 1802090, message = "Broken Guardian Robot has appeared. Hit it 27 times within 10 seconds to repair it!") + public static NpcStringId BROKEN_GUARDIAN_ROBOT_HAS_APPEARED_HIT_IT_27_TIMES_WITHIN_10_SECONDS_TO_REPAIR_IT; @ClientString(id = 1802091, message = "Silvermane White Tiger has appeared. Hit it a certain number of times with the Multi Hammer to make it go away!") public static NpcStringId SILVERMANE_WHITE_TIGER_HAS_APPEARED_HIT_IT_A_CERTAIN_NUMBER_OF_TIMES_WITH_THE_MULTI_HAMMER_TO_MAKE_IT_GO_AWAY; @@ -28051,20 +28843,20 @@ public class NpcStringId @ClientString(id = 1802097, message = "The Request Manager will disappear in 6 min.") public static NpcStringId THE_REQUEST_MANAGER_WILL_DISAPPEAR_IN_6_MIN; - @ClientString(id = 1802098, message = "The Request Manager will disappear in 5 min.") - public static NpcStringId THE_REQUEST_MANAGER_WILL_DISAPPEAR_IN_5_MIN; + @ClientString(id = 1802098, message = "The Clan Request Manager will disappear in 5 min.") + public static NpcStringId THE_CLAN_REQUEST_MANAGER_WILL_DISAPPEAR_IN_5_MIN; - @ClientString(id = 1802099, message = "The Request Manager will disappear in 4 min.") - public static NpcStringId THE_REQUEST_MANAGER_WILL_DISAPPEAR_IN_4_MIN; + @ClientString(id = 1802099, message = "The Clan Request Manager will disappear in 4 min.") + public static NpcStringId THE_CLAN_REQUEST_MANAGER_WILL_DISAPPEAR_IN_4_MIN; - @ClientString(id = 1802100, message = "The Request Manager will disappear in 3 min.") - public static NpcStringId THE_REQUEST_MANAGER_WILL_DISAPPEAR_IN_3_MIN; + @ClientString(id = 1802100, message = "The Clan Request Manager will disappear in 3 min.") + public static NpcStringId THE_CLAN_REQUEST_MANAGER_WILL_DISAPPEAR_IN_3_MIN; - @ClientString(id = 1802101, message = "The Request Manager will disappear in 2 min.") - public static NpcStringId THE_REQUEST_MANAGER_WILL_DISAPPEAR_IN_2_MIN; + @ClientString(id = 1802101, message = "The Clan Request Manager will disappear in 2 min.") + public static NpcStringId THE_CLAN_REQUEST_MANAGER_WILL_DISAPPEAR_IN_2_MIN; - @ClientString(id = 1802102, message = "The Request Manager will disappear in 1 minute.") - public static NpcStringId THE_REQUEST_MANAGER_WILL_DISAPPEAR_IN_1_MINUTE; + @ClientString(id = 1802102, message = "The Clan Request Manager will disappear in 1 min.") + public static NpcStringId THE_CLAN_REQUEST_MANAGER_WILL_DISAPPEAR_IN_1_MIN; @ClientString(id = 1802103, message = "Dismantling is $s1%% complete!") public static NpcStringId DISMANTLING_IS_S1_COMPLETE; @@ -28087,23 +28879,23 @@ public class NpcStringId @ClientString(id = 1802109, message = "The Request Zone disappears in 10 min. Receive a Multi Hammer and begin the Request.") public static NpcStringId THE_REQUEST_ZONE_DISAPPEARS_IN_10_MIN_RECEIVE_A_MULTI_HAMMER_AND_BEGIN_THE_REQUEST; - @ClientString(id = 1802110, message = "Request begins in 5 sec. Speak with the Clan Request Assistant to receive a Multi Hammer.") - public static NpcStringId REQUEST_BEGINS_IN_5_SEC_SPEAK_WITH_THE_CLAN_REQUEST_ASSISTANT_TO_RECEIVE_A_MULTI_HAMMER; + @ClientString(id = 1802110, message = "Request begins in 5 seconds. Speak with the Clan Request Assistant to receive a Multi Hammer.") + public static NpcStringId REQUEST_BEGINS_IN_5_SECONDS_SPEAK_WITH_THE_CLAN_REQUEST_ASSISTANT_TO_RECEIVE_A_MULTI_HAMMER; - @ClientString(id = 1802111, message = "5 sec. before Request starts! Equip the Multi Hammer!") - public static NpcStringId FIVE_SEC_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; + @ClientString(id = 1802111, message = "5 seconds before Request starts! Equip the Multi Hammer!") + public static NpcStringId FIVE_SECONDS_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; - @ClientString(id = 1802112, message = "4 sec. before Request starts! Equip the Multi Hammer!") - public static NpcStringId FOUR_SEC_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; + @ClientString(id = 1802112, message = "4 seconds before Request starts! Equip the Multi Hammer!") + public static NpcStringId FOUR_SECONDS_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; - @ClientString(id = 1802113, message = "3 sec. before Request starts! Equip the Multi Hammer!") - public static NpcStringId THREE_SEC_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; + @ClientString(id = 1802113, message = "3 seconds before Request starts! Equip the Multi Hammer!") + public static NpcStringId THREE_SECONDS_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; - @ClientString(id = 1802114, message = "2 sec. before Request starts! Equip the Multi Hammer!") - public static NpcStringId TWO_SEC_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; + @ClientString(id = 1802114, message = "2 seconds before Request starts! Equip the Multi Hammer!") + public static NpcStringId TWO_SECONDS_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; - @ClientString(id = 1802115, message = "1 sec. before Request starts! Equip the Multi Hammer!") - public static NpcStringId ONE_SEC_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; + @ClientString(id = 1802115, message = "1 seconds before Request starts! Equip the Multi Hammer!") + public static NpcStringId ONE_SECONDS_BEFORE_REQUEST_STARTS_EQUIP_THE_MULTI_HAMMER; @ClientString(id = 1802116, message = "Begin Request!") public static NpcStringId BEGIN_REQUEST; @@ -28123,14 +28915,14 @@ public class NpcStringId @ClientString(id = 1802121, message = "The Buffalo are being attacked! Use the Multi Hammer to defeat the Silvermane White Tiger.") public static NpcStringId THE_BUFFALO_ARE_BEING_ATTACKED_USE_THE_MULTI_HAMMER_TO_DEFEAT_THE_SILVERMANE_WHITE_TIGER; - @ClientString(id = 1802122, message = "Dismantle the Broken Guardian Robot to recycle its parts.") + @ClientString(id = 1802122, message = "Dismantle the Broken Guardian Robot to recycle its parts. ") public static NpcStringId DISMANTLE_THE_BROKEN_GUARDIAN_ROBOT_TO_RECYCLE_ITS_PARTS; @ClientString(id = 1802123, message = "Your Request Progress increases with the speed with which you dismantle the broken robot.") public static NpcStringId YOUR_REQUEST_PROGRESS_INCREASES_WITH_THE_SPEED_WITH_WHICH_YOU_DISMANTLE_THE_BROKEN_ROBOT; - @ClientString(id = 1802124, message = "Stock the broken robots! Hit them with the Multi Hammer to dismantle them, and they will explode within 10 sec. of stocking.") - public static NpcStringId STOCK_THE_BROKEN_ROBOTS_HIT_THEM_WITH_THE_MULTI_HAMMER_TO_DISMANTLE_THEM_AND_THEY_WILL_EXPLODE_WITHIN_10_SEC_OF_STOCKING; + @ClientString(id = 1802124, message = "Stock the broken robots! Hit them with the Multi Hammer to dismantle them, and they will explode within 10 seconds of stocking.") + public static NpcStringId STOCK_THE_BROKEN_ROBOTS_HIT_THEM_WITH_THE_MULTI_HAMMER_TO_DISMANTLE_THEM_AND_THEY_WILL_EXPLODE_WITHIN_10_SECONDS_OF_STOCKING; @ClientString(id = 1802125, message = "Wake up as many Milk Cows as possible for fast milk production.") public static NpcStringId WAKE_UP_AS_MANY_MILK_COWS_AS_POSSIBLE_FOR_FAST_MILK_PRODUCTION; @@ -28138,7 +28930,7 @@ public class NpcStringId @ClientString(id = 1802126, message = "You must continuously wake up the Milk Cows while the chefs interrupt.") public static NpcStringId YOU_MUST_CONTINUOUSLY_WAKE_UP_THE_MILK_COWS_WHILE_THE_CHEFS_INTERRUPT; - @ClientString(id = 1802127, message = "You must keep your Request Progress at + %% by waking up as many cows as possible within the given time.") + @ClientString(id = 1802127, message = "You must keep your Request Progress at +%% by waking up as many cows as possible within the given time.") public static NpcStringId YOU_MUST_KEEP_YOUR_REQUEST_PROGRESS_AT_BY_WAKING_UP_AS_MANY_COWS_AS_POSSIBLE_WITHIN_THE_GIVEN_TIME; @ClientString(id = 1802128, message = "Click on 'Summon Clan Member' to bring the clan member to your location.") @@ -28150,23 +28942,23 @@ public class NpcStringId @ClientString(id = 1802130, message = "You must make a party with your clan members to begin.") public static NpcStringId YOU_MUST_MAKE_A_PARTY_WITH_YOUR_CLAN_MEMBERS_TO_BEGIN; - @ClientString(id = 1802131, message = "Request starts in 5 sec.") - public static NpcStringId REQUEST_STARTS_IN_5_SEC; + @ClientString(id = 1802131, message = "The quest begins in 5 sec.") + public static NpcStringId THE_QUEST_BEGINS_IN_5_SEC; - @ClientString(id = 1802132, message = "5 sec. before Quest Starts") - public static NpcStringId FIVE_SEC_BEFORE_QUEST_STARTS; + @ClientString(id = 1802132, message = "The quest begins in 5 sec.") + public static NpcStringId THE_QUEST_BEGINS_IN_5_SEC_2; - @ClientString(id = 1802133, message = "4 sec. before Quest Starts") - public static NpcStringId FOUR_SEC_BEFORE_QUEST_STARTS; + @ClientString(id = 1802133, message = "The quest begins in 4 sec.") + public static NpcStringId THE_QUEST_BEGINS_IN_4_SEC; - @ClientString(id = 1802134, message = "3 sec. before Quest Starts") - public static NpcStringId THREE_SEC_BEFORE_QUEST_STARTS; + @ClientString(id = 1802134, message = "The quest begins in 3 sec.") + public static NpcStringId THE_QUEST_BEGINS_IN_3_SEC; - @ClientString(id = 1802135, message = "2 sec. before Quest Starts") - public static NpcStringId TWO_SEC_BEFORE_QUEST_STARTS; + @ClientString(id = 1802135, message = "2 Seconds before Quest Starts") + public static NpcStringId TWO_SECONDS_BEFORE_QUEST_STARTS; - @ClientString(id = 1802136, message = "1 sec. before Quest Starts") - public static NpcStringId ONE_SEC_BEFORE_QUEST_STARTS; + @ClientString(id = 1802136, message = "1 Seconds before Quest Starts") + public static NpcStringId ONE_SECONDS_BEFORE_QUEST_STARTS; @ClientString(id = 1802137, message = "Begin Quest!") public static NpcStringId BEGIN_QUEST; @@ -28249,10 +29041,10 @@ public class NpcStringId @ClientString(id = 1802163, message = "Our castle's strength remains on the Stronghold, and I will protect it as I should!") public static NpcStringId OUR_CASTLE_S_STRENGTH_REMAINS_ON_THE_STRONGHOLD_AND_I_WILL_PROTECT_IT_AS_I_SHOULD; - @ClientString(id = 1802164, message = "\nA clan has opened the Outer Castle Gates to the Fortress of the Dead!") + @ClientString(id = 1802164, message = "\\nA clan has opened the Outer Castle Gates to the Fortress of the Dead!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_OPENED_THE_OUTER_CASTLE_GATES_TO_THE_FORTRESS_OF_THE_DEAD; - @ClientString(id = 1802165, message = "\nA clan has opened the Inner Castle Gates to the Fortress of the Dead!") + @ClientString(id = 1802165, message = "\\nA clan has opened the Inner Castle Gates to the Fortress of the Dead!") public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_OPENED_THE_INNER_CASTLE_GATES_TO_THE_FORTRESS_OF_THE_DEAD; @ClientString(id = 1802166, message = "Your clan has opened the Outer Castle Gates to the Fortress of the Dead for the first time!") @@ -28315,7 +29107,7 @@ public class NpcStringId @ClientString(id = 1802185, message = "Charlotte appears while looking around fretfully.") public static NpcStringId CHARLOTTE_APPEARS_WHILE_LOOKING_AROUND_FRETFULLY; - @ClientString(id = 1802186, message = "Whew…just watching from the shadows scared me out of my wits!") + @ClientString(id = 1802186, message = "Whew…just watching from the shadows scared me out of my wits! ") public static NpcStringId WHEW_JUST_WATCHING_FROM_THE_SHADOWS_SCARED_ME_OUT_OF_MY_WITS; @ClientString(id = 1802187, message = "News! News! Boss monsters are showing up at the Elven Village!") @@ -28363,7 +29155,7 @@ public class NpcStringId @ClientString(id = 1802201, message = "A long slumber has come to an end…") public static NpcStringId A_LONG_SLUMBER_HAS_COME_TO_AN_END; - @ClientString(id = 1802202, message = "Long have I waited for His Majesty's call…") + @ClientString(id = 1802202, message = "Long have I waited for His Majesty's call… ") public static NpcStringId LONG_HAVE_I_WAITED_FOR_HIS_MAJESTY_S_CALL; @ClientString(id = 1802203, message = "I will destroy you, just as I have destroyed the enemy forces!") @@ -28522,8 +29314,8 @@ public class NpcStringId @ClientString(id = 1802254, message = "Are you not ashamed before the gods?!") public static NpcStringId ARE_YOU_NOT_ASHAMED_BEFORE_THE_GODS; - @ClientString(id = 1802255, message = "Shilen…Shilen. Such is the name imprinted in my memory…") - public static NpcStringId SHILEN_SHILEN_SUCH_IS_THE_NAME_IMPRINTED_IN_MY_MEMORY; + @ClientString(id = 1802255, message = "Shillien… Shillien. Such is the name imprinted in my memory…") + public static NpcStringId SHILLIEN_SHILLIEN_SUCH_IS_THE_NAME_IMPRINTED_IN_MY_MEMORY; @ClientString(id = 1802256, message = "I am Travis! I shall not bow down to you!") public static NpcStringId I_AM_TRAVIS_I_SHALL_NOT_BOW_DOWN_TO_YOU; @@ -28639,8 +29431,8 @@ public class NpcStringId @ClientString(id = 1802293, message = "Critical Damage increases for some time.") public static NpcStringId CRITICAL_DAMAGE_INCREASES_FOR_SOME_TIME; - @ClientString(id = 1802294, message = "Vitality is replenished with XP gain.") - public static NpcStringId VITALITY_IS_REPLENISHED_WITH_XP_GAIN; + @ClientString(id = 1802294, message = "Recovers Vitality when acquiring XP.") + public static NpcStringId RECOVERS_VITALITY_WHEN_ACQUIRING_XP; @ClientString(id = 1802295, message = "Bow/Crossbow range increases for some time.") public static NpcStringId BOW_CROSSBOW_RANGE_INCREASES_FOR_SOME_TIME; @@ -28678,8 +29470,8 @@ public class NpcStringId @ClientString(id = 1802306, message = "HP is fully restored.") public static NpcStringId HP_IS_FULLY_RESTORED; - @ClientString(id = 1802307, message = "You can only use the Vengeful Spirit once after the blood is all collected.") - public static NpcStringId YOU_CAN_ONLY_USE_THE_VENGEFUL_SPIRIT_ONCE_AFTER_THE_BLOOD_IS_ALL_COLLECTED; + @ClientString(id = 1802307, message = "The Vengeful Spirit is available only once.") + public static NpcStringId THE_VENGEFUL_SPIRIT_IS_AVAILABLE_ONLY_ONCE; @ClientString(id = 1802308, message = "Nearby monsters will gather at one point shortly.") public static NpcStringId NEARBY_MONSTERS_WILL_GATHER_AT_ONE_POINT_SHORTLY; @@ -28774,10 +29566,10 @@ public class NpcStringId @ClientString(id = 1802339, message = "I can't…let it end like this…") public static NpcStringId I_CAN_T_LET_IT_END_LIKE_THIS; - @ClientString(id = 1802340, message = "Whew, that's more than I thought I could handle! I need to take cover for a bit,.") + @ClientString(id = 1802340, message = "Whew, that's more than I thought I could handle! I need to take cover for a bit,. ") public static NpcStringId WHEW_THAT_S_MORE_THAN_I_THOUGHT_I_COULD_HANDLE_I_NEED_TO_TAKE_COVER_FOR_A_BIT; - @ClientString(id = 1802341, message = "Dance time! Show me what ya got!") + @ClientString(id = 1802341, message = "Dance time! Show me what ya got! ") public static NpcStringId DANCE_TIME_SHOW_ME_WHAT_YA_GOT; @ClientString(id = 1802342, message = "Equip the 9th Anniversary Instrument. You can get it from Angel Cat right here.") @@ -28873,14 +29665,14 @@ public class NpcStringId @ClientString(id = 1802372, message = "You dare interfere with Embryo? Surely you wish for death!") public static NpcStringId YOU_DARE_INTERFERE_WITH_EMBRYO_SURELY_YOU_WISH_FOR_DEATH; - @ClientString(id = 1802373, message = "10 min. until Antharas goes berserk!") - public static NpcStringId TEN_MIN_UNTIL_ANTHARAS_GOES_BERSERK; + @ClientString(id = 1802373, message = "10 minutes until Antharas goes berserk!") + public static NpcStringId TEN_MINUTES_UNTIL_ANTHARAS_GOES_BERSERK; @ClientString(id = 1802374, message = "Antharas is on a rampage. The terrains are twisting and turning.") public static NpcStringId ANTHARAS_IS_ON_A_RAMPAGE_THE_TERRAINS_ARE_TWISTING_AND_TURNING; - @ClientString(id = 1802375, message = "10 min. until Valakas goes berserk!") - public static NpcStringId TEN_MIN_UNTIL_VALAKAS_GOES_BERSERK; + @ClientString(id = 1802375, message = "10 minutes until Valakas goes berserk!") + public static NpcStringId TEN_MINUTES_UNTIL_VALAKAS_GOES_BERSERK; @ClientString(id = 1802376, message = "Valakas is on a rampage. The land begins to burn.") public static NpcStringId VALAKAS_IS_ON_A_RAMPAGE_THE_LAND_BEGINS_TO_BURN; @@ -28906,7 +29698,7 @@ public class NpcStringId @ClientString(id = 1802383, message = "$s1 is giving out gifts. Everyone gather around!") public static NpcStringId S1_IS_GIVING_OUT_GIFTS_EVERYONE_GATHER_AROUND; - @ClientString(id = 1802384, message = "You've already received a gift from me! I can only give one per person, you know.") + @ClientString(id = 1802384, message = "You've already received a gift from me! I can only give one per person, you know. ") public static NpcStringId YOU_VE_ALREADY_RECEIVED_A_GIFT_FROM_ME_I_CAN_ONLY_GIVE_ONE_PER_PERSON_YOU_KNOW; @ClientString(id = 1802385, message = "Here, a special gift for $s1. Take it, go on.") @@ -28916,7 +29708,7 @@ public class NpcStringId public static NpcStringId SANTA_IS_ALL_ABOUT_GANGNAM_STYLE_HO_HO_HO; @ClientString(id = 1802387, message = "Ho ho ho! Happy Holidays!") - public static NpcStringId HO_HO_HO_HAPPY_HOLIDAYS; + public static NpcStringId HO_HO_HO_HAPPY_HOLIDAYS_2; @ClientString(id = 1802388, message = "Hey there, kid! Try the Squash Event, will you?") public static NpcStringId HEY_THERE_KID_TRY_THE_SQUASH_EVENT_WILL_YOU; @@ -28927,7 +29719,7 @@ public class NpcStringId @ClientString(id = 1802390, message = "Ow, my back. Isn't there a doctor around here?") public static NpcStringId OW_MY_BACK_ISN_T_THERE_A_DOCTOR_AROUND_HERE; - @ClientString(id = 1802391, message = "I hope everyone has had a great year! Ho ho ho!") + @ClientString(id = 1802391, message = "I hope everyone has had a great year! Ho ho ho! ") public static NpcStringId I_HOPE_EVERYONE_HAS_HAD_A_GREAT_YEAR_HO_HO_HO; @ClientString(id = 1802392, message = "Hope your new year is a happy one, everyone! Ho ho ho!") @@ -28996,11 +29788,11 @@ public class NpcStringId @ClientString(id = 1802413, message = "A powerful and dangerous energy can be felt.") public static NpcStringId A_POWERFUL_AND_DANGEROUS_ENERGY_CAN_BE_FELT; - @ClientString(id = 1802414, message = "$s1$s2 Kefensis' power can be felt.") - public static NpcStringId S1_S2_KEFENSIS_POWER_CAN_BE_FELT; + @ClientString(id = 1802414, message = "$s1$s2 is going to feel Kefensis' power.") + public static NpcStringId S1_S2_IS_GOING_TO_FEEL_KEFENSIS_POWER; - @ClientString(id = 1802415, message = "$s1, the Doom Shrieker will explode in 15 sec.") - public static NpcStringId S1_THE_DOOM_SHRIEKER_WILL_EXPLODE_IN_15_SEC; + @ClientString(id = 1802415, message = "$s1, the Doom Shrieker will explode in 15 seconds.") + public static NpcStringId S1_THE_DOOM_SHRIEKER_WILL_EXPLODE_IN_15_SECONDS; @ClientString(id = 1802416, message = "Abnormal Magic Circle") public static NpcStringId ABNORMAL_MAGIC_CIRCLE; @@ -29011,7 +29803,7 @@ public class NpcStringId @ClientString(id = 1802418, message = "You may fall into danger with a sudden attack, so be careful!") public static NpcStringId YOU_MAY_FALL_INTO_DANGER_WITH_A_SUDDEN_ATTACK_SO_BE_CAREFUL; - @ClientString(id = 1802419, message = "$s1, thank you for saving me. I wish you good fortune...") + @ClientString(id = 1802419, message = "$s1, thank you for saving me. I wish you good fortune... ") public static NpcStringId S1_THANK_YOU_FOR_SAVING_ME_I_WISH_YOU_GOOD_FORTUNE; @ClientString(id = 1802420, message = "Gasp... gasp...") @@ -29194,8 +29986,8 @@ public class NpcStringId @ClientString(id = 1802480, message = "Whoa, this is actualy kinda scary… I'll need to retreat after a few token blows!") public static NpcStringId WHOA_THIS_IS_ACTUALY_KINDA_SCARY_I_LL_NEED_TO_RETREAT_AFTER_A_FEW_TOKEN_BLOWS; - @ClientString(id = 1802481, message = "You have gained 5 extra min. for defeating the Hiding Tracker.") - public static NpcStringId YOU_HAVE_GAINED_5_EXTRA_MIN_FOR_DEFEATING_THE_HIDING_TRACKER; + @ClientString(id = 1802481, message = "You have gained 5 extra minutes for defeating the Hiding Tracker. ") + public static NpcStringId YOU_HAVE_GAINED_5_EXTRA_MINUTES_FOR_DEFEATING_THE_HIDING_TRACKER; @ClientString(id = 1802482, message = "The Yehan Brothers have emerged from the innermost hall.") public static NpcStringId THE_YEHAN_BROTHERS_HAVE_EMERGED_FROM_THE_INNERMOST_HALL; @@ -29218,7 +30010,7 @@ public class NpcStringId @ClientString(id = 1802488, message = "You cannot teleport while in a transformed state.") public static NpcStringId YOU_CANNOT_TELEPORT_WHILE_IN_A_TRANSFORMED_STATE; - @ClientString(id = 1802489, message = "Raid Herald Linea has appeared.") + @ClientString(id = 1802489, message = "Raid Herald Linea has appeared. ") public static NpcStringId RAID_HERALD_LINEA_HAS_APPEARED; @ClientString(id = 1802490, message = "Frintezza is playing my victory song!") @@ -29233,10 +30025,10 @@ public class NpcStringId @ClientString(id = 1802493, message = "Magic and arrows, hm? Well, take a dose of Tauti's Typhoon!") public static NpcStringId MAGIC_AND_ARROWS_HM_WELL_TAKE_A_DOSE_OF_TAUTI_S_TYPHOON; - @ClientString(id = 1802494, message = "Talk to Victory for reward.") + @ClientString(id = 1802494, message = " Talk to Victory for reward.") public static NpcStringId TALK_TO_VICTORY_FOR_REWARD; - @ClientString(id = 1802495, message = "Talk to Defeat for reward.") + @ClientString(id = 1802495, message = " Talk to Defeat for reward.") public static NpcStringId TALK_TO_DEFEAT_FOR_REWARD; @ClientString(id = 1802496, message = "The Repository is attacked! Fight! Fight!") @@ -29275,7 +30067,7 @@ public class NpcStringId @ClientString(id = 1802507, message = "Talk to the Mysterious Wizard.") public static NpcStringId TALK_TO_THE_MYSTERIOUS_WIZARD_2; - @ClientString(id = 1802508, message = "Talk to Kain Van Halter.") + @ClientString(id = 1802508, message = "Talk to Kain van Halter.") public static NpcStringId TALK_TO_KAIN_VAN_HALTER; @ClientString(id = 1802509, message = "Time to move onto the next place.") @@ -29285,9 +30077,9 @@ public class NpcStringId public static NpcStringId TALK_TO_QUEEN_NAVARI; @ClientString(id = 1802511, message = "Attack the Training Dummy.") - public static NpcStringId ATTACK_THE_TRAINING_DUMMY; + public static NpcStringId ATTACK_THE_TRAINING_DUMMY_2; - @ClientString(id = 1802512, message = "Queen Navari has sent a letter.\nClick the question-mark icon to read.") + @ClientString(id = 1802512, message = "Queen Navari has sent a letter.\\nClick the question-mark icon to read.") public static NpcStringId QUEEN_NAVARI_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ_2; @ClientString(id = 1802513, message = "Talk to the Apprentice Adventurers' Guide.") @@ -29350,7 +30142,7 @@ public class NpcStringId @ClientString(id = 1802532, message = "You will kneel to me!") public static NpcStringId YOU_WILL_KNEEL_TO_ME; - @ClientString(id = 1802533, message = "The dead are calling…and I answer!") + @ClientString(id = 1802533, message = "The dead are calling…and I answer! ") public static NpcStringId THE_DEAD_ARE_CALLING_AND_I_ANSWER; @ClientString(id = 1802534, message = "Kill, all you cursed soldiers! Kill everything!") @@ -29374,7 +30166,7 @@ public class NpcStringId @ClientString(id = 1802540, message = "Kill them! Don't let them get away with the fragment!") public static NpcStringId KILL_THEM_DON_T_LET_THEM_GET_AWAY_WITH_THE_FRAGMENT; - @ClientString(id = 1802541, message = "To Queen Navari of Faeron!") + @ClientString(id = 1802541, message = "To Queen Navari of Faeron! ") public static NpcStringId TO_QUEEN_NAVARI_OF_FAERON; @ClientString(id = 1802542, message = "Cursed Ertheia! I will kill you all!") @@ -29407,46 +30199,46 @@ public class NpcStringId @ClientString(id = 1802551, message = "You can gather more Quality Mucrokian Hide.") public static NpcStringId YOU_CAN_GATHER_MORE_QUALITY_MUCROKIAN_HIDE; - @ClientString(id = 1802552, message = "Alligator Island is a good hunting zone for Lv. 40 or above.") + @ClientString(id = 1802552, message = "Alligator Island is a good hunting zone for Lv. 40 or above. ") public static NpcStringId ALLIGATOR_ISLAND_IS_A_GOOD_HUNTING_ZONE_FOR_LV_40_OR_ABOVE; - @ClientString(id = 1802553, message = "Outlaw Forest is a good hunting zone for Lv. 46 or above.") + @ClientString(id = 1802553, message = "Outlaw Forest is a good hunting zone for Lv. 46 or above. ") public static NpcStringId OUTLAW_FOREST_IS_A_GOOD_HUNTING_ZONE_FOR_LV_46_OR_ABOVE; - @ClientString(id = 1802554, message = "Sea of Spores is a good hunting zone for Lv. 52 or above.") + @ClientString(id = 1802554, message = "Sea of Spores is a good hunting zone for Lv. 52 or above. ") public static NpcStringId SEA_OF_SPORES_IS_A_GOOD_HUNTING_ZONE_FOR_LV_52_OR_ABOVE; - @ClientString(id = 1802555, message = "Forsaken Plains ia a good hunting zone for Lv. 58 or above.") + @ClientString(id = 1802555, message = "Forsaken Plains ia a good hunting zone for Lv. 58 or above. ") public static NpcStringId FORSAKEN_PLAINS_IA_A_GOOD_HUNTING_ZONE_FOR_LV_58_OR_ABOVE; - @ClientString(id = 1802556, message = "Fields of Massacre is a good hunting zone for Lv. 61 or above.") + @ClientString(id = 1802556, message = "Fields of Massacre is a good hunting zone for Lv. 61 or above. ") public static NpcStringId FIELDS_OF_MASSACRE_IS_A_GOOD_HUNTING_ZONE_FOR_LV_61_OR_ABOVE; - @ClientString(id = 1802557, message = "Swamp of Screams ia a good hunting zone for Lv. 65 or above.") + @ClientString(id = 1802557, message = "Swamp of Screams ia a good hunting zone for Lv. 65 or above. ") public static NpcStringId SWAMP_OF_SCREAMS_IA_A_GOOD_HUNTING_ZONE_FOR_LV_65_OR_ABOVE; - @ClientString(id = 1802558, message = "Forest of the Dead is a good hunting zone for Lv. 65 or above.") + @ClientString(id = 1802558, message = "Forest of the Dead is a good hunting zone for Lv. 65 or above. ") public static NpcStringId FOREST_OF_THE_DEAD_IS_A_GOOD_HUNTING_ZONE_FOR_LV_65_OR_ABOVE; - @ClientString(id = 1802559, message = "Wall of Argos is a good hunting zone for Lv. 70 or above.") + @ClientString(id = 1802559, message = "Wall of Argos is a good hunting zone for Lv. 70 or above. ") public static NpcStringId WALL_OF_ARGOS_IS_A_GOOD_HUNTING_ZONE_FOR_LV_70_OR_ABOVE; - @ClientString(id = 1802560, message = "Varka Silenos Barracks is a good hunting zone for Lv. 76 or above.") + @ClientString(id = 1802560, message = "Varka Silenos Barracks is a good hunting zone for Lv. 76 or above. ") public static NpcStringId VARKA_SILENOS_BARRACKS_IS_A_GOOD_HUNTING_ZONE_FOR_LV_76_OR_ABOVE; - @ClientString(id = 1802561, message = "Ketra Orc Outpost is a good hunting zone for Lv. 76 or above.") + @ClientString(id = 1802561, message = "Ketra Orc Outpost is a good hunting zone for Lv. 76 or above. ") public static NpcStringId KETRA_ORC_OUTPOST_IS_A_GOOD_HUNTING_ZONE_FOR_LV_76_OR_ABOVE; - @ClientString(id = 1802562, message = "Den of Evil is a good hunting zone for Lv. 81 or above.") + @ClientString(id = 1802562, message = "Den of Evil is a good hunting zone for Lv. 81 or above. ") public static NpcStringId DEN_OF_EVIL_IS_A_GOOD_HUNTING_ZONE_FOR_LV_81_OR_ABOVE; - @ClientString(id = 1802563, message = "Sel Mahum Training Grounds is a good hunting zone for Lv. 81 or above.") + @ClientString(id = 1802563, message = "Sel Mahum Training Grounds is a good hunting zone for Lv. 81 or above. ") public static NpcStringId SEL_MAHUM_TRAINING_GROUNDS_IS_A_GOOD_HUNTING_ZONE_FOR_LV_81_OR_ABOVE; - @ClientString(id = 1802564, message = "Plains of the Lizardmen is a good hunting zone for Lv. 81 or above.") + @ClientString(id = 1802564, message = "Plains of the Lizardmen is a good hunting zone for Lv. 81 or above. ") public static NpcStringId PLAINS_OF_THE_LIZARDMEN_IS_A_GOOD_HUNTING_ZONE_FOR_LV_81_OR_ABOVE; - @ClientString(id = 1802565, message = "Field of Silence and Field or Whispers are good hunting zones for Lv. 81 or above.") + @ClientString(id = 1802565, message = "Field of Silence and Field or Whispers are good hunting zones for Lv. 81 or above. ") public static NpcStringId FIELD_OF_SILENCE_AND_FIELD_OR_WHISPERS_ARE_GOOD_HUNTING_ZONES_FOR_LV_81_OR_ABOVE; @ClientString(id = 1802566, message = "Grow stronger here until you receive the next letter from Kekropus at Lv. 46!") @@ -29479,13 +30271,13 @@ public class NpcStringId @ClientString(id = 1802575, message = "Dimensional Warp Lv. $s1") public static NpcStringId DIMENSIONAL_WARP_LV_S1; - @ClientString(id = 1802576, message = "I thought I had warned you all.") + @ClientString(id = 1802576, message = "I thought I had warned you all. ") public static NpcStringId I_THOUGHT_I_HAD_WARNED_YOU_ALL; - @ClientString(id = 1802577, message = "No more talk! Only judgment!") + @ClientString(id = 1802577, message = "No more talk! Only judgment! ") public static NpcStringId NO_MORE_TALK_ONLY_JUDGMENT; - @ClientString(id = 1802578, message = "Ultimate Defense!") + @ClientString(id = 1802578, message = "Ultimate Defense! ") public static NpcStringId ULTIMATE_DEFENSE; @ClientString(id = 1802579, message = "You will regret getting this far!") @@ -29530,19 +30322,19 @@ public class NpcStringId @ClientString(id = 1802592, message = "Try using the teleport scroll Sylvain gave you to go to Cruma Tower.") public static NpcStringId TRY_USING_THE_TELEPORT_SCROLL_SYLVAIN_GAVE_YOU_TO_GO_TO_CRUMA_TOWER_2; - @ClientString(id = 1802593, message = "The surrounding energy has dissipated.") + @ClientString(id = 1802593, message = "The surrounding energy has dissipated. ") public static NpcStringId THE_SURROUNDING_ENERGY_HAS_DISSIPATED; - @ClientString(id = 1802594, message = "Do you know who it is that you face? It is best that you run now.") + @ClientString(id = 1802594, message = "Do you know who it is that you face? It is best that you run now. ") public static NpcStringId DO_YOU_KNOW_WHO_IT_IS_THAT_YOU_FACE_IT_IS_BEST_THAT_YOU_RUN_NOW; - @ClientString(id = 1802595, message = "I commend your tenacity in coming this far. But now, it ends.") + @ClientString(id = 1802595, message = "I commend your tenacity in coming this far. But now, it ends. ") public static NpcStringId I_COMMEND_YOUR_TENACITY_IN_COMING_THIS_FAR_BUT_NOW_IT_ENDS; - @ClientString(id = 1802596, message = "Do you see this sword? The light that screams with the life of those it has killed?") + @ClientString(id = 1802596, message = "Do you see this sword? The light that screams with the life of those it has killed? ") public static NpcStringId DO_YOU_SEE_THIS_SWORD_THE_LIGHT_THAT_SCREAMS_WITH_THE_LIFE_OF_THOSE_IT_HAS_KILLED; - @ClientString(id = 1802597, message = "Look into my eyes, and see what countless others have seen before their death.") + @ClientString(id = 1802597, message = "Look into my eyes, and see what countless others have seen before their death. ") public static NpcStringId LOOK_INTO_MY_EYES_AND_SEE_WHAT_COUNTLESS_OTHERS_HAVE_SEEN_BEFORE_THEIR_DEATH; @ClientString(id = 1802598, message = "I will show you what true power is!") @@ -29554,7 +30346,7 @@ public class NpcStringId @ClientString(id = 1802600, message = "You go no further.") public static NpcStringId YOU_GO_NO_FURTHER; - @ClientString(id = 1802601, message = "You have a blessed scroll of resurrection, yes? Then run!") + @ClientString(id = 1802601, message = "You have a blessed scroll of resurrection, yes? Then run! ") public static NpcStringId YOU_HAVE_A_BLESSED_SCROLL_OF_RESURRECTION_YES_THEN_RUN; @ClientString(id = 1802602, message = "Try using the teleport scroll Nerupa gave yout o go to the Valley of Saints.") @@ -29578,13 +30370,13 @@ public class NpcStringId @ClientString(id = 1802608, message = "A powerful monster has come to face you!") public static NpcStringId A_POWERFUL_MONSTER_HAS_COME_TO_FACE_YOU; - @ClientString(id = 1802609, message = "$s1 sec. have been added to the Instance Zone duration.") - public static NpcStringId S1_SEC_HAVE_BEEN_ADDED_TO_THE_INSTANCE_ZONE_DURATION; + @ClientString(id = 1802609, message = "$s1 seconds have been added to the Instance Zone duration.") + public static NpcStringId S1_SECONDS_HAVE_BEEN_ADDED_TO_THE_INSTANCE_ZONE_DURATION; - @ClientString(id = 1802610, message = "Master Katalin has sent a letter.\nClick the question-mark icon to read.") + @ClientString(id = 1802610, message = "Master Katalin has sent a letter.\\nClick the question-mark icon to read.") public static NpcStringId MASTER_KATALIN_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; - @ClientString(id = 1802611, message = "Magister Ayanthe has sent a letter.\nClick the question-mark icon to read.") + @ClientString(id = 1802611, message = "Magister Ayanthe has sent a letter.\\nClick the question-mark icon to read.") public static NpcStringId MAGISTER_AYANTHE_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; @ClientString(id = 1802612, message = "Such monsters in a place like this…! Unbelievable!") @@ -29593,22 +30385,22 @@ public class NpcStringId @ClientString(id = 1802613, message = "Be on your toes!") public static NpcStringId BE_ON_YOUR_TOES; - @ClientString(id = 1802614, message = "Leave this place to Kain.\nGo to the next room.") + @ClientString(id = 1802614, message = "Leave this place to Kain.\\nGo to the next room.") public static NpcStringId LEAVE_THIS_PLACE_TO_KAIN_NGO_TO_THE_NEXT_ROOM; - @ClientString(id = 1802615, message = "Try talking to Vorbos by the well.\nYou can receive Queen Navari's next letter at Lv. 40!") + @ClientString(id = 1802615, message = "Try talking to Vorbos by the well.\\nYou can receive Queen Navari's next letter at Lv. 40!") public static NpcStringId TRY_TALKING_TO_VORBOS_BY_THE_WELL_NYOU_CAN_RECEIVE_QUEEN_NAVARI_S_NEXT_LETTER_AT_LV_40; @ClientString(id = 1802616, message = "Queen Navari calls.") public static NpcStringId QUEEN_NAVARI_CALLS; - @ClientString(id = 1802617, message = "Ricky is not here.\nTry searching another Kiku's Cave.") + @ClientString(id = 1802617, message = "Ricky is not here.\\nTry searching another Kiku's Cave.") public static NpcStringId RICKY_IS_NOT_HERE_NTRY_SEARCHING_ANOTHER_KIKU_S_CAVE; - @ClientString(id = 1802618, message = "Talk to Katalin to leave the training grounds.") + @ClientString(id = 1802618, message = " Talk to Katalin to leave the training grounds.") public static NpcStringId TALK_TO_KATALIN_TO_LEAVE_THE_TRAINING_GROUNDS; - @ClientString(id = 1802619, message = "Talk to Ayanthe to leave the training grounds.") + @ClientString(id = 1802619, message = " Talk to Ayanthe to leave the training grounds.") public static NpcStringId TALK_TO_AYANTHE_TO_LEAVE_THE_TRAINING_GROUNDS; @ClientString(id = 1802620, message = "Check your equipment in your inventory.") @@ -29617,7 +30409,7 @@ public class NpcStringId @ClientString(id = 1802621, message = "I am loyal to you, master of the winds, and loyal I shall remain, if my very soul betrays me!") public static NpcStringId I_AM_LOYAL_TO_YOU_MASTER_OF_THE_WINDS_AND_LOYAL_I_SHALL_REMAIN_IF_MY_VERY_SOUL_BETRAYS_ME; - @ClientString(id = 1802622, message = "\n") + @ClientString(id = 1802622, message = "\\n") public static NpcStringId N; @ClientString(id = 1802623, message = "Return to Raymond of the Town of Gludio.") @@ -29632,7 +30424,7 @@ public class NpcStringId @ClientString(id = 1802626, message = "Abyssal Imp!") public static NpcStringId ABYSSAL_IMP; - @ClientString(id = 1802627, message = "I'm outta here as soon as I find some treasure.") + @ClientString(id = 1802627, message = "I'm outta here as soon as I find some treasure. ") public static NpcStringId I_M_OUTTA_HERE_AS_SOON_AS_I_FIND_SOME_TREASURE; @ClientString(id = 1802628, message = "You didn't forget your escape scrolls, did you? Because I'm about to use this key to use my ultimate skill!") @@ -29674,13 +30466,13 @@ public class NpcStringId @ClientString(id = 1802640, message = "Is that all? What a joke.") public static NpcStringId IS_THAT_ALL_WHAT_A_JOKE; - @ClientString(id = 1802641, message = "Do you really think the Grail is here?") - public static NpcStringId DO_YOU_REALLY_THINK_THE_GRAIL_IS_HERE; + @ClientString(id = 1802641, message = "Do you really think the Holy Grail is here?") + public static NpcStringId DO_YOU_REALLY_THINK_THE_HOLY_GRAIL_IS_HERE; @ClientString(id = 1802642, message = "That's the monster that attacked Faeron. You're outmatched here. Go ahead; I'll catch up.") public static NpcStringId THAT_S_THE_MONSTER_THAT_ATTACKED_FAERON_YOU_RE_OUTMATCHED_HERE_GO_AHEAD_I_LL_CATCH_UP; - @ClientString(id = 1802643, message = "Follow Ricky!") + @ClientString(id = 1802643, message = " Follow Ricky!") public static NpcStringId FOLLOW_RICKY; @ClientString(id = 1802644, message = "Ricky has found Leira.") @@ -29713,11 +30505,11 @@ public class NpcStringId @ClientString(id = 1802653, message = "Run if you wish to live.") public static NpcStringId RUN_IF_YOU_WISH_TO_LIVE; - @ClientString(id = 1802654, message = "A dragon appears, confused by the dimensional gale!") + @ClientString(id = 1802654, message = " A dragon appears, confused by the dimensional gale!") public static NpcStringId A_DRAGON_APPEARS_CONFUSED_BY_THE_DIMENSIONAL_GALE; - @ClientString(id = 1802655, message = "The eerie red force has branded $s1 with the Reaper's Seal.") - public static NpcStringId THE_EERIE_RED_FORCE_HAS_BRANDED_S1_WITH_THE_REAPER_S_SEAL; + @ClientString(id = 1802655, message = "You have been branded with the Reaper's Seal due to $s1's Red Energy. ") + public static NpcStringId YOU_HAVE_BEEN_BRANDED_WITH_THE_REAPER_S_SEAL_DUE_TO_S1_S_RED_ENERGY; @ClientString(id = 1802656, message = "You can go to Underground Lv. 3 using the elevator in the back.") public static NpcStringId YOU_CAN_GO_TO_UNDERGROUND_LV_3_USING_THE_ELEVATOR_IN_THE_BACK; @@ -29743,7 +30535,7 @@ public class NpcStringId @ClientString(id = 1802663, message = "Tug-o-war? You can call me champi-ah!!") public static NpcStringId TUG_O_WAR_YOU_CAN_CALL_ME_CHAMPI_AH; - @ClientString(id = 1802664, message = "I believe I can flyyy!") + @ClientString(id = 1802664, message = "I believe I can flyyy! ") public static NpcStringId I_BELIEVE_I_CAN_FLYYY; @ClientString(id = 1802665, message = "Is that a love poke? Heh.") @@ -29758,7 +30550,7 @@ public class NpcStringId @ClientString(id = 1802668, message = "This choice cannot be reversed.") public static NpcStringId THIS_CHOICE_CANNOT_BE_REVERSED; - @ClientString(id = 1802669, message = "Lada has sent a letter.\nClick the question-mark icon to read.") + @ClientString(id = 1802669, message = " Lada has sent a letter.\\nClick the question-mark icon to read.") public static NpcStringId LADA_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ; @ClientString(id = 1802670, message = "Grow stronger here until you receive the next letter from Queen Navari at Lv. 30!") @@ -29827,8 +30619,8 @@ public class NpcStringId @ClientString(id = 1802691, message = "Ever seen a cute little pegasus? White and all? It's my brother!") public static NpcStringId EVER_SEEN_A_CUTE_LITTLE_PEGASUS_WHITE_AND_ALL_IT_S_MY_BROTHER; - @ClientString(id = 1802692, message = "I plan on going on a diet. Some day.") - public static NpcStringId I_PLAN_ON_GOING_ON_A_DIET_SOME_DAY; + @ClientString(id = 1802692, message = "Give me a break, I'm stuffed...") + public static NpcStringId GIVE_ME_A_BREAK_I_M_STUFFED; @ClientString(id = 1802693, message = "I am still hungry!") public static NpcStringId I_AM_STILL_HUNGRY; @@ -29863,8 +30655,8 @@ public class NpcStringId @ClientString(id = 1802703, message = "Happy New Year! Heh heh!") public static NpcStringId HAPPY_NEW_YEAR_HEH_HEH; - @ClientString(id = 1802704, message = "The Instance Zone will close soon!") - public static NpcStringId THE_INSTANCE_ZONE_WILL_CLOSE_SOON; + @ClientString(id = 1802704, message = "The instanced zone will close soon!") + public static NpcStringId THE_INSTANCED_ZONE_WILL_CLOSE_SOON; @ClientString(id = 1802705, message = "Nooo…not enough Vitality yet!") public static NpcStringId NOOO_NOT_ENOUGH_VITALITY_YET; @@ -30043,7 +30835,7 @@ public class NpcStringId @ClientString(id = 1802763, message = "Michaela's Death (Wise)") public static NpcStringId MICHAELA_S_DEATH_WISE; - @ClientString(id = 1802764, message = "Speak with the Newbie Helper.") + @ClientString(id = 1802764, message = " Speak with the Newbie Helper.") public static NpcStringId SPEAK_WITH_THE_NEWBIE_HELPER; @ClientString(id = 1802765, message = "Hey, loser! Ha ha! Better luck next time!") @@ -30088,32 +30880,32 @@ public class NpcStringId @ClientString(id = 1802778, message = "$s1! You can do it! Good luck!") public static NpcStringId S1_YOU_CAN_DO_IT_GOOD_LUCK; - @ClientString(id = 1803265, message = "I'm leaving in 10 min. If you're here on business, speak up.") - public static NpcStringId I_M_LEAVING_IN_10_MIN_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; + @ClientString(id = 1803265, message = "I'm leaving in 10 minutes. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_10_MINUTES_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803266, message = "I'm leaving in 5 min. If you're here on business, speak up.") - public static NpcStringId I_M_LEAVING_IN_5_MIN_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; + @ClientString(id = 1803266, message = "I'm leaving in 5 minutes. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_5_MINUTES_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803267, message = "I'm leaving in 3 min. If you're here on business, speak up.") - public static NpcStringId I_M_LEAVING_IN_3_MIN_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; + @ClientString(id = 1803267, message = "I'm leaving in 3 minutes. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_3_MINUTES_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803268, message = "I'm leaving in 2 min. If you're here on business, speak up.") - public static NpcStringId I_M_LEAVING_IN_2_MIN_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; + @ClientString(id = 1803268, message = "I'm leaving in 2 minutes. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_2_MINUTES_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; @ClientString(id = 1803269, message = "I'm leaving in 1 minute. If you're here on business, speak up.") public static NpcStringId I_M_LEAVING_IN_1_MINUTE_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803270, message = "I'm leaving in 30 sec.. If you're here on business, speak up.") - public static NpcStringId I_M_LEAVING_IN_30_SEC_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; + @ClientString(id = 1803270, message = "I'm leaving in 30 seconds. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_30_SECONDS_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803271, message = "I'm leaving in 20 sec.. If you're here on business, speak up.") - public static NpcStringId I_M_LEAVING_IN_20_SEC_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; + @ClientString(id = 1803271, message = "I'm leaving in 20 seconds. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_20_SECONDS_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803272, message = "I'm leaving in 10 sec.. If you're here on business, speak up.") - public static NpcStringId I_M_LEAVING_IN_10_SEC_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; + @ClientString(id = 1803272, message = "I'm leaving in 10 seconds. If you're here on business, speak up.") + public static NpcStringId I_M_LEAVING_IN_10_SECONDS_IF_YOU_RE_HERE_ON_BUSINESS_SPEAK_UP; - @ClientString(id = 1803273, message = "5 min. until Raid Boss goes berserk.") - public static NpcStringId FIVE_MIN_UNTIL_RAID_BOSS_GOES_BERSERK; + @ClientString(id = 1803273, message = "5 minutes until Raid Boss goes berserk.") + public static NpcStringId FIVE_MINUTES_UNTIL_RAID_BOSS_GOES_BERSERK; @ClientString(id = 1803274, message = "Raid Boss went berserk!") public static NpcStringId RAID_BOSS_WENT_BERSERK; @@ -30121,7 +30913,7 @@ public class NpcStringId @ClientString(id = 1803275, message = "Raid Boss went back to normal.") public static NpcStringId RAID_BOSS_WENT_BACK_TO_NORMAL; - @ClientString(id = 1803276, message = "And we now have a winner! Thank you for bringing us Energy of Insolence, $s1!") + @ClientString(id = 1803276, message = "And we now have a winner! Thank you for bringing us Energy of Insolence, $s1! ") public static NpcStringId AND_WE_NOW_HAVE_A_WINNER_THANK_YOU_FOR_BRINGING_US_ENERGY_OF_INSOLENCE_S1; @ClientString(id = 1803277, message = "1 minute! Energy of Insolence! Only one person will get the reward!") @@ -30130,8 +30922,8 @@ public class NpcStringId @ClientString(id = 1803278, message = "I'm off! Bye everyone!") public static NpcStringId I_M_OFF_BYE_EVERYONE; - @ClientString(id = 1803279, message = "THE TELEPORT EMITS THE ENERGY OF MASTER. MASTER WILL APPEAR IN 2 MIN. SOME PARTICIPANTS WILL NOT BE ABLE TO RELOCATE.") - public static NpcStringId THE_TELEPORT_EMITS_THE_ENERGY_OF_MASTER_MASTER_WILL_APPEAR_IN_2_MIN_SOME_PARTICIPANTS_WILL_NOT_BE_ABLE_TO_RELOCATE; + @ClientString(id = 1803279, message = "THE TELEPORT EMITS THE ENERGY OF MASTER. MASTER WILL APPEAR IN 2 MINUTES. SOME PARTICIPANTS WILL NOT BE ABLE TO RELOCATE.") + public static NpcStringId THE_TELEPORT_EMITS_THE_ENERGY_OF_MASTER_MASTER_WILL_APPEAR_IN_2_MINUTES_SOME_PARTICIPANTS_WILL_NOT_BE_ABLE_TO_RELOCATE; @ClientString(id = 1803280, message = "$s1!!! Teleport!!!") public static NpcStringId S1_TELEPORT; @@ -30139,14 +30931,14 @@ public class NpcStringId @ClientString(id = 1803281, message = "You can feel the Dark Energy.") public static NpcStringId YOU_CAN_FEEL_THE_DARK_ENERGY; - @ClientString(id = 1803282, message = "The Dark Energy is going to disappear soon.") + @ClientString(id = 1803282, message = "The Dark Energy is going to disappear soon. ") public static NpcStringId THE_DARK_ENERGY_IS_GOING_TO_DISAPPEAR_SOON; @ClientString(id = 1803283, message = "$s1 receives an Unidentified Rock.") public static NpcStringId S1_RECEIVES_AN_UNIDENTIFIED_ROCK; - @ClientString(id = 1803284, message = "Heavenly Rift will be gone in 5 min.") - public static NpcStringId HEAVENLY_RIFT_WILL_BE_GONE_IN_5_MIN; + @ClientString(id = 1803284, message = "Heavenly Rift will be gone in 5 minutes. ") + public static NpcStringId HEAVENLY_RIFT_WILL_BE_GONE_IN_5_MINUTES; @ClientString(id = 1803285, message = "You receive an Unidentified Rock.") public static NpcStringId YOU_RECEIVE_AN_UNIDENTIFIED_ROCK; @@ -30166,7 +30958,7 @@ public class NpcStringId @ClientString(id = 1803290, message = "My servants can keep me safe! I have nothing to fear!") public static NpcStringId MY_SERVANTS_CAN_KEEP_ME_SAFE_I_HAVE_NOTHING_TO_FEAR; - @ClientString(id = 1803291, message = "It's time to fight monsters!") + @ClientString(id = 1803291, message = "It's time to fight monsters! ") public static NpcStringId IT_S_TIME_TO_FIGHT_MONSTERS; @ClientString(id = 1803292, message = "Today's brave warrior is named $s1!") @@ -30223,7 +31015,7 @@ public class NpcStringId @ClientString(id = 1803309, message = "Die and join our ranks!") public static NpcStringId DIE_AND_JOIN_OUR_RANKS; - @ClientString(id = 1803310, message = "That's what I call a hunt!") + @ClientString(id = 1803310, message = "That's what I call a hunt! ") public static NpcStringId THAT_S_WHAT_I_CALL_A_HUNT; @ClientString(id = 1803311, message = "I will eat you for dinner!") @@ -30247,7 +31039,7 @@ public class NpcStringId @ClientString(id = 1803317, message = "You're doomed! Hahaha!") public static NpcStringId YOU_RE_DOOMED_HAHAHA; - @ClientString(id = 1803318, message = "Khe-eh!") + @ClientString(id = 1803318, message = "Khe-eh! ") public static NpcStringId KHE_EH; @ClientString(id = 1803319, message = "I smell blood!") @@ -30334,7 +31126,7 @@ public class NpcStringId @ClientString(id = 1803346, message = "I'm your helper Roa!") public static NpcStringId I_M_YOUR_HELPER_ROA; - @ClientString(id = 1803347, message = "Would you really hit me?") + @ClientString(id = 1803347, message = "Would you really hit me? ") public static NpcStringId WOULD_YOU_REALLY_HIT_ME; @ClientString(id = 1803348, message = "Aaa! How dare you!") @@ -30355,37 +31147,37 @@ public class NpcStringId @ClientString(id = 1803353, message = "The lord of Gludio is dead. The seal is available now.") public static NpcStringId THE_LORD_OF_GLUDIO_IS_DEAD_THE_SEAL_IS_AVAILABLE_NOW; - @ClientString(id = 1803354, message = "$s1 receives a Weapon Pack (C-grade) after fighting Dragonbloods.") - public static NpcStringId S1_RECEIVES_A_WEAPON_PACK_C_GRADE_AFTER_FIGHTING_DRAGONBLOODS; + @ClientString(id = 1803354, message = "$s1 receives C-grade Weapon Pack after fighting Dragonbloods. ") + public static NpcStringId S1_RECEIVES_C_GRADE_WEAPON_PACK_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803355, message = "$s1 receives a Weapon Pack (C-grade) and other rewards after fighting Dragonbloods.") - public static NpcStringId S1_RECEIVES_A_WEAPON_PACK_C_GRADE_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS; + @ClientString(id = 1803355, message = "$s1 receives C-grade Weapon Pack and other rewards after fighting Dragonbloods. ") + public static NpcStringId S1_RECEIVES_C_GRADE_WEAPON_PACK_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803356, message = "$s1 receives an Armor Pack (C-grade) after fighting Dragonbloods.") - public static NpcStringId S1_RECEIVES_AN_ARMOR_PACK_C_GRADE_AFTER_FIGHTING_DRAGONBLOODS; + @ClientString(id = 1803356, message = "$s1 receives C-grade Armor Pack after fighting Dragonbloods. ") + public static NpcStringId S1_RECEIVES_C_GRADE_ARMOR_PACK_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803357, message = "$s1 receives an Armor Pack (C-grade) and other rewards after fighting Dragonbloods.") - public static NpcStringId S1_RECEIVES_AN_ARMOR_PACK_C_GRADE_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS; + @ClientString(id = 1803357, message = "$s1 receives C-grade Armor Pack and other rewards after fighting Dragonbloods. ") + public static NpcStringId S1_RECEIVES_C_GRADE_ARMOR_PACK_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803358, message = "$s1 receives a C-grade Accessories Supply Box after fighting Dragonbloods") + @ClientString(id = 1803358, message = "$s1 receives a C-grade Accessories Supply Box after fighting Dragonbloods ") public static NpcStringId S1_RECEIVES_A_C_GRADE_ACCESSORIES_SUPPLY_BOX_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803359, message = "$s1 receives a C-grade Accessories Supply Box and other rewards after fighting Dragonbloods") + @ClientString(id = 1803359, message = "$s1 receives a C-grade Accessories Supply Box and other rewards after fighting Dragonbloods ") public static NpcStringId S1_RECEIVES_A_C_GRADE_ACCESSORIES_SUPPLY_BOX_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803360, message = "$s1 receives a Mid-grade Life Stone after fighting Dragonbloods") - public static NpcStringId S1_RECEIVES_A_MID_GRADE_LIFE_STONE_AFTER_FIGHTING_DRAGONBLOODS; + @ClientString(id = 1803360, message = "$s1 has obtained Mid-grade Life Stone after fighting Dragonbloods. ") + public static NpcStringId S1_HAS_OBTAINED_MID_GRADE_LIFE_STONE_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803361, message = "$s1 receives a Mid-grade Life Stone and other rewards after fighting Dragonbloods") - public static NpcStringId S1_RECEIVES_A_MID_GRADE_LIFE_STONE_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS; + @ClientString(id = 1803361, message = "$s1 has obtained Mid-grade Life Stone and other rewards after fighting Dragonbloods. ") + public static NpcStringId S1_HAS_OBTAINED_MID_GRADE_LIFE_STONE_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803362, message = "$s1 receives a Low-grade Life Stone after fighting Dragonbloods.") + @ClientString(id = 1803362, message = "$s1 receives a Low-grade Life Stone after fighting Dragonbloods. ") public static NpcStringId S1_RECEIVES_A_LOW_GRADE_LIFE_STONE_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803363, message = "$s1 receives a High-grade Life Stone after fighting Dragonbloods") + @ClientString(id = 1803363, message = "$s1 receives a High-grade Life Stone after fighting Dragonbloods ") public static NpcStringId S1_RECEIVES_A_HIGH_GRADE_LIFE_STONE_AFTER_FIGHTING_DRAGONBLOODS; - @ClientString(id = 1803364, message = "$s1 receives a High-grade Life Stone and other rewards after fighting Dragonbloods") + @ClientString(id = 1803364, message = "$s1 receives a High-grade Life Stone and other rewards after fighting Dragonbloods ") public static NpcStringId S1_RECEIVES_A_HIGH_GRADE_LIFE_STONE_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS; @ClientString(id = 1803365, message = "Unworldly Overseer has been destroyed, and $s1 receives the Key from the Depths of the Dungeon of Abyss.") @@ -30433,8 +31225,8 @@ public class NpcStringId @ClientString(id = 1803379, message = "Nana fully restores your HP and MP.") public static NpcStringId NANA_FULLY_RESTORES_YOUR_HP_AND_MP; - @ClientString(id = 1803380, message = "Nana can only help you once every 30 sec.") - public static NpcStringId NANA_CAN_ONLY_HELP_YOU_ONCE_EVERY_30_SEC; + @ClientString(id = 1803380, message = "Nana can only help you once every 30 seconds.") + public static NpcStringId NANA_CAN_ONLY_HELP_YOU_ONCE_EVERY_30_SECONDS; @ClientString(id = 1803381, message = "Warning! A strong opponent appears suddenly!") public static NpcStringId WARNING_A_STRONG_OPPONENT_APPEARS_SUDDENLY; @@ -30535,8 +31327,8 @@ public class NpcStringId @ClientString(id = 1803413, message = "Powerful opponents, ferocious Stakato, await you!") public static NpcStringId POWERFUL_OPPONENTS_FEROCIOUS_STAKATO_AWAIT_YOU; - @ClientString(id = 1803414, message = "Against you are elite Shilen's Warriors who lived through hundreds of bloody battles!") - public static NpcStringId AGAINST_YOU_ARE_ELITE_SHILEN_S_WARRIORS_WHO_LIVED_THROUGH_HUNDREDS_OF_BLOODY_BATTLES; + @ClientString(id = 1803414, message = "Against you are elite Shillien's Warriors who lived through hundreds of bloody battles!") + public static NpcStringId AGAINST_YOU_ARE_ELITE_SHILLIEN_S_WARRIORS_WHO_LIVED_THROUGH_HUNDREDS_OF_BLOODY_BATTLES; @ClientString(id = 1803415, message = "Against you are Angels - envoys of Gods themselves!") public static NpcStringId AGAINST_YOU_ARE_ANGELS_ENVOYS_OF_GODS_THEMSELVES; @@ -30547,10 +31339,10 @@ public class NpcStringId @ClientString(id = 1803417, message = "Fearsome beasts - Dinosaurs from far-away lands themselves - march out on the Monster Arena!") public static NpcStringId FEARSOME_BEASTS_DINOSAURS_FROM_FAR_AWAY_LANDS_THEMSELVES_MARCH_OUT_ON_THE_MONSTER_ARENA; - @ClientString(id = 1803418, message = "Steel Door Guild Warriors rush into battle!") - public static NpcStringId STEEL_DOOR_GUILD_WARRIORS_RUSH_INTO_BATTLE; + @ClientString(id = 1803418, message = "Iron Gate Guild Warriors rush into battle!") + public static NpcStringId IRON_GATE_GUILD_WARRIORS_RUSH_INTO_BATTLE; - @ClientString(id = 1803419, message = "This is incredible! It's Leona Blackbird and Kain Van Halter on the Monster Arena!") + @ClientString(id = 1803419, message = "This is incredible! It's Leona Blackbird and Kain van Halter on the Monster Arena!") public static NpcStringId THIS_IS_INCREDIBLE_IT_S_LEONA_BLACKBIRD_AND_KAIN_VAN_HALTER_ON_THE_MONSTER_ARENA; @ClientString(id = 1803420, message = "This will be a tough battle for the offspring of the dreadful Queen Ant enter the Monster Arena!") @@ -30583,8 +31375,8 @@ public class NpcStringId @ClientString(id = 1803430, message = "The battle has just started, and you're already sweating? No worries, soon your HP will restore and you will be able to fight again!") public static NpcStringId THE_BATTLE_HAS_JUST_STARTED_AND_YOU_RE_ALREADY_SWEATING_NO_WORRIES_SOON_YOUR_HP_WILL_RESTORE_AND_YOU_WILL_BE_ABLE_TO_FIGHT_AGAIN; - @ClientString(id = 1803431, message = "Time is up. Now you won't receive a lot of points! Only 30 sec. till the end of this round!") - public static NpcStringId TIME_IS_UP_NOW_YOU_WON_T_RECEIVE_A_LOT_OF_POINTS_ONLY_30_SEC_TILL_THE_END_OF_THIS_ROUND; + @ClientString(id = 1803431, message = "Time is up. Now you won't receive a lot of points! Only 30 seconds till the end of this round!") + public static NpcStringId TIME_IS_UP_NOW_YOU_WON_T_RECEIVE_A_LOT_OF_POINTS_ONLY_30_SECONDS_TILL_THE_END_OF_THIS_ROUND; @ClientString(id = 1803432, message = "Judges' patience has run out! The battle is over!") public static NpcStringId JUDGES_PATIENCE_HAS_RUN_OUT_THE_BATTLE_IS_OVER; @@ -30607,7 +31399,7 @@ public class NpcStringId @ClientString(id = 1803438, message = "Barbarians! You can't treat Roa this way!") public static NpcStringId BARBARIANS_YOU_CAN_T_TREAT_ROA_THIS_WAY; - @ClientString(id = 1803439, message = "Roa! It's dangerous here!") + @ClientString(id = 1803439, message = "Roa! It's dangerous here! ") public static NpcStringId ROA_IT_S_DANGEROUS_HERE; @ClientString(id = 1803440, message = "Don't hurt Roa! How rude!") @@ -30622,8 +31414,8 @@ public class NpcStringId @ClientString(id = 1803443, message = "The battle has not started yet. What's the hurry?") public static NpcStringId THE_BATTLE_HAS_NOT_STARTED_YET_WHAT_S_THE_HURRY; - @ClientString(id = 1803444, message = "I will feed you my children's remains!") - public static NpcStringId I_WILL_FEED_YOU_MY_CHILDREN_S_REMAINS; + @ClientString(id = 1803444, message = "I will feed your remains to my children!") + public static NpcStringId I_WILL_FEED_YOUR_REMAINS_TO_MY_CHILDREN; @ClientString(id = 1803445, message = "Puny creatures... Die.") public static NpcStringId PUNY_CREATURES_DIE; @@ -30769,14 +31561,14 @@ public class NpcStringId @ClientString(id = 1803616, message = "Event 99999 is starting! The one, who is the 99999th to hit Baium, will take it all!") public static NpcStringId EVENT_99999_IS_STARTING_THE_ONE_WHO_IS_THE_99999TH_TO_HIT_BAIUM_WILL_TAKE_IT_ALL; - @ClientString(id = 1803617, message = "3 sec.") - public static NpcStringId THREE_SEC; + @ClientString(id = 1803617, message = "3 Seconds") + public static NpcStringId THREE_SECONDS; - @ClientString(id = 1803618, message = "2 sec.") - public static NpcStringId TWO_SEC; + @ClientString(id = 1803618, message = "2 Seconds") + public static NpcStringId TWO_SECONDS; - @ClientString(id = 1803619, message = "1 sec.") - public static NpcStringId ONE_SEC; + @ClientString(id = 1803619, message = "1 Second") + public static NpcStringId ONE_SECOND; @ClientString(id = 1803620, message = "Let's go!") public static NpcStringId LET_S_GO; @@ -30814,7 +31606,7 @@ public class NpcStringId @ClientString(id = 1803631, message = "You're the weakest! Shoo!") public static NpcStringId YOU_RE_THE_WEAKEST_SHOO; - @ClientString(id = 1803632, message = "Not bad. Let's go to the deck, it's time to finish with it.") + @ClientString(id = 1803632, message = "Not bad. Let's go to the deck, it's time to finish with it. ") public static NpcStringId NOT_BAD_LET_S_GO_TO_THE_DECK_IT_S_TIME_TO_FINISH_WITH_IT; @ClientString(id = 1803633, message = "How far the Zaken's curse has spread.") @@ -30850,7 +31642,7 @@ public class NpcStringId @ClientString(id = 1803643, message = "Be careful! You are about to face the last Ol Mahum!") public static NpcStringId BE_CAREFUL_YOU_ARE_ABOUT_TO_FACE_THE_LAST_OL_MAHUM; - @ClientString(id = 1803644, message = "Come what may - it is not your fault.") + @ClientString(id = 1803644, message = "Come what may - it is not your fault. ") public static NpcStringId COME_WHAT_MAY_IT_IS_NOT_YOUR_FAULT; @ClientString(id = 1803645, message = "Bring over and surrender your precious gold treasure to me!") @@ -30925,7 +31717,7 @@ public class NpcStringId @ClientString(id = 1803668, message = "What a lovely day! The treasure is mine!") public static NpcStringId WHAT_A_LOVELY_DAY_THE_TREASURE_IS_MINE; - @ClientString(id = 1803669, message = "Wow! This was a pure success!") + @ClientString(id = 1803669, message = "Wow! This was a pure success! ") public static NpcStringId WOW_THIS_WAS_A_PURE_SUCCESS; @ClientString(id = 1803670, message = "The treasure chest is over there! Come, quickly!") @@ -30940,7 +31732,7 @@ public class NpcStringId @ClientString(id = 1803673, message = "I see the treasure chest! Come on, let's go!") public static NpcStringId I_SEE_THE_TREASURE_CHEST_COME_ON_LET_S_GO; - @ClientString(id = 1803674, message = "$s1, that's the treasure… It's our lucky day!") + @ClientString(id = 1803674, message = "$s1, that's the treasure… It's our lucky day! ") public static NpcStringId S1_THAT_S_THE_TREASURE_IT_S_OUR_LUCKY_DAY; @ClientString(id = 1803675, message = "Those guys with $s1 got lucky!") @@ -30967,7 +31759,7 @@ public class NpcStringId @ClientString(id = 1803682, message = "I see a chest full of treasures!") public static NpcStringId I_SEE_A_CHEST_FULL_OF_TREASURES; - @ClientString(id = 1803683, message = "Antharas is trying to escape.") + @ClientString(id = 1803683, message = "Antharas is trying to escape. ") public static NpcStringId ANTHARAS_IS_TRYING_TO_ESCAPE; @ClientString(id = 1803684, message = "Balthus Knights are looking for mercenaries!") @@ -31030,8 +31822,8 @@ public class NpcStringId @ClientString(id = 1803703, message = "How dare you to challenge me?") public static NpcStringId HOW_DARE_YOU_TO_CHALLENGE_ME; - @ClientString(id = 1803704, message = "How dare you to stay on my way?") - public static NpcStringId HOW_DARE_YOU_TO_STAY_ON_MY_WAY; + @ClientString(id = 1803704, message = "How dare you stand in my way!") + public static NpcStringId HOW_DARE_YOU_STAND_IN_MY_WAY; @ClientString(id = 1803705, message = "You will regret messing with me!") public static NpcStringId YOU_WILL_REGRET_MESSING_WITH_ME; @@ -31045,8 +31837,8 @@ public class NpcStringId @ClientString(id = 1803708, message = "Look your death in the eye!") public static NpcStringId LOOK_YOUR_DEATH_IN_THE_EYE; - @ClientString(id = 1803709, message = "I will sacrifice you for the sake of Shilen's return!") - public static NpcStringId I_WILL_SACRIFICE_YOU_FOR_THE_SAKE_OF_SHILEN_S_RETURN; + @ClientString(id = 1803709, message = "I will sacrifice you for the sake of Shillien's return!") + public static NpcStringId I_WILL_SACRIFICE_YOU_FOR_THE_SAKE_OF_SHILLIEN_S_RETURN; @ClientString(id = 1803710, message = "So, here are the ones who have woken me up… Prepare to die!") public static NpcStringId SO_HERE_ARE_THE_ONES_WHO_HAVE_WOKEN_ME_UP_PREPARE_TO_DIE; @@ -31099,7 +31891,7 @@ public class NpcStringId @ClientString(id = 1803726, message = "I see that you would like to listen my speech, but I don't have many chances to survive.") public static NpcStringId I_SEE_THAT_YOU_WOULD_LIKE_TO_LISTEN_MY_SPEECH_BUT_I_DON_T_HAVE_MANY_CHANCES_TO_SURVIVE; - @ClientString(id = 1803727, message = "$s1, I will help you!") + @ClientString(id = 1803727, message = "$s1, I will help you! ") public static NpcStringId S1_I_WILL_HELP_YOU; @ClientString(id = 1803728, message = "Weakening") @@ -31108,22 +31900,22 @@ public class NpcStringId @ClientString(id = 1803729, message = "Blue has ruined everything.") public static NpcStringId BLUE_HAS_RUINED_EVERYTHING; - @ClientString(id = 1803730, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Armor Merchant Jackson.") + @ClientString(id = 1803730, message = "You've killed all the monsters.\\nUse the Scroll of Escape in your inventory to return to Armor Merchant Jackson. ") public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_ARMOR_MERCHANT_JACKSON; - @ClientString(id = 1803731, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Grocer Herbiel.") + @ClientString(id = 1803731, message = "You've killed all the monsters.\\nUse the Scroll of Escape in your inventory to return to Grocer Herbiel. ") public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_GROCER_HERBIEL; - @ClientString(id = 1803732, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Grocer Vollodos.") + @ClientString(id = 1803732, message = "You've killed all the monsters.\\nUse the Scroll of Escape in your inventory to return to Grocer Vollodos. ") public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_GROCER_VOLLODOS; - @ClientString(id = 1803733, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Accessory Merchant Uska.") + @ClientString(id = 1803733, message = "You've killed all the monsters.\\nUse the Scroll of Escape in your inventory to return to Accessory Merchant Uska. ") public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_ACCESSORY_MERCHANT_USKA; - @ClientString(id = 1803734, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Head Priest of the Earth Gerald.") + @ClientString(id = 1803734, message = "You've killed all the monsters.\\nUse the Scroll of Escape in your inventory to return to Head Priest of the Earth Gerald. ") public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_HEAD_PRIEST_OF_THE_EARTH_GERALD; - @ClientString(id = 1803735, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Captain Bathis in Gludio.") + @ClientString(id = 1803735, message = "You've killed all the monsters.\\nUse the Scroll of Escape in your inventory to return to Captain Bathis in Gludio. ") public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_CAPTAIN_BATHIS_IN_GLUDIO; @ClientString(id = 1803736, message = "Do you think a talking cake is a miracle? It's only the beginning!") @@ -31162,28 +31954,28 @@ public class NpcStringId @ClientString(id = 1803747, message = "You are not as hopeless as I thought. So, let us be friends, shall we?") public static NpcStringId YOU_ARE_NOT_AS_HOPELESS_AS_I_THOUGHT_SO_LET_US_BE_FRIENDS_SHALL_WE; - @ClientString(id = 1803748, message = "I'll kill anyone who stands in my way!") + @ClientString(id = 1803748, message = "I'll kill anyone who stands in my way! ") public static NpcStringId I_LL_KILL_ANYONE_WHO_STANDS_IN_MY_WAY; @ClientString(id = 1803749, message = "You've received the Blue Gemstone. Now talk to Newbie Helper.") public static NpcStringId YOU_VE_RECEIVED_THE_BLUE_GEMSTONE_NOW_TALK_TO_NEWBIE_HELPER; - @ClientString(id = 1803750, message = "You will receive rewards for completing quests.\nClick the Quest button in the right bottom corner of your screen to open Quest Window.") + @ClientString(id = 1803750, message = "You will receive rewards for completing quests.\\nClick the Quest button in the right bottom corner of your screen to open Quest Window.") public static NpcStringId YOU_WILL_RECEIVE_REWARDS_FOR_COMPLETING_QUESTS_NCLICK_THE_QUEST_BUTTON_IN_THE_RIGHT_BOTTOM_CORNER_OF_YOUR_SCREEN_TO_OPEN_QUEST_WINDOW; - @ClientString(id = 1803751, message = "You've finished the tutorial.\nTake your 1st class transfer and complete your training with Bathis to become stronger.") + @ClientString(id = 1803751, message = "You've finished the tutorial.\\nTake your 1st class transfer and complete your training with Bathis to become stronger.") public static NpcStringId YOU_VE_FINISHED_THE_TUTORIAL_NTAKE_YOUR_1ST_CLASS_TRANSFER_AND_COMPLETE_YOUR_TRAINING_WITH_BATHIS_TO_BECOME_STRONGER; - @ClientString(id = 1803752, message = "The mission 'Adventurer's Journey II' is now available.\nClick the yellow question mark in the right bottom corner of your screen to see the quest's info.") + @ClientString(id = 1803752, message = "The mission 'Adventurer's Journey II' is now available.\\nClick the yellow question mark in the right bottom corner of your screen to see the quest's info.") public static NpcStringId THE_MISSION_ADVENTURER_S_JOURNEY_II_IS_NOW_AVAILABLE_NCLICK_THE_YELLOW_QUESTION_MARK_IN_THE_RIGHT_BOTTOM_CORNER_OF_YOUR_SCREEN_TO_SEE_THE_QUEST_S_INFO; - @ClientString(id = 1803753, message = "The mission 'Adventurer's Journey III' is now available.\nClick the yellow question mark in the right bottom corner of your screen to see the quest's info.") + @ClientString(id = 1803753, message = "The mission 'Adventurer's Journey III' is now available.\\nClick the yellow question mark in the right bottom corner of your screen to see the quest's info.") public static NpcStringId THE_MISSION_ADVENTURER_S_JOURNEY_III_IS_NOW_AVAILABLE_NCLICK_THE_YELLOW_QUESTION_MARK_IN_THE_RIGHT_BOTTOM_CORNER_OF_YOUR_SCREEN_TO_SEE_THE_QUEST_S_INFO; - @ClientString(id = 1803754, message = "The mission 'Adventurer's Journey IV' is now available.\nClick the yellow question mark in the right bottom corner of your screen to see the quest's info.") + @ClientString(id = 1803754, message = "The mission 'Adventurer's Journey IV' is now available.\\nClick the yellow question mark in the right bottom corner of your screen to see the quest's info.") public static NpcStringId THE_MISSION_ADVENTURER_S_JOURNEY_IV_IS_NOW_AVAILABLE_NCLICK_THE_YELLOW_QUESTION_MARK_IN_THE_RIGHT_BOTTOM_CORNER_OF_YOUR_SCREEN_TO_SEE_THE_QUEST_S_INFO; - @ClientString(id = 1803755, message = "You've made the first steps on the adventurer's path.\nReturn to Bathis to get your reward.") + @ClientString(id = 1803755, message = "You've made the first steps on the adventurer's path.\\nReturn to Bathis to get your reward.") public static NpcStringId YOU_VE_MADE_THE_FIRST_STEPS_ON_THE_ADVENTURER_S_PATH_NRETURN_TO_BATHIS_TO_GET_YOUR_REWARD; @ClientString(id = 1803756, message = "Who summons me? I don't want to see anybody. Who knows - maybe I'll give a minute of my time, and you'll steal my heart!") @@ -31204,11 +31996,11 @@ public class NpcStringId @ClientString(id = 1803761, message = "Our bonds will break, and even my death will give you nothing.") public static NpcStringId OUR_BONDS_WILL_BREAK_AND_EVEN_MY_DEATH_WILL_GIVE_YOU_NOTHING; - @ClientString(id = 1803762, message = "And the first prize of the Cake Raid goes to $s1. Congratulations!") - public static NpcStringId AND_THE_FIRST_PRIZE_OF_THE_CAKE_RAID_GOES_TO_S1_CONGRATULATIONS; + @ClientString(id = 1803762, message = "And $s1 wins the grand prize. Congratulations!") + public static NpcStringId AND_S1_WINS_THE_GRAND_PRIZE_CONGRATULATIONS; - @ClientString(id = 1803763, message = "I give rewards for all participants of the Cake Raid event.") - public static NpcStringId I_GIVE_REWARDS_FOR_ALL_PARTICIPANTS_OF_THE_CAKE_RAID_EVENT; + @ClientString(id = 1803763, message = "I give a reward only to characters of Lv. 40 and above, who have participated in the event raid.") + public static NpcStringId I_GIVE_A_REWARD_ONLY_TO_CHARACTERS_OF_LV_40_AND_ABOVE_WHO_HAVE_PARTICIPATED_IN_THE_EVENT_RAID; @ClientString(id = 1803767, message = "Oink! It seems you need Cupid's Bow. Your crude weapon won't even scratch me. Oink!") public static NpcStringId OINK_IT_SEEMS_YOU_NEED_CUPID_S_BOW_YOUR_CRUDE_WEAPON_WON_T_EVEN_SCRATCH_ME_OINK; @@ -31216,7 +32008,7 @@ public class NpcStringId @ClientString(id = 1803768, message = "You've found me! Aren't you a lucky one! Oink! And now catch me if you can, before I run away. Oink-oink!") public static NpcStringId YOU_VE_FOUND_ME_AREN_T_YOU_A_LUCKY_ONE_OINK_AND_NOW_CATCH_ME_IF_YOU_CAN_BEFORE_I_RUN_AWAY_OINK_OINK; - @ClientString(id = 1803769, message = "The mission is complete.\nUse the Scroll of Escape in your inventory to return to High Priest Orven in Aden.") + @ClientString(id = 1803769, message = "The mission is complete.\\nUse the Scroll of Escape in your inventory to return to High Priest Orven in Aden. ") public static NpcStringId THE_MISSION_IS_COMPLETE_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_HIGH_PRIEST_ORVEN_IN_ADEN; @ClientString(id = 1803770, message = "Glory to the heroes who have defeated Lord Ishka!") @@ -31243,7 +32035,7 @@ public class NpcStringId @ClientString(id = 1803777, message = "Lord Ishka, the Guardian of Dragon Valley, is near.") public static NpcStringId LORD_ISHKA_THE_GUARDIAN_OF_DRAGON_VALLEY_IS_NEAR; - @ClientString(id = 1803778, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Trader Reahen.") + @ClientString(id = 1803778, message = "You've killed all the monsters.\\nUse the Scroll of Escape in your inventory to return to Trader Reahen. ") public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_TRADER_REAHEN; @ClientString(id = 1803779, message = "Reinforced") @@ -31264,17 +32056,17 @@ public class NpcStringId @ClientString(id = 1803784, message = "Humans are not allowed to be here! Die, worthless beings!") public static NpcStringId HUMANS_ARE_NOT_ALLOWED_TO_BE_HERE_DIE_WORTHLESS_BEINGS; - @ClientString(id = 1803785, message = "You've got Adventurer's Bracelet and Talisman of Aden.\nComplete the tutorial and try to use the talisman.") + @ClientString(id = 1803785, message = "You've got Adventurer's Bracelet and Talisman of Aden.\\nComplete the tutorial and try to use the talisman.") public static NpcStringId YOU_VE_GOT_ADVENTURER_S_BRACELET_AND_TALISMAN_OF_ADEN_NCOMPLETE_THE_TUTORIAL_AND_TRY_TO_USE_THE_TALISMAN; - @ClientString(id = 1803786, message = "You've got Adventurer's Brooch and Adventurer's Rough Jewel.\nComplete the tutorial and try to enchase the jewel.") + @ClientString(id = 1803786, message = "You've got Adventurer's Brooch and Adventurer's Rough Jewel.\\nComplete the tutorial and try to enchase the jewel.") public static NpcStringId YOU_VE_GOT_ADVENTURER_S_BROOCH_AND_ADVENTURER_S_ROUGH_JEWEL_NCOMPLETE_THE_TUTORIAL_AND_TRY_TO_ENCHASE_THE_JEWEL; - @ClientString(id = 1803787, message = "You've got Adventurer's Agathion Bracelet and Adventurer's Agathion - Griffin.\nComplete the tutorial and try to use the agathion.") + @ClientString(id = 1803787, message = "You've got Adventurer's Agathion Bracelet and Adventurer's Agathion Griffin.\\nComplete the tutorial and try to use the agathion.") public static NpcStringId YOU_VE_GOT_ADVENTURER_S_AGATHION_BRACELET_AND_ADVENTURER_S_AGATHION_GRIFFIN_NCOMPLETE_THE_TUTORIAL_AND_TRY_TO_USE_THE_AGATHION; - @ClientString(id = 1803788, message = "Warriors") - public static NpcStringId WARRIORS; + @ClientString(id = 1803788, message = "Berserker") + public static NpcStringId BERSERKER; @ClientString(id = 1803789, message = "Soul Breaker") public static NpcStringId SOUL_BREAKER; @@ -31285,15 +32077,894 @@ public class NpcStringId @ClientString(id = 1803791, message = "Giran Holy Artifact has appeared.") public static NpcStringId GIRAN_HOLY_ARTIFACT_HAS_APPEARED; - @ClientString(id = 1803792, message = "The mission 'Adventurer's Journey V' is now available.\nClick the yellow question mark in the right bottom corner of your screen to see the quest's info.") + @ClientString(id = 1803792, message = "The mission 'Adventurer's Journey V' is now available.\\nClick the yellow question mark in the right bottom corner of your screen to see the quest's info.") public static NpcStringId THE_MISSION_ADVENTURER_S_JOURNEY_V_IS_NOW_AVAILABLE_NCLICK_THE_YELLOW_QUESTION_MARK_IN_THE_RIGHT_BOTTOM_CORNER_OF_YOUR_SCREEN_TO_SEE_THE_QUEST_S_INFO; @ClientString(id = 1803793, message = "Kill Gremlins to get Blue Gemstone.") public static NpcStringId KILL_GREMLINS_TO_GET_BLUE_GEMSTONE; - @ClientString(id = 1803794, message = "The element is active. You can open the character info window to navigate your spirit.") + @ClientString(id = 1803794, message = "The element is active. You can open the character info window to navigate your spirit. ") public static NpcStringId THE_ELEMENT_IS_ACTIVE_YOU_CAN_OPEN_THE_CHARACTER_INFO_WINDOW_TO_NAVIGATE_YOUR_SPIRIT; + @ClientString(id = 1803795, message = "$s1's critical attack is really powerful!") + public static NpcStringId S1_S_CRITICAL_ATTACK_IS_REALLY_POWERFUL; + + @ClientString(id = 1803796, message = "$s1 knows my weak points!") + public static NpcStringId S1_KNOWS_MY_WEAK_POINTS; + + @ClientString(id = 1803797, message = "$s1 is too strong to defeat him.") + public static NpcStringId S1_IS_TOO_STRONG_TO_DEFEAT_HIM; + + @ClientString(id = 1803798, message = "$s1, is something wrong? Why are you doing this to me?") + public static NpcStringId S1_IS_SOMETHING_WRONG_WHY_ARE_YOU_DOING_THIS_TO_ME; + + @ClientString(id = 1803799, message = "Ouch! That hurts! Stop it stop it stop it!") + public static NpcStringId OUCH_THAT_HURTS_STOP_IT_STOP_IT_STOP_IT; + + @ClientString(id = 1803800, message = "$s1, let's take a breath.") + public static NpcStringId S1_LET_S_TAKE_A_BREATH; + + @ClientString(id = 1803801, message = "$s1, isn't it too much? Can we do this?") + public static NpcStringId S1_ISN_T_IT_TOO_MUCH_CAN_WE_DO_THIS; + + @ClientString(id = 1803802, message = "It hurts! But it hurts even more because of $s1.") + public static NpcStringId IT_HURTS_BUT_IT_HURTS_EVEN_MORE_BECAUSE_OF_S1; + + @ClientString(id = 1803803, message = "$s1, wait a minute! It seems my bone is broken.") + public static NpcStringId S1_WAIT_A_MINUTE_IT_SEEMS_MY_BONE_IS_BROKEN; + + @ClientString(id = 1803804, message = "$s1, I've got into a rhythm of your attacks! One! Two! Three! Four!") + public static NpcStringId S1_I_VE_GOT_INTO_A_RHYTHM_OF_YOUR_ATTACKS_ONE_TWO_THREE_FOUR; + + @ClientString(id = 1803805, message = "$s1, what happened to you?") + public static NpcStringId S1_WHAT_HAPPENED_TO_YOU; + + @ClientString(id = 1803806, message = "$s1, are you hurt?") + public static NpcStringId S1_ARE_YOU_HURT; + + @ClientString(id = 1803807, message = "Only characters of level 40 and higher will get a reward after fighting with me!") + public static NpcStringId ONLY_CHARACTERS_OF_LEVEL_40_AND_HIGHER_WILL_GET_A_REWARD_AFTER_FIGHTING_WITH_ME; + + @ClientString(id = 1803808, message = "Gladiator: Transcendent Skills |Double/ Triple Sonic Slash|") + public static NpcStringId GLADIATOR_TRANSCENDENT_SKILLS_DOUBLE_TRIPLE_SONIC_SLASH; + + @ClientString(id = 1803809, message = "Warlord: Transcendent Skill |Fatal Strike|") + public static NpcStringId WARLORD_TRANSCENDENT_SKILL_FATAL_STRIKE; + + @ClientString(id = 1803810, message = "Paladin: Transcendent Skill |Shield Strike|") + public static NpcStringId PALADIN_TRANSCENDENT_SKILL_SHIELD_STRIKE; + + @ClientString(id = 1803811, message = "Dark Avenger: Transcendent Skill |Shield Strike|") + public static NpcStringId DARK_AVENGER_TRANSCENDENT_SKILL_SHIELD_STRIKE; + + @ClientString(id = 1803812, message = "Treasure Hunter: Transcendent Skill |Deadly Blow|") + public static NpcStringId TREASURE_HUNTER_TRANSCENDENT_SKILL_DEADLY_BLOW; + + @ClientString(id = 1803813, message = "Archer: Transcendent Skill |Double Shot|") + public static NpcStringId ARCHER_TRANSCENDENT_SKILL_DOUBLE_SHOT; + + @ClientString(id = 1803814, message = "Sorcerer: Transcendent Skill |Prominence|") + public static NpcStringId SORCERER_TRANSCENDENT_SKILL_PROMINENCE; + + @ClientString(id = 1803815, message = "Necromancer: Transcendent Skill |Death Spike|") + public static NpcStringId NECROMANCER_TRANSCENDENT_SKILL_DEATH_SPIKE; + + @ClientString(id = 1803816, message = "Warlock: Transcendent Skill |Blaze|") + public static NpcStringId WARLOCK_TRANSCENDENT_SKILL_BLAZE; + + @ClientString(id = 1803817, message = "Bishop: Transcendent Skill |Might of Heaven|") + public static NpcStringId BISHOP_TRANSCENDENT_SKILL_MIGHT_OF_HEAVEN; + + @ClientString(id = 1803818, message = "Prophet: Transcendent Skill |Might of Heaven|") + public static NpcStringId PROPHET_TRANSCENDENT_SKILL_MIGHT_OF_HEAVEN; + + @ClientString(id = 1803819, message = "Temple Knight: Transcendent Skill |Tribunal|") + public static NpcStringId TEMPLE_KNIGHT_TRANSCENDENT_SKILL_TRIBUNAL; + + @ClientString(id = 1803820, message = "Swordsinger: Transcendent Skill |Guard Crush|") + public static NpcStringId SWORDSINGER_TRANSCENDENT_SKILL_GUARD_CRUSH; + + @ClientString(id = 1803821, message = "Plains Walker: Transcendent Skill |Deadly Blow|") + public static NpcStringId PLAINS_WALKER_TRANSCENDENT_SKILL_DEADLY_BLOW; + + @ClientString(id = 1803822, message = "Silver Ranger: Transcendent Skill |Double Shot|") + public static NpcStringId SILVER_RANGER_TRANSCENDENT_SKILL_DOUBLE_SHOT; + + @ClientString(id = 1803823, message = "Spellsinger: Transcendent Skill |Hydro Blast|") + public static NpcStringId SPELLSINGER_TRANSCENDENT_SKILL_HYDRO_BLAST; + + @ClientString(id = 1803824, message = "Elemental Summoner: Transcendent Skill |Aqua Swirl|") + public static NpcStringId ELEMENTAL_SUMMONER_TRANSCENDENT_SKILL_AQUA_SWIRL; + + @ClientString(id = 1803825, message = "Elven Elder: Transcendent Skill |Might of Heaven|") + public static NpcStringId ELVEN_ELDER_TRANSCENDENT_SKILL_MIGHT_OF_HEAVEN; + + @ClientString(id = 1803826, message = "Shillien Knight: Transcendent Skill |Judgment|") + public static NpcStringId SHILLIEN_KNIGHT_TRANSCENDENT_SKILL_JUDGMENT; + + @ClientString(id = 1803827, message = "Bladedancer: Transcendent Skill |Guard Crush|") + public static NpcStringId BLADEDANCER_TRANSCENDENT_SKILL_GUARD_CRUSH; + + @ClientString(id = 1803828, message = "Abyss Walker: Transcendent Skill |Deadly Blow|") + public static NpcStringId ABYSS_WALKER_TRANSCENDENT_SKILL_DEADLY_BLOW; + + @ClientString(id = 1803829, message = "Phantom Ranger: Transcendent Skill |Double Shot|") + public static NpcStringId PHANTOM_RANGER_TRANSCENDENT_SKILL_DOUBLE_SHOT; + + @ClientString(id = 1803830, message = "Spellhowler: Transcendent Skill |Hurricane|") + public static NpcStringId SPELLHOWLER_TRANSCENDENT_SKILL_HURRICANE; + + @ClientString(id = 1803831, message = "Phantom Summoner: Transcendent Skill |Twister|") + public static NpcStringId PHANTOM_SUMMONER_TRANSCENDENT_SKILL_TWISTER; + + @ClientString(id = 1803832, message = "Shillien Elder: Transcendent Skill |Might of Heaven|") + public static NpcStringId SHILLIEN_ELDER_TRANSCENDENT_SKILL_MIGHT_OF_HEAVEN; + + @ClientString(id = 1803833, message = "Destroyer: Transcendent Skill |Fatal Strike|") + public static NpcStringId DESTROYER_TRANSCENDENT_SKILL_FATAL_STRIKE; + + @ClientString(id = 1803834, message = "Hermit: Transcendent Skill |Hurricane Assault|") + public static NpcStringId HERMIT_TRANSCENDENT_SKILL_HURRICANE_ASSAULT; + + @ClientString(id = 1803835, message = "Destroyer: Transcendent Skill |Steal Essence|") + public static NpcStringId DESTROYER_TRANSCENDENT_SKILL_STEAL_ESSENCE; + + @ClientString(id = 1803836, message = "Warcryer: Transcendent Skill |Steal Essence|") + public static NpcStringId WARCRYER_TRANSCENDENT_SKILL_STEAL_ESSENCE; + + @ClientString(id = 1803837, message = "Bounty Hunter: Transcendent Skill |Fatal Strike|") + public static NpcStringId BOUNTY_HUNTER_TRANSCENDENT_SKILL_FATAL_STRIKE; + + @ClientString(id = 1803838, message = "Blacksmith: Transcendent Skill |Fatal Strike|") + public static NpcStringId BLACKSMITH_TRANSCENDENT_SKILL_FATAL_STRIKE; + + @ClientString(id = 1803839, message = "Berserker: Transcendent Skill |Soul Impulse|") + public static NpcStringId BERSERKER_TRANSCENDENT_SKILL_SOUL_IMPULSE; + + @ClientString(id = 1803840, message = "Soul Ranger: Transcendent Skill |Twin Shot|") + public static NpcStringId SOUL_RANGER_TRANSCENDENT_SKILL_TWIN_SHOT; + + @ClientString(id = 1803841, message = "Soul Breaker: Transcendent Skill |Soul Thrust|") + public static NpcStringId SOUL_BREAKER_TRANSCENDENT_SKILL_SOUL_THRUST; + + @ClientString(id = 1803842, message = "Duelist: Transcendent Skills |Double/ Triple Sonic Slash|") + public static NpcStringId DUELIST_TRANSCENDENT_SKILLS_DOUBLE_TRIPLE_SONIC_SLASH; + + @ClientString(id = 1803843, message = "Dreadnought: Transcendent Skill |Spinning Slasher|") + public static NpcStringId DREADNOUGHT_TRANSCENDENT_SKILL_SPINNING_SLASHER; + + @ClientString(id = 1803844, message = "Phoenix Knight: Transcendent Skill |Shield Strike|") + public static NpcStringId PHOENIX_KNIGHT_TRANSCENDENT_SKILL_SHIELD_STRIKE; + + @ClientString(id = 1803845, message = "Hell Knight: Transcendent Skill |Shield Strike|") + public static NpcStringId HELL_KNIGHT_TRANSCENDENT_SKILL_SHIELD_STRIKE; + + @ClientString(id = 1803846, message = "Adventurer: Transcendent Skill |Lethal Blow|") + public static NpcStringId ADVENTURER_TRANSCENDENT_SKILL_LETHAL_BLOW; + + @ClientString(id = 1803847, message = "Sagittarius: Transcendent Skill |Lethal Shot|") + public static NpcStringId SAGITTARIUS_TRANSCENDENT_SKILL_LETHAL_SHOT; + + @ClientString(id = 1803848, message = "Archmage: Transcendent Skill |Prominence|") + public static NpcStringId ARCHMAGE_TRANSCENDENT_SKILL_PROMINENCE; + + @ClientString(id = 1803849, message = "Soultaker: Transcendent Skill |Death Spike|") + public static NpcStringId SOULTAKER_TRANSCENDENT_SKILL_DEATH_SPIKE; + + @ClientString(id = 1803850, message = "Arcana Lord: Transcendent Skill |Blaze|") + public static NpcStringId ARCANA_LORD_TRANSCENDENT_SKILL_BLAZE; + + @ClientString(id = 1803851, message = "Cardinal: Transcendent Skill |Divine Beam|") + public static NpcStringId CARDINAL_TRANSCENDENT_SKILL_DIVINE_BEAM; + + @ClientString(id = 1803852, message = "Apostle: Transcendent Skill |Divine Beam|") + public static NpcStringId APOSTLE_TRANSCENDENT_SKILL_DIVINE_BEAM; + + @ClientString(id = 1803853, message = "Eva's Templar: Transcendent Skill |Tribunal|") + public static NpcStringId EVA_S_TEMPLAR_TRANSCENDENT_SKILL_TRIBUNAL; + + @ClientString(id = 1803854, message = "Bladedancer: Transcendent Skill |Deadly Strike|") + public static NpcStringId BLADEDANCER_TRANSCENDENT_SKILL_DEADLY_STRIKE; + + @ClientString(id = 1803855, message = "Wind Rider: Transcendent Skill |Lethal Blow|") + public static NpcStringId WIND_RIDER_TRANSCENDENT_SKILL_LETHAL_BLOW; + + @ClientString(id = 1803856, message = "Moonlight Sentinel: Transcendent Skill |Lethal Shot|") + public static NpcStringId MOONLIGHT_SENTINEL_TRANSCENDENT_SKILL_LETHAL_SHOT; + + @ClientString(id = 1803857, message = "Mystic Muse: Transcendent Skill |Hydro Blast|") + public static NpcStringId MYSTIC_MUSE_TRANSCENDENT_SKILL_HYDRO_BLAST; + + @ClientString(id = 1803858, message = "Elemental Master: Transcendent Skill |Aqua Swirl|") + public static NpcStringId ELEMENTAL_MASTER_TRANSCENDENT_SKILL_AQUA_SWIRL; + + @ClientString(id = 1803859, message = "Eva's Saint: Transcendent Skill |Divine Beam|") + public static NpcStringId EVA_S_SAINT_TRANSCENDENT_SKILL_DIVINE_BEAM; + + @ClientString(id = 1803860, message = "Shillien Templar: Transcendent Skill |Judgment|") + public static NpcStringId SHILLIEN_TEMPLAR_TRANSCENDENT_SKILL_JUDGMENT; + + @ClientString(id = 1803861, message = "Spectral Dancer: Transcendent Skill |Deadly Strike|") + public static NpcStringId SPECTRAL_DANCER_TRANSCENDENT_SKILL_DEADLY_STRIKE; + + @ClientString(id = 1803862, message = "Ghost Hunter: Transcendent Skill |Lethal Blow|") + public static NpcStringId GHOST_HUNTER_TRANSCENDENT_SKILL_LETHAL_BLOW; + + @ClientString(id = 1803863, message = "Ghost Sentinel: Transcendent Skill |Lethal Shot|") + public static NpcStringId GHOST_SENTINEL_TRANSCENDENT_SKILL_LETHAL_SHOT; + + @ClientString(id = 1803864, message = "Storm Screamer: Transcendent Skill |Hurricane|") + public static NpcStringId STORM_SCREAMER_TRANSCENDENT_SKILL_HURRICANE; + + @ClientString(id = 1803865, message = "Spectral Master: Transcendent Skill |Twister|") + public static NpcStringId SPECTRAL_MASTER_TRANSCENDENT_SKILL_TWISTER; + + @ClientString(id = 1803866, message = "Shillien's Saint: Transcendent Skill |Divine Beam|") + public static NpcStringId SHILLIEN_S_SAINT_TRANSCENDENT_SKILL_DIVINE_BEAM; + + @ClientString(id = 1803867, message = "Titan: Transcendent Skill |Demolition Impact|") + public static NpcStringId TITAN_TRANSCENDENT_SKILL_DEMOLITION_IMPACT; + + @ClientString(id = 1803868, message = "Grand Khavatari: Transcendent Skill |Hurricane Assault|") + public static NpcStringId GRAND_KHAVATARI_TRANSCENDENT_SKILL_HURRICANE_ASSAULT; + + @ClientString(id = 1803869, message = "Dominator: Transcendent Skill |Steal Essence|") + public static NpcStringId DOMINATOR_TRANSCENDENT_SKILL_STEAL_ESSENCE; + + @ClientString(id = 1803870, message = "Doomcryer: Transcendent Skill |Steal Essence|") + public static NpcStringId DOOMCRYER_TRANSCENDENT_SKILL_STEAL_ESSENCE; + + @ClientString(id = 1803871, message = "Fortune Seeker: Transcendent Skill |Spoil Crush|") + public static NpcStringId FORTUNE_SEEKER_TRANSCENDENT_SKILL_SPOIL_CRUSH; + + @ClientString(id = 1803872, message = "Master: Transcendent Skill |Earth Tremor|") + public static NpcStringId MASTER_TRANSCENDENT_SKILL_EARTH_TREMOR; + + @ClientString(id = 1803873, message = "Doombringer: Transcendent Skill |Soul Impulse|") + public static NpcStringId DOOMBRINGER_TRANSCENDENT_SKILL_SOUL_IMPULSE; + + @ClientString(id = 1803874, message = "Trickster: Transcendent Skill |Twin Shot|") + public static NpcStringId TRICKSTER_TRANSCENDENT_SKILL_TWIN_SHOT; + + @ClientString(id = 1803875, message = "Soul Hound: Transcendent Skill |Soul Thrust|") + public static NpcStringId SOUL_HOUND_TRANSCENDENT_SKILL_SOUL_THRUST; + + @ClientString(id = 1803876, message = "Gladiator") + public static NpcStringId GLADIATOR_2; + + @ClientString(id = 1803877, message = "Warlord") + public static NpcStringId WARLORD_2; + + @ClientString(id = 1803878, message = "Paladin") + public static NpcStringId PALADIN_2; + + @ClientString(id = 1803879, message = "Dark Avenger") + public static NpcStringId DARK_AVENGER_2; + + @ClientString(id = 1803880, message = "Treasure Hunter") + public static NpcStringId TREASURE_HUNTER_2; + + @ClientString(id = 1803881, message = "Archer") + public static NpcStringId ARCHER; + + @ClientString(id = 1803882, message = "Sorcerer") + public static NpcStringId SORCERER_2; + + @ClientString(id = 1803883, message = "Necromancer") + public static NpcStringId NECROMANCER_2; + + @ClientString(id = 1803884, message = "Warlock") + public static NpcStringId WARLOCK_2; + + @ClientString(id = 1803885, message = "Bishop") + public static NpcStringId BISHOP_2; + + @ClientString(id = 1803886, message = "Prophet") + public static NpcStringId PROPHET_2; + + @ClientString(id = 1803887, message = "Temple Knight") + public static NpcStringId TEMPLE_KNIGHT_2; + + @ClientString(id = 1803888, message = "Swordsinger") + public static NpcStringId SWORDSINGER_2; + + @ClientString(id = 1803889, message = "Plains Walker") + public static NpcStringId PLAINS_WALKER_2; + + @ClientString(id = 1803890, message = "Silver Ranger") + public static NpcStringId SILVER_RANGER_2; + + @ClientString(id = 1803891, message = "Spellsinger") + public static NpcStringId SPELLSINGER_2; + + @ClientString(id = 1803892, message = "Elemental Summoner") + public static NpcStringId ELEMENTAL_SUMMONER_2; + + @ClientString(id = 1803893, message = "Elven Elder") + public static NpcStringId ELVEN_ELDER_2; + + @ClientString(id = 1803894, message = "Shillien Knight") + public static NpcStringId SHILLIEN_KNIGHT_2; + + @ClientString(id = 1803895, message = "Bladedancer") + public static NpcStringId BLADEDANCER_2; + + @ClientString(id = 1803896, message = "Abyss Walker") + public static NpcStringId ABYSS_WALKER_2; + + @ClientString(id = 1803897, message = "Phantom Ranger") + public static NpcStringId PHANTOM_RANGER_2; + + @ClientString(id = 1803898, message = "Spellhowler") + public static NpcStringId SPELLHOWLER_2; + + @ClientString(id = 1803899, message = "Phantom Summoner") + public static NpcStringId PHANTOM_SUMMONER_2; + + @ClientString(id = 1803900, message = "Shillien Elder") + public static NpcStringId SHILLIEN_ELDER_2; + + @ClientString(id = 1803901, message = "Destroyer") + public static NpcStringId DESTROYER_2; + + @ClientString(id = 1803902, message = "Hermit") + public static NpcStringId HERMIT; + + @ClientString(id = 1803903, message = "Overlord") + public static NpcStringId OVERLORD_2; + + @ClientString(id = 1803904, message = "Warcryer") + public static NpcStringId WARCRYER_2; + + @ClientString(id = 1803905, message = "Bounty Hunter") + public static NpcStringId BOUNTY_HUNTER_2; + + @ClientString(id = 1803906, message = "Warsmith") + public static NpcStringId WARSMITH_2; + + @ClientString(id = 1803907, message = "Berserker") + public static NpcStringId BERSERKER_2; + + @ClientString(id = 1803908, message = "Soul Ranger") + public static NpcStringId SOUL_RANGER_2; + + @ClientString(id = 1803909, message = "Soul Breaker") + public static NpcStringId SOUL_BREAKER_2; + + @ClientString(id = 1803910, message = "Duelist") + public static NpcStringId DUELIST; + + @ClientString(id = 1803911, message = "Dreadnought") + public static NpcStringId DREADNOUGHT; + + @ClientString(id = 1803912, message = "Phoenix Knight") + public static NpcStringId PHOENIX_KNIGHT; + + @ClientString(id = 1803913, message = "Hell Knight") + public static NpcStringId HELL_KNIGHT; + + @ClientString(id = 1803914, message = "Adventurer") + public static NpcStringId ADVENTURER; + + @ClientString(id = 1803915, message = "Sagittarius") + public static NpcStringId SAGITTARIUS; + + @ClientString(id = 1803916, message = "Archmage") + public static NpcStringId ARCHMAGE; + + @ClientString(id = 1803917, message = "Soultaker") + public static NpcStringId SOULTAKER; + + @ClientString(id = 1803918, message = "Arcana Lord") + public static NpcStringId ARCANA_LORD; + + @ClientString(id = 1803919, message = "Cardinal") + public static NpcStringId CARDINAL; + + @ClientString(id = 1803920, message = "Hierophant") + public static NpcStringId HIEROPHANT; + + @ClientString(id = 1803921, message = "Eva's Templar") + public static NpcStringId EVA_S_TEMPLAR; + + @ClientString(id = 1803922, message = "Sword Muse") + public static NpcStringId SWORD_MUSE; + + @ClientString(id = 1803923, message = "Wind Rider") + public static NpcStringId WIND_RIDER; + + @ClientString(id = 1803924, message = "Moonlight Sentinel") + public static NpcStringId MOONLIGHT_SENTINEL; + + @ClientString(id = 1803925, message = "Mystic Muse") + public static NpcStringId MYSTIC_MUSE; + + @ClientString(id = 1803926, message = "Elemental Master") + public static NpcStringId ELEMENTAL_MASTER; + + @ClientString(id = 1803927, message = "Eva's Saint") + public static NpcStringId EVA_S_SAINT; + + @ClientString(id = 1803928, message = "Shillien Templar") + public static NpcStringId SHILLIEN_TEMPLAR; + + @ClientString(id = 1803929, message = "Spectral Dancer") + public static NpcStringId SPECTRAL_DANCER; + + @ClientString(id = 1803930, message = "Ghost Hunter") + public static NpcStringId GHOST_HUNTER; + + @ClientString(id = 1803931, message = "Ghost Sentinel") + public static NpcStringId GHOST_SENTINEL; + + @ClientString(id = 1803932, message = "Storm Screamer") + public static NpcStringId STORM_SCREAMER; + + @ClientString(id = 1803933, message = "Spectral Master") + public static NpcStringId SPECTRAL_MASTER; + + @ClientString(id = 1803934, message = "Shillien Saint") + public static NpcStringId SHILLIEN_SAINT; + + @ClientString(id = 1803935, message = "Titan") + public static NpcStringId TITAN; + + @ClientString(id = 1803936, message = "Grand Khavatari") + public static NpcStringId GRAND_KHAVATARI; + + @ClientString(id = 1803937, message = "Dominator") + public static NpcStringId DOMINATOR; + + @ClientString(id = 1803938, message = "Doomcryer") + public static NpcStringId DOOMCRYER; + + @ClientString(id = 1803939, message = "Fortune Seeker") + public static NpcStringId FORTUNE_SEEKER; + + @ClientString(id = 1803940, message = "Master") + public static NpcStringId MASTER_2; + + @ClientString(id = 1803941, message = "Doombringer") + public static NpcStringId DOOMBRINGER; + + @ClientString(id = 1803942, message = "Trickster") + public static NpcStringId TRICKSTER; + + @ClientString(id = 1803943, message = "Soul Hound") + public static NpcStringId SOUL_HOUND; + + @ClientString(id = 1803944, message = "You've got the transcendent power quest. Defeat the monsters.") + public static NpcStringId YOU_VE_GOT_THE_TRANSCENDENT_POWER_QUEST_DEFEAT_THE_MONSTERS; + + @ClientString(id = 1803945, message = "$s1 craft points are gained.") + public static NpcStringId S1_CRAFT_POINTS_ARE_GAINED; + + @ClientString(id = 1803946, message = "$s1's power is great!") + public static NpcStringId S1_S_POWER_IS_GREAT; + + @ClientString(id = 1803947, message = "I remember you, $s1!") + public static NpcStringId I_REMEMBER_YOU_S1; + + @ClientString(id = 1803948, message = "Where is your temperance, $s1?") + public static NpcStringId WHERE_IS_YOUR_TEMPERANCE_S1; + + @ClientString(id = 1803949, message = "You can't decide for me, $s1!") + public static NpcStringId YOU_CAN_T_DECIDE_FOR_ME_S1; + + @ClientString(id = 1803950, message = "$s1, it hurts, stop it!") + public static NpcStringId S1_IT_HURTS_STOP_IT; + + @ClientString(id = 1803951, message = "$s1, unbelievable, you can't just leave a humble nonresistant orc be!") + public static NpcStringId S1_UNBELIEVABLE_YOU_CAN_T_JUST_LEAVE_A_HUMBLE_NONRESISTANT_ORC_BE; + + @ClientString(id = 1803952, message = "$s1, do what you can but you're unable to stop invasion of orcs!") + public static NpcStringId S1_DO_WHAT_YOU_CAN_BUT_YOU_RE_UNABLE_TO_STOP_INVASION_OF_ORCS; + + @ClientString(id = 1803953, message = "$s1, why are you here?") + public static NpcStringId S1_WHY_ARE_YOU_HERE; + + @ClientString(id = 1803954, message = "Is it so, $s1? That's... I mean, that's the point.") + public static NpcStringId IS_IT_SO_S1_THAT_S_I_MEAN_THAT_S_THE_POINT; + + @ClientString(id = 1803955, message = "$s1, do you remember me?") + public static NpcStringId S1_DO_YOU_REMEMBER_ME; + + @ClientString(id = 1803956, message = "I remember you, $s1. Aren't you the one who has beaten me up in the Turek clan?") + public static NpcStringId I_REMEMBER_YOU_S1_AREN_T_YOU_THE_ONE_WHO_HAS_BEATEN_ME_UP_IN_THE_TUREK_CLAN; + + @ClientString(id = 1803957, message = "$s1, have we met before?") + public static NpcStringId S1_HAVE_WE_MET_BEFORE; + + @ClientString(id = 1803958, message = "Aren't you curious why I'm throwing my money around? Remember it well.") + public static NpcStringId AREN_T_YOU_CURIOUS_WHY_I_M_THROWING_MY_MONEY_AROUND_REMEMBER_IT_WELL; + + @ClientString(id = 1803959, message = "Nothing rings the bell? Hazy recollections of promised 10 millions adena... We are not strangers, you know.") + public static NpcStringId NOTHING_RINGS_THE_BELL_HAZY_RECOLLECTIONS_OF_PROMISED_10_MILLIONS_ADENA_WE_ARE_NOT_STRANGERS_YOU_KNOW; + + @ClientString(id = 1803960, message = "Orcs are going to pursue offensive untill all the world is conquered!") + public static NpcStringId ORCS_ARE_GOING_TO_PURSUE_OFFENSIVE_UNTILL_ALL_THE_WORLD_IS_CONQUERED; + + @ClientString(id = 1803961, message = "Hey, stop whining and bother us, orcs, just because you've been left without 10 millions adena!") + public static NpcStringId HEY_STOP_WHINING_AND_BOTHER_US_ORCS_JUST_BECAUSE_YOU_VE_BEEN_LEFT_WITHOUT_10_MILLIONS_ADENA; + + @ClientString(id = 1803962, message = "$s1 is the one who has inflicted unbearable pain on me. No one can gain a victory over this one!") + public static NpcStringId S1_IS_THE_ONE_WHO_HAS_INFLICTED_UNBEARABLE_PAIN_ON_ME_NO_ONE_CAN_GAIN_A_VICTORY_OVER_THIS_ONE; + + @ClientString(id = 1803963, message = "A huge orc has appeared at the border of War-Torn Plains.\\nMuster all strength and stop his attack.") + public static NpcStringId A_HUGE_ORC_HAS_APPEARED_AT_THE_BORDER_OF_WAR_TORN_PLAINS_NMUSTER_ALL_STRENGTH_AND_STOP_HIS_ATTACK; + + @ClientString(id = 1803964, message = "A huge orc has appeared at the border of Plains of Glory.\\nMuster all strength and stop his attack.") + public static NpcStringId A_HUGE_ORC_HAS_APPEARED_AT_THE_BORDER_OF_PLAINS_OF_GLORY_NMUSTER_ALL_STRENGTH_AND_STOP_HIS_ATTACK; + + @ClientString(id = 1803965, message = "A huge orc has appeared at the border of Silent Valley.\\nMuster all strength and stop his attack.") + public static NpcStringId A_HUGE_ORC_HAS_APPEARED_AT_THE_BORDER_OF_SILENT_VALLEY_NMUSTER_ALL_STRENGTH_AND_STOP_HIS_ATTACK; + + @ClientString(id = 1803966, message = "A huge orc has appeared at the entrance of Tower of Insolence.\\nMuster all strength and stop his attack.") + public static NpcStringId A_HUGE_ORC_HAS_APPEARED_AT_THE_ENTRANCE_OF_TOWER_OF_INSOLENCE_NMUSTER_ALL_STRENGTH_AND_STOP_HIS_ATTACK; + + @ClientString(id = 1803967, message = "A huge orc has appeared at the border of Dragon Valley.\\nMuster all strength and stop his attack.") + public static NpcStringId A_HUGE_ORC_HAS_APPEARED_AT_THE_BORDER_OF_DRAGON_VALLEY_NMUSTER_ALL_STRENGTH_AND_STOP_HIS_ATTACK; + + @ClientString(id = 1803968, message = "Check your inventory and equip your weapon.") + public static NpcStringId CHECK_YOUR_INVENTORY_AND_EQUIP_YOUR_WEAPON; + + @ClientString(id = 1803969, message = "Before you go for a battle, check the skill window (Alt+K). New skills will help you to get stronger.") + public static NpcStringId BEFORE_YOU_GO_FOR_A_BATTLE_CHECK_THE_SKILL_WINDOW_ALT_K_NEW_SKILLS_WILL_HELP_YOU_TO_GET_STRONGER; + + @ClientString(id = 1803970, message = "From now try to get as much quests as you can. I'll tell you what to do next.") + public static NpcStringId FROM_NOW_TRY_TO_GET_AS_MUCH_QUESTS_AS_YOU_CAN_I_LL_TELL_YOU_WHAT_TO_DO_NEXT; + + @ClientString(id = 1803971, message = "Huge Orc is going to disappear after 1 min. Stop him before he is gone.") + public static NpcStringId HUGE_ORC_IS_GOING_TO_DISAPPEAR_AFTER_1_MIN_STOP_HIM_BEFORE_HE_IS_GONE; + + @ClientString(id = 1803972, message = "Turek Orc Having A Good Memory is going to disappear after 1 min.\\nPlayers who haven't received their rewards should hurry up and get them.") + public static NpcStringId TUREK_ORC_HAVING_A_GOOD_MEMORY_IS_GOING_TO_DISAPPEAR_AFTER_1_MIN_NPLAYERS_WHO_HAVEN_T_RECEIVED_THEIR_REWARDS_SHOULD_HURRY_UP_AND_GET_THEM; + + @ClientString(id = 1803974, message = "Goddard Holy Artifact has appeared.") + public static NpcStringId GODDARD_HOLY_ARTIFACT_HAS_APPEARED; + + @ClientString(id = 1803975, message = "The po-si-tion is ta-ken up.") + public static NpcStringId THE_PO_SI_TION_IS_TA_KEN_UP; + + @ClientString(id = 1803976, message = "Level: $s1") + public static NpcStringId LEVEL_S1; + + @ClientString(id = 1803977, message = "It’s the first time for a long while when I’m leaving mountains and coming down... oh, my poor bones, oh, my poor muscles. My back hurts... So, kids, are you really not interested to find out who I am?") + public static NpcStringId IT_S_THE_FIRST_TIME_FOR_A_LONG_WHILE_WHEN_I_M_LEAVING_MOUNTAINS_AND_COMING_DOWN_OH_MY_POOR_BONES_OH_MY_POOR_MUSCLES_MY_BACK_HURTS_SO_KIDS_ARE_YOU_REALLY_NOT_INTERESTED_TO_FIND_OUT_WHO_I_AM; + + @ClientString(id = 1803978, message = "Now you are full of energy and all is going perfect, am I right? Well, come closer then.") + public static NpcStringId NOW_YOU_ARE_FULL_OF_ENERGY_AND_ALL_IS_GOING_PERFECT_AM_I_RIGHT_WELL_COME_CLOSER_THEN; + + @ClientString(id = 1803979, message = "That’s what I’m going to tell you. Look at yourself! You can do everything! Go ahead, do not afraid hardships and troubles, you can deal with them because you are so young and strong! All challenges you encounter are going to be for your good.") + public static NpcStringId THAT_S_WHAT_I_M_GOING_TO_TELL_YOU_LOOK_AT_YOURSELF_YOU_CAN_DO_EVERYTHING_GO_AHEAD_DO_NOT_AFRAID_HARDSHIPS_AND_TROUBLES_YOU_CAN_DEAL_WITH_THEM_BECAUSE_YOU_ARE_SO_YOUNG_AND_STRONG_ALL_CHALLENGES_YOU_ENCOUNTER_ARE_GOING_TO_BE_FOR_YOUR_GOOD; + + @ClientString(id = 1803980, message = "Use the energy I gave you to enhance your equipment. All is going to be good if you are lucky enough.") + public static NpcStringId USE_THE_ENERGY_I_GAVE_YOU_TO_ENHANCE_YOUR_EQUIPMENT_ALL_IS_GOING_TO_BE_GOOD_IF_YOU_ARE_LUCKY_ENOUGH; + + @ClientString(id = 1803981, message = "I’m sorry... I don’t know how this energy works. I could use it after I had a prophetic dream.") + public static NpcStringId I_M_SORRY_I_DON_T_KNOW_HOW_THIS_ENERGY_WORKS_I_COULD_USE_IT_AFTER_I_HAD_A_PROPHETIC_DREAM; + + @ClientString(id = 1803982, message = "Now, don’t be shy, use the energy on your equipment. Believe me, you can enhance your equipment only if you use my energy.") + public static NpcStringId NOW_DON_T_BE_SHY_USE_THE_ENERGY_ON_YOUR_EQUIPMENT_BELIEVE_ME_YOU_CAN_ENHANCE_YOUR_EQUIPMENT_ONLY_IF_YOU_USE_MY_ENERGY; + + @ClientString(id = 1803983, message = "Eh? What? Hey, you have a talking equipment! What a magic! It cries aloud begging for enhancement... Or maybe not...") + public static NpcStringId EH_WHAT_HEY_YOU_HAVE_A_TALKING_EQUIPMENT_WHAT_A_MAGIC_IT_CRIES_ALOUD_BEGGING_FOR_ENHANCEMENT_OR_MAYBE_NOT; + + @ClientString(id = 1803984, message = "You cannot teleport outside of the Arena.") + public static NpcStringId YOU_CANNOT_TELEPORT_OUTSIDE_OF_THE_ARENA; + + @ClientString(id = 1803985, message = "Press Ctrl+T to change the next target to ‘Any target’.") + public static NpcStringId PRESS_CTRL_T_TO_CHANGE_THE_NEXT_TARGET_TO_ANY_TARGET; + + @ClientString(id = 1803986, message = "Participants, come here to get a blessing.") + public static NpcStringId PARTICIPANTS_COME_HERE_TO_GET_A_BLESSING; + + @ClientString(id = 1803987, message = "Golden Pig has appeared in the Primeval Garden.") + public static NpcStringId GOLDEN_PIG_HAS_APPEARED_IN_THE_PRIMEVAL_GARDEN; + + @ClientString(id = 1803988, message = "Golden Pig has appeared somewhere near.") + public static NpcStringId GOLDEN_PIG_HAS_APPEARED_SOMEWHERE_NEAR; + + @ClientString(id = 1803989, message = "It hurts... so much! I need the leaves!") + public static NpcStringId IT_HURTS_SO_MUCH_I_NEED_THE_LEAVES; + + @ClientString(id = 1803990, message = "Run!") + public static NpcStringId RUN; + + @ClientString(id = 1803991, message = "I can take it!") + public static NpcStringId I_CAN_TAKE_IT; + + @ClientString(id = 1803992, message = "My money-box!") + public static NpcStringId MY_MONEY_BOX; + + @ClientString(id = 1803993, message = "Golden Pig is dead.") + public static NpcStringId GOLDEN_PIG_IS_DEAD; + + @ClientString(id = 1803994, message = " Speak to Head Trainer Kilremange") + public static NpcStringId SPEAK_TO_HEAD_TRAINER_KILREMANGE; + + @ClientString(id = 1803995, message = " $s1 obtains an Improved Scroll: Enchant Weapon!") + public static NpcStringId S1_OBTAINS_AN_IMPROVED_SCROLL_ENCHANT_WEAPON; + + @ClientString(id = 1803996, message = " $s1 obtains an Improved Scroll: Enchant Armor!") + public static NpcStringId S1_OBTAINS_AN_IMPROVED_SCROLL_ENCHANT_ARMOR; + + @ClientString(id = 1803997, message = "Golden Pig has disappeared from the Primeval Garden.") + public static NpcStringId GOLDEN_PIG_HAS_DISAPPEARED_FROM_THE_PRIMEVAL_GARDEN; + + @ClientString(id = 1803998, message = "You have no time. Run!") + public static NpcStringId YOU_HAVE_NO_TIME_RUN; + + @ClientString(id = 1803999, message = "If you run, I’ll spare your life!") + public static NpcStringId IF_YOU_RUN_I_LL_SPARE_YOUR_LIFE; + + @ClientString(id = 1804000, message = "If you want to lead a dog's life, just say it. ") + public static NpcStringId IF_YOU_WANT_TO_LEAD_A_DOG_S_LIFE_JUST_SAY_IT; + + @ClientString(id = 1804001, message = "Soon Aden will fall under the heel of orcs. If you don’t capitulate now, you’ll be enslaved!") + public static NpcStringId SOON_ADEN_WILL_FALL_UNDER_THE_HEEL_OF_ORCS_IF_YOU_DON_T_CAPITULATE_NOW_YOU_LL_BE_ENSLAVED; + + @ClientString(id = 1804002, message = "Surrender now and I’ll grant you a swift death!") + public static NpcStringId SURRENDER_NOW_AND_I_LL_GRANT_YOU_A_SWIFT_DEATH; + + @ClientString(id = 1804003, message = "There’s no shame to bend the knee to the strongest orc. On your knees!") + public static NpcStringId THERE_S_NO_SHAME_TO_BEND_THE_KNEE_TO_THE_STRONGEST_ORC_ON_YOUR_KNEES; + + @ClientString(id = 1804004, message = "Can’t you see the mighty army of orcs? You are weak and helpless.") + public static NpcStringId CAN_T_YOU_SEE_THE_MIGHTY_ARMY_OF_ORCS_YOU_ARE_WEAK_AND_HELPLESS; + + @ClientString(id = 1804005, message = "Go away. Soon this place will be filled with blood.") + public static NpcStringId GO_AWAY_SOON_THIS_PLACE_WILL_BE_FILLED_WITH_BLOOD; + + @ClientString(id = 1804006, message = "You cannot win! Go fight puppies if you want to achieve a victory!") + public static NpcStringId YOU_CANNOT_WIN_GO_FIGHT_PUPPIES_IF_YOU_WANT_TO_ACHIEVE_A_VICTORY; + + @ClientString(id = 1804007, message = "How annoying to deal with idiots!") + public static NpcStringId HOW_ANNOYING_TO_DEAL_WITH_IDIOTS; + + @ClientString(id = 1804008, message = "Retreat! Or you will have to flee!") + public static NpcStringId RETREAT_OR_YOU_WILL_HAVE_TO_FLEE; + + @ClientString(id = 1804009, message = "Death Knight") + public static NpcStringId DEATH_KNIGHT; + + @ClientString(id = 1804010, message = "You shouldn’t say it! All forces, attack!") + public static NpcStringId YOU_SHOULDN_T_SAY_IT_ALL_FORCES_ATTACK; + + @ClientString(id = 1804011, message = "Flag Sentry Greg has appeared!") + public static NpcStringId FLAG_SENTRY_GREG_HAS_APPEARED; + + @ClientString(id = 1804012, message = "Death Messenger") + public static NpcStringId DEATH_MESSENGER; + + @ClientString(id = 1804013, message = "Death Knight") + public static NpcStringId DEATH_KNIGHT_2; + + @ClientString(id = 1804014, message = "Death Messenger: Transcendent Skill |Wipeout|") + public static NpcStringId DEATH_MESSENGER_TRANSCENDENT_SKILL_WIPEOUT; + + @ClientString(id = 1804015, message = "Death Knight: Transcendent Skill |Wipeout|") + public static NpcStringId DEATH_KNIGHT_TRANSCENDENT_SKILL_WIPEOUT; + + @ClientString(id = 1804016, message = "Archaeologist/Teleport") + public static NpcStringId ARCHAEOLOGIST_TELEPORT; + + @ClientString(id = 1804017, message = "Golden Pig has appeared on the Primeval Plains.") + public static NpcStringId GOLDEN_PIG_HAS_APPEARED_ON_THE_PRIMEVAL_PLAINS; + + @ClientString(id = 1804018, message = "Golden Pig has disappeared from the Primeval Plains.") + public static NpcStringId GOLDEN_PIG_HAS_DISAPPEARED_FROM_THE_PRIMEVAL_PLAINS; + + @ClientString(id = 1804019, message = "Golden Pig has appeared in the Lost Nest.") + public static NpcStringId GOLDEN_PIG_HAS_APPEARED_IN_THE_LOST_NEST; + + @ClientString(id = 1804020, message = "Golden Pig has disappeared from the Lost Nest.") + public static NpcStringId GOLDEN_PIG_HAS_DISAPPEARED_FROM_THE_LOST_NEST; + + @ClientString(id = 1804021, message = "Treasure Chest has appeared on Alligator Island.") + public static NpcStringId TREASURE_CHEST_HAS_APPEARED_ON_ALLIGATOR_ISLAND; + + @ClientString(id = 1804022, message = "Treasure Chest has appeared on Alligator Island.") + public static NpcStringId TREASURE_CHEST_HAS_APPEARED_ON_ALLIGATOR_ISLAND_2; + + @ClientString(id = 1804023, message = "My shining treasures!") + public static NpcStringId MY_SHINING_TREASURES; + + @ClientString(id = 1804024, message = "Treasure Chest is hidden somewhere on Alligator Island.") + public static NpcStringId TREASURE_CHEST_IS_HIDDEN_SOMEWHERE_ON_ALLIGATOR_ISLAND; + + @ClientString(id = 1804025, message = "Treasure Chest is hidden somewhere on Alligator Island.") + public static NpcStringId TREASURE_CHEST_IS_HIDDEN_SOMEWHERE_ON_ALLIGATOR_ISLAND_2; + + @ClientString(id = 1804026, message = "Oh, no!") + public static NpcStringId OH_NO; + + @ClientString(id = 1804027, message = "Shining Treasure Chest has been destroyed.") + public static NpcStringId SHINING_TREASURE_CHEST_HAS_BEEN_DESTROYED; + + @ClientString(id = 1804028, message = "These crops will be great to corrupt and make my slaves. It makes my mouth water.") + public static NpcStringId THESE_CROPS_WILL_BE_GREAT_TO_CORRUPT_AND_MAKE_MY_SLAVES_IT_MAKES_MY_MOUTH_WATER; + + @ClientString(id = 1804029, message = "Show me the way to the vegetable patch! May be, I will spare your life then.") + public static NpcStringId SHOW_ME_THE_WAY_TO_THE_VEGETABLE_PATCH_MAY_BE_I_WILL_SPARE_YOUR_LIFE_THEN; + + @ClientString(id = 1804030, message = "Don’t underestimate Squash King and my army.") + public static NpcStringId DON_T_UNDERESTIMATE_SQUASH_KING_AND_MY_ARMY; + + @ClientString(id = 1804031, message = "It’s time to take revenge on the wretches who have been intimidating me for so long. Charge, my soldiers!") + public static NpcStringId IT_S_TIME_TO_TAKE_REVENGE_ON_THE_WRETCHES_WHO_HAVE_BEEN_INTIMIDATING_ME_FOR_SO_LONG_CHARGE_MY_SOLDIERS; + + @ClientString(id = 1804032, message = "It’s time to show ourselves! Stay strong, my soldiers!") + public static NpcStringId IT_S_TIME_TO_SHOW_OURSELVES_STAY_STRONG_MY_SOLDIERS; + + @ClientString(id = 1804033, message = "Oh, no... I can’t use my powers anymore. I will prepare my army.") + public static NpcStringId OH_NO_I_CAN_T_USE_MY_POWERS_ANYMORE_I_WILL_PREPARE_MY_ARMY; + + @ClientString(id = 1804034, message = "The Clan Stronghold Device can be captured. ") + public static NpcStringId THE_CLAN_STRONGHOLD_DEVICE_CAN_BE_CAPTURED; + + @ClientString(id = 1804035, message = "At-tack sig-nal de-tec-ted “$s1“") + public static NpcStringId AT_TACK_SIG_NAL_DE_TEC_TED_S1; + + @ClientString(id = 1804036, message = "Antharas’ Follower Karim appeared") + public static NpcStringId ANTHARAS_FOLLOWER_KARIM_APPEARED; + + @ClientString(id = 1804037, message = "Antharas' Avatar Behemoth appeared") + public static NpcStringId ANTHARAS_AVATAR_BEHEMOTH_APPEARED; + + @ClientString(id = 1804038, message = "The day will break soon.") + public static NpcStringId THE_DAY_WILL_BREAK_SOON; + + @ClientString(id = 1804039, message = "The time of hunting ground use is over, returning to the main server.") + public static NpcStringId THE_TIME_OF_HUNTING_GROUND_USE_IS_OVER_RETURNING_TO_THE_MAIN_SERVER; + + @ClientString(id = 1804040, message = "Sindy is waiting for you in the center of the Tower of Insolence. Speak with her.") + public static NpcStringId SINDY_IS_WAITING_FOR_YOU_IN_THE_CENTER_OF_THE_TOWER_OF_INSOLENCE_SPEAK_WITH_HER; + + @ClientString(id = 1804041, message = "Baium is away to prepare for the festival.") + public static NpcStringId BAIUM_IS_AWAY_TO_PREPARE_FOR_THE_FESTIVAL; + + @ClientString(id = 1804042, message = "$s1! I will not forgive your attempt to disrupt the Festival of Baium!") + public static NpcStringId S1_I_WILL_NOT_FORGIVE_YOUR_ATTEMPT_TO_DISRUPT_THE_FESTIVAL_OF_BAIUM; + + @ClientString(id = 1804043, message = "$s1! I can’t believe you have defeated Baium... The festival is ruined for today.") + public static NpcStringId S1_I_CAN_T_BELIEVE_YOU_HAVE_DEFEATED_BAIUM_THE_FESTIVAL_IS_RUINED_FOR_TODAY; + + @ClientString(id = 1804044, message = "Ownerless pet") + public static NpcStringId OWNERLESS_PET; + + @ClientString(id = 1804045, message = "It’s time for the secret weapon. Wolf, I choose you!") + public static NpcStringId IT_S_TIME_FOR_THE_SECRET_WEAPON_WOLF_I_CHOOSE_YOU; + + @ClientString(id = 1804046, message = "It’s time for the secret weapon. Buffalo, I choose you!") + public static NpcStringId IT_S_TIME_FOR_THE_SECRET_WEAPON_BUFFALO_I_CHOOSE_YOU; + + @ClientString(id = 1804047, message = "It’s time for the secret weapon. Tiger, I choose you!") + public static NpcStringId IT_S_TIME_FOR_THE_SECRET_WEAPON_TIGER_I_CHOOSE_YOU; + + @ClientString(id = 1804048, message = "It’s time for the secret weapon. Kookaburra, I choose you!") + public static NpcStringId IT_S_TIME_FOR_THE_SECRET_WEAPON_KOOKABURRA_I_CHOOSE_YOU; + + @ClientString(id = 1804049, message = "It’s time for the secret weapon. Strider, I choose you!") + public static NpcStringId IT_S_TIME_FOR_THE_SECRET_WEAPON_STRIDER_I_CHOOSE_YOU; + + @ClientString(id = 1804050, message = "It’s time for the secret weapon. Hawk, I choose you!") + public static NpcStringId IT_S_TIME_FOR_THE_SECRET_WEAPON_HAWK_I_CHOOSE_YOU; + + @ClientString(id = 1804051, message = "It’s pathetic! No need to summon an elite pet. Sin Eater, come out!") + public static NpcStringId IT_S_PATHETIC_NO_NEED_TO_SUMMON_AN_ELITE_PET_SIN_EATER_COME_OUT; + + @ClientString(id = 1804052, message = "Festival of Baium has been successfully disrupted.\\nYou collect your reward from Karia on each floor.") + public static NpcStringId FESTIVAL_OF_BAIUM_HAS_BEEN_SUCCESSFULLY_DISRUPTED_NYOU_COLLECT_YOUR_REWARD_FROM_KARIA_ON_EACH_FLOOR; + + @ClientString(id = 1804053, message = "You don’t have the right to be at the festival! Go back to the 1st floor!") + public static NpcStringId YOU_DON_T_HAVE_THE_RIGHT_TO_BE_AT_THE_FESTIVAL_GO_BACK_TO_THE_1ST_FLOOR; + + @ClientString(id = 1804054, message = "Congratulations, $s1! Not bad, not bad al all, squeak! ") + public static NpcStringId CONGRATULATIONS_S1_NOT_BAD_NOT_BAD_AL_ALL_SQUEAK; + + @ClientString(id = 1804055, message = "Who do you think you are? Squeak! I won't turn a blind eye to that! Charge, squeak! ") + public static NpcStringId WHO_DO_YOU_THINK_YOU_ARE_SQUEAK_I_WON_T_TURN_A_BLIND_EYE_TO_THAT_CHARGE_SQUEAK; + + @ClientString(id = 1804056, message = "Help, squeak! It hurts, squeak! ") + public static NpcStringId HELP_SQUEAK_IT_HURTS_SQUEAK; + + @ClientString(id = 1804057, message = "Charge, squeak! I won't let you off, squeak!") + public static NpcStringId CHARGE_SQUEAK_I_WON_T_LET_YOU_OFF_SQUEAK; + + @ClientString(id = 1804058, message = "Leave those white rats alone! Catch the Year of the Rat, squeak!") + public static NpcStringId LEAVE_THOSE_WHITE_RATS_ALONE_CATCH_THE_YEAR_OF_THE_RAT_SQUEAK; + + @ClientString(id = 1804059, message = "Year of the Rat: Thank you for protecting me, squeak! Accept the reward, squeak!") + public static NpcStringId YEAR_OF_THE_RAT_THANK_YOU_FOR_PROTECTING_ME_SQUEAK_ACCEPT_THE_REWARD_SQUEAK; + + @ClientString(id = 1804060, message = "Year of the Rat: It hurts, squeak! It's all over, squeak!") + public static NpcStringId YEAR_OF_THE_RAT_IT_HURTS_SQUEAK_IT_S_ALL_OVER_SQUEAK; + + @ClientString(id = 1804061, message = "It hurts so much, squeak! Save me, squeak!") + public static NpcStringId IT_HURTS_SO_MUCH_SQUEAK_SAVE_ME_SQUEAK; + + @ClientString(id = 1804062, message = "Thank you for protecting me.") + public static NpcStringId THANK_YOU_FOR_PROTECTING_ME; + + @ClientString(id = 1804063, message = "I can die, but the Black Anvil is for eternity!") + public static NpcStringId I_CAN_DIE_BUT_THE_BLACK_ANVIL_IS_FOR_ETERNITY; + + @ClientString(id = 1804064, message = "Black Anvil warriors, help!") + public static NpcStringId BLACK_ANVIL_WARRIORS_HELP; + + @ClientString(id = 1804065, message = "All forces, advance!") + public static NpcStringId ALL_FORCES_ADVANCE; + + @ClientString(id = 1804066, message = "Black Anvil! Show me your true power!") + public static NpcStringId BLACK_ANVIL_SHOW_ME_YOUR_TRUE_POWER; + + @ClientString(id = 1804067, message = "It all can't just end here!") + public static NpcStringId IT_ALL_CAN_T_JUST_END_HERE; + + @ClientString(id = 1804068, message = "Witness my true power!") + public static NpcStringId WITNESS_MY_TRUE_POWER_3; + + @ClientString(id = 1804069, message = "You won't beat us!") + public static NpcStringId YOU_WON_T_BEAT_US; + + @ClientString(id = 1804070, message = "$s1! Only you\\ncan challenge Jisra!") + public static NpcStringId S1_ONLY_YOU_NCAN_CHALLENGE_JISRA; + + @ClientString(id = 1804071, message = "Garden's Emperor Kadin appears") + public static NpcStringId GARDEN_S_EMPEROR_KADIN_APPEARS; + + @ClientString(id = 1804072, message = "Dimensional Door to the Spirit of Fire is open.") + public static NpcStringId DIMENSIONAL_DOOR_TO_THE_SPIRIT_OF_FIRE_IS_OPEN; + + @ClientString(id = 1804073, message = "Dimensional Door to the Spirit of Water is open.") + public static NpcStringId DIMENSIONAL_DOOR_TO_THE_SPIRIT_OF_WATER_IS_OPEN; + + @ClientString(id = 1804074, message = "Dimensional Door to the Spirit of Wind is open.") + public static NpcStringId DIMENSIONAL_DOOR_TO_THE_SPIRIT_OF_WIND_IS_OPEN; + + @ClientString(id = 1804075, message = "Dimensional Door to the Spirit of Earth is open.") + public static NpcStringId DIMENSIONAL_DOOR_TO_THE_SPIRIT_OF_EARTH_IS_OPEN; + + @ClientString(id = 1804076, message = "You have been successful in purging the Dwelling of Spirits.\\nGo back to the Dwelling of Spirits and receive your reward.") + public static NpcStringId YOU_HAVE_BEEN_SUCCESSFUL_IN_PURGING_THE_DWELLING_OF_SPIRITS_NGO_BACK_TO_THE_DWELLING_OF_SPIRITS_AND_RECEIVE_YOUR_REWARD; + + @ClientString(id = 1804077, message = "Seal Stone disappears after resonating with the statue.") + public static NpcStringId SEAL_STONE_DISAPPEARS_AFTER_RESONATING_WITH_THE_STATUE; + + @ClientString(id = 1804078, message = "So, here are the ones who have woken me up… Prepare to die!") + public static NpcStringId SO_HERE_ARE_THE_ONES_WHO_HAVE_WOKEN_ME_UP_PREPARE_TO_DIE_2; + + @ClientString(id = 1804079, message = "Baium has left.") + public static NpcStringId BAIUM_HAS_LEFT; + + @ClientString(id = 1804080, message = "$s1! You challenge Baium, you will be shown no mercy!") + public static NpcStringId S1_YOU_CHALLENGE_BAIUM_YOU_WILL_BE_SHOWN_NO_MERCY; + + @ClientString(id = 1804081, message = "$s1! To defeat Baium... it's necessary to retreat for now.") + public static NpcStringId S1_TO_DEFEAT_BAIUM_IT_S_NECESSARY_TO_RETREAT_FOR_NOW; + + @ClientString(id = 1804082, message = "Baium's trial has finished.\\nYou can collect your reward from Karia on each floor.") + public static NpcStringId BAIUM_S_TRIAL_HAS_FINISHED_NYOU_CAN_COLLECT_YOUR_REWARD_FROM_KARIA_ON_EACH_FLOOR; + + @ClientString(id = 1804083, message = "You are not worthy of this trial! Go to the 1st floor!") + public static NpcStringId YOU_ARE_NOT_WORTHY_OF_THIS_TRIAL_GO_TO_THE_1ST_FLOOR; + + @ClientString(id = 1804084, message = "Punish the intruder who has awaken me!") + public static NpcStringId PUNISH_THE_INTRUDER_WHO_HAS_AWAKEN_ME; + + @ClientString(id = 1804085, message = "$s1 obtains a Sealed Pet Necklace!") + public static NpcStringId S1_OBTAINS_A_SEALED_PET_NECKLACE; + + @ClientString(id = 1804086, message = "There is an intruder at the training grounds! Alarm!") + public static NpcStringId THERE_IS_AN_INTRUDER_AT_THE_TRAINING_GROUNDS_ALARM; + + @ClientString(id = 1804087, message = "Pet rescuing event has finished!\\nReceive your reward from Caro.") + public static NpcStringId PET_RESCUING_EVENT_HAS_FINISHED_NRECEIVE_YOUR_REWARD_FROM_CARO; + + @ClientString(id = 1804088, message = "You have succeeded in defeating Zaken!\\nReceive your reward from Paulia.") + public static NpcStringId YOU_HAVE_SUCCEEDED_IN_DEFEATING_ZAKEN_NRECEIVE_YOUR_REWARD_FROM_PAULIA; + @ClientString(id = 1810363, message = "You are too far from the corpse.") public static NpcStringId YOU_ARE_TOO_FAR_FROM_THE_CORPSE; @@ -31307,25 +32978,25 @@ public class NpcStringId public static NpcStringId WARRIOR; @ClientString(id = 1811002, message = "Gladiator") - public static NpcStringId GLADIATOR_2; + public static NpcStringId GLADIATOR_3; @ClientString(id = 1811003, message = "Warlord") - public static NpcStringId WARLORD_2; + public static NpcStringId WARLORD_3; @ClientString(id = 1811004, message = "Knight") public static NpcStringId KNIGHT; @ClientString(id = 1811005, message = "Paladin") - public static NpcStringId PALADIN_2; + public static NpcStringId PALADIN_3; @ClientString(id = 1811006, message = "Dark Avenger") - public static NpcStringId DARK_AVENGER_2; + public static NpcStringId DARK_AVENGER_3; @ClientString(id = 1811007, message = "Rogue") public static NpcStringId ROGUE; @ClientString(id = 1811008, message = "Treasure Hunter") - public static NpcStringId TREASURE_HUNTER_2; + public static NpcStringId TREASURE_HUNTER_3; @ClientString(id = 1811009, message = "Hawkeye") public static NpcStringId HAWKEYE_2; @@ -31337,22 +33008,22 @@ public class NpcStringId public static NpcStringId WIZARD; @ClientString(id = 1811012, message = "Sorcerer") - public static NpcStringId SORCERER_2; + public static NpcStringId SORCERER_3; @ClientString(id = 1811013, message = "Necromancer") - public static NpcStringId NECROMANCER_2; + public static NpcStringId NECROMANCER_3; @ClientString(id = 1811014, message = "Warlock") - public static NpcStringId WARLOCK_2; + public static NpcStringId WARLOCK_3; @ClientString(id = 1811015, message = "Cleric") public static NpcStringId CLERIC; @ClientString(id = 1811016, message = "Bishop") - public static NpcStringId BISHOP_2; + public static NpcStringId BISHOP_3; @ClientString(id = 1811017, message = "Prophet") - public static NpcStringId PROPHET_2; + public static NpcStringId PROPHET_3; @ClientString(id = 1811018, message = "Elven Fighter") public static NpcStringId ELVEN_FIGHTER; @@ -31361,19 +33032,19 @@ public class NpcStringId public static NpcStringId ELVEN_KNIGHT; @ClientString(id = 1811020, message = "Temple Knight") - public static NpcStringId TEMPLE_KNIGHT_2; + public static NpcStringId TEMPLE_KNIGHT_3; @ClientString(id = 1811021, message = "Swordsinger") - public static NpcStringId SWORDSINGER_2; + public static NpcStringId SWORDSINGER_3; @ClientString(id = 1811022, message = "Elven Scout") public static NpcStringId ELVEN_SCOUT; @ClientString(id = 1811023, message = "Plains Walker") - public static NpcStringId PLAINS_WALKER_2; + public static NpcStringId PLAINS_WALKER_3; @ClientString(id = 1811024, message = "Silver Ranger") - public static NpcStringId SILVER_RANGER_2; + public static NpcStringId SILVER_RANGER_3; @ClientString(id = 1811025, message = "Elven Mage") public static NpcStringId ELVEN_MAGE; @@ -31382,16 +33053,16 @@ public class NpcStringId public static NpcStringId ELVEN_WIZARD; @ClientString(id = 1811027, message = "Spellsinger") - public static NpcStringId SPELLSINGER_2; + public static NpcStringId SPELLSINGER_3; @ClientString(id = 1811028, message = "Elemental Summoner") - public static NpcStringId ELEMENTAL_SUMMONER_2; + public static NpcStringId ELEMENTAL_SUMMONER_3; @ClientString(id = 1811029, message = "Oracle") public static NpcStringId ORACLE; @ClientString(id = 1811030, message = "Elven Elder") - public static NpcStringId ELVEN_ELDER_2; + public static NpcStringId ELVEN_ELDER_3; @ClientString(id = 1811031, message = "Dark Fighter") public static NpcStringId DARK_FIGHTER; @@ -31400,19 +33071,19 @@ public class NpcStringId public static NpcStringId PALUS_KNIGHT; @ClientString(id = 1811033, message = "Shillien Knight") - public static NpcStringId SHILLIEN_KNIGHT_2; + public static NpcStringId SHILLIEN_KNIGHT_3; @ClientString(id = 1811034, message = "Bladedancer") - public static NpcStringId BLADEDANCER_2; + public static NpcStringId BLADEDANCER_3; @ClientString(id = 1811035, message = "Assassin") public static NpcStringId ASSASSIN; @ClientString(id = 1811036, message = "Abyss Walker") - public static NpcStringId ABYSS_WALKER_2; + public static NpcStringId ABYSS_WALKER_3; @ClientString(id = 1811037, message = "Phantom Ranger") - public static NpcStringId PHANTOM_RANGER_2; + public static NpcStringId PHANTOM_RANGER_3; @ClientString(id = 1811038, message = "Dark Mage") public static NpcStringId DARK_MAGE; @@ -31421,16 +33092,16 @@ public class NpcStringId public static NpcStringId DARK_WIZARD; @ClientString(id = 1811040, message = "Spellhowler") - public static NpcStringId SPELLHOWLER_2; + public static NpcStringId SPELLHOWLER_3; @ClientString(id = 1811041, message = "Phantom Summoner") - public static NpcStringId PHANTOM_SUMMONER_2; + public static NpcStringId PHANTOM_SUMMONER_3; @ClientString(id = 1811042, message = "Shillien Oracle") public static NpcStringId SHILLIEN_ORACLE; @ClientString(id = 1811043, message = "Shillien Elder") - public static NpcStringId SHILLIEN_ELDER_2; + public static NpcStringId SHILLIEN_ELDER_3; @ClientString(id = 1811044, message = "Orc Fighter") public static NpcStringId ORC_FIGHTER; @@ -31439,7 +33110,7 @@ public class NpcStringId public static NpcStringId ORC_RAIDER; @ClientString(id = 1811046, message = "Destroyer") - public static NpcStringId DESTROYER_2; + public static NpcStringId DESTROYER_3; @ClientString(id = 1811047, message = "Orc Monk") public static NpcStringId ORC_MONK; @@ -31454,10 +33125,10 @@ public class NpcStringId public static NpcStringId ORC_SHAMAN; @ClientString(id = 1811051, message = "Overlord") - public static NpcStringId OVERLORD_2; + public static NpcStringId OVERLORD_3; @ClientString(id = 1811052, message = "Warcryer") - public static NpcStringId WARCRYER_2; + public static NpcStringId WARCRYER_3; @ClientString(id = 1811053, message = "Dwarven Fighter") public static NpcStringId DWARVEN_FIGHTER; @@ -31466,103 +33137,103 @@ public class NpcStringId public static NpcStringId SCAVENGER; @ClientString(id = 1811055, message = "Bounty Hunter") - public static NpcStringId BOUNTY_HUNTER_2; + public static NpcStringId BOUNTY_HUNTER_3; @ClientString(id = 1811056, message = "Artisan") public static NpcStringId ARTISAN; @ClientString(id = 1811057, message = "Warsmith") - public static NpcStringId WARSMITH_2; + public static NpcStringId WARSMITH_3; @ClientString(id = 1811088, message = "Duelist") - public static NpcStringId DUELIST; + public static NpcStringId DUELIST_2; @ClientString(id = 1811089, message = "Dreadnought") - public static NpcStringId DREADNOUGHT; + public static NpcStringId DREADNOUGHT_2; @ClientString(id = 1811090, message = "Phoenix Knight") - public static NpcStringId PHOENIX_KNIGHT; + public static NpcStringId PHOENIX_KNIGHT_2; @ClientString(id = 1811091, message = "Hell Knight") - public static NpcStringId HELL_KNIGHT; + public static NpcStringId HELL_KNIGHT_2; @ClientString(id = 1811092, message = "Sagittarius") - public static NpcStringId SAGITTARIUS; + public static NpcStringId SAGITTARIUS_2; @ClientString(id = 1811093, message = "Adventurer") - public static NpcStringId ADVENTURER; + public static NpcStringId ADVENTURER_2; @ClientString(id = 1811094, message = "Archmage") - public static NpcStringId ARCHMAGE; + public static NpcStringId ARCHMAGE_2; @ClientString(id = 1811095, message = "Soultaker") - public static NpcStringId SOULTAKER; + public static NpcStringId SOULTAKER_2; @ClientString(id = 1811096, message = "Arcana Lord") - public static NpcStringId ARCANA_LORD; + public static NpcStringId ARCANA_LORD_2; @ClientString(id = 1811097, message = "Cardinal") - public static NpcStringId CARDINAL; + public static NpcStringId CARDINAL_2; @ClientString(id = 1811098, message = "Hierophant") - public static NpcStringId HIEROPHANT; + public static NpcStringId HIEROPHANT_2; @ClientString(id = 1811099, message = "Eva's Templar") - public static NpcStringId EVA_S_TEMPLAR; + public static NpcStringId EVA_S_TEMPLAR_2; @ClientString(id = 1811100, message = "Sword Muse") - public static NpcStringId SWORD_MUSE; + public static NpcStringId SWORD_MUSE_2; @ClientString(id = 1811101, message = "Wind Rider") - public static NpcStringId WIND_RIDER; + public static NpcStringId WIND_RIDER_2; @ClientString(id = 1811102, message = "Moonlight Sentinel") - public static NpcStringId MOONLIGHT_SENTINEL; + public static NpcStringId MOONLIGHT_SENTINEL_2; @ClientString(id = 1811103, message = "Mystic Muse") - public static NpcStringId MYSTIC_MUSE; + public static NpcStringId MYSTIC_MUSE_2; @ClientString(id = 1811104, message = "Elemental Master") - public static NpcStringId ELEMENTAL_MASTER; + public static NpcStringId ELEMENTAL_MASTER_2; @ClientString(id = 1811105, message = "Eva's Saint") - public static NpcStringId EVA_S_SAINT; + public static NpcStringId EVA_S_SAINT_2; @ClientString(id = 1811106, message = "Shillien Templar") - public static NpcStringId SHILLIEN_TEMPLAR; + public static NpcStringId SHILLIEN_TEMPLAR_2; @ClientString(id = 1811107, message = "Spectral Dancer") - public static NpcStringId SPECTRAL_DANCER; + public static NpcStringId SPECTRAL_DANCER_2; @ClientString(id = 1811108, message = "Ghost Hunter") - public static NpcStringId GHOST_HUNTER; + public static NpcStringId GHOST_HUNTER_2; @ClientString(id = 1811109, message = "Ghost Sentinel") - public static NpcStringId GHOST_SENTINEL; + public static NpcStringId GHOST_SENTINEL_2; @ClientString(id = 1811110, message = "Storm Screamer") - public static NpcStringId STORM_SCREAMER; + public static NpcStringId STORM_SCREAMER_2; @ClientString(id = 1811111, message = "Spectral Master") - public static NpcStringId SPECTRAL_MASTER; + public static NpcStringId SPECTRAL_MASTER_2; @ClientString(id = 1811112, message = "Shillien Saint") - public static NpcStringId SHILLIEN_SAINT; + public static NpcStringId SHILLIEN_SAINT_2; @ClientString(id = 1811113, message = "Titan") - public static NpcStringId TITAN; + public static NpcStringId TITAN_2; @ClientString(id = 1811114, message = "Grand Khavatari") - public static NpcStringId GRAND_KHAVATARI; + public static NpcStringId GRAND_KHAVATARI_2; @ClientString(id = 1811115, message = "Dominator") - public static NpcStringId DOMINATOR; + public static NpcStringId DOMINATOR_2; @ClientString(id = 1811116, message = "Doomcryer") - public static NpcStringId DOOMCRYER; + public static NpcStringId DOOMCRYER_2; @ClientString(id = 1811117, message = "Fortune Seeker") - public static NpcStringId FORTUNE_SEEKER; + public static NpcStringId FORTUNE_SEEKER_2; @ClientString(id = 1811118, message = "Maestro") public static NpcStringId MAESTRO; @@ -31580,7 +33251,7 @@ public class NpcStringId public static NpcStringId WARDER; @ClientString(id = 1811127, message = "Berserker") - public static NpcStringId BERSERKER; + public static NpcStringId BERSERKER_3; @ClientString(id = 1811128, message = "Soul Breaker (M)") public static NpcStringId SOUL_BREAKER_M; @@ -31588,11 +33259,11 @@ public class NpcStringId @ClientString(id = 1811129, message = "Soul Breaker (M)") public static NpcStringId SOUL_BREAKER_M_2; - @ClientString(id = 1811130, message = "Arbalester") - public static NpcStringId ARBALESTER; + @ClientString(id = 1811130, message = "Soul Ranger") + public static NpcStringId SOUL_RANGER_3; @ClientString(id = 1811131, message = "Doombringer") - public static NpcStringId DOOMBRINGER; + public static NpcStringId DOOMBRINGER_2; @ClientString(id = 1811132, message = "Soul Hound (M)") public static NpcStringId SOUL_HOUND_M; @@ -31601,7 +33272,7 @@ public class NpcStringId public static NpcStringId SOUL_HOUND_M_2; @ClientString(id = 1811134, message = "Trickster") - public static NpcStringId TRICKSTER; + public static NpcStringId TRICKSTER_2; @ClientString(id = 1811135, message = "Inspector") public static NpcStringId INSPECTOR; @@ -31609,8 +33280,8 @@ public class NpcStringId @ClientString(id = 1811136, message = "Judicator") public static NpcStringId JUDICATOR; - @ClientString(id = 1811137, message = "Who's there? If you disturb the temper of the great Land Dragon Antharas, I will never forgive you!") - public static NpcStringId WHO_S_THERE_IF_YOU_DISTURB_THE_TEMPER_OF_THE_GREAT_LAND_DRAGON_ANTHARAS_I_WILL_NEVER_FORGIVE_YOU; + @ClientString(id = 1811137, message = "Who's there? If you disturb the great Earth Dragon Antharas, I will never forgive you!") + public static NpcStringId WHO_S_THERE_IF_YOU_DISTURB_THE_GREAT_EARTH_DRAGON_ANTHARAS_I_WILL_NEVER_FORGIVE_YOU; @ClientString(id = 1811138, message = "Istina's soul stone starts powerfully illuminating in red.") public static NpcStringId ISTINA_S_SOUL_STONE_STARTS_POWERFULLY_ILLUMINATING_IN_RED; @@ -31663,8 +33334,8 @@ public class NpcStringId @ClientString(id = 1811154, message = "The door is open.") public static NpcStringId THE_DOOR_IS_OPEN; - @ClientString(id = 1811155, message = "After $s1 sec., the charging magic Ballistas starts.") - public static NpcStringId AFTER_S1_SEC_THE_CHARGING_MAGIC_BALLISTAS_STARTS; + @ClientString(id = 1811155, message = "The charging of magic Ballistas starts after $s1 seconds.") + public static NpcStringId THE_CHARGING_OF_MAGIC_BALLISTAS_STARTS_AFTER_S1_SECONDS; @ClientString(id = 1811156, message = "Powerful acidic energy is erupting from Istina's body.") public static NpcStringId POWERFUL_ACIDIC_ENERGY_IS_ERUPTING_FROM_ISTINA_S_BODY; @@ -31675,7 +33346,7 @@ public class NpcStringId @ClientString(id = 1811158, message = "Pfft! This one is a miss. I wasted too much strength. Whoa~!") public static NpcStringId PFFT_THIS_ONE_IS_A_MISS_I_WASTED_TOO_MUCH_STRENGTH_WHOA; - @ClientString(id = 1811159, message = "It's not very easy to gather this much residue, but you can probably gather more.") + @ClientString(id = 1811159, message = "It's not very easy to gather this much residue, but you can probably gather more. ") public static NpcStringId IT_S_NOT_VERY_EASY_TO_GATHER_THIS_MUCH_RESIDUE_BUT_YOU_CAN_PROBABLY_GATHER_MORE; @ClientString(id = 1811160, message = "I'm sorry, but we can't accept residue with questionable sources. Let me destroy this.") @@ -31795,7 +33466,7 @@ public class NpcStringId @ClientString(id = 1811198, message = "Heavens will know no greater wrath!") public static NpcStringId HEAVENS_WILL_KNOW_NO_GREATER_WRATH; - @ClientString(id = 1811199, message = "Mark of Belis can be acquired from enemies.\nUse them in the Belis Verification System") + @ClientString(id = 1811199, message = "Mark of Belis can be acquired from enemies.\\nUse them in the Belis Verification System") public static NpcStringId MARK_OF_BELIS_CAN_BE_ACQUIRED_FROM_ENEMIES_NUSE_THEM_IN_THE_BELIS_VERIFICATION_SYSTEM; @ClientString(id = 1811200, message = "Electronic device has been destroyed.") @@ -31834,7 +33505,7 @@ public class NpcStringId @ClientString(id = 1811211, message = "Messenger, tell the allies of the alliance! I command you to charge Istina's Habitat!") public static NpcStringId MESSENGER_TELL_THE_ALLIES_OF_THE_ALLIANCE_I_COMMAND_YOU_TO_CHARGE_ISTINA_S_HABITAT; - @ClientString(id = 1811212, message = "Messenger, tell the allies of the alliance! We're not doing well here in Seed of Annihilation, but supply must be provided!") + @ClientString(id = 1811212, message = "Messenger, tell the allies of the alliance! We're not doing well here in Seed of Annihilation, but supply must be provided! ") public static NpcStringId MESSENGER_TELL_THE_ALLIES_OF_THE_ALLIANCE_WE_RE_NOT_DOING_WELL_HERE_IN_SEED_OF_ANNIHILATION_BUT_SUPPLY_MUST_BE_PROVIDED; @ClientString(id = 1811213, message = "I, Hermuncus, give my power to those who fight for me.") @@ -31855,7 +33526,7 @@ public class NpcStringId @ClientString(id = 1811218, message = "Dimensional Rifter summoned you.") public static NpcStringId DIMENSIONAL_RIFTER_SUMMONED_YOU; - @ClientString(id = 1811219, message = "When you move outside of the area, Teredor gets ready to summon subordinates.") + @ClientString(id = 1811219, message = "When you move outside of the area, Teredor gets ready to summon subordinates. ") public static NpcStringId WHEN_YOU_MOVE_OUTSIDE_OF_THE_AREA_TEREDOR_GETS_READY_TO_SUMMON_SUBORDINATES; @ClientString(id = 1811220, message = "Teredor summons subordinate because you moved out of Teredor's area") @@ -31870,29 +33541,29 @@ public class NpcStringId @ClientString(id = 1811223, message = "No! The Seal Controls have been exposed. Guards protect the Seal Controls!") public static NpcStringId NO_THE_SEAL_CONTROLS_HAVE_BEEN_EXPOSED_GUARDS_PROTECT_THE_SEAL_CONTROLS; - @ClientString(id = 1811224, message = "$s1 succeeded in hunting rare Altar of Evil Spirit Offering Box to acquire bonus XP") - public static NpcStringId S1_SUCCEEDED_IN_HUNTING_RARE_ALTAR_OF_EVIL_SPIRIT_OFFERING_BOX_TO_ACQUIRE_BONUS_XP; + @ClientString(id = 1811224, message = "$s1 has obtained bonus XP for successful hunting for evil spirits of the Altar.") + public static NpcStringId S1_HAS_OBTAINED_BONUS_XP_FOR_SUCCESSFUL_HUNTING_FOR_EVIL_SPIRITS_OF_THE_ALTAR; @ClientString(id = 1811225, message = "Pa'agrio Lord Kakai is calling for you.") public static NpcStringId PA_AGRIO_LORD_KAKAI_IS_CALLING_FOR_YOU; - @ClientString(id = 1811226, message = "Disable device will go out of control in 1 minute") - public static NpcStringId DISABLE_DEVICE_WILL_GO_OUT_OF_CONTROL_IN_1_MINUTE; + @ClientString(id = 1811226, message = "The disable device will go out of control in 1 min.") + public static NpcStringId THE_DISABLE_DEVICE_WILL_GO_OUT_OF_CONTROL_IN_1_MIN; - @ClientString(id = 1811227, message = "50 sec. are remaining.") - public static NpcStringId FIFTY_SEC_ARE_REMAINING; + @ClientString(id = 1811227, message = "50 seconds are remaining.") + public static NpcStringId FIFTY_SECONDS_ARE_REMAINING; - @ClientString(id = 1811228, message = "40 sec. are remaining.") - public static NpcStringId FOURTY_SEC_ARE_REMAINING_2; + @ClientString(id = 1811228, message = "40 seconds are remaining.") + public static NpcStringId FOURTY_SECONDS_ARE_REMAINING_2; - @ClientString(id = 1811229, message = "30 sec. are remaining.") - public static NpcStringId THIRTY_SEC_ARE_REMAINING_2; + @ClientString(id = 1811229, message = "30 seconds are remaining.") + public static NpcStringId THIRTY_SECONDS_ARE_REMAINING_2; - @ClientString(id = 1811230, message = "20 sec. are remaining.") - public static NpcStringId TWENTY_SEC_ARE_REMAINING_2; + @ClientString(id = 1811230, message = "20 seconds are remaining.") + public static NpcStringId TWENTY_SECONDS_ARE_REMAINING_2; - @ClientString(id = 1811231, message = "10 sec. are remaining.") - public static NpcStringId TEN_SEC_ARE_REMAINING_2; + @ClientString(id = 1811231, message = "10 seconds are remaining.") + public static NpcStringId TEN_SECONDS_ARE_REMAINING_2; @ClientString(id = 1811232, message = "5 sec.") public static NpcStringId FIVE_SEC; @@ -31901,13 +33572,13 @@ public class NpcStringId public static NpcStringId FOUR_SEC; @ClientString(id = 1811234, message = "3 sec.") - public static NpcStringId THREE_SEC_2; + public static NpcStringId THREE_SEC; - @ClientString(id = 1811235, message = "2 sec.") - public static NpcStringId TWO_SEC_2; + @ClientString(id = 1811235, message = "2 Seconds") + public static NpcStringId TWO_SECONDS_2; - @ClientString(id = 1811236, message = "1 sec.") - public static NpcStringId ONE_SEC_2; + @ClientString(id = 1811236, message = "1 Second") + public static NpcStringId ONE_SECOND_2; @ClientString(id = 1811237, message = "You may not teleport in middle of a siege.") public static NpcStringId YOU_MAY_NOT_TELEPORT_IN_MIDDLE_OF_A_SIEGE; @@ -32035,20 +33706,20 @@ public class NpcStringId @ClientString(id = 1811278, message = "Why are you annoying me! My Subordinates will fight back..!") public static NpcStringId WHY_ARE_YOU_ANNOYING_ME_MY_SUBORDINATES_WILL_FIGHT_BACK; - @ClientString(id = 1811279, message = "The spell will complete soon. My illusions will make you go in pain. Get ready..!") + @ClientString(id = 1811279, message = "The spell will complete soon. My illusions will make you go in pain. Get ready..! ") public static NpcStringId THE_SPELL_WILL_COMPLETE_SOON_MY_ILLUSIONS_WILL_MAKE_YOU_GO_IN_PAIN_GET_READY; @ClientString(id = 1811280, message = "I will put you to sleep with my subordinates. In your tomb!") public static NpcStringId I_WILL_PUT_YOU_TO_SLEEP_WITH_MY_SUBORDINATES_IN_YOUR_TOMB; - @ClientString(id = 1811281, message = "Aggressive greetings. Try hard.") + @ClientString(id = 1811281, message = "Aggressive greetings. Try hard. ") public static NpcStringId AGGRESSIVE_GREETINGS_TRY_HARD; @ClientString(id = 1811282, message = "Attack all of a sudden... try me.") public static NpcStringId ATTACK_ALL_OF_A_SUDDEN_TRY_ME; - @ClientString(id = 1811283, message = "Shilen...") - public static NpcStringId SHILEN; + @ClientString(id = 1811283, message = "Shillien...") + public static NpcStringId SHILLIEN; @ClientString(id = 1811284, message = "Too dangerous. Find others to help you.") public static NpcStringId TOO_DANGEROUS_FIND_OTHERS_TO_HELP_YOU; @@ -32095,7 +33766,7 @@ public class NpcStringId @ClientString(id = 1811298, message = "$s1 has demonstrated respect.") public static NpcStringId S1_HAS_DEMONSTRATED_RESPECT; - @ClientString(id = 1811299, message = "$s1, your empathy is appreciated.") + @ClientString(id = 1811299, message = "$s1, your empathy is appreciated. ") public static NpcStringId S1_YOUR_EMPATHY_IS_APPRECIATED; @ClientString(id = 1811300, message = "Thank you for attending this mourning service. It is alright to show your sorrow…") @@ -32104,8 +33775,8 @@ public class NpcStringId @ClientString(id = 1811301, message = "The name is Janson... Bow your head and show some respect for the dead.") public static NpcStringId THE_NAME_IS_JANSON_BOW_YOUR_HEAD_AND_SHOW_SOME_RESPECT_FOR_THE_DEAD; - @ClientString(id = 1811302, message = "Remaining Time") - public static NpcStringId REMAINING_TIME; + @ClientString(id = 1811302, message = "Time left") + public static NpcStringId TIME_LEFT; @ClientString(id = 1811303, message = "The beach where relics of Giants had fallen has now become clean.") public static NpcStringId THE_BEACH_WHERE_RELICS_OF_GIANTS_HAD_FALLEN_HAS_NOW_BECOME_CLEAN; @@ -32137,8 +33808,8 @@ public class NpcStringId @ClientString(id = 1811312, message = "Wanna try a Kukuri race?") public static NpcStringId WANNA_TRY_A_KUKURI_RACE; - @ClientString(id = 1811313, message = "The land of Aden is in need of materials to rebuild from Shilen's destruction.") - public static NpcStringId THE_LAND_OF_ADEN_IS_IN_NEED_OF_MATERIALS_TO_REBUILD_FROM_SHILEN_S_DESTRUCTION; + @ClientString(id = 1811313, message = "The land of Aden is in need of materials to rebuild from Shillien's destruction.") + public static NpcStringId THE_LAND_OF_ADEN_IS_IN_NEED_OF_MATERIALS_TO_REBUILD_FROM_SHILLIEN_S_DESTRUCTION; @ClientString(id = 1811314, message = "Please donate any unused materials you have to help rebuild Aden.") public static NpcStringId PLEASE_DONATE_ANY_UNUSED_MATERIALS_YOU_HAVE_TO_HELP_REBUILD_ADEN; @@ -32212,7 +33883,7 @@ public class NpcStringId @ClientString(id = 1811337, message = "$s1 seems a little shy.") public static NpcStringId S1_SEEMS_A_LITTLE_SHY; - @ClientString(id = 1811338, message = "Wahaha~ How fun!") + @ClientString(id = 1811338, message = "Wahaha~ How fun! ") public static NpcStringId WAHAHA_HOW_FUN; @ClientString(id = 1811339, message = "Put your hands up!") @@ -32266,7 +33937,7 @@ public class NpcStringId @ClientString(id = 1900001, message = "Now! Why don't you take the challenge?") public static NpcStringId NOW_WHY_DON_T_YOU_TAKE_THE_CHALLENGE; - @ClientString(id = 1900002, message = "Come on, I'll take all of you on!") + @ClientString(id = 1900002, message = "Come on, I'll take all of you on! ") public static NpcStringId COME_ON_I_LL_TAKE_ALL_OF_YOU_ON_2; @ClientString(id = 1900003, message = "Well? I win, right?") @@ -32290,7 +33961,7 @@ public class NpcStringId @ClientString(id = 1900009, message = "Curse you!! Huh... What...?") public static NpcStringId CURSE_YOU_HUH_WHAT; - @ClientString(id = 1900010, message = "Have you done nothing but rock-paper-scissors?!") + @ClientString(id = 1900010, message = "Have you done nothing but rock-paper-scissors?! ") public static NpcStringId HAVE_YOU_DONE_NOTHING_BUT_ROCK_PAPER_SCISSORS_2; @ClientString(id = 1900011, message = "Stop it, no more... I did it because I was too lonely...") @@ -32299,7 +33970,7 @@ public class NpcStringId @ClientString(id = 1900012, message = "I have to release Santa... How infuriating!!!") public static NpcStringId I_HAVE_TO_RELEASE_SANTA_HOW_INFURIATING_2; - @ClientString(id = 1900013, message = "I hate happy Happy Holidays!!!") + @ClientString(id = 1900013, message = "I hate happy Happy Holidays!!! ") public static NpcStringId I_HATE_HAPPY_HAPPY_HOLIDAYS_2; @ClientString(id = 1900014, message = "Oh. I'm bored.") @@ -32308,19 +33979,19 @@ public class NpcStringId @ClientString(id = 1900015, message = "Shall I go to see if Santa is still there? Hehe~") public static NpcStringId SHALL_I_GO_TO_SEE_IF_SANTA_IS_STILL_THERE_HEHE; - @ClientString(id = 1900016, message = "Oh ho ho.... Happy Holidays!!") - public static NpcStringId OH_HO_HO_HAPPY_HOLIDAYS_2; + @ClientString(id = 1900016, message = "Oh ho ho.... Happy Holidays!! ") + public static NpcStringId OH_HO_HO_HAPPY_HOLIDAYS; @ClientString(id = 1900017, message = "Santa can give nice presents only if he's released from the Turkey...") public static NpcStringId SANTA_CAN_GIVE_NICE_PRESENTS_ONLY_IF_HE_S_RELEASED_FROM_THE_TURKEY; - @ClientString(id = 1900018, message = "Oh ho ho... Oh ho ho... Thank you. Everyone! I will repay you for sure.") - public static NpcStringId OH_HO_HO_OH_HO_HO_THANK_YOU_EVERYONE_I_WILL_REPAY_YOU_FOR_SURE; + @ClientString(id = 1900018, message = "Oh ho ho! Thank you! I will reward you for sure.") + public static NpcStringId OH_HO_HO_THANK_YOU_I_WILL_REWARD_YOU_FOR_SURE_2; - @ClientString(id = 1900019, message = "Happy Holidays~ Well done.") - public static NpcStringId HAPPY_HOLIDAYS_WELL_DONE; + @ClientString(id = 1900019, message = "Happy Holidays~ Well done. ") + public static NpcStringId HAPPY_HOLIDAYS_WELL_DONE_2; - @ClientString(id = 1900020, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey.") + @ClientString(id = 1900020, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey. ") public static NpcStringId HAPPY_HOLIDAYS_THANK_YOU_FOR_RESCUING_ME_FROM_THAT_WRETCHED_TURKEY_2; @ClientString(id = 1900021, message = "$s1. I have prepared a gift for you.") @@ -32329,7 +34000,7 @@ public class NpcStringId @ClientString(id = 1900022, message = "I have a gift for $s1.") public static NpcStringId I_HAVE_A_GIFT_FOR_S1_2; - @ClientString(id = 1900023, message = "Take a look at the inventory. I hope you like the gift I gave you.") + @ClientString(id = 1900023, message = "Take a look at the inventory. I hope you like the gift I gave you. ") public static NpcStringId TAKE_A_LOOK_AT_THE_INVENTORY_I_HOPE_YOU_LIKE_THE_GIFT_I_GAVE_YOU_2; @ClientString(id = 1900024, message = "Take a look at the inventory. Perhaps there will be a big present~") @@ -32467,11 +34138,11 @@ public class NpcStringId @ClientString(id = 1900068, message = "I never thought I would see 13 wins in a row.") public static NpcStringId I_NEVER_THOUGHT_I_WOULD_SEE_13_WINS_IN_A_ROW_2; - @ClientString(id = 1900069, message = "This is the best record I've seen! Next time I'll give you my treasure -- the Golden Jack O'Lantern!") - public static NpcStringId THIS_IS_THE_BEST_RECORD_I_VE_SEEN_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN_2; + @ClientString(id = 1900069, message = "This is the best record I've ever seen! Next time I'll give you my treasure - the Golden Jack O'Lantern!") + public static NpcStringId THIS_IS_THE_BEST_RECORD_I_VE_EVER_SEEN_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN_2; - @ClientString(id = 1900070, message = "Even pros can't do 14 wins in a row...! Next time, I'll give you my treasure, the Golden Jack O'Lantern Mask.") - public static NpcStringId EVEN_PROS_CAN_T_DO_14_WINS_IN_A_ROW_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN_MASK; + @ClientString(id = 1900070, message = "Even pros can't do 14 wins in a row! Next time I'll give you my treasure - the Golden Jack O'Lantern.") + public static NpcStringId EVEN_PROS_CAN_T_DO_14_WINS_IN_A_ROW_NEXT_TIME_I_LL_GIVE_YOU_MY_TREASURE_THE_GOLDEN_JACK_O_LANTERN_2; @ClientString(id = 1900071, message = "I can't do this anymore! You win! In all my 583 years, you're the best that I've seen!") public static NpcStringId I_CAN_T_DO_THIS_ANYMORE_YOU_WIN_IN_ALL_MY_583_YEARS_YOU_RE_THE_BEST_THAT_I_VE_SEEN; @@ -32707,7 +34378,7 @@ public class NpcStringId @ClientString(id = 1900148, message = "Death! Death is near! No one can do anything about it! Muhaha... Ahhahahaha!") public static NpcStringId DEATH_DEATH_IS_NEAR_NO_ONE_CAN_DO_ANYTHING_ABOUT_IT_MUHAHA_AHHAHAHAHA; - @ClientString(id = 1900149, message = "Everyone.. Turn into flesh! Kekekeke...") + @ClientString(id = 1900149, message = "Everyone.. Turn into flesh! Kekekeke... ") public static NpcStringId EVERYONE_TURN_INTO_FLESH_KEKEKEKE; @ClientString(id = 1900150, message = "Black color ate.. all... of red blood! Understand?!") @@ -32728,13 +34399,13 @@ public class NpcStringId @ClientString(id = 1900155, message = "It's not yet complete! Death! Is not yet complete!") public static NpcStringId IT_S_NOT_YET_COMPLETE_DEATH_IS_NOT_YET_COMPLETE; - @ClientString(id = 1900156, message = "No.. I.. can't die like this. Go...go away!") + @ClientString(id = 1900156, message = "No.. I.. can't die like this. Go...go away! ") public static NpcStringId NO_I_CAN_T_DIE_LIKE_THIS_GO_GO_AWAY; - @ClientString(id = 1900157, message = "I saw.. blood.. torn flesh... getting...sucked into... the ground...") + @ClientString(id = 1900157, message = "I saw.. blood.. torn flesh... getting...sucked into... the ground... ") public static NpcStringId I_SAW_BLOOD_TORN_FLESH_GETTING_SUCKED_INTO_THE_GROUND; - @ClientString(id = 1900158, message = "Ughh.... blood.. drips... bone.... crushed...") + @ClientString(id = 1900158, message = "Ughh.... blood.. drips... bone.... crushed... ") public static NpcStringId UGHH_BLOOD_DRIPS_BONE_CRUSHED; @ClientString(id = 1900159, message = "Voice.. was good... as if you're possessed... No! I'm already possessed!") @@ -32779,7 +34450,7 @@ public class NpcStringId @ClientString(id = 1900172, message = "Sweet voice. Hehe.. You die if you get possessed by that sound. Like them! Hehe...hahaha!") public static NpcStringId SWEET_VOICE_HEHE_YOU_DIE_IF_YOU_GET_POSSESSED_BY_THAT_SOUND_LIKE_THEM_HEHE_HAHAHA; - @ClientString(id = 1900173, message = "They will resurrect. She will... They will... Heh...") + @ClientString(id = 1900173, message = "They will resurrect. She will... They will... Heh... ") public static NpcStringId THEY_WILL_RESURRECT_SHE_WILL_THEY_WILL_HEH; @ClientString(id = 1900174, message = "Dead.. or alive... I don't want to see anything..") @@ -32791,7 +34462,7 @@ public class NpcStringId @ClientString(id = 1900176, message = "Even if you try, it's useless. Die with me. Keheheh!") public static NpcStringId EVEN_IF_YOU_TRY_IT_S_USELESS_DIE_WITH_ME_KEHEHEH; - @ClientString(id = 1900177, message = "Dark voice.. Can you hear? I.. can hear.. But... I don't want to..") + @ClientString(id = 1900177, message = "Dark voice.. Can you hear? I.. can hear.. But... I don't want to.. ") public static NpcStringId DARK_VOICE_CAN_YOU_HEAR_I_CAN_HEAR_BUT_I_DON_T_WANT_TO; @ClientString(id = 1900178, message = "I can still hear the sound.. of flesh and bones grinding. Hehehehe!") @@ -32803,16 +34474,16 @@ public class NpcStringId @ClientString(id = 1900180, message = "You don't want to die? But, you'll die soon. Keheheh!") public static NpcStringId YOU_DON_T_WANT_TO_DIE_BUT_YOU_LL_DIE_SOON_KEHEHEH; - @ClientString(id = 1900181, message = "There's no chance! No chance at all! You! And I will! Become red flesh! Keheheh!") + @ClientString(id = 1900181, message = "There's no chance! No chance at all! You! And I will! Become red flesh! Keheheh! ") public static NpcStringId THERE_S_NO_CHANCE_NO_CHANCE_AT_ALL_YOU_AND_I_WILL_BECOME_RED_FLESH_KEHEHEH; @ClientString(id = 1900182, message = "Die! Before she swallows you! Die!") public static NpcStringId DIE_BEFORE_SHE_SWALLOWS_YOU_DIE; - @ClientString(id = 1900183, message = "Don't wanna die. But, I can't live either. Sniff... Sniff...") + @ClientString(id = 1900183, message = "Don't wanna die. But, I can't live either. Sniff... Sniff... ") public static NpcStringId DON_T_WANNA_DIE_BUT_I_CAN_T_LIVE_EITHER_SNIFF_SNIFF; - @ClientString(id = 1900184, message = "Eek! Don't kill me! I don't wanna die. I don't wanna become a patty of meat.. No.. No!") + @ClientString(id = 1900184, message = "Eek! Don't kill me! I don't wanna die. I don't wanna become a patty of meat.. No.. No! ") public static NpcStringId EEK_DON_T_KILL_ME_I_DON_T_WANNA_DIE_I_DON_T_WANNA_BECOME_A_PATTY_OF_MEAT_NO_NO; @ClientString(id = 1900185, message = "I can hear.. the bone crushing sound..") @@ -32833,10 +34504,10 @@ public class NpcStringId @ClientString(id = 1900190, message = "Nothing comes out neither from inside or outside.") public static NpcStringId NOTHING_COMES_OUT_NEITHER_FROM_INSIDE_OR_OUTSIDE; - @ClientString(id = 1900191, message = "As it didn't exist") + @ClientString(id = 1900191, message = "As it didn't exist ") public static NpcStringId AS_IT_DIDN_T_EXIST; - @ClientString(id = 1900192, message = "It left nothing behind..") + @ClientString(id = 1900192, message = "It left nothing behind.. ") public static NpcStringId IT_LEFT_NOTHING_BEHIND; @ClientString(id = 1900193, message = "Should we report it to the kingdom?") @@ -32848,205 +34519,205 @@ public class NpcStringId @ClientString(id = 1900195, message = "We'll begin internal purification process.") public static NpcStringId WE_LL_BEGIN_INTERNAL_PURIFICATION_PROCESS; - @ClientString(id = 1900196, message = "Thanks.") + @ClientString(id = 1900196, message = "Thanks. ") public static NpcStringId THANKS; - @ClientString(id = 1900197, message = "Nothing can be found.") + @ClientString(id = 1900197, message = "Nothing can be found. ") public static NpcStringId NOTHING_CAN_BE_FOUND; - @ClientString(id = 1900198, message = "As if it didn't exist from the beginning") + @ClientString(id = 1900198, message = "As if it didn't exist from the beginning ") public static NpcStringId AS_IF_IT_DIDN_T_EXIST_FROM_THE_BEGINNING; - @ClientString(id = 1900199, message = "Hmm...") + @ClientString(id = 1900199, message = "Hmm... ") public static NpcStringId HMM_2; - @ClientString(id = 1900200, message = "I heard the witness went crazy after this incident.") + @ClientString(id = 1900200, message = "I heard the witness went crazy after this incident. ") public static NpcStringId I_HEARD_THE_WITNESS_WENT_CRAZY_AFTER_THIS_INCIDENT; - @ClientString(id = 1900201, message = "I think we must begin purifying this bad aura before we do anything.") + @ClientString(id = 1900201, message = "I think we must begin purifying this bad aura before we do anything. ") public static NpcStringId I_THINK_WE_MUST_BEGIN_PURIFYING_THIS_BAD_AURA_BEFORE_WE_DO_ANYTHING; - @ClientString(id = 1900202, message = "I will report to Kingdom.") + @ClientString(id = 1900202, message = "I will report to Kingdom. ") public static NpcStringId I_WILL_REPORT_TO_KINGDOM; - @ClientString(id = 1900203, message = "Yes. You can do that.") + @ClientString(id = 1900203, message = "Yes. You can do that. ") public static NpcStringId YES_YOU_CAN_DO_THAT; - @ClientString(id = 1900204, message = "From what I heard from the witness, I heard the monsters were completely ripped apart and absorbed into the ground.") + @ClientString(id = 1900204, message = "From what I heard from the witness, I heard the monsters were completely ripped apart and absorbed into the ground. ") public static NpcStringId FROM_WHAT_I_HEARD_FROM_THE_WITNESS_I_HEARD_THE_MONSTERS_WERE_COMPLETELY_RIPPED_APART_AND_ABSORBED_INTO_THE_GROUND; - @ClientString(id = 1900205, message = "He's a crazy man, so it's not so credible...") + @ClientString(id = 1900205, message = "He's a crazy man, so it's not so credible... ") public static NpcStringId HE_S_A_CRAZY_MAN_SO_IT_S_NOT_SO_CREDIBLE; - @ClientString(id = 1900206, message = "Sigh.. It doesn't make sense that this brutal scene has nothing left behind.") + @ClientString(id = 1900206, message = "Sigh.. It doesn't make sense that this brutal scene has nothing left behind. ") public static NpcStringId SIGH_IT_DOESN_T_MAKE_SENSE_THAT_THIS_BRUTAL_SCENE_HAS_NOTHING_LEFT_BEHIND; @ClientString(id = 1900207, message = "What can I even do?") public static NpcStringId WHAT_CAN_I_EVEN_DO; - @ClientString(id = 1900208, message = "Let's report it to the kingdom first.") + @ClientString(id = 1900208, message = "Let's report it to the kingdom first. ") public static NpcStringId LET_S_REPORT_IT_TO_THE_KINGDOM_FIRST; @ClientString(id = 1900209, message = "I see.") public static NpcStringId I_SEE; - @ClientString(id = 1900210, message = "A crazy man said all the monsters were shredded and absorbed into the ground.") + @ClientString(id = 1900210, message = "A crazy man said all the monsters were shredded and absorbed into the ground. ") public static NpcStringId A_CRAZY_MAN_SAID_ALL_THE_MONSTERS_WERE_SHREDDED_AND_ABSORBED_INTO_THE_GROUND; - @ClientString(id = 1900211, message = "What do you think?") + @ClientString(id = 1900211, message = "What do you think? ") public static NpcStringId WHAT_DO_YOU_THINK; - @ClientString(id = 1900212, message = "Unbelievable words from unbelievable man.") + @ClientString(id = 1900212, message = "Unbelievable words from unbelievable man. ") public static NpcStringId UNBELIEVABLE_WORDS_FROM_UNBELIEVABLE_MAN; - @ClientString(id = 1900213, message = "I think so too. But, there's no practical way to explain why the monsters have disappeared..") + @ClientString(id = 1900213, message = "I think so too. But, there's no practical way to explain why the monsters have disappeared. ") public static NpcStringId I_THINK_SO_TOO_BUT_THERE_S_NO_PRACTICAL_WAY_TO_EXPLAIN_WHY_THE_MONSTERS_HAVE_DISAPPEARED; - @ClientString(id = 1900214, message = "Sigh.. We'll begin internal purification process.") - public static NpcStringId SIGH_WE_LL_BEGIN_INTERNAL_PURIFICATION_PROCESS; + @ClientString(id = 1900214, message = "Well... Whatever the case, we'll begin internal purification process. ") + public static NpcStringId WELL_WHATEVER_THE_CASE_WE_LL_BEGIN_INTERNAL_PURIFICATION_PROCESS; - @ClientString(id = 1900215, message = "Yes. Then I will report back to the Kingdom.") + @ClientString(id = 1900215, message = "Yes. Then I will report back to the Kingdom. ") public static NpcStringId YES_THEN_I_WILL_REPORT_BACK_TO_THE_KINGDOM; - @ClientString(id = 1900216, message = "I can't believe it.") + @ClientString(id = 1900216, message = "I can't believe it. ") public static NpcStringId I_CAN_T_BELIEVE_IT; - @ClientString(id = 1900217, message = "Monsters all disappeared at once...") + @ClientString(id = 1900217, message = "Monsters all disappeared at once... ") public static NpcStringId MONSTERS_ALL_DISAPPEARED_AT_ONCE; - @ClientString(id = 1900218, message = "I never felt this kind of deep darkness before.") + @ClientString(id = 1900218, message = "I never felt this kind of deep darkness before. ") public static NpcStringId I_NEVER_FELT_THIS_KIND_OF_DEEP_DARKNESS_BEFORE; - @ClientString(id = 1900219, message = "I wonder if we can purify this.") + @ClientString(id = 1900219, message = "I wonder if we can purify this. ") public static NpcStringId I_WONDER_IF_WE_CAN_PURIFY_THIS; - @ClientString(id = 1900220, message = "This may be difficult, but please.") + @ClientString(id = 1900220, message = "This may be difficult, but please. ") public static NpcStringId THIS_MAY_BE_DIFFICULT_BUT_PLEASE; - @ClientString(id = 1900221, message = "Stop outsiders from approaching.") + @ClientString(id = 1900221, message = "Stop outsiders from approaching. ") public static NpcStringId STOP_OUTSIDERS_FROM_APPROACHING; - @ClientString(id = 1900222, message = "Okay.") - public static NpcStringId OKAY; + @ClientString(id = 1900222, message = "I see. ") + public static NpcStringId I_SEE_2; @ClientString(id = 1900223, message = "Sigh..") public static NpcStringId SIGH; - @ClientString(id = 1900224, message = "Other places can't seem to find anything either.") + @ClientString(id = 1900224, message = "Other places can't seem to find anything either. ") public static NpcStringId OTHER_PLACES_CAN_T_SEEM_TO_FIND_ANYTHING_EITHER; - @ClientString(id = 1900225, message = "If it's even possible for all monsters to disappear from all catacombs and necropolis...") + @ClientString(id = 1900225, message = "If it's even possible for all monsters to disappear from all catacombs and necropolis... ") public static NpcStringId IF_IT_S_EVEN_POSSIBLE_FOR_ALL_MONSTERS_TO_DISAPPEAR_FROM_ALL_CATACOMBS_AND_NECROPOLIS; - @ClientString(id = 1900226, message = "The witness went crazy. He's not being very helpful.") + @ClientString(id = 1900226, message = "The witness went crazy. He's not being very helpful. ") public static NpcStringId THE_WITNESS_WENT_CRAZY_HE_S_NOT_BEING_VERY_HELPFUL; @ClientString(id = 1900227, message = "I think we must eliminate this dark aura first.") public static NpcStringId I_THINK_WE_MUST_ELIMINATE_THIS_DARK_AURA_FIRST; - @ClientString(id = 1900228, message = "I think you should investigate afterwards.") + @ClientString(id = 1900228, message = "I think you should investigate afterwards. ") public static NpcStringId I_THINK_YOU_SHOULD_INVESTIGATE_AFTERWARDS; - @ClientString(id = 1900229, message = "Thank you.") + @ClientString(id = 1900229, message = "Thank you. ") public static NpcStringId THANK_YOU_2; - @ClientString(id = 1900230, message = "Do you think it's possible for all monsters to disappear at once?") + @ClientString(id = 1900230, message = "Do you think it's possible for all monsters to disappear at once? ") public static NpcStringId DO_YOU_THINK_IT_S_POSSIBLE_FOR_ALL_MONSTERS_TO_DISAPPEAR_AT_ONCE; @ClientString(id = 1900231, message = "I.. don't believe that it's possible.") public static NpcStringId I_DON_T_BELIEVE_THAT_IT_S_POSSIBLE; - @ClientString(id = 1900232, message = "I don't think it's possible...") + @ClientString(id = 1900232, message = "I don't think it's possible... ") public static NpcStringId I_DON_T_THINK_IT_S_POSSIBLE; - @ClientString(id = 1900233, message = "The witness went crazy. His words are meaningless.") + @ClientString(id = 1900233, message = "The witness went crazy. His words are meaningless. ") public static NpcStringId THE_WITNESS_WENT_CRAZY_HIS_WORDS_ARE_MEANINGLESS; - @ClientString(id = 1900234, message = "Sigh.. It's tiring trying to guess.") + @ClientString(id = 1900234, message = "Sigh.. It's tiring trying to guess. ") public static NpcStringId SIGH_IT_S_TIRING_TRYING_TO_GUESS; - @ClientString(id = 1900235, message = "First.. Please take care of the purification process.") + @ClientString(id = 1900235, message = "First.. Please take care of the purification process. ") public static NpcStringId FIRST_PLEASE_TAKE_CARE_OF_THE_PURIFICATION_PROCESS; - @ClientString(id = 1900236, message = "Then I will report back to the Kingdom.") + @ClientString(id = 1900236, message = "Then I will report back to the Kingdom. ") public static NpcStringId THEN_I_WILL_REPORT_BACK_TO_THE_KINGDOM; - @ClientString(id = 1900237, message = "Okay.") - public static NpcStringId OKAY_2; + @ClientString(id = 1900237, message = "I see. ") + public static NpcStringId I_SEE_3; - @ClientString(id = 1900238, message = "I'm worried.") + @ClientString(id = 1900238, message = "I'm worried. ") public static NpcStringId I_M_WORRIED; - @ClientString(id = 1900239, message = "Other places can't seem to find anything either.") + @ClientString(id = 1900239, message = "Other places can't seem to find anything either. ") public static NpcStringId OTHER_PLACES_CAN_T_SEEM_TO_FIND_ANYTHING_EITHER_2; @ClientString(id = 1900240, message = "Do you think it's possible for all monsters to disappear from all catacombs and necropolis?") public static NpcStringId DO_YOU_THINK_IT_S_POSSIBLE_FOR_ALL_MONSTERS_TO_DISAPPEAR_FROM_ALL_CATACOMBS_AND_NECROPOLIS; - @ClientString(id = 1900241, message = "The witness went crazy. He's not being very helpful.") + @ClientString(id = 1900241, message = "The witness went crazy. He's not being very helpful. ") public static NpcStringId THE_WITNESS_WENT_CRAZY_HE_S_NOT_BEING_VERY_HELPFUL_2; - @ClientString(id = 1900242, message = "I think we must eliminate this dark aura first.") + @ClientString(id = 1900242, message = "I think we must eliminate this dark aura first. ") public static NpcStringId I_THINK_WE_MUST_ELIMINATE_THIS_DARK_AURA_FIRST_2; @ClientString(id = 1900243, message = "Thank you.") public static NpcStringId THANK_YOU_3; - @ClientString(id = 1900244, message = "Ahh.. What should we do with this situation...") + @ClientString(id = 1900244, message = "Ahh.. What should we do with this situation... ") public static NpcStringId AHH_WHAT_SHOULD_WE_DO_WITH_THIS_SITUATION; - @ClientString(id = 1900245, message = "Calm down.") + @ClientString(id = 1900245, message = "Calm down. ") public static NpcStringId CALM_DOWN; @ClientString(id = 1900246, message = "Does it even make sense that all monsters from Catacomb and Necropolis disappeared?") public static NpcStringId DOES_IT_EVEN_MAKE_SENSE_THAT_ALL_MONSTERS_FROM_CATACOMB_AND_NECROPOLIS_DISAPPEARED; - @ClientString(id = 1900247, message = "This has never happened in the past.") + @ClientString(id = 1900247, message = "This has never happened in the past. ") public static NpcStringId THIS_HAS_NEVER_HAPPENED_IN_THE_PAST; - @ClientString(id = 1900248, message = "First.. Calm down...") + @ClientString(id = 1900248, message = "First.. Calm down... ") public static NpcStringId FIRST_CALM_DOWN; - @ClientString(id = 1900249, message = "Shilen...Shilen may be resurrecting...") - public static NpcStringId SHILEN_SHILEN_MAY_BE_RESURRECTING; + @ClientString(id = 1900249, message = "Shillien... Shillien isn’t going to be resurrected... ") + public static NpcStringId SHILLIEN_SHILLIEN_ISN_T_GOING_TO_BE_RESURRECTED; - @ClientString(id = 1900250, message = "Sigh.. First... I will start with purification process.") + @ClientString(id = 1900250, message = "Sigh.. First... I will start with purification process. ") public static NpcStringId SIGH_FIRST_I_WILL_START_WITH_PURIFICATION_PROCESS; - @ClientString(id = 1900251, message = "When you're calm, please report to the kingdom.") + @ClientString(id = 1900251, message = "When you're calm, please report to the kingdom. ") public static NpcStringId WHEN_YOU_RE_CALM_PLEASE_REPORT_TO_THE_KINGDOM; - @ClientString(id = 1900252, message = "What do you think?") + @ClientString(id = 1900252, message = "What do you think? ") public static NpcStringId WHAT_DO_YOU_THINK_2; - @ClientString(id = 1900253, message = "This doesn't seem like an ordinary situation.") + @ClientString(id = 1900253, message = "This doesn't seem like an ordinary situation. ") public static NpcStringId THIS_DOESN_T_SEEM_LIKE_AN_ORDINARY_SITUATION; - @ClientString(id = 1900254, message = "If that crazy man's words are true... Monsters... May have been... absorbed by Shilen.") - public static NpcStringId IF_THAT_CRAZY_MAN_S_WORDS_ARE_TRUE_MONSTERS_MAY_HAVE_BEEN_ABSORBED_BY_SHILEN; + @ClientString(id = 1900254, message = "If that crazy man's words are true... Monsters... May have been... absorbed by Shillien. ") + public static NpcStringId IF_THAT_CRAZY_MAN_S_WORDS_ARE_TRUE_MONSTERS_MAY_HAVE_BEEN_ABSORBED_BY_SHILLIEN; - @ClientString(id = 1900255, message = "Shilen.. I don't even know how to report for this.") - public static NpcStringId SHILEN_I_DON_T_EVEN_KNOW_HOW_TO_REPORT_FOR_THIS; + @ClientString(id = 1900255, message = "Shillien.. I don't even know how to report for this. ") + public static NpcStringId SHILLIEN_I_DON_T_EVEN_KNOW_HOW_TO_REPORT_FOR_THIS; - @ClientString(id = 1900256, message = "I will purify this place first.") + @ClientString(id = 1900256, message = "I will purify this place first. ") public static NpcStringId I_WILL_PURIFY_THIS_PLACE_FIRST; - @ClientString(id = 1900257, message = "Thank you.") + @ClientString(id = 1900257, message = "Thank you. ") public static NpcStringId THANK_YOU_4; - @ClientString(id = 1900258, message = "What he said is out of ordinary.") + @ClientString(id = 1900258, message = "What he said is out of ordinary. ") public static NpcStringId WHAT_HE_SAID_IS_OUT_OF_ORDINARY; - @ClientString(id = 1900259, message = "The monsters were shredded into pieces and absorbed into the ground...") + @ClientString(id = 1900259, message = "The monsters were shredded into pieces and absorbed into the ground... ") public static NpcStringId THE_MONSTERS_WERE_SHREDDED_INTO_PIECES_AND_ABSORBED_INTO_THE_GROUND; - @ClientString(id = 1900260, message = "This is not something any person can do.") + @ClientString(id = 1900260, message = "This is not something any person can do. ") public static NpcStringId THIS_IS_NOT_SOMETHING_ANY_PERSON_CAN_DO; - @ClientString(id = 1900261, message = "Then... I see... Shilen sounds like a viable theory.") - public static NpcStringId THEN_I_SEE_SHILEN_SOUNDS_LIKE_A_VIABLE_THEORY; + @ClientString(id = 1900261, message = "Then... I see... Shillien sounds like a viable theory. ") + public static NpcStringId THEN_I_SEE_SHILLIEN_SOUNDS_LIKE_A_VIABLE_THEORY; - @ClientString(id = 1900262, message = "It may not be the truth.") + @ClientString(id = 1900262, message = "It may not be the truth. ") public static NpcStringId IT_MAY_NOT_BE_THE_TRUTH; @ClientString(id = 1900263, message = "You may be correct.") @@ -33055,35 +34726,35 @@ public class NpcStringId @ClientString(id = 1900264, message = "We should report to the Kingdom first.") public static NpcStringId WE_SHOULD_REPORT_TO_THE_KINGDOM_FIRST; - @ClientString(id = 1900265, message = "Okay.") - public static NpcStringId OKAY_3; + @ClientString(id = 1900265, message = "I see. ") + public static NpcStringId I_SEE_4; - @ClientString(id = 1900266, message = "Ha.. I have no idea.") + @ClientString(id = 1900266, message = "Ha.. I have no idea. ") public static NpcStringId HA_I_HAVE_NO_IDEA; @ClientString(id = 1900267, message = "I can't find any trace. Any trace of the monsters!") public static NpcStringId I_CAN_T_FIND_ANY_TRACE_ANY_TRACE_OF_THE_MONSTERS; - @ClientString(id = 1900268, message = "Calm down.") + @ClientString(id = 1900268, message = "Calm down. ") public static NpcStringId CALM_DOWN_2; - @ClientString(id = 1900269, message = "No race can do such thing.") + @ClientString(id = 1900269, message = "No race can do such thing. ") public static NpcStringId NO_RACE_CAN_DO_SUCH_THING; @ClientString(id = 1900270, message = "If anyone could... he would be 'God.'") public static NpcStringId IF_ANYONE_COULD_HE_WOULD_BE_GOD; - @ClientString(id = 1900271, message = "First.. We'll purify this evil aura.") + @ClientString(id = 1900271, message = "First.. We'll purify this evil aura. ") public static NpcStringId FIRST_WE_LL_PURIFY_THIS_EVIL_AURA; - @ClientString(id = 1900272, message = "Thank you.") + @ClientString(id = 1900272, message = "Thank you. ") public static NpcStringId THANK_YOU_5; - @ClientString(id = 1900273, message = "We'll go into investigation when the purification is complete.") + @ClientString(id = 1900273, message = "We'll go into investigation when the purification is complete. ") public static NpcStringId WE_LL_GO_INTO_INVESTIGATION_WHEN_THE_PURIFICATION_IS_COMPLETE; - @ClientString(id = 1900274, message = "Okay.") - public static NpcStringId OKAY_4; + @ClientString(id = 1900274, message = "I see. ") + public static NpcStringId I_SEE_5; @ClientString(id = 1900275, message = "What do you think about what that crazy man said?") public static NpcStringId WHAT_DO_YOU_THINK_ABOUT_WHAT_THAT_CRAZY_MAN_SAID; @@ -33097,40 +34768,40 @@ public class NpcStringId @ClientString(id = 1900278, message = "You're putting too much weight into it.") public static NpcStringId YOU_RE_PUTTING_TOO_MUCH_WEIGHT_INTO_IT; - @ClientString(id = 1900279, message = "It's unrealistic that all monsters would disappear at once.") + @ClientString(id = 1900279, message = "It's unrealistic that all monsters would disappear at once. ") public static NpcStringId IT_S_UNREALISTIC_THAT_ALL_MONSTERS_WOULD_DISAPPEAR_AT_ONCE; - @ClientString(id = 1900280, message = "Even if you believe that... there's really not much we can do.") + @ClientString(id = 1900280, message = "Even if you believe that... there's really not much we can do. ") public static NpcStringId EVEN_IF_YOU_BELIEVE_THAT_THERE_S_REALLY_NOT_MUCH_WE_CAN_DO; - @ClientString(id = 1900281, message = "Please purify inside of the building.") + @ClientString(id = 1900281, message = "Please purify inside of the building. ") public static NpcStringId PLEASE_PURIFY_INSIDE_OF_THE_BUILDING; - @ClientString(id = 1900282, message = "Okay.") - public static NpcStringId OKAY_5; + @ClientString(id = 1900282, message = "I see. ") + public static NpcStringId I_SEE_6; - @ClientString(id = 1900283, message = "It's a strange thing.") + @ClientString(id = 1900283, message = "It's a strange thing. ") public static NpcStringId IT_S_A_STRANGE_THING; - @ClientString(id = 1900284, message = "Right. It's definitely not a human being can do.") + @ClientString(id = 1900284, message = "Right. It's definitely not a human being can do. ") public static NpcStringId RIGHT_IT_S_DEFINITELY_NOT_A_HUMAN_BEING_CAN_DO; - @ClientString(id = 1900285, message = "Monsters all disappeared at once...") + @ClientString(id = 1900285, message = "Monsters all disappeared at once... ") public static NpcStringId MONSTERS_ALL_DISAPPEARED_AT_ONCE_2; - @ClientString(id = 1900286, message = "Do you think God did this?") + @ClientString(id = 1900286, message = "Do you think God did this? ") public static NpcStringId DO_YOU_THINK_GOD_DID_THIS; @ClientString(id = 1900287, message = "Someone who can do this... is probably... Goddess of Death...") public static NpcStringId SOMEONE_WHO_CAN_DO_THIS_IS_PROBABLY_GODDESS_OF_DEATH; - @ClientString(id = 1900288, message = "That's the worst guess.") + @ClientString(id = 1900288, message = "That's the worst guess. ") public static NpcStringId THAT_S_THE_WORST_GUESS; - @ClientString(id = 1900289, message = "I think it's best that we do not tell the Kingdom yet.") + @ClientString(id = 1900289, message = "I think it's best that we do not tell the Kingdom yet. ") public static NpcStringId I_THINK_IT_S_BEST_THAT_WE_DO_NOT_TELL_THE_KINGDOM_YET; - @ClientString(id = 1900290, message = "We must find something that can be a clue...") + @ClientString(id = 1900290, message = "We must find something that can be a clue... ") public static NpcStringId WE_MUST_FIND_SOMETHING_THAT_CAN_BE_A_CLUE; @ClientString(id = 1910172, message = "Show respect to the heroes who defeated the evil dragon and protected this Aden world!") @@ -33166,11 +34837,11 @@ public class NpcStringId @ClientString(id = 1911118, message = "If you wish to see hell, I will grant you your wish.") public static NpcStringId IF_YOU_WISH_TO_SEE_HELL_I_WILL_GRANT_YOU_YOUR_WISH; - @ClientString(id = 1911119, message = "Elapsed Time :") + @ClientString(id = 1911119, message = "Elapsed Time: ") public static NpcStringId ELAPSED_TIME; - @ClientString(id = 1911120, message = "Time Remaining :") - public static NpcStringId TIME_REMAINING; + @ClientString(id = 1911120, message = "Time Left ") + public static NpcStringId TIME_LEFT_2; @ClientString(id = 2000000, message = "Is this the surface world?") public static NpcStringId IS_THIS_THE_SURFACE_WORLD; @@ -33193,7 +34864,7 @@ public class NpcStringId @ClientString(id = 2000006, message = "Young master Skooldie! It's time to go home. Where are you?") public static NpcStringId YOUNG_MASTER_SKOOLDIE_IT_S_TIME_TO_GO_HOME_WHERE_ARE_YOU; - @ClientString(id = 2000007, message = "You rude above world people! Stop being so discourteous!") + @ClientString(id = 2000007, message = "You rude above world people! Stop being so discourteous! ") public static NpcStringId YOU_RUDE_ABOVE_WORLD_PEOPLE_STOP_BEING_SO_DISCOURTEOUS; @ClientString(id = 2000008, message = "You above world people! Feel the amazing power of this great Norhand!") @@ -33202,20 +34873,20 @@ public class NpcStringId @ClientString(id = 2000009, message = "You above world people! It is time for you to go back the way you came.") public static NpcStringId YOU_ABOVE_WORLD_PEOPLE_IT_IS_TIME_FOR_YOU_TO_GO_BACK_THE_WAY_YOU_CAME; - @ClientString(id = 2000010, message = "You received stage 1 Holiday Blessing.") - public static NpcStringId YOU_RECEIVED_STAGE_1_HOLIDAY_BLESSING; + @ClientString(id = 2000010, message = "You've received Holiday Blessing Lv. 1.") + public static NpcStringId YOU_VE_RECEIVED_HOLIDAY_BLESSING_LV_1; - @ClientString(id = 2000011, message = "You received stage 2 Holiday Blessing.") - public static NpcStringId YOU_RECEIVED_STAGE_2_HOLIDAY_BLESSING; + @ClientString(id = 2000011, message = "You've received Holiday Blessing Lv. 2.") + public static NpcStringId YOU_VE_RECEIVED_HOLIDAY_BLESSING_LV_2; - @ClientString(id = 2000012, message = "You received stage 3 Holiday Blessing.") - public static NpcStringId YOU_RECEIVED_STAGE_3_HOLIDAY_BLESSING; + @ClientString(id = 2000012, message = "You've received Holiday Blessing Lv. 3.") + public static NpcStringId YOU_VE_RECEIVED_HOLIDAY_BLESSING_LV_3; - @ClientString(id = 2000013, message = "You received stage 4 Holiday Blessing.") - public static NpcStringId YOU_RECEIVED_STAGE_4_HOLIDAY_BLESSING; + @ClientString(id = 2000013, message = "You've received Holiday Blessing Lv. 4.") + public static NpcStringId YOU_VE_RECEIVED_HOLIDAY_BLESSING_LV_4; - @ClientString(id = 2000014, message = "You received stage 5 Holiday Blessing.") - public static NpcStringId YOU_RECEIVED_STAGE_5_HOLIDAY_BLESSING; + @ClientString(id = 2000014, message = "You've received Holiday Blessing Lv. 5.") + public static NpcStringId YOU_VE_RECEIVED_HOLIDAY_BLESSING_LV_5; @ClientString(id = 2000015, message = "Hey, who are you? Get off! This tree decoration is mine!!") public static NpcStringId HEY_WHO_ARE_YOU_GET_OFF_THIS_TREE_DECORATION_IS_MINE; @@ -33223,13 +34894,13 @@ public class NpcStringId @ClientString(id = 2000016, message = "Give yourself in to your instincts, new ruler! Seek true power!") public static NpcStringId GIVE_YOURSELF_IN_TO_YOUR_INSTINCTS_NEW_RULER_SEEK_TRUE_POWER; - @ClientString(id = 2000017, message = "The Mysterious Power of Kartia's Labyrinth shall give you great power.") - public static NpcStringId THE_MYSTERIOUS_POWER_OF_KARTIA_S_LABYRINTH_SHALL_GIVE_YOU_GREAT_POWER; + @ClientString(id = 2000017, message = "The Mysterious Power of Kartia's Labyrinth shall give you great strength.") + public static NpcStringId THE_MYSTERIOUS_POWER_OF_KARTIA_S_LABYRINTH_SHALL_GIVE_YOU_GREAT_STRENGTH; @ClientString(id = 2000018, message = "Keep the Crystal of Protection safe from enemies!") public static NpcStringId KEEP_THE_CRYSTAL_OF_PROTECTION_SAFE_FROM_ENEMIES; - @ClientString(id = 2000019, message = "Claim the Source of Kartia's Power, and taste the sweetness of true strength!") + @ClientString(id = 2000019, message = "Claim the source of Kartia's power, and taste the sweetness of true strength!") public static NpcStringId CLAIM_THE_SOURCE_OF_KARTIA_S_POWER_AND_TASTE_THE_SWEETNESS_OF_TRUE_STRENGTH; @ClientString(id = 2000020, message = "You cannot show your condolences yet. Please try again later.") @@ -33245,16 +34916,16 @@ public class NpcStringId public static NpcStringId HEY_LET_S_DUKE_IT_OUT_YOU_AND_ME_HAVEN_T_WORKED_UP_A_SWEAT_FOR_A_WHILE; @ClientString(id = 2000024, message = "Ouch! That hurts! Stop it stop it stop it!") - public static NpcStringId OUCH_THAT_HURTS_STOP_IT_STOP_IT_STOP_IT; + public static NpcStringId OUCH_THAT_HURTS_STOP_IT_STOP_IT_STOP_IT_2; @ClientString(id = 2000025, message = "How could you do that to me! I'm the Great Captain Uthanka, back after being gone for, like, ever!") public static NpcStringId HOW_COULD_YOU_DO_THAT_TO_ME_I_M_THE_GREAT_CAPTAIN_UTHANKA_BACK_AFTER_BEING_GONE_FOR_LIKE_EVER; - @ClientString(id = 2000026, message = "You have received the Mysterious Power of Kartia's Labyrinth.") + @ClientString(id = 2000026, message = "You have received the mysterious power of Kartia's Labyrinth.") public static NpcStringId YOU_HAVE_RECEIVED_THE_MYSTERIOUS_POWER_OF_KARTIA_S_LABYRINTH; - @ClientString(id = 2000027, message = "You have received the Strong Mysterious Power of Kartia's Labyrinth.") - public static NpcStringId YOU_HAVE_RECEIVED_THE_STRONG_MYSTERIOUS_POWER_OF_KARTIA_S_LABYRINTH; + @ClientString(id = 2000027, message = "You have received the great mysterious power of Kartia's Labyrinth.") + public static NpcStringId YOU_HAVE_RECEIVED_THE_GREAT_MYSTERIOUS_POWER_OF_KARTIA_S_LABYRINTH; @ClientString(id = 2000028, message = "I rest my hopes on your feats.") public static NpcStringId I_REST_MY_HOPES_ON_YOUR_FEATS; @@ -33274,7 +34945,7 @@ public class NpcStringId @ClientString(id = 2000033, message = "Display your dominance over either Kajin or Beryn,#and the other one will submit to you.") public static NpcStringId DISPLAY_YOUR_DOMINANCE_OVER_EITHER_KAJIN_OR_BERYN_AND_THE_OTHER_ONE_WILL_SUBMIT_TO_YOU; - @ClientString(id = 2000034, message = "The Ancient Kartia Records hold the beginning and the end of Ancient Kartia's Labyrinth,#and everything in between.") + @ClientString(id = 2000034, message = "The Ancient Kartia Records hold the beginning and the end of Ancient Kartia's Labyrinth, #and everything in between.") public static NpcStringId THE_ANCIENT_KARTIA_RECORDS_HOLD_THE_BEGINNING_AND_THE_END_OF_ANCIENT_KARTIA_S_LABYRINTH_AND_EVERYTHING_IN_BETWEEN; @ClientString(id = 2000035, message = "Wait, don't tell me you don't recognize the Great Pirate Captain Uthanka?!") @@ -33286,8 +34957,8 @@ public class NpcStringId @ClientString(id = 2000037, message = "Back in those days, nobodies like you wouldn't have stood a chance against the likes of me.") public static NpcStringId BACK_IN_THOSE_DAYS_NOBODIES_LIKE_YOU_WOULDN_T_HAVE_STOOD_A_CHANCE_AGAINST_THE_LIKES_OF_ME; - @ClientString(id = 2000038, message = "Well, all that came to an end when Ye Sagira crashed onto the Talking Island because of Shilen's resurrection, so it's all done and past, I guess…") - public static NpcStringId WELL_ALL_THAT_CAME_TO_AN_END_WHEN_YE_SAGIRA_CRASHED_ONTO_THE_TALKING_ISLAND_BECAUSE_OF_SHILEN_S_RESURRECTION_SO_IT_S_ALL_DONE_AND_PAST_I_GUESS; + @ClientString(id = 2000038, message = "Well, all that came to an end when Ye Sagira crashed onto the Talking Island because of Shillien's resurrection, so it's all done and past, I guess…") + public static NpcStringId WELL_ALL_THAT_CAME_TO_AN_END_WHEN_YE_SAGIRA_CRASHED_ONTO_THE_TALKING_ISLAND_BECAUSE_OF_SHILLIEN_S_RESURRECTION_SO_IT_S_ALL_DONE_AND_PAST_I_GUESS; @ClientString(id = 2000039, message = "If it hadn't been for that, this island would have stayed under my great rule.") public static NpcStringId IF_IT_HADN_T_BEEN_FOR_THAT_THIS_ISLAND_WOULD_HAVE_STAYED_UNDER_MY_GREAT_RULE; @@ -33364,8 +35035,8 @@ public class NpcStringId @ClientString(id = 2000063, message = "We humbly offer you this Chest of Offerings.") public static NpcStringId WE_HUMBLY_OFFER_YOU_THIS_CHEST_OF_OFFERINGS; - @ClientString(id = 2000064, message = "Shilen's shout: I will take that power off your hands now.") - public static NpcStringId SHILEN_S_SHOUT_I_WILL_TAKE_THAT_POWER_OFF_YOUR_HANDS_NOW; + @ClientString(id = 2000064, message = "Shillien's shout: I will take that power from you!") + public static NpcStringId SHILLIEN_S_SHOUT_I_WILL_TAKE_THAT_POWER_FROM_YOU; @ClientString(id = 2000065, message = "Punitive creatures, die!") public static NpcStringId PUNITIVE_CREATURES_DIE; @@ -33373,14 +35044,14 @@ public class NpcStringId @ClientString(id = 2000066, message = "I'm the new ruler here!") public static NpcStringId I_M_THE_NEW_RULER_HERE; - @ClientString(id = 2000067, message = "Only death awaits those who refuse to serve me.") - public static NpcStringId ONLY_DEATH_AWAITS_THOSE_WHO_REFUSE_TO_SERVE_ME; + @ClientString(id = 2000067, message = "Only death awaits those who refuse to serve Shillien.") + public static NpcStringId ONLY_DEATH_AWAITS_THOSE_WHO_REFUSE_TO_SERVE_SHILLIEN; @ClientString(id = 2000068, message = "Will Jermann be restored to what he used to be?") public static NpcStringId WILL_JERMANN_BE_RESTORED_TO_WHAT_HE_USED_TO_BE; - @ClientString(id = 2000069, message = "We must accept that only the mighty can survive! We must obtain power so that we can have our revenge on Shilen!") - public static NpcStringId WE_MUST_ACCEPT_THAT_ONLY_THE_MIGHTY_CAN_SURVIVE_WE_MUST_OBTAIN_POWER_SO_THAT_WE_CAN_HAVE_OUR_REVENGE_ON_SHILEN; + @ClientString(id = 2000069, message = "We must accept that only the mighty can survive! We must obtain power so that we can have our revenge on Shillien!") + public static NpcStringId WE_MUST_ACCEPT_THAT_ONLY_THE_MIGHTY_CAN_SURVIVE_WE_MUST_OBTAIN_POWER_SO_THAT_WE_CAN_HAVE_OUR_REVENGE_ON_SHILLIEN; @ClientString(id = 2000070, message = "Seek the stone statue of Jermann the Great Leader for assistance, and you will be guided to the next step.") public static NpcStringId SEEK_THE_STONE_STATUE_OF_JERMANN_THE_GREAT_LEADER_FOR_ASSISTANCE_AND_YOU_WILL_BE_GUIDED_TO_THE_NEXT_STEP; @@ -33430,8 +35101,8 @@ public class NpcStringId @ClientString(id = 2000085, message = "We have to protect the Crystal of Protection if we want to stop these blasted zombies.") public static NpcStringId WE_HAVE_TO_PROTECT_THE_CRYSTAL_OF_PROTECTION_IF_WE_WANT_TO_STOP_THESE_BLASTED_ZOMBIES; - @ClientString(id = 2000086, message = "Filthy creatures of Shilen… the town will be ruined if we don't stop the zombies.") - public static NpcStringId FILTHY_CREATURES_OF_SHILEN_THE_TOWN_WILL_BE_RUINED_IF_WE_DON_T_STOP_THE_ZOMBIES; + @ClientString(id = 2000086, message = "Filthy creatures of Shillien… the town will be ruined if we don't stop the zombies.") + public static NpcStringId FILTHY_CREATURES_OF_SHILLIEN_THE_TOWN_WILL_BE_RUINED_IF_WE_DON_T_STOP_THE_ZOMBIES; @ClientString(id = 2000087, message = "I can't partake in the battle because I have to defend the Crystal of Protection. Please, someone stop these zombies.") public static NpcStringId I_CAN_T_PARTAKE_IN_THE_BATTLE_BECAUSE_I_HAVE_TO_DEFEND_THE_CRYSTAL_OF_PROTECTION_PLEASE_SOMEONE_STOP_THESE_ZOMBIES; @@ -33637,7 +35308,7 @@ public class NpcStringId @ClientString(id = 2000154, message = "I shall defeat you.") public static NpcStringId I_SHALL_DEFEAT_YOU_2; - @ClientString(id = 2000155, message = "I look west.") + @ClientString(id = 2000155, message = "I look west. ") public static NpcStringId I_LOOK_WEST; @ClientString(id = 2000156, message = "Eve will bring you great fortune.") @@ -33664,8 +35335,8 @@ public class NpcStringId @ClientString(id = 2000163, message = "Mas…ter… Uthan…ka…") public static NpcStringId MAS_TER_UTHAN_KA; - @ClientString(id = 2000164, message = "$s1 is inflicted with the Blood Seal. Only $s1 can face Bloody Katura for the next 30 sec.") - public static NpcStringId S1_IS_INFLICTED_WITH_THE_BLOOD_SEAL_ONLY_S1_CAN_FACE_BLOODY_KATURA_FOR_THE_NEXT_30_SEC; + @ClientString(id = 2000164, message = "$s1 is inflicted with the Blood Seal. Only $s1 can face Bloody Katura for the next 30 seconds.") + public static NpcStringId S1_IS_INFLICTED_WITH_THE_BLOOD_SEAL_ONLY_S1_CAN_FACE_BLOODY_KATURA_FOR_THE_NEXT_30_SECONDS; @ClientString(id = 2000165, message = "Katura Queen is summoning minions…") public static NpcStringId KATURA_QUEEN_IS_SUMMONING_MINIONS; @@ -33682,8 +35353,8 @@ public class NpcStringId @ClientString(id = 2000169, message = "You have defeated Katura Queen and won the battle of Infernal Kamaloka.") public static NpcStringId YOU_HAVE_DEFEATED_KATURA_QUEEN_AND_WON_THE_BATTLE_OF_INFERNAL_KAMALOKA; - @ClientString(id = 2000170, message = "$s1 is inflicted with the Poison Seed, which will explode in 10 sec.") - public static NpcStringId S1_IS_INFLICTED_WITH_THE_POISON_SEED_WHICH_WILL_EXPLODE_IN_10_SEC; + @ClientString(id = 2000170, message = "$s1 is inflicted with the Poison Seed, which will explode in 10 seconds.") + public static NpcStringId S1_IS_INFLICTED_WITH_THE_POISON_SEED_WHICH_WILL_EXPLODE_IN_10_SECONDS; @ClientString(id = 2000171, message = "Lunatic Lord is in defensive mode. Now is your chance to inflict additional damage!") public static NpcStringId LUNATIC_LORD_IS_IN_DEFENSIVE_MODE_NOW_IS_YOUR_CHANCE_TO_INFLICT_ADDITIONAL_DAMAGE; @@ -33700,7 +35371,7 @@ public class NpcStringId @ClientString(id = 2000175, message = "You have defeated Lunatic Lord and won the battle of Lunatic Kamaloka.") public static NpcStringId YOU_HAVE_DEFEATED_LUNATIC_LORD_AND_WON_THE_BATTLE_OF_LUNATIC_KAMALOKA; - @ClientString(id = 2000176, message = "Those hit with the Poison Blast are suffering from Dimensional Poisoning.") + @ClientString(id = 2000176, message = "Those hit with the Poison Blast are suffering from Dimensional Poisoning. ") public static NpcStringId THOSE_HIT_WITH_THE_POISON_BLAST_ARE_SUFFERING_FROM_DIMENSIONAL_POISONING; @ClientString(id = 2000177, message = "Lunatic Lord is enraged by the death of his minion!") @@ -33709,11 +35380,11 @@ public class NpcStringId @ClientString(id = 2000178, message = "The death of a minion has given Lunatic Lord additional defenses!") public static NpcStringId THE_DEATH_OF_A_MINION_HAS_GIVEN_LUNATIC_LORD_ADDITIONAL_DEFENSES; - @ClientString(id = 2000179, message = "$s1 has become a target for the Blood Seal due to failing to kill Bloody Katura within 30 sec.") - public static NpcStringId S1_HAS_BECOME_A_TARGET_FOR_THE_BLOOD_SEAL_DUE_TO_FAILING_TO_KILL_BLOODY_KATURA_WITHIN_30_SEC; + @ClientString(id = 2000179, message = "$s1 has become a target for the Blood Seal due to failing to kill Bloody Katura within 30 seconds.") + public static NpcStringId S1_HAS_BECOME_A_TARGET_FOR_THE_BLOOD_SEAL_DUE_TO_FAILING_TO_KILL_BLOODY_KATURA_WITHIN_30_SECONDS; - @ClientString(id = 2000180, message = "Bloody Katura is vulnerable for 5 sec.!") - public static NpcStringId BLOODY_KATURA_IS_VULNERABLE_FOR_5_SEC; + @ClientString(id = 2000180, message = "Bloody Katura is vulnerable for 5 seconds! ") + public static NpcStringId BLOODY_KATURA_IS_VULNERABLE_FOR_5_SECONDS; @ClientString(id = 2000181, message = "Bloody Katura's death has lifted the Blood Seal.") public static NpcStringId BLOODY_KATURA_S_DEATH_HAS_LIFTED_THE_BLOOD_SEAL; @@ -33721,13 +35392,13 @@ public class NpcStringId @ClientString(id = 2000182, message = "A Kamaloka Chest has appeared. You can loot after battle!") public static NpcStringId A_KAMALOKA_CHEST_HAS_APPEARED_YOU_CAN_LOOT_AFTER_BATTLE; - @ClientString(id = 2000183, message = "$s1 has used 1 Kamaloka Secret Chest Key.") + @ClientString(id = 2000183, message = "$s1 has used 1 Kamaloka Secret Chest Key. ") public static NpcStringId S1_HAS_USED_1_KAMALOKA_SECRET_CHEST_KEY; @ClientString(id = 2000184, message = "Kamaloka Secret Chest is open!") public static NpcStringId KAMALOKA_SECRET_CHEST_IS_OPEN; - @ClientString(id = 2000185, message = "$s1 has used 1 Kamaloka Secret Chest Key.") + @ClientString(id = 2000185, message = "$s1 has used 1 Kamaloka Secret Chest Key. ") public static NpcStringId S1_HAS_USED_1_KAMALOKA_SECRET_CHEST_KEY_2; @ClientString(id = 2000186, message = "Kamaloka Chest is open!") @@ -33736,28 +35407,28 @@ public class NpcStringId @ClientString(id = 2000187, message = "Victory! You scored $s1 points.") public static NpcStringId VICTORY_YOU_SCORED_S1_POINTS; - @ClientString(id = 2000188, message = "The enemy has retreated, ending the battle. You scored $s1 points.") + @ClientString(id = 2000188, message = "The enemy has retreated, ending the battle. You scored $s1 points. ") public static NpcStringId THE_ENEMY_HAS_RETREATED_ENDING_THE_BATTLE_YOU_SCORED_S1_POINTS; - @ClientString(id = 2000189, message = "The altar's protection has eroded, leaving it vulnerable for the next 5 min.") - public static NpcStringId THE_ALTAR_S_PROTECTION_HAS_ERODED_LEAVING_IT_VULNERABLE_FOR_THE_NEXT_5_MIN; + @ClientString(id = 2000189, message = "The Altar's protection is gone, leaving it vulnerable for the next 5 min. ") + public static NpcStringId THE_ALTAR_S_PROTECTION_IS_GONE_LEAVING_IT_VULNERABLE_FOR_THE_NEXT_5_MIN; - @ClientString(id = 2000190, message = "The Fire Altar has been destroyed. You will receive the Fire Altar's Blessing for the next 5 min.") - public static NpcStringId THE_FIRE_ALTAR_HAS_BEEN_DESTROYED_YOU_WILL_RECEIVE_THE_FIRE_ALTAR_S_BLESSING_FOR_THE_NEXT_5_MIN; + @ClientString(id = 2000190, message = "The Fire Altar is destroyed. You get the Fire Altar's Blessing for 5 min. ") + public static NpcStringId THE_FIRE_ALTAR_IS_DESTROYED_YOU_GET_THE_FIRE_ALTAR_S_BLESSING_FOR_5_MIN; - @ClientString(id = 2000191, message = "The Water Altar has been destroyed. You will receive the Water Altar's Blessing for the next 5 min.") - public static NpcStringId THE_WATER_ALTAR_HAS_BEEN_DESTROYED_YOU_WILL_RECEIVE_THE_WATER_ALTAR_S_BLESSING_FOR_THE_NEXT_5_MIN; + @ClientString(id = 2000191, message = "The Water Altar is destroyed. You get the Water Altar's Blessing for 5 min. ") + public static NpcStringId THE_WATER_ALTAR_IS_DESTROYED_YOU_GET_THE_WATER_ALTAR_S_BLESSING_FOR_5_MIN; - @ClientString(id = 2000192, message = "The Earth Altar has been destroyed. You will receive the Earth Altar's Blessing for the next 5 min.") - public static NpcStringId THE_EARTH_ALTAR_HAS_BEEN_DESTROYED_YOU_WILL_RECEIVE_THE_EARTH_ALTAR_S_BLESSING_FOR_THE_NEXT_5_MIN; + @ClientString(id = 2000192, message = "The Earth Altar is destroyed. You get the Earth Altar's Blessing for 5 min. ") + public static NpcStringId THE_EARTH_ALTAR_IS_DESTROYED_YOU_GET_THE_EARTH_ALTAR_S_BLESSING_FOR_5_MIN; - @ClientString(id = 2000193, message = "The Dark Altar has been destroyed. You will receive the Dark Altar's Blessing for the next 5 min.") - public static NpcStringId THE_DARK_ALTAR_HAS_BEEN_DESTROYED_YOU_WILL_RECEIVE_THE_DARK_ALTAR_S_BLESSING_FOR_THE_NEXT_5_MIN; + @ClientString(id = 2000193, message = "The Dark Altar is destroyed. You get the Dark Altar's Blessing for 5 min. ") + public static NpcStringId THE_DARK_ALTAR_IS_DESTROYED_YOU_GET_THE_DARK_ALTAR_S_BLESSING_FOR_5_MIN; - @ClientString(id = 2000194, message = "You have failed to destroy the altar, rendering it invincible again under Katura Queen's defenses.") + @ClientString(id = 2000194, message = "You have failed to destroy the altar, rendering it invincible again under Katura Queen's defenses. ") public static NpcStringId YOU_HAVE_FAILED_TO_DESTROY_THE_ALTAR_RENDERING_IT_INVINCIBLE_AGAIN_UNDER_KATURA_QUEEN_S_DEFENSES; - @ClientString(id = 2000195, message = "Katura Queen's minions are being summoned at the altar!") + @ClientString(id = 2000195, message = "Katura Queen's minions are being summoned at the altar! ") public static NpcStringId KATURA_QUEEN_S_MINIONS_ARE_BEING_SUMMONED_AT_THE_ALTAR; @ClientString(id = 2000196, message = "You have defeated Bloody Katura.") @@ -33778,8 +35449,8 @@ public class NpcStringId @ClientString(id = 2000201, message = "Normal or Superior Medal") public static NpcStringId NORMAL_OR_SUPERIOR_MEDAL_2; - @ClientString(id = 2000202, message = "Please choose a monster, or one will be automatically designated in $s1 sec.!") - public static NpcStringId PLEASE_CHOOSE_A_MONSTER_OR_ONE_WILL_BE_AUTOMATICALLY_DESIGNATED_IN_S1_SEC; + @ClientString(id = 2000202, message = "Please choose a monster, or one will be automatically designated in $s1 seconds!") + public static NpcStringId PLEASE_CHOOSE_A_MONSTER_OR_ONE_WILL_BE_AUTOMATICALLY_DESIGNATED_IN_S1_SECONDS; @ClientString(id = 2000203, message = "A monster has been automatically designated.") public static NpcStringId A_MONSTER_HAS_BEEN_AUTOMATICALLY_DESIGNATED; @@ -34036,8 +35707,8 @@ public class NpcStringId @ClientString(id = 2010083, message = "I am so thankful that Rizraell is staying with me~") public static NpcStringId I_AM_SO_THANKFUL_THAT_RIZRAELL_IS_STAYING_WITH_ME; - @ClientString(id = 2010084, message = "Dark energy is creeping in and Shilen is about to resurrect...") - public static NpcStringId DARK_ENERGY_IS_CREEPING_IN_AND_SHILEN_IS_ABOUT_TO_RESURRECT; + @ClientString(id = 2010084, message = "Dark energy is creeping in and Shillien is about to resurrect...") + public static NpcStringId DARK_ENERGY_IS_CREEPING_IN_AND_SHILLIEN_IS_ABOUT_TO_RESURRECT; @ClientString(id = 2010085, message = "Let's give warm healings to each other~") public static NpcStringId LET_S_GIVE_WARM_HEALINGS_TO_EACH_OTHER; @@ -34048,10 +35719,10 @@ public class NpcStringId @ClientString(id = 2010087, message = "Resurrect and open your eyes in the dark...") public static NpcStringId RESURRECT_AND_OPEN_YOUR_EYES_IN_THE_DARK; - @ClientString(id = 2010088, message = "Then create more offerings of Shilen!") - public static NpcStringId THEN_CREATE_MORE_OFFERINGS_OF_SHILEN; + @ClientString(id = 2010088, message = "Then create more offerings of Shillien!") + public static NpcStringId THEN_CREATE_MORE_OFFERINGS_OF_SHILLIEN; - @ClientString(id = 2010089, message = "Kimerian ran away. Let's return to the village and talk.") + @ClientString(id = 2010089, message = "Kimerian ran away. Let's return to the village and talk. ") public static NpcStringId KIMERIAN_RAN_AWAY_LET_S_RETURN_TO_THE_VILLAGE_AND_TALK; @ClientString(id = 2010090, message = "You did a lot of work! Let's go back to the village and have a congratulatory drink!") @@ -34105,7 +35776,7 @@ public class NpcStringId @ClientString(id = 2010106, message = "Thank you for saving me!") public static NpcStringId THANK_YOU_FOR_SAVING_ME_3; - @ClientString(id = 2010107, message = "You did it well.") + @ClientString(id = 2010107, message = "You did it well. ") public static NpcStringId YOU_DID_IT_WELL; @ClientString(id = 2010108, message = "Protect the spirits of light!") @@ -34150,40 +35821,40 @@ public class NpcStringId @ClientString(id = 2518005, message = "Altar has stopped.") public static NpcStringId ALTAR_HAS_STOPPED; - @ClientString(id = 2518006, message = "Altar of Shilen is starting! Must focus fire the altar!") - public static NpcStringId ALTAR_OF_SHILEN_IS_STARTING_MUST_FOCUS_FIRE_THE_ALTAR; + @ClientString(id = 2518006, message = "Something is going on at the Altar of Shillien! Focus fire on the altar!") + public static NpcStringId SOMETHING_IS_GOING_ON_AT_THE_ALTAR_OF_SHILLIEN_FOCUS_FIRE_ON_THE_ALTAR; - @ClientString(id = 2518007, message = "Focus fire the altar to stop blessing of Shilen!") - public static NpcStringId FOCUS_FIRE_THE_ALTAR_TO_STOP_BLESSING_OF_SHILEN; + @ClientString(id = 2518007, message = "Focus fire on the altar to stop blessing of Shillien!") + public static NpcStringId FOCUS_FIRE_ON_THE_ALTAR_TO_STOP_BLESSING_OF_SHILLIEN; - @ClientString(id = 2518008, message = "Start the altar") - public static NpcStringId START_THE_ALTAR; + @ClientString(id = 2518008, message = "The altar is started.") + public static NpcStringId THE_ALTAR_IS_STARTED; @ClientString(id = 2518009, message = "Sacrifice has been killed!") public static NpcStringId SACRIFICE_HAS_BEEN_KILLED; - @ClientString(id = 2518010, message = "Evil aura comes out of Altar of Shilen.") - public static NpcStringId EVIL_AURA_COMES_OUT_OF_ALTAR_OF_SHILEN; + @ClientString(id = 2518010, message = "Evil aura comes out of Altar of Shillien.") + public static NpcStringId EVIL_AURA_COMES_OUT_OF_ALTAR_OF_SHILLIEN; - @ClientString(id = 2518011, message = "Altar of Shilen has been destroyed! You've won.") - public static NpcStringId ALTAR_OF_SHILEN_HAS_BEEN_DESTROYED_YOU_VE_WON; + @ClientString(id = 2518011, message = "Altar of Shillien has been destroyed! You've won.") + public static NpcStringId ALTAR_OF_SHILLIEN_HAS_BEEN_DESTROYED_YOU_VE_WON; @ClientString(id = 2621101, message = "Escape device location change") public static NpcStringId ESCAPE_DEVICE_LOCATION_CHANGE; - @ClientString(id = 3000102, message = "If you want to get a Magic Fire from us,") + @ClientString(id = 3000102, message = "If you want to get a Magic Fire from us, ") public static NpcStringId IF_YOU_WANT_TO_GET_A_MAGIC_FIRE_FROM_US; - @ClientString(id = 3000103, message = "Only the Magic Fan skill will incite the flames.") + @ClientString(id = 3000103, message = "Only the Magic Fan skill will incite the flames. ") public static NpcStringId ONLY_THE_MAGIC_FAN_SKILL_WILL_INCITE_THE_FLAMES; - @ClientString(id = 3000104, message = "Let's work together, friend!") + @ClientString(id = 3000104, message = "Let’s work together, friend! ") public static NpcStringId LET_S_WORK_TOGETHER_FRIEND; @ClientString(id = 3000105, message = "The Magic Fan has 2 skills.") public static NpcStringId THE_MAGIC_FAN_HAS_2_SKILLS; - @ClientString(id = 3000106, message = "you should check whether you have a Magic Fan equipped.") + @ClientString(id = 3000106, message = "you should check whether you have a Magic Fan equipped. ") public static NpcStringId YOU_SHOULD_CHECK_WHETHER_YOU_HAVE_A_MAGIC_FAN_EQUIPPED; @ClientString(id = 3000107, message = "Oh my! How dare you, without a Magic Fan!") @@ -34195,13 +35866,13 @@ public class NpcStringId @ClientString(id = 3000109, message = "When you equip the Magic Fan, you will get 2 skills.") public static NpcStringId WHEN_YOU_EQUIP_THE_MAGIC_FAN_YOU_WILL_GET_2_SKILLS; - @ClientString(id = 3000110, message = "A Magic Fan?") + @ClientString(id = 3000110, message = "A Magic Fan? ") public static NpcStringId A_MAGIC_FAN; - @ClientString(id = 3000111, message = "I am so angry! If you dance, perhaps we will quell our anger.") + @ClientString(id = 3000111, message = "I am so angry! If you dance, perhaps we will quell our anger. ") public static NpcStringId I_AM_SO_ANGRY_IF_YOU_DANCE_PERHAPS_WE_WILL_QUELL_OUR_ANGER; - @ClientString(id = 3000112, message = "Dancing time!") + @ClientString(id = 3000112, message = "Dancing time! ") public static NpcStringId DANCING_TIME; @ClientString(id = 3000113, message = "Just try to see what happens if you make a wish without a Magic Fire! I... I will burn you to ashes!") @@ -34222,11 +35893,11 @@ public class NpcStringId @ClientString(id = 3000118, message = "Oh, the wind is cold.") public static NpcStringId OH_THE_WIND_IS_COLD; - @ClientString(id = 3000119, message = "10 sec. left, stay strong!") - public static NpcStringId TEN_SEC_LEFT_STAY_STRONG; + @ClientString(id = 3000119, message = "10 seconds left, stay strong!") + public static NpcStringId TEN_SECONDS_LEFT_STAY_STRONG; - @ClientString(id = 3000120, message = "30 sec. left, stay strong!") - public static NpcStringId THIRTY_SEC_LEFT_STAY_STRONG; + @ClientString(id = 3000120, message = "30 seconds left, stay strong!") + public static NpcStringId THIRTY_SECONDS_LEFT_STAY_STRONG; @ClientString(id = 3000121, message = "Did you... did you just steal the Magic of Fire?") public static NpcStringId DID_YOU_DID_YOU_JUST_STEAL_THE_MAGIC_OF_FIRE; @@ -34237,13 +35908,13 @@ public class NpcStringId @ClientString(id = 3000123, message = "May your flames burn bright!") public static NpcStringId MAY_YOUR_FLAMES_BURN_BRIGHT; - @ClientString(id = 3000124, message = "Don't forget our bright flames!") + @ClientString(id = 3000124, message = "Don’t forget our bright flames!") public static NpcStringId DON_T_FORGET_OUR_BRIGHT_FLAMES; - @ClientString(id = 3000125, message = "The festival of flames begins!") + @ClientString(id = 3000125, message = "The festival of flames begins! ") public static NpcStringId THE_FESTIVAL_OF_FLAMES_BEGINS; - @ClientString(id = 3000126, message = "After the festival of flames ends, 'Victory' will appear.") + @ClientString(id = 3000126, message = "After the festival of flames ends, Victory will appear.") public static NpcStringId AFTER_THE_FESTIVAL_OF_FLAMES_ENDS_VICTORY_WILL_APPEAR; @ClientString(id = 3000127, message = "We remember your excitement, your luck, and your happiness.") @@ -34255,7 +35926,7 @@ public class NpcStringId @ClientString(id = 3000129, message = "At some point your memories became mine and they turned into our memories.") public static NpcStringId AT_SOME_POINT_YOUR_MEMORIES_BECAME_MINE_AND_THEY_TURNED_INTO_OUR_MEMORIES; - @ClientString(id = 3000130, message = "You can get rewards if you talk to 'Victory'.") + @ClientString(id = 3000130, message = " You can get rewards if you talk to 'Victory'. ") public static NpcStringId YOU_CAN_GET_REWARDS_IF_YOU_TALK_TO_VICTORY; @ClientString(id = 3000131, message = "Thank you for your unwavering faith for all this time.") @@ -34270,8 +35941,8 @@ public class NpcStringId @ClientString(id = 3000134, message = "Children, show your respect!") public static NpcStringId CHILDREN_SHOW_YOUR_RESPECT_2; - @ClientString(id = 3000135, message = "Don't stand so close! Step back! Tauti will use Whirlwind.") - public static NpcStringId DON_T_STAND_SO_CLOSE_STEP_BACK_TAUTI_WILL_USE_WHIRLWIND; + @ClientString(id = 3000135, message = "Dont stand so close! Step back! Tauti will use Whirlwind.") + public static NpcStringId DONT_STAND_SO_CLOSE_STEP_BACK_TAUTI_WILL_USE_WHIRLWIND; @ClientString(id = 3000136, message = "The magic and arrow attacks are not to be underestimated. Tauti will use Typhoon.") public static NpcStringId THE_MAGIC_AND_ARROW_ATTACKS_ARE_NOT_TO_BE_UNDERESTIMATED_TAUTI_WILL_USE_TYPHOON; @@ -34384,8 +36055,8 @@ public class NpcStringId @ClientString(id = 8888033, message = "Ron appears.") public static NpcStringId RON_APPEARS; - @ClientString(id = 8888100, message = "Listen! The Realm of Light will kneel in front of Goddess Shilen.") - public static NpcStringId LISTEN_THE_REALM_OF_LIGHT_WILL_KNEEL_IN_FRONT_OF_GODDESS_SHILEN; + @ClientString(id = 8888100, message = "Harken to me! Great Goddess Shillien was defeated.") + public static NpcStringId HARKEN_TO_ME_GREAT_GODDESS_SHILLIEN_WAS_DEFEATED; @ClientString(id = 8888101, message = "Sacrifice of blood for resurrection and destruction!") public static NpcStringId SACRIFICE_OF_BLOOD_FOR_RESURRECTION_AND_DESTRUCTION; @@ -34429,8 +36100,8 @@ public class NpcStringId @ClientString(id = 8888114, message = "Cough! Cough! My body is rotting...") public static NpcStringId COUGH_COUGH_MY_BODY_IS_ROTTING; - @ClientString(id = 8888115, message = "Dirty Shilen's dogs!") - public static NpcStringId DIRTY_SHILEN_S_DOGS; + @ClientString(id = 8888115, message = "Dirty Shillien's dogs!") + public static NpcStringId DIRTY_SHILLIEN_S_DOGS; @ClientString(id = 8888116, message = "Ahhk!") public static NpcStringId AHHK; @@ -34441,7 +36112,7 @@ public class NpcStringId @ClientString(id = 8888118, message = "You feel yourself being dragged to another location.") public static NpcStringId YOU_FEEL_YOURSELF_BEING_DRAGGED_TO_ANOTHER_LOCATION; - @ClientString(id = 8888119, message = "On your way to the spirit world of light, you suddenly feel a dark aura surrounding you.") + @ClientString(id = 8888119, message = "On your way to the spirit world of light, you suddenly feel a dark aura surrounding you. ") public static NpcStringId ON_YOUR_WAY_TO_THE_SPIRIT_WORLD_OF_LIGHT_YOU_SUDDENLY_FEEL_A_DARK_AURA_SURROUNDING_YOU; @ClientString(id = 8888120, message = "$s1...You ended up giving rotting dark to them! Darkness will never disappear. I will be back!") @@ -34456,8 +36127,8 @@ public class NpcStringId @ClientString(id = 8888123, message = "$s1, May the darkness bless you...heheheh") public static NpcStringId S1_MAY_THE_DARKNESS_BLESS_YOU_HEHEHEH; - @ClientString(id = 8888124, message = "$s1 successfully enchanted to + 18! Let's all congratulate him!") - public static NpcStringId S1_SUCCESSFULLY_ENCHANTED_TO_18_LET_S_ALL_CONGRATULATE_HIM; + @ClientString(id = 8888124, message = "$s1 successfully enchanted to +18! Congratulations!") + public static NpcStringId S1_SUCCESSFULLY_ENCHANTED_TO_18_CONGRATULATIONS; @ClientString(id = 10004431, message = "It teleports the guard members of the Aden Imperial Castle to the inside of the castle.") public static NpcStringId IT_TELEPORTS_THE_GUARD_MEMBERS_OF_THE_ADEN_IMPERIAL_CASTLE_TO_THE_INSIDE_OF_THE_CASTLE; @@ -34522,8 +36193,8 @@ public class NpcStringId @ClientString(id = 10307004, message = "$s1, be careful. Sad... my fairies!") public static NpcStringId S1_BE_CAREFUL_SAD_MY_FAIRIES; - @ClientString(id = 10307005, message = "Given to $s1") - public static NpcStringId GIVEN_TO_S1; + @ClientString(id = 10307005, message = "$s1, a treason! ") + public static NpcStringId S1_A_TREASON; @ClientString(id = 10307006, message = "Traitor Crystalline Golem") public static NpcStringId TRAITOR_CRYSTALLINE_GOLEM; @@ -34564,34 +36235,34 @@ public class NpcStringId @ClientString(id = 10338004, message = "Find Hermuncus.") public static NpcStringId FIND_HERMUNCUS_3; - @ClientString(id = 10338005, message = "Break the seal.") + @ClientString(id = 10338005, message = "Break the seal. ") public static NpcStringId BREAK_THE_SEAL; - @ClientString(id = 10338006, message = "Free me from this binding of light!") + @ClientString(id = 10338006, message = "Free me from this binding of light! ") public static NpcStringId FREE_ME_FROM_THIS_BINDING_OF_LIGHT; - @ClientString(id = 10338007, message = "Destroy the Ghost of Harnak… this corrupted creature.") + @ClientString(id = 10338007, message = "Destroy the Ghost of Harnak… this corrupted creature. ") public static NpcStringId DESTROY_THE_GHOST_OF_HARNAK_THIS_CORRUPTED_CREATURE; - @ClientString(id = 10338008, message = "Free me... And I promise you the power of Giants!") + @ClientString(id = 10338008, message = "Free me... And I promise you the power of Giants! ") public static NpcStringId FREE_ME_AND_I_PROMISE_YOU_THE_POWER_OF_GIANTS; - @ClientString(id = 10338009, message = "Fight for me...  The true leader of all the races!") + @ClientString(id = 10338009, message = "Fight for me...  The true leader of all the races! ") public static NpcStringId FIGHT_FOR_ME_THE_TRUE_LEADER_OF_ALL_THE_RACES; - @ClientString(id = 10338010, message = "You may use Scroll of Afterlife from Hermuncus to Awaken.") + @ClientString(id = 10338010, message = "You may use Scroll of Afterlife from Hermuncus to Awaken. ") public static NpcStringId YOU_MAY_USE_SCROLL_OF_AFTERLIFE_FROM_HERMUNCUS_TO_AWAKEN; @ClientString(id = 10338011, message = "An intruder… interesting.") public static NpcStringId AN_INTRUDER_INTERESTING; - @ClientString(id = 10338012, message = "Prove your worth…") + @ClientString(id = 10338012, message = "Prove your worth… ") public static NpcStringId PROVE_YOUR_WORTH; @ClientString(id = 10338013, message = "Only those strong enough shall proceed.") public static NpcStringId ONLY_THOSE_STRONG_ENOUGH_SHALL_PROCEED; - @ClientString(id = 10338014, message = "Are you against the will of light?") + @ClientString(id = 10338014, message = "Are you against the will of light? ") public static NpcStringId ARE_YOU_AGAINST_THE_WILL_OF_LIGHT; @ClientString(id = 10338015, message = "Come! Attack me if you dare!") @@ -34615,59 +36286,59 @@ public class NpcStringId @ClientString(id = 10338021, message = "Lets see what you are made of!") public static NpcStringId LETS_SEE_WHAT_YOU_ARE_MADE_OF; - @ClientString(id = 10338022, message = "You will not free Hermuncus.") + @ClientString(id = 10338022, message = "You will not free Hermuncus. ") public static NpcStringId YOU_WILL_NOT_FREE_HERMUNCUS; @ClientString(id = 10338023, message = "You'll have to kill us first!") public static NpcStringId YOU_LL_HAVE_TO_KILL_US_FIRST; - @ClientString(id = 10338024, message = "Trying to free Hermuncus…") + @ClientString(id = 10338024, message = "Trying to free Hermuncus… ") public static NpcStringId TRYING_TO_FREE_HERMUNCUS; @ClientString(id = 10338025, message = "Repent and your death will be quick!") public static NpcStringId REPENT_AND_YOUR_DEATH_WILL_BE_QUICK; - @ClientString(id = 10338026, message = "You will never break the seal!") + @ClientString(id = 10338026, message = "You will never break the seal! ") public static NpcStringId YOU_WILL_NEVER_BREAK_THE_SEAL; @ClientString(id = 10338027, message = "Die traitor!") public static NpcStringId DIE_TRAITOR; - @ClientString(id = 10338028, message = "Only the light may pass.") + @ClientString(id = 10338028, message = "Only the light may pass. ") public static NpcStringId ONLY_THE_LIGHT_MAY_PASS; - @ClientString(id = 10338029, message = "You are not light. You may not pass.") + @ClientString(id = 10338029, message = "You are not light. You may not pass. ") public static NpcStringId YOU_ARE_NOT_LIGHT_YOU_MAY_NOT_PASS; - @ClientString(id = 10338030, message = "Prove your worth…") + @ClientString(id = 10338030, message = "Prove your worth… ") public static NpcStringId PROVE_YOUR_WORTH_2; @ClientString(id = 10338031, message = "Are you strong or weak... Of the Light or darkness…") public static NpcStringId ARE_YOU_STRONG_OR_WEAK_OF_THE_LIGHT_OR_DARKNESS; - @ClientString(id = 10338032, message = "Only those of light may pass. Others must prove their strength.") + @ClientString(id = 10338032, message = "Only those of light may pass. Others must prove their strength. ") public static NpcStringId ONLY_THOSE_OF_LIGHT_MAY_PASS_OTHERS_MUST_PROVE_THEIR_STRENGTH; - @ClientString(id = 10338033, message = "Warrior. I've finally got out of seal of light thanks to you.") + @ClientString(id = 10338033, message = "Warrior. I've finally got out of seal of light thanks to you. ") public static NpcStringId WARRIOR_I_VE_FINALLY_GOT_OUT_OF_SEAL_OF_LIGHT_THANKS_TO_YOU; @ClientString(id = 10338034, message = "Is strength to defend the world what you wanted?") public static NpcStringId IS_STRENGTH_TO_DEFEND_THE_WORLD_WHAT_YOU_WANTED; - @ClientString(id = 10338035, message = "I will awaken you...") + @ClientString(id = 10338035, message = "I will awaken you... ") public static NpcStringId I_WILL_AWAKEN_YOU; - @ClientString(id = 10338036, message = "Receive this power form the ancient Giant.") + @ClientString(id = 10338036, message = "Receive this power form the ancient Giant. ") public static NpcStringId RECEIVE_THIS_POWER_FORM_THE_ANCIENT_GIANT; - @ClientString(id = 10338037, message = "Use this new power when the time is right.") + @ClientString(id = 10338037, message = "Use this new power when the time is right. ") public static NpcStringId USE_THIS_NEW_POWER_WHEN_THE_TIME_IS_RIGHT; @ClientString(id = 10363001, message = "Resurrected Soul") public static NpcStringId RESURRECTED_SOUL; - @ClientString(id = 11021701, message = "We saw people use Sayune other than the Giant's Minions.") - public static NpcStringId WE_SAW_PEOPLE_USE_SAYUNE_OTHER_THAN_THE_GIANT_S_MINIONS; + @ClientString(id = 11021701, message = "I saw they use not only Hermuncus' Minion teleports but Sayune too.") + public static NpcStringId I_SAW_THEY_USE_NOT_ONLY_HERMUNCUS_MINION_TELEPORTS_BUT_SAYUNE_TOO; @ClientString(id = 11021702, message = "It's because they have become Awaken… the power of the Giant's.") public static NpcStringId IT_S_BECAUSE_THEY_HAVE_BECOME_AWAKEN_THE_POWER_OF_THE_GIANT_S; @@ -34855,7 +36526,7 @@ public class NpcStringId @ClientString(id = 11170108, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ABYSS_WALKER_GHOST_HUNTER_BUTTON_2; - @ClientString(id = 11170109, message = "") + @ClientString(id = 11170109, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_PHANTOM_RANGER_GHOST_SENTINEL_BUTTON_2; @ClientString(id = 11170110, message = "") @@ -34888,26 +36559,26 @@ public class NpcStringId @ClientString(id = 11170127, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_BERSERKER_DOOMBRINGER_BUTTON; - @ClientString(id = 11170128, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_BREAKER_MALE_SOULHOUND_MALE_BUTTON; + @ClientString(id = 11170128, message = "") + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_BREAKER_MALE_SOUL_HOUND_BUTTON; - @ClientString(id = 11170129, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_BREAKER_FEMALE_SOULHOUND_FEMALE_BUTTON; + @ClientString(id = 11170129, message = "") + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_BREAKER_FEMALE_SOUL_HOUND_BUTTON; - @ClientString(id = 11170130, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ARBALESTER_TRICKSTER_BUTTON; + @ClientString(id = 11170130, message = "") + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_RANGER_TRICKSTER_BUTTON; @ClientString(id = 11170131, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_BERSERKER_DOOMBRINGER_BUTTON_2; @ClientString(id = 11170132, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_BREAKER_MALE_SOUL_HOUND_BUTTON; + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_BREAKER_MALE_SOUL_HOUND_BUTTON_2; @ClientString(id = 11170133, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_BREAKER_FEMALE_SOUL_HOUND_BUTTON; + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_BREAKER_FEMALE_SOUL_HOUND_BUTTON_2; - @ClientString(id = 11170134, message = "") - public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_ARBALESTER_TRICKSTER_BUTTON_2; + @ClientString(id = 11170134, message = "") + public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_SOUL_RANGER_TRICKSTER_BUTTON_2; @ClientString(id = 11170135, message = "") public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_S1_REPLY_S2_INSPECTOR_JUDICATOR_BUTTON; @@ -34933,8 +36604,8 @@ public class NpcStringId @ClientString(id = 14211706, message = "A gigantic whirlwind has appeared!") public static NpcStringId A_GIGANTIC_WHIRLWIND_HAS_APPEARED; - @ClientString(id = 14211707, message = "$s1 min. left until Lindvior gathers his full energy!") - public static NpcStringId S1_MIN_LEFT_UNTIL_LINDVIOR_GATHERS_HIS_FULL_ENERGY; + @ClientString(id = 14211707, message = "Lindvior will gather full energy in $s1 min.") + public static NpcStringId LINDVIOR_WILL_GATHER_FULL_ENERGY_IN_S1_MIN; @ClientString(id = 14211708, message = "Lindvior has fallen from the sky!") public static NpcStringId LINDVIOR_HAS_FALLEN_FROM_THE_SKY; @@ -34957,7 +36628,7 @@ public class NpcStringId @ClientString(id = 14211714, message = "Meddler") public static NpcStringId MEDDLER; - @ClientString(id = 14211715, message = "Honorable warriors have driven off Lindvior, the evil wind dragon!") + @ClientString(id = 14211715, message = "Honorable warriors have driven off Lindvior, the evil wind dragon! ") public static NpcStringId HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON; @ClientString(id = 14211716, message = "Beleth's Appearance") @@ -34972,7 +36643,7 @@ public class NpcStringId @ClientString(id = 17171749, message = "Congratulations! You will now graduate from the Clan Academy and leave your current clan. You can now join a clan as a regular member without being subject to any penalties.") public static NpcStringId CONGRATULATIONS_YOU_WILL_NOW_GRADUATE_FROM_THE_CLAN_ACADEMY_AND_LEAVE_YOUR_CURRENT_CLAN_YOU_CAN_NOW_JOIN_A_CLAN_AS_A_REGULAR_MEMBER_WITHOUT_BEING_SUBJECT_TO_ANY_PENALTIES; - @ClientString(id = 17171750, message = "Congratulations! After graduating the clan academy, you quit the clan.") + @ClientString(id = 17171750, message = "Congratulations! After graduating the clan academy, you quit the clan. ") public static NpcStringId CONGRATULATIONS_AFTER_GRADUATING_THE_CLAN_ACADEMY_YOU_QUIT_THE_CLAN; @ClientString(id = 17171751, message = "The graduate may join the clan without any penalty.") @@ -35002,10 +36673,10 @@ public class NpcStringId @ClientString(id = 17178302, message = "Wrath of the ground will fall from the sky on $s1!") public static NpcStringId WRATH_OF_THE_GROUND_WILL_FALL_FROM_THE_SKY_ON_S1; - @ClientString(id = 17178303, message = "Behemoth and Tarrasque, Rise with the powers of the ground and help me.") + @ClientString(id = 17178303, message = "Behemoth and Tarrasque, rise with the powers of the ground and help me.") public static NpcStringId BEHEMOTH_AND_TARRASQUE_RISE_WITH_THE_POWERS_OF_THE_GROUND_AND_HELP_ME; - @ClientString(id = 17178304, message = "Not enough... I will have to go myself.") + @ClientString(id = 17178304, message = "Not enough... I will have to go myself. ") public static NpcStringId NOT_ENOUGH_I_WILL_HAVE_TO_GO_MYSELF; @ClientString(id = 17178305, message = "Children. With noble your sacrifice, give them pain!") @@ -35074,8 +36745,8 @@ public class NpcStringId @ClientString(id = 17178326, message = "Whoaaaaaa!!!!") public static NpcStringId WHOAAAAAA_4; - @ClientString(id = 17178327, message = "How stubborn... Squirming 'til the last minute") - public static NpcStringId HOW_STUBBORN_SQUIRMING_TIL_THE_LAST_MINUTE; + @ClientString(id = 17178327, message = "How stubborn... Squirming till the last minute...") + public static NpcStringId HOW_STUBBORN_SQUIRMING_TILL_THE_LAST_MINUTE; @ClientString(id = 17178328, message = "I can't die like this! I will get backup from the Kingdom!") public static NpcStringId I_CAN_T_DIE_LIKE_THIS_I_WILL_GET_BACKUP_FROM_THE_KINGDOM; @@ -35104,7 +36775,7 @@ public class NpcStringId @ClientString(id = 17178336, message = "This.. We brought this to support the backup, but we could give these to you.") public static NpcStringId THIS_WE_BROUGHT_THIS_TO_SUPPORT_THE_BACKUP_BUT_WE_COULD_GIVE_THESE_TO_YOU; - @ClientString(id = 17178337, message = "Courageous ones, come and take the Balthus Knights' reward.") + @ClientString(id = 17178337, message = "Courageous ones, come and take the Balthus Knights' reward. ") public static NpcStringId COURAGEOUS_ONES_COME_AND_TAKE_THE_BALTHUS_KNIGHTS_REWARD; @ClientString(id = 17178338, message = "Are there those who didn't receive the rewards yet? Come and get it from me.") @@ -35243,7 +36914,7 @@ public class NpcStringId public static NpcStringId ROTTING_PAIN; @ClientString(id = 44440022, message = "Witness my true power.") - public static NpcStringId WITNESS_MY_TRUE_POWER_3; + public static NpcStringId WITNESS_MY_TRUE_POWER_4; @ClientString(id = 44440023, message = "The fire in me is fierce!") public static NpcStringId THE_FIRE_IN_ME_IS_FIERCE; @@ -35344,10 +37015,10 @@ public class NpcStringId @ClientString(id = 901900149, message = "Oh! My wing...ehk! Are you going to hit me? Scary Scary! Bad things will happen when you hit me!") public static NpcStringId OH_MY_WING_EHK_ARE_YOU_GOING_TO_HIT_ME_SCARY_SCARY_BAD_THINGS_WILL_HAPPEN_WHEN_YOU_HIT_ME; - @ClientString(id = 901900150, message = "The evil Land Dragon Antharas has been defeated by brave heroes!!!") - public static NpcStringId THE_EVIL_LAND_DRAGON_ANTHARAS_HAS_BEEN_DEFEATED_BY_BRAVE_HEROES; + @ClientString(id = 901900150, message = "The evil Earth Dragon Antharas has been defeated by brave heroes! ") + public static NpcStringId THE_EVIL_EARTH_DRAGON_ANTHARAS_HAS_BEEN_DEFEATED_BY_BRAVE_HEROES; - @ClientString(id = 901900151, message = "The evil Fire Dragon Valakas has been defeated!") + @ClientString(id = 901900151, message = "The evil Fire Dragon Valakas has been defeated! ") public static NpcStringId THE_EVIL_FIRE_DRAGON_VALAKAS_HAS_BEEN_DEFEATED; @ClientString(id = 901900152, message = "To serve him now means you will be able to escape a worse situation.") @@ -35425,7 +37096,7 @@ public class NpcStringId @ClientString(id = 901900176, message = "Valakas forcefully recalls the summoner or the summoned pet.") public static NpcStringId VALAKAS_FORCEFULLY_RECALLS_THE_SUMMONER_OR_THE_SUMMONED_PET; - @ClientString(id = 901900177, message = "Plague, new nightmare (Lv. 80-85)") + @ClientString(id = 901900177, message = "Plague, new nightmare (Lv. 80-85) ") public static NpcStringId PLAGUE_NEW_NIGHTMARE_LV_80_85; static diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/OutgoingPackets.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/OutgoingPackets.java index 199d3a6e4b..f071f10c83 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/OutgoingPackets.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/OutgoingPackets.java @@ -792,61 +792,62 @@ public enum OutgoingPackets EX_OLYMPIAD_MATCH_INFO(0xFE, 0x1FC), EX_ELEMENTAL_SPIRIT_GET_EXP(0xFE, 0x1FD), EX_ITEM_ANNOUNCE(0xFE, 0x1FE), - EX_DRESS_ROOM_UI_OPEN(0xFE, 0x1FF), - EX_DRESS_HANGER_LIST(0xFE, 0x200), + EX_COMPLETED_DAILY_QUEST_LIST(0xFE, 0x1FF), + EX_COMPLETED_DAILY_QUEST(0xFE, 0x200), EX_USER_BAN_INFO(0xFE, 0x201), EX_TRY_ENCHANT_ARTIFACT_RESULT(0xFE, 0x202), - EX_XIGN_CODE(0xFE, 0x203), // 196 - EX_SHOW_UPGRADE_SYSTEM_NORMAL(0xFE, 0x204), - EX_UPGRADE_SYSTEM_NORMAL_RESULT(0xFE, 0x205), - EX_PURCHASE_LIMIT_SHOP_ITEM_L(0xFE, 0x206), - EX_PURCHASE_LIMIT_SHOP_ITEM_B(0xFE, 0x207), - EX_BLOODY_COIN_COUNT(0xFE, 0x208), - EX_CLASS_CHANGE_SET_ALARM(0xFE, 0x209), - EX_REQUEST_CLASS_CHANGE(0xFE, 0x20A), - EX_REQUEST_CLASS_CHANGE_VERIFY(0xFE, 0x20B), - EX_COSTUME_USE_ITEM(0xFE, 0x20C), - EX_CHOOSE_COSTUME_ITEM(0xFE, 0x20D), - EX_SEND_COSTUME_LIST(0xFE, 0x20E), - EX_SEND_COSTUME_LIST_FULL(0xFE, 0x20F), - EX_COSTUME_COLLECTION_SKILL_A(0xFE, 0x211), - EX_COSTUME_EVOLUTION(0xFE, 0x212), - EX_COSTUME_EXTRACT(0xFE, 0x213), - EX_COSTUME_LOCK(0xFE, 0x214), - EX_COSTUME_SHORTCUT_LIST(0xFE, 0x215), - EX_MAGICLAMP_EXP_INFO(0xFE, 0x216), - EX_MAGICLAMP_GAME_INFO(0xFE, 0x217), - EX_MAGICLAMP_GAME_RESULT(0xFE, 0x218), + EX_SHOW_UPGRADE_SYSTEM_NORMAL(0xFE, 0x203), + EX_UPGRADE_SYSTEM_NORMAL_RESULT(0xFE, 0x204), + EX_PURCHASE_LIMIT_SHOP_ITEM_LIST(0xFE, 0x205), + EX_PURCHASE_LIMIT_SHOP_ITEM_BUY(0xFE, 0x206), + EX_BLOODY_COIN_COUNT(0xFE, 0x207), + EX_CLASS_CHANGE_SET_ALARM(0xFE, 0x208), + EX_REQUEST_CLASS_CHANGE(0xFE, 0x209), + EX_REQUEST_CLASS_CHANGE_VERIFYING(0xFE, 0x20A), + EX_COSTUME_USE_ITEM(0xFE, 0x20B), + EX_CHOOSE_COSTUME_ITEM(0xFE, 0x20C), + EX_SEND_COSTUME_LIST(0xFE, 0x20D), + EX_SEND_COSTUME_LIST_FULL(0xFE, 0x20E), + EX_COSTUME_COLLECTION_SKILL_ACTIVE(0xFE, 0x20F), + EX_COSTUME_EVOLUTION(0xFE, 0x210), + EX_COSTUME_EXTRACT(0xFE, 0x211), + EX_COSTUME_LOCK(0xFE, 0x212), + EX_COSTUME_SHORTCUT_LIST(0xFE, 0x213), + EX_MAGICLAMP_EXP_INFO(0xFE, 0x214), + EX_MAGICLAMP_GAME_INFO(0xFE, 0x215), + EX_MAGICLAMP_GAME_RESULT(0xFE, 0x216), // 228 - EX_SHOW_TELEPORT_UI(0xFE, 0x219), - EX_ACTIVATE_AUTO_SHORTCUT(0xFE, 0x21A), - EX_PREMIUM_MANAGER_SHOW_HTML(0xFE, 0x21B), - EX_ACTIVATED_CURSED_TREASURE(0xFE, 0x21C), - EX_PAYBACK_LIST(0xFE, 0x21D), - EX_PAYBACK_GIVE_REWARD(0xFE, 0x21E), - EX_PAYBACK_UI_LAUNCHER(0xFE, 0x21F), - EX_DIE_INFO(0xFE, 0x220), - EX_AUTOPLAY_SETTING(0xFE, 0x221), - EX_AUTOPLAY_DO_MACRO(0xFE, 0x222), - EX_OLYMPIAD_MATCH_MAKING_RESULT(0xFE, 0x223), - EX_FESTIVAL_BM_INFO(0xFE, 0x224), - EX_FESTIVAL_BM_ALL_ITEM_INFO(0xFE, 0x225), - EX_FESTIVAL_BM_TOP_ITEM_INFO(0xFE, 0x226), - EX_FESTIVAL_BM_GAME(0xFE, 0x227), - EX_GACHA_SHOP_INFO(0xFE, 0x228), - EX_GACHA_SHOP_GACHA_GROUP(0xFE, 0x229), - EX_GACHA_SHOP_GACHA_ITEM(0xFE, 0x22A), - EX_TIME_RESTRICT_FIELD_LIST(0xFE, 0x22B), - EX_TIME_RESTRICT_FIELD_USER_ENTER(0xFE, 0x22C), - EX_TIME_RESTRICT_FIELD_USER_CHARGE_RESULT(0xFE, 0x22D), - EX_TIME_RESTRICT_FIELD_USER_ALARM(0xFE, 0x22E), - EX_TIME_RESTRICT_FIELD_USER_EXIT(0xFE, 0x22F), - EX_RANKING_CHAR_INFO(0xFE, 0x230), - EX_RANKING_CHAR_HISTORY(0xFE, 0x231), - EX_RANKING_CHAR_RANKERS(0xFE, 0x232), + EX_SHOW_TELEPORT_UI(0xFE, 0x217), + EX_ACTIVATE_AUTO_SHORTCUT(0xFE, 0x218), + EX_PREMIUM_MANAGER_SHOW_HTML(0xFE, 0x219), + EX_ACTIVATED_CURSED_TREASURE_BOX_LOCATION(0xFE, 0x21A), + EX_PAYBACK_LIST(0xFE, 0x21B), + EX_PAYBACK_GIVE_REWARD(0xFE, 0x21C), + EX_PAYBACK_UI_LAUNCHER(0xFE, 0x21D), + EX_DIE_INFO(0xFE, 0x21E), + EX_AUTOPLAY_SETTING(0xFE, 0x21F), + EX_AUTOPLAY_DO_MACRO(0xFE, 0x220), + EX_OLYMPIAD_MATCH_MAKING_RESULT(0xFE, 0x221), + EX_FESTIVAL_BM_INFO(0xFE, 0x222), + EX_FESTIVAL_BM_ALL_ITEM_INFO(0xFE, 0x223), + EX_FESTIVAL_BM_TOP_ITEM_INFO(0xFE, 0x224), + EX_FESTIVAL_BM_GAME(0xFE, 0x225), + EX_GACHA_SHOP_INFO(0xFE, 0x226), + EX_GACHA_SHOP_GACHA_GROUP(0xFE, 0x227), + EX_GACHA_SHOP_GACHA_ITEM(0xFE, 0x228), + EX_TIME_RESTRICT_FIELD_LIST(0xFE, 0x229), + EX_TIME_RESTRICT_FIELD_USER_ENTER(0xFE, 0x22A), + EX_TIME_RESTRICT_FIELD_USER_CHARGE_RESULT(0xFE, 0x22B), + EX_TIME_RESTRICT_FIELD_USER_ALARM(0xFE, 0x22C), + EX_TIME_RESTRICT_FIELD_USER_EXIT(0xFE, 0x22D), + EX_RANKING_CHAR_INFO(0xFE, 0x22E), + EX_RANKING_CHAR_HISTORY(0xFE, 0x22F), + EX_RANKING_CHAR_RANKERS(0xFE, 0x230), + EX_RANKING_CHAR_BUFFZONE_NPC_INFO(0xFE, 0x231), + EX_RANKING_CHAR_BUFFZONE_NPC_POSITION(0xFE, 0x232), EX_BOW_ACTION_TO(0xFE, 0x233), - EX_LETTER_COLLECTOR_UI_LAUNCH(0xFE, 0x234), + EX_MERCENARY_CASTLEWAR_CASTLE_INFO(0xFE, 0x234), EX_MERCENARY_CASTLEWAR_CASTLE_SIEGE_HUD_INFO(0xFE, 0x235), EX_MERCENARY_CASTLEWAR_CASTLE_SIEGE_INFO(0xFE, 0x236), EX_MERCENARY_CASTLEWAR_CASTLE_SIEGE_ATTACKER_LIST(0xFE, 0x237), @@ -857,7 +858,7 @@ public enum OutgoingPackets EX_PVPBOOK_NEW_PK(0xFE, 0x23C), EX_PLEDGE_MERCENARY_MEMBER_JOIN(0xFE, 0x23D), EX_RAID_DROP_ITEM_ANNOUNCE(0xFE, 0x23E), - EX_LETTER_COLLECTOR_UI_LAUNCER(0xFE, 0x23F), + EX_LETTER_COLLECTOR_UI_LAUNCHER(0xFE, 0x23F), EX_OLYMPIAD_MY_RANKING_INFO(0xFE, 0x240), EX_OLYMPIAD_RANKING_INFO(0xFE, 0x241), EX_OLYMPIAD_HERO_AND_LEGEND_INFO(0xFE, 0x242), @@ -869,11 +870,63 @@ public enum OutgoingPackets EX_CRAFT_RANDOM_REFRESH(0xFE, 0x248), EX_CRAFT_RANDOM_MAKE(0xFE, 0x249), EX_ITEM_ANNOUNCE_SETTING(0xFE, 0x24A), - EX_ANTIBOT(0xFE, 0x24B), - EX_DPSVR(0xFE, 0x24C), - EX_SEND_CMD_LIST(0xFE, 0x24D), - EX_SHANGHAI_HEALTHY_TIPS(0xFE, 0x24E), - EX_MAX(0xFE, 0x24F); + EX_USER_BOOST_STAT(0xFE, 0x24B), + EX_ANTIBOT(0xFE, 0x24C), + EX_DPSVR(0xFE, 0x24D), + EX_SEND_CMD_LIST(0xFE, 0x24E), + EX_SHANGHAI_HEALTHY_TIPS(0xFE, 0x24F), + // 270 + EX_ADEN_FORTRESS_SIEGE_HUD_INFO(0xFE, 0x250), + EX_PURCHASE_LIMIT_SHOP_ITEM_LIST_NEW(0xFE, 0x251), + EX_SHARED_POSITION_SHARING_UI(0xFE, 0x252), + EX_SHARED_POSITION_TELEPORT_UI(0xFE, 0x253), + EX_CHAR_INFO(0xFE, 0x254), + EX_AUTH_RECONNECT(0xFE, 0x255), + EX_SHOW_BIRTH_INFO(0xFE, 0x256), + EX_HOMUNCULUS_CREATE_START_RESULT(0xFE, 0x257), + EX_HOMUNCULUS_INSERT_RESULT(0xFE, 0x258), + EX_HOMUNCULUS_SUMMON_RESULT(0xFE, 0x259), + EX_SHOW_HOMUNCULUS_LIST(0xFE, 0x25A), + EX_DELETE_HOMUNCLUS_DATA_RESULT(0xFE, 0x25B), + EX_ACTIVATE_HOMUNCULUS_RESULT(0xFE, 0x25C), + EX_HOMUNCULUS_GET_ENCHANT_POINT_RESULT(0xFE, 0x25D), + EX_HOMUNCULUS_INIT_POINT_RESULT(0xFE, 0x25E), + EX_HOMUNCULUS_POINT_INFO(0xFE, 0x25F), + EX_RESET_HOMUNCULUS_SKILL_RESULT(0xFE, 0x260), + EX_ENCHANT_HOMUNCULUS_SKILL_RESULT(0xFE, 0x261), + EX_HOMUNCULUS_ENCHANT_EXP_RESULT(0xFE, 0x262), + EX_HOMUNCULUS_HPSPVP(0xFE, 0x263), + EX_HOMUNCULUS_READY(0xFE, 0x264), + EX_TELEPORT_FAVORITES_LIST(0xFE, 0x265), + EX_VITAL_EX_INFO(0xFE, 0x266), + EX_NET_LATENCY(0xFE, 0x267), + EX_MABLE_GAME_SHOW_PLAYER_STATE(0xFE, 0x268), + EX_MABLE_GAME_DICE_RESULT(0xFE, 0x269), + EX_MABLE_GAME_MOVE(0xFE, 0x26A), + EX_MABLE_GAME_PRISON(0xFE, 0x26B), + EX_MABLE_GAME_REWARD_ITEM(0xFE, 0x26C), + EX_MABLE_GAME_SKILL_INFO(0xFE, 0x26D), + EX_MABLE_GAME_MINIGAME(0xFE, 0x26E), + EX_MABLE_GAME_PLAY_UNABLE(0xFE, 0x26F), + EX_MABLE_GAME_UI_LAUNCHER(0xFE, 0x270), + EX_MABLE_GAME_ROLL_COUNT_RESET(0xFE, 0x271), + EX_PET_SKILL_LIST(0xFE, 0x272), + EX_OPEN_BLESS_OPTION_SCROLL(0xFE, 0x273), + EX_BLESS_OPTION_PUT_ITEM(0xFE, 0x274), + EX_BLESS_OPTION_ENCHANT(0xFE, 0x275), + EX_BLESS_OPTION_CANCEL(0xFE, 0x276), + EX_PVP_RANKING_MY_INFO(0xFE, 0x277), + EX_PVP_RANKING_LIST(0xFE, 0x278), + EX_PLEDGE_V3_INFO(0xFE, 0x279), + EX_PLEDGE_ENEMY_INFO_LIST(0xFE, 0x27A), + EX_ITEM_DELETION_INFO(0xFE, 0x27B), + // 272 + EX_PK_PENALTY_LIST(0xFE, 0x27C), + EX_PK_PENALTY_LIST_ONLY_LOC(0xFE, 0x27D), + EX_SHOW_PET_EXTRACT_SYSTEM(0xFE, 0x27E), + EX_RESULT_PET_EXTRACT_SYSTEM(0xFE, 0x27F), + EX_HIDE_PET_EXTRACT_SYSTEM(0xFE, 0x280), + EX_MAX(0xFE, 0x281); private final int _id1; private final int _id2; diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/SystemMessageId.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/SystemMessageId.java index daef477ab2..710212db26 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/SystemMessageId.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/SystemMessageId.java @@ -148,8 +148,8 @@ public class SystemMessageId @ClientString(id = 34, message = "Welcome to the World of Lineage II.") public static SystemMessageId WELCOME_TO_THE_WORLD_OF_LINEAGE_II; - @ClientString(id = 35, message = "You hit for $s1 damage.") - public static SystemMessageId YOU_HIT_FOR_S1_DAMAGE; + @ClientString(id = 35, message = "You've hit for $s1 damage.") + public static SystemMessageId YOU_VE_HIT_FOR_S1_DAMAGE; @ClientString(id = 36, message = "$c1 hit you for $s2 damage.") public static SystemMessageId C1_HIT_YOU_FOR_S2_DAMAGE; @@ -178,8 +178,8 @@ public class SystemMessageId @ClientString(id = 44, message = "Critical hit!") public static SystemMessageId CRITICAL_HIT; - @ClientString(id = 45, message = "You have earned $s1 XP.") - public static SystemMessageId YOU_HAVE_EARNED_S1_XP; + @ClientString(id = 45, message = "You have acquired $s1 XP.") + public static SystemMessageId YOU_HAVE_ACQUIRED_S1_XP; @ClientString(id = 46, message = "You use $s1.") public static SystemMessageId YOU_USE_S1; @@ -199,14 +199,14 @@ public class SystemMessageId @ClientString(id = 51, message = "You cannot use this on yourself.") public static SystemMessageId YOU_CANNOT_USE_THIS_ON_YOURSELF; - @ClientString(id = 52, message = "You have earned $s1 Adena.") - public static SystemMessageId YOU_HAVE_EARNED_S1_ADENA; + @ClientString(id = 52, message = "You have acquired $s1 Adena.") + public static SystemMessageId YOU_HAVE_ACQUIRED_S1_ADENA; - @ClientString(id = 53, message = "You have earned $s2 $s1(s).") - public static SystemMessageId YOU_HAVE_EARNED_S2_S1_S; + @ClientString(id = 53, message = "You have obtained $s1 ($s2 pc(s).).") + public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2_PC_S; - @ClientString(id = 54, message = "You have earned $s1.") - public static SystemMessageId YOU_HAVE_EARNED_S1; + @ClientString(id = 54, message = "You have acquired $s1.") + public static SystemMessageId YOU_HAVE_ACQUIRED_S1; @ClientString(id = 55, message = "You have failed to pick up $s1 Adena.") public static SystemMessageId YOU_HAVE_FAILED_TO_PICK_UP_S1_ADENA; @@ -217,14 +217,14 @@ public class SystemMessageId @ClientString(id = 57, message = "You have failed to pick up $s2 $s1(s).") public static SystemMessageId YOU_HAVE_FAILED_TO_PICK_UP_S2_S1_S; - @ClientString(id = 58, message = "You have failed to earn $s1 Adena.") - public static SystemMessageId YOU_HAVE_FAILED_TO_EARN_S1_ADENA; + @ClientString(id = 58, message = "You have failed to acquire $s1 Adena.") + public static SystemMessageId YOU_HAVE_FAILED_TO_ACQUIRE_S1_ADENA; - @ClientString(id = 59, message = "You have failed to earn $s1.") - public static SystemMessageId YOU_HAVE_FAILED_TO_EARN_S1; + @ClientString(id = 59, message = "You have failed to acquire $s1.") + public static SystemMessageId YOU_HAVE_FAILED_TO_ACQUIRE_S1; - @ClientString(id = 60, message = "You have failed to earn $s2 $s1(s).") - public static SystemMessageId YOU_HAVE_FAILED_TO_EARN_S2_S1_S; + @ClientString(id = 60, message = "You have failed to obtain $s1 ($s2 pcs.).") + public static SystemMessageId YOU_HAVE_FAILED_TO_OBTAIN_S1_S2_PCS; @ClientString(id = 61, message = "Nothing happened.") public static SystemMessageId NOTHING_HAPPENED; @@ -232,14 +232,14 @@ public class SystemMessageId @ClientString(id = 62, message = "Your $s1 has been successfully enchanted.") public static SystemMessageId YOUR_S1_HAS_BEEN_SUCCESSFULLY_ENCHANTED; - @ClientString(id = 63, message = "Your +$s1 $s2 has been successfully enchanted.") - public static SystemMessageId YOUR_S1_S2_HAS_BEEN_SUCCESSFULLY_ENCHANTED; + @ClientString(id = 63, message = "+$s1 $s2 has been enchanted.") + public static SystemMessageId S1_S2_HAS_BEEN_ENCHANTED; - @ClientString(id = 64, message = "The enchantment has failed! Your $s1 has been crystallized.") - public static SystemMessageId THE_ENCHANTMENT_HAS_FAILED_YOUR_S1_HAS_BEEN_CRYSTALLIZED; + @ClientString(id = 64, message = "$s1 has been crystallized.") + public static SystemMessageId S1_HAS_BEEN_CRYSTALLIZED; - @ClientString(id = 65, message = "The enchantment has failed! Your +$s1 $s2 has been crystallized.") - public static SystemMessageId THE_ENCHANTMENT_HAS_FAILED_YOUR_S1_S2_HAS_BEEN_CRYSTALLIZED; + @ClientString(id = 65, message = "+$s1 $s2 has been crystallized.") + public static SystemMessageId S1_S2_HAS_BEEN_CRYSTALLIZED; @ClientString(id = 66, message = "$c1 is inviting you to join a party. Do you accept?") public static SystemMessageId C1_IS_INVITING_YOU_TO_JOIN_A_PARTY_DO_YOU_ACCEPT; @@ -247,8 +247,8 @@ public class SystemMessageId @ClientString(id = 67, message = "$s1 has invited you to join their clan, $s2. Do you wish to join?") public static SystemMessageId S1_HAS_INVITED_YOU_TO_JOIN_THEIR_CLAN_S2_DO_YOU_WISH_TO_JOIN; - @ClientString(id = 68, message = "Would you like to withdraw from clan $s1? If you leave, you will have to wait at least a day before joining another clan.") - public static SystemMessageId WOULD_YOU_LIKE_TO_WITHDRAW_FROM_CLAN_S1_IF_YOU_LEAVE_YOU_WILL_HAVE_TO_WAIT_AT_LEAST_A_DAY_BEFORE_JOINING_ANOTHER_CLAN; + @ClientString(id = 68, message = "Do you want to leave the clan $s1? You won't be able to join another one for 24 h.") + public static SystemMessageId DO_YOU_WANT_TO_LEAVE_THE_CLAN_S1_YOU_WON_T_BE_ABLE_TO_JOIN_ANOTHER_ONE_FOR_24_H; @ClientString(id = 69, message = "Would you like to dismiss $s1 from the clan? If you do so, you will have to wait at least a day before accepting a new member.") public static SystemMessageId WOULD_YOU_LIKE_TO_DISMISS_S1_FROM_THE_CLAN_IF_YOU_DO_SO_YOU_WILL_HAVE_TO_WAIT_AT_LEAST_A_DAY_BEFORE_ACCEPTING_A_NEW_MEMBER; @@ -259,8 +259,8 @@ public class SystemMessageId @ClientString(id = 71, message = "How much $s1(s) do you wish to discard?") public static SystemMessageId HOW_MUCH_S1_S_DO_YOU_WISH_TO_DISCARD; - @ClientString(id = 72, message = "How much $s1(s) do you wish to move?") - public static SystemMessageId HOW_MUCH_S1_S_DO_YOU_WISH_TO_MOVE; + @ClientString(id = 72, message = "How many pieces of $s1 do you want to move?") + public static SystemMessageId HOW_MANY_PIECES_OF_S1_DO_YOU_WANT_TO_MOVE; @ClientString(id = 73, message = "How much $s1(s) do you wish to destroy?") public static SystemMessageId HOW_MUCH_S1_S_DO_YOU_WISH_TO_DESTROY; @@ -283,8 +283,8 @@ public class SystemMessageId @ClientString(id = 79, message = "This name already exists.") public static SystemMessageId THIS_NAME_ALREADY_EXISTS; - @ClientString(id = 80, message = "Your title cannot exceed 16 characters in length.  Please try again.") - public static SystemMessageId YOUR_TITLE_CANNOT_EXCEED_16_CHARACTERS_IN_LENGTH_PLEASE_TRY_AGAIN; + @ClientString(id = 80, message = "Enter the character's name (between 1 and 16 characters).") + public static SystemMessageId ENTER_THE_CHARACTER_S_NAME_BETWEEN_1_AND_16_CHARACTERS; @ClientString(id = 81, message = "Please select your race.") public static SystemMessageId PLEASE_SELECT_YOUR_RACE; @@ -328,8 +328,8 @@ public class SystemMessageId @ClientString(id = 94, message = "Copyright © NCSOFT Corporation. All Rights Reserved.") public static SystemMessageId COPYRIGHT_NCSOFT_CORPORATION_ALL_RIGHTS_RESERVED; - @ClientString(id = 95, message = "You have earned $s1 XP and $s2 SP.") - public static SystemMessageId YOU_HAVE_EARNED_S1_XP_AND_S2_SP; + @ClientString(id = 95, message = "You have acquired $s1 XP and $s2 SP.") + public static SystemMessageId YOU_HAVE_ACQUIRED_S1_XP_AND_S2_SP; @ClientString(id = 96, message = "Your level has increased!") public static SystemMessageId YOUR_LEVEL_HAS_INCREASED; @@ -361,8 +361,8 @@ public class SystemMessageId @ClientString(id = 105, message = "$c1 has been invited to the party.") public static SystemMessageId C1_HAS_BEEN_INVITED_TO_THE_PARTY; - @ClientString(id = 106, message = "You have joined $s1's party.") - public static SystemMessageId YOU_HAVE_JOINED_S1_S_PARTY; + @ClientString(id = 106, message = "You have joined a party.") + public static SystemMessageId YOU_HAVE_JOINED_A_PARTY; @ClientString(id = 107, message = "$c1 has joined the party.") public static SystemMessageId C1_HAS_JOINED_THE_PARTY; @@ -385,10 +385,10 @@ public class SystemMessageId @ClientString(id = 113, message = "$s1 cannot be used due to unsuitable terms.") public static SystemMessageId S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS; - @ClientString(id = 114, message = "You have entered the shadow of the Mother Tree.") + @ClientString(id = 114, message = "You have entered the Shadow of the Mother Tree.") public static SystemMessageId YOU_HAVE_ENTERED_THE_SHADOW_OF_THE_MOTHER_TREE; - @ClientString(id = 115, message = "You have left the shadow of the Mother Tree.") + @ClientString(id = 115, message = "You have left the Shadow of the Mother Tree.") public static SystemMessageId YOU_HAVE_LEFT_THE_SHADOW_OF_THE_MOTHER_TREE; @ClientString(id = 116, message = "You have entered a peace zone.") @@ -451,8 +451,8 @@ public class SystemMessageId @ClientString(id = 135, message = "$c1 did not reply to your invitation. Your invitation has been cancelled.") public static SystemMessageId C1_DID_NOT_REPLY_TO_YOUR_INVITATION_YOUR_INVITATION_HAS_BEEN_CANCELLED; - @ClientString(id = 136, message = "You have not replied to $c1's invitation. The offer has been cancelled.") - public static SystemMessageId YOU_HAVE_NOT_REPLIED_TO_C1_S_INVITATION_THE_OFFER_HAS_BEEN_CANCELLED; + @ClientString(id = 136, message = "You have not replied to $c1's invitation.") + public static SystemMessageId YOU_HAVE_NOT_REPLIED_TO_C1_S_INVITATION; @ClientString(id = 137, message = "There are no more items in the shortcut.") public static SystemMessageId THERE_ARE_NO_MORE_ITEMS_IN_THE_SHORTCUT; @@ -499,8 +499,8 @@ public class SystemMessageId @ClientString(id = 151, message = "You cannot discard something that far away from you.") public static SystemMessageId YOU_CANNOT_DISCARD_SOMETHING_THAT_FAR_AWAY_FROM_YOU; - @ClientString(id = 152, message = "You have invited the wrong target.") - public static SystemMessageId YOU_HAVE_INVITED_THE_WRONG_TARGET; + @ClientString(id = 152, message = "The target cannot be invited.") + public static SystemMessageId THE_TARGET_CANNOT_BE_INVITED; @ClientString(id = 153, message = "$c1 is on another task. Please try again later.") public static SystemMessageId C1_IS_ON_ANOTHER_TASK_PLEASE_TRY_AGAIN_LATER; @@ -589,44 +589,44 @@ public class SystemMessageId @ClientString(id = 181, message = "Cannot see target.") public static SystemMessageId CANNOT_SEE_TARGET; - @ClientString(id = 182, message = "Do you wish to stop the currently selected '$s1' quest?") - public static SystemMessageId DO_YOU_WISH_TO_STOP_THE_CURRENTLY_SELECTED_S1_QUEST; + @ClientString(id = 182, message = "Do you wish to stop the currently selected quest?") + public static SystemMessageId DO_YOU_WISH_TO_STOP_THE_CURRENTLY_SELECTED_QUEST; @ClientString(id = 183, message = "There are too many users on the server. Please try again later.") public static SystemMessageId THERE_ARE_TOO_MANY_USERS_ON_THE_SERVER_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 184, message = "Please try again later.") - public static SystemMessageId PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 184, message = "Try later.") + public static SystemMessageId TRY_LATER; - @ClientString(id = 185, message = "You must first select a user to invite to your party.") - public static SystemMessageId YOU_MUST_FIRST_SELECT_A_USER_TO_INVITE_TO_YOUR_PARTY; + @ClientString(id = 185, message = "Select a player you want to invite to your party.") + public static SystemMessageId SELECT_A_PLAYER_YOU_WANT_TO_INVITE_TO_YOUR_PARTY; - @ClientString(id = 186, message = "You must first select a user to invite to your clan.") - public static SystemMessageId YOU_MUST_FIRST_SELECT_A_USER_TO_INVITE_TO_YOUR_CLAN; + @ClientString(id = 186, message = "Select a player you want to invite to your clan.") + public static SystemMessageId SELECT_A_PLAYER_YOU_WANT_TO_INVITE_TO_YOUR_CLAN; - @ClientString(id = 187, message = "Select user to expel.") - public static SystemMessageId SELECT_USER_TO_EXPEL; + @ClientString(id = 187, message = "Select a player you want to dismiss.") + public static SystemMessageId SELECT_A_PLAYER_YOU_WANT_TO_DISMISS; - @ClientString(id = 188, message = "Please create your clan name.") - public static SystemMessageId PLEASE_CREATE_YOUR_CLAN_NAME; + @ClientString(id = 188, message = "Please enter your clan name.") + public static SystemMessageId PLEASE_ENTER_YOUR_CLAN_NAME; @ClientString(id = 189, message = "Your clan has been created.") public static SystemMessageId YOUR_CLAN_HAS_BEEN_CREATED; - @ClientString(id = 190, message = "You have failed to create a clan.") - public static SystemMessageId YOU_HAVE_FAILED_TO_CREATE_A_CLAN; + @ClientString(id = 190, message = "Failed to create a clan.") + public static SystemMessageId FAILED_TO_CREATE_A_CLAN; - @ClientString(id = 191, message = "Clan member $s1 has been expelled.") - public static SystemMessageId CLAN_MEMBER_S1_HAS_BEEN_EXPELLED; + @ClientString(id = 191, message = "$s1 is dismissed from the clan.") + public static SystemMessageId S1_IS_DISMISSED_FROM_THE_CLAN; - @ClientString(id = 192, message = "You have failed to expel $s1 from the clan.") - public static SystemMessageId YOU_HAVE_FAILED_TO_EXPEL_S1_FROM_THE_CLAN; + @ClientString(id = 192, message = "Failed to dismiss $s1 from the clan.") + public static SystemMessageId FAILED_TO_DISMISS_S1_FROM_THE_CLAN; @ClientString(id = 193, message = "Clan has dispersed.") public static SystemMessageId CLAN_HAS_DISPERSED; - @ClientString(id = 194, message = "You have failed to disperse the clan.") - public static SystemMessageId YOU_HAVE_FAILED_TO_DISPERSE_THE_CLAN; + @ClientString(id = 194, message = "Failed to disperse the clan.") + public static SystemMessageId FAILED_TO_DISPERSE_THE_CLAN; @ClientString(id = 195, message = "Entered the clan.") public static SystemMessageId ENTERED_THE_CLAN; @@ -634,26 +634,26 @@ public class SystemMessageId @ClientString(id = 196, message = "$s1 declined your clan invitation.") public static SystemMessageId S1_DECLINED_YOUR_CLAN_INVITATION; - @ClientString(id = 197, message = "You have withdrawn from the clan.") - public static SystemMessageId YOU_HAVE_WITHDRAWN_FROM_THE_CLAN; + @ClientString(id = 197, message = "You have left the clan.") + public static SystemMessageId YOU_HAVE_LEFT_THE_CLAN; - @ClientString(id = 198, message = "You have failed to withdraw from the $s1 clan.") - public static SystemMessageId YOU_HAVE_FAILED_TO_WITHDRAW_FROM_THE_S1_CLAN; + @ClientString(id = 198, message = "Failed to leave the clan $s1.") + public static SystemMessageId FAILED_TO_LEAVE_THE_CLAN_S1; - @ClientString(id = 199, message = "You have recently been dismissed from a clan. You are not allowed to join another clan for 24 hours.") - public static SystemMessageId YOU_HAVE_RECENTLY_BEEN_DISMISSED_FROM_A_CLAN_YOU_ARE_NOT_ALLOWED_TO_JOIN_ANOTHER_CLAN_FOR_24_HOURS; + @ClientString(id = 199, message = "You are dismissed from a clan. You cannot join another for 24 h..") + public static SystemMessageId YOU_ARE_DISMISSED_FROM_A_CLAN_YOU_CANNOT_JOIN_ANOTHER_FOR_24_H; - @ClientString(id = 200, message = "You have withdrawn from the party.") - public static SystemMessageId YOU_HAVE_WITHDRAWN_FROM_THE_PARTY; + @ClientString(id = 200, message = "You have left the party.") + public static SystemMessageId YOU_HAVE_LEFT_THE_PARTY; - @ClientString(id = 201, message = "$c1 was expelled from the party.") - public static SystemMessageId C1_WAS_EXPELLED_FROM_THE_PARTY; + @ClientString(id = 201, message = "$c1 is dismissed from the party.") + public static SystemMessageId C1_IS_DISMISSED_FROM_THE_PARTY; - @ClientString(id = 202, message = "You have been expelled from the party.") - public static SystemMessageId YOU_HAVE_BEEN_EXPELLED_FROM_THE_PARTY; + @ClientString(id = 202, message = "You are dismissed from the party.") + public static SystemMessageId YOU_ARE_DISMISSED_FROM_THE_PARTY; - @ClientString(id = 203, message = "The party has dispersed.") - public static SystemMessageId THE_PARTY_HAS_DISPERSED; + @ClientString(id = 203, message = "The party is disbanded.") + public static SystemMessageId THE_PARTY_IS_DISBANDED; @ClientString(id = 204, message = "Incorrect name. Please try again.") public static SystemMessageId INCORRECT_NAME_PLEASE_TRY_AGAIN; @@ -679,8 +679,8 @@ public class SystemMessageId @ClientString(id = 211, message = "You can only register a 16x12 pixel 256 color BMP files.") public static SystemMessageId YOU_CAN_ONLY_REGISTER_A_16X12_PIXEL_256_COLOR_BMP_FILES; - @ClientString(id = 212, message = "You are not a clan member and cannot perform this action.") - public static SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER_AND_CANNOT_PERFORM_THIS_ACTION; + @ClientString(id = 212, message = "You are not a clan member.") + public static SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER; @ClientString(id = 213, message = "Not working. Please try again later.") public static SystemMessageId NOT_WORKING_PLEASE_TRY_AGAIN_LATER; @@ -688,8 +688,8 @@ public class SystemMessageId @ClientString(id = 214, message = "Your title has been changed.") public static SystemMessageId YOUR_TITLE_HAS_BEEN_CHANGED; - @ClientString(id = 215, message = "A clan war with Clan $s1 has started. The clan that cancels the war first will lose 500 Clan Reputation. Any clan that cancels the war will be unable to declare a war for 1 week. If your clan member gets killed by the other clan, XP decreases by 1/4 of the amount that decreases in the hunting ground.") - public static SystemMessageId A_CLAN_WAR_WITH_CLAN_S1_HAS_STARTED_THE_CLAN_THAT_CANCELS_THE_WAR_FIRST_WILL_LOSE_500_CLAN_REPUTATION_ANY_CLAN_THAT_CANCELS_THE_WAR_WILL_BE_UNABLE_TO_DECLARE_A_WAR_FOR_1_WEEK_IF_YOUR_CLAN_MEMBER_GETS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_THE_HUNTING_GROUND; + @ClientString(id = 215, message = "A clan war with Clan $s1 has started. The clan that cancels the war first will lose 500 Clan Reputation points. If your clan member gets killed by the other clan, XP decreases by 1/4 of the amount that decreases in hunting zones.") + public static SystemMessageId A_CLAN_WAR_WITH_CLAN_S1_HAS_STARTED_THE_CLAN_THAT_CANCELS_THE_WAR_FIRST_WILL_LOSE_500_CLAN_REPUTATION_POINTS_IF_YOUR_CLAN_MEMBER_GETS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_HUNTING_ZONES; @ClientString(id = 216, message = "War with the $s1 clan has ended.") public static SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED; @@ -703,11 +703,11 @@ public class SystemMessageId @ClientString(id = 219, message = "Your clan leader has died. You have been defeated by the $s1 Clan.") public static SystemMessageId YOUR_CLAN_LEADER_HAS_DIED_YOU_HAVE_BEEN_DEFEATED_BY_THE_S1_CLAN; - @ClientString(id = 220, message = "You have $s1 minute(s) left until the clan war ends.") - public static SystemMessageId YOU_HAVE_S1_MINUTE_S_LEFT_UNTIL_THE_CLAN_WAR_ENDS; + @ClientString(id = 220, message = "The clan war ends in $s1 min.") + public static SystemMessageId THE_CLAN_WAR_ENDS_IN_S1_MIN; - @ClientString(id = 221, message = "The time limit for the clan war is up. War with the $s1 clan is over.") - public static SystemMessageId THE_TIME_LIMIT_FOR_THE_CLAN_WAR_IS_UP_WAR_WITH_THE_S1_CLAN_IS_OVER; + @ClientString(id = 221, message = "The time limit for the clan war is up. War is over.") + public static SystemMessageId THE_TIME_LIMIT_FOR_THE_CLAN_WAR_IS_UP_WAR_IS_OVER; @ClientString(id = 222, message = "$s1 has joined the clan.") public static SystemMessageId S1_HAS_JOINED_THE_CLAN; @@ -736,11 +736,11 @@ public class SystemMessageId @ClientString(id = 230, message = "You must wait 10 days before creating a new clan.") public static SystemMessageId YOU_MUST_WAIT_10_DAYS_BEFORE_CREATING_A_NEW_CLAN; - @ClientString(id = 231, message = "After a clan member is dismissed from a clan, the clan must wait at least a day before accepting a new member.") - public static SystemMessageId AFTER_A_CLAN_MEMBER_IS_DISMISSED_FROM_A_CLAN_THE_CLAN_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_ACCEPTING_A_NEW_MEMBER; + @ClientString(id = 231, message = "You cannot accept a new clan member for 24 h. after dismissing someone.") + public static SystemMessageId YOU_CANNOT_ACCEPT_A_NEW_CLAN_MEMBER_FOR_24_H_AFTER_DISMISSING_SOMEONE; - @ClientString(id = 232, message = "After leaving or having been dismissed from a clan, you must wait at least a day before joining another clan.") - public static SystemMessageId AFTER_LEAVING_OR_HAVING_BEEN_DISMISSED_FROM_A_CLAN_YOU_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_JOINING_ANOTHER_CLAN; + @ClientString(id = 232, message = "You cannot join another clan for 24 h. after leaving the previous one.") + public static SystemMessageId YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE; @ClientString(id = 233, message = "The Clan is full.") public static SystemMessageId THE_CLAN_IS_FULL; @@ -751,8 +751,8 @@ public class SystemMessageId @ClientString(id = 235, message = "You are not authorized to bestow these rights.") public static SystemMessageId YOU_ARE_NOT_AUTHORIZED_TO_BESTOW_THESE_RIGHTS; - @ClientString(id = 236, message = "Only the clan leader is enabled.") - public static SystemMessageId ONLY_THE_CLAN_LEADER_IS_ENABLED; + @ClientString(id = 236, message = "Can be used only by a clan leader.") + public static SystemMessageId CAN_BE_USED_ONLY_BY_A_CLAN_LEADER; @ClientString(id = 237, message = "The clan leader could not be found.") public static SystemMessageId THE_CLAN_LEADER_COULD_NOT_BE_FOUND; @@ -793,8 +793,8 @@ public class SystemMessageId @ClientString(id = 249, message = "Do you wish to surrender to clan $s1?") public static SystemMessageId DO_YOU_WISH_TO_SURRENDER_TO_CLAN_S1; - @ClientString(id = 250, message = "You have personally surrendered to the $s1 clan. You are no longer participating in this clan war.") - public static SystemMessageId YOU_HAVE_PERSONALLY_SURRENDERED_TO_THE_S1_CLAN_YOU_ARE_NO_LONGER_PARTICIPATING_IN_THIS_CLAN_WAR; + @ClientString(id = 250, message = "You have surrendered to the $s1 clan. Clan war is over.") + public static SystemMessageId YOU_HAVE_SURRENDERED_TO_THE_S1_CLAN_CLAN_WAR_IS_OVER; @ClientString(id = 251, message = "You cannot proclaim war: you are at war with another clan.") public static SystemMessageId YOU_CANNOT_PROCLAIM_WAR_YOU_ARE_AT_WAR_WITH_ANOTHER_CLAN; @@ -811,8 +811,8 @@ public class SystemMessageId @ClientString(id = 255, message = "The $s1 Clan has requested to end war. Do you agree?") public static SystemMessageId THE_S1_CLAN_HAS_REQUESTED_TO_END_WAR_DO_YOU_AGREE; - @ClientString(id = 256, message = "Enter Title") - public static SystemMessageId ENTER_TITLE; + @ClientString(id = 256, message = "Enter a title.") + public static SystemMessageId ENTER_A_TITLE; @ClientString(id = 257, message = "Do you offer the $s1 clan a proposal to end the war?") public static SystemMessageId DO_YOU_OFFER_THE_S1_CLAN_A_PROPOSAL_TO_END_THE_WAR; @@ -841,8 +841,8 @@ public class SystemMessageId @ClientString(id = 265, message = "You cannot dissolve a clan during a siege or while protecting a castle.") public static SystemMessageId YOU_CANNOT_DISSOLVE_A_CLAN_DURING_A_SIEGE_OR_WHILE_PROTECTING_A_CASTLE; - @ClientString(id = 266, message = "You cannot dissolve a clan while owning a clan hall or castle.") - public static SystemMessageId YOU_CANNOT_DISSOLVE_A_CLAN_WHILE_OWNING_A_CLAN_HALL_OR_CASTLE; + @ClientString(id = 266, message = "You can't disband the clan that has a clan hall or castle.") + public static SystemMessageId YOU_CAN_T_DISBAND_THE_CLAN_THAT_HAS_A_CLAN_HALL_OR_CASTLE; @ClientString(id = 267, message = "There are no requests to disperse.") public static SystemMessageId THERE_ARE_NO_REQUESTS_TO_DISPERSE; @@ -871,8 +871,8 @@ public class SystemMessageId @ClientString(id = 275, message = "The clan has failed to increase its level.") public static SystemMessageId THE_CLAN_HAS_FAILED_TO_INCREASE_ITS_LEVEL; - @ClientString(id = 276, message = "You do not have enough items to learn this skill.") - public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL; + @ClientString(id = 276, message = "Not enough items to learn the skill.") + public static SystemMessageId NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL; @ClientString(id = 277, message = "You have learned $s1.") public static SystemMessageId YOU_HAVE_LEARNED_S1; @@ -883,8 +883,8 @@ public class SystemMessageId @ClientString(id = 279, message = "You do not have enough Adena.") public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ADENA; - @ClientString(id = 280, message = "You do not have any items to sell.") - public static SystemMessageId YOU_DO_NOT_HAVE_ANY_ITEMS_TO_SELL; + @ClientString(id = 280, message = "You don't have any items for sale.") + public static SystemMessageId YOU_DON_T_HAVE_ANY_ITEMS_FOR_SALE; @ClientString(id = 281, message = "You lack the funds needed to pay for this transaction.") public static SystemMessageId YOU_LACK_THE_FUNDS_NEEDED_TO_PAY_FOR_THIS_TRANSACTION_3; @@ -898,8 +898,8 @@ public class SystemMessageId @ClientString(id = 284, message = "You have left a combat zone.") public static SystemMessageId YOU_HAVE_LEFT_A_COMBAT_ZONE; - @ClientString(id = 285, message = "Clan $s1 has succeeded in $s2!") - public static SystemMessageId CLAN_S1_HAS_SUCCEEDED_IN_S2; + @ClientString(id = 285, message = "$s2: Clan $s1 wins!") + public static SystemMessageId S2_CLAN_S1_WINS; @ClientString(id = 286, message = "Siege Camp is under attack.") public static SystemMessageId SIEGE_CAMP_IS_UNDER_ATTACK; @@ -925,17 +925,17 @@ public class SystemMessageId @ClientString(id = 293, message = "The registration term for $s1 has ended.") public static SystemMessageId THE_REGISTRATION_TERM_FOR_S1_HAS_ENDED; - @ClientString(id = 294, message = "You cannot summon the encampment because you are not a member of the siege clan involved in the castle / fortress / clan hall siege.") - public static SystemMessageId YOU_CANNOT_SUMMON_THE_ENCAMPMENT_BECAUSE_YOU_ARE_NOT_A_MEMBER_OF_THE_SIEGE_CLAN_INVOLVED_IN_THE_CASTLE_FORTRESS_CLAN_HALL_SIEGE; + @ClientString(id = 294, message = "Your clan does not participate in the siege. You cannot crease a base.") + public static SystemMessageId YOUR_CLAN_DOES_NOT_PARTICIPATE_IN_THE_SIEGE_YOU_CANNOT_CREASE_A_BASE; @ClientString(id = 295, message = "$s1's siege was canceled because there were no clans that participated.") public static SystemMessageId S1_S_SIEGE_WAS_CANCELED_BECAUSE_THERE_WERE_NO_CLANS_THAT_PARTICIPATED; - @ClientString(id = 296, message = "You received $s1 falling damage.") - public static SystemMessageId YOU_RECEIVED_S1_FALLING_DAMAGE; + @ClientString(id = 296, message = "You've received $s1 damage from falling.") + public static SystemMessageId YOU_VE_RECEIVED_S1_DAMAGE_FROM_FALLING; - @ClientString(id = 297, message = "You have taken $s1 damage because you were unable to breathe.") - public static SystemMessageId YOU_HAVE_TAKEN_S1_DAMAGE_BECAUSE_YOU_WERE_UNABLE_TO_BREATHE; + @ClientString(id = 297, message = "You've received $s1 damage from Core's barrier.") + public static SystemMessageId YOU_VE_RECEIVED_S1_DAMAGE_FROM_CORE_S_BARRIER; @ClientString(id = 298, message = "You have dropped $s1.") public static SystemMessageId YOU_HAVE_DROPPED_S1; @@ -961,8 +961,8 @@ public class SystemMessageId @ClientString(id = 305, message = "The player declined to join your party.") public static SystemMessageId THE_PLAYER_DECLINED_TO_JOIN_YOUR_PARTY; - @ClientString(id = 306, message = "You have failed to delete the character.") - public static SystemMessageId YOU_HAVE_FAILED_TO_DELETE_THE_CHARACTER; + @ClientString(id = 306, message = "Failed to delete the character.") + public static SystemMessageId FAILED_TO_DELETE_THE_CHARACTER; @ClientString(id = 307, message = "You cannot trade with a warehouse keeper.") public static SystemMessageId YOU_CANNOT_TRADE_WITH_A_WAREHOUSE_KEEPER; @@ -970,11 +970,11 @@ public class SystemMessageId @ClientString(id = 308, message = "The player declined your clan invitation.") public static SystemMessageId THE_PLAYER_DECLINED_YOUR_CLAN_INVITATION; - @ClientString(id = 309, message = "You have succeeded in expelling the clan member.") - public static SystemMessageId YOU_HAVE_SUCCEEDED_IN_EXPELLING_THE_CLAN_MEMBER; + @ClientString(id = 309, message = "The clan member is dismissed.") + public static SystemMessageId THE_CLAN_MEMBER_IS_DISMISSED; - @ClientString(id = 310, message = "You have failed to expel the clan member.") - public static SystemMessageId YOU_HAVE_FAILED_TO_EXPEL_THE_CLAN_MEMBER; + @ClientString(id = 310, message = "Failed to dismiss the clan member.") + public static SystemMessageId FAILED_TO_DISMISS_THE_CLAN_MEMBER; @ClientString(id = 311, message = "The clan war declaration has been accepted.") public static SystemMessageId THE_CLAN_WAR_DECLARATION_HAS_BEEN_ACCEPTED; @@ -991,14 +991,14 @@ public class SystemMessageId @ClientString(id = 315, message = "You have failed to personally surrender.") public static SystemMessageId YOU_HAVE_FAILED_TO_PERSONALLY_SURRENDER; - @ClientString(id = 316, message = "You have failed to withdraw from the party.") - public static SystemMessageId YOU_HAVE_FAILED_TO_WITHDRAW_FROM_THE_PARTY; + @ClientString(id = 316, message = "Failed to leave the party.") + public static SystemMessageId FAILED_TO_LEAVE_THE_PARTY; - @ClientString(id = 317, message = "You have failed to expel the party member.") - public static SystemMessageId YOU_HAVE_FAILED_TO_EXPEL_THE_PARTY_MEMBER; + @ClientString(id = 317, message = "Failed to dismiss the party member.") + public static SystemMessageId FAILED_TO_DISMISS_THE_PARTY_MEMBER; - @ClientString(id = 318, message = "You have failed to disperse the party.") - public static SystemMessageId YOU_HAVE_FAILED_TO_DISPERSE_THE_PARTY; + @ClientString(id = 318, message = "Failed to disband the party.") + public static SystemMessageId FAILED_TO_DISBAND_THE_PARTY; @ClientString(id = 319, message = "This door cannot be unlocked.") public static SystemMessageId THIS_DOOR_CANNOT_BE_UNLOCKED; @@ -1024,14 +1024,14 @@ public class SystemMessageId @ClientString(id = 326, message = "Select target from list.") public static SystemMessageId SELECT_TARGET_FROM_LIST; - @ClientString(id = 327, message = "You cannot exceed 80 characters.") - public static SystemMessageId YOU_CANNOT_EXCEED_80_CHARACTERS; + @ClientString(id = 327, message = "You can enter maximum 80 characters.") + public static SystemMessageId YOU_CAN_ENTER_MAXIMUM_80_CHARACTERS; @ClientString(id = 328, message = "Please input title using less than 128 characters.") public static SystemMessageId PLEASE_INPUT_TITLE_USING_LESS_THAN_128_CHARACTERS; - @ClientString(id = 329, message = "Please input contents using less than 3000 characters.") - public static SystemMessageId PLEASE_INPUT_CONTENTS_USING_LESS_THAN_3000_CHARACTERS; + @ClientString(id = 329, message = "Enter text.") + public static SystemMessageId ENTER_TEXT; @ClientString(id = 330, message = "A one-line response may not exceed 128 characters.") public static SystemMessageId A_ONE_LINE_RESPONSE_MAY_NOT_EXCEED_128_CHARACTERS; @@ -1042,8 +1042,8 @@ public class SystemMessageId @ClientString(id = 332, message = "Do you want to be restored?") public static SystemMessageId DO_YOU_WANT_TO_BE_RESTORED; - @ClientString(id = 333, message = "You have received $s1 damage by Core's barrier.") - public static SystemMessageId YOU_HAVE_RECEIVED_S1_DAMAGE_BY_CORE_S_BARRIER; + @ClientString(id = 333, message = "You've received $s1 damage from Core's barrier.") + public static SystemMessageId YOU_VE_RECEIVED_S1_DAMAGE_FROM_CORE_S_BARRIER_2; @ClientString(id = 334, message = "Please enter your private store display message.") public static SystemMessageId PLEASE_ENTER_YOUR_PRIVATE_STORE_DISPLAY_MESSAGE; @@ -1117,14 +1117,14 @@ public class SystemMessageId @ClientString(id = 357, message = "It has already been spoiled.") public static SystemMessageId IT_HAS_ALREADY_BEEN_SPOILED; - @ClientString(id = 358, message = "$s1 hour(s) until castle siege conclusion.") - public static SystemMessageId S1_HOUR_S_UNTIL_CASTLE_SIEGE_CONCLUSION; + @ClientString(id = 358, message = "The castle siege ends in $s1 h.") + public static SystemMessageId THE_CASTLE_SIEGE_ENDS_IN_S1_H; - @ClientString(id = 359, message = "$s1 minute(s) until castle siege conclusion.") - public static SystemMessageId S1_MINUTE_S_UNTIL_CASTLE_SIEGE_CONCLUSION; + @ClientString(id = 359, message = "The castle siege ends in $s1 min.") + public static SystemMessageId THE_CASTLE_SIEGE_ENDS_IN_S1_MIN; - @ClientString(id = 360, message = "This castle siege will end in $s1 second(s)!") - public static SystemMessageId THIS_CASTLE_SIEGE_WILL_END_IN_S1_SECOND_S; + @ClientString(id = 360, message = "The castle siege ends in $s1 sec.") + public static SystemMessageId THE_CASTLE_SIEGE_ENDS_IN_S1_SEC; @ClientString(id = 361, message = "Over-hit!") public static SystemMessageId OVER_HIT; @@ -1132,11 +1132,11 @@ public class SystemMessageId @ClientString(id = 362, message = "You have acquired $s1 bonus XP from a successful over-hit.") public static SystemMessageId YOU_HAVE_ACQUIRED_S1_BONUS_XP_FROM_A_SUCCESSFUL_OVER_HIT; - @ClientString(id = 363, message = "Chat available time: $s1 minute(s).") - public static SystemMessageId CHAT_AVAILABLE_TIME_S1_MINUTE_S; + @ClientString(id = 363, message = "The chat will be available in $s1 min.") + public static SystemMessageId THE_CHAT_WILL_BE_AVAILABLE_IN_S1_MIN; - @ClientString(id = 364, message = "Enter user's name to search.") - public static SystemMessageId ENTER_USER_S_NAME_TO_SEARCH; + @ClientString(id = 364, message = "Enter the character's name.") + public static SystemMessageId ENTER_THE_CHARACTER_S_NAME; @ClientString(id = 365, message = "Are you sure?") public static SystemMessageId ARE_YOU_SURE; @@ -1147,20 +1147,20 @@ public class SystemMessageId @ClientString(id = 367, message = "You cannot remove that clan character at this time.") public static SystemMessageId YOU_CANNOT_REMOVE_THAT_CLAN_CHARACTER_AT_THIS_TIME; - @ClientString(id = 368, message = "Equipped +$s1 $s2.") - public static SystemMessageId EQUIPPED_S1_S2; + @ClientString(id = 368, message = "+$s1 $s2 equipped.") + public static SystemMessageId S1_S2_EQUIPPED; - @ClientString(id = 369, message = "You have obtained a +$s1 $s2.") - public static SystemMessageId YOU_HAVE_OBTAINED_A_S1_S2; + @ClientString(id = 369, message = "You have obtained +$s1 $s2.") + public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2; - @ClientString(id = 370, message = "Failed to pick up $s1.") - public static SystemMessageId FAILED_TO_PICK_UP_S1; + @ClientString(id = 370, message = "Failed to pick up +$s1$s2.") + public static SystemMessageId FAILED_TO_PICK_UP_S1_S2; - @ClientString(id = 371, message = "Acquired +$s1 $s2.") - public static SystemMessageId ACQUIRED_S1_S2; + @ClientString(id = 371, message = "+$s1 $s2 obtained.") + public static SystemMessageId S1_S2_OBTAINED; - @ClientString(id = 372, message = "Failed to earn $s1.") - public static SystemMessageId FAILED_TO_EARN_S1; + @ClientString(id = 372, message = "Failed to obtain +$s1 $s2.") + public static SystemMessageId FAILED_TO_OBTAIN_S1_S2; @ClientString(id = 373, message = "You are trying to destroy +$s1 $s2. Do you wish to continue?") public static SystemMessageId YOU_ARE_TRYING_TO_DESTROY_S1_S2_DO_YOU_WISH_TO_CONTINUE; @@ -1168,7 +1168,7 @@ public class SystemMessageId @ClientString(id = 374, message = "You are attempting to crystallize +$s1 $s2. Do you wish to continue?") public static SystemMessageId YOU_ARE_ATTEMPTING_TO_CRYSTALLIZE_S1_S2_DO_YOU_WISH_TO_CONTINUE; - @ClientString(id = 375, message = "+$s1$s2 has been dropped.") + @ClientString(id = 375, message = "+$s1 $s2 has been dropped.") public static SystemMessageId S1_S2_HAS_BEEN_DROPPED; @ClientString(id = 376, message = "$c1 has obtained +$s2 $s3.") @@ -1180,8 +1180,8 @@ public class SystemMessageId @ClientString(id = 378, message = "$c1 purchased $s2.") public static SystemMessageId C1_PURCHASED_S2; - @ClientString(id = 379, message = "$c1 purchased +$s2 $s3.") - public static SystemMessageId C1_PURCHASED_S2_S3; + @ClientString(id = 379, message = "$c1 has purchased +$s2 $s3.") + public static SystemMessageId C1_HAS_PURCHASED_S2_S3; @ClientString(id = 380, message = "$c1 purchased $s3 $s2(s).") public static SystemMessageId C1_PURCHASED_S3_S2_S; @@ -1201,23 +1201,23 @@ public class SystemMessageId @ClientString(id = 385, message = "Request confirmed to begin consultation at petition server.") public static SystemMessageId REQUEST_CONFIRMED_TO_BEGIN_CONSULTATION_AT_PETITION_SERVER; - @ClientString(id = 386, message = "The body of your petition must be more than five characters in length.") - public static SystemMessageId THE_BODY_OF_YOUR_PETITION_MUST_BE_MORE_THAN_FIVE_CHARACTERS_IN_LENGTH; + @ClientString(id = 386, message = "Minimum lenght of the message is 6 characters.") + public static SystemMessageId MINIMUM_LENGHT_OF_THE_MESSAGE_IS_6_CHARACTERS; - @ClientString(id = 387, message = "This ends the GM petition consultation. \\nPlease give us feedback on the petition service.") + @ClientString(id = 387, message = "This ends the GM petition consultation. \nPlease give us feedback on the petition service.") public static SystemMessageId THIS_ENDS_THE_GM_PETITION_CONSULTATION_NPLEASE_GIVE_US_FEEDBACK_ON_THE_PETITION_SERVICE; @ClientString(id = 388, message = "Not under petition consultation.") public static SystemMessageId NOT_UNDER_PETITION_CONSULTATION; - @ClientString(id = 389, message = "Your petition application has been accepted. \\nReceipt No. is $s1.") + @ClientString(id = 389, message = "Your petition application has been accepted. \nReceipt No. is $s1.") public static SystemMessageId YOUR_PETITION_APPLICATION_HAS_BEEN_ACCEPTED_NRECEIPT_NO_IS_S1; @ClientString(id = 390, message = "You may only submit one petition (active) at a time.") public static SystemMessageId YOU_MAY_ONLY_SUBMIT_ONE_PETITION_ACTIVE_AT_A_TIME; - @ClientString(id = 391, message = "Receipt No. $s1: petition cancelled.") - public static SystemMessageId RECEIPT_NO_S1_PETITION_CANCELLED; + @ClientString(id = 391, message = "Petition No. $s1 cancelled.") + public static SystemMessageId PETITION_NO_S1_CANCELLED; @ClientString(id = 392, message = "Petition underway.") public static SystemMessageId PETITION_UNDERWAY; @@ -1255,14 +1255,14 @@ public class SystemMessageId @ClientString(id = 403, message = "You have exceeded your out-of-pocket Adena limit.") public static SystemMessageId YOU_HAVE_EXCEEDED_YOUR_OUT_OF_POCKET_ADENA_LIMIT; - @ClientString(id = 404, message = "Your Create Item level is too low to register this recipe.") - public static SystemMessageId YOUR_CREATE_ITEM_LEVEL_IS_TOO_LOW_TO_REGISTER_THIS_RECIPE; + @ClientString(id = 404, message = "The level of Create Item is too low for registering the recipe.") + public static SystemMessageId THE_LEVEL_OF_CREATE_ITEM_IS_TOO_LOW_FOR_REGISTERING_THE_RECIPE; @ClientString(id = 405, message = "The total price of the product is too high.") public static SystemMessageId THE_TOTAL_PRICE_OF_THE_PRODUCT_IS_TOO_HIGH; - @ClientString(id = 406, message = "Petition application accepted.") - public static SystemMessageId PETITION_APPLICATION_ACCEPTED; + @ClientString(id = 406, message = "Petition accepted.") + public static SystemMessageId PETITION_ACCEPTED; @ClientString(id = 407, message = "Your petition is being processed.") public static SystemMessageId YOUR_PETITION_IS_BEING_PROCESSED; @@ -1291,8 +1291,8 @@ public class SystemMessageId @ClientString(id = 415, message = "Siege is underway") public static SystemMessageId SIEGE_IS_UNDERWAY; - @ClientString(id = 416, message = "This item cannot be exchanged.") - public static SystemMessageId THIS_ITEM_CANNOT_BE_EXCHANGED; + @ClientString(id = 416, message = "You cannot exchange with other characters at this time.") + public static SystemMessageId YOU_CANNOT_EXCHANGE_WITH_OTHER_CHARACTERS_AT_THIS_TIME; @ClientString(id = 417, message = "$s1 has been unequipped.") public static SystemMessageId S1_HAS_BEEN_UNEQUIPPED; @@ -1300,8 +1300,8 @@ public class SystemMessageId @ClientString(id = 418, message = "There is a significant difference between the item's price and its standard price. Please check again.") public static SystemMessageId THERE_IS_A_SIGNIFICANT_DIFFERENCE_BETWEEN_THE_ITEM_S_PRICE_AND_ITS_STANDARD_PRICE_PLEASE_CHECK_AGAIN; - @ClientString(id = 419, message = "$s1 minute(s) of usage time left.") - public static SystemMessageId S1_MINUTE_S_OF_USAGE_TIME_LEFT; + @ClientString(id = 419, message = "Time left: $s1 min.") + public static SystemMessageId TIME_LEFT_S1_MIN; @ClientString(id = 420, message = "Time expired.") public static SystemMessageId TIME_EXPIRED; @@ -1318,8 +1318,8 @@ public class SystemMessageId @ClientString(id = 424, message = "Does not fit strengthening conditions of the scroll.") public static SystemMessageId DOES_NOT_FIT_STRENGTHENING_CONDITIONS_OF_THE_SCROLL; - @ClientString(id = 425, message = "Your Create Item level is too low to register this recipe.") - public static SystemMessageId YOUR_CREATE_ITEM_LEVEL_IS_TOO_LOW_TO_REGISTER_THIS_RECIPE_2; + @ClientString(id = 425, message = "The level of Create Item is too low for registering the recipe.") + public static SystemMessageId THE_LEVEL_OF_CREATE_ITEM_IS_TOO_LOW_FOR_REGISTERING_THE_RECIPE_2; @ClientString(id = 426, message = "Your account has been reported for not paying for your PA usage.") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_REPORTED_FOR_NOT_PAYING_FOR_YOUR_PA_USAGE; @@ -1327,53 +1327,53 @@ public class SystemMessageId @ClientString(id = 427, message = "Please contact us.") public static SystemMessageId PLEASE_CONTACT_US; - @ClientString(id = 428, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 428, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 429, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent report of account theft. Reporting account theft through an account theft report may cause harm to other players. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_REPORT_OF_ACCOUNT_THEFT_REPORTING_ACCOUNT_THEFT_THROUGH_AN_ACCOUNT_THEFT_REPORT_MAY_CAUSE_HARM_TO_OTHER_PLAYERS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 429, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent report of account theft. Reporting account theft through an account theft report may cause harm to other players. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_REPORT_OF_ACCOUNT_THEFT_REPORTING_ACCOUNT_THEFT_THROUGH_AN_ACCOUNT_THEFT_REPORT_MAY_CAUSE_HARM_TO_OTHER_PLAYERS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 430, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within a given time after an account theft report. You may undo the restriction by visiting the official website (https://support.4game.com) and going through the identity verification process in the account theft report. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_A_GIVEN_TIME_AFTER_AN_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_AND_GOING_THROUGH_THE_IDENTITY_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 430, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within a given time after an account theft report. You may undo the restriction by visiting the official website (https://eu.4gamesupport.com) and going through the identity verification process in the account theft report. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_A_GIVEN_TIME_AFTER_AN_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM_AND_GOING_THROUGH_THE_IDENTITY_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 431, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_2; + @ClientString(id = 431, message = "Your account has been restricted for violating the EULA, RoC and/or the User Agreement. When a user violates the terms of the User Agreement, the company can impose a restriction on their account. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_VIOLATING_THE_EULA_ROC_AND_OR_THE_USER_AGREEMENT_WHEN_A_USER_VIOLATES_THE_TERMS_OF_THE_USER_AGREEMENT_THE_COMPANY_CAN_IMPOSE_A_RESTRICTION_ON_THEIR_ACCOUNT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM_2; - @ClientString(id = 432, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is under suspension for 7 days since the date of exposure as decreed by the EULA, Section 3, Article 14. The account restriction will automatically be lifted after 7 days. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_UNDER_SUSPENSION_FOR_7_DAYS_SINCE_THE_DATE_OF_EXPOSURE_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_THE_ACCOUNT_RESTRICTION_WILL_AUTOMATICALLY_BE_LIFTED_AFTER_7_DAYS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 432, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is under suspension for 7 days since the date of exposure as decreed by the EULA, Section 3, Article 14. The account restriction will automatically be lifted after 7 days. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_UNDER_SUSPENSION_FOR_7_DAYS_SINCE_THE_DATE_OF_EXPOSURE_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_THE_ACCOUNT_RESTRICTION_WILL_AUTOMATICALLY_BE_LIFTED_AFTER_7_DAYS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 433, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is restricted as decreed by the EULA, Section 3, Article 14. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_RESTRICTED_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 433, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is restricted as decreed by the EULA, Section 3, Article 14. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_RESTRICTED_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 434, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 434, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 435, message = "Your account has been restricted due to misconduct. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_MISCONDUCT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 435, message = "Your account has been restricted due to misconduct. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_MISCONDUCT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 436, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 436, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 437, message = "Your account has been restricted due to your use of illegal programs. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 437, message = "Your account has been restricted due to your use of illegal programs. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 438, message = "Your account has been restricted in accordance with our terms of service due to your impersonation of an official Game Master or staff member. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_IMPERSONATION_OF_AN_OFFICIAL_GAME_MASTER_OR_STAFF_MEMBER_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 438, message = "Your account has been restricted in accordance with our terms of service due to your impersonation of an official Game Master or staff member. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_IMPERSONATION_OF_AN_OFFICIAL_GAME_MASTER_OR_STAFF_MEMBER_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 439, message = "In accordance with the company's User Agreement and Operational Policy this account has been suspended at the account holder's request. In order to restore the account, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId IN_ACCORDANCE_WITH_THE_COMPANY_S_USER_AGREEMENT_AND_OPERATIONAL_POLICY_THIS_ACCOUNT_HAS_BEEN_SUSPENDED_AT_THE_ACCOUNT_HOLDER_S_REQUEST_IN_ORDER_TO_RESTORE_THE_ACCOUNT_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 439, message = "In accordance with the company's User Agreement and Operational Policy this account has been suspended at the account holder's request. In order to restore the account, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId IN_ACCORDANCE_WITH_THE_COMPANY_S_USER_AGREEMENT_AND_OPERATIONAL_POLICY_THIS_ACCOUNT_HAS_BEEN_SUSPENDED_AT_THE_ACCOUNT_HOLDER_S_REQUEST_IN_ORDER_TO_RESTORE_THE_ACCOUNT_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 440, message = "Your account has been restricted at your parent/guardian's request as you are registered as a minor. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_PARENT_GUARDIAN_S_REQUEST_AS_YOU_ARE_REGISTERED_AS_A_MINOR_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 440, message = "Your account has been restricted at your parent/guardian's request as you are registered as a minor. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_PARENT_GUARDIAN_S_REQUEST_AS_YOU_ARE_REGISTERED_AS_A_MINOR_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 441, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 441, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 442, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 442, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 443, message = "You cannot use the game services as your identity has not been verified. For more information, please visit the Support Center on the official website (https://support.4game.com).Service Center.") - public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_SERVICE_CENTER_FONT; + @ClientString(id = 443, message = "You cannot use the game services as your identity has not been verified. Please, send us you account data, personal data, copy of your ID and contant data. For more information, please visit the Support Center on the official website.") + public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_SEND_US_YOU_ACCOUNT_DATA_PERSONAL_DATA_COPY_OF_YOUR_ID_AND_CONTANT_DATA_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE; @ClientString(id = 444, message = "This account and all related accounts have been restricted as you have requested a membership withdrawal.") public static SystemMessageId THIS_ACCOUNT_AND_ALL_RELATED_ACCOUNTS_HAVE_BEEN_RESTRICTED_AS_YOU_HAVE_REQUESTED_A_MEMBERSHIP_WITHDRAWAL; @@ -1381,8 +1381,8 @@ public class SystemMessageId @ClientString(id = 445, message = "(Reference Number Regarding Membership Withdrawal Request: $s1)") public static SystemMessageId REFERENCE_NUMBER_REGARDING_MEMBERSHIP_WITHDRAWAL_REQUEST_S1; - @ClientString(id = 446, message = "For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 446, message = "For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 447, message = ".") public static SystemMessageId EMPTY; @@ -1405,8 +1405,8 @@ public class SystemMessageId @ClientString(id = 453, message = "Incorrect account information.") public static SystemMessageId INCORRECT_ACCOUNT_INFORMATION; - @ClientString(id = 454, message = "For more details, please contact our customer service center at https://support.4game.com.") - public static SystemMessageId FOR_MORE_DETAILS_PLEASE_CONTACT_OUR_CUSTOMER_SERVICE_CENTER_AT_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 454, message = "For more details, please contact our customer service center at https://eu.4gamesupport.com.") + public static SystemMessageId FOR_MORE_DETAILS_PLEASE_CONTACT_OUR_CUSTOMER_SERVICE_CENTER_AT_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 455, message = "Account is already in use.") public static SystemMessageId ACCOUNT_IS_ALREADY_IN_USE; @@ -1430,7 +1430,7 @@ public class SystemMessageId public static SystemMessageId ACCESS_FAILED; @ClientString(id = 462, message = "Please try again later.") - public static SystemMessageId PLEASE_TRY_AGAIN_LATER_2; + public static SystemMessageId PLEASE_TRY_AGAIN_LATER; @ClientString(id = 463, message = ".") public static SystemMessageId EMPTY_2; @@ -1444,14 +1444,14 @@ public class SystemMessageId @ClientString(id = 466, message = "You have exceeded the limit.") public static SystemMessageId YOU_HAVE_EXCEEDED_THE_LIMIT; - @ClientString(id = 467, message = "You may not accept any clan within a day after expelling another clan.") - public static SystemMessageId YOU_MAY_NOT_ACCEPT_ANY_CLAN_WITHIN_A_DAY_AFTER_EXPELLING_ANOTHER_CLAN; + @ClientString(id = 467, message = "You can accept a new clan in the alliance in 24 h. after dismissing another one.") + public static SystemMessageId YOU_CAN_ACCEPT_A_NEW_CLAN_IN_THE_ALLIANCE_IN_24_H_AFTER_DISMISSING_ANOTHER_ONE; - @ClientString(id = 468, message = "A clan that has withdrawn or been expelled cannot enter into an alliance within one day of withdrawal or expulsion.") - public static SystemMessageId A_CLAN_THAT_HAS_WITHDRAWN_OR_BEEN_EXPELLED_CANNOT_ENTER_INTO_AN_ALLIANCE_WITHIN_ONE_DAY_OF_WITHDRAWAL_OR_EXPULSION; + @ClientString(id = 468, message = "A clan can join another alliance in 24 h. after leaving the previous one.") + public static SystemMessageId A_CLAN_CAN_JOIN_ANOTHER_ALLIANCE_IN_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE; - @ClientString(id = 469, message = "You may not ally with a clan you are currently at war with. That would be diabolical and treacherous.") - public static SystemMessageId YOU_MAY_NOT_ALLY_WITH_A_CLAN_YOU_ARE_CURRENTLY_AT_WAR_WITH_THAT_WOULD_BE_DIABOLICAL_AND_TREACHEROUS; + @ClientString(id = 469, message = "You cannot make an alliance with a clan you are in war with.") + public static SystemMessageId YOU_CANNOT_MAKE_AN_ALLIANCE_WITH_A_CLAN_YOU_ARE_IN_WAR_WITH; @ClientString(id = 470, message = "Only the clan leader may apply for withdrawal from the alliance.") public static SystemMessageId ONLY_THE_CLAN_LEADER_MAY_APPLY_FOR_WITHDRAWAL_FROM_THE_ALLIANCE; @@ -1459,8 +1459,8 @@ public class SystemMessageId @ClientString(id = 471, message = "Alliance leaders cannot withdraw.") public static SystemMessageId ALLIANCE_LEADERS_CANNOT_WITHDRAW; - @ClientString(id = 472, message = "You cannot expel yourself from the clan.") - public static SystemMessageId YOU_CANNOT_EXPEL_YOURSELF_FROM_THE_CLAN; + @ClientString(id = 472, message = "You cannot dismiss yourself from the clan.") + public static SystemMessageId YOU_CANNOT_DISMISS_YOURSELF_FROM_THE_CLAN; @ClientString(id = 473, message = "Different alliance.") public static SystemMessageId DIFFERENT_ALLIANCE; @@ -1492,8 +1492,8 @@ public class SystemMessageId @ClientString(id = 482, message = "You cannot add yourself to your own friend list.") public static SystemMessageId YOU_CANNOT_ADD_YOURSELF_TO_YOUR_OWN_FRIEND_LIST_2; - @ClientString(id = 483, message = "This function is inaccessible right now. Please try again later.") - public static SystemMessageId THIS_FUNCTION_IS_INACCESSIBLE_RIGHT_NOW_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 483, message = "Unable to create a friend list. Please try again later.") + public static SystemMessageId UNABLE_TO_CREATE_A_FRIEND_LIST_PLEASE_TRY_AGAIN_LATER; @ClientString(id = 484, message = "This player is already registered on your friends list.") public static SystemMessageId THIS_PLAYER_IS_ALREADY_REGISTERED_ON_YOUR_FRIENDS_LIST; @@ -1579,20 +1579,20 @@ public class SystemMessageId @ClientString(id = 511, message = "You must first select a user to invite.") public static SystemMessageId YOU_MUST_FIRST_SELECT_A_USER_TO_INVITE; - @ClientString(id = 512, message = "Do you really wish to withdraw from the alliance?") - public static SystemMessageId DO_YOU_REALLY_WISH_TO_WITHDRAW_FROM_THE_ALLIANCE; + @ClientString(id = 512, message = "Do you really want to leave the alliance? You won't be able to join another one for 24 h.") + public static SystemMessageId DO_YOU_REALLY_WANT_TO_LEAVE_THE_ALLIANCE_YOU_WON_T_BE_ABLE_TO_JOIN_ANOTHER_ONE_FOR_24_H; - @ClientString(id = 513, message = "Enter the name of the clan you wish to expel.") - public static SystemMessageId ENTER_THE_NAME_OF_THE_CLAN_YOU_WISH_TO_EXPEL; + @ClientString(id = 513, message = "Enter the name of the clan you want to dismiss.") + public static SystemMessageId ENTER_THE_NAME_OF_THE_CLAN_YOU_WANT_TO_DISMISS; - @ClientString(id = 514, message = "Do you really wish to dissolve the alliance? You cannot create a new alliance for 1 day.") - public static SystemMessageId DO_YOU_REALLY_WISH_TO_DISSOLVE_THE_ALLIANCE_YOU_CANNOT_CREATE_A_NEW_ALLIANCE_FOR_1_DAY; + @ClientString(id = 514, message = "Do you really want to disband the alliance? You won't be able to create a new one for 24 h.") + public static SystemMessageId DO_YOU_REALLY_WANT_TO_DISBAND_THE_ALLIANCE_YOU_WON_T_BE_ABLE_TO_CREATE_A_NEW_ONE_FOR_24_H; @ClientString(id = 515, message = "Enter a file name for the alliance crest.") public static SystemMessageId ENTER_A_FILE_NAME_FOR_THE_ALLIANCE_CREST; - @ClientString(id = 516, message = "$s1 has invited you to be their friend.") - public static SystemMessageId S1_HAS_INVITED_YOU_TO_BE_THEIR_FRIEND; + @ClientString(id = 516, message = "$s1 wants to be your friend.") + public static SystemMessageId S1_WANTS_TO_BE_YOUR_FRIEND; @ClientString(id = 517, message = "You have accepted the alliance.") public static SystemMessageId YOU_HAVE_ACCEPTED_THE_ALLIANCE; @@ -1600,23 +1600,23 @@ public class SystemMessageId @ClientString(id = 518, message = "You have failed to invite a clan into the alliance.") public static SystemMessageId YOU_HAVE_FAILED_TO_INVITE_A_CLAN_INTO_THE_ALLIANCE; - @ClientString(id = 519, message = "You have withdrawn from the alliance.") - public static SystemMessageId YOU_HAVE_WITHDRAWN_FROM_THE_ALLIANCE; + @ClientString(id = 519, message = "You have left the alliance.") + public static SystemMessageId YOU_HAVE_LEFT_THE_ALLIANCE; - @ClientString(id = 520, message = "You have failed to withdraw from the alliance.") - public static SystemMessageId YOU_HAVE_FAILED_TO_WITHDRAW_FROM_THE_ALLIANCE; + @ClientString(id = 520, message = "Failed to leave the alliance.") + public static SystemMessageId FAILED_TO_LEAVE_THE_ALLIANCE; - @ClientString(id = 521, message = "You have succeeded in expelling the clan.") - public static SystemMessageId YOU_HAVE_SUCCEEDED_IN_EXPELLING_THE_CLAN; + @ClientString(id = 521, message = "The clan is dismissed from the alliance.") + public static SystemMessageId THE_CLAN_IS_DISMISSED_FROM_THE_ALLIANCE; - @ClientString(id = 522, message = "You have failed to expel a clan.") - public static SystemMessageId YOU_HAVE_FAILED_TO_EXPEL_A_CLAN; + @ClientString(id = 522, message = "Failed to dismiss the clan from the alliance.") + public static SystemMessageId FAILED_TO_DISMISS_THE_CLAN_FROM_THE_ALLIANCE; - @ClientString(id = 523, message = "The alliance has been dissolved.") - public static SystemMessageId THE_ALLIANCE_HAS_BEEN_DISSOLVED; + @ClientString(id = 523, message = "The alliance is disbanded.") + public static SystemMessageId THE_ALLIANCE_IS_DISBANDED; - @ClientString(id = 524, message = "You have failed to dissolve the alliance.") - public static SystemMessageId YOU_HAVE_FAILED_TO_DISSOLVE_THE_ALLIANCE; + @ClientString(id = 524, message = "Failed to disband the alliance.") + public static SystemMessageId FAILED_TO_DISBAND_THE_ALLIANCE; @ClientString(id = 525, message = "That person has been successfully added to your Friend List") public static SystemMessageId THAT_PERSON_HAS_BEEN_SUCCESSFULLY_ADDED_TO_YOUR_FRIEND_LIST; @@ -1663,11 +1663,11 @@ public class SystemMessageId @ClientString(id = 539, message = "Your XP has decreased by $s1.") public static SystemMessageId YOUR_XP_HAS_DECREASED_BY_S1; - @ClientString(id = 540, message = "Clan leaders may not be deleted. Dissolve the clan first and try again.") - public static SystemMessageId CLAN_LEADERS_MAY_NOT_BE_DELETED_DISSOLVE_THE_CLAN_FIRST_AND_TRY_AGAIN; + @ClientString(id = 540, message = "Clan leaders may not be deleted.
Dissolve the clan first and try again.") + public static SystemMessageId CLAN_LEADERS_MAY_NOT_BE_DELETED_BR_DISSOLVE_THE_CLAN_FIRST_AND_TRY_AGAIN; - @ClientString(id = 541, message = "You may not delete a clan member. Withdraw from the clan first and try again.") - public static SystemMessageId YOU_MAY_NOT_DELETE_A_CLAN_MEMBER_WITHDRAW_FROM_THE_CLAN_FIRST_AND_TRY_AGAIN; + @ClientString(id = 541, message = "You may not delete a clan member.
Withdraw from the clan first and try again.") + public static SystemMessageId YOU_MAY_NOT_DELETE_A_CLAN_MEMBER_BR_WITHDRAW_FROM_THE_CLAN_FIRST_AND_TRY_AGAIN; @ClientString(id = 542, message = "The NPC server is currently down. Pets and servitors cannot be summoned at this time.") public static SystemMessageId THE_NPC_SERVER_IS_CURRENTLY_DOWN_PETS_AND_SERVITORS_CANNOT_BE_SUMMONED_AT_THIS_TIME; @@ -1756,8 +1756,8 @@ public class SystemMessageId @ClientString(id = 570, message = "How many $s1(s) do you want to purchase?") public static SystemMessageId HOW_MANY_S1_S_DO_YOU_WANT_TO_PURCHASE; - @ClientString(id = 571, message = "How many $s1(s) do you want to delete from the purchase list?") - public static SystemMessageId HOW_MANY_S1_S_DO_YOU_WANT_TO_DELETE_FROM_THE_PURCHASE_LIST; + @ClientString(id = 571, message = "How many pieces of $s1 do you want to delete from the purchase list?") + public static SystemMessageId HOW_MANY_PIECES_OF_S1_DO_YOU_WANT_TO_DELETE_FROM_THE_PURCHASE_LIST; @ClientString(id = 572, message = "Do you accept $c1's party invitation? (Item Distribution: Finders Keepers.)") public static SystemMessageId DO_YOU_ACCEPT_C1_S_PARTY_INVITATION_ITEM_DISTRIBUTION_FINDERS_KEEPERS; @@ -1849,8 +1849,8 @@ public class SystemMessageId @ClientString(id = 601, message = "There are $s1 petitions currently on the waiting list.") public static SystemMessageId THERE_ARE_S1_PETITIONS_CURRENTLY_ON_THE_WAITING_LIST; - @ClientString(id = 602, message = "The Petition Service is currently unavailable. Please send a support ticket on https://support.4game.com.") - public static SystemMessageId THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 602, message = "The Petition Service is currently unavailable. Please send a support ticket on https://eu.4gamesupport.com.") + public static SystemMessageId THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 603, message = "That item cannot be discarded or exchanged.") public static SystemMessageId THAT_ITEM_CANNOT_BE_DISCARDED_OR_EXCHANGED; @@ -1892,7 +1892,7 @@ public class SystemMessageId public static SystemMessageId YOU_HAVE_FAILED_TO_REGISTER_THE_USER_TO_YOUR_IGNORE_LIST; @ClientString(id = 616, message = "You have failed to delete the character.") - public static SystemMessageId YOU_HAVE_FAILED_TO_DELETE_THE_CHARACTER_2; + public static SystemMessageId YOU_HAVE_FAILED_TO_DELETE_THE_CHARACTER; @ClientString(id = 617, message = "$s1 has been added to your Ignore List.") public static SystemMessageId S1_HAS_BEEN_ADDED_TO_YOUR_IGNORE_LIST; @@ -1900,11 +1900,11 @@ public class SystemMessageId @ClientString(id = 618, message = "$s1 has been removed from your Ignore List.") public static SystemMessageId S1_HAS_BEEN_REMOVED_FROM_YOUR_IGNORE_LIST; - @ClientString(id = 619, message = "$c1 has placed you on his/her Ignore List.") - public static SystemMessageId C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST; + @ClientString(id = 619, message = "$s1 has placed you on his/her Ignore List.") + public static SystemMessageId S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST; - @ClientString(id = 620, message = "$c1 has placed you on his/her Ignore List.") - public static SystemMessageId C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST_2; + @ClientString(id = 620, message = "$s1 has placed you on his/her Ignore List.") + public static SystemMessageId S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST_2; @ClientString(id = 621, message = "Game connection attempted through a restricted IP.") public static SystemMessageId GAME_CONNECTION_ATTEMPTED_THROUGH_A_RESTRICTED_IP; @@ -2032,8 +2032,8 @@ public class SystemMessageId @ClientString(id = 662, message = "The other player is rejecting friend invitations.") public static SystemMessageId THE_OTHER_PLAYER_IS_REJECTING_FRIEND_INVITATIONS; - @ClientString(id = 663, message = "The siege time has been declared for $s1. It is not possible to change the time after a siege time has been declared. Do you want to continue?") - public static SystemMessageId THE_SIEGE_TIME_HAS_BEEN_DECLARED_FOR_S1_IT_IS_NOT_POSSIBLE_TO_CHANGE_THE_TIME_AFTER_A_SIEGE_TIME_HAS_BEEN_DECLARED_DO_YOU_WANT_TO_CONTINUE; + @ClientString(id = 663, message = "The siege time has been declared for $s2. It is not possible to change the time after a siege time has been declared. Do you want to continue?") + public static SystemMessageId THE_SIEGE_TIME_HAS_BEEN_DECLARED_FOR_S2_IT_IS_NOT_POSSIBLE_TO_CHANGE_THE_TIME_AFTER_A_SIEGE_TIME_HAS_BEEN_DECLARED_DO_YOU_WANT_TO_CONTINUE; @ClientString(id = 664, message = "Please choose a person to receive.") public static SystemMessageId PLEASE_CHOOSE_A_PERSON_TO_RECEIVE; @@ -2101,8 +2101,8 @@ public class SystemMessageId @ClientString(id = 685, message = "You cannot apply for clan war with a clan that belongs to the same alliance.") public static SystemMessageId YOU_CANNOT_APPLY_FOR_CLAN_WAR_WITH_A_CLAN_THAT_BELONGS_TO_THE_SAME_ALLIANCE; - @ClientString(id = 686, message = "You have received $s1 damage from the fire of magic.") - public static SystemMessageId YOU_HAVE_RECEIVED_S1_DAMAGE_FROM_THE_FIRE_OF_MAGIC; + @ClientString(id = 686, message = "You've received $s1 damage from magic.") + public static SystemMessageId YOU_VE_RECEIVED_S1_DAMAGE_FROM_MAGIC; @ClientString(id = 687, message = "You cannot move while frozen. Please wait.") public static SystemMessageId YOU_CANNOT_MOVE_WHILE_FROZEN_PLEASE_WAIT; @@ -2233,17 +2233,17 @@ public class SystemMessageId @ClientString(id = 729, message = "That item cannot be discarded.") public static SystemMessageId THAT_ITEM_CANNOT_BE_DISCARDED; - @ClientString(id = 730, message = "You have submitted $s1 petition(s). \\nYou may submit $s2 more petition(s) today.") + @ClientString(id = 730, message = "You have submitted $s1 petition(s). \nYou may submit $s2 more petition(s) today.") public static SystemMessageId YOU_HAVE_SUBMITTED_S1_PETITION_S_NYOU_MAY_SUBMIT_S2_MORE_PETITION_S_TODAY; - @ClientString(id = 731, message = "A petition has been received by the GM on behalf of $s1. The petition code is $s2.") - public static SystemMessageId A_PETITION_HAS_BEEN_RECEIVED_BY_THE_GM_ON_BEHALF_OF_S1_THE_PETITION_CODE_IS_S2; + @ClientString(id = 731, message = "A petition has been received by the GM on behalf of $c1. The petition code is $s2.") + public static SystemMessageId A_PETITION_HAS_BEEN_RECEIVED_BY_THE_GM_ON_BEHALF_OF_C1_THE_PETITION_CODE_IS_S2; @ClientString(id = 732, message = "$c1 has received a request for a consultation with the GM.") public static SystemMessageId C1_HAS_RECEIVED_A_REQUEST_FOR_A_CONSULTATION_WITH_THE_GM; - @ClientString(id = 733, message = "We have received $s1 petitions from you today and that is the maximum that you can submit in one day. You cannot submit any more petitions.") - public static SystemMessageId WE_HAVE_RECEIVED_S1_PETITIONS_FROM_YOU_TODAY_AND_THAT_IS_THE_MAXIMUM_THAT_YOU_CAN_SUBMIT_IN_ONE_DAY_YOU_CANNOT_SUBMIT_ANY_MORE_PETITIONS; + @ClientString(id = 733, message = "You have submitted maximum number of petitions today. You cannot submit more petitions.") + public static SystemMessageId YOU_HAVE_SUBMITTED_MAXIMUM_NUMBER_OF_PETITIONS_TODAY_YOU_CANNOT_SUBMIT_MORE_PETITIONS; @ClientString(id = 734, message = "You have failed at submitting a petition on behalf of someone else. $c1 already submitted a petition.") public static SystemMessageId YOU_HAVE_FAILED_AT_SUBMITTING_A_PETITION_ON_BEHALF_OF_SOMEONE_ELSE_C1_ALREADY_SUBMITTED_A_PETITION; @@ -2254,8 +2254,8 @@ public class SystemMessageId @ClientString(id = 736, message = "The petition was canceled. You may submit $s1 more petition(s) today.") public static SystemMessageId THE_PETITION_WAS_CANCELED_YOU_MAY_SUBMIT_S1_MORE_PETITION_S_TODAY; - @ClientString(id = 737, message = "You have cancelled submitting a petition on behalf of $s1.") - public static SystemMessageId YOU_HAVE_CANCELLED_SUBMITTING_A_PETITION_ON_BEHALF_OF_S1; + @ClientString(id = 737, message = "You have cancelled submitting a petition on behalf of $c1.") + public static SystemMessageId YOU_HAVE_CANCELLED_SUBMITTING_A_PETITION_ON_BEHALF_OF_C1; @ClientString(id = 738, message = "You have not submitted a petition.") public static SystemMessageId YOU_HAVE_NOT_SUBMITTED_A_PETITION; @@ -2284,8 +2284,8 @@ public class SystemMessageId @ClientString(id = 746, message = "It is not currently a petition.") public static SystemMessageId IT_IS_NOT_CURRENTLY_A_PETITION; - @ClientString(id = 747, message = "If you need help, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId IF_YOU_NEED_HELP_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 747, message = "If you need help, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId IF_YOU_NEED_HELP_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 748, message = "The distance is too far and so the casting has been cancelled.") public static SystemMessageId THE_DISTANCE_IS_TOO_FAR_AND_SO_THE_CASTING_HAS_BEEN_CANCELLED; @@ -2305,26 +2305,26 @@ public class SystemMessageId @ClientString(id = 753, message = "You cannot position mercenaries here.") public static SystemMessageId YOU_CANNOT_POSITION_MERCENARIES_HERE; - @ClientString(id = 754, message = "There are $s1 hour(s) and $s2 minute(s) left in this week's usage time.") - public static SystemMessageId THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_LEFT_IN_THIS_WEEK_S_USAGE_TIME; + @ClientString(id = 754, message = "Time left this week: $s1 h. $s2 min.") + public static SystemMessageId TIME_LEFT_THIS_WEEK_S1_H_S2_MIN; - @ClientString(id = 755, message = "There are $s1 minute(s) left in this week's usage time.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_IN_THIS_WEEK_S_USAGE_TIME; + @ClientString(id = 755, message = "Time left this week: $s2 min.") + public static SystemMessageId TIME_LEFT_THIS_WEEK_S2_MIN; - @ClientString(id = 756, message = "This week's usage time has finished.") - public static SystemMessageId THIS_WEEK_S_USAGE_TIME_HAS_FINISHED; + @ClientString(id = 756, message = "This week's available time is over.") + public static SystemMessageId THIS_WEEK_S_AVAILABLE_TIME_IS_OVER; - @ClientString(id = 757, message = "There are $s1 hour(s) and $s2 minute(s) left in the fixed use time.") - public static SystemMessageId THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_LEFT_IN_THE_FIXED_USE_TIME; + @ClientString(id = 757, message = "Time left: $s1 h. $s2 min.") + public static SystemMessageId TIME_LEFT_S1_H_S2_MIN; - @ClientString(id = 758, message = "There are $s1 hour(s) $s2 minute(s) left in this week's play time.") - public static SystemMessageId THERE_ARE_S1_HOUR_S_S2_MINUTE_S_LEFT_IN_THIS_WEEK_S_PLAY_TIME; + @ClientString(id = 758, message = "You can play $s1 h. $s2 min. more this week.") + public static SystemMessageId YOU_CAN_PLAY_S1_H_S2_MIN_MORE_THIS_WEEK; - @ClientString(id = 759, message = "There are $s1 minute(s) left in this week's play time.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_IN_THIS_WEEK_S_PLAY_TIME; + @ClientString(id = 759, message = "You can play $s2 min. more this week.") + public static SystemMessageId YOU_CAN_PLAY_S2_MIN_MORE_THIS_WEEK; - @ClientString(id = 760, message = "$c1 cannot join the clan because one day has not yet passed since they left another clan.") - public static SystemMessageId C1_CANNOT_JOIN_THE_CLAN_BECAUSE_ONE_DAY_HAS_NOT_YET_PASSED_SINCE_THEY_LEFT_ANOTHER_CLAN; + @ClientString(id = 760, message = "$c1 will be able to join your clan in 24 h. after leaving the previous one.") + public static SystemMessageId C1_WILL_BE_ABLE_TO_JOIN_YOUR_CLAN_IN_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE; @ClientString(id = 761, message = "$s1 clan cannot join the alliance because one day has not yet passed since they left another alliance.") public static SystemMessageId S1_CLAN_CANNOT_JOIN_THE_ALLIANCE_BECAUSE_ONE_DAY_HAS_NOT_YET_PASSED_SINCE_THEY_LEFT_ANOTHER_ALLIANCE; @@ -2335,8 +2335,8 @@ public class SystemMessageId @ClientString(id = 763, message = "You failed at sending the package because you are too far from the warehouse.") public static SystemMessageId YOU_FAILED_AT_SENDING_THE_PACKAGE_BECAUSE_YOU_ARE_TOO_FAR_FROM_THE_WAREHOUSE; - @ClientString(id = 764, message = "You have been playing for $s1 hour(s). How about making a break?") - public static SystemMessageId YOU_HAVE_BEEN_PLAYING_FOR_S1_HOUR_S_HOW_ABOUT_MAKING_A_BREAK; + @ClientString(id = 764, message = "You have played for $s1 h. Take a break, please.") + public static SystemMessageId YOU_HAVE_PLAYED_FOR_S1_H_TAKE_A_BREAK_PLEASE; @ClientString(id = 765, message = "GameGuard is already running. Please try running it again after rebooting.") public static SystemMessageId GAMEGUARD_IS_ALREADY_RUNNING_PLEASE_TRY_RUNNING_IT_AGAIN_AFTER_REBOOTING; @@ -2431,8 +2431,8 @@ public class SystemMessageId @ClientString(id = 795, message = "Only clan leaders are authorized to set rights.") public static SystemMessageId ONLY_CLAN_LEADERS_ARE_AUTHORIZED_TO_SET_RIGHTS; - @ClientString(id = 796, message = "Your remaining observation time is $s1 minute(s).") - public static SystemMessageId YOUR_REMAINING_OBSERVATION_TIME_IS_S1_MINUTE_S; + @ClientString(id = 796, message = "You can observe for $s1 min. more.") + public static SystemMessageId YOU_CAN_OBSERVE_FOR_S1_MIN_MORE; @ClientString(id = 797, message = "You may create up to 48 macros.") public static SystemMessageId YOU_MAY_CREATE_UP_TO_48_MACROS; @@ -2446,11 +2446,11 @@ public class SystemMessageId @ClientString(id = 800, message = "You are too late. The registration period is over.") public static SystemMessageId YOU_ARE_TOO_LATE_THE_REGISTRATION_PERIOD_IS_OVER; - @ClientString(id = 801, message = "Registration for the clan hall siege is closed.") - public static SystemMessageId REGISTRATION_FOR_THE_CLAN_HALL_SIEGE_IS_CLOSED; + @ClientString(id = 801, message = "The registration for the clan hall war is over.") + public static SystemMessageId THE_REGISTRATION_FOR_THE_CLAN_HALL_WAR_IS_OVER; - @ClientString(id = 802, message = "Petitions are not being accepted at this time. You may submit your petition after $s1 a.m./p.m.") - public static SystemMessageId PETITIONS_ARE_NOT_BEING_ACCEPTED_AT_THIS_TIME_YOU_MAY_SUBMIT_YOUR_PETITION_AFTER_S1_A_M_P_M; + @ClientString(id = 802, message = "Unable to open more observation windows. Close the open window and try again.") + public static SystemMessageId UNABLE_TO_OPEN_MORE_OBSERVATION_WINDOWS_CLOSE_THE_OPEN_WINDOW_AND_TRY_AGAIN; @ClientString(id = 803, message = "Enter the specifics of your petition.") public static SystemMessageId ENTER_THE_SPECIFICS_OF_YOUR_PETITION; @@ -2458,8 +2458,8 @@ public class SystemMessageId @ClientString(id = 804, message = "Select your type and check the FAQ content.") public static SystemMessageId SELECT_YOUR_TYPE_AND_CHECK_THE_FAQ_CONTENT; - @ClientString(id = 805, message = "Petitions are not being accepted at this time. You may submit your petition after $s1 a.m./p.m.") - public static SystemMessageId PETITIONS_ARE_NOT_BEING_ACCEPTED_AT_THIS_TIME_YOU_MAY_SUBMIT_YOUR_PETITION_AFTER_S1_A_M_P_M_2; + @ClientString(id = 805, message = "Petition is under consideration. Try again in $s1 h.") + public static SystemMessageId PETITION_IS_UNDER_CONSIDERATION_TRY_AGAIN_IN_S1_H; @ClientString(id = 806, message = "If you are unable to move, try typing '/unstuck'.") public static SystemMessageId IF_YOU_ARE_UNABLE_TO_MOVE_TRY_TYPING_UNSTUCK; @@ -2470,8 +2470,8 @@ public class SystemMessageId @ClientString(id = 808, message = "You are stuck. You may submit a petition by typing .") public static SystemMessageId YOU_ARE_STUCK_YOU_MAY_SUBMIT_A_PETITION_BY_TYPING_GM; - @ClientString(id = 809, message = "You are stuck. You will be transported to the nearest village in five minutes.") - public static SystemMessageId YOU_ARE_STUCK_YOU_WILL_BE_TRANSPORTED_TO_THE_NEAREST_VILLAGE_IN_FIVE_MINUTES; + @ClientString(id = 809, message = "You are stuck and will be teleported to the nearest village in 5 min.") + public static SystemMessageId YOU_ARE_STUCK_AND_WILL_BE_TELEPORTED_TO_THE_NEAREST_VILLAGE_IN_5_MIN; @ClientString(id = 810, message = "Invalid macro. Refer to the Help file for instructions.") public static SystemMessageId INVALID_MACRO_REFER_TO_THE_HELP_FILE_FOR_INSTRUCTIONS; @@ -2479,14 +2479,14 @@ public class SystemMessageId @ClientString(id = 811, message = "You have requested a teleport to ($s1). Do you wish to continue?") public static SystemMessageId YOU_HAVE_REQUESTED_A_TELEPORT_TO_S1_DO_YOU_WISH_TO_CONTINUE; - @ClientString(id = 812, message = "The secret trap has inflicted $s1 damage on you.") - public static SystemMessageId THE_SECRET_TRAP_HAS_INFLICTED_S1_DAMAGE_ON_YOU; + @ClientString(id = 812, message = "You've received $s1 damage from the trap.") + public static SystemMessageId YOU_VE_RECEIVED_S1_DAMAGE_FROM_THE_TRAP; - @ClientString(id = 813, message = "You have been poisoned by a Secret Trap.") - public static SystemMessageId YOU_HAVE_BEEN_POISONED_BY_A_SECRET_TRAP; + @ClientString(id = 813, message = "You are poisoned from the trap.") + public static SystemMessageId YOU_ARE_POISONED_FROM_THE_TRAP; - @ClientString(id = 814, message = "Your speed has been decreased by a Secret Trap.") - public static SystemMessageId YOUR_SPEED_HAS_BEEN_DECREASED_BY_A_SECRET_TRAP; + @ClientString(id = 814, message = "Your speed has been decreased from the trap.") + public static SystemMessageId YOUR_SPEED_HAS_BEEN_DECREASED_FROM_THE_TRAP; @ClientString(id = 815, message = "The tryouts are about to begin. Line up!") public static SystemMessageId THE_TRYOUTS_ARE_ABOUT_TO_BEGIN_LINE_UP; @@ -2497,23 +2497,23 @@ public class SystemMessageId @ClientString(id = 817, message = "Now selling tickets for Monster Race $s1!") public static SystemMessageId NOW_SELLING_TICKETS_FOR_MONSTER_RACE_S1; - @ClientString(id = 818, message = "Ticket sales for the Monster Race will end in $s1 minute(s).") - public static SystemMessageId TICKET_SALES_FOR_THE_MONSTER_RACE_WILL_END_IN_S1_MINUTE_S; + @ClientString(id = 818, message = "Ticket sales for Monster Race $s1 are closed.") + public static SystemMessageId TICKET_SALES_FOR_MONSTER_RACE_S1_ARE_CLOSED; - @ClientString(id = 819, message = "Tickets sales are closed for Monster Race $s1. Odds are posted.") - public static SystemMessageId TICKETS_SALES_ARE_CLOSED_FOR_MONSTER_RACE_S1_ODDS_ARE_POSTED; + @ClientString(id = 819, message = "Tickets sales are closed for Monster Race $s1. You can see the amount of win.") + public static SystemMessageId TICKETS_SALES_ARE_CLOSED_FOR_MONSTER_RACE_S1_YOU_CAN_SEE_THE_AMOUNT_OF_WIN; - @ClientString(id = 820, message = "Monster Race $s2 will begin in $s1 minute(s)!") - public static SystemMessageId MONSTER_RACE_S2_WILL_BEGIN_IN_S1_MINUTE_S; + @ClientString(id = 820, message = "Monster Race $s2 will begin in $s1 min.") + public static SystemMessageId MONSTER_RACE_S2_WILL_BEGIN_IN_S1_MIN; - @ClientString(id = 821, message = "Monster Race $s1 will begin in 30 seconds!") - public static SystemMessageId MONSTER_RACE_S1_WILL_BEGIN_IN_30_SECONDS; + @ClientString(id = 821, message = "Monster Race $s2 will begin in 30 sec.") + public static SystemMessageId MONSTER_RACE_S2_WILL_BEGIN_IN_30_SEC; - @ClientString(id = 822, message = "Monster Race $s1 is about to begin! Countdown in five seconds!") - public static SystemMessageId MONSTER_RACE_S1_IS_ABOUT_TO_BEGIN_COUNTDOWN_IN_FIVE_SECONDS; + @ClientString(id = 822, message = "Monster Race $s1 is about to begin! Countdown in 5 sec.") + public static SystemMessageId MONSTER_RACE_S1_IS_ABOUT_TO_BEGIN_COUNTDOWN_IN_5_SEC; - @ClientString(id = 823, message = "The race will begin in $s1 second(s)!") - public static SystemMessageId THE_RACE_WILL_BEGIN_IN_S1_SECOND_S; + @ClientString(id = 823, message = "The race begins in $s1 sec.") + public static SystemMessageId THE_RACE_BEGINS_IN_S1_SEC; @ClientString(id = 824, message = "They're off!") public static SystemMessageId THEY_RE_OFF; @@ -2542,8 +2542,8 @@ public class SystemMessageId @ClientString(id = 832, message = "That character has already been recommended.") public static SystemMessageId THAT_CHARACTER_HAS_ALREADY_BEEN_RECOMMENDED; - @ClientString(id = 833, message = "You are not authorized to make further recommendations at this time. You will receive more recommendation credits each day at 1 p.m.") - public static SystemMessageId YOU_ARE_NOT_AUTHORIZED_TO_MAKE_FURTHER_RECOMMENDATIONS_AT_THIS_TIME_YOU_WILL_RECEIVE_MORE_RECOMMENDATION_CREDITS_EACH_DAY_AT_1_P_M; + @ClientString(id = 833, message = "You are not authorized to make further recommendations at this time. You will receive more recommendation credits each day at 6:30 a.m.") + public static SystemMessageId YOU_ARE_NOT_AUTHORIZED_TO_MAKE_FURTHER_RECOMMENDATIONS_AT_THIS_TIME_YOU_WILL_RECEIVE_MORE_RECOMMENDATION_CREDITS_EACH_DAY_AT_6_30_A_M; @ClientString(id = 834, message = "$c1 has rolled a $s2.") public static SystemMessageId C1_HAS_ROLLED_A_S2; @@ -2596,8 +2596,8 @@ public class SystemMessageId @ClientString(id = 850, message = "$s1 already exists.") public static SystemMessageId S1_ALREADY_EXISTS_2; - @ClientString(id = 851, message = "$s1 has been added.") - public static SystemMessageId S1_HAS_BEEN_ADDED; + @ClientString(id = 851, message = "$s1 added.") + public static SystemMessageId S1_ADDED; @ClientString(id = 852, message = "The recipe is incorrect.") public static SystemMessageId THE_RECIPE_IS_INCORRECT; @@ -2608,8 +2608,8 @@ public class SystemMessageId @ClientString(id = 854, message = "You need $s2 more $s1(s).") public static SystemMessageId YOU_NEED_S2_MORE_S1_S; - @ClientString(id = 855, message = "$s1 clan has defeated $s2.") - public static SystemMessageId S1_CLAN_HAS_DEFEATED_S2; + @ClientString(id = 855, message = "$s1 clan has wan the battle for the $s2 clan's hall.") + public static SystemMessageId S1_CLAN_HAS_WAN_THE_BATTLE_FOR_THE_S2_CLAN_S_HALL; @ClientString(id = 856, message = "The siege of $s1 has ended in a draw.") public static SystemMessageId THE_SIEGE_OF_S1_HAS_ENDED_IN_A_DRAW; @@ -2671,8 +2671,8 @@ public class SystemMessageId @ClientString(id = 875, message = "The transport of the cargo has been canceled.") public static SystemMessageId THE_TRANSPORT_OF_THE_CARGO_HAS_BEEN_CANCELED; - @ClientString(id = 876, message = "The cargo was not delivered.") - public static SystemMessageId THE_CARGO_WAS_NOT_DELIVERED; + @ClientString(id = 876, message = "Error during mailing.") + public static SystemMessageId ERROR_DURING_MAILING; @ClientString(id = 877, message = "The symbol has been added.") public static SystemMessageId THE_SYMBOL_HAS_BEEN_ADDED; @@ -2773,55 +2773,55 @@ public class SystemMessageId @ClientString(id = 909, message = "The current score for the Dwarves is $s1.") public static SystemMessageId THE_CURRENT_SCORE_FOR_THE_DWARVES_IS_S1; - @ClientString(id = 910, message = "Current location: $s1 / $s2 / $s3 (Near Talking Island Village)") + @ClientString(id = 910, message = "Current location: $s1 / $s2 / $s3 (near Talking Island Village)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_TALKING_ISLAND_VILLAGE; - @ClientString(id = 911, message = "Current location: $s1 / $s2 / $s3 (Near Gludin Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_GLUDIN_VILLAGE; + @ClientString(id = 911, message = "Current location: $s1 / $s2 / $s3 (near Gludin)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_GLUDIN; - @ClientString(id = 912, message = "Current location: $s1 / $s2 / $s3 (Near the Town of Gludio)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_GLUDIO; + @ClientString(id = 912, message = "Current location: $s1 / $s2 / $s3 (near Gludio)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_GLUDIO; - @ClientString(id = 913, message = "Current location: $s1 / $s2 / $s3 (Near the Neutral Zone)") + @ClientString(id = 913, message = "Current location: $s1 / $s2 / $s3 (near the Neutral Zone)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_NEUTRAL_ZONE; - @ClientString(id = 914, message = "Current location: $s1 / $s2 / $s3 (Near the Elven Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_ELVEN_VILLAGE; + @ClientString(id = 914, message = "Current location: $s1 / $s2 / $s3 (near Elven Village)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_ELVEN_VILLAGE; - @ClientString(id = 915, message = "Current location: $s1 / $s2 / $s3 (Near the Dark Elf Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_DARK_ELF_VILLAGE; + @ClientString(id = 915, message = "Current location: $s1 / $s2 / $s3 (near Dark Elf Village)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_DARK_ELF_VILLAGE; - @ClientString(id = 916, message = "Current location: $s1 / $s2 / $s3 (Near the Town of Dion)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_DION; + @ClientString(id = 916, message = "Current location: $s1 / $s2 / $s3 (near Dion)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_DION; - @ClientString(id = 917, message = "Current location: $s1 / $s2 / $s3 (Near the Floran Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_FLORAN_VILLAGE; + @ClientString(id = 917, message = "Current location: $s1 / $s2 / $s3 (near Floran Village)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_FLORAN_VILLAGE; - @ClientString(id = 918, message = "Current location: $s1 / $s2 / $s3 (Near the Town of Giran)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_GIRAN; + @ClientString(id = 918, message = "Current location: $s1 / $s2 / $s3 (near Giran)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_GIRAN; - @ClientString(id = 919, message = "Current location: $s1 / $s2 / $s3 (Near Giran Harbor)") + @ClientString(id = 919, message = "Current location: $s1 / $s2 / $s3 (near Giran Harbor)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_GIRAN_HARBOR; - @ClientString(id = 920, message = "Current location: $s1 / $s2 / $s3 (Near the Orc Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_ORC_VILLAGE; + @ClientString(id = 920, message = "Current location: $s1 / $s2 / $s3 (near Orc Village)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_ORC_VILLAGE; - @ClientString(id = 921, message = "Current location: $s1 / $s2 / $s3 (Near the Dwarven Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_DWARVEN_VILLAGE; + @ClientString(id = 921, message = "Current location: $s1 / $s2 / $s3 (near Dwarven Village)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_DWARVEN_VILLAGE; - @ClientString(id = 922, message = "Current location: $s1 / $s2 / $s3 (Near the Town of Oren)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_OREN; + @ClientString(id = 922, message = "Current location: $s1 / $s2 / $s3 (near Oren)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_OREN; - @ClientString(id = 923, message = "Current location: $s1 / $s2 / $s3 (Near Hunter's Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HUNTER_S_VILLAGE; + @ClientString(id = 923, message = "Current location: $s1 / $s2 / $s3 (near Hunters' Village)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HUNTERS_VILLAGE; - @ClientString(id = 924, message = "Current location: $s1 / $s2 / $s3 (Near Town of Aden)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_TOWN_OF_ADEN; + @ClientString(id = 924, message = "Current location: $s1 / $s2 / $s3 (near Aden)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_ADEN; - @ClientString(id = 925, message = "Current location: $s1 / $s2 / $s3 (Near the Coliseum)") + @ClientString(id = 925, message = "Current location: $s1 / $s2 / $s3 (near the Coliseum)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_COLISEUM; - @ClientString(id = 926, message = "Current location: $s1 / $s2 / $s3 (Near Heine)") + @ClientString(id = 926, message = "Current location: $s1 / $s2 / $s3 (near Heine)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HEINE; @ClientString(id = 927, message = "The current time is $s1:$s2.") @@ -2935,8 +2935,8 @@ public class SystemMessageId @ClientString(id = 963, message = "Please determine the manufacturing price.") public static SystemMessageId PLEASE_DETERMINE_THE_MANUFACTURING_PRICE; - @ClientString(id = 964, message = "Chatting is prohibited for one minute.") - public static SystemMessageId CHATTING_IS_PROHIBITED_FOR_ONE_MINUTE; + @ClientString(id = 964, message = "Chatting is prohibited for $s1 seconds.") + public static SystemMessageId CHATTING_IS_PROHIBITED_FOR_S1_SECONDS; @ClientString(id = 965, message = "Chatting is now permitted.") public static SystemMessageId CHATTING_IS_NOW_PERMITTED_2; @@ -2983,20 +2983,20 @@ public class SystemMessageId @ClientString(id = 979, message = "The ferry has arrived at Talking Island Harbor.") public static SystemMessageId THE_FERRY_HAS_ARRIVED_AT_TALKING_ISLAND_HARBOR; - @ClientString(id = 980, message = "The ferry will leave for Gludin Harbor after anchoring for ten minutes.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_GLUDIN_HARBOR_AFTER_ANCHORING_FOR_TEN_MINUTES; + @ClientString(id = 980, message = "The ferry for Gludin Harbor will leave in 10 min.") + public static SystemMessageId THE_FERRY_FOR_GLUDIN_HARBOR_WILL_LEAVE_IN_10_MIN; - @ClientString(id = 981, message = "The ferry will leave for Gludin Harbor in five minutes.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_GLUDIN_HARBOR_IN_FIVE_MINUTES; + @ClientString(id = 981, message = "The ferry for Gludin Harbor will leave in 5 min.") + public static SystemMessageId THE_FERRY_FOR_GLUDIN_HARBOR_WILL_LEAVE_IN_5_MIN; - @ClientString(id = 982, message = "The ferry will leave for Gludin Harbor in one minute.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_GLUDIN_HARBOR_IN_ONE_MINUTE; + @ClientString(id = 982, message = "The ferry for Gludin Harbor will leave in 1 min.") + public static SystemMessageId THE_FERRY_FOR_GLUDIN_HARBOR_WILL_LEAVE_IN_1_MIN; @ClientString(id = 983, message = "Those wishing to ride the ferry should make haste to get on.") public static SystemMessageId THOSE_WISHING_TO_RIDE_THE_FERRY_SHOULD_MAKE_HASTE_TO_GET_ON; - @ClientString(id = 984, message = "The ferry will be leaving soon for Gludin Harbor.") - public static SystemMessageId THE_FERRY_WILL_BE_LEAVING_SOON_FOR_GLUDIN_HARBOR; + @ClientString(id = 984, message = "The ferry for Gludin Harbor will be leaving soon.") + public static SystemMessageId THE_FERRY_FOR_GLUDIN_HARBOR_WILL_BE_LEAVING_SOON; @ClientString(id = 985, message = "The ferry is leaving for Gludin Harbor.") public static SystemMessageId THE_FERRY_IS_LEAVING_FOR_GLUDIN_HARBOR; @@ -3004,47 +3004,47 @@ public class SystemMessageId @ClientString(id = 986, message = "The ferry has arrived at Gludin Harbor.") public static SystemMessageId THE_FERRY_HAS_ARRIVED_AT_GLUDIN_HARBOR; - @ClientString(id = 987, message = "The ferry will leave for Talking Island Harbor after anchoring for ten minutes.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_TALKING_ISLAND_HARBOR_AFTER_ANCHORING_FOR_TEN_MINUTES; + @ClientString(id = 987, message = "The ferry for the Talking Island will leave in 10 min.") + public static SystemMessageId THE_FERRY_FOR_THE_TALKING_ISLAND_WILL_LEAVE_IN_10_MIN; - @ClientString(id = 988, message = "The ferry will leave for Talking Island Harbor in five minutes.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_TALKING_ISLAND_HARBOR_IN_FIVE_MINUTES; + @ClientString(id = 988, message = "The ferry for the Talking Island will leave in 5 min.") + public static SystemMessageId THE_FERRY_FOR_THE_TALKING_ISLAND_WILL_LEAVE_IN_5_MIN; - @ClientString(id = 989, message = "The ferry will leave for Talking Island Harbor in one minute.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_TALKING_ISLAND_HARBOR_IN_ONE_MINUTE; + @ClientString(id = 989, message = "The ferry for the Talking Island will leave in 1 min.") + public static SystemMessageId THE_FERRY_FOR_THE_TALKING_ISLAND_WILL_LEAVE_IN_1_MIN; - @ClientString(id = 990, message = "The ferry will be leaving soon for Talking Island Harbor.") - public static SystemMessageId THE_FERRY_WILL_BE_LEAVING_SOON_FOR_TALKING_ISLAND_HARBOR; + @ClientString(id = 990, message = "The ferry for the Talking Island will be leaving soon.") + public static SystemMessageId THE_FERRY_FOR_THE_TALKING_ISLAND_WILL_BE_LEAVING_SOON; - @ClientString(id = 991, message = "The ferry is leaving for Talking Island Harbor.") - public static SystemMessageId THE_FERRY_IS_LEAVING_FOR_TALKING_ISLAND_HARBOR; + @ClientString(id = 991, message = "The ferry is leaving for the Talking Island.") + public static SystemMessageId THE_FERRY_IS_LEAVING_FOR_THE_TALKING_ISLAND; @ClientString(id = 992, message = "The ferry has arrived at Giran Harbor.") public static SystemMessageId THE_FERRY_HAS_ARRIVED_AT_GIRAN_HARBOR; - @ClientString(id = 993, message = "The ferry will leave for Giran Harbor after anchoring for ten minutes.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_GIRAN_HARBOR_AFTER_ANCHORING_FOR_TEN_MINUTES; + @ClientString(id = 993, message = "The ferry for Giran Harbor will leave in 10 min.") + public static SystemMessageId THE_FERRY_FOR_GIRAN_HARBOR_WILL_LEAVE_IN_10_MIN; - @ClientString(id = 994, message = "The ferry will leave for Giran Harbor in five minutes.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_GIRAN_HARBOR_IN_FIVE_MINUTES; + @ClientString(id = 994, message = "The ferry for Giran Harbor will leave in 5 min.") + public static SystemMessageId THE_FERRY_FOR_GIRAN_HARBOR_WILL_LEAVE_IN_5_MIN; - @ClientString(id = 995, message = "The ferry will leave for Giran Harbor in one minute.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_GIRAN_HARBOR_IN_ONE_MINUTE; + @ClientString(id = 995, message = "The ferry for Giran Harbor will leave in 1 min.") + public static SystemMessageId THE_FERRY_FOR_GIRAN_HARBOR_WILL_LEAVE_IN_1_MIN; - @ClientString(id = 996, message = "The ferry will be leaving soon for Giran Harbor.") - public static SystemMessageId THE_FERRY_WILL_BE_LEAVING_SOON_FOR_GIRAN_HARBOR; + @ClientString(id = 996, message = "The ferry for Giran Harbor will be leaving soon.") + public static SystemMessageId THE_FERRY_FOR_GIRAN_HARBOR_WILL_BE_LEAVING_SOON; @ClientString(id = 997, message = "The ferry is leaving for Giran Harbor.") public static SystemMessageId THE_FERRY_IS_LEAVING_FOR_GIRAN_HARBOR; - @ClientString(id = 998, message = "The Innadril pleasure boat has arrived. It will anchor for ten minutes.") - public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_HAS_ARRIVED_IT_WILL_ANCHOR_FOR_TEN_MINUTES; + @ClientString(id = 998, message = "The Innadril pleasure boat has arrived. It will anchor for 10 min.") + public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_HAS_ARRIVED_IT_WILL_ANCHOR_FOR_10_MIN; - @ClientString(id = 999, message = "The Innadril pleasure boat will leave in five minutes.") - public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_LEAVE_IN_FIVE_MINUTES; + @ClientString(id = 999, message = "The Innadril pleasure boat will leave in 5 min.") + public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_LEAVE_IN_5_MIN; - @ClientString(id = 1000, message = "The Innadril pleasure boat will leave in one minute.") - public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_LEAVE_IN_ONE_MINUTE; + @ClientString(id = 1000, message = "The Innadril pleasure boat will leave in 1 min.") + public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_LEAVE_IN_1_MIN; @ClientString(id = 1001, message = "The Innadril pleasure boat will be leaving soon.") public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_BE_LEAVING_SOON; @@ -3088,8 +3088,8 @@ public class SystemMessageId @ClientString(id = 1014, message = "Your pet gained $s1 XP.") public static SystemMessageId YOUR_PET_GAINED_S1_XP; - @ClientString(id = 1015, message = "Your pet hit for $s1 damage.") - public static SystemMessageId YOUR_PET_HIT_FOR_S1_DAMAGE; + @ClientString(id = 1015, message = "Your pet dealt $s1 damage.") + public static SystemMessageId YOUR_PET_DEALT_S1_DAMAGE; @ClientString(id = 1016, message = "Your pet received $s2 damage by $c1.") public static SystemMessageId YOUR_PET_RECEIVED_S2_DAMAGE_BY_C1; @@ -3109,8 +3109,8 @@ public class SystemMessageId @ClientString(id = 1021, message = "Your pet picked up $s2 $s1(s).") public static SystemMessageId YOUR_PET_PICKED_UP_S2_S1_S; - @ClientString(id = 1022, message = "Your pet picked up +$s1 $s2.") - public static SystemMessageId YOUR_PET_PICKED_UP_S1_S2; + @ClientString(id = 1022, message = "Your pet has picked up +$s1 $s2.") + public static SystemMessageId YOUR_PET_HAS_PICKED_UP_S1_S2; @ClientString(id = 1023, message = "Your pet picked up $s1 Adena.") public static SystemMessageId YOUR_PET_PICKED_UP_S1_ADENA; @@ -3121,11 +3121,11 @@ public class SystemMessageId @ClientString(id = 1025, message = "Your pet took off $s1.") public static SystemMessageId YOUR_PET_TOOK_OFF_S1; - @ClientString(id = 1026, message = "The summoned monster gave damage of $s1.") - public static SystemMessageId THE_SUMMONED_MONSTER_GAVE_DAMAGE_OF_S1; + @ClientString(id = 1026, message = "Your servitor deals $s1 damage.") + public static SystemMessageId YOUR_SERVITOR_DEALS_S1_DAMAGE; - @ClientString(id = 1027, message = "Servitor received $s2 damage caused by $c1.") - public static SystemMessageId SERVITOR_RECEIVED_S2_DAMAGE_CAUSED_BY_C1; + @ClientString(id = 1027, message = "$c1 has dealt $s2 damage to your servitor.") + public static SystemMessageId C1_HAS_DEALT_S2_DAMAGE_TO_YOUR_SERVITOR; @ClientString(id = 1028, message = "Summoned monster's critical hit!") public static SystemMessageId SUMMONED_MONSTER_S_CRITICAL_HIT; @@ -3157,23 +3157,23 @@ public class SystemMessageId @ClientString(id = 1037, message = "$c1 manufactured $s2.") public static SystemMessageId C1_MANUFACTURED_S2; - @ClientString(id = 1038, message = "$s1 harvested $s2.") - public static SystemMessageId S1_HARVESTED_S2; + @ClientString(id = 1038, message = "$c1 creates $s2 ($s3 pcs.).") + public static SystemMessageId C1_CREATES_S2_S3_PCS; @ClientString(id = 1039, message = "Items left at the clan hall warehouse can only be retrieved by the clan leader. Do you want to continue?") public static SystemMessageId ITEMS_LEFT_AT_THE_CLAN_HALL_WAREHOUSE_CAN_ONLY_BE_RETRIEVED_BY_THE_CLAN_LEADER_DO_YOU_WANT_TO_CONTINUE; - @ClientString(id = 1040, message = "You can receive the sent items through a Dimensional Merchant. Would you like to proceed?") - public static SystemMessageId YOU_CAN_RECEIVE_THE_SENT_ITEMS_THROUGH_A_DIMENSIONAL_MERCHANT_WOULD_YOU_LIKE_TO_PROCEED; + @ClientString(id = 1040, message = "Transferred items can be received through Game Assistants. Continue?") + public static SystemMessageId TRANSFERRED_ITEMS_CAN_BE_RECEIVED_THROUGH_GAME_ASSISTANTS_CONTINUE; - @ClientString(id = 1041, message = "The next seed purchase price is $s1 Adena.") + @ClientString(id = 1041, message = "The next seed purchase price is $s1 adena.") public static SystemMessageId THE_NEXT_SEED_PURCHASE_PRICE_IS_S1_ADENA; - @ClientString(id = 1042, message = "The next farm goods purchase price is $s1 Adena.") + @ClientString(id = 1042, message = "The next farm goods purchase price is $s1 adena.") public static SystemMessageId THE_NEXT_FARM_GOODS_PURCHASE_PRICE_IS_S1_ADENA; - @ClientString(id = 1043, message = "At the current time, the '/unstuck' command cannot be used. Please send in a petition.") - public static SystemMessageId AT_THE_CURRENT_TIME_THE_UNSTUCK_COMMAND_CANNOT_BE_USED_PLEASE_SEND_IN_A_PETITION; + @ClientString(id = 1043, message = "At the current time, the '/unstuck' command cannot be used. Please address the 1:1 service.") + public static SystemMessageId AT_THE_CURRENT_TIME_THE_UNSTUCK_COMMAND_CANNOT_BE_USED_PLEASE_ADDRESS_THE_1_1_SERVICE; @ClientString(id = 1044, message = "Monster race payout information is not available while tickets are being sold.") public static SystemMessageId MONSTER_RACE_PAYOUT_INFORMATION_IS_NOT_AVAILABLE_WHILE_TICKETS_ARE_BEING_SOLD; @@ -3232,11 +3232,11 @@ public class SystemMessageId @ClientString(id = 1062, message = "Writing something new is possible after level 10.") public static SystemMessageId WRITING_SOMETHING_NEW_IS_POSSIBLE_AFTER_LEVEL_10; - @ClientString(id = 1063, message = "The Petition Service is currently unavailable, please send a support ticket on https://support.4game.com; If you become trapped or unable to move, please use the '/unstuck' command.") - public static SystemMessageId THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_SUPPORT_4GAME_COM_IF_YOU_BECOME_TRAPPED_OR_UNABLE_TO_MOVE_PLEASE_USE_THE_UNSTUCK_COMMAND; + @ClientString(id = 1063, message = "The Petition Service is currently unavailable, please send a support ticket on https://eu.4gamesupport.com; If you become trapped or unable to move, please use the '/unstuck' command.") + public static SystemMessageId THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_EU_4GAMESUPPORT_COM_IF_YOU_BECOME_TRAPPED_OR_UNABLE_TO_MOVE_PLEASE_USE_THE_UNSTUCK_COMMAND; - @ClientString(id = 1064, message = "+$s1 $s2 has been unequipped.") - public static SystemMessageId S1_S2_HAS_BEEN_UNEQUIPPED; + @ClientString(id = 1064, message = "+$s1 $s2 unequipped.") + public static SystemMessageId S1_S2_UNEQUIPPED; @ClientString(id = 1065, message = "While operating a private store or workshop, you cannot discard, destroy, or trade an item.") public static SystemMessageId WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM; @@ -3283,17 +3283,17 @@ public class SystemMessageId @ClientString(id = 1079, message = "The target is currently banned from chatting.") public static SystemMessageId THE_TARGET_IS_CURRENTLY_BANNED_FROM_CHATTING; - @ClientString(id = 1080, message = "Being permanent, are you sure you wish to use the facelift potion - Type A?") - public static SystemMessageId BEING_PERMANENT_ARE_YOU_SURE_YOU_WISH_TO_USE_THE_FACELIFT_POTION_TYPE_A; + @ClientString(id = 1080, message = "Do you want to use Facelifting Potion - A? Its effect is permanent.") + public static SystemMessageId DO_YOU_WANT_TO_USE_FACELIFTING_POTION_A_ITS_EFFECT_IS_PERMANENT; - @ClientString(id = 1081, message = "Being permanent, are you sure you wish to use the Dye Potion - Type A?") - public static SystemMessageId BEING_PERMANENT_ARE_YOU_SURE_YOU_WISH_TO_USE_THE_DYE_POTION_TYPE_A; + @ClientString(id = 1081, message = "Do you want to use Dye Potion - A? Its effect is permanent.") + public static SystemMessageId DO_YOU_WANT_TO_USE_DYE_POTION_A_ITS_EFFECT_IS_PERMANENT; - @ClientString(id = 1082, message = "Do you wish to use the hair style change potion - Type A? It is permanent.") - public static SystemMessageId DO_YOU_WISH_TO_USE_THE_HAIR_STYLE_CHANGE_POTION_TYPE_A_IT_IS_PERMANENT; + @ClientString(id = 1082, message = "Do you want to use the hair style change potion - A? Its effect is permanent.") + public static SystemMessageId DO_YOU_WANT_TO_USE_THE_HAIR_STYLE_CHANGE_POTION_A_ITS_EFFECT_IS_PERMANENT; - @ClientString(id = 1083, message = "Facelift potion - Type A is being applied.") - public static SystemMessageId FACELIFT_POTION_TYPE_A_IS_BEING_APPLIED; + @ClientString(id = 1083, message = "Facelifting Potion - A is used.") + public static SystemMessageId FACELIFTING_POTION_A_IS_USED; @ClientString(id = 1084, message = "Dye Potion - Type A is being applied.") public static SystemMessageId DYE_POTION_TYPE_A_IS_BEING_APPLIED; @@ -3310,20 +3310,20 @@ public class SystemMessageId @ClientString(id = 1088, message = "Your hair style has been changed.") public static SystemMessageId YOUR_HAIR_STYLE_HAS_BEEN_CHANGED; - @ClientString(id = 1089, message = "$c1 has obtained a first anniversary commemorative item.") - public static SystemMessageId C1_HAS_OBTAINED_A_FIRST_ANNIVERSARY_COMMEMORATIVE_ITEM; + @ClientString(id = 1089, message = "$c1 has obtained a 1st Anniversary gift.") + public static SystemMessageId C1_HAS_OBTAINED_A_1ST_ANNIVERSARY_GIFT; - @ClientString(id = 1090, message = "Being permanent, are you sure you wish to use the facelift potion - Type B?") - public static SystemMessageId BEING_PERMANENT_ARE_YOU_SURE_YOU_WISH_TO_USE_THE_FACELIFT_POTION_TYPE_B; + @ClientString(id = 1090, message = "Do you want to use Facelifting Potion - B? Its effect is permanent.") + public static SystemMessageId DO_YOU_WANT_TO_USE_FACELIFTING_POTION_B_ITS_EFFECT_IS_PERMANENT; - @ClientString(id = 1091, message = "Being permanent, are you sure you wish to use the facelift potion - Type C?") - public static SystemMessageId BEING_PERMANENT_ARE_YOU_SURE_YOU_WISH_TO_USE_THE_FACELIFT_POTION_TYPE_C; + @ClientString(id = 1091, message = "Do you want to use Facelifting Potion - C? Its effect is permanent.") + public static SystemMessageId DO_YOU_WANT_TO_USE_FACELIFTING_POTION_C_ITS_EFFECT_IS_PERMANENT; - @ClientString(id = 1092, message = "Being permanent, are you sure you wish to use the Dye Potion - Type B?") - public static SystemMessageId BEING_PERMANENT_ARE_YOU_SURE_YOU_WISH_TO_USE_THE_DYE_POTION_TYPE_B; + @ClientString(id = 1092, message = "Do you want to use Dye Potion - B? Its effect is permanent.") + public static SystemMessageId DO_YOU_WANT_TO_USE_DYE_POTION_B_ITS_EFFECT_IS_PERMANENT; - @ClientString(id = 1093, message = "Being permanent, are you sure you wish to use the Dye Potion - Type C?") - public static SystemMessageId BEING_PERMANENT_ARE_YOU_SURE_YOU_WISH_TO_USE_THE_DYE_POTION_TYPE_C; + @ClientString(id = 1093, message = "Do you want to use Dye Potion - C? Its effect is permanent.") + public static SystemMessageId DO_YOU_WANT_TO_USE_DYE_POTION_C_ITS_EFFECT_IS_PERMANENT; @ClientString(id = 1094, message = "Being permanent, are you sure you wish to use the Dye Potion - Type D?") public static SystemMessageId BEING_PERMANENT_ARE_YOU_SURE_YOU_WISH_TO_USE_THE_DYE_POTION_TYPE_D; @@ -3346,11 +3346,11 @@ public class SystemMessageId @ClientString(id = 1100, message = "Do you wish to use the hair style change potion - Type G? It is permanent.") public static SystemMessageId DO_YOU_WISH_TO_USE_THE_HAIR_STYLE_CHANGE_POTION_TYPE_G_IT_IS_PERMANENT; - @ClientString(id = 1101, message = "Facelift potion - Type B is being applied.") - public static SystemMessageId FACELIFT_POTION_TYPE_B_IS_BEING_APPLIED; + @ClientString(id = 1101, message = "Facelifting Potion B is used.") + public static SystemMessageId FACELIFTING_POTION_B_IS_USED; - @ClientString(id = 1102, message = "Facelift potion - Type C is being applied.") - public static SystemMessageId FACELIFT_POTION_TYPE_C_IS_BEING_APPLIED; + @ClientString(id = 1102, message = "Facelifting Potion C is used.") + public static SystemMessageId FACELIFTING_POTION_C_IS_USED; @ClientString(id = 1103, message = "Dye Potion - Type B is being applied.") public static SystemMessageId DYE_POTION_TYPE_B_IS_BEING_APPLIED; @@ -3388,8 +3388,8 @@ public class SystemMessageId @ClientString(id = 1114, message = "Your clan may not register to participate in a siege while under a grace period of the clan's dissolution.") public static SystemMessageId YOUR_CLAN_MAY_NOT_REGISTER_TO_PARTICIPATE_IN_A_SIEGE_WHILE_UNDER_A_GRACE_PERIOD_OF_THE_CLAN_S_DISSOLUTION; - @ClientString(id = 1115, message = "Individuals may not surrender during combat.") - public static SystemMessageId INDIVIDUALS_MAY_NOT_SURRENDER_DURING_COMBAT; + @ClientString(id = 1115, message = "You cannot surrender in the individual combat.") + public static SystemMessageId YOU_CANNOT_SURRENDER_IN_THE_INDIVIDUAL_COMBAT; @ClientString(id = 1116, message = "You cannot leave a clan while engaged in combat.") public static SystemMessageId YOU_CANNOT_LEAVE_A_CLAN_WHILE_ENGAGED_IN_COMBAT; @@ -3400,8 +3400,8 @@ public class SystemMessageId @ClientString(id = 1118, message = "Unable to process this request until your inventory's weight and slot count are less than 80 percent of capacity.") public static SystemMessageId UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_LESS_THAN_80_PERCENT_OF_CAPACITY; - @ClientString(id = 1119, message = "Quest was automatically canceled when you attempted to settle the accounts of your quest while your inventory exceeded 80 percent of capacity.") - public static SystemMessageId QUEST_WAS_AUTOMATICALLY_CANCELED_WHEN_YOU_ATTEMPTED_TO_SETTLE_THE_ACCOUNTS_OF_YOUR_QUEST_WHILE_YOUR_INVENTORY_EXCEEDED_80_PERCENT_OF_CAPACITY; + @ClientString(id = 1119, message = "Quest has been cancelled due to wrong try.") + public static SystemMessageId QUEST_HAS_BEEN_CANCELLED_DUE_TO_WRONG_TRY; @ClientString(id = 1120, message = "You are still a member of the clan.") public static SystemMessageId YOU_ARE_STILL_A_MEMBER_OF_THE_CLAN; @@ -3433,8 +3433,8 @@ public class SystemMessageId @ClientString(id = 1129, message = "This is not allowed while riding a ferry or boat.") public static SystemMessageId THIS_IS_NOT_ALLOWED_WHILE_RIDING_A_FERRY_OR_BOAT; - @ClientString(id = 1130, message = "You have dealt $s1 damage to your target and $s2 damage to the servitor.") - public static SystemMessageId YOU_HAVE_DEALT_S1_DAMAGE_TO_YOUR_TARGET_AND_S2_DAMAGE_TO_THE_SERVITOR; + @ClientString(id = 1130, message = "You've dealt $s1 damage to your target and $s2 damage to their servitor.") + public static SystemMessageId YOU_VE_DEALT_S1_DAMAGE_TO_YOUR_TARGET_AND_S2_DAMAGE_TO_THEIR_SERVITOR; @ClientString(id = 1131, message = "It is now midnight and the effect of $s1 can be felt.") public static SystemMessageId IT_IS_NOW_MIDNIGHT_AND_THE_EFFECT_OF_S1_CAN_BE_FELT; @@ -3451,8 +3451,8 @@ public class SystemMessageId @ClientString(id = 1135, message = "While you are engaged in combat, you cannot operate a private store or private workshop.") public static SystemMessageId WHILE_YOU_ARE_ENGAGED_IN_COMBAT_YOU_CANNOT_OPERATE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP; - @ClientString(id = 1136, message = "Since there was an account that used this IP and attempted to log in illegally, this account is not allowed to connect to the game server for $s1 minute(s). Please use another game server.") - public static SystemMessageId SINCE_THERE_WAS_AN_ACCOUNT_THAT_USED_THIS_IP_AND_ATTEMPTED_TO_LOG_IN_ILLEGALLY_THIS_ACCOUNT_IS_NOT_ALLOWED_TO_CONNECT_TO_THE_GAME_SERVER_FOR_S1_MINUTE_S_PLEASE_USE_ANOTHER_GAME_SERVER; + @ClientString(id = 1136, message = "Since there was an account that used this IP and attempted to log in illegally, this account is not allowed to connect to the game server. Please use another game server.") + public static SystemMessageId SINCE_THERE_WAS_AN_ACCOUNT_THAT_USED_THIS_IP_AND_ATTEMPTED_TO_LOG_IN_ILLEGALLY_THIS_ACCOUNT_IS_NOT_ALLOWED_TO_CONNECT_TO_THE_GAME_SERVER_PLEASE_USE_ANOTHER_GAME_SERVER; @ClientString(id = 1137, message = "$c1 harvested $s3 $s2(s).") public static SystemMessageId C1_HARVESTED_S3_S2_S; @@ -3508,11 +3508,11 @@ public class SystemMessageId @ClientString(id = 1154, message = "$s3 $s2(s) have been purchased from $c1 for $s4 Adena.") public static SystemMessageId S3_S2_S_HAVE_BEEN_PURCHASED_FROM_C1_FOR_S4_ADENA; - @ClientString(id = 1155, message = "+$s2 $s3 has been sold to $c1 at the price of $s4 Adena.") - public static SystemMessageId S2_S3_HAS_BEEN_SOLD_TO_C1_AT_THE_PRICE_OF_S4_ADENA; + @ClientString(id = 1155, message = "+$s2 $s3 has been sold to $c1 for $s4 adena.") + public static SystemMessageId S2_S3_HAS_BEEN_SOLD_TO_C1_FOR_S4_ADENA; - @ClientString(id = 1156, message = "+$s2 $s3 has been purchased from $c1 at the price of $s4 Adena.") - public static SystemMessageId S2_S3_HAS_BEEN_PURCHASED_FROM_C1_AT_THE_PRICE_OF_S4_ADENA; + @ClientString(id = 1156, message = "+$s2 $s3 has been purchased from $c1 for $s4 Adena.") + public static SystemMessageId S2_S3_HAS_BEEN_PURCHASED_FROM_C1_FOR_S4_ADENA; @ClientString(id = 1157, message = "The preview state only lasts for 10 seconds. If you wish to continue, click OK.") public static SystemMessageId THE_PREVIEW_STATE_ONLY_LASTS_FOR_10_SECONDS_IF_YOU_WISH_TO_CONTINUE_CLICK_OK; @@ -3520,56 +3520,56 @@ public class SystemMessageId @ClientString(id = 1158, message = "You cannot dismount from this elevation.") public static SystemMessageId YOU_CANNOT_DISMOUNT_FROM_THIS_ELEVATION; - @ClientString(id = 1159, message = "The ferry from Talking Island will arrive at Gludin Harbor in approximately 10 minutes.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_10_MINUTES; + @ClientString(id = 1159, message = "The ferry from the Talking Island will arrive at Gludin Harbor in 10 min.") + public static SystemMessageId THE_FERRY_FROM_THE_TALKING_ISLAND_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_10_MIN; - @ClientString(id = 1160, message = "The ferry from Talking Island will be arriving at Gludin Harbor in approximately 5 minutes.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_5_MINUTES; + @ClientString(id = 1160, message = "The ferry from the Talking Island will arrive at Gludin Harbor in 5 min.") + public static SystemMessageId THE_FERRY_FROM_THE_TALKING_ISLAND_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_5_MIN; - @ClientString(id = 1161, message = "The ferry from Talking Island will be arriving at Gludin Harbor in approximately 1 minute.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_1_MINUTE; + @ClientString(id = 1161, message = "The ferry from the Talking Island will arrive at Gludin Harbor in 1 min.") + public static SystemMessageId THE_FERRY_FROM_THE_TALKING_ISLAND_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_1_MIN; - @ClientString(id = 1162, message = "The ferry from Giran Harbor will be arriving at Talking Island in approximately 15 minutes.") - public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_WILL_BE_ARRIVING_AT_TALKING_ISLAND_IN_APPROXIMATELY_15_MINUTES; + @ClientString(id = 1162, message = "The ferry from Giran Harbor will arrive at Talking Island in 15 min.") + public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_WILL_ARRIVE_AT_TALKING_ISLAND_IN_15_MIN; - @ClientString(id = 1163, message = "The ferry from Giran Harbor will be arriving at Talking Island in approximately 10 minutes.") - public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_WILL_BE_ARRIVING_AT_TALKING_ISLAND_IN_APPROXIMATELY_10_MINUTES; + @ClientString(id = 1163, message = "The ferry from Giran Harbor will arrive at Talking Island in 10 min.") + public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_WILL_ARRIVE_AT_TALKING_ISLAND_IN_10_MIN; - @ClientString(id = 1164, message = "The ferry from Giran Harbor will be arriving at Talking Island in approximately 5 minutes.") - public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_WILL_BE_ARRIVING_AT_TALKING_ISLAND_IN_APPROXIMATELY_5_MINUTES; + @ClientString(id = 1164, message = "The ferry from Giran Harbor will arrive at Talking Island in 5 min.") + public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_WILL_ARRIVE_AT_TALKING_ISLAND_IN_5_MIN; - @ClientString(id = 1165, message = "The ferry from Giran Harbor will be arriving at Talking Island in approximately 1 minute.") - public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_WILL_BE_ARRIVING_AT_TALKING_ISLAND_IN_APPROXIMATELY_1_MINUTE; + @ClientString(id = 1165, message = "The ferry from Giran Harbor will arrive at Talking Island in 1 min.") + public static SystemMessageId THE_FERRY_FROM_GIRAN_HARBOR_WILL_ARRIVE_AT_TALKING_ISLAND_IN_1_MIN; - @ClientString(id = 1166, message = "The ferry from Talking Island will be arriving at Giran Harbor in approximately 20 minutes.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_WILL_BE_ARRIVING_AT_GIRAN_HARBOR_IN_APPROXIMATELY_20_MINUTES; + @ClientString(id = 1166, message = "The ferry from the Talking Island will arrive at Giran Harbor in 20 min.") + public static SystemMessageId THE_FERRY_FROM_THE_TALKING_ISLAND_WILL_ARRIVE_AT_GIRAN_HARBOR_IN_20_MIN; - @ClientString(id = 1167, message = "The ferry from Talking Island will be arriving at Giran Harbor in approximately 15 minutes.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_WILL_BE_ARRIVING_AT_GIRAN_HARBOR_IN_APPROXIMATELY_15_MINUTES; + @ClientString(id = 1167, message = "The ferry from the Talking Island will arrive at Giran Harbor in 15 min.") + public static SystemMessageId THE_FERRY_FROM_THE_TALKING_ISLAND_WILL_ARRIVE_AT_GIRAN_HARBOR_IN_15_MIN; - @ClientString(id = 1168, message = "The ferry from Talking Island will be arriving at Giran Harbor in approximately 10 minutes.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_WILL_BE_ARRIVING_AT_GIRAN_HARBOR_IN_APPROXIMATELY_10_MINUTES; + @ClientString(id = 1168, message = "The ferry from the Talking Island will arrive at Giran Harbor in 10 min.") + public static SystemMessageId THE_FERRY_FROM_THE_TALKING_ISLAND_WILL_ARRIVE_AT_GIRAN_HARBOR_IN_10_MIN; - @ClientString(id = 1169, message = "The ferry from Talking Island will be arriving at Giran Harbor in approximately 5 minutes.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_WILL_BE_ARRIVING_AT_GIRAN_HARBOR_IN_APPROXIMATELY_5_MINUTES; + @ClientString(id = 1169, message = "The ferry from the Talking Island will arrive at Giran Harbor in 5 min.") + public static SystemMessageId THE_FERRY_FROM_THE_TALKING_ISLAND_WILL_ARRIVE_AT_GIRAN_HARBOR_IN_5_MIN; - @ClientString(id = 1170, message = "The ferry from Talking Island will be arriving at Giran Harbor in approximately 1 minute.") - public static SystemMessageId THE_FERRY_FROM_TALKING_ISLAND_WILL_BE_ARRIVING_AT_GIRAN_HARBOR_IN_APPROXIMATELY_1_MINUTE; + @ClientString(id = 1170, message = "The ferry from the Talking Island will arrive at Giran Harbor in 1 min.") + public static SystemMessageId THE_FERRY_FROM_THE_TALKING_ISLAND_WILL_ARRIVE_AT_GIRAN_HARBOR_IN_1_MIN; - @ClientString(id = 1171, message = "The Innadril pleasure boat will arrive in approximately 20 minutes.") - public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_APPROXIMATELY_20_MINUTES; + @ClientString(id = 1171, message = "The Innadril pleasure boat will arrive in 20 min.") + public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_20_MIN; - @ClientString(id = 1172, message = "The Innadril pleasure boat will arrive in approximately 15 minutes.") - public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_APPROXIMATELY_15_MINUTES; + @ClientString(id = 1172, message = "The Innadril pleasure boat will arrive in 15 min.") + public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_15_MIN; - @ClientString(id = 1173, message = "The Innadril pleasure boat will arrive in approximately 10 minutes.") - public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_APPROXIMATELY_10_MINUTES; + @ClientString(id = 1173, message = "The Innadril pleasure boat will arrive in 10 min.") + public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_10_MIN; - @ClientString(id = 1174, message = "The Innadril pleasure boat will arrive in approximately 5 minutes.") - public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_APPROXIMATELY_5_MINUTES; + @ClientString(id = 1174, message = "The Innadril pleasure boat will arrive in 5 min.") + public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_5_MIN; - @ClientString(id = 1175, message = "The Innadril pleasure boat will arrive in approximately 1 minute.") - public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_APPROXIMATELY_1_MINUTE; + @ClientString(id = 1175, message = "The Innadril pleasure boat will arrive in 1 min.") + public static SystemMessageId THE_INNADRIL_PLEASURE_BOAT_WILL_ARRIVE_IN_1_MIN; @ClientString(id = 1176, message = "The SSQ Competition period is underway.") public static SystemMessageId THE_SSQ_COMPETITION_PERIOD_IS_UNDERWAY; @@ -3598,14 +3598,14 @@ public class SystemMessageId @ClientString(id = 1184, message = "This is a period when server statistics are calculated.") public static SystemMessageId THIS_IS_A_PERIOD_WHEN_SERVER_STATISTICS_ARE_CALCULATED; - @ClientString(id = 1185, message = " days left until deletion.") + @ClientString(id = 1185, message = "days left until deletion.") public static SystemMessageId DAYS_LEFT_UNTIL_DELETION; - @ClientString(id = 1186, message = "To create a new account, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId TO_CREATE_A_NEW_ACCOUNT_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1186, message = "To create a new account, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId TO_CREATE_A_NEW_ACCOUNT_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 1187, message = "If you've forgotten your account information or password, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId IF_YOU_VE_FORGOTTEN_YOUR_ACCOUNT_INFORMATION_OR_PASSWORD_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1187, message = "If you've forgotten your account information or password, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId IF_YOU_VE_FORGOTTEN_YOUR_ACCOUNT_INFORMATION_OR_PASSWORD_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 1188, message = "Your selected target can no longer receive a recommendation.") public static SystemMessageId YOUR_SELECTED_TARGET_CAN_NO_LONGER_RECEIVE_A_RECOMMENDATION; @@ -3616,14 +3616,14 @@ public class SystemMessageId @ClientString(id = 1190, message = "The temporary alliance of the Castle Attacker team has been dissolved.") public static SystemMessageId THE_TEMPORARY_ALLIANCE_OF_THE_CASTLE_ATTACKER_TEAM_HAS_BEEN_DISSOLVED; - @ClientString(id = 1191, message = "The ferry from Gludin Harbor will be arriving at Talking Island in approximately 10 minutes.") - public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_TALKING_ISLAND_IN_APPROXIMATELY_10_MINUTES; + @ClientString(id = 1191, message = "The ferry from Gludin Harbor will leave for the Talking Island in 10 min.") + public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_LEAVE_FOR_THE_TALKING_ISLAND_IN_10_MIN; - @ClientString(id = 1192, message = "The ferry from Gludin Harbor will be arriving at Talking Island in approximately 5 minutes.") - public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_TALKING_ISLAND_IN_APPROXIMATELY_5_MINUTES; + @ClientString(id = 1192, message = "The ferry from Gludin Harbor will leave for the Talking Island in 5 min.") + public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_LEAVE_FOR_THE_TALKING_ISLAND_IN_5_MIN; - @ClientString(id = 1193, message = "The ferry from Gludin Harbor will be arriving at Talking Island in approximately 1 minute.") - public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_BE_ARRIVING_AT_TALKING_ISLAND_IN_APPROXIMATELY_1_MINUTE; + @ClientString(id = 1193, message = "The ferry from Gludin Harbor will leave for the Talking Island in 1 min.") + public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_WILL_LEAVE_FOR_THE_TALKING_ISLAND_IN_1_MIN; @ClientString(id = 1194, message = "A mercenary can be assigned to a position from the beginning of the Seal Validation period until the time when a siege starts.") public static SystemMessageId A_MERCENARY_CAN_BE_ASSIGNED_TO_A_POSITION_FROM_THE_BEGINNING_OF_THE_SEAL_VALIDATION_PERIOD_UNTIL_THE_TIME_WHEN_A_SIEGE_STARTS; @@ -3649,8 +3649,8 @@ public class SystemMessageId @ClientString(id = 1201, message = "Please select the quest you wish to abort.") public static SystemMessageId PLEASE_SELECT_THE_QUEST_YOU_WISH_TO_ABORT; - @ClientString(id = 1202, message = "$s1 (No Alliance exists)") - public static SystemMessageId S1_NO_ALLIANCE_EXISTS; + @ClientString(id = 1202, message = "= $s1 ($s2 Alliance)") + public static SystemMessageId S1_S2_ALLIANCE_2; @ClientString(id = 1203, message = "There is no clan war in progress.") public static SystemMessageId THERE_IS_NO_CLAN_WAR_IN_PROGRESS; @@ -3712,11 +3712,11 @@ public class SystemMessageId @ClientString(id = 1222, message = "Current Location: $s1 / $s2 / $s3 (GM Consultation Area)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_GM_CONSULTATION_AREA; - @ClientString(id = 1223, message = "We depart for Talking Island in five minutes.") - public static SystemMessageId WE_DEPART_FOR_TALKING_ISLAND_IN_FIVE_MINUTES; + @ClientString(id = 1223, message = "The ferry for the Talking Island will leave in 5 min.") + public static SystemMessageId THE_FERRY_FOR_THE_TALKING_ISLAND_WILL_LEAVE_IN_5_MIN_2; - @ClientString(id = 1224, message = "We depart for Talking Island in one minute.") - public static SystemMessageId WE_DEPART_FOR_TALKING_ISLAND_IN_ONE_MINUTE; + @ClientString(id = 1224, message = "The ferry for the Talking Island will leave in 1 min.") + public static SystemMessageId THE_FERRY_FOR_THE_TALKING_ISLAND_WILL_LEAVE_IN_1_MIN_2; @ClientString(id = 1225, message = "All aboard for Talking Island!") public static SystemMessageId ALL_ABOARD_FOR_TALKING_ISLAND; @@ -3724,11 +3724,11 @@ public class SystemMessageId @ClientString(id = 1226, message = "We are now leaving for Talking Island.") public static SystemMessageId WE_ARE_NOW_LEAVING_FOR_TALKING_ISLAND; - @ClientString(id = 1227, message = "You have $s1 unread messages.") - public static SystemMessageId YOU_HAVE_S1_UNREAD_MESSAGES; + @ClientString(id = 1227, message = "You have $c1 unread messages.") + public static SystemMessageId YOU_HAVE_C1_UNREAD_MESSAGES; - @ClientString(id = 1228, message = "$c1 has blocked you. You cannot send mail to $c1.") - public static SystemMessageId C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_C1; + @ClientString(id = 1228, message = "$c1 has blocked you. You cannot send mail to this character.") + public static SystemMessageId C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_THIS_CHARACTER; @ClientString(id = 1229, message = "No more messages may be sent at this time. Each account is allowed 10 messages per day.") public static SystemMessageId NO_MORE_MESSAGES_MAY_BE_SENT_AT_THIS_TIME_EACH_ACCOUNT_IS_ALLOWED_10_MESSAGES_PER_DAY; @@ -3775,11 +3775,11 @@ public class SystemMessageId @ClientString(id = 1243, message = "The security card number is invalid.") public static SystemMessageId THE_SECURITY_CARD_NUMBER_IS_INVALID; - @ClientString(id = 1244, message = "Users who have not verified their age may not log in between the hours of 10:00 p.m. and 6:00 a.m. Logging off now.") - public static SystemMessageId USERS_WHO_HAVE_NOT_VERIFIED_THEIR_AGE_MAY_NOT_LOG_IN_BETWEEN_THE_HOURS_OF_10_00_P_M_AND_6_00_A_M_LOGGING_OFF_NOW; + @ClientString(id = 1244, message = "Users who have not verified their age may not log in between 10:00 p.m. and 6:00 a.m. Logging off now.") + public static SystemMessageId USERS_WHO_HAVE_NOT_VERIFIED_THEIR_AGE_MAY_NOT_LOG_IN_BETWEEN_10_00_P_M_AND_6_00_A_M_LOGGING_OFF_NOW; - @ClientString(id = 1245, message = "You will be logged out in $s1 minute(s).") - public static SystemMessageId YOU_WILL_BE_LOGGED_OUT_IN_S1_MINUTE_S; + @ClientString(id = 1245, message = "You will be logged out in $s1 min.") + public static SystemMessageId YOU_WILL_BE_LOGGED_OUT_IN_S1_MIN; @ClientString(id = 1246, message = "$c1 has died and dropped $s2 Adena.") public static SystemMessageId C1_HAS_DIED_AND_DROPPED_S2_ADENA; @@ -3818,7 +3818,7 @@ public class SystemMessageId public static SystemMessageId THE_SPECIAL_SKILL_OF_A_SERVITOR_CANNOT_BE_REGISTERED_AS_A_MACRO; @ClientString(id = 1258, message = "$s1 has been crystallized.") - public static SystemMessageId S1_HAS_BEEN_CRYSTALLIZED; + public static SystemMessageId S1_HAS_BEEN_CRYSTALLIZED_2; @ClientString(id = 1259, message = "==============") public static SystemMessageId ALLIANCE_TARGET; @@ -3835,8 +3835,8 @@ public class SystemMessageId @ClientString(id = 1263, message = "Seven Signs: This is the seal validation period. A new quest event period begins next Monday.") public static SystemMessageId SEVEN_SIGNS_THIS_IS_THE_SEAL_VALIDATION_PERIOD_A_NEW_QUEST_EVENT_PERIOD_BEGINS_NEXT_MONDAY; - @ClientString(id = 1264, message = "This soul stone cannot currently absorb souls. Absorption has failed.") - public static SystemMessageId THIS_SOUL_STONE_CANNOT_CURRENTLY_ABSORB_SOULS_ABSORPTION_HAS_FAILED; + @ClientString(id = 1264, message = "This soul crystal cannot currently absorb souls. Absorption has failed.") + public static SystemMessageId THIS_SOUL_CRYSTAL_CANNOT_CURRENTLY_ABSORB_SOULS_ABSORPTION_HAS_FAILED; @ClientString(id = 1265, message = "You can't absorb souls without a soul stone.") public static SystemMessageId YOU_CAN_T_ABSORB_SOULS_WITHOUT_A_SOUL_STONE; @@ -3850,8 +3850,8 @@ public class SystemMessageId @ClientString(id = 1268, message = "Do you wish to add $s1 as your subclass?") public static SystemMessageId DO_YOU_WISH_TO_ADD_S1_AS_YOUR_SUBCLASS; - @ClientString(id = 1269, message = "The new subclass has been added.") - public static SystemMessageId THE_NEW_SUBCLASS_HAS_BEEN_ADDED; + @ClientString(id = 1269, message = "The new dual class $s1 has been added. Congrats!") + public static SystemMessageId THE_NEW_DUAL_CLASS_S1_HAS_BEEN_ADDED_CONGRATS; @ClientString(id = 1270, message = "You have successfully switched $s1 to $s2.") public static SystemMessageId YOU_HAVE_SUCCESSFULLY_SWITCHED_S1_TO_S2; @@ -3976,14 +3976,14 @@ public class SystemMessageId @ClientString(id = 1310, message = "For full functionality, the latest version of Windows Live Messenger must be installed on your computer.") public static SystemMessageId FOR_FULL_FUNCTIONALITY_THE_LATEST_VERSION_OF_WINDOWS_LIVE_MESSENGER_MUST_BE_INSTALLED_ON_YOUR_COMPUTER; - @ClientString(id = 1311, message = "Previous versions of Windows Live Messenger only provide the basic features for in-game Windows Live Messenger chat. Add/Delete Contacts and other Windows Live Messenger options are not available.") + @ClientString(id = 1311, message = "Previous versions of Windows Live Messenger only provide the basic features for in-game Windows Live Messenger chat. Add/ Delete Contacts and other Windows Live Messenger options are not available.") public static SystemMessageId PREVIOUS_VERSIONS_OF_WINDOWS_LIVE_MESSENGER_ONLY_PROVIDE_THE_BASIC_FEATURES_FOR_IN_GAME_WINDOWS_LIVE_MESSENGER_CHAT_ADD_DELETE_CONTACTS_AND_OTHER_WINDOWS_LIVE_MESSENGER_OPTIONS_ARE_NOT_AVAILABLE; @ClientString(id = 1312, message = "The latest version of Windows Live Messenger may be obtained from the Windows Live web site (http://explore.live.com/messenger).") public static SystemMessageId THE_LATEST_VERSION_OF_WINDOWS_LIVE_MESSENGER_MAY_BE_OBTAINED_FROM_THE_WINDOWS_LIVE_WEB_SITE_HTTP_EXPLORE_LIVE_COM_MESSENGER; - @ClientString(id = 1313, message = "To better serve our customers, all chat histories are stored and maintained by NCSOFT. If you do not agree to have your chat records stored, please close the chat window now. For more information regarding this procedure, please visit our home page at https://eu.4game.com/licence/view/serviceId/1006/type/1. Thank you!") - public static SystemMessageId TO_BETTER_SERVE_OUR_CUSTOMERS_ALL_CHAT_HISTORIES_ARE_STORED_AND_MAINTAINED_BY_NCSOFT_IF_YOU_DO_NOT_AGREE_TO_HAVE_YOUR_CHAT_RECORDS_STORED_PLEASE_CLOSE_THE_CHAT_WINDOW_NOW_FOR_MORE_INFORMATION_REGARDING_THIS_PROCEDURE_PLEASE_VISIT_OUR_HOME_PAGE_AT_HTTPS_EU_4GAME_COM_LICENCE_VIEW_SERVICEID_1006_TYPE_1_THANK_YOU; + @ClientString(id = 1313, message = "To better serve our customers, all chat histories are stored and maintained by NCSOFT. If you do not agree to have your chat records stored, please close the chat window now. For more information regarding this procedure, please visit our home page at http://us.ncsoft.com/en/legal/user-agreements/lineage-2-user-agreement.html. Thank you!") + public static SystemMessageId TO_BETTER_SERVE_OUR_CUSTOMERS_ALL_CHAT_HISTORIES_ARE_STORED_AND_MAINTAINED_BY_NCSOFT_IF_YOU_DO_NOT_AGREE_TO_HAVE_YOUR_CHAT_RECORDS_STORED_PLEASE_CLOSE_THE_CHAT_WINDOW_NOW_FOR_MORE_INFORMATION_REGARDING_THIS_PROCEDURE_PLEASE_VISIT_OUR_HOME_PAGE_AT_HTTP_US_NCSOFT_COM_EN_LEGAL_USER_AGREEMENTS_LINEAGE_2_USER_AGREEMENT_HTML_THANK_YOU; @ClientString(id = 1314, message = "Please enter the passport ID of the person you wish to add to your contact list.") public static SystemMessageId PLEASE_ENTER_THE_PASSPORT_ID_OF_THE_PERSON_YOU_WISH_TO_ADD_TO_YOUR_CONTACT_LIST; @@ -4033,8 +4033,8 @@ public class SystemMessageId @ClientString(id = 1329, message = "You are currently blocked from using the Private Store and Private Workshop.") public static SystemMessageId YOU_ARE_CURRENTLY_BLOCKED_FROM_USING_THE_PRIVATE_STORE_AND_PRIVATE_WORKSHOP; - @ClientString(id = 1330, message = "You may not open a Private Store or Private Workshop for another $s1 minute(s).") - public static SystemMessageId YOU_MAY_NOT_OPEN_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_FOR_ANOTHER_S1_MINUTE_S; + @ClientString(id = 1330, message = "Private store and workshop are banned for $s1 min.") + public static SystemMessageId PRIVATE_STORE_AND_WORKSHOP_ARE_BANNED_FOR_S1_MIN; @ClientString(id = 1331, message = "You are no longer blocked from using Private Stores or Private Workshops.") public static SystemMessageId YOU_ARE_NO_LONGER_BLOCKED_FROM_USING_PRIVATE_STORES_OR_PRIVATE_WORKSHOPS; @@ -4156,31 +4156,31 @@ public class SystemMessageId @ClientString(id = 1370, message = "Your message to $c1 did not reach its recipient. You cannot send mail to the GM staff.") public static SystemMessageId YOUR_MESSAGE_TO_C1_DID_NOT_REACH_ITS_RECIPIENT_YOU_CANNOT_SEND_MAIL_TO_THE_GM_STAFF; - @ClientString(id = 1371, message = "It has been determined that you're not engaged in normal gameplay and a restriction has been imposed upon you. You may not move for $s1 minute(s).") - public static SystemMessageId IT_HAS_BEEN_DETERMINED_THAT_YOU_RE_NOT_ENGAGED_IN_NORMAL_GAMEPLAY_AND_A_RESTRICTION_HAS_BEEN_IMPOSED_UPON_YOU_YOU_MAY_NOT_MOVE_FOR_S1_MINUTE_S; + @ClientString(id = 1371, message = "You are restricted for suspicious activities. Movement is banned for $s1 min.") + public static SystemMessageId YOU_ARE_RESTRICTED_FOR_SUSPICIOUS_ACTIVITIES_MOVEMENT_IS_BANNED_FOR_S1_MIN; - @ClientString(id = 1372, message = "Your punishment will continue for $s1 minute(s).") - public static SystemMessageId YOUR_PUNISHMENT_WILL_CONTINUE_FOR_S1_MINUTE_S; + @ClientString(id = 1372, message = "Your movement is restricted for $s1 min.") + public static SystemMessageId YOUR_MOVEMENT_IS_RESTRICTED_FOR_S1_MIN; - @ClientString(id = 1373, message = "$c1 has picked up $s2 that was dropped by the Raid Boss.") - public static SystemMessageId C1_HAS_PICKED_UP_S2_THAT_WAS_DROPPED_BY_THE_RAID_BOSS; + @ClientString(id = 1373, message = "$c1 has obtained $s2 from the Raid Boss.") + public static SystemMessageId C1_HAS_OBTAINED_S2_FROM_THE_RAID_BOSS; - @ClientString(id = 1374, message = "$c1 has picked up $s3 $s2(s) that were dropped by the Raid Boss.") - public static SystemMessageId C1_HAS_PICKED_UP_S3_S2_S_THAT_WERE_DROPPED_BY_THE_RAID_BOSS; + @ClientString(id = 1374, message = "$c1 has obtained $s2 x$s3 from the Raid Boss.") + public static SystemMessageId C1_HAS_OBTAINED_S2_X_S3_FROM_THE_RAID_BOSS; - @ClientString(id = 1375, message = "$c1 has picked up $s2 Adena that was dropped by the Raid Boss.") - public static SystemMessageId C1_HAS_PICKED_UP_S2_ADENA_THAT_WAS_DROPPED_BY_THE_RAID_BOSS; + @ClientString(id = 1375, message = "$c1 has obtained $s2 adena from the Raid Boss.") + public static SystemMessageId C1_HAS_OBTAINED_S2_ADENA_FROM_THE_RAID_BOSS; - @ClientString(id = 1376, message = "$c1 has picked up $s2 that was dropped by another character.") - public static SystemMessageId C1_HAS_PICKED_UP_S2_THAT_WAS_DROPPED_BY_ANOTHER_CHARACTER; + @ClientString(id = 1376, message = "$c1 has obtained $s2 dropped from another character.") + public static SystemMessageId C1_HAS_OBTAINED_S2_DROPPED_FROM_ANOTHER_CHARACTER; - @ClientString(id = 1377, message = "$c1 has picked up $s3 $s2(s) that were dropped by another character.") - public static SystemMessageId C1_HAS_PICKED_UP_S3_S2_S_THAT_WERE_DROPPED_BY_ANOTHER_CHARACTER; + @ClientString(id = 1377, message = "$c1 has obtained $s2 x$s3 dropped from another character.") + public static SystemMessageId C1_HAS_OBTAINED_S2_X_S3_DROPPED_FROM_ANOTHER_CHARACTER; - @ClientString(id = 1378, message = "$c1 has picked up +$s3 $s2 that was dropped by another character.") - public static SystemMessageId C1_HAS_PICKED_UP_S3_S2_THAT_WAS_DROPPED_BY_ANOTHER_CHARACTER; + @ClientString(id = 1378, message = "$c1 has picked up +$s3 $s2 dropped by another character.") + public static SystemMessageId C1_HAS_PICKED_UP_S3_S2_DROPPED_BY_ANOTHER_CHARACTER; - @ClientString(id = 1379, message = "$c1 has obtained $s2 Adena.") + @ClientString(id = 1379, message = "$c1 has obtained $s2 adena.") public static SystemMessageId C1_HAS_OBTAINED_S2_ADENA; @ClientString(id = 1380, message = "You can't summon a $s1 while on the battleground.") @@ -4267,11 +4267,11 @@ public class SystemMessageId @ClientString(id = 1407, message = "You are using a computer that does not allow you to log in with two accounts at the same time.") public static SystemMessageId YOU_ARE_USING_A_COMPUTER_THAT_DOES_NOT_ALLOW_YOU_TO_LOG_IN_WITH_TWO_ACCOUNTS_AT_THE_SAME_TIME; - @ClientString(id = 1408, message = "Your prepaid remaining usage time is $s1 hour(s) and $s2 minute(s). You have $s3 paid reservations left.") - public static SystemMessageId YOUR_PREPAID_REMAINING_USAGE_TIME_IS_S1_HOUR_S_AND_S2_MINUTE_S_YOU_HAVE_S3_PAID_RESERVATIONS_LEFT; + @ClientString(id = 1408, message = "Prepaid time: $s1 h. $s2 min. You have $s3 paid reservation(s) left.") + public static SystemMessageId PREPAID_TIME_S1_H_S2_MIN_YOU_HAVE_S3_PAID_RESERVATION_S_LEFT; - @ClientString(id = 1409, message = "Your prepaid usage time has expired. Your new prepaid reservation will be used. The remaining usage time is $s1 hour(s) and $s2 minute(s).") - public static SystemMessageId YOUR_PREPAID_USAGE_TIME_HAS_EXPIRED_YOUR_NEW_PREPAID_RESERVATION_WILL_BE_USED_THE_REMAINING_USAGE_TIME_IS_S1_HOUR_S_AND_S2_MINUTE_S; + @ClientString(id = 1409, message = "Your prepaid time has expired. A new prepaid reservation will be used. Time left: $s1 h. $s2 min.") + public static SystemMessageId YOUR_PREPAID_TIME_HAS_EXPIRED_A_NEW_PREPAID_RESERVATION_WILL_BE_USED_TIME_LEFT_S1_H_S2_MIN; @ClientString(id = 1410, message = "Your prepaid usage time has expired. You do not have any more prepaid reservations left.") public static SystemMessageId YOUR_PREPAID_USAGE_TIME_HAS_EXPIRED_YOU_DO_NOT_HAVE_ANY_MORE_PREPAID_RESERVATIONS_LEFT; @@ -4279,8 +4279,8 @@ public class SystemMessageId @ClientString(id = 1411, message = "The number of your prepaid reservations has changed.") public static SystemMessageId THE_NUMBER_OF_YOUR_PREPAID_RESERVATIONS_HAS_CHANGED; - @ClientString(id = 1412, message = "Your prepaid usage time has $s1 minute(s) left.") - public static SystemMessageId YOUR_PREPAID_USAGE_TIME_HAS_S1_MINUTE_S_LEFT; + @ClientString(id = 1412, message = "Remaining prepaid time: $s1 min.") + public static SystemMessageId REMAINING_PREPAID_TIME_S1_MIN; @ClientString(id = 1413, message = "You do not meet the requirements to enter that party room.") public static SystemMessageId YOU_DO_NOT_MEET_THE_REQUIREMENTS_TO_ENTER_THAT_PARTY_ROOM; @@ -4369,8 +4369,8 @@ public class SystemMessageId @ClientString(id = 1441, message = "Skill enchant failed. The skill will be initialized.") public static SystemMessageId SKILL_ENCHANT_FAILED_THE_SKILL_WILL_BE_INITIALIZED; - @ClientString(id = 1442, message = "Remaining Time: $s1 second(s)") - public static SystemMessageId REMAINING_TIME_S1_SECOND_S; + @ClientString(id = 1442, message = "Time left: $s1 sec.") + public static SystemMessageId TIME_LEFT_S1_SEC; @ClientString(id = 1443, message = "You do not have enough SP to enchant that skill.") public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_SP_TO_ENCHANT_THAT_SKILL; @@ -4402,8 +4402,8 @@ public class SystemMessageId @ClientString(id = 1452, message = "The bait has been lost because the fish got away.") public static SystemMessageId THE_BAIT_HAS_BEEN_LOST_BECAUSE_THE_FISH_GOT_AWAY; - @ClientString(id = 1453, message = "You do not have a fishing pole equipped.") - public static SystemMessageId YOU_DO_NOT_HAVE_A_FISHING_POLE_EQUIPPED; + @ClientString(id = 1453, message = "You don't have a fishing rod equipped.") + public static SystemMessageId YOU_DON_T_HAVE_A_FISHING_ROD_EQUIPPED; @ClientString(id = 1454, message = "You must put bait on your hook before you can fish.") public static SystemMessageId YOU_MUST_PUT_BAIT_ON_YOUR_HOOK_BEFORE_YOU_CAN_FISH; @@ -4462,8 +4462,8 @@ public class SystemMessageId @ClientString(id = 1472, message = "You look oddly at the fishing pole in disbelief and realize that you can't attack anything with this.") public static SystemMessageId YOU_LOOK_ODDLY_AT_THE_FISHING_POLE_IN_DISBELIEF_AND_REALIZE_THAT_YOU_CAN_T_ATTACK_ANYTHING_WITH_THIS; - @ClientString(id = 1473, message = "$s1 is not sufficient.") - public static SystemMessageId S1_IS_NOT_SUFFICIENT; + @ClientString(id = 1473, message = "Not enough $s1.") + public static SystemMessageId NOT_ENOUGH_S1; @ClientString(id = 1474, message = "$s1 is not available.") public static SystemMessageId S1_IS_NOT_AVAILABLE; @@ -4519,8 +4519,8 @@ public class SystemMessageId @ClientString(id = 1491, message = "Failed in trading $s2 of $s1 crops.") public static SystemMessageId FAILED_IN_TRADING_S2_OF_S1_CROPS; - @ClientString(id = 1492, message = "You will be moved to the Olympiad Stadium in $s1 second(s).") - public static SystemMessageId YOU_WILL_BE_MOVED_TO_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S; + @ClientString(id = 1492, message = "You will be taken to the Olympic Stadium in $s1 sec.") + public static SystemMessageId YOU_WILL_BE_TAKEN_TO_THE_OLYMPIC_STADIUM_IN_S1_SEC; @ClientString(id = 1493, message = "Your opponent made haste with their tail between their legs; the match has been cancelled.") public static SystemMessageId YOUR_OPPONENT_MADE_HASTE_WITH_THEIR_TAIL_BETWEEN_THEIR_LEGS_THE_MATCH_HAS_BEEN_CANCELLED; @@ -4528,17 +4528,17 @@ public class SystemMessageId @ClientString(id = 1494, message = "Your opponent does not meet the requirements to do battle; the match has been cancelled.") public static SystemMessageId YOUR_OPPONENT_DOES_NOT_MEET_THE_REQUIREMENTS_TO_DO_BATTLE_THE_MATCH_HAS_BEEN_CANCELLED; - @ClientString(id = 1495, message = "The match will start in $s1 second(s).") - public static SystemMessageId THE_MATCH_WILL_START_IN_S1_SECOND_S; + @ClientString(id = 1495, message = "The match begins in $s1 sec.") + public static SystemMessageId THE_MATCH_BEGINS_IN_S1_SEC; - @ClientString(id = 1496, message = "The match has started. Fight!") - public static SystemMessageId THE_MATCH_HAS_STARTED_FIGHT; + @ClientString(id = 1496, message = "The match has begun. Fight!") + public static SystemMessageId THE_MATCH_HAS_BEGUN_FIGHT; @ClientString(id = 1497, message = "Congratulations, $c1! You win the match!") public static SystemMessageId CONGRATULATIONS_C1_YOU_WIN_THE_MATCH; - @ClientString(id = 1498, message = "There is no victor; the match ends in a tie.") - public static SystemMessageId THERE_IS_NO_VICTOR_THE_MATCH_ENDS_IN_A_TIE; + @ClientString(id = 1498, message = "The duel has ended in a tie.") + public static SystemMessageId THE_DUEL_HAS_ENDED_IN_A_TIE; @ClientString(id = 1499, message = "You will be moved back to town in $s1 second(s).") public static SystemMessageId YOU_WILL_BE_MOVED_BACK_TO_TOWN_IN_S1_SECOND_S; @@ -4549,14 +4549,14 @@ public class SystemMessageId @ClientString(id = 1501, message = "Character $c1 does not meet the conditions. Only characters who have changed two or more classes can participate in Olympiad.") public static SystemMessageId CHARACTER_C1_DOES_NOT_MEET_THE_CONDITIONS_ONLY_CHARACTERS_WHO_HAVE_CHANGED_TWO_OR_MORE_CLASSES_CAN_PARTICIPATE_IN_OLYMPIAD; - @ClientString(id = 1502, message = "$c1 is already registered on the match waiting list.") - public static SystemMessageId C1_IS_ALREADY_REGISTERED_ON_THE_MATCH_WAITING_LIST; + @ClientString(id = 1502, message = "You have already been registered on the match waiting list.") + public static SystemMessageId YOU_HAVE_ALREADY_BEEN_REGISTERED_ON_THE_MATCH_WAITING_LIST; - @ClientString(id = 1503, message = "You have been registered for the Olympiad waiting list for a class battle.") - public static SystemMessageId YOU_HAVE_BEEN_REGISTERED_FOR_THE_OLYMPIAD_WAITING_LIST_FOR_A_CLASS_BATTLE; + @ClientString(id = 1503, message = "You've been registered for the Olympiad class matches.") + public static SystemMessageId YOU_VE_BEEN_REGISTERED_FOR_THE_OLYMPIAD_CLASS_MATCHES; - @ClientString(id = 1504, message = "You are currently registered for a 1v1 class irrelevant match.") - public static SystemMessageId YOU_ARE_CURRENTLY_REGISTERED_FOR_A_1V1_CLASS_IRRELEVANT_MATCH; + @ClientString(id = 1504, message = "You have registered in the World Olympiad.") + public static SystemMessageId YOU_HAVE_REGISTERED_IN_THE_WORLD_OLYMPIAD; @ClientString(id = 1505, message = "You have been removed from the Olympiad waiting list.") public static SystemMessageId YOU_HAVE_BEEN_REMOVED_FROM_THE_OLYMPIAD_WAITING_LIST; @@ -4564,14 +4564,14 @@ public class SystemMessageId @ClientString(id = 1506, message = "You are not currently registered for the Olympiad.") public static SystemMessageId YOU_ARE_NOT_CURRENTLY_REGISTERED_FOR_THE_OLYMPIAD; - @ClientString(id = 1507, message = "You cannot equip that item in a Olympiad match.") - public static SystemMessageId YOU_CANNOT_EQUIP_THAT_ITEM_IN_A_OLYMPIAD_MATCH; + @ClientString(id = 1507, message = "The item cannot be equipped in the Olympiad.") + public static SystemMessageId THE_ITEM_CANNOT_BE_EQUIPPED_IN_THE_OLYMPIAD; - @ClientString(id = 1508, message = "You cannot use that item in a Olympiad match.") - public static SystemMessageId YOU_CANNOT_USE_THAT_ITEM_IN_A_OLYMPIAD_MATCH; + @ClientString(id = 1508, message = "The item cannot be used in the Olympiad.") + public static SystemMessageId THE_ITEM_CANNOT_BE_USED_IN_THE_OLYMPIAD; - @ClientString(id = 1509, message = "You cannot use that skill in a Olympiad match.") - public static SystemMessageId YOU_CANNOT_USE_THAT_SKILL_IN_A_OLYMPIAD_MATCH; + @ClientString(id = 1509, message = "The skill cannot be used in the Olympiad.") + public static SystemMessageId THE_SKILL_CANNOT_BE_USED_IN_THE_OLYMPIAD; @ClientString(id = 1510, message = "$c1 is attempting to do a resurrection that restores $s2($s3%%) XP. Accept?") public static SystemMessageId C1_IS_ATTEMPTING_TO_DO_A_RESURRECTION_THAT_RESTORES_S2_S3_XP_ACCEPT; @@ -4600,8 +4600,8 @@ public class SystemMessageId @ClientString(id = 1518, message = "You do not meet the required condition to equip that item.") public static SystemMessageId YOU_DO_NOT_MEET_THE_REQUIRED_CONDITION_TO_EQUIP_THAT_ITEM; - @ClientString(id = 1519, message = "The pet has been killed. If you don't resurrect it within 24 hours, the pet's body will disappear along with all the pet's items.") - public static SystemMessageId THE_PET_HAS_BEEN_KILLED_IF_YOU_DON_T_RESURRECT_IT_WITHIN_24_HOURS_THE_PET_S_BODY_WILL_DISAPPEAR_ALONG_WITH_ALL_THE_PET_S_ITEMS; + @ClientString(id = 1519, message = "The pet has been killed. If you don't resurrect it within 24 h., the pet's body will disappear along with all the pet's items.") + public static SystemMessageId THE_PET_HAS_BEEN_KILLED_IF_YOU_DON_T_RESURRECT_IT_WITHIN_24_H_THE_PET_S_BODY_WILL_DISAPPEAR_ALONG_WITH_ALL_THE_PET_S_ITEMS; @ClientString(id = 1520, message = "Your servitor passed away.") public static SystemMessageId YOUR_SERVITOR_PASSED_AWAY; @@ -4621,8 +4621,8 @@ public class SystemMessageId @ClientString(id = 1525, message = "$c1's pet gained $s3 $s2(s).") public static SystemMessageId C1_S_PET_GAINED_S3_S2_S; - @ClientString(id = 1526, message = "$c1's pet gained +$s2 $s3.") - public static SystemMessageId C1_S_PET_GAINED_S2_S3; + @ClientString(id = 1526, message = "$c1's pet has obtained +$s2 $s3.") + public static SystemMessageId C1_S_PET_HAS_OBTAINED_S2_S3; @ClientString(id = 1527, message = "Your pet was hungry so it ate $s1.") public static SystemMessageId YOUR_PET_WAS_HUNGRY_SO_IT_ATE_S1; @@ -4651,14 +4651,14 @@ public class SystemMessageId @ClientString(id = 1535, message = "Attention: $c1's pet has picked up $s2.") public static SystemMessageId ATTENTION_C1_S_PET_HAS_PICKED_UP_S2; - @ClientString(id = 1536, message = "Attention: $c1's pet has picked up +$s2 $s3.") - public static SystemMessageId ATTENTION_C1_S_PET_HAS_PICKED_UP_S2_S3; + @ClientString(id = 1536, message = "$c1's pet has picked up +$s2 $s3.") + public static SystemMessageId C1_S_PET_HAS_PICKED_UP_S2_S3; - @ClientString(id = 1537, message = "Current Location: $s1 / $s2 / $s3 (near Rune Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_RUNE_VILLAGE; + @ClientString(id = 1537, message = "Current Location: $s1 / $s2 / $s3 (near Rune)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_RUNE; - @ClientString(id = 1538, message = "Current Location: $s1 / $s2 / $s3 (near the Town of Goddard)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_GODDARD; + @ClientString(id = 1538, message = "Current Location: $s1 / $s2 / $s3 (near Goddard)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_GODDARD; @ClientString(id = 1539, message = "Cargo has arrived at Talking Island Village.") public static SystemMessageId CARGO_HAS_ARRIVED_AT_TALKING_ISLAND_VILLAGE; @@ -4726,17 +4726,17 @@ public class SystemMessageId @ClientString(id = 1560, message = "The crop quantity should be more than $s1 and less than $s2 .") public static SystemMessageId THE_CROP_QUANTITY_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2; - @ClientString(id = 1561, message = "$s1 has declared a Clan War. The war will automatically start if you kill $s1 clan members 5 times within a week.") - public static SystemMessageId S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_S1_CLAN_MEMBERS_5_TIMES_WITHIN_A_WEEK; + @ClientString(id = 1561, message = "$s1 has declared a Clan War. The war will automatically start if you kill more than 5 clan members in a week.") + public static SystemMessageId S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_MORE_THAN_5_CLAN_MEMBERS_IN_A_WEEK; @ClientString(id = 1562, message = "You have declared a Clan War with $s1.") public static SystemMessageId YOU_HAVE_DECLARED_A_CLAN_WAR_WITH_S1; - @ClientString(id = 1563, message = "The clan, $s1, cannot declare a clan war because their clan is level 2 or lower, and or they do not have enough members.") - public static SystemMessageId THE_CLAN_S1_CANNOT_DECLARE_A_CLAN_WAR_BECAUSE_THEIR_CLAN_IS_LEVEL_2_OR_LOWER_AND_OR_THEY_DO_NOT_HAVE_ENOUGH_MEMBERS; + @ClientString(id = 1563, message = "$s1 clan doesn't meet level requirements or has too little number of members. You cannot declar a war on it.") + public static SystemMessageId S1_CLAN_DOESN_T_MEET_LEVEL_REQUIREMENTS_OR_HAS_TOO_LITTLE_NUMBER_OF_MEMBERS_YOU_CANNOT_DECLAR_A_WAR_ON_IT; - @ClientString(id = 1564, message = "A clan war can only be declared if the clan is level 3 or above, and the number of clan members is 15 or greater.") - public static SystemMessageId A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LEVEL_3_OR_ABOVE_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER; + @ClientString(id = 1564, message = "A clan war can only be declared if the clan is Lv. 3 or higher, and the number of clan members is 15 or greater.") + public static SystemMessageId A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LV_3_OR_HIGHER_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER; @ClientString(id = 1565, message = "A clan war cannot be declared against a clan that does not exist!") public static SystemMessageId A_CLAN_WAR_CANNOT_BE_DECLARED_AGAINST_A_CLAN_THAT_DOES_NOT_EXIST; @@ -4765,17 +4765,17 @@ public class SystemMessageId @ClientString(id = 1573, message = "All is well. There are no clans that have declared war against your clan.") public static SystemMessageId ALL_IS_WELL_THERE_ARE_NO_CLANS_THAT_HAVE_DECLARED_WAR_AGAINST_YOUR_CLAN; - @ClientString(id = 1574, message = "Command Channels can only be formed by a party leader who is also the leader of a level 5 clan.") - public static SystemMessageId COMMAND_CHANNELS_CAN_ONLY_BE_FORMED_BY_A_PARTY_LEADER_WHO_IS_ALSO_THE_LEADER_OF_A_LEVEL_5_CLAN; + @ClientString(id = 1574, message = "No clans declared a war on you.") + public static SystemMessageId NO_CLANS_DECLARED_A_WAR_ON_YOU; - @ClientString(id = 1575, message = "Your pet uses spiritshot.") - public static SystemMessageId YOUR_PET_USES_SPIRITSHOT; + @ClientString(id = 1575, message = "Only a party leader, who is also a Lv. 5 clan leader, can create a command channel.") + public static SystemMessageId ONLY_A_PARTY_LEADER_WHO_IS_ALSO_A_LV_5_CLAN_LEADER_CAN_CREATE_A_COMMAND_CHANNEL; - @ClientString(id = 1576, message = "Your servitor uses spiritshot.") - public static SystemMessageId YOUR_SERVITOR_USES_SPIRITSHOT; + @ClientString(id = 1576, message = "Your pet uses the power of spirit.") + public static SystemMessageId YOUR_PET_USES_THE_POWER_OF_SPIRIT; - @ClientString(id = 1577, message = "Servitor uses the power of spirit.") - public static SystemMessageId SERVITOR_USES_THE_POWER_OF_SPIRIT; + @ClientString(id = 1577, message = "Your servitor uses the power of spirit.") + public static SystemMessageId YOUR_SERVITOR_USES_THE_POWER_OF_SPIRIT; @ClientString(id = 1578, message = "Items are not available for a private store or private workshop.") public static SystemMessageId ITEMS_ARE_NOT_AVAILABLE_FOR_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP; @@ -4786,23 +4786,23 @@ public class SystemMessageId @ClientString(id = 1580, message = "The Command Channel has been formed.") public static SystemMessageId THE_COMMAND_CHANNEL_HAS_BEEN_FORMED; - @ClientString(id = 1581, message = "The Command Channel has been disbanded.") - public static SystemMessageId THE_COMMAND_CHANNEL_HAS_BEEN_DISBANDED; + @ClientString(id = 1581, message = "The Command Channel is disbanded.") + public static SystemMessageId THE_COMMAND_CHANNEL_IS_DISBANDED; @ClientString(id = 1582, message = "You have joined the Command Channel.") public static SystemMessageId YOU_HAVE_JOINED_THE_COMMAND_CHANNEL; - @ClientString(id = 1583, message = "You were dismissed from the Command Channel.") - public static SystemMessageId YOU_WERE_DISMISSED_FROM_THE_COMMAND_CHANNEL; + @ClientString(id = 1583, message = "You are dismissed from the Command Channel.") + public static SystemMessageId YOU_ARE_DISMISSED_FROM_THE_COMMAND_CHANNEL; - @ClientString(id = 1584, message = "$c1's party has been dismissed from the Command Channel.") - public static SystemMessageId C1_S_PARTY_HAS_BEEN_DISMISSED_FROM_THE_COMMAND_CHANNEL; + @ClientString(id = 1584, message = "$c1's party is dismissed from the Command Channel.") + public static SystemMessageId C1_S_PARTY_IS_DISMISSED_FROM_THE_COMMAND_CHANNEL; - @ClientString(id = 1585, message = "The Command Channel has been disbanded.") - public static SystemMessageId THE_COMMAND_CHANNEL_HAS_BEEN_DISBANDED_2; + @ClientString(id = 1585, message = "The Command Channel is disbanded.") + public static SystemMessageId THE_COMMAND_CHANNEL_IS_DISBANDED_2; - @ClientString(id = 1586, message = "You have quit the Command Channel.") - public static SystemMessageId YOU_HAVE_QUIT_THE_COMMAND_CHANNEL; + @ClientString(id = 1586, message = "You have left the Command Channel.") + public static SystemMessageId YOU_HAVE_LEFT_THE_COMMAND_CHANNEL; @ClientString(id = 1587, message = "$c1's party has left the Command Channel.") public static SystemMessageId C1_S_PARTY_HAS_LEFT_THE_COMMAND_CHANNEL; @@ -4852,8 +4852,8 @@ public class SystemMessageId @ClientString(id = 1602, message = "Only a party leader can access the Command Channel.") public static SystemMessageId ONLY_A_PARTY_LEADER_CAN_ACCESS_THE_COMMAND_CHANNEL; - @ClientString(id = 1603, message = "Only the Command Channel creator can use the Raid Leader text.") - public static SystemMessageId ONLY_THE_COMMAND_CHANNEL_CREATOR_CAN_USE_THE_RAID_LEADER_TEXT; + @ClientString(id = 1603, message = "Only the Command Channel creator can use all the commands.") + public static SystemMessageId ONLY_THE_COMMAND_CHANNEL_CREATOR_CAN_USE_ALL_THE_COMMANDS; @ClientString(id = 1604, message = "While dressed in formal wear, you can't use items that require all skills and casting operations.") public static SystemMessageId WHILE_DRESSED_IN_FORMAL_WEAR_YOU_CAN_T_USE_ITEMS_THAT_REQUIRE_ALL_SKILLS_AND_CASTING_OPERATIONS; @@ -4897,8 +4897,8 @@ public class SystemMessageId @ClientString(id = 1617, message = "Command Chat cannot be used because you are not an alliance leader or party leader.") public static SystemMessageId COMMAND_CHAT_CANNOT_BE_USED_BECAUSE_YOU_ARE_NOT_AN_ALLIANCE_LEADER_OR_PARTY_LEADER; - @ClientString(id = 1618, message = "The ferry from Rune Harbor to Gludin Harbor has been delayed.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_TO_GLUDIN_HARBOR_HAS_BEEN_DELAYED; + @ClientString(id = 1618, message = "The ferry from Rune Harbor for Gludin Harbor is delayed.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_FOR_GLUDIN_HARBOR_IS_DELAYED; @ClientString(id = 1619, message = "The ferry from Gludin Harbor to Rune Harbor has been delayed.") public static SystemMessageId THE_FERRY_FROM_GLUDIN_HARBOR_TO_RUNE_HARBOR_HAS_BEEN_DELAYED; @@ -4906,56 +4906,56 @@ public class SystemMessageId @ClientString(id = 1620, message = "Welcome to Rune Harbor.") public static SystemMessageId WELCOME_TO_RUNE_HARBOR; - @ClientString(id = 1621, message = "Departure for Gludin Harbor will take place in five minutes!") - public static SystemMessageId DEPARTURE_FOR_GLUDIN_HARBOR_WILL_TAKE_PLACE_IN_FIVE_MINUTES; + @ClientString(id = 1621, message = "The ferry from Rune Harbor will leave for Gludin Harbor in 5 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_LEAVE_FOR_GLUDIN_HARBOR_IN_5_MIN; - @ClientString(id = 1622, message = "Departure for Gludin Harbor will take place in one minute!") - public static SystemMessageId DEPARTURE_FOR_GLUDIN_HARBOR_WILL_TAKE_PLACE_IN_ONE_MINUTE; + @ClientString(id = 1622, message = "The ferry from Rune Harbor will leave for Gludin Harbor in 1 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_LEAVE_FOR_GLUDIN_HARBOR_IN_1_MIN; - @ClientString(id = 1623, message = "Make haste! We will be departing for Gludin Harbor shortly…") - public static SystemMessageId MAKE_HASTE_WE_WILL_BE_DEPARTING_FOR_GLUDIN_HARBOR_SHORTLY; + @ClientString(id = 1623, message = "The ferry for Gludin Harbor will be leaving soon.") + public static SystemMessageId THE_FERRY_FOR_GLUDIN_HARBOR_WILL_BE_LEAVING_SOON_2; - @ClientString(id = 1624, message = "We are now departing for Gludin Harbor. Hold on and enjoy the ride!") - public static SystemMessageId WE_ARE_NOW_DEPARTING_FOR_GLUDIN_HARBOR_HOLD_ON_AND_ENJOY_THE_RIDE; + @ClientString(id = 1624, message = "The ferry is leaving for Gludin Harbor.") + public static SystemMessageId THE_FERRY_IS_LEAVING_FOR_GLUDIN_HARBOR_2; - @ClientString(id = 1625, message = "Departure for Rune Harbor will take place after anchoring for ten minutes.") - public static SystemMessageId DEPARTURE_FOR_RUNE_HARBOR_WILL_TAKE_PLACE_AFTER_ANCHORING_FOR_TEN_MINUTES; + @ClientString(id = 1625, message = "The ferry for Rune Harbor will leave in 10 min.") + public static SystemMessageId THE_FERRY_FOR_RUNE_HARBOR_WILL_LEAVE_IN_10_MIN; - @ClientString(id = 1626, message = "Departure for Rune Harbor will take place in five minutes!") - public static SystemMessageId DEPARTURE_FOR_RUNE_HARBOR_WILL_TAKE_PLACE_IN_FIVE_MINUTES; + @ClientString(id = 1626, message = "The ferry for Rune Harbor will leave in 5 min.") + public static SystemMessageId THE_FERRY_FOR_RUNE_HARBOR_WILL_LEAVE_IN_5_MIN; - @ClientString(id = 1627, message = "Departure for Rune Harbor will take place in one minute!") - public static SystemMessageId DEPARTURE_FOR_RUNE_HARBOR_WILL_TAKE_PLACE_IN_ONE_MINUTE; + @ClientString(id = 1627, message = "The ferry for Rune Harbor will leave in 1 min.") + public static SystemMessageId THE_FERRY_FOR_RUNE_HARBOR_WILL_LEAVE_IN_1_MIN; - @ClientString(id = 1628, message = "Make haste! We will be departing for Gludin Harbor shortly…") - public static SystemMessageId MAKE_HASTE_WE_WILL_BE_DEPARTING_FOR_GLUDIN_HARBOR_SHORTLY_2; + @ClientString(id = 1628, message = "The ferry for Gludin Harbor will be leaving soon.") + public static SystemMessageId THE_FERRY_FOR_GLUDIN_HARBOR_WILL_BE_LEAVING_SOON_3; - @ClientString(id = 1629, message = "We are now departing for Gludin Harbor. Hold on and enjoy the ride!") - public static SystemMessageId WE_ARE_NOW_DEPARTING_FOR_GLUDIN_HARBOR_HOLD_ON_AND_ENJOY_THE_RIDE_2; + @ClientString(id = 1629, message = "The ferry is leaving for Gludin Harbor.") + public static SystemMessageId THE_FERRY_IS_LEAVING_FOR_GLUDIN_HARBOR_3; - @ClientString(id = 1630, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 15 minutes.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_15_MINUTES; + @ClientString(id = 1630, message = "The ferry from Rune Harbor will arrive at Gludin Harbor in 15 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_15_MIN; - @ClientString(id = 1631, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 10 minutes.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_10_MINUTES; + @ClientString(id = 1631, message = "The ferry from Rune Harbor will arrive at Gludin Harbor in 10 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_10_MIN; - @ClientString(id = 1632, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 5 minutes.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_5_MINUTES; + @ClientString(id = 1632, message = "The ferry from Rune Harbor will arrive at Gludin Harbor in 5 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_5_MIN; - @ClientString(id = 1633, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 1 minute.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_1_MINUTE; + @ClientString(id = 1633, message = "The ferry from Rune Harbor will arrive at Gludin Harbor in 1 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_1_MIN; - @ClientString(id = 1634, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 15 minutes.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_15_MINUTES_2; + @ClientString(id = 1634, message = "The ferry from Rune Harbor will arrive at Gludin Harbor in 15 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_15_MIN_2; - @ClientString(id = 1635, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 10 minutes.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_10_MINUTES_2; + @ClientString(id = 1635, message = "The ferry from Rune Harbor will arrive at Gludin Harbor in 10 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_10_MIN_2; - @ClientString(id = 1636, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 5 minutes.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_5_MINUTES_2; + @ClientString(id = 1636, message = "The ferry from Rune Harbor will arrive at Gludin Harbor in 5 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_5_MIN_2; - @ClientString(id = 1637, message = "The ferry from Rune Harbor will be arriving at Gludin Harbor in approximately 1 minute.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_BE_ARRIVING_AT_GLUDIN_HARBOR_IN_APPROXIMATELY_1_MINUTE_2; + @ClientString(id = 1637, message = "The ferry from Rune Harbor will arrive at Gludin Harbor in 1 min.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_WILL_ARRIVE_AT_GLUDIN_HARBOR_IN_1_MIN_2; @ClientString(id = 1638, message = "You cannot fish while using a recipe book, private workshop or private store.") public static SystemMessageId YOU_CANNOT_FISH_WHILE_USING_A_RECIPE_BOOK_PRIVATE_WORKSHOP_OR_PRIVATE_STORE; @@ -4963,32 +4963,32 @@ public class SystemMessageId @ClientString(id = 1639, message = "Round $s1 of the Olympiad Games has started!") public static SystemMessageId ROUND_S1_OF_THE_OLYMPIAD_GAMES_HAS_STARTED; - @ClientString(id = 1640, message = "Round $s1 of the Olympiad Games has now ended.") - public static SystemMessageId ROUND_S1_OF_THE_OLYMPIAD_GAMES_HAS_NOW_ENDED; + @ClientString(id = 1640, message = "Round $s1 of the Olympiad has now ended.") + public static SystemMessageId ROUND_S1_OF_THE_OLYMPIAD_HAS_NOW_ENDED; - @ClientString(id = 1641, message = "Sharpen your swords, tighten the stitching in your armor, and make haste to a Olympiad Manager! Battles in the Olympiad Games are now taking place!") - public static SystemMessageId SHARPEN_YOUR_SWORDS_TIGHTEN_THE_STITCHING_IN_YOUR_ARMOR_AND_MAKE_HASTE_TO_A_OLYMPIAD_MANAGER_BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_TAKING_PLACE; + @ClientString(id = 1641, message = "The Olympiad has began.") + public static SystemMessageId THE_OLYMPIAD_HAS_BEGAN; - @ClientString(id = 1642, message = "Much carnage has been left for the cleanup crew of the Olympiad Stadium. Battles in the Olympiad Games are now over!") - public static SystemMessageId MUCH_CARNAGE_HAS_BEEN_LEFT_FOR_THE_CLEANUP_CREW_OF_THE_OLYMPIAD_STADIUM_BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_OVER; + @ClientString(id = 1642, message = "Battles in the Olympiad Games are now over!") + public static SystemMessageId BATTLES_IN_THE_OLYMPIAD_GAMES_ARE_NOW_OVER; - @ClientString(id = 1643, message = "Current Location: $s1 / $s2 / $s3 (Dimensional Gap)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_DIMENSIONAL_GAP; + @ClientString(id = 1643, message = "Current Location: $s1 / $s2 / $s3 (Dimensional Rift)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_DIMENSIONAL_RIFT; - @ClientString(id = 1644, message = "none") - public static SystemMessageId NONE; + @ClientString(id = 1644, message = "Your playing time: $s1 h. $s2 min. You need to rest for $s3 h. $s4 min.") + public static SystemMessageId YOUR_PLAYING_TIME_S1_H_S2_MIN_YOU_NEED_TO_REST_FOR_S3_H_S4_MIN; - @ClientString(id = 1645, message = "none") - public static SystemMessageId NONE_2; + @ClientString(id = 1645, message = "If you've been playing for more than 3 h., you wil lbe penalised, so, please, log out of the game and rest.") + public static SystemMessageId IF_YOU_VE_BEEN_PLAYING_FOR_MORE_THAN_3_H_YOU_WIL_LBE_PENALISED_SO_PLEASE_LOG_OUT_OF_THE_GAME_AND_REST; - @ClientString(id = 1646, message = "none") - public static SystemMessageId NONE_3; + @ClientString(id = 1646, message = "If you have been playing for more that 3 h., your Acquired XP and drop rates will be cut in half, so, please, log out of the game and rest.") + public static SystemMessageId IF_YOU_HAVE_BEEN_PLAYING_FOR_MORE_THAT_3_H_YOUR_ACQUIRED_XP_AND_DROP_RATES_WILL_BE_CUT_IN_HALF_SO_PLEASE_LOG_OUT_OF_THE_GAME_AND_REST; - @ClientString(id = 1647, message = "none") - public static SystemMessageId NONE_4; + @ClientString(id = 1647, message = "If you have been playing for more than 5 h., you will stop to acquire XP and items, so, please, log out and rest.") + public static SystemMessageId IF_YOU_HAVE_BEEN_PLAYING_FOR_MORE_THAN_5_H_YOU_WILL_STOP_TO_ACQUIRE_XP_AND_ITEMS_SO_PLEASE_LOG_OUT_AND_REST; @ClientString(id = 1648, message = "none") - public static SystemMessageId NONE_5; + public static SystemMessageId NONE; @ClientString(id = 1649, message = "Play time is now accumulating.") public static SystemMessageId PLAY_TIME_IS_NOW_ACCUMULATING; @@ -4996,8 +4996,8 @@ public class SystemMessageId @ClientString(id = 1650, message = "Due to high server traffic, your login attempt has failed. Please try again soon.") public static SystemMessageId DUE_TO_HIGH_SERVER_TRAFFIC_YOUR_LOGIN_ATTEMPT_HAS_FAILED_PLEASE_TRY_AGAIN_SOON; - @ClientString(id = 1651, message = "The Olympiad Games are not currently in progress.") - public static SystemMessageId THE_OLYMPIAD_GAMES_ARE_NOT_CURRENTLY_IN_PROGRESS; + @ClientString(id = 1651, message = "The Olympiad is not held right now.") + public static SystemMessageId THE_OLYMPIAD_IS_NOT_HELD_RIGHT_NOW; @ClientString(id = 1652, message = "You are now recording gameplay.") public static SystemMessageId YOU_ARE_NOW_RECORDING_GAMEPLAY; @@ -5005,8 +5005,8 @@ public class SystemMessageId @ClientString(id = 1653, message = "Your recording has been successfully stored. ($s1)") public static SystemMessageId YOUR_RECORDING_HAS_BEEN_SUCCESSFULLY_STORED_S1; - @ClientString(id = 1654, message = "The attempt to record the replay file has failed.") - public static SystemMessageId THE_ATTEMPT_TO_RECORD_THE_REPLAY_FILE_HAS_FAILED; + @ClientString(id = 1654, message = "Failed to record the replay file.") + public static SystemMessageId FAILED_TO_RECORD_THE_REPLAY_FILE; @ClientString(id = 1655, message = "You've caught… Goldeen!") public static SystemMessageId YOU_VE_CAUGHT_GOLDEEN; @@ -5020,14 +5020,14 @@ public class SystemMessageId @ClientString(id = 1658, message = "$c1 has lost $s2 points in the Olympiad Games.") public static SystemMessageId C1_HAS_LOST_S2_POINTS_IN_THE_OLYMPIAD_GAMES; - @ClientString(id = 1659, message = "Current Location: $s1 / $s2 / $s3 (Cemetery of the Empire).") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_CEMETERY_OF_THE_EMPIRE; + @ClientString(id = 1659, message = "Current Location: $s1 / $s2 / $s3 (Imperial Cemetery)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_IMPERIAL_CEMETERY; @ClientString(id = 1660, message = "Channel Creator: $c1") public static SystemMessageId CHANNEL_CREATOR_C1; - @ClientString(id = 1661, message = "$c1 has obtained $s3 $s2(s).") - public static SystemMessageId C1_HAS_OBTAINED_S3_S2_S; + @ClientString(id = 1661, message = "$c1 has obtained $s2 ($s3 pc(s).).") + public static SystemMessageId C1_HAS_OBTAINED_S2_S3_PC_S; @ClientString(id = 1662, message = "The fish are no longer biting here because you've caught too many! Try fishing in another location.") public static SystemMessageId THE_FISH_ARE_NO_LONGER_BITING_HERE_BECAUSE_YOU_VE_CAUGHT_TOO_MANY_TRY_FISHING_IN_ANOTHER_LOCATION; @@ -5041,8 +5041,8 @@ public class SystemMessageId @ClientString(id = 1665, message = "You've worn that fish out! It can't even pull the bobber under the water!") public static SystemMessageId YOU_VE_WORN_THAT_FISH_OUT_IT_CAN_T_EVEN_PULL_THE_BOBBER_UNDER_THE_WATER; - @ClientString(id = 1666, message = "You have obtained +$s1 $s2.") - public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2; + @ClientString(id = 1666, message = "+$s1 $s2 obtained.") + public static SystemMessageId S1_S2_OBTAINED_2; @ClientString(id = 1667, message = "Lethal Strike!") public static SystemMessageId LETHAL_STRIKE; @@ -5050,11 +5050,11 @@ public class SystemMessageId @ClientString(id = 1668, message = "Hit with Lethal Strike!") public static SystemMessageId HIT_WITH_LETHAL_STRIKE; - @ClientString(id = 1669, message = "There was nothing found inside.") - public static SystemMessageId THERE_WAS_NOTHING_FOUND_INSIDE; + @ClientString(id = 1669, message = "Failed to change the item.") + public static SystemMessageId FAILED_TO_CHANGE_THE_ITEM; - @ClientString(id = 1670, message = "Due to your Reeling and/or Pumping skill being three or more levels higher than your Fishing skill, a $s1%% damage penalty will be applied.") - public static SystemMessageId DUE_TO_YOUR_REELING_AND_OR_PUMPING_SKILL_BEING_THREE_OR_MORE_LEVELS_HIGHER_THAN_YOUR_FISHING_SKILL_A_S1_DAMAGE_PENALTY_WILL_BE_APPLIED; + @ClientString(id = 1670, message = "Due to your Reeling (Pumping) skill being three or more levels higher than your Fishing Expertise, a $s1%% damage penalty will be applied.") + public static SystemMessageId DUE_TO_YOUR_REELING_PUMPING_SKILL_BEING_THREE_OR_MORE_LEVELS_HIGHER_THAN_YOUR_FISHING_EXPERTISE_A_S1_DAMAGE_PENALTY_WILL_BE_APPLIED; @ClientString(id = 1671, message = "Reeling successful! (Mastery Penalty: $s1%%)") public static SystemMessageId REELING_SUCCESSFUL_MASTERY_PENALTY_S1; @@ -5068,14 +5068,14 @@ public class SystemMessageId @ClientString(id = 1674, message = "Command available for those who have completed 2nd Class Transfer.") public static SystemMessageId COMMAND_AVAILABLE_FOR_THOSE_WHO_HAVE_COMPLETED_2ND_CLASS_TRANSFER; - @ClientString(id = 1675, message = "A manor cannot be set up between 4:30 am and 8 pm.") - public static SystemMessageId A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM; + @ClientString(id = 1675, message = "A manor cannot be set up between 6:00 am and 8:00 pm.") + public static SystemMessageId A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_00_AM_AND_8_00_PM; @ClientString(id = 1676, message = "You do not have a servitor and therefore cannot use the automatic-use function.") public static SystemMessageId YOU_DO_NOT_HAVE_A_SERVITOR_AND_THEREFORE_CANNOT_USE_THE_AUTOMATIC_USE_FUNCTION; - @ClientString(id = 1677, message = "A cease-fire during a Clan War can not be called while members of your clan are engaged in battle.") - public static SystemMessageId A_CEASE_FIRE_DURING_A_CLAN_WAR_CAN_NOT_BE_CALLED_WHILE_MEMBERS_OF_YOUR_CLAN_ARE_ENGAGED_IN_BATTLE; + @ClientString(id = 1677, message = "The Clan War cannot be stopped, because someone from your clan is still engaged in battle.") + public static SystemMessageId THE_CLAN_WAR_CANNOT_BE_STOPPED_BECAUSE_SOMEONE_FROM_YOUR_CLAN_IS_STILL_ENGAGED_IN_BATTLE; @ClientString(id = 1678, message = "You have not declared a Clan War against the clan $s1.") public static SystemMessageId YOU_HAVE_NOT_DECLARED_A_CLAN_WAR_AGAINST_THE_CLAN_S1; @@ -5089,8 +5089,8 @@ public class SystemMessageId @ClientString(id = 1681, message = "Since $c1 did not respond, your channel invitation has failed.") public static SystemMessageId SINCE_C1_DID_NOT_RESPOND_YOUR_CHANNEL_INVITATION_HAS_FAILED; - @ClientString(id = 1682, message = "Only the creator of a command channel can use the channel dismiss command.") - public static SystemMessageId ONLY_THE_CREATOR_OF_A_COMMAND_CHANNEL_CAN_USE_THE_CHANNEL_DISMISS_COMMAND; + @ClientString(id = 1682, message = "Only the channel's creator can dismiss from the channel.") + public static SystemMessageId ONLY_THE_CHANNEL_S_CREATOR_CAN_DISMISS_FROM_THE_CHANNEL; @ClientString(id = 1683, message = "Only a party leader can leave a command channel.") public static SystemMessageId ONLY_A_PARTY_LEADER_CAN_LEAVE_A_COMMAND_CHANNEL; @@ -5098,8 +5098,8 @@ public class SystemMessageId @ClientString(id = 1684, message = "A Clan War can not be declared against a clan that is being dissolved.") public static SystemMessageId A_CLAN_WAR_CAN_NOT_BE_DECLARED_AGAINST_A_CLAN_THAT_IS_BEING_DISSOLVED; - @ClientString(id = 1685, message = "You are unable to equip this item when your PK count is greater than or equal to one.") - public static SystemMessageId YOU_ARE_UNABLE_TO_EQUIP_THIS_ITEM_WHEN_YOUR_PK_COUNT_IS_GREATER_THAN_OR_EQUAL_TO_ONE; + @ClientString(id = 1685, message = "You are unable to equip this item when your PK count is greater than 0.") + public static SystemMessageId YOU_ARE_UNABLE_TO_EQUIP_THIS_ITEM_WHEN_YOUR_PK_COUNT_IS_GREATER_THAN_0; @ClientString(id = 1686, message = "Stones and mortar tumble to the earth - the castle wall has taken damage!") public static SystemMessageId STONES_AND_MORTAR_TUMBLE_TO_THE_EARTH_THE_CASTLE_WALL_HAS_TAKEN_DAMAGE; @@ -5116,8 +5116,8 @@ public class SystemMessageId @ClientString(id = 1690, message = "$c1 is already registered on the waiting list for the All-Class Battle.") public static SystemMessageId C1_IS_ALREADY_REGISTERED_ON_THE_WAITING_LIST_FOR_THE_ALL_CLASS_BATTLE; - @ClientString(id = 1691, message = "$c1 does not meet the participation requirements as the inventory weight / slot is filled beyond 80%%.") - public static SystemMessageId C1_DOES_NOT_MEET_THE_PARTICIPATION_REQUIREMENTS_AS_THE_INVENTORY_WEIGHT_SLOT_IS_FILLED_BEYOND_80; + @ClientString(id = 1691, message = "$c1 can't participate in the Olympiad, because their inventory is filled for more than 80%%.") + public static SystemMessageId C1_CAN_T_PARTICIPATE_IN_THE_OLYMPIAD_BECAUSE_THEIR_INVENTORY_IS_FILLED_FOR_MORE_THAN_80; @ClientString(id = 1692, message = "$c1 does not meet the participation requirements. You cannot participate in the Olympiad because you have changed your class to subclass.") public static SystemMessageId C1_DOES_NOT_MEET_THE_PARTICIPATION_REQUIREMENTS_YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD_BECAUSE_YOU_HAVE_CHANGED_YOUR_CLASS_TO_SUBCLASS; @@ -5137,14 +5137,14 @@ public class SystemMessageId @ClientString(id = 1697, message = "Your accumulated play time has reached Fatigue level, so you will receive XP or item drops at only 50%% of the normal rate. For the sake of you physical and emotional health, we encourage you to log out as soon as possible and take a break before returning.") public static SystemMessageId YOUR_ACCUMULATED_PLAY_TIME_HAS_REACHED_FATIGUE_LEVEL_SO_YOU_WILL_RECEIVE_XP_OR_ITEM_DROPS_AT_ONLY_50_OF_THE_NORMAL_RATE_FOR_THE_SAKE_OF_YOU_PHYSICAL_AND_EMOTIONAL_HEALTH_WE_ENCOURAGE_YOU_TO_LOG_OUT_AS_SOON_AS_POSSIBLE_AND_TAKE_A_BREAK_BEFORE_RETURNING; - @ClientString(id = 1698, message = "Your accumulated play time has reached Ill-health level, so you will no longer gain experience or item drops. For the sake of your physical and emotional health, please log out as soon as possible and take a break. Once you have been logged out for at least 5 hours, XP and item drop rate penalties will be removed.") - public static SystemMessageId YOUR_ACCUMULATED_PLAY_TIME_HAS_REACHED_ILL_HEALTH_LEVEL_SO_YOU_WILL_NO_LONGER_GAIN_EXPERIENCE_OR_ITEM_DROPS_FOR_THE_SAKE_OF_YOUR_PHYSICAL_AND_EMOTIONAL_HEALTH_PLEASE_LOG_OUT_AS_SOON_AS_POSSIBLE_AND_TAKE_A_BREAK_ONCE_YOU_HAVE_BEEN_LOGGED_OUT_FOR_AT_LEAST_5_HOURS_XP_AND_ITEM_DROP_RATE_PENALTIES_WILL_BE_REMOVED; + @ClientString(id = 1698, message = "You have exceeded the allowed playing time. You need to rest. If you do not log out, your Acquired XP and drop rate will drop to 0%% and will return to normal only after 5 h. offline.") + public static SystemMessageId YOU_HAVE_EXCEEDED_THE_ALLOWED_PLAYING_TIME_YOU_NEED_TO_REST_IF_YOU_DO_NOT_LOG_OUT_YOUR_ACQUIRED_XP_AND_DROP_RATE_WILL_DROP_TO_0_AND_WILL_RETURN_TO_NORMAL_ONLY_AFTER_5_H_OFFLINE; - @ClientString(id = 1699, message = "You cannot dismiss a party member by force.") - public static SystemMessageId YOU_CANNOT_DISMISS_A_PARTY_MEMBER_BY_FORCE; + @ClientString(id = 1699, message = "Failed to dismiss the party member.") + public static SystemMessageId FAILED_TO_DISMISS_THE_PARTY_MEMBER_2; - @ClientString(id = 1700, message = "You don't have enough spiritshots needed for a servitor.") - public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_SPIRITSHOTS_NEEDED_FOR_A_SERVITOR; + @ClientString(id = 1700, message = "You don't have enough spiritshots for the servitor.") + public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_SPIRITSHOTS_FOR_THE_SERVITOR; @ClientString(id = 1701, message = "You don't have enough soulshots needed for a servitor.") public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_SOULSHOTS_NEEDED_FOR_A_SERVITOR; @@ -5152,17 +5152,17 @@ public class SystemMessageId @ClientString(id = 1702, message = "$s1 is using a third party program.") public static SystemMessageId S1_IS_USING_A_THIRD_PARTY_PROGRAM; - @ClientString(id = 1703, message = "The previously investigated user is not using a third party program.") - public static SystemMessageId THE_PREVIOUSLY_INVESTIGATED_USER_IS_NOT_USING_A_THIRD_PARTY_PROGRAM; + @ClientString(id = 1703, message = "$s1 Character has been checked - he/she is not using a third party program.") + public static SystemMessageId S1_CHARACTER_HAS_BEEN_CHECKED_HE_SHE_IS_NOT_USING_A_THIRD_PARTY_PROGRAM; @ClientString(id = 1704, message = "Please close the setup window for your private workshop or private store, and try again.") public static SystemMessageId PLEASE_CLOSE_THE_SETUP_WINDOW_FOR_YOUR_PRIVATE_WORKSHOP_OR_PRIVATE_STORE_AND_TRY_AGAIN; - @ClientString(id = 1705, message = "You can earn PA Points for a further $s1 hour(s).") - public static SystemMessageId YOU_CAN_EARN_PA_POINTS_FOR_A_FURTHER_S1_HOUR_S; + @ClientString(id = 1705, message = "You can earn PA Points for a further $s1 h.") + public static SystemMessageId YOU_CAN_EARN_PA_POINTS_FOR_A_FURTHER_S1_H; - @ClientString(id = 1706, message = "You can spend your PA Points for a further $s1 hour(s).") - public static SystemMessageId YOU_CAN_SPEND_YOUR_PA_POINTS_FOR_A_FURTHER_S1_HOUR_S; + @ClientString(id = 1706, message = "You can spend your PA Points for a further $s1 h.") + public static SystemMessageId YOU_CAN_SPEND_YOUR_PA_POINTS_FOR_A_FURTHER_S1_H; @ClientString(id = 1707, message = "You earned $s1 PA Point(s).") public static SystemMessageId YOU_EARNED_S1_PA_POINT_S; @@ -5185,22 +5185,22 @@ public class SystemMessageId @ClientString(id = 1713, message = "The games may be delayed due to an insufficient number of players waiting.") public static SystemMessageId THE_GAMES_MAY_BE_DELAYED_DUE_TO_AN_INSUFFICIENT_NUMBER_OF_PLAYERS_WAITING; - @ClientString(id = 1714, message = "Current Location: $s1 / $s2 / $s3 (Near the Town of Schuttgart)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_TOWN_OF_SCHUTTGART; + @ClientString(id = 1714, message = "Current Location: $s1 / $s2 / $s3 (near Schuttgart)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_SCHUTTGART; - @ClientString(id = 1715, message = "This is a Peaceful Zone\\n- PvP is not allowed in this area.") + @ClientString(id = 1715, message = "This is a Peaceful Zone\n- PvP is not allowed in this area.") public static SystemMessageId THIS_IS_A_PEACEFUL_ZONE_N_PVP_IS_NOT_ALLOWED_IN_THIS_AREA; @ClientString(id = 1716, message = "Altered Zone") public static SystemMessageId ALTERED_ZONE; - @ClientString(id = 1717, message = "Siege War Zone \\n- A siege is currently in progress in this area. \\n If a character dies in this zone, their resurrection ability may be restricted.") + @ClientString(id = 1717, message = "Siege War Zone \n- A siege is currently in progress in this area. \n If a character dies in this zone, their resurrection ability may be restricted.") public static SystemMessageId SIEGE_WAR_ZONE_N_A_SIEGE_IS_CURRENTLY_IN_PROGRESS_IN_THIS_AREA_N_IF_A_CHARACTER_DIES_IN_THIS_ZONE_THEIR_RESURRECTION_ABILITY_MAY_BE_RESTRICTED; @ClientString(id = 1718, message = "General Field") public static SystemMessageId GENERAL_FIELD; - @ClientString(id = 1719, message = "Seven Signs Zone \\n- Although a character's level may increase while in this area, HP and MP \\n will not be regenerated.") + @ClientString(id = 1719, message = "Seven Signs Zone \n- Although a character's level may increase while in this area, HP and MP \n will not be regenerated.") public static SystemMessageId SEVEN_SIGNS_ZONE_N_ALTHOUGH_A_CHARACTER_S_LEVEL_MAY_INCREASE_WHILE_IN_THIS_AREA_HP_AND_MP_N_WILL_NOT_BE_REGENERATED; @ClientString(id = 1720, message = "---") @@ -5245,8 +5245,8 @@ public class SystemMessageId @ClientString(id = 1733, message = "You do not have enough Adena to create a Clan Academy.") public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ADENA_TO_CREATE_A_CLAN_ACADEMY; - @ClientString(id = 1734, message = "In order to join the clan academy, you must be unaffiliated with a clan and be an unawakened character Lv. 84 or below fpr both main and subclass.") - public static SystemMessageId IN_ORDER_TO_JOIN_THE_CLAN_ACADEMY_YOU_MUST_BE_UNAFFILIATED_WITH_A_CLAN_AND_BE_AN_UNAWAKENED_CHARACTER_LV_84_OR_BELOW_FPR_BOTH_MAIN_AND_SUBCLASS; + @ClientString(id = 1734, message = "In order to join the clan academy, you must be unaffiliated with a clan and be an unawakened character Lv. 84 or below for both main and subclass.") + public static SystemMessageId IN_ORDER_TO_JOIN_THE_CLAN_ACADEMY_YOU_MUST_BE_UNAFFILIATED_WITH_A_CLAN_AND_BE_AN_UNAWAKENED_CHARACTER_LV_84_OR_BELOW_FOR_BOTH_MAIN_AND_SUBCLASS; @ClientString(id = 1735, message = "$s1 does not meet the requirements to join a Clan Academy.") public static SystemMessageId S1_DOES_NOT_MEET_THE_REQUIREMENTS_TO_JOIN_A_CLAN_ACADEMY; @@ -5302,17 +5302,17 @@ public class SystemMessageId @ClientString(id = 1752, message = "Since the clan has received a graduate of the Clan Academy, it has earned $s1 Reputation.") public static SystemMessageId SINCE_THE_CLAN_HAS_RECEIVED_A_GRADUATE_OF_THE_CLAN_ACADEMY_IT_HAS_EARNED_S1_REPUTATION; - @ClientString(id = 1753, message = "The clan leader has decreed that that particular privilege cannot be granted to a Clan Academy member.") - public static SystemMessageId THE_CLAN_LEADER_HAS_DECREED_THAT_THAT_PARTICULAR_PRIVILEGE_CANNOT_BE_GRANTED_TO_A_CLAN_ACADEMY_MEMBER; + @ClientString(id = 1753, message = "The clan leader has decreed that this particular privilege cannot be granted to a Clan Academy member.") + public static SystemMessageId THE_CLAN_LEADER_HAS_DECREED_THAT_THIS_PARTICULAR_PRIVILEGE_CANNOT_BE_GRANTED_TO_A_CLAN_ACADEMY_MEMBER; @ClientString(id = 1754, message = "That privilege cannot be granted to a Clan Academy member.") public static SystemMessageId THAT_PRIVILEGE_CANNOT_BE_GRANTED_TO_A_CLAN_ACADEMY_MEMBER; - @ClientString(id = 1755, message = "$s2 has been designated as the apprentice of clan member $s1.") - public static SystemMessageId S2_HAS_BEEN_DESIGNATED_AS_THE_APPRENTICE_OF_CLAN_MEMBER_S1; + @ClientString(id = 1755, message = "$s1 has become $s2's mentor.") + public static SystemMessageId S1_HAS_BECOME_S2_S_MENTOR; - @ClientString(id = 1756, message = "Your apprentice, $s1, has logged in.") - public static SystemMessageId YOUR_APPRENTICE_S1_HAS_LOGGED_IN; + @ClientString(id = 1756, message = "Your apprentice $c1, has logged in.") + public static SystemMessageId YOUR_APPRENTICE_C1_HAS_LOGGED_IN; @ClientString(id = 1757, message = "Your apprentice, $c1 , has logged out.") public static SystemMessageId YOUR_APPRENTICE_C1_HAS_LOGGED_OUT; @@ -5329,11 +5329,11 @@ public class SystemMessageId @ClientString(id = 1761, message = "Clan member $c1's privilege level has been changed to $s2.") public static SystemMessageId CLAN_MEMBER_C1_S_PRIVILEGE_LEVEL_HAS_BEEN_CHANGED_TO_S2; - @ClientString(id = 1762, message = "You do not have the right to dismiss an apprentice.") - public static SystemMessageId YOU_DO_NOT_HAVE_THE_RIGHT_TO_DISMISS_AN_APPRENTICE; + @ClientString(id = 1762, message = "You don't have the right to dismiss mentees.") + public static SystemMessageId YOU_DON_T_HAVE_THE_RIGHT_TO_DISMISS_MENTEES; - @ClientString(id = 1763, message = "$s2, clan member $c1's apprentice, has been removed.") - public static SystemMessageId S2_CLAN_MEMBER_C1_S_APPRENTICE_HAS_BEEN_REMOVED; + @ClientString(id = 1763, message = "$s2, $c1's mentee, is dismissed.") + public static SystemMessageId S2_C1_S_MENTEE_IS_DISMISSED; @ClientString(id = 1764, message = "This item can only be worn by a member of the Clan Academy.") public static SystemMessageId THIS_ITEM_CAN_ONLY_BE_WORN_BY_A_MEMBER_OF_THE_CLAN_ACADEMY; @@ -5368,8 +5368,8 @@ public class SystemMessageId @ClientString(id = 1774, message = "Your clan's newly acquired contested clan hall has added $s1 point(s) to your Clan Reputation.") public static SystemMessageId YOUR_CLAN_S_NEWLY_ACQUIRED_CONTESTED_CLAN_HALL_HAS_ADDED_S1_POINT_S_TO_YOUR_CLAN_REPUTATION; - @ClientString(id = 1775, message = "Clan member $c1 was an active member of the highest-ranked party in the Festival of Darkness. $s2 points have been added to your Clan Reputation.") - public static SystemMessageId CLAN_MEMBER_C1_WAS_AN_ACTIVE_MEMBER_OF_THE_HIGHEST_RANKED_PARTY_IN_THE_FESTIVAL_OF_DARKNESS_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION; + @ClientString(id = 1775, message = "Clan member $c1 has been in the highest-ranked party in the Festival of Darkness. Clan reputation points: +$s2.") + public static SystemMessageId CLAN_MEMBER_C1_HAS_BEEN_IN_THE_HIGHEST_RANKED_PARTY_IN_THE_FESTIVAL_OF_DARKNESS_CLAN_REPUTATION_POINTS_S2; @ClientString(id = 1776, message = "Clan member $c1 was named a hero. $s2 points have been added to your Clan Reputation.") public static SystemMessageId CLAN_MEMBER_C1_WAS_NAMED_A_HERO_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION; @@ -5431,8 +5431,8 @@ public class SystemMessageId @ClientString(id = 1795, message = "The Royal Guard of $s1 have been created.") public static SystemMessageId THE_ROYAL_GUARD_OF_S1_HAVE_BEEN_CREATED; - @ClientString(id = 1796, message = "Please verify your identity to confirm your ownership of your account at the official website. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_YOUR_ACCOUNT_AT_THE_OFFICIAL_WEBSITE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 1796, message = "Please verify your identity to confirm your ownership of your account at the official website. For more details, please visit the 4Game website(https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_YOUR_ACCOUNT_AT_THE_OFFICIAL_WEBSITE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; @ClientString(id = 1797, message = "$c1 has been promoted to $s2.") public static SystemMessageId C1_HAS_BEEN_PROMOTED_TO_S2; @@ -5452,26 +5452,26 @@ public class SystemMessageId @ClientString(id = 1802, message = "The attempt to trade has failed.") public static SystemMessageId THE_ATTEMPT_TO_TRADE_HAS_FAILED; - @ClientString(id = 1803, message = "Participation requests are no longer being accepted.") - public static SystemMessageId PARTICIPATION_REQUESTS_ARE_NO_LONGER_BEING_ACCEPTED; + @ClientString(id = 1803, message = "Game participation request must be filed not earlier than 10 min. after the game ends.") + public static SystemMessageId GAME_PARTICIPATION_REQUEST_MUST_BE_FILED_NOT_EARLIER_THAN_10_MIN_AFTER_THE_GAME_ENDS; - @ClientString(id = 1804, message = "Your account has been restricted for a duration of 7 days due to your confirmed attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_7_DAYS_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1804, message = "Your account has been restricted for a duration of 7 days due to your confirmed attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_7_DAYS_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 1805, message = "Your account has been restricted for a duration of 30 days due to your confirmed second attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_30_DAYS_DUE_TO_YOUR_CONFIRMED_SECOND_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1805, message = "Your account has been restricted for a duration of 30 days due to your confirmed second attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_30_DAYS_DUE_TO_YOUR_CONFIRMED_SECOND_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 1806, message = "You account has been temporarily suspended for acquiring an item involved in account theft. Please verify your identity on our website. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOU_ACCOUNT_HAS_BEEN_TEMPORARILY_SUSPENDED_FOR_ACQUIRING_AN_ITEM_INVOLVED_IN_ACCOUNT_THEFT_PLEASE_VERIFY_YOUR_IDENTITY_ON_OUR_WEBSITE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1806, message = "You account has been temporarily suspended for acquiring an item involved in account theft. Please verify your identity on our website. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOU_ACCOUNT_HAS_BEEN_TEMPORARILY_SUSPENDED_FOR_ACQUIRING_AN_ITEM_INVOLVED_IN_ACCOUNT_THEFT_PLEASE_VERIFY_YOUR_IDENTITY_ON_OUR_WEBSITE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 1807, message = "Your account has been restricted for a duration of 30 days due to your confirmed attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_30_DAYS_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1807, message = "Your account has been restricted for a duration of 30 days due to your confirmed attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_30_DAYS_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 1808, message = "Your account has been restricted due to your confirmed second attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_SECOND_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1808, message = "Your account has been restricted due to your confirmed second attempt at trade involving cash/server/other games. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_SECOND_ATTEMPT_AT_TRADE_INVOLVING_CASH_SERVER_OTHER_GAMES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 1809, message = "You cannot use the game services as your identity has not been verified. Please visit the official website ( https://support.4game.com) and go through the personal verification process to lift the restriction. For more information, please visit the Support Center on the official website.") - public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE; + @ClientString(id = 1809, message = "You cannot use the game services as your identity has not been verified. Please visit the official website ( https://eu.4gamesupport.com) and go through the personal verification process to lift the restriction. For more information, please visit the Support Center on the official website.") + public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE; @ClientString(id = 1810, message = "The refuse invitation state has been activated.") public static SystemMessageId THE_REFUSE_INVITATION_STATE_HAS_BEEN_ACTIVATED; @@ -5482,20 +5482,20 @@ public class SystemMessageId @ClientString(id = 1812, message = "Since the refuse invitation state is currently activated, no invitation can be made.") public static SystemMessageId SINCE_THE_REFUSE_INVITATION_STATE_IS_CURRENTLY_ACTIVATED_NO_INVITATION_CAN_BE_MADE; - @ClientString(id = 1813, message = "$s1 has $s2 hour(s) of usage time remaining.") - public static SystemMessageId S1_HAS_S2_HOUR_S_OF_USAGE_TIME_REMAINING; + @ClientString(id = 1813, message = "$s1 has $s2 h. of usage time remaining.") + public static SystemMessageId S1_HAS_S2_H_OF_USAGE_TIME_REMAINING; - @ClientString(id = 1814, message = "$s1 has $s2 minute(s) of usage time remaining.") - public static SystemMessageId S1_HAS_S2_MINUTE_S_OF_USAGE_TIME_REMAINING; + @ClientString(id = 1814, message = "$s1 has $s2 min. of usage time remaining.") + public static SystemMessageId S1_HAS_S2_MIN_OF_USAGE_TIME_REMAINING; - @ClientString(id = 1815, message = "$s2 was dropped in the $s1 region.") - public static SystemMessageId S2_WAS_DROPPED_IN_THE_S1_REGION; + @ClientString(id = 1815, message = "$s2 has appeared in $s1. The Treasure Chest contains $s2 adena. Fixed reward: $s3, additional reward: $s4. The adena will be given to the last owner at 23:59.") + public static SystemMessageId S2_HAS_APPEARED_IN_S1_THE_TREASURE_CHEST_CONTAINS_S2_ADENA_FIXED_REWARD_S3_ADDITIONAL_REWARD_S4_THE_ADENA_WILL_BE_GIVEN_TO_THE_LAST_OWNER_AT_23_59; - @ClientString(id = 1816, message = "The owner of $s2 has appeared in the $s1 region.") - public static SystemMessageId THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION; + @ClientString(id = 1816, message = "The $s2's owner has appeared in $s1. The Treasure Chest contains $s2 adena. Fixed reward: $s3, additional reward: $s4. The adena will be given to the last owner at 23:59.") + public static SystemMessageId THE_S2_S_OWNER_HAS_APPEARED_IN_S1_THE_TREASURE_CHEST_CONTAINS_S2_ADENA_FIXED_REWARD_S3_ADDITIONAL_REWARD_S4_THE_ADENA_WILL_BE_GIVEN_TO_THE_LAST_OWNER_AT_23_59; - @ClientString(id = 1817, message = "$s2's owner has logged into the $s1 region.") - public static SystemMessageId S2_S_OWNER_HAS_LOGGED_INTO_THE_S1_REGION; + @ClientString(id = 1817, message = "The $s2's owner is in $s1. The Treasure Chest contains $s2 adena. Fixed reward: $s3, additional reward: $s4. The adena will be given to the last owner at 23:59.") + public static SystemMessageId THE_S2_S_OWNER_IS_IN_S1_THE_TREASURE_CHEST_CONTAINS_S2_ADENA_FIXED_REWARD_S3_ADDITIONAL_REWARD_S4_THE_ADENA_WILL_BE_GIVEN_TO_THE_LAST_OWNER_AT_23_59; @ClientString(id = 1818, message = "$s1 has disappeared.") public static SystemMessageId S1_HAS_DISAPPEARED; @@ -5521,14 +5521,14 @@ public class SystemMessageId @ClientString(id = 1825, message = "You have failed in your attempt to register for the clan hall war. Please try again.") public static SystemMessageId YOU_HAVE_FAILED_IN_YOUR_ATTEMPT_TO_REGISTER_FOR_THE_CLAN_HALL_WAR_PLEASE_TRY_AGAIN; - @ClientString(id = 1826, message = "In $s1 minute(s), the game will begin. All players must hurry and move to the left side of the clan hall's arena.") - public static SystemMessageId IN_S1_MINUTE_S_THE_GAME_WILL_BEGIN_ALL_PLAYERS_MUST_HURRY_AND_MOVE_TO_THE_LEFT_SIDE_OF_THE_CLAN_HALL_S_ARENA; + @ClientString(id = 1826, message = "The game starts in $s1 min. All players must hurry and move to the left side of the clan hall's arena.") + public static SystemMessageId THE_GAME_STARTS_IN_S1_MIN_ALL_PLAYERS_MUST_HURRY_AND_MOVE_TO_THE_LEFT_SIDE_OF_THE_CLAN_HALL_S_ARENA; - @ClientString(id = 1827, message = "In $s1 minute(s), the game will begin. All players, please enter the arena now.") - public static SystemMessageId IN_S1_MINUTE_S_THE_GAME_WILL_BEGIN_ALL_PLAYERS_PLEASE_ENTER_THE_ARENA_NOW; + @ClientString(id = 1827, message = "The game starts in $s1 min. All players must enter the arena.") + public static SystemMessageId THE_GAME_STARTS_IN_S1_MIN_ALL_PLAYERS_MUST_ENTER_THE_ARENA; - @ClientString(id = 1828, message = "In $s1 second(s), the game will begin.") - public static SystemMessageId IN_S1_SECOND_S_THE_GAME_WILL_BEGIN; + @ClientString(id = 1828, message = "The game starts in $s1 sec.") + public static SystemMessageId THE_GAME_STARTS_IN_S1_SEC; @ClientString(id = 1829, message = "The Command Channel is full.") public static SystemMessageId THE_COMMAND_CHANNEL_IS_FULL; @@ -5560,11 +5560,11 @@ public class SystemMessageId @ClientString(id = 1838, message = "1. The coupon can be used once per character.") public static SystemMessageId ONE_THE_COUPON_CAN_BE_USED_ONCE_PER_CHARACTER; - @ClientString(id = 1839, message = "2. A used serial number may not be used again.") - public static SystemMessageId TWO_A_USED_SERIAL_NUMBER_MAY_NOT_BE_USED_AGAIN; + @ClientString(id = 1839, message = "A used serial number may not be used again.") + public static SystemMessageId A_USED_SERIAL_NUMBER_MAY_NOT_BE_USED_AGAIN; - @ClientString(id = 1840, message = "3. If you enter the incorrect serial number more than 5 times,\\n you may use it again after a certain amount of time passes.") - public static SystemMessageId THREE_IF_YOU_ENTER_THE_INCORRECT_SERIAL_NUMBER_MORE_THAN_5_TIMES_N_YOU_MAY_USE_IT_AGAIN_AFTER_A_CERTAIN_AMOUNT_OF_TIME_PASSES; + @ClientString(id = 1840, message = "If you enter the incorrect serial number more than 5 times,\n you may use it again after a certain amount of time passes.") + public static SystemMessageId IF_YOU_ENTER_THE_INCORRECT_SERIAL_NUMBER_MORE_THAN_5_TIMES_N_YOU_MAY_USE_IT_AGAIN_AFTER_A_CERTAIN_AMOUNT_OF_TIME_PASSES; @ClientString(id = 1841, message = "This clan hall war has been cancelled. Not enough clans have registered.") public static SystemMessageId THIS_CLAN_HALL_WAR_HAS_BEEN_CANCELLED_NOT_ENOUGH_CLANS_HAVE_REGISTERED; @@ -5611,11 +5611,11 @@ public class SystemMessageId @ClientString(id = 1855, message = "Another military unit is already using that name. Please enter a different name.") public static SystemMessageId ANOTHER_MILITARY_UNIT_IS_ALREADY_USING_THAT_NAME_PLEASE_ENTER_A_DIFFERENT_NAME; - @ClientString(id = 1856, message = "Since your opponent is now the owner of $s1, the Olympiad has been cancelled.") - public static SystemMessageId SINCE_YOUR_OPPONENT_IS_NOW_THE_OWNER_OF_S1_THE_OLYMPIAD_HAS_BEEN_CANCELLED; + @ClientString(id = 1856, message = "Since your opponent is now the owner of the cursed weapon, the Olympiad has been cancelled.") + public static SystemMessageId SINCE_YOUR_OPPONENT_IS_NOW_THE_OWNER_OF_THE_CURSED_WEAPON_THE_OLYMPIAD_HAS_BEEN_CANCELLED; - @ClientString(id = 1857, message = "$c1 is the owner of $s2 and cannot participate in the Olympiad.") - public static SystemMessageId C1_IS_THE_OWNER_OF_S2_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; + @ClientString(id = 1857, message = "$c1 is the owner of the cursed weapon and cannot participate in the Olympiad.") + public static SystemMessageId C1_IS_THE_OWNER_OF_THE_CURSED_WEAPON_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; @ClientString(id = 1858, message = "$c1 is currently dead and cannot participate in the Olympiad.") public static SystemMessageId C1_IS_CURRENTLY_DEAD_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD; @@ -5659,35 +5659,35 @@ public class SystemMessageId @ClientString(id = 1871, message = "Do you want to dismiss $c1 from the clan?") public static SystemMessageId DO_YOU_WANT_TO_DISMISS_C1_FROM_THE_CLAN; - @ClientString(id = 1872, message = "You have $s1 hour(s) and $s2 minute(s) left.") - public static SystemMessageId YOU_HAVE_S1_HOUR_S_AND_S2_MINUTE_S_LEFT; + @ClientString(id = 1872, message = "Time left: $s1 h. $s2 min.") + public static SystemMessageId TIME_LEFT_S1_H_S2_MIN_2; - @ClientString(id = 1873, message = "There are $s1 hour(s) and $s2 minute(s) left in the fixed use time for this PA.") - public static SystemMessageId THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_LEFT_IN_THE_FIXED_USE_TIME_FOR_THIS_PA; + @ClientString(id = 1873, message = "PA's fixed time left: $s1 h. $s2 min.") + public static SystemMessageId PA_S_FIXED_TIME_LEFT_S1_H_S2_MIN; - @ClientString(id = 1874, message = "There are $s1 minute(s) left for this individual user.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_FOR_THIS_INDIVIDUAL_USER; + @ClientString(id = 1874, message = "This user's time left: $s1 h. $s2 min.") + public static SystemMessageId THIS_USER_S_TIME_LEFT_S1_H_S2_MIN; - @ClientString(id = 1875, message = "There are $s1 minute(s) left in the fixed use time for this PA.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_LEFT_IN_THE_FIXED_USE_TIME_FOR_THIS_PA; + @ClientString(id = 1875, message = "PA's fixed time left: $s1 min.") + public static SystemMessageId PA_S_FIXED_TIME_LEFT_S1_MIN; @ClientString(id = 1876, message = "Do you want to leave $s1 clan?") public static SystemMessageId DO_YOU_WANT_TO_LEAVE_S1_CLAN; - @ClientString(id = 1877, message = "The game will end in $s1 minute(s).") - public static SystemMessageId THE_GAME_WILL_END_IN_S1_MINUTE_S; + @ClientString(id = 1877, message = "The game ends in $s1 min.") + public static SystemMessageId THE_GAME_ENDS_IN_S1_MIN; - @ClientString(id = 1878, message = "The game will end in $s1 second(s).") - public static SystemMessageId THE_GAME_WILL_END_IN_S1_SECOND_S; + @ClientString(id = 1878, message = "The game ends in $s1 sec.") + public static SystemMessageId THE_GAME_ENDS_IN_S1_SEC; - @ClientString(id = 1879, message = "In $s1 minute(s), you will be teleported outside of the game arena.") - public static SystemMessageId IN_S1_MINUTE_S_YOU_WILL_BE_TELEPORTED_OUTSIDE_OF_THE_GAME_ARENA; + @ClientString(id = 1879, message = "You will be teleported out of the arena in $s1 min.") + public static SystemMessageId YOU_WILL_BE_TELEPORTED_OUT_OF_THE_ARENA_IN_S1_MIN; - @ClientString(id = 1880, message = "In $s1 second(s), you will be teleported outside of the game arena.") - public static SystemMessageId IN_S1_SECOND_S_YOU_WILL_BE_TELEPORTED_OUTSIDE_OF_THE_GAME_ARENA; + @ClientString(id = 1880, message = "You will be teleported out of the arena in $s1 sec.") + public static SystemMessageId YOU_WILL_BE_TELEPORTED_OUT_OF_THE_ARENA_IN_S1_SEC; - @ClientString(id = 1881, message = "The preliminary match will begin in $s1 second(s). Prepare yourself.") - public static SystemMessageId THE_PRELIMINARY_MATCH_WILL_BEGIN_IN_S1_SECOND_S_PREPARE_YOURSELF; + @ClientString(id = 1881, message = "The preliminary match starts in $s1 sec. Get ready!") + public static SystemMessageId THE_PRELIMINARY_MATCH_STARTS_IN_S1_SEC_GET_READY; @ClientString(id = 1882, message = "Characters cannot be created from this server.") public static SystemMessageId CHARACTERS_CANNOT_BE_CREATED_FROM_THIS_SERVER; @@ -5698,8 +5698,8 @@ public class SystemMessageId @ClientString(id = 1884, message = "Enter the PA coupon serial number:") public static SystemMessageId ENTER_THE_PA_COUPON_SERIAL_NUMBER; - @ClientString(id = 1885, message = "This serial number cannot be entered. Please try again in $s1 minute(s).") - public static SystemMessageId THIS_SERIAL_NUMBER_CANNOT_BE_ENTERED_PLEASE_TRY_AGAIN_IN_S1_MINUTE_S; + @ClientString(id = 1885, message = "Impossible to enter a serial number. Please try again in $s1 min.") + public static SystemMessageId IMPOSSIBLE_TO_ENTER_A_SERIAL_NUMBER_PLEASE_TRY_AGAIN_IN_S1_MIN; @ClientString(id = 1886, message = "This serial number has already been used.") public static SystemMessageId THIS_SERIAL_NUMBER_HAS_ALREADY_BEEN_USED; @@ -5707,8 +5707,8 @@ public class SystemMessageId @ClientString(id = 1887, message = "Invalid serial number. Your attempt to enter the number has failed $s1 time(s). You will be allowed to make $s2 more attempt(s).") public static SystemMessageId INVALID_SERIAL_NUMBER_YOUR_ATTEMPT_TO_ENTER_THE_NUMBER_HAS_FAILED_S1_TIME_S_YOU_WILL_BE_ALLOWED_TO_MAKE_S2_MORE_ATTEMPT_S; - @ClientString(id = 1888, message = "Invalid serial number. Your attempt to enter the number has failed 5 times. Please try again in 4 hours.") - public static SystemMessageId INVALID_SERIAL_NUMBER_YOUR_ATTEMPT_TO_ENTER_THE_NUMBER_HAS_FAILED_5_TIMES_PLEASE_TRY_AGAIN_IN_4_HOURS; + @ClientString(id = 1888, message = "Invalid serial number. Your attempt to enter the number has failed 5 times. Please try again in 4 h..") + public static SystemMessageId INVALID_SERIAL_NUMBER_YOUR_ATTEMPT_TO_ENTER_THE_NUMBER_HAS_FAILED_5_TIMES_PLEASE_TRY_AGAIN_IN_4_H; @ClientString(id = 1889, message = "Congratulations! You have received $s1.") public static SystemMessageId CONGRATULATIONS_YOU_HAVE_RECEIVED_S1; @@ -5746,25 +5746,25 @@ public class SystemMessageId @ClientString(id = 1900, message = "$c1 has entered the party room.") public static SystemMessageId C1_HAS_ENTERED_THE_PARTY_ROOM; - @ClientString(id = 1901, message = "$s1 has sent an invitation to room <$s2>.") - public static SystemMessageId S1_HAS_SENT_AN_INVITATION_TO_ROOM_S2; + @ClientString(id = 1901, message = "$c1 has sent an invitation to room <$s2>.") + public static SystemMessageId C1_HAS_SENT_AN_INVITATION_TO_ROOM_S2; @ClientString(id = 1902, message = "Incompatible item grade. This item cannot be used.") public static SystemMessageId INCOMPATIBLE_ITEM_GRADE_THIS_ITEM_CANNOT_BE_USED; - @ClientString(id = 1903, message = "To request an NC OTP service,\\nrun the cell phone NC OTP service,\\nand enter the displayed NC OTP number within 1 minute.\\nIf you did not make the request,\\nleave this part blank,\\nand press the login button.") - public static SystemMessageId TO_REQUEST_AN_NC_OTP_SERVICE_NRUN_THE_CELL_PHONE_NC_OTP_SERVICE_NAND_ENTER_THE_DISPLAYED_NC_OTP_NUMBER_WITHIN_1_MINUTE_NIF_YOU_DID_NOT_MAKE_THE_REQUEST_NLEAVE_THIS_PART_BLANK_NAND_PRESS_THE_LOGIN_BUTTON; + @ClientString(id = 1903, message = "To request an NC OTP service, run the cell phone NC OTP service,\nand enter the displayed NC OTP number within 1 min. If you did not make the request,\nleave this part blank, and press the login button.") + public static SystemMessageId TO_REQUEST_AN_NC_OTP_SERVICE_RUN_THE_CELL_PHONE_NC_OTP_SERVICE_NAND_ENTER_THE_DISPLAYED_NC_OTP_NUMBER_WITHIN_1_MIN_IF_YOU_DID_NOT_MAKE_THE_REQUEST_NLEAVE_THIS_PART_BLANK_AND_PRESS_THE_LOGIN_BUTTON; @ClientString(id = 1904, message = "A subclass may not be created or changed while a servitor is summoned.") public static SystemMessageId A_SUBCLASS_MAY_NOT_BE_CREATED_OR_CHANGED_WHILE_A_SERVITOR_IS_SUMMONED; - @ClientString(id = 1905, message = "$c2 from $s1 will be replaced with $c4 from $s3.") - public static SystemMessageId C2_FROM_S1_WILL_BE_REPLACED_WITH_C4_FROM_S3; + @ClientString(id = 1905, message = "$s2 from $s1 will be replaced with $c4 from $s3.") + public static SystemMessageId S2_FROM_S1_WILL_BE_REPLACED_WITH_C4_FROM_S3; - @ClientString(id = 1906, message = "Select the combat unit to transfer to.") - public static SystemMessageId SELECT_THE_COMBAT_UNIT_TO_TRANSFER_TO; + @ClientString(id = 1906, message = "Select the combat unit\nto transfer to.") + public static SystemMessageId SELECT_THE_COMBAT_UNIT_NTO_TRANSFER_TO; - @ClientString(id = 1907, message = "Select the character who will\\n replace the current character.") + @ClientString(id = 1907, message = "Select the character who will\n replace the current character.") public static SystemMessageId SELECT_THE_CHARACTER_WHO_WILL_N_REPLACE_THE_CURRENT_CHARACTER; @ClientString(id = 1908, message = "$c1 is in an area which blocks summoning or teleporting.") @@ -5782,20 +5782,20 @@ public class SystemMessageId @ClientString(id = 1912, message = "NC OTP service requester only entry") public static SystemMessageId NC_OTP_SERVICE_REQUESTER_ONLY_ENTRY; - @ClientString(id = 1913, message = "The remaining recycle time for $s1 is $s2 minute(s).") - public static SystemMessageId THE_REMAINING_RECYCLE_TIME_FOR_S1_IS_S2_MINUTE_S; + @ClientString(id = 1913, message = "$s1's cooldown: $s2 min.") + public static SystemMessageId S1_S_COOLDOWN_S2_MIN; - @ClientString(id = 1914, message = "The remaining recycle time for $s1 is $s2 second(s).") - public static SystemMessageId THE_REMAINING_RECYCLE_TIME_FOR_S1_IS_S2_SECOND_S; + @ClientString(id = 1914, message = "$s1's cooldown: $s2 sec.") + public static SystemMessageId S1_S_COOLDOWN_S2_SEC; - @ClientString(id = 1915, message = "The game will end in $s1 second(s).") - public static SystemMessageId THE_GAME_WILL_END_IN_S1_SECOND_S_2; + @ClientString(id = 1915, message = "The match ends in $s1 sec.") + public static SystemMessageId THE_MATCH_ENDS_IN_S1_SEC; - @ClientString(id = 1916, message = "You've been afflicted by Shilen's Breath level $s1.") - public static SystemMessageId YOU_VE_BEEN_AFFLICTED_BY_SHILEN_S_BREATH_LEVEL_S1; + @ClientString(id = 1916, message = "You've been afflicted by Shillien's Breath level $s1.") + public static SystemMessageId YOU_VE_BEEN_AFFLICTED_BY_SHILLIEN_S_BREATH_LEVEL_S1; - @ClientString(id = 1917, message = "Shilen's Breath has been purified.") - public static SystemMessageId SHILEN_S_BREATH_HAS_BEEN_PURIFIED; + @ClientString(id = 1917, message = "Shillien's Breath has been purified.") + public static SystemMessageId SHILLIEN_S_BREATH_HAS_BEEN_PURIFIED; @ClientString(id = 1918, message = "Your pet is too high level to control.") public static SystemMessageId YOUR_PET_IS_TOO_HIGH_LEVEL_TO_CONTROL; @@ -5803,14 +5803,14 @@ public class SystemMessageId @ClientString(id = 1919, message = "The Olympiad registration period has ended.") public static SystemMessageId THE_OLYMPIAD_REGISTRATION_PERIOD_HAS_ENDED; - @ClientString(id = 1920, message = "Your account is currently inactive because you have not logged into the game for some time. You may reactivate your account by visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_IS_CURRENTLY_INACTIVE_BECAUSE_YOU_HAVE_NOT_LOGGED_INTO_THE_GAME_FOR_SOME_TIME_YOU_MAY_REACTIVATE_YOUR_ACCOUNT_BY_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 1920, message = "Your account is currently inactive because you have not logged into the game for some time. You may reactivate your account by visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_IS_CURRENTLY_INACTIVE_BECAUSE_YOU_HAVE_NOT_LOGGED_INTO_THE_GAME_FOR_SOME_TIME_YOU_MAY_REACTIVATE_YOUR_ACCOUNT_BY_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 1921, message = "$s2 hour(s) and $s3 minute(s) have passed since $s1 has killed.") - public static SystemMessageId S2_HOUR_S_AND_S3_MINUTE_S_HAVE_PASSED_SINCE_S1_HAS_KILLED; + @ClientString(id = 1921, message = "$s2 H. $s3 min. have passed after killing $s1. Current Kill Points: $s4, additionally you can obtain $s5 adena. KP will be reset if the Cursed Weapon is dropped or destroyed. Clan members cannot be targeted.") + public static SystemMessageId S2_H_S3_MIN_HAVE_PASSED_AFTER_KILLING_S1_CURRENT_KILL_POINTS_S4_ADDITIONALLY_YOU_CAN_OBTAIN_S5_ADENA_KP_WILL_BE_RESET_IF_THE_CURSED_WEAPON_IS_DROPPED_OR_DESTROYED_CLAN_MEMBERS_CANNOT_BE_TARGETED; - @ClientString(id = 1922, message = "Because $s1 failed to kill for one full day, it has expired.") - public static SystemMessageId BECAUSE_S1_FAILED_TO_KILL_FOR_ONE_FULL_DAY_IT_HAS_EXPIRED; + @ClientString(id = 1922, message = "Because $s1 failed to kill for 2 h., it has expired.") + public static SystemMessageId BECAUSE_S1_FAILED_TO_KILL_FOR_2_H_IT_HAS_EXPIRED; @ClientString(id = 1923, message = "Court Wizard: The portal has been created!") public static SystemMessageId COURT_WIZARD_THE_PORTAL_HAS_BEEN_CREATED; @@ -5845,8 +5845,8 @@ public class SystemMessageId @ClientString(id = 1933, message = "You have accepted $c1's challenge to a party duel. The duel will begin in a few moments.") public static SystemMessageId YOU_HAVE_ACCEPTED_C1_S_CHALLENGE_TO_A_PARTY_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; - @ClientString(id = 1934, message = "$s1 has accepted your challenge to duel against their party. The duel will begin in a few moments.") - public static SystemMessageId S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; + @ClientString(id = 1934, message = "$c1 has accepted your challenge to duel against their party. The duel will begin in a few moments.") + public static SystemMessageId C1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS; @ClientString(id = 1935, message = "$c1 has declined your challenge to a party duel.") public static SystemMessageId C1_HAS_DECLINED_YOUR_CHALLENGE_TO_A_PARTY_DUEL; @@ -5878,8 +5878,8 @@ public class SystemMessageId @ClientString(id = 1944, message = "In a moment, you will be transported to the site where the duel will take place.") public static SystemMessageId IN_A_MOMENT_YOU_WILL_BE_TRANSPORTED_TO_THE_SITE_WHERE_THE_DUEL_WILL_TAKE_PLACE; - @ClientString(id = 1945, message = "The duel will begin in $s1 second(s).") - public static SystemMessageId THE_DUEL_WILL_BEGIN_IN_S1_SECOND_S; + @ClientString(id = 1945, message = "The duel starts in $s1 sec.") + public static SystemMessageId THE_DUEL_STARTS_IN_S1_SEC; @ClientString(id = 1946, message = "$c1 has challenged you to a duel. Will you accept?") public static SystemMessageId C1_HAS_CHALLENGED_YOU_TO_A_DUEL_WILL_YOU_ACCEPT; @@ -5887,8 +5887,8 @@ public class SystemMessageId @ClientString(id = 1947, message = "$c1's party has challenged your party to a duel. Will you accept?") public static SystemMessageId C1_S_PARTY_HAS_CHALLENGED_YOUR_PARTY_TO_A_DUEL_WILL_YOU_ACCEPT; - @ClientString(id = 1948, message = "The duel will begin in $s1 second(s).") - public static SystemMessageId THE_DUEL_WILL_BEGIN_IN_S1_SECOND_S_2; + @ClientString(id = 1948, message = "The duel starts in $s1 sec.") + public static SystemMessageId THE_DUEL_STARTS_IN_S1_SEC_2; @ClientString(id = 1949, message = "Let the duel begin!") public static SystemMessageId LET_THE_DUEL_BEGIN; @@ -5900,12 +5900,12 @@ public class SystemMessageId public static SystemMessageId C1_S_PARTY_HAS_WON_THE_DUEL; @ClientString(id = 1952, message = "The duel has ended in a tie.") - public static SystemMessageId THE_DUEL_HAS_ENDED_IN_A_TIE; + public static SystemMessageId THE_DUEL_HAS_ENDED_IN_A_TIE_2; @ClientString(id = 1953, message = "Since $c1 was disqualified, $s2 has won.") public static SystemMessageId SINCE_C1_WAS_DISQUALIFIED_S2_HAS_WON; - @ClientString(id = 1954, message = "Since $c1's party was disqualified, $s2's party has won.") + @ClientString(id = 1954, message = "Since $c1‘s party was disqualified, $s2‘s party has won.") public static SystemMessageId SINCE_C1_S_PARTY_WAS_DISQUALIFIED_S2_S_PARTY_HAS_WON; @ClientString(id = 1955, message = "Since $c1 withdrew from the duel, $s2 has won.") @@ -5950,14 +5950,14 @@ public class SystemMessageId @ClientString(id = 1968, message = "$s1's owner.") public static SystemMessageId S1_S_OWNER; - @ClientString(id = 1969, message = "Area where $s1 appears.") - public static SystemMessageId AREA_WHERE_S1_APPEARS; + @ClientString(id = 1969, message = "$s1's respawn location.") + public static SystemMessageId S1_S_RESPAWN_LOCATION; @ClientString(id = 1970, message = "Once an item is augmented, it cannot be augmented again.") public static SystemMessageId ONCE_AN_ITEM_IS_AUGMENTED_IT_CANNOT_BE_AUGMENTED_AGAIN; - @ClientString(id = 1971, message = "The level of the hardener is too high to be used.") - public static SystemMessageId THE_LEVEL_OF_THE_HARDENER_IS_TOO_HIGH_TO_BE_USED; + @ClientString(id = 1971, message = "The level of the Life Stone is too high to be used.") + public static SystemMessageId THE_LEVEL_OF_THE_LIFE_STONE_IS_TOO_HIGH_TO_BE_USED; @ClientString(id = 1972, message = "You cannot augment items while a private store or private workshop is in operation.") public static SystemMessageId YOU_CANNOT_AUGMENT_ITEMS_WHILE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_IS_IN_OPERATION; @@ -6010,23 +6010,23 @@ public class SystemMessageId @ClientString(id = 1988, message = "The ferry has arrived at Primeval Isle.") public static SystemMessageId THE_FERRY_HAS_ARRIVED_AT_PRIMEVAL_ISLE; - @ClientString(id = 1989, message = "The ferry will leave for Rune Harbor after anchoring for three minutes.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_RUNE_HARBOR_AFTER_ANCHORING_FOR_THREE_MINUTES; + @ClientString(id = 1989, message = "The ferry for Rune Harbor will leave in 3 min.") + public static SystemMessageId THE_FERRY_FOR_RUNE_HARBOR_WILL_LEAVE_IN_3_MIN; - @ClientString(id = 1990, message = "The ferry is now departing Primeval Isle for Rune Harbor.") - public static SystemMessageId THE_FERRY_IS_NOW_DEPARTING_PRIMEVAL_ISLE_FOR_RUNE_HARBOR; + @ClientString(id = 1990, message = "The ferry is leaving for Rune Harbor.") + public static SystemMessageId THE_FERRY_IS_LEAVING_FOR_RUNE_HARBOR; - @ClientString(id = 1991, message = "The ferry will leave for Primeval Isle after anchoring for three minutes.") - public static SystemMessageId THE_FERRY_WILL_LEAVE_FOR_PRIMEVAL_ISLE_AFTER_ANCHORING_FOR_THREE_MINUTES; + @ClientString(id = 1991, message = "The ferry for Primeval Isle will leave in 3 min.") + public static SystemMessageId THE_FERRY_FOR_PRIMEVAL_ISLE_WILL_LEAVE_IN_3_MIN; - @ClientString(id = 1992, message = "The ferry is now departing Rune Harbor for Primeval Isle.") - public static SystemMessageId THE_FERRY_IS_NOW_DEPARTING_RUNE_HARBOR_FOR_PRIMEVAL_ISLE; + @ClientString(id = 1992, message = "The ferry is leaving for Primeval Isle.") + public static SystemMessageId THE_FERRY_IS_LEAVING_FOR_PRIMEVAL_ISLE; - @ClientString(id = 1993, message = "The ferry from Primeval Isle to Rune Harbor has been delayed.") - public static SystemMessageId THE_FERRY_FROM_PRIMEVAL_ISLE_TO_RUNE_HARBOR_HAS_BEEN_DELAYED; + @ClientString(id = 1993, message = "The ferry from Primeval Isle for Rune Harbor is delayed.") + public static SystemMessageId THE_FERRY_FROM_PRIMEVAL_ISLE_FOR_RUNE_HARBOR_IS_DELAYED; - @ClientString(id = 1994, message = "The ferry from Rune Harbor to Primeval Isle has been delayed.") - public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_TO_PRIMEVAL_ISLE_HAS_BEEN_DELAYED; + @ClientString(id = 1994, message = "The ferry from Rune Harbor for Primeval Isle is delayed.") + public static SystemMessageId THE_FERRY_FROM_RUNE_HARBOR_FOR_PRIMEVAL_ISLE_IS_DELAYED; @ClientString(id = 1995, message = "$s1 channel filtering option") public static SystemMessageId S1_CHANNEL_FILTERING_OPTION; @@ -6052,11 +6052,11 @@ public class SystemMessageId @ClientString(id = 2002, message = "Trap failed.") public static SystemMessageId TRAP_FAILED; - @ClientString(id = 2003, message = "You obtained an ordinary material.") - public static SystemMessageId YOU_OBTAINED_AN_ORDINARY_MATERIAL; + @ClientString(id = 2003, message = "You've obtained a common material.") + public static SystemMessageId YOU_VE_OBTAINED_A_COMMON_MATERIAL; - @ClientString(id = 2004, message = "You obtained a rare material.") - public static SystemMessageId YOU_OBTAINED_A_RARE_MATERIAL; + @ClientString(id = 2004, message = "You've obtained a rare material.") + public static SystemMessageId YOU_VE_OBTAINED_A_RARE_MATERIAL; @ClientString(id = 2005, message = "You obtained a unique material.") public static SystemMessageId YOU_OBTAINED_A_UNIQUE_MATERIAL; @@ -6076,8 +6076,8 @@ public class SystemMessageId @ClientString(id = 2010, message = "$s2 $s1") public static SystemMessageId S2_S1; - @ClientString(id = 2011, message = "The augmented item cannot be discarded.") - public static SystemMessageId THE_AUGMENTED_ITEM_CANNOT_BE_DISCARDED; + @ClientString(id = 2011, message = "Augmented items cannot be dropped.") + public static SystemMessageId AUGMENTED_ITEMS_CANNOT_BE_DROPPED; @ClientString(id = 2012, message = "$s1 has been activated.") public static SystemMessageId S1_HAS_BEEN_ACTIVATED; @@ -6094,20 +6094,20 @@ public class SystemMessageId @ClientString(id = 2016, message = "A skill is ready to be used again but its re-use counter time has increased.") public static SystemMessageId A_SKILL_IS_READY_TO_BE_USED_AGAIN_BUT_ITS_RE_USE_COUNTER_TIME_HAS_INCREASED; - @ClientString(id = 2017, message = "$c1 cannot duel because $c1 is currently engaged in a private store or manufacture.") - public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE; + @ClientString(id = 2017, message = "$c1 cannot duel because he or she is currently engaged in a private store or manufacture.") + public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_ENGAGED_IN_A_PRIVATE_STORE_OR_MANUFACTURE; - @ClientString(id = 2018, message = "$c1 cannot duel because $c1 is currently fishing.") - public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_FISHING; + @ClientString(id = 2018, message = "$c1 cannot duel because he or she is currently fishing.") + public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_FISHING; - @ClientString(id = 2019, message = "$c1 cannot duel because $c1's HP or MP is below 50%%.") - public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_S_HP_OR_MP_IS_BELOW_50; + @ClientString(id = 2019, message = "$c1 cannot duel because her or his HP or MP is below 50%%.") + public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_HER_OR_HIS_HP_OR_MP_IS_BELOW_50; @ClientString(id = 2020, message = "$c1 is in an area where duel is not allowed and you cannot apply for a duel.") public static SystemMessageId C1_IS_IN_AN_AREA_WHERE_DUEL_IS_NOT_ALLOWED_AND_YOU_CANNOT_APPLY_FOR_A_DUEL; - @ClientString(id = 2021, message = "$c1 cannot duel because $c1 is currently engaged in battle.") - public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_IS_CURRENTLY_ENGAGED_IN_BATTLE; + @ClientString(id = 2021, message = "$c1 cannot duel because he or she is currently engaged in battle.") + public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_HE_OR_SHE_IS_CURRENTLY_ENGAGED_IN_BATTLE; @ClientString(id = 2022, message = "$c1 cannot duel because $c1 is already engaged in a duel.") public static SystemMessageId C1_CANNOT_DUEL_BECAUSE_C1_IS_ALREADY_ENGAGED_IN_A_DUEL; @@ -6145,11 +6145,11 @@ public class SystemMessageId @ClientString(id = 2033, message = "A subclass cannot be created or changed because you have exceeded your inventory limit.") public static SystemMessageId A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_BECAUSE_YOU_HAVE_EXCEEDED_YOUR_INVENTORY_LIMIT; - @ClientString(id = 2034, message = "There are $s1 hour(s) and $s2 minute(s) remaining until the item can be obtained.") - public static SystemMessageId THERE_ARE_S1_HOUR_S_AND_S2_MINUTE_S_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED; + @ClientString(id = 2034, message = "The item can be obtained in $s1 h. $s2 min.") + public static SystemMessageId THE_ITEM_CAN_BE_OBTAINED_IN_S1_H_S2_MIN; - @ClientString(id = 2035, message = "There are $s1 minute(s) remaining until the item can be obtained.") - public static SystemMessageId THERE_ARE_S1_MINUTE_S_REMAINING_UNTIL_THE_ITEM_CAN_BE_OBTAINED; + @ClientString(id = 2035, message = "The item can be obtained in $s1 min.") + public static SystemMessageId THE_ITEM_CAN_BE_OBTAINED_IN_S1_MIN; @ClientString(id = 2036, message = "Unable to invite because the party is locked.") public static SystemMessageId UNABLE_TO_INVITE_BECAUSE_THE_PARTY_IS_LOCKED; @@ -6169,7 +6169,7 @@ public class SystemMessageId @ClientString(id = 2041, message = "Some Lineage II features have been limited for free trials. Trial accounts aren't allowed to setup private stores. To unlock all of the features of Lineage II, purchase the full version today.") public static SystemMessageId SOME_LINEAGE_II_FEATURES_HAVE_BEEN_LIMITED_FOR_FREE_TRIALS_TRIAL_ACCOUNTS_AREN_T_ALLOWED_TO_SETUP_PRIVATE_STORES_TO_UNLOCK_ALL_OF_THE_FEATURES_OF_LINEAGE_II_PURCHASE_THE_FULL_VERSION_TODAY; - @ClientString(id = 2042, message = "This account has been suspended for non-payment based on the cell phone payment agreement.\\nPlease go to https://eu.4game.com/.") + @ClientString(id = 2042, message = "This account has been suspended for non-payment based on the cell phone payment agreement.\nPlease go to https://eu.4game.com/.") public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_NON_PAYMENT_BASED_ON_THE_CELL_PHONE_PAYMENT_AGREEMENT_NPLEASE_GO_TO_HTTPS_EU_4GAME_COM; @ClientString(id = 2043, message = "You have exceeded your inventory volume limit and may not take this quest item. Please make room in your inventory and try again.") @@ -6196,22 +6196,22 @@ public class SystemMessageId @ClientString(id = 2050, message = "$s1 clan is trying to display a flag.") public static SystemMessageId S1_CLAN_IS_TRYING_TO_DISPLAY_A_FLAG; - @ClientString(id = 2051, message = "You must accept the User Agreement before this account can access Lineage II.\\n Please try again after accepting the agreement on the 4Game website (https://eu.4game.com).") + @ClientString(id = 2051, message = "You must accept the User Agreement before this account can access Lineage II.\n Please try again after accepting the agreement on the 4Game website (https://eu.4game.com).") public static SystemMessageId YOU_MUST_ACCEPT_THE_USER_AGREEMENT_BEFORE_THIS_ACCOUNT_CAN_ACCESS_LINEAGE_II_N_PLEASE_TRY_AGAIN_AFTER_ACCEPTING_THE_AGREEMENT_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAME_COM; - @ClientString(id = 2052, message = "A guardian's consent is required before this account can be used to play Lineage II.\\nPlease try again after this consent is provided.") + @ClientString(id = 2052, message = "A guardian's consent is required before this account can be used to play Lineage II.\nPlease try again after this consent is provided.") public static SystemMessageId A_GUARDIAN_S_CONSENT_IS_REQUIRED_BEFORE_THIS_ACCOUNT_CAN_BE_USED_TO_PLAY_LINEAGE_II_NPLEASE_TRY_AGAIN_AFTER_THIS_CONSENT_IS_PROVIDED; - @ClientString(id = 2053, message = "This account has declined the User Agreement or is pending a withdrawal request. \\nPlease try again after cancelling this request.") - public static SystemMessageId THIS_ACCOUNT_HAS_DECLINED_THE_USER_AGREEMENT_OR_IS_PENDING_A_WITHDRAWAL_REQUEST_NPLEASE_TRY_AGAIN_AFTER_CANCELLING_THIS_REQUEST; + @ClientString(id = 2053, message = "This account has declined the User Agreement or has requested for membership withdrawal. Please try again after \ncancelling the Game Agreement declination or cancelling the membership withdrawal request.") + public static SystemMessageId THIS_ACCOUNT_HAS_DECLINED_THE_USER_AGREEMENT_OR_HAS_REQUESTED_FOR_MEMBERSHIP_WITHDRAWAL_PLEASE_TRY_AGAIN_AFTER_N_FONT_COLOR_FFDF4C_CANCELLING_THE_GAME_AGREEMENT_DECLINATION_OR_FONT_COLOR_FFDF4C_CANCELLING_THE_MEMBERSHIP_WITHDRAWAL_REQUEST; - @ClientString(id = 2054, message = "This account has been suspended. \\nFor more information, please go to https://eu.4game.com/.") - public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_SUSPENDED_NFOR_MORE_INFORMATION_PLEASE_GO_TO_HTTPS_EU_4GAME_COM; + @ClientString(id = 2054, message = "All permissions on your account are restricted. \nPlease go to http://eu.4game.com/ for details.") + public static SystemMessageId ALL_PERMISSIONS_ON_YOUR_ACCOUNT_ARE_RESTRICTED_NPLEASE_GO_TO_HTTP_EU_4GAME_COM_FOR_DETAILS; - @ClientString(id = 2055, message = "Your account has been suspended from all game services.\\nFor more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FROM_ALL_GAME_SERVICES_NFOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2055, message = "Your account has been suspended from all game services.\nFor more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FROM_ALL_GAME_SERVICES_NFOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 2056, message = "Your account has been converted to an integrated account, and is unable to be accessed. \\nPlease logon with the converted integrated account.") + @ClientString(id = 2056, message = "Your account has been converted to an integrated account, and is unable to be accessed. \nPlease logon with the converted integrated account.") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_CONVERTED_TO_AN_INTEGRATED_ACCOUNT_AND_IS_UNABLE_TO_BE_ACCESSED_NPLEASE_LOGON_WITH_THE_CONVERTED_INTEGRATED_ACCOUNT; @ClientString(id = 2057, message = "You have blocked $c1.") @@ -6301,22 +6301,22 @@ public class SystemMessageId @ClientString(id = 2085, message = "Shout and trade chatting cannot be used while possessing a cursed weapon.") public static SystemMessageId SHOUT_AND_TRADE_CHATTING_CANNOT_BE_USED_WHILE_POSSESSING_A_CURSED_WEAPON; - @ClientString(id = 2086, message = "Search on user $c2 for third-party program use will be completed in $s1 minute(s).") - public static SystemMessageId SEARCH_ON_USER_C2_FOR_THIRD_PARTY_PROGRAM_USE_WILL_BE_COMPLETED_IN_S1_MINUTE_S; + @ClientString(id = 2086, message = "$c2 is using third-party programs. The search for him will be completed in $s1 min.") + public static SystemMessageId C2_IS_USING_THIRD_PARTY_PROGRAMS_THE_SEARCH_FOR_HIM_WILL_BE_COMPLETED_IN_S1_MIN; @ClientString(id = 2087, message = "A fortress is under attack!") public static SystemMessageId A_FORTRESS_IS_UNDER_ATTACK; - @ClientString(id = 2088, message = "$s1 minute(s) until the fortress battle starts.") - public static SystemMessageId S1_MINUTE_S_UNTIL_THE_FORTRESS_BATTLE_STARTS; + @ClientString(id = 2088, message = "The fortress battle starts in $s1 min.") + public static SystemMessageId THE_FORTRESS_BATTLE_STARTS_IN_S1_MIN; - @ClientString(id = 2089, message = "$s1 second(s) until the fortress battle starts.") - public static SystemMessageId S1_SECOND_S_UNTIL_THE_FORTRESS_BATTLE_STARTS; + @ClientString(id = 2089, message = "The fortress battle starts in $s1 sec.") + public static SystemMessageId THE_FORTRESS_BATTLE_STARTS_IN_S1_SEC; - @ClientString(id = 2090, message = "The fortress battle $s1 has begun.") - public static SystemMessageId THE_FORTRESS_BATTLE_S1_HAS_BEGUN; + @ClientString(id = 2090, message = "The fortress battle has begun.") + public static SystemMessageId THE_FORTRESS_BATTLE_HAS_BEGUN; - @ClientString(id = 2091, message = "Your account can only be used after changing your password and secret question. \\n Services will be available after changing your password and secret question from 4Game website (https://eu.4game.com).") + @ClientString(id = 2091, message = "Your account can only be used after changing your password and secret question. \n Services will be available after changing your password and secret question from 4Game website (https://eu.4game.com).") public static SystemMessageId YOUR_ACCOUNT_CAN_ONLY_BE_USED_AFTER_CHANGING_YOUR_PASSWORD_AND_SECRET_QUESTION_N_SERVICES_WILL_BE_AVAILABLE_AFTER_CHANGING_YOUR_PASSWORD_AND_SECRET_QUESTION_FROM_4GAME_WEBSITE_HTTPS_EU_4GAME_COM; @ClientString(id = 2092, message = "You cannot bid due to a passed-in price.") @@ -6361,14 +6361,14 @@ public class SystemMessageId @ClientString(id = 2105, message = "Since $c1 entered another Instance Zone, therefore you cannot enter this dungeon.") public static SystemMessageId SINCE_C1_ENTERED_ANOTHER_INSTANCE_ZONE_THEREFORE_YOU_CANNOT_ENTER_THIS_DUNGEON; - @ClientString(id = 2106, message = "This dungeon will expire in $s1 minute(s). You will be forced out of the dungeon when the time expires.") - public static SystemMessageId THIS_DUNGEON_WILL_EXPIRE_IN_S1_MINUTE_S_YOU_WILL_BE_FORCED_OUT_OF_THE_DUNGEON_WHEN_THE_TIME_EXPIRES; + @ClientString(id = 2106, message = "The instance zone expires in $s1 min. After that you will be teleported outside.") + public static SystemMessageId THE_INSTANCE_ZONE_EXPIRES_IN_S1_MIN_AFTER_THAT_YOU_WILL_BE_TELEPORTED_OUTSIDE; - @ClientString(id = 2107, message = "This Instance Zone will be terminated in $s1 minute(s). You will be forced out of the dungeon when the time expires.") - public static SystemMessageId THIS_INSTANCE_ZONE_WILL_BE_TERMINATED_IN_S1_MINUTE_S_YOU_WILL_BE_FORCED_OUT_OF_THE_DUNGEON_WHEN_THE_TIME_EXPIRES; + @ClientString(id = 2107, message = "The instance zone expires in $s1 min. After that you will be teleported outside.") + public static SystemMessageId THE_INSTANCE_ZONE_EXPIRES_IN_S1_MIN_AFTER_THAT_YOU_WILL_BE_TELEPORTED_OUTSIDE_2; - @ClientString(id = 2108, message = "Your account has been restricted due to your use of illegal programs. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_2; + @ClientString(id = 2108, message = "Your account has been restricted for 10 days due to your use of illegal programs. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_10_DAYS_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 2109, message = "During the server merge, your character name, $s1, conflicted with another. Please enter another name.") public static SystemMessageId DURING_THE_SERVER_MERGE_YOUR_CHARACTER_NAME_S1_CONFLICTED_WITH_ANOTHER_PLEASE_ENTER_ANOTHER_NAME; @@ -6379,14 +6379,14 @@ public class SystemMessageId @ClientString(id = 2111, message = "Enter a shortcut to assign.") public static SystemMessageId ENTER_A_SHORTCUT_TO_ASSIGN; - @ClientString(id = 2112, message = "Sub-key can be CTRL, ALT, SHIFT and you may enter two sub-keys at a time. \\n Example) CTRL + ALT + A") - public static SystemMessageId SUB_KEY_CAN_BE_CTRL_ALT_SHIFT_AND_YOU_MAY_ENTER_TWO_SUB_KEYS_AT_A_TIME_N_EXAMPLE_CTRL_ALT_A; + @ClientString(id = 2112, message = "Sub-keys are CTRL, ALT, SHIFT. You may enter two sub-keys at a time. For example, CTRL+ALT+A") + public static SystemMessageId SUB_KEYS_ARE_CTRL_ALT_SHIFT_YOU_MAY_ENTER_TWO_SUB_KEYS_AT_A_TIME_FOR_EXAMPLE_CTRL_ALT_A; @ClientString(id = 2113, message = "CTRL, ALT, SHIFT keys may be used as sub-key in expanded sub-key mode, and only ALT may be used as a sub-key in standard sub-key mode.") public static SystemMessageId CTRL_ALT_SHIFT_KEYS_MAY_BE_USED_AS_SUB_KEY_IN_EXPANDED_SUB_KEY_MODE_AND_ONLY_ALT_MAY_BE_USED_AS_A_SUB_KEY_IN_STANDARD_SUB_KEY_MODE; - @ClientString(id = 2114, message = "Forced attack and stand-in-place attacks assigned previously to Ctrl and Shift will be changed to Alt + Q and Alt + E when set as expanded sub-key mode, and CTRL and SHIFT will be available to assign to another shortcut. Will you continue?") - public static SystemMessageId FORCED_ATTACK_AND_STAND_IN_PLACE_ATTACKS_ASSIGNED_PREVIOUSLY_TO_CTRL_AND_SHIFT_WILL_BE_CHANGED_TO_ALT_Q_AND_ALT_E_WHEN_SET_AS_EXPANDED_SUB_KEY_MODE_AND_CTRL_AND_SHIFT_WILL_BE_AVAILABLE_TO_ASSIGN_TO_ANOTHER_SHORTCUT_WILL_YOU_CONTINUE; + @ClientString(id = 2114, message = "Forced attack and stand-in-place attacks assigned previously to CTRL and SHIFT will be changed to Alt+Q and Alt+E after the expanded sub-key mode is activated. CTRL and SHIFT will be available for assigning to other shortcuts. Continue?") + public static SystemMessageId FORCED_ATTACK_AND_STAND_IN_PLACE_ATTACKS_ASSIGNED_PREVIOUSLY_TO_CTRL_AND_SHIFT_WILL_BE_CHANGED_TO_ALT_Q_AND_ALT_E_AFTER_THE_EXPANDED_SUB_KEY_MODE_IS_ACTIVATED_CTRL_AND_SHIFT_WILL_BE_AVAILABLE_FOR_ASSIGNING_TO_OTHER_SHORTCUTS_CONTINUE; @ClientString(id = 2115, message = "Your account has been restricted due to your confirmed abuse of a bug pertaining to the Euro. For more information, please visit https://eu.4game.com/.") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_A_BUG_PERTAINING_TO_THE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM; @@ -6394,26 +6394,26 @@ public class SystemMessageId @ClientString(id = 2116, message = "Your account has been restricted due to your confirmed abuse of free Euro. For more information, please visit https://eu.4game.com/.") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_FREE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM; - @ClientString(id = 2117, message = "Your account has been temporarily denied all game services due to connections with account registration done by means of identity theft. If you have no connection to the issue, please go through the personal verification process. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_DENIED_ALL_GAME_SERVICES_DUE_TO_CONNECTIONS_WITH_ACCOUNT_REGISTRATION_DONE_BY_MEANS_OF_IDENTITY_THEFT_IF_YOU_HAVE_NO_CONNECTION_TO_THE_ISSUE_PLEASE_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2117, message = "Your account has been temporarily denied all game services due to connections with account registration done by means of identity theft. If you have no connection to the issue, please go through the personal verification process. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_DENIED_ALL_GAME_SERVICES_DUE_TO_CONNECTIONS_WITH_ACCOUNT_REGISTRATION_DONE_BY_MEANS_OF_IDENTITY_THEFT_IF_YOU_HAVE_NO_CONNECTION_TO_THE_ISSUE_PLEASE_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 2118, message = "Your account has been denied all game services due to transaction fraud. For more information, visit the Customer Service Center of the 4Game website (https://eu.4game.com).") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_TRANSACTION_FRAUD_FOR_MORE_INFORMATION_VISIT_THE_CUSTOMER_SERVICE_CENTER_OF_THE_4GAME_WEBSITE_HTTPS_EU_4GAME_COM; - @ClientString(id = 2119, message = "Your account has been denied all game services due to your confirmed account trade. \\nFor more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_ACCOUNT_TRADE_NFOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2119, message = "Your account has been denied all game services due to your confirmed account trade. \nFor more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_ACCOUNT_TRADE_NFOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 2120, message = "Your account has been restricted for a duration of 10 days due to your use of illegal programs. All game services are denied for the aforementioned period, and a repeated offense will result in a permanent ban. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_10_DAYS_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_ALL_GAME_SERVICES_ARE_DENIED_FOR_THE_AFOREMENTIONED_PERIOD_AND_A_REPEATED_OFFENSE_WILL_RESULT_IN_A_PERMANENT_BAN_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2120, message = "Your account has been restricted for a duration of 10 days due to your use of illegal programs. All game services are denied for the aforementioned period, and a repeated offense will result in a permanent ban. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_10_DAYS_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_ALL_GAME_SERVICES_ARE_DENIED_FOR_THE_AFOREMENTIONED_PERIOD_AND_A_REPEATED_OFFENSE_WILL_RESULT_IN_A_PERMANENT_BAN_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 2121, message = "Your account has been denied all game services due to your confirmed use of illegal programs. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2121, message = "Your account has been denied all game services due to your confirmed use of illegal programs. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 2122, message = "Your account has been denied all game services due to your confirmed use of illegal programs. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM_2; + @ClientString(id = 2122, message = "Your account has been denied all game services due to your confirmed use of illegal programs. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM_2; - @ClientString(id = 2123, message = "Your account has been denied all game service at your request. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICE_AT_YOUR_REQUEST_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2123, message = "Your account has been denied all game service at your request. For more details, please visit the 4Game website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICE_AT_YOUR_REQUEST_FOR_MORE_DETAILS_PLEASE_VISIT_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 2124, message = "During the server merge, your clan name, $s1, conflicted with another. Your clan name may still be available. Please enter your desired name.") public static SystemMessageId DURING_THE_SERVER_MERGE_YOUR_CLAN_NAME_S1_CONFLICTED_WITH_ANOTHER_YOUR_CLAN_NAME_MAY_STILL_BE_AVAILABLE_PLEASE_ENTER_YOUR_DESIRED_NAME; @@ -6421,14 +6421,14 @@ public class SystemMessageId @ClientString(id = 2125, message = "The clan name already exists or is an invalid name. Please enter another clan name.") public static SystemMessageId THE_CLAN_NAME_ALREADY_EXISTS_OR_IS_AN_INVALID_NAME_PLEASE_ENTER_ANOTHER_CLAN_NAME; - @ClientString(id = 2126, message = "Your account has been suspended for regularly posting illegal messages. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_REGULARLY_POSTING_ILLEGAL_MESSAGES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2126, message = "Your account has been suspended for regularly posting illegal messages. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FOR_REGULARLY_POSTING_ILLEGAL_MESSAGES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 2127, message = "Your account has been suspended after being detected with an illegal message. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AFTER_BEING_DETECTED_WITH_AN_ILLEGAL_MESSAGE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2127, message = "Your account has been suspended after being detected with an illegal message. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AFTER_BEING_DETECTED_WITH_AN_ILLEGAL_MESSAGE_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 2128, message = "Your account has been suspended from all game services for using the game for commercial purposes. For more information, please visit the Support Center on the 4Game website (https://support.4game.com/).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FROM_ALL_GAME_SERVICES_FOR_USING_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 2128, message = "Your account has been suspended from all game services for using the game for commercial purposes. For more information, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_FROM_ALL_GAME_SERVICES_FOR_USING_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 2129, message = "The augmented item cannot be converted. Please convert after the augmentation has been removed.") public static SystemMessageId THE_AUGMENTED_ITEM_CANNOT_BE_CONVERTED_PLEASE_CONVERT_AFTER_THE_AUGMENTATION_HAS_BEEN_REMOVED; @@ -6460,7 +6460,7 @@ public class SystemMessageId @ClientString(id = 2138, message = "Please enter a bid price.") public static SystemMessageId PLEASE_ENTER_A_BID_PRICE; - @ClientString(id = 2139, message = "$c1's Pet.") + @ClientString(id = 2139, message = "$c1's pet.") public static SystemMessageId C1_S_PET; @ClientString(id = 2140, message = "$c1's Servitor.") @@ -6469,8 +6469,8 @@ public class SystemMessageId @ClientString(id = 2141, message = "You slightly resisted $c1's magic.") public static SystemMessageId YOU_SLIGHTLY_RESISTED_C1_S_MAGIC; - @ClientString(id = 2142, message = "You cannot expel $c1 because $c1 is not a party member.") - public static SystemMessageId YOU_CANNOT_EXPEL_C1_BECAUSE_C1_IS_NOT_A_PARTY_MEMBER; + @ClientString(id = 2142, message = "$c1 is not in your party and cannot be dismissed.") + public static SystemMessageId C1_IS_NOT_IN_YOUR_PARTY_AND_CANNOT_BE_DISMISSED; @ClientString(id = 2143, message = "You cannot add elemental power while operating a Private Store or Private Workshop.") public static SystemMessageId YOU_CANNOT_ADD_ELEMENTAL_POWER_WHILE_OPERATING_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP; @@ -6487,8 +6487,8 @@ public class SystemMessageId @ClientString(id = 2147, message = "$s2 elemental power has been added successfully to $s1.") public static SystemMessageId S2_ELEMENTAL_POWER_HAS_BEEN_ADDED_SUCCESSFULLY_TO_S1; - @ClientString(id = 2148, message = "$s3 elemental power has been added successfully to +$s1 $s2.") - public static SystemMessageId S3_ELEMENTAL_POWER_HAS_BEEN_ADDED_SUCCESSFULLY_TO_S1_S2; + @ClientString(id = 2148, message = "$s3 power has been added to +$s1 $s2.") + public static SystemMessageId S3_POWER_HAS_BEEN_ADDED_TO_S1_S2; @ClientString(id = 2149, message = "You have failed to add elemental power.") public static SystemMessageId YOU_HAVE_FAILED_TO_ADD_ELEMENTAL_POWER; @@ -6520,11 +6520,11 @@ public class SystemMessageId @ClientString(id = 2158, message = "Force attack is impossible against a temporary allied member during a siege.") public static SystemMessageId FORCE_ATTACK_IS_IMPOSSIBLE_AGAINST_A_TEMPORARY_ALLIED_MEMBER_DURING_A_SIEGE; - @ClientString(id = 2159, message = "Bidder exists, the auction time has been extended by 5 minutes.") - public static SystemMessageId BIDDER_EXISTS_THE_AUCTION_TIME_HAS_BEEN_EXTENDED_BY_5_MINUTES; + @ClientString(id = 2159, message = "Bidder exists, the auction time has been extended for 5 min.") + public static SystemMessageId BIDDER_EXISTS_THE_AUCTION_TIME_HAS_BEEN_EXTENDED_FOR_5_MIN; - @ClientString(id = 2160, message = "Bidder exists, auction time has been extended by 3 minutes.") - public static SystemMessageId BIDDER_EXISTS_AUCTION_TIME_HAS_BEEN_EXTENDED_BY_3_MINUTES; + @ClientString(id = 2160, message = "Bidder exists, auction time has been extended for 3 min.") + public static SystemMessageId BIDDER_EXISTS_AUCTION_TIME_HAS_BEEN_EXTENDED_FOR_3_MIN; @ClientString(id = 2161, message = "There is no space to move to, so teleportation effect does not apply.") public static SystemMessageId THERE_IS_NO_SPACE_TO_MOVE_TO_SO_TELEPORTATION_EFFECT_DOES_NOT_APPLY; @@ -6559,8 +6559,8 @@ public class SystemMessageId @ClientString(id = 2171, message = "This item cannot be crystallized.") public static SystemMessageId THIS_ITEM_CANNOT_BE_CRYSTALLIZED; - @ClientString(id = 2172, message = "+$s1$s2's auction has ended.") - public static SystemMessageId S1_S2_S_AUCTION_HAS_ENDED; + @ClientString(id = 2172, message = "+$s1 $s2: auction has ended.") + public static SystemMessageId S1_S2_AUCTION_HAS_ENDED; @ClientString(id = 2173, message = "$s1's auction has ended.") public static SystemMessageId S1_S_AUCTION_HAS_ENDED; @@ -6574,8 +6574,8 @@ public class SystemMessageId @ClientString(id = 2176, message = "$s1's $s2 attribute has been removed.") public static SystemMessageId S1_S_S2_ATTRIBUTE_HAS_BEEN_REMOVED; - @ClientString(id = 2177, message = "+$s1$s2's $s3 attribute has been removed.") - public static SystemMessageId S1_S2_S_S3_ATTRIBUTE_HAS_BEEN_REMOVED; + @ClientString(id = 2177, message = "+$s1 $s2's attribute has been removed.") + public static SystemMessageId S1_S2_S_ATTRIBUTE_HAS_BEEN_REMOVED; @ClientString(id = 2178, message = "Attribute removal has failed.") public static SystemMessageId ATTRIBUTE_REMOVAL_HAS_FAILED; @@ -6601,8 +6601,8 @@ public class SystemMessageId @ClientString(id = 2185, message = "Only a party leader can make the request to enter.") public static SystemMessageId ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER; - @ClientString(id = 2186, message = "Soul cannot be absorbed anymore.") - public static SystemMessageId SOUL_CANNOT_BE_ABSORBED_ANYMORE; + @ClientString(id = 2186, message = "You can't absorb more Souls.") + public static SystemMessageId YOU_CAN_T_ABSORB_MORE_SOULS; @ClientString(id = 2187, message = "The target is located where you cannot charge.") public static SystemMessageId THE_TARGET_IS_LOCATED_WHERE_YOU_CANNOT_CHARGE; @@ -6610,11 +6610,11 @@ public class SystemMessageId @ClientString(id = 2188, message = "Another enchantment is in progress. Please complete the previous task, then try again") public static SystemMessageId ANOTHER_ENCHANTMENT_IS_IN_PROGRESS_PLEASE_COMPLETE_THE_PREVIOUS_TASK_THEN_TRY_AGAIN; - @ClientString(id = 2189, message = "Current location: $s1 / $s2 / $s3 (Near Kamael Village)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_KAMAEL_VILLAGE; + @ClientString(id = 2189, message = "Location: $s1 / $s2 / $s3 (near Kamael Village)") + public static SystemMessageId LOCATION_S1_S2_S3_NEAR_KAMAEL_VILLAGE; - @ClientString(id = 2190, message = "Current location: $s1 / $s2 / $s3 (near Refugee Camp)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_REFUGEE_CAMP; + @ClientString(id = 2190, message = "Current location: $s1 / $s2 / $s3 (near the Refugee Camp)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_REFUGEE_CAMP; @ClientString(id = 2191, message = "To apply selected options, the game needs to be reloaded. If you don't apply now, it will be applied when you start the game next time. Will you apply now?") public static SystemMessageId TO_APPLY_SELECTED_OPTIONS_THE_GAME_NEEDS_TO_BE_RELOADED_IF_YOU_DON_T_APPLY_NOW_IT_WILL_BE_APPLIED_WHEN_YOU_START_THE_GAME_NEXT_TIME_WILL_YOU_APPLY_NOW; @@ -6649,14 +6649,14 @@ public class SystemMessageId @ClientString(id = 2201, message = "$s1 year(s) $s2 month(s) $s3 day(s)") public static SystemMessageId S1_YEAR_S_S2_MONTH_S_S3_DAY_S; - @ClientString(id = 2202, message = "$s1 hour(s) $s2 minute(s) $s3 second(s)") - public static SystemMessageId S1_HOUR_S_S2_MINUTE_S_S3_SECOND_S; + @ClientString(id = 2202, message = "$s1 h. $s2 min. $s3 sec.") + public static SystemMessageId S1_H_S2_MIN_S3_SEC; @ClientString(id = 2203, message = "$s1/$s2") public static SystemMessageId S1_S2; - @ClientString(id = 2204, message = "$s1 hour(s)") - public static SystemMessageId S1_HOUR_S; + @ClientString(id = 2204, message = "$s1 h.") + public static SystemMessageId S1_H; @ClientString(id = 2205, message = "You have entered an area where the mini map cannot be used. Your mini map has been closed.") public static SystemMessageId YOU_HAVE_ENTERED_AN_AREA_WHERE_THE_MINI_MAP_CANNOT_BE_USED_YOUR_MINI_MAP_HAS_BEEN_CLOSED; @@ -6733,8 +6733,8 @@ public class SystemMessageId @ClientString(id = 2229, message = "There is no Instance Zone under a time limit.") public static SystemMessageId THERE_IS_NO_INSTANCE_ZONE_UNDER_A_TIME_LIMIT; - @ClientString(id = 2230, message = "$s1 will be available for re-use after $s2 hour(s) $s3 minute(s).") - public static SystemMessageId S1_WILL_BE_AVAILABLE_FOR_RE_USE_AFTER_S2_HOUR_S_S3_MINUTE_S; + @ClientString(id = 2230, message = "$s1 will be available again in $s2 h. $s3 min.") + public static SystemMessageId S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_H_S3_MIN; @ClientString(id = 2231, message = "The supply items have not been provided because the castle you are in contract with doesn't have enough Clan Reputation.") public static SystemMessageId THE_SUPPLY_ITEMS_HAVE_NOT_BEEN_PROVIDED_BECAUSE_THE_CASTLE_YOU_ARE_IN_CONTRACT_WITH_DOESN_T_HAVE_ENOUGH_CLAN_REPUTATION; @@ -6751,14 +6751,14 @@ public class SystemMessageId @ClientString(id = 2235, message = "The Instance Zone in use has been deleted and cannot be accessed.") public static SystemMessageId THE_INSTANCE_ZONE_IN_USE_HAS_BEEN_DELETED_AND_CANNOT_BE_ACCESSED; - @ClientString(id = 2236, message = "You have $s1 minute(s) left on your wyvern.") - public static SystemMessageId YOU_HAVE_S1_MINUTE_S_LEFT_ON_YOUR_WYVERN; + @ClientString(id = 2236, message = "Your wyvern will get tired in $s1 min.") + public static SystemMessageId YOUR_WYVERN_WILL_GET_TIRED_IN_S1_MIN; - @ClientString(id = 2237, message = "You have $s1 second(s) left on your wyvern.") - public static SystemMessageId YOU_HAVE_S1_SECOND_S_LEFT_ON_YOUR_WYVERN; + @ClientString(id = 2237, message = "Your wyvern will get tired in $s1 sec.") + public static SystemMessageId YOUR_WYVERN_WILL_GET_TIRED_IN_S1_SEC; - @ClientString(id = 2238, message = "You are participating in the siege of $s1. This siege is scheduled for 2 hours.") - public static SystemMessageId YOU_ARE_PARTICIPATING_IN_THE_SIEGE_OF_S1_THIS_SIEGE_IS_SCHEDULED_FOR_2_HOURS; + @ClientString(id = 2238, message = "You are participating in the siege of $s1. This siege will last for 1 h.") + public static SystemMessageId YOU_ARE_PARTICIPATING_IN_THE_SIEGE_OF_S1_THIS_SIEGE_WILL_LAST_FOR_1_H; @ClientString(id = 2239, message = "The siege of $s1, in which you are participating, has finished.") public static SystemMessageId THE_SIEGE_OF_S1_IN_WHICH_YOU_ARE_PARTICIPATING_HAS_FINISHED; @@ -6775,14 +6775,14 @@ public class SystemMessageId @ClientString(id = 2243, message = "During the Bandit Stronghold or Wild Beast Reserve clan hall war, the previous Clan Leader rather than the new Clan Leader participates in battle.") public static SystemMessageId DURING_THE_BANDIT_STRONGHOLD_OR_WILD_BEAST_RESERVE_CLAN_HALL_WAR_THE_PREVIOUS_CLAN_LEADER_RATHER_THAN_THE_NEW_CLAN_LEADER_PARTICIPATES_IN_BATTLE; - @ClientString(id = 2244, message = "$s1 minute(s) remaining.") - public static SystemMessageId S1_MINUTE_S_REMAINING; + @ClientString(id = 2244, message = "Time left: $s1 min.") + public static SystemMessageId TIME_LEFT_S1_MIN_2; - @ClientString(id = 2245, message = "$s1 second(s) remaining.") - public static SystemMessageId S1_SECOND_S_REMAINING; + @ClientString(id = 2245, message = "Time left: $s1 sec.") + public static SystemMessageId TIME_LEFT_S1_SEC_2; - @ClientString(id = 2246, message = "The contest will begin in $s1 minute(s).") - public static SystemMessageId THE_CONTEST_WILL_BEGIN_IN_S1_MINUTE_S; + @ClientString(id = 2246, message = "The contest starts in $s1 min.") + public static SystemMessageId THE_CONTEST_STARTS_IN_S1_MIN; @ClientString(id = 2247, message = "You cannot board an airship while transformed.") public static SystemMessageId YOU_CANNOT_BOARD_AN_AIRSHIP_WHILE_TRANSFORMED; @@ -6829,11 +6829,11 @@ public class SystemMessageId @ClientString(id = 2261, message = "$c1 has inflicted $s3 damage on $c2.") public static SystemMessageId C1_HAS_INFLICTED_S3_DAMAGE_ON_C2; - @ClientString(id = 2262, message = "$c1 has received $s3 damage from $c2.") - public static SystemMessageId C1_HAS_RECEIVED_S3_DAMAGE_FROM_C2; + @ClientString(id = 2262, message = "$c1 receives $s3 damage from target $c2.") + public static SystemMessageId C1_RECEIVES_S3_DAMAGE_FROM_TARGET_C2; - @ClientString(id = 2263, message = "$c1 has received $s3 damage through $c2.") - public static SystemMessageId C1_HAS_RECEIVED_S3_DAMAGE_THROUGH_C2; + @ClientString(id = 2263, message = "$c1 receives $s3 damage ($c2).") + public static SystemMessageId C1_RECEIVES_S3_DAMAGE_C2; @ClientString(id = 2264, message = "$c1 has evaded $c2's attack.") public static SystemMessageId C1_HAS_EVADED_C2_S_ATTACK; @@ -6877,8 +6877,8 @@ public class SystemMessageId @ClientString(id = 2277, message = "Party of $s1") public static SystemMessageId PARTY_OF_S1; - @ClientString(id = 2278, message = "Remaining Time $s1:$s2") - public static SystemMessageId REMAINING_TIME_S1_S2; + @ClientString(id = 2278, message = "Time left: $s1:$s2") + public static SystemMessageId TIME_LEFT_S1_S2; @ClientString(id = 2279, message = "You can no longer add a quest to the Quest Alerts.") public static SystemMessageId YOU_CAN_NO_LONGER_ADD_A_QUEST_TO_THE_QUEST_ALERTS; @@ -6919,7 +6919,7 @@ public class SystemMessageId @ClientString(id = 2291, message = "You must be in a party in order to operate the machine.") public static SystemMessageId YOU_MUST_BE_IN_A_PARTY_IN_ORDER_TO_OPERATE_THE_MACHINE; - @ClientString(id = 2292, message = "Agathion skills can be used only when your Agathion is summoned.") + @ClientString(id = 2292, message = "Agathion skills can be used only when your agathion is summoned.") public static SystemMessageId AGATHION_SKILLS_CAN_BE_USED_ONLY_WHEN_YOUR_AGATHION_IS_SUMMONED; @ClientString(id = 2293, message = "Current location: $s1 / $s2 / $s3 (inside the Steel Citadel)") @@ -6931,8 +6931,8 @@ public class SystemMessageId @ClientString(id = 2295, message = "The length of the symbol does not meet the standard requirements.") public static SystemMessageId THE_LENGTH_OF_THE_SYMBOL_DOES_NOT_MEET_THE_STANDARD_REQUIREMENTS; - @ClientString(id = 2296, message = "You have gained Vitality points.") - public static SystemMessageId YOU_HAVE_GAINED_VITALITY_POINTS; + @ClientString(id = 2296, message = "You have gained Sayha's Grace.") + public static SystemMessageId YOU_HAVE_GAINED_SAYHA_S_GRACE; @ClientString(id = 2297, message = "Round $s1") public static SystemMessageId ROUND_S1; @@ -6949,17 +6949,17 @@ public class SystemMessageId @ClientString(id = 2301, message = "Current Location: Castle Inside the Steel Citadel") public static SystemMessageId CURRENT_LOCATION_CASTLE_INSIDE_THE_STEEL_CITADEL; - @ClientString(id = 2302, message = "Your Dimensional Item has arrived! Visit the Dimensional Merchant in any village to obtain it.") - public static SystemMessageId YOUR_DIMENSIONAL_ITEM_HAS_ARRIVED_VISIT_THE_DIMENSIONAL_MERCHANT_IN_ANY_VILLAGE_TO_OBTAIN_IT; + @ClientString(id = 2302, message = "You have some transferred items! Talk to a Game Assistant in any town to get them.") + public static SystemMessageId YOU_HAVE_SOME_TRANSFERRED_ITEMS_TALK_TO_A_GAME_ASSISTANT_IN_ANY_TOWN_TO_GET_THEM; - @ClientString(id = 2303, message = "There are $s2 second(s) remaining in $s1's re-use time.") - public static SystemMessageId THERE_ARE_S2_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME; + @ClientString(id = 2303, message = "$s1 will be available again in $s2 sec.") + public static SystemMessageId S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_SEC; - @ClientString(id = 2304, message = "There are $s2 minute(s), $s3 second(s) remaining in $s1's re-use time.") - public static SystemMessageId THERE_ARE_S2_MINUTE_S_S3_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME; + @ClientString(id = 2304, message = "$s1 will be available again in $s2 min. $s3 sec.") + public static SystemMessageId S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_MIN_S3_SEC; - @ClientString(id = 2305, message = "There are $s2 hour(s), $s3 minute(s), and $s4 second(s) remaining in $s1's re-use time.") - public static SystemMessageId THERE_ARE_S2_HOUR_S_S3_MINUTE_S_AND_S4_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME; + @ClientString(id = 2305, message = "$s1 will be available again in $s2 h. $s3 min. $s4 sec.") + public static SystemMessageId S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_H_S3_MIN_S4_SEC; @ClientString(id = 2306, message = "Your Charm of Courage is trying to resurrect you. Would you like to resurrect now?") public static SystemMessageId YOUR_CHARM_OF_COURAGE_IS_TRYING_TO_RESURRECT_YOU_WOULD_YOU_LIKE_TO_RESURRECT_NOW; @@ -6967,41 +6967,41 @@ public class SystemMessageId @ClientString(id = 2307, message = "The target is using a Charm of Courage.") public static SystemMessageId THE_TARGET_IS_USING_A_CHARM_OF_COURAGE; - @ClientString(id = 2308, message = "Remaining time: $s1 day(s)") - public static SystemMessageId REMAINING_TIME_S1_DAY_S; + @ClientString(id = 2308, message = "Time left: $s1 d.") + public static SystemMessageId TIME_LEFT_S1_D; - @ClientString(id = 2309, message = "Remaining time: $s1 hour(s)") - public static SystemMessageId REMAINING_TIME_S1_HOUR_S; + @ClientString(id = 2309, message = "Time left: $s1 h.") + public static SystemMessageId TIME_LEFT_S1_H; - @ClientString(id = 2310, message = "Remaining time: $s1 minute(s)") - public static SystemMessageId REMAINING_TIME_S1_MINUTE_S; + @ClientString(id = 2310, message = "Time left: $s1 min.") + public static SystemMessageId TIME_LEFT_S1_MIN_3; - @ClientString(id = 2311, message = "You do not have a servitor.") - public static SystemMessageId YOU_DO_NOT_HAVE_A_SERVITOR; + @ClientString(id = 2311, message = "You don't have a servitor.") + public static SystemMessageId YOU_DON_T_HAVE_A_SERVITOR; - @ClientString(id = 2312, message = "You do not have a pet.") - public static SystemMessageId YOU_DO_NOT_HAVE_A_PET; + @ClientString(id = 2312, message = "You don't have a pet.") + public static SystemMessageId YOU_DON_T_HAVE_A_PET; - @ClientString(id = 2313, message = "Your Dimensional Item has arrived! Visit the Dimensional Merchant in any village to obtain it.") - public static SystemMessageId YOUR_DIMENSIONAL_ITEM_HAS_ARRIVED_VISIT_THE_DIMENSIONAL_MERCHANT_IN_ANY_VILLAGE_TO_OBTAIN_IT_2; + @ClientString(id = 2313, message = "You can receive transferred items through Game Assistants.") + public static SystemMessageId YOU_CAN_RECEIVE_TRANSFERRED_ITEMS_THROUGH_GAME_ASSISTANTS; - @ClientString(id = 2314, message = "Your Vitality is at maximum.") - public static SystemMessageId YOUR_VITALITY_IS_AT_MAXIMUM; + @ClientString(id = 2314, message = "Your Sayha's Grace is at maximum.") + public static SystemMessageId YOUR_SAYHA_S_GRACE_IS_AT_MAXIMUM; - @ClientString(id = 2315, message = "Your Vitality has increased.") - public static SystemMessageId YOUR_VITALITY_HAS_INCREASED; + @ClientString(id = 2315, message = "Your Sayha's Grace has increased.") + public static SystemMessageId YOUR_SAYHA_S_GRACE_HAS_INCREASED; - @ClientString(id = 2316, message = "Your Vitality has decreased.") - public static SystemMessageId YOUR_VITALITY_HAS_DECREASED; + @ClientString(id = 2316, message = "Your Sayha's Grace has decreased.") + public static SystemMessageId YOUR_SAYHA_S_GRACE_HAS_DECREASED; - @ClientString(id = 2317, message = "Your Vitality is fully exhausted.") - public static SystemMessageId YOUR_VITALITY_IS_FULLY_EXHAUSTED; + @ClientString(id = 2317, message = "Your Sayha's Grace is fully exhausted.") + public static SystemMessageId YOUR_SAYHA_S_GRACE_IS_FULLY_EXHAUSTED; @ClientString(id = 2318, message = "Only an enhanced skill can be cancelled.") public static SystemMessageId ONLY_AN_ENHANCED_SKILL_CAN_BE_CANCELLED; - @ClientString(id = 2319, message = "You have acquired $s1 fame.") - public static SystemMessageId YOU_HAVE_ACQUIRED_S1_FAME; + @ClientString(id = 2319, message = "You've got $s1 fame point(s).") + public static SystemMessageId YOU_VE_GOT_S1_FAME_POINT_S; @ClientString(id = 2320, message = "Masterwork creation possible") public static SystemMessageId MASTERWORK_CREATION_POSSIBLE; @@ -7015,8 +7015,8 @@ public class SystemMessageId @ClientString(id = 2323, message = "Current location: Inside Rim Kamaloka") public static SystemMessageId CURRENT_LOCATION_INSIDE_RIM_KAMALOKA; - @ClientString(id = 2324, message = "You do not have enough PA Points.") - public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_PA_POINTS; + @ClientString(id = 2324, message = "$c1, you do not have enough PA Points, so you cannot enter.") + public static SystemMessageId C1_YOU_DO_NOT_HAVE_ENOUGH_PA_POINTS_SO_YOU_CANNOT_ENTER; @ClientString(id = 2325, message = "Another teleport is taking place. Please try again once the teleport in process ends.") public static SystemMessageId ANOTHER_TELEPORT_IS_TAKING_PLACE_PLEASE_TRY_AGAIN_ONCE_THE_TELEPORT_IN_PROCESS_ENDS; @@ -7030,10 +7030,10 @@ public class SystemMessageId @ClientString(id = 2328, message = "Only clans who are level 4 or above can register for battle at Devastated Castle and Fortress of the Dead.") public static SystemMessageId ONLY_CLANS_WHO_ARE_LEVEL_4_OR_ABOVE_CAN_REGISTER_FOR_BATTLE_AT_DEVASTATED_CASTLE_AND_FORTRESS_OF_THE_DEAD; - @ClientString(id = 2329, message = "Vitality Level $s1 $s2") - public static SystemMessageId VITALITY_LEVEL_S1_S2; + @ClientString(id = 2329, message = "Sayha's Grace Level $s1 $s2") + public static SystemMessageId SAYHA_S_GRACE_LEVEL_S1_S2; - @ClientString(id = 2330, message = " : XP/SP boosted by $s1%%.") + @ClientString(id = 2330, message = ": XP/SP boosted by $s1%%.") public static SystemMessageId XP_SP_BOOSTED_BY_S1; @ClientString(id = 2331, message = " $s1") @@ -7045,8 +7045,8 @@ public class SystemMessageId @ClientString(id = 2333, message = "You cannot receive the dimensional item because you have exceed your inventory weight/quantity limit.") public static SystemMessageId YOU_CANNOT_RECEIVE_THE_DIMENSIONAL_ITEM_BECAUSE_YOU_HAVE_EXCEED_YOUR_INVENTORY_WEIGHT_QUANTITY_LIMIT; - @ClientString(id = 2334, message = "Score that shows personal reputation. You may obtain it via Castle Siege, Fortress War, Clan Hall Siege, Underground Coliseum, and the Olympiad.") - public static SystemMessageId SCORE_THAT_SHOWS_PERSONAL_REPUTATION_YOU_MAY_OBTAIN_IT_VIA_CASTLE_SIEGE_FORTRESS_WAR_CLAN_HALL_SIEGE_UNDERGROUND_COLISEUM_AND_THE_OLYMPIAD; + @ClientString(id = 2334, message = "Score that shows personal reputation. You may obtain it via Castle Siege, Fortress Battle, Clan Hall Siege, Underground Coliseum, and the Olympiad.") + public static SystemMessageId SCORE_THAT_SHOWS_PERSONAL_REPUTATION_YOU_MAY_OBTAIN_IT_VIA_CASTLE_SIEGE_FORTRESS_BATTLE_CLAN_HALL_SIEGE_UNDERGROUND_COLISEUM_AND_THE_OLYMPIAD; @ClientString(id = 2335, message = "There are no more dimensional items to be found.") public static SystemMessageId THERE_ARE_NO_MORE_DIMENSIONAL_ITEMS_TO_BE_FOUND; @@ -7069,11 +7069,11 @@ public class SystemMessageId @ClientString(id = 2341, message = "The enchant will begin once you press the Start button below.") public static SystemMessageId THE_ENCHANT_WILL_BEGIN_ONCE_YOU_PRESS_THE_START_BUTTON_BELOW; - @ClientString(id = 2342, message = "Success! The item is now $s1.") - public static SystemMessageId SUCCESS_THE_ITEM_IS_NOW_S1; + @ClientString(id = 2342, message = "Congratulations! Enchantment success, you have obtained $s1.") + public static SystemMessageId CONGRATULATIONS_ENCHANTMENT_SUCCESS_YOU_HAVE_OBTAINED_S1; - @ClientString(id = 2343, message = "Modification failed. You obtained the following item:") - public static SystemMessageId MODIFICATION_FAILED_YOU_OBTAINED_THE_FOLLOWING_ITEM; + @ClientString(id = 2343, message = "Enchantment failed. You have obtained the listed items.") + public static SystemMessageId ENCHANTMENT_FAILED_YOU_HAVE_OBTAINED_THE_LISTED_ITEMS; @ClientString(id = 2344, message = "You have been killed by an attack from $c1.") public static SystemMessageId YOU_HAVE_BEEN_KILLED_BY_AN_ATTACK_FROM_C1; @@ -7102,20 +7102,20 @@ public class SystemMessageId @ClientString(id = 2352, message = "You cannot use My Teleports while participating in an Olympiad match.") public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_WHILE_PARTICIPATING_IN_AN_OLYMPIAD_MATCH; - @ClientString(id = 2353, message = "You cannot use My Teleports while you are in a petrified or paralyzed state.") - public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_WHILE_YOU_ARE_IN_A_PETRIFIED_OR_PARALYZED_STATE; + @ClientString(id = 2353, message = "Cannot teleport while petrified or paralyzed.") + public static SystemMessageId CANNOT_TELEPORT_WHILE_PETRIFIED_OR_PARALYZED; - @ClientString(id = 2354, message = "You cannot use My Teleports while you are dead.") - public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_WHILE_YOU_ARE_DEAD; + @ClientString(id = 2354, message = "You cannot use teleport while you are dead.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_YOU_ARE_DEAD; - @ClientString(id = 2355, message = "You cannot use My Teleports in this area.") - public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_IN_THIS_AREA; + @ClientString(id = 2355, message = "You cannot use teleport in this area.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_THIS_AREA; - @ClientString(id = 2356, message = "You cannot use My Teleports underwater.") - public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_UNDERWATER; + @ClientString(id = 2356, message = "You cannot use teleport underwater.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_UNDERWATER; - @ClientString(id = 2357, message = "You cannot use My Teleports in an Instance Zone.") - public static SystemMessageId YOU_CANNOT_USE_MY_TELEPORTS_IN_AN_INSTANCE_ZONE; + @ClientString(id = 2357, message = "You cannot use teleport in an instance zone.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_AN_INSTANCE_ZONE; @ClientString(id = 2358, message = "You have no space to save the teleport location.") public static SystemMessageId YOU_HAVE_NO_SPACE_TO_SAVE_THE_TELEPORT_LOCATION; @@ -7126,14 +7126,14 @@ public class SystemMessageId @ClientString(id = 2360, message = "Scroll: $s1 pcs") public static SystemMessageId SCROLL_S1_PCS; - @ClientString(id = 2361, message = "Current Location: $s1") + @ClientString(id = 2361, message = "Current location: $s1") public static SystemMessageId CURRENT_LOCATION_S1; @ClientString(id = 2362, message = "The saved teleport location will be deleted. Do you wish to continue?") public static SystemMessageId THE_SAVED_TELEPORT_LOCATION_WILL_BE_DELETED_DO_YOU_WISH_TO_CONTINUE; - @ClientString(id = 2363, message = "Your account has been denied all game services due to its confirmed registration under someone else's identity. For more information, please visit the official website (https://support.4game.com) Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_ITS_CONFIRMED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM_CUSTOMER_SERVICE_CENTER; + @ClientString(id = 2363, message = "Your account has been denied all game services due to its confirmed registration under someone else's identity. For more information, please visit the official website (https://eu.4gamesupport.com) Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_ITS_CONFIRMED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM_CUSTOMER_SERVICE_CENTER; @ClientString(id = 2364, message = "$s1 has expired.") public static SystemMessageId S1_HAS_EXPIRED; @@ -7141,8 +7141,8 @@ public class SystemMessageId @ClientString(id = 2365, message = "An item in your possession has expired.") public static SystemMessageId AN_ITEM_IN_YOUR_POSSESSION_HAS_EXPIRED; - @ClientString(id = 2366, message = "The limited-time item has disappeared because the remaining time ran out.") - public static SystemMessageId THE_LIMITED_TIME_ITEM_HAS_DISAPPEARED_BECAUSE_THE_REMAINING_TIME_RAN_OUT; + @ClientString(id = 2366, message = "The limited-time item has disappeared because its time has run out.") + public static SystemMessageId THE_LIMITED_TIME_ITEM_HAS_DISAPPEARED_BECAUSE_ITS_TIME_HAS_RUN_OUT; @ClientString(id = 2367, message = "$s1's blessing has recovered HP by $s2.") public static SystemMessageId S1_S_BLESSING_HAS_RECOVERED_HP_BY_S2; @@ -7153,8 +7153,8 @@ public class SystemMessageId @ClientString(id = 2369, message = "$s1's blessing has fully recovered HP and MP.") public static SystemMessageId S1_S_BLESSING_HAS_FULLY_RECOVERED_HP_AND_MP; - @ClientString(id = 2370, message = "Resurrection will take place in the waiting room after $s1 second(s).") - public static SystemMessageId RESURRECTION_WILL_TAKE_PLACE_IN_THE_WAITING_ROOM_AFTER_S1_SECOND_S; + @ClientString(id = 2370, message = "You'll be resurrected in the waiting room in $s1 sec.") + public static SystemMessageId YOU_LL_BE_RESURRECTED_IN_THE_WAITING_ROOM_IN_S1_SEC; @ClientString(id = 2371, message = "$c1 was reported as a BOT.") public static SystemMessageId C1_WAS_REPORTED_AS_A_BOT; @@ -7171,8 +7171,8 @@ public class SystemMessageId @ClientString(id = 2375, message = "The minion pet cannot be returned because there is not much time remaining until it leaves.") public static SystemMessageId THE_MINION_PET_CANNOT_BE_RETURNED_BECAUSE_THERE_IS_NOT_MUCH_TIME_REMAINING_UNTIL_IT_LEAVES; - @ClientString(id = 2376, message = "You cannot receive a dimensional item during an exchange.") - public static SystemMessageId YOU_CANNOT_RECEIVE_A_DIMENSIONAL_ITEM_DURING_AN_EXCHANGE; + @ClientString(id = 2376, message = "Items from Game Assistants cannot be exchanged.") + public static SystemMessageId ITEMS_FROM_GAME_ASSISTANTS_CANNOT_BE_EXCHANGED; @ClientString(id = 2377, message = "You cannot report a character who is in a peace zone or a battleground.") public static SystemMessageId YOU_CANNOT_REPORT_A_CHARACTER_WHO_IS_IN_A_PEACE_ZONE_OR_A_BATTLEGROUND; @@ -7213,14 +7213,14 @@ public class SystemMessageId @ClientString(id = 2389, message = "You have earned the maximum number of PA Points.") public static SystemMessageId YOU_HAVE_EARNED_THE_MAXIMUM_NUMBER_OF_PA_POINTS; - @ClientString(id = 2390, message = "Your number of My Teleports slots has reached its maximum limit.") - public static SystemMessageId YOUR_NUMBER_OF_MY_TELEPORTS_SLOTS_HAS_REACHED_ITS_MAXIMUM_LIMIT; + @ClientString(id = 2390, message = "You have reached the maximum number of My Teleport slots or use conditions are not observed.") + public static SystemMessageId YOU_HAVE_REACHED_THE_MAXIMUM_NUMBER_OF_MY_TELEPORT_SLOTS_OR_USE_CONDITIONS_ARE_NOT_OBSERVED; @ClientString(id = 2391, message = "You have used the Feather of Blessing to resurrect.") public static SystemMessageId YOU_HAVE_USED_THE_FEATHER_OF_BLESSING_TO_RESURRECT; - @ClientString(id = 2392, message = "The Dimensional Item cannot be located because of a temporary connection error.") - public static SystemMessageId THE_DIMENSIONAL_ITEM_CANNOT_BE_LOCATED_BECAUSE_OF_A_TEMPORARY_CONNECTION_ERROR; + @ClientString(id = 2392, message = "Items from Game Assistants cannot be located because of a temporary connection error.") + public static SystemMessageId ITEMS_FROM_GAME_ASSISTANTS_CANNOT_BE_LOCATED_BECAUSE_OF_A_TEMPORARY_CONNECTION_ERROR; @ClientString(id = 2393, message = "You earned $s1 PA Point(s).") public static SystemMessageId YOU_EARNED_S1_PA_POINT_S_2; @@ -7240,8 +7240,8 @@ public class SystemMessageId @ClientString(id = 2398, message = "You have no open My Teleports slots.") public static SystemMessageId YOU_HAVE_NO_OPEN_MY_TELEPORTS_SLOTS; - @ClientString(id = 2399, message = "$s1's ownership expires in $s2 minute(s).") - public static SystemMessageId S1_S_OWNERSHIP_EXPIRES_IN_S2_MINUTE_S; + @ClientString(id = 2399, message = "$s1 expires in $s2 min.") + public static SystemMessageId S1_EXPIRES_IN_S2_MIN; @ClientString(id = 2400, message = "Instance Zone currently in use: $s1") public static SystemMessageId INSTANCE_ZONE_CURRENTLY_IN_USE_S1; @@ -7249,17 +7249,17 @@ public class SystemMessageId @ClientString(id = 2401, message = "Clan Leader $c2, who leads clan $s1, has been declared the lord of the $s3 territory.") public static SystemMessageId CLAN_LEADER_C2_WHO_LEADS_CLAN_S1_HAS_BEEN_DECLARED_THE_LORD_OF_THE_S3_TERRITORY; - @ClientString(id = 2402, message = "The Territory War request period has ended.") - public static SystemMessageId THE_TERRITORY_WAR_REQUEST_PERIOD_HAS_ENDED; + @ClientString(id = 2402, message = "The Territory War registration period is over.") + public static SystemMessageId THE_TERRITORY_WAR_REGISTRATION_PERIOD_IS_OVER; - @ClientString(id = 2403, message = "The Territory War begins in 10 minutes!") - public static SystemMessageId THE_TERRITORY_WAR_BEGINS_IN_10_MINUTES; + @ClientString(id = 2403, message = "The Territory War begins in 10 min.!") + public static SystemMessageId THE_TERRITORY_WAR_BEGINS_IN_10_MIN; - @ClientString(id = 2404, message = "The Territory War begins in 5 minutes!") - public static SystemMessageId THE_TERRITORY_WAR_BEGINS_IN_5_MINUTES; + @ClientString(id = 2404, message = "The Territory War begins in 5 min.!") + public static SystemMessageId THE_TERRITORY_WAR_BEGINS_IN_5_MIN; - @ClientString(id = 2405, message = "The Territory War begins in 1 minute!") - public static SystemMessageId THE_TERRITORY_WAR_BEGINS_IN_1_MINUTE; + @ClientString(id = 2405, message = "The Territory War begins in 1 min.") + public static SystemMessageId THE_TERRITORY_WAR_BEGINS_IN_1_MIN; @ClientString(id = 2406, message = "$s1's territory war has begun.") public static SystemMessageId S1_S_TERRITORY_WAR_HAS_BEGUN; @@ -7267,8 +7267,8 @@ public class SystemMessageId @ClientString(id = 2407, message = "$s1's territory war has ended.") public static SystemMessageId S1_S_TERRITORY_WAR_HAS_ENDED; - @ClientString(id = 2408, message = "You are currently registered for a 3 vs. 3 class irrelevant team match.") - public static SystemMessageId YOU_ARE_CURRENTLY_REGISTERED_FOR_A_3_VS_3_CLASS_IRRELEVANT_TEAM_MATCH; + @ClientString(id = 2408, message = "You were added to the game waiting list with no class limitations.") + public static SystemMessageId YOU_WERE_ADDED_TO_THE_GAME_WAITING_LIST_WITH_NO_CLASS_LIMITATIONS; @ClientString(id = 2409, message = "The number of My Teleports slots has been increased.") public static SystemMessageId THE_NUMBER_OF_MY_TELEPORTS_SLOTS_HAS_BEEN_INCREASED; @@ -7279,8 +7279,8 @@ public class SystemMessageId @ClientString(id = 2411, message = "Party Invitation is set up to be rejected at Preferences, the Party Invitation of $c1 is automatically rejected.") public static SystemMessageId PARTY_INVITATION_IS_SET_UP_TO_BE_REJECTED_AT_PREFERENCES_THE_PARTY_INVITATION_OF_C1_IS_AUTOMATICALLY_REJECTED; - @ClientString(id = 2412, message = "Your birthday gift has been delivered! Visit the Dimensional Merchant in any village to obtain it.") - public static SystemMessageId YOUR_BIRTHDAY_GIFT_HAS_BEEN_DELIVERED_VISIT_THE_DIMENSIONAL_MERCHANT_IN_ANY_VILLAGE_TO_OBTAIN_IT; + @ClientString(id = 2412, message = "You have a birthday gift! Get it from a Game Assistant.") + public static SystemMessageId YOU_HAVE_A_BIRTHDAY_GIFT_GET_IT_FROM_A_GAME_ASSISTANT; @ClientString(id = 2413, message = "You are registering as a reserve for the Red Team. Do you wish to continue?") public static SystemMessageId YOU_ARE_REGISTERING_AS_A_RESERVE_FOR_THE_RED_TEAM_DO_YOU_WISH_TO_CONTINUE; @@ -7294,17 +7294,17 @@ public class SystemMessageId @ClientString(id = 2416, message = "You have registered as a reserve for the Blue Team. When in battle, the team can change its composition using the Maintain Team Balance function.") public static SystemMessageId YOU_HAVE_REGISTERED_AS_A_RESERVE_FOR_THE_BLUE_TEAM_WHEN_IN_BATTLE_THE_TEAM_CAN_CHANGE_ITS_COMPOSITION_USING_THE_MAINTAIN_TEAM_BALANCE_FUNCTION; - @ClientString(id = 2417, message = "You are canceling your Aerial Cleft registration. Do you wish to continue?") - public static SystemMessageId YOU_ARE_CANCELING_YOUR_AERIAL_CLEFT_REGISTRATION_DO_YOU_WISH_TO_CONTINUE; + @ClientString(id = 2417, message = "Do you really want to cancel your Aerial Cleft registration?") + public static SystemMessageId DO_YOU_REALLY_WANT_TO_CANCEL_YOUR_AERIAL_CLEFT_REGISTRATION; - @ClientString(id = 2418, message = "The Aerial Cleft registration has been canceled.") - public static SystemMessageId THE_AERIAL_CLEFT_REGISTRATION_HAS_BEEN_CANCELED; + @ClientString(id = 2418, message = "The Aerial Cleft registration is cancelled.") + public static SystemMessageId THE_AERIAL_CLEFT_REGISTRATION_IS_CANCELLED; @ClientString(id = 2419, message = "The Aerial Cleft has been activated. Flight transformation will be possible in approximately 40 seconds.") public static SystemMessageId THE_AERIAL_CLEFT_HAS_BEEN_ACTIVATED_FLIGHT_TRANSFORMATION_WILL_BE_POSSIBLE_IN_APPROXIMATELY_40_SECONDS; - @ClientString(id = 2420, message = "The battleground closes in 1 minute.") - public static SystemMessageId THE_BATTLEGROUND_CLOSES_IN_1_MINUTE; + @ClientString(id = 2420, message = "The battleground closes in 1 min.") + public static SystemMessageId THE_BATTLEGROUND_CLOSES_IN_1_MIN; @ClientString(id = 2421, message = "The battleground closes in 10 seconds.") public static SystemMessageId THE_BATTLEGROUND_CLOSES_IN_10_SECONDS; @@ -7438,8 +7438,8 @@ public class SystemMessageId @ClientString(id = 2464, message = "The airship's fuel (EP) has run out. The airship's speed will be greatly decreased in this condition.") public static SystemMessageId THE_AIRSHIP_S_FUEL_EP_HAS_RUN_OUT_THE_AIRSHIP_S_SPEED_WILL_BE_GREATLY_DECREASED_IN_THIS_CONDITION; - @ClientString(id = 2465, message = "You have selected a 3 vs. 3 classless match. Proceed?") - public static SystemMessageId YOU_HAVE_SELECTED_A_3_VS_3_CLASSLESS_MATCH_PROCEED; + @ClientString(id = 2465, message = "You have chosen a game with no class limitations. Proceed?") + public static SystemMessageId YOU_HAVE_CHOSEN_A_GAME_WITH_NO_CLASS_LIMITATIONS_PROCEED; @ClientString(id = 2466, message = "A pet on auxiliary mode cannot use skills.") public static SystemMessageId A_PET_ON_AUXILIARY_MODE_CANNOT_USE_SKILLS; @@ -7462,29 +7462,29 @@ public class SystemMessageId @ClientString(id = 2472, message = "This character cannot make a report because another character from this account has already done so.") public static SystemMessageId THIS_CHARACTER_CANNOT_MAKE_A_REPORT_BECAUSE_ANOTHER_CHARACTER_FROM_THIS_ACCOUNT_HAS_ALREADY_DONE_SO; - @ClientString(id = 2473, message = "You have been reported as an illegal program user, so your chatting will be blocked for 10 minutes.") - public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_CHATTING_WILL_BE_BLOCKED_FOR_10_MINUTES; + @ClientString(id = 2473, message = "You have been reported as an illegal program user, so your chatting will be blocked for 10 min.") + public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_CHATTING_WILL_BE_BLOCKED_FOR_10_MIN; - @ClientString(id = 2474, message = "You have been reported as an illegal program user, so your party participation will be blocked for 60 minutes.") - public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_PARTY_PARTICIPATION_WILL_BE_BLOCKED_FOR_60_MINUTES; + @ClientString(id = 2474, message = "You have been reported as an illegal program user, so your party participation will be blocked for 60 min.") + public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_PARTY_PARTICIPATION_WILL_BE_BLOCKED_FOR_60_MIN; - @ClientString(id = 2475, message = "You have been reported as an illegal program user, so your party participation will be blocked for 120 minutes.") - public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_PARTY_PARTICIPATION_WILL_BE_BLOCKED_FOR_120_MINUTES; + @ClientString(id = 2475, message = "You have been reported as an illegal program user, so your party participation will be blocked for 120 min.") + public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_PARTY_PARTICIPATION_WILL_BE_BLOCKED_FOR_120_MIN; - @ClientString(id = 2476, message = "You have been reported as an illegal program user, so your party participation will be blocked for 180 minutes.") - public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_PARTY_PARTICIPATION_WILL_BE_BLOCKED_FOR_180_MINUTES; + @ClientString(id = 2476, message = "You have been reported as an illegal program user, so your party participation will be blocked for 180 min.") + public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_PARTY_PARTICIPATION_WILL_BE_BLOCKED_FOR_180_MIN; - @ClientString(id = 2477, message = "You have been reported as an illegal program user, so your actions will be restricted for 120 minutes.") - public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_WILL_BE_RESTRICTED_FOR_120_MINUTES; + @ClientString(id = 2477, message = "You have been reported as an illegal program user, so your actions will be restricted for 120 min.") + public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_WILL_BE_RESTRICTED_FOR_120_MIN; - @ClientString(id = 2478, message = "You have been reported as an illegal program user, so your actions will be restricted for 180 minutes.") - public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_WILL_BE_RESTRICTED_FOR_180_MINUTES; + @ClientString(id = 2478, message = "You have been reported as an illegal program user, so your actions will be restricted for 180 min.") + public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_WILL_BE_RESTRICTED_FOR_180_MIN; - @ClientString(id = 2479, message = "You have been reported as an illegal program user, so your actions will be restricted for 180 minutes.") - public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_WILL_BE_RESTRICTED_FOR_180_MINUTES_2; + @ClientString(id = 2479, message = "You have been reported as an illegal program user, so your actions will be restricted for 180 min.") + public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_WILL_BE_RESTRICTED_FOR_180_MIN_2; - @ClientString(id = 2480, message = "You have been reported as an illegal program user, so movement is prohibited for 120 minutes.") - public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_MOVEMENT_IS_PROHIBITED_FOR_120_MINUTES; + @ClientString(id = 2480, message = "You have been reported as an illegal program user, so movement is prohibited for 120 min.") + public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_MOVEMENT_IS_PROHIBITED_FOR_120_MIN; @ClientString(id = 2481, message = "$c1 has been reported as an illegal program user and is currently being investigated.") public static SystemMessageId C1_HAS_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_AND_IS_CURRENTLY_BEING_INVESTIGATED; @@ -7519,8 +7519,8 @@ public class SystemMessageId @ClientString(id = 2491, message = "Your airship cannot teleport because due to low fuel.") public static SystemMessageId YOUR_AIRSHIP_CANNOT_TELEPORT_BECAUSE_DUE_TO_LOW_FUEL; - @ClientString(id = 2492, message = "The airship has been summoned. It will automatically depart in $s1 minute(s).") - public static SystemMessageId THE_AIRSHIP_HAS_BEEN_SUMMONED_IT_WILL_AUTOMATICALLY_DEPART_IN_S1_MINUTE_S; + @ClientString(id = 2492, message = "The airship is summoned. It will depart in $s1 min.") + public static SystemMessageId THE_AIRSHIP_IS_SUMMONED_IT_WILL_DEPART_IN_S1_MIN; @ClientString(id = 2493, message = "Enter chat mode is automatically enabled when you are in a flying transformation state.") public static SystemMessageId ENTER_CHAT_MODE_IS_AUTOMATICALLY_ENABLED_WHEN_YOU_ARE_IN_A_FLYING_TRANSFORMATION_STATE; @@ -7555,8 +7555,8 @@ public class SystemMessageId @ClientString(id = 2504, message = "You may enter the chatting content.") public static SystemMessageId YOU_MAY_ENTER_THE_CHATTING_CONTENT; - @ClientString(id = 2505, message = "Opens or closes the inventory window.") - public static SystemMessageId OPENS_OR_CLOSES_THE_INVENTORY_WINDOW; + @ClientString(id = 2505, message = "Opens /closes the Inventory window.") + public static SystemMessageId OPENS_CLOSES_THE_INVENTORY_WINDOW; @ClientString(id = 2506, message = "Temporarily hides all open windows.") public static SystemMessageId TEMPORARILY_HIDES_ALL_OPEN_WINDOWS; @@ -7576,8 +7576,8 @@ public class SystemMessageId @ClientString(id = 2511, message = "Activates or deactivates minimum frame function.") public static SystemMessageId ACTIVATES_OR_DEACTIVATES_MINIMUM_FRAME_FUNCTION; - @ClientString(id = 2512, message = "Friend Manager window is opened or closed.") - public static SystemMessageId FRIEND_MANAGER_WINDOW_IS_OPENED_OR_CLOSED; + @ClientString(id = 2512, message = "Opens/closes the Friend Manager window.") + public static SystemMessageId OPENS_CLOSES_THE_FRIEND_MANAGER_WINDOW; @ClientString(id = 2513, message = "Assign 1st slot shortcut in the shortcut base window.") public static SystemMessageId ASSIGN_1ST_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW; @@ -7732,29 +7732,29 @@ public class SystemMessageId @ClientString(id = 2563, message = "Opens and closes the clan window, confirming information of the included clan and performs the various set-ups related to the clan.") public static SystemMessageId OPENS_AND_CLOSES_THE_CLAN_WINDOW_CONFIRMING_INFORMATION_OF_THE_INCLUDED_CLAN_AND_PERFORMS_THE_VARIOUS_SET_UPS_RELATED_TO_THE_CLAN; - @ClientString(id = 2564, message = "Opens and closes the status window, showing the detailed status of a character that you created.") - public static SystemMessageId OPENS_AND_CLOSES_THE_STATUS_WINDOW_SHOWING_THE_DETAILED_STATUS_OF_A_CHARACTER_THAT_YOU_CREATED; + @ClientString(id = 2564, message = "Opens/closes the Character Status window.") + public static SystemMessageId OPENS_CLOSES_THE_CHARACTER_STATUS_WINDOW; @ClientString(id = 2565, message = "Opens and closes the help window.") public static SystemMessageId OPENS_AND_CLOSES_THE_HELP_WINDOW; @ClientString(id = 2566, message = "Opens or closes the inventory window.") - public static SystemMessageId OPENS_OR_CLOSES_THE_INVENTORY_WINDOW_2; + public static SystemMessageId OPENS_OR_CLOSES_THE_INVENTORY_WINDOW; - @ClientString(id = 2567, message = "Opens and closes the macro window for macro settings.") - public static SystemMessageId OPENS_AND_CLOSES_THE_MACRO_WINDOW_FOR_MACRO_SETTINGS; + @ClientString(id = 2567, message = "Opens/closes the Macro window.") + public static SystemMessageId OPENS_CLOSES_THE_MACRO_WINDOW; @ClientString(id = 2568, message = "Opens and closes the skill window, displaying the list of skills that you can use.") public static SystemMessageId OPENS_AND_CLOSES_THE_SKILL_WINDOW_DISPLAYING_THE_LIST_OF_SKILLS_THAT_YOU_CAN_USE; - @ClientString(id = 2569, message = "Not in Use") - public static SystemMessageId NOT_IN_USE; + @ClientString(id = 2569, message = "Not used") + public static SystemMessageId NOT_USED; @ClientString(id = 2570, message = "Opens and closes the mini map, showing detailed information about the game world.") public static SystemMessageId OPENS_AND_CLOSES_THE_MINI_MAP_SHOWING_DETAILED_INFORMATION_ABOUT_THE_GAME_WORLD; - @ClientString(id = 2571, message = "Opens and closes the option window.") - public static SystemMessageId OPENS_AND_CLOSES_THE_OPTION_WINDOW; + @ClientString(id = 2571, message = "Opens/closes the Options window.") + public static SystemMessageId OPENS_CLOSES_THE_OPTIONS_WINDOW; @ClientString(id = 2572, message = "Open and close the party matching window, useful in organizing a party by helping to easily find other members looking for a party.") public static SystemMessageId OPEN_AND_CLOSE_THE_PARTY_MATCHING_WINDOW_USEFUL_IN_ORGANIZING_A_PARTY_BY_HELPING_TO_EASILY_FIND_OTHER_MEMBERS_LOOKING_FOR_A_PARTY; @@ -7801,11 +7801,11 @@ public class SystemMessageId @ClientString(id = 2586, message = "Change character's direction to match the camera's POV.") public static SystemMessageId CHANGE_CHARACTER_S_DIRECTION_TO_MATCH_THE_CAMERA_S_POV; - @ClientString(id = 2587, message = "Not in Use") - public static SystemMessageId NOT_IN_USE_2; + @ClientString(id = 2587, message = "Not used") + public static SystemMessageId NOT_USED_2; - @ClientString(id = 2588, message = "Not in Use") - public static SystemMessageId NOT_IN_USE_3; + @ClientString(id = 2588, message = "Not used") + public static SystemMessageId NOT_USED_3; @ClientString(id = 2589, message = "Character or the mount turns around 180 degrees. It's useful to turn back quickly during game play.") public static SystemMessageId CHARACTER_OR_THE_MOUNT_TURNS_AROUND_180_DEGREES_IT_S_USEFUL_TO_TURN_BACK_QUICKLY_DURING_GAME_PLAY; @@ -7840,8 +7840,8 @@ public class SystemMessageId @ClientString(id = 2701, message = "The match is being prepared. Please try again later.") public static SystemMessageId THE_MATCH_IS_BEING_PREPARED_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 2702, message = "You were excluded from the match because the registration count was not correct.") - public static SystemMessageId YOU_WERE_EXCLUDED_FROM_THE_MATCH_BECAUSE_THE_REGISTRATION_COUNT_WAS_NOT_CORRECT; + @ClientString(id = 2702, message = "You are excluded from the match because the number of players exceeds the requirements.") + public static SystemMessageId YOU_ARE_EXCLUDED_FROM_THE_MATCH_BECAUSE_THE_NUMBER_OF_PLAYERS_EXCEEDS_THE_REQUIREMENTS; @ClientString(id = 2703, message = "Team members were modified because the teams were unbalanced.") public static SystemMessageId TEAM_MEMBERS_WERE_MODIFIED_BECAUSE_THE_TEAMS_WERE_UNBALANCED; @@ -7849,8 +7849,8 @@ public class SystemMessageId @ClientString(id = 2704, message = "You cannot register because capacity has been exceeded.") public static SystemMessageId YOU_CANNOT_REGISTER_BECAUSE_CAPACITY_HAS_BEEN_EXCEEDED; - @ClientString(id = 2705, message = "The match waiting time was extended by 1 minute.") - public static SystemMessageId THE_MATCH_WAITING_TIME_WAS_EXTENDED_BY_1_MINUTE; + @ClientString(id = 2705, message = "The match waiting time was extended by 1 min.") + public static SystemMessageId THE_MATCH_WAITING_TIME_WAS_EXTENDED_BY_1_MIN; @ClientString(id = 2706, message = "You cannot enter because you do not meet the requirements.") public static SystemMessageId YOU_CANNOT_ENTER_BECAUSE_YOU_DO_NOT_MEET_THE_REQUIREMENTS; @@ -7894,8 +7894,8 @@ public class SystemMessageId @ClientString(id = 2719, message = "Only non-compressed 256 color BMP files can be registered.") public static SystemMessageId ONLY_NON_COMPRESSED_256_COLOR_BMP_FILES_CAN_BE_REGISTERED; - @ClientString(id = 2720, message = "Instance Zone: $s1's entry has been restricted. You can check the next possible entry time by using the command '/instancezone.'") - public static SystemMessageId INSTANCE_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE; + @ClientString(id = 2720, message = "Instance Zone: $s1's entry has been restricted. You can check the next possible entry time with '/instancezone.'") + public static SystemMessageId INSTANCE_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_WITH_INSTANCEZONE; @ClientString(id = 2721, message = "You are too high to perform this action. Please lower your altitude and try again.") public static SystemMessageId YOU_ARE_TOO_HIGH_TO_PERFORM_THIS_ACTION_PLEASE_LOWER_YOUR_ALTITUDE_AND_TRY_AGAIN; @@ -7945,8 +7945,8 @@ public class SystemMessageId @ClientString(id = 2736, message = "You cannot control the helm while using a skill.") public static SystemMessageId YOU_CANNOT_CONTROL_THE_HELM_WHILE_USING_A_SKILL; - @ClientString(id = 2737, message = "You cannot control the helm while a cursed weapon is equipped.") - public static SystemMessageId YOU_CANNOT_CONTROL_THE_HELM_WHILE_A_CURSED_WEAPON_IS_EQUIPPED; + @ClientString(id = 2737, message = "You cannot control the helm when a cursed weapon is equipped.") + public static SystemMessageId YOU_CANNOT_CONTROL_THE_HELM_WHEN_A_CURSED_WEAPON_IS_EQUIPPED; @ClientString(id = 2738, message = "You cannot control the helm while holding a flag.") public static SystemMessageId YOU_CANNOT_CONTROL_THE_HELM_WHILE_HOLDING_A_FLAG; @@ -8056,8 +8056,8 @@ public class SystemMessageId @ClientString(id = 2773, message = "Seed of Destruction Defense in Progress") public static SystemMessageId SEED_OF_DESTRUCTION_DEFENSE_IN_PROGRESS; - @ClientString(id = 2774, message = "You can make another report in $s1 minute(s). You have $s2 point(s) remaining on this account.") - public static SystemMessageId YOU_CAN_MAKE_ANOTHER_REPORT_IN_S1_MINUTE_S_YOU_HAVE_S2_POINT_S_REMAINING_ON_THIS_ACCOUNT; + @ClientString(id = 2774, message = "You can make another report in $s1 min. You have $s2 point(s) left.") + public static SystemMessageId YOU_CAN_MAKE_ANOTHER_REPORT_IN_S1_MIN_YOU_HAVE_S2_POINT_S_LEFT; @ClientString(id = 2775, message = "The match cannot take place because a party member is in the process of boarding.") public static SystemMessageId THE_MATCH_CANNOT_TAKE_PLACE_BECAUSE_A_PARTY_MEMBER_IS_IN_THE_PROCESS_OF_BOARDING; @@ -8086,8 +8086,8 @@ public class SystemMessageId @ClientString(id = 2783, message = "No one is left from the opposing team, thus victory is yours.") public static SystemMessageId NO_ONE_IS_LEFT_FROM_THE_OPPOSING_TEAM_THUS_VICTORY_IS_YOURS; - @ClientString(id = 2784, message = "The battleground has been closed. The match has ended in a tie because the match lasted for $s1-minute(s) and $s2-second(s) and the requirements were not met.") - public static SystemMessageId THE_BATTLEGROUND_HAS_BEEN_CLOSED_THE_MATCH_HAS_ENDED_IN_A_TIE_BECAUSE_THE_MATCH_LASTED_FOR_S1_MINUTE_S_AND_S2_SECOND_S_AND_THE_REQUIREMENTS_WERE_NOT_MET; + @ClientString(id = 2784, message = "The battleground is closed. The match has ended in a tie, because it has lasted for $s1 min. $s2 sec. (less than required 15 min.).") + public static SystemMessageId THE_BATTLEGROUND_IS_CLOSED_THE_MATCH_HAS_ENDED_IN_A_TIE_BECAUSE_IT_HAS_LASTED_FOR_S1_MIN_S2_SEC_LESS_THAN_REQUIRED_15_MIN; @ClientString(id = 2785, message = "It's a large scaled airship for transportations and battles and can be owned by the unit of clan.") public static SystemMessageId IT_S_A_LARGE_SCALED_AIRSHIP_FOR_TRANSPORTATIONS_AND_BATTLES_AND_CAN_BE_OWNED_BY_THE_UNIT_OF_CLAN; @@ -8128,11 +8128,11 @@ public class SystemMessageId @ClientString(id = 2797, message = "It is not a territory war registration period, so a request cannot be made at this time.") public static SystemMessageId IT_IS_NOT_A_TERRITORY_WAR_REGISTRATION_PERIOD_SO_A_REQUEST_CANNOT_BE_MADE_AT_THIS_TIME; - @ClientString(id = 2798, message = "The territory war will end in $s1-hour(s).") - public static SystemMessageId THE_TERRITORY_WAR_WILL_END_IN_S1_HOUR_S; + @ClientString(id = 2798, message = "The territory war ends in $s1 h.") + public static SystemMessageId THE_TERRITORY_WAR_ENDS_IN_S1_H; - @ClientString(id = 2799, message = "The territory war will end in $s1-minute(s).") - public static SystemMessageId THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTE_S; + @ClientString(id = 2799, message = "The territory war ends in $s1 min.") + public static SystemMessageId THE_TERRITORY_WAR_ENDS_IN_S1_MIN; @ClientString(id = 2800, message = "No translation required") public static SystemMessageId NO_TRANSLATION_REQUIRED_5; @@ -8329,14 +8329,20 @@ public class SystemMessageId @ClientString(id = 2864, message = "Change the target enemy in the order of closest distance. (Arena only)") public static SystemMessageId CHANGE_THE_TARGET_ENEMY_IN_THE_ORDER_OF_CLOSEST_DISTANCE_ARENA_ONLY; - @ClientString(id = 2883, message = "When you join the Clan Academy, you can learn the game system as a clan member until you reach level 40. Join the Clan Academy to enhance your gaming experience.") + @ClientString(id = 2865, message = "Auto-hunting: on/ off") + public static SystemMessageId AUTO_HUNTING_ON_OFF; + + @ClientString(id = 2866, message = "Opens/closes the Teleport window.") + public static SystemMessageId OPENS_CLOSES_THE_TELEPORT_WINDOW; + + @ClientString(id = 2885, message = "When you join the Clan Academy, you can learn the game system as a clan member until you reach level 40. Join the Clan Academy to enhance your gaming experience.") public static SystemMessageId WHEN_YOU_JOIN_THE_CLAN_ACADEMY_YOU_CAN_LEARN_THE_GAME_SYSTEM_AS_A_CLAN_MEMBER_UNTIL_YOU_REACH_LEVEL_40_JOIN_THE_CLAN_ACADEMY_TO_ENHANCE_YOUR_GAMING_EXPERIENCE; - @ClientString(id = 2884, message = "When you reach level 40, the 2nd class transfer becomes available. Completing the 2nd class transfer significantly improves your character's abilities.") + @ClientString(id = 2886, message = "When you reach level 40, the 2nd class transfer becomes available. Completing the 2nd class transfer significantly improves your character's abilities.") public static SystemMessageId WHEN_YOU_REACH_LEVEL_40_THE_2ND_CLASS_TRANSFER_BECOMES_AVAILABLE_COMPLETING_THE_2ND_CLASS_TRANSFER_SIGNIFICANTLY_IMPROVES_YOUR_CHARACTER_S_ABILITIES; - @ClientString(id = 2900, message = "$s1-second(s) to the end of territory war!") - public static SystemMessageId S1_SECOND_S_TO_THE_END_OF_TERRITORY_WAR; + @ClientString(id = 2900, message = "The territory war ends in $s1 sec.") + public static SystemMessageId THE_TERRITORY_WAR_ENDS_IN_S1_SEC; @ClientString(id = 2901, message = "You cannot force attack a member of the same territory.") public static SystemMessageId YOU_CANNOT_FORCE_ATTACK_A_MEMBER_OF_THE_SAME_TERRITORY; @@ -8377,8 +8383,8 @@ public class SystemMessageId @ClientString(id = 2913, message = "Clan $s1 has succeeded in capturing $s2's territory ward.") public static SystemMessageId CLAN_S1_HAS_SUCCEEDED_IN_CAPTURING_S2_S_TERRITORY_WARD; - @ClientString(id = 2914, message = "The territory war will begin in 20 minutes! Territory related functions (i.e.: battleground channel, Disguise Scrolls, Transformations, etc...) can now be used.") - public static SystemMessageId THE_TERRITORY_WAR_WILL_BEGIN_IN_20_MINUTES_TERRITORY_RELATED_FUNCTIONS_I_E_BATTLEGROUND_CHANNEL_DISGUISE_SCROLLS_TRANSFORMATIONS_ETC_CAN_NOW_BE_USED; + @ClientString(id = 2914, message = "The Territory War will begin in 20 min.! Territory related functions (i.e.: battleground channel, Disguise Scrolls, Transformations, etc...) can now be used.") + public static SystemMessageId THE_TERRITORY_WAR_WILL_BEGIN_IN_20_MIN_TERRITORY_RELATED_FUNCTIONS_I_E_BATTLEGROUND_CHANNEL_DISGUISE_SCROLLS_TRANSFORMATIONS_ETC_CAN_NOW_BE_USED; @ClientString(id = 2915, message = "This clan member cannot withdraw or be expelled while participating in a territory war.") public static SystemMessageId THIS_CLAN_MEMBER_CANNOT_WITHDRAW_OR_BE_EXPELLED_WHILE_PARTICIPATING_IN_A_TERRITORY_WAR; @@ -8461,26 +8467,26 @@ public class SystemMessageId @ClientString(id = 2941, message = "The request cannot be completed because the requirements are not met. In order to participate in a team match, all team members must have an Olympiad score of 10 or more.") public static SystemMessageId THE_REQUEST_CANNOT_BE_COMPLETED_BECAUSE_THE_REQUIREMENTS_ARE_NOT_MET_IN_ORDER_TO_PARTICIPATE_IN_A_TEAM_MATCH_ALL_TEAM_MEMBERS_MUST_HAVE_AN_OLYMPIAD_SCORE_OF_10_OR_MORE; - @ClientString(id = 2942, message = "The first gift's remaining resupply time is $s1 hour(s) $s2 minute(s) $s3 second(s). (If you resummon the Agathion at the gift supply time, the supply time can take an additional 10 minutes.)") - public static SystemMessageId THE_FIRST_GIFT_S_REMAINING_RESUPPLY_TIME_IS_S1_HOUR_S_S2_MINUTE_S_S3_SECOND_S_IF_YOU_RESUMMON_THE_AGATHION_AT_THE_GIFT_SUPPLY_TIME_THE_SUPPLY_TIME_CAN_TAKE_AN_ADDITIONAL_10_MINUTES; + @ClientString(id = 2942, message = "You'll obtain the first gift in $s1 h. $s2 min. $s3 sec. (The re-summoning of the agathion will add another 10 min.)") + public static SystemMessageId YOU_LL_OBTAIN_THE_FIRST_GIFT_IN_S1_H_S2_MIN_S3_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_10_MIN; - @ClientString(id = 2943, message = "The first gift's remaining resupply time is $s1 minute(s) $s2 second(s). (If you resummon the Agathion at the gift supply time, the supply time can take an additional 10 minutes.)") - public static SystemMessageId THE_FIRST_GIFT_S_REMAINING_RESUPPLY_TIME_IS_S1_MINUTE_S_S2_SECOND_S_IF_YOU_RESUMMON_THE_AGATHION_AT_THE_GIFT_SUPPLY_TIME_THE_SUPPLY_TIME_CAN_TAKE_AN_ADDITIONAL_10_MINUTES; + @ClientString(id = 2943, message = "You'll obtain the first gift in $s1 min. $s2 sec. (The re-summoning of the agathion will add another 10 min.)") + public static SystemMessageId YOU_LL_OBTAIN_THE_FIRST_GIFT_IN_S1_MIN_S2_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_10_MIN; - @ClientString(id = 2944, message = "The first gift's remaining resupply time is $s1 second(s). (If you resummon the Agathion at the gift supply time, the supply time can take an additional 10 minutes.)") - public static SystemMessageId THE_FIRST_GIFT_S_REMAINING_RESUPPLY_TIME_IS_S1_SECOND_S_IF_YOU_RESUMMON_THE_AGATHION_AT_THE_GIFT_SUPPLY_TIME_THE_SUPPLY_TIME_CAN_TAKE_AN_ADDITIONAL_10_MINUTES; + @ClientString(id = 2944, message = "You'll obtain the first gift in $s1 sec. (The re-summoning of the agathion will add another 10 min.)") + public static SystemMessageId YOU_LL_OBTAIN_THE_FIRST_GIFT_IN_S1_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_10_MIN; - @ClientString(id = 2945, message = "The second gift's remaining resupply time is $s1 hour(s) $s2 minute(s) $s3 second(s). (If you resummon the Agathion at the gift supply time, the supply time can take an additional 1 hour 10 minutes.)") - public static SystemMessageId THE_SECOND_GIFT_S_REMAINING_RESUPPLY_TIME_IS_S1_HOUR_S_S2_MINUTE_S_S3_SECOND_S_IF_YOU_RESUMMON_THE_AGATHION_AT_THE_GIFT_SUPPLY_TIME_THE_SUPPLY_TIME_CAN_TAKE_AN_ADDITIONAL_1_HOUR_10_MINUTES; + @ClientString(id = 2945, message = "You'll obtain the second gift in $s1 h. $s2 min. $s3 sec. (The re-summoning of the agathion will add another 1 h. 10 min.)") + public static SystemMessageId YOU_LL_OBTAIN_THE_SECOND_GIFT_IN_S1_H_S2_MIN_S3_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_1_H_10_MIN; - @ClientString(id = 2946, message = "The second gift's remaining resupply time is $s1 minute(s) $s2 second(s). (If you resummon the Agathion at the gift supply time, the supply time can take an additional 1 hour 10 minutes.)") - public static SystemMessageId THE_SECOND_GIFT_S_REMAINING_RESUPPLY_TIME_IS_S1_MINUTE_S_S2_SECOND_S_IF_YOU_RESUMMON_THE_AGATHION_AT_THE_GIFT_SUPPLY_TIME_THE_SUPPLY_TIME_CAN_TAKE_AN_ADDITIONAL_1_HOUR_10_MINUTES; + @ClientString(id = 2946, message = "You'll obtain the second gift in $s1 min. $s2 sec. (The re-summoning of the agathion will add another 1 h. 10 min.)") + public static SystemMessageId YOU_LL_OBTAIN_THE_SECOND_GIFT_IN_S1_MIN_S2_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_1_H_10_MIN; - @ClientString(id = 2947, message = "The second gift's remaining resupply time is $s1 second(s). (If you resummon the Agathion at the gift supply time, the supply time can take an additional 1 hour 10 minutes.)") - public static SystemMessageId THE_SECOND_GIFT_S_REMAINING_RESUPPLY_TIME_IS_S1_SECOND_S_IF_YOU_RESUMMON_THE_AGATHION_AT_THE_GIFT_SUPPLY_TIME_THE_SUPPLY_TIME_CAN_TAKE_AN_ADDITIONAL_1_HOUR_10_MINUTES; + @ClientString(id = 2947, message = "You'll obtain the second gift in $s1 sec. (The re-summoning of the agathion will add another 1 h. 10 min.)") + public static SystemMessageId YOU_LL_OBTAIN_THE_SECOND_GIFT_IN_S1_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_1_H_10_MIN; - @ClientString(id = 2955, message = "The territory war exclusive disguise and transformation can be used 20 minutes before the start of the territory war to 10 minutes after its end.") - public static SystemMessageId THE_TERRITORY_WAR_EXCLUSIVE_DISGUISE_AND_TRANSFORMATION_CAN_BE_USED_20_MINUTES_BEFORE_THE_START_OF_THE_TERRITORY_WAR_TO_10_MINUTES_AFTER_ITS_END; + @ClientString(id = 2955, message = "The territory war exclusive disguise and transformation can be used 20 min. before the start of the Territory War and till 10 min. after its end.") + public static SystemMessageId THE_TERRITORY_WAR_EXCLUSIVE_DISGUISE_AND_TRANSFORMATION_CAN_BE_USED_20_MIN_BEFORE_THE_START_OF_THE_TERRITORY_WAR_AND_TILL_10_MIN_AFTER_ITS_END; @ClientString(id = 2956, message = "A user participating in the Olympiad cannot witness the battle.") public static SystemMessageId A_USER_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_WITNESS_THE_BATTLE; @@ -8488,8 +8494,8 @@ public class SystemMessageId @ClientString(id = 2957, message = "A character born on February 29 will receive a gift on February 28.") public static SystemMessageId A_CHARACTER_BORN_ON_FEBRUARY_29_WILL_RECEIVE_A_GIFT_ON_FEBRUARY_28; - @ClientString(id = 2958, message = "An Agathion has already been summoned.") - public static SystemMessageId AN_AGATHION_HAS_ALREADY_BEEN_SUMMONED; + @ClientString(id = 2958, message = "You've already summoned an agathion.") + public static SystemMessageId YOU_VE_ALREADY_SUMMONED_AN_AGATHION; @ClientString(id = 2959, message = "Your account has been temporarily restricted due to your speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification process to lift the restriction. Please refer to the Support Center on the official website (https://eu.4game.com) for more details.") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_YOUR_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_PLEASE_REFER_TO_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAME_COM_FOR_MORE_DETAILS; @@ -8521,8 +8527,8 @@ public class SystemMessageId @ClientString(id = 2968, message = "The mail limit (240) has been exceeded and this cannot be forwarded.") public static SystemMessageId THE_MAIL_LIMIT_240_HAS_BEEN_EXCEEDED_AND_THIS_CANNOT_BE_FORWARDED; - @ClientString(id = 2969, message = "The previous mail was forwarded less than 1 minute ago and this cannot be forwarded.") - public static SystemMessageId THE_PREVIOUS_MAIL_WAS_FORWARDED_LESS_THAN_1_MINUTE_AGO_AND_THIS_CANNOT_BE_FORWARDED; + @ClientString(id = 2969, message = "The previous mail was forwarded less than 10 sec. ago and this cannot be forwarded.") + public static SystemMessageId THE_PREVIOUS_MAIL_WAS_FORWARDED_LESS_THAN_10_SEC_AGO_AND_THIS_CANNOT_BE_FORWARDED; @ClientString(id = 2970, message = "You cannot forward in a non-peace zone location.") public static SystemMessageId YOU_CANNOT_FORWARD_IN_A_NON_PEACE_ZONE_LOCATION; @@ -8569,8 +8575,8 @@ public class SystemMessageId @ClientString(id = 2984, message = "You cannot cancel because the private store or workshop is in progress.") public static SystemMessageId YOU_CANNOT_CANCEL_BECAUSE_THE_PRIVATE_STORE_OR_WORKSHOP_IS_IN_PROGRESS; - @ClientString(id = 2985, message = "You cannot cancel during an item enhancement or attribute enhancement.") - public static SystemMessageId YOU_CANNOT_CANCEL_DURING_AN_ITEM_ENHANCEMENT_OR_ATTRIBUTE_ENHANCEMENT; + @ClientString(id = 2985, message = "Unavailable while the enchanting is in process.") + public static SystemMessageId UNAVAILABLE_WHILE_THE_ENCHANTING_IS_IN_PROCESS; @ClientString(id = 2986, message = "Please set the amount of Adena to send.") public static SystemMessageId PLEASE_SET_THE_AMOUNT_OF_ADENA_TO_SEND; @@ -8626,7 +8632,7 @@ public class SystemMessageId @ClientString(id = 3003, message = "$c1 entered the Command Channel matching room.") public static SystemMessageId C1_ENTERED_THE_COMMAND_CHANNEL_MATCHING_ROOM; - @ClientString(id = 3004, message = "I'm sorry to give you a satisfactory response.\\n\\nIf you send your comments regarding the unsatisfying parts, we will be able to provide even greater service.\\n\\nPlease send us your comments.") + @ClientString(id = 3004, message = "I'm sorry to give you a satisfactory response.\n\nIf you send your comments regarding the unsatisfying parts, we will be able to provide even greater service.\n\nPlease send us your comments.") public static SystemMessageId I_M_SORRY_TO_GIVE_YOU_A_SATISFACTORY_RESPONSE_N_NIF_YOU_SEND_YOUR_COMMENTS_REGARDING_THE_UNSATISFYING_PARTS_WE_WILL_BE_ABLE_TO_PROVIDE_EVEN_GREATER_SERVICE_N_NPLEASE_SEND_US_YOUR_COMMENTS; @ClientString(id = 3005, message = "This skill cannot be enhanced.") @@ -8689,14 +8695,14 @@ public class SystemMessageId @ClientString(id = 3024, message = "Defeat Kasha's Eyes to lift the great curse!") public static SystemMessageId DEFEAT_KASHA_S_EYES_TO_LIFT_THE_GREAT_CURSE; - @ClientString(id = 3025, message = "$s2 has made a payment of $s1 Adena per your payment request mail.") - public static SystemMessageId S2_HAS_MADE_A_PAYMENT_OF_S1_ADENA_PER_YOUR_PAYMENT_REQUEST_MAIL; + @ClientString(id = 3025, message = "$s2 completed the payment and you receive $s1 adena.") + public static SystemMessageId S2_COMPLETED_THE_PAYMENT_AND_YOU_RECEIVE_S1_ADENA; @ClientString(id = 3026, message = "You cannot use the skill enhancing function on this level. You can use the corresponding function on levels higher than Lv. 76.") public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_ON_THIS_LEVEL_YOU_CAN_USE_THE_CORRESPONDING_FUNCTION_ON_LEVELS_HIGHER_THAN_LV_76; - @ClientString(id = 3027, message = "You cannot use the skill enhancing function in this class. You can use corresponding function when completing the third class change.") - public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_CLASS_YOU_CAN_USE_CORRESPONDING_FUNCTION_WHEN_COMPLETING_THE_THIRD_CLASS_CHANGE; + @ClientString(id = 3027, message = "You cannot use the skill enhancing function in this class. You can use corresponding function when completing the third class transfer.") + public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_CLASS_YOU_CAN_USE_CORRESPONDING_FUNCTION_WHEN_COMPLETING_THE_THIRD_CLASS_TRANSFER; @ClientString(id = 3028, message = "You cannot use the skill enhancing function in this state. You can enhance skills when not in battle, and cannot use the function while transformed, in battle, on a mount, or while the skill is on cooldown.") public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_ENHANCING_FUNCTION_IN_THIS_STATE_YOU_CAN_ENHANCE_SKILLS_WHEN_NOT_IN_BATTLE_AND_CANNOT_USE_THE_FUNCTION_WHILE_TRANSFORMED_IN_BATTLE_ON_A_MOUNT_OR_WHILE_THE_SKILL_IS_ON_COOLDOWN; @@ -8722,8 +8728,8 @@ public class SystemMessageId @ClientString(id = 3035, message = "My power's weakening. Please activate the sealing device possessed by Lilith' magical curse!") public static SystemMessageId MY_POWER_S_WEAKENING_PLEASE_ACTIVATE_THE_SEALING_DEVICE_POSSESSED_BY_LILITH_MAGICAL_CURSE; - @ClientString(id = 3036, message = "You, such a fool! The victory over this war belongs to Shilen!") - public static SystemMessageId YOU_SUCH_A_FOOL_THE_VICTORY_OVER_THIS_WAR_BELONGS_TO_SHILEN; + @ClientString(id = 3036, message = "You, such a fool! The victory over this war belongs to Shillien!") + public static SystemMessageId YOU_SUCH_A_FOOL_THE_VICTORY_OVER_THIS_WAR_BELONGS_TO_SHILLIEN; @ClientString(id = 3037, message = "Male guards can detect the concealment but the female guards cannot.") public static SystemMessageId MALE_GUARDS_CAN_DETECT_THE_CONCEALMENT_BUT_THE_FEMALE_GUARDS_CANNOT; @@ -8740,11 +8746,11 @@ public class SystemMessageId @ClientString(id = 3041, message = "Around fifteen hundred years ago, the lands were riddled with heretics,") public static SystemMessageId AROUND_FIFTEEN_HUNDRED_YEARS_AGO_THE_LANDS_WERE_RIDDLED_WITH_HERETICS; - @ClientString(id = 3042, message = "worshippers of Shilen, the Goddess of Death...") - public static SystemMessageId WORSHIPPERS_OF_SHILEN_THE_GODDESS_OF_DEATH; + @ClientString(id = 3042, message = "worshippers of Shillien, the Goddess of Death...") + public static SystemMessageId WORSHIPPERS_OF_SHILLIEN_THE_GODDESS_OF_DEATH; - @ClientString(id = 3043, message = "But a miracle happened at the enthronement of Shunaiman, the first emperor.") - public static SystemMessageId BUT_A_MIRACLE_HAPPENED_AT_THE_ENTHRONEMENT_OF_SHUNAIMAN_THE_FIRST_EMPEROR; + @ClientString(id = 3043, message = "But a miracle happened at the enthronement of Shunaiman,\nthe first emperor of Elmoreden.") + public static SystemMessageId BUT_A_MIRACLE_HAPPENED_AT_THE_ENTHRONEMENT_OF_SHUNAIMAN_NTHE_FIRST_EMPEROR_OF_ELMOREDEN; @ClientString(id = 3044, message = "Anakim, an angel of Einhasad, came down from the skies,") public static SystemMessageId ANAKIM_AN_ANGEL_OF_EINHASAD_CAME_DOWN_FROM_THE_SKIES; @@ -8752,17 +8758,17 @@ public class SystemMessageId @ClientString(id = 3045, message = "surrounded by sacred flames and three pairs of wings.") public static SystemMessageId SURROUNDED_BY_SACRED_FLAMES_AND_THREE_PAIRS_OF_WINGS; - @ClientString(id = 3046, message = "Thus empowered, the Emperor launched a war against 'Shilen's People.'") - public static SystemMessageId THUS_EMPOWERED_THE_EMPEROR_LAUNCHED_A_WAR_AGAINST_SHILEN_S_PEOPLE; + @ClientString(id = 3046, message = "Thus empowered, the Emperor launched a war against\n'Shillien's People.'") + public static SystemMessageId THUS_EMPOWERED_THE_EMPEROR_LAUNCHED_A_WAR_AGAINST_N_SHILLIEN_S_PEOPLE; - @ClientString(id = 3047, message = "The emperor's army led by Anakim attacked 'Shilen's People' relentlessly,") - public static SystemMessageId THE_EMPEROR_S_ARMY_LED_BY_ANAKIM_ATTACKED_SHILEN_S_PEOPLE_RELENTLESSLY; + @ClientString(id = 3047, message = "The emperor's army led by Anakim\nattacked 'Shillien's People' relentlessly,") + public static SystemMessageId THE_EMPEROR_S_ARMY_LED_BY_ANAKIM_NATTACKED_SHILLIEN_S_PEOPLE_RELENTLESSLY; @ClientString(id = 3048, message = "but in the end some survivors managed to hide in underground Catacombs.") public static SystemMessageId BUT_IN_THE_END_SOME_SURVIVORS_MANAGED_TO_HIDE_IN_UNDERGROUND_CATACOMBS; - @ClientString(id = 3049, message = "A new leader emerged, Lilith, who sought to summon Shilen from the afterlife,") - public static SystemMessageId A_NEW_LEADER_EMERGED_LILITH_WHO_SOUGHT_TO_SUMMON_SHILEN_FROM_THE_AFTERLIFE; + @ClientString(id = 3049, message = "A new leader emerged, Lilith, who sought to\nsummon Shillien from the afterlife,") + public static SystemMessageId A_NEW_LEADER_EMERGED_LILITH_WHO_SOUGHT_TO_NSUMMON_SHILLIEN_FROM_THE_AFTERLIFE; @ClientString(id = 3050, message = "and to rebuild the Lilim army within the eight Necropolises.") public static SystemMessageId AND_TO_REBUILD_THE_LILIM_ARMY_WITHIN_THE_EIGHT_NECROPOLISES; @@ -8779,8 +8785,8 @@ public class SystemMessageId @ClientString(id = 3054, message = "Finally you're here! I'm Anakim, I need your help.") public static SystemMessageId FINALLY_YOU_RE_HERE_I_M_ANAKIM_I_NEED_YOUR_HELP; - @ClientString(id = 3055, message = "It's the seal devices... I need you to destroy them while I distract Lilith!") - public static SystemMessageId IT_S_THE_SEAL_DEVICES_I_NEED_YOU_TO_DESTROY_THEM_WHILE_I_DISTRACT_LILITH; + @ClientString(id = 3055, message = "It's the seal devices... I need you to destroy them while I distract\nLilith!") + public static SystemMessageId IT_S_THE_SEAL_DEVICES_I_NEED_YOU_TO_DESTROY_THEM_WHILE_I_DISTRACT_NLILITH; @ClientString(id = 3056, message = "Please hurry. I don't have much time left!") public static SystemMessageId PLEASE_HURRY_I_DON_T_HAVE_MUCH_TIME_LEFT; @@ -8824,11 +8830,11 @@ public class SystemMessageId @ClientString(id = 3069, message = "Do you really want to return this mail to the sender?") public static SystemMessageId DO_YOU_REALLY_WANT_TO_RETURN_THIS_MAIL_TO_THE_SENDER; - @ClientString(id = 3070, message = "Skill not available to be enhanced Check skill's Lv and current character status.") - public static SystemMessageId SKILL_NOT_AVAILABLE_TO_BE_ENHANCED_CHECK_SKILL_S_LV_AND_CURRENT_CHARACTER_STATUS; + @ClientString(id = 3070, message = "Skill not available to be enhanced Check skill's level and current character status.") + public static SystemMessageId SKILL_NOT_AVAILABLE_TO_BE_ENHANCED_CHECK_SKILL_S_LEVEL_AND_CURRENT_CHARACTER_STATUS; - @ClientString(id = 3071, message = "Do you really want to reset? 10,000,000(10 million) Adena will be consumed.") - public static SystemMessageId DO_YOU_REALLY_WANT_TO_RESET_10_000_000_10_MILLION_ADENA_WILL_BE_CONSUMED; + @ClientString(id = 3071, message = "Do you really want to reset? 10,000,000 Adena will be consumed.") + public static SystemMessageId DO_YOU_REALLY_WANT_TO_RESET_10_000_000_ADENA_WILL_BE_CONSUMED; @ClientString(id = 3072, message = "$s1 acquired the attached item to your mail.") public static SystemMessageId S1_ACQUIRED_THE_ATTACHED_ITEM_TO_YOUR_MAIL; @@ -8851,8 +8857,8 @@ public class SystemMessageId @ClientString(id = 3078, message = "You're making a request for payment. Do you want to proceed?") public static SystemMessageId YOU_RE_MAKING_A_REQUEST_FOR_PAYMENT_DO_YOU_WANT_TO_PROCEED; - @ClientString(id = 3079, message = "There are items in your Pet Inventory rendering you unable to sell/trade/drop pet summoning items. Please empty your Pet Inventory.") - public static SystemMessageId THERE_ARE_ITEMS_IN_YOUR_PET_INVENTORY_RENDERING_YOU_UNABLE_TO_SELL_TRADE_DROP_PET_SUMMONING_ITEMS_PLEASE_EMPTY_YOUR_PET_INVENTORY; + @ClientString(id = 3079, message = "There are items in the pet's inventory. Take them out first.") + public static SystemMessageId THERE_ARE_ITEMS_IN_THE_PET_S_INVENTORY_TAKE_THEM_OUT_FIRST; @ClientString(id = 3080, message = "You cannot reset the Skill Link because there is not enough Adena.") public static SystemMessageId YOU_CANNOT_RESET_THE_SKILL_LINK_BECAUSE_THERE_IS_NOT_ENOUGH_ADENA; @@ -8872,20 +8878,20 @@ public class SystemMessageId @ClientString(id = 3085, message = "You can summon the pet you are trying to summon now only when you own a clan hall.") public static SystemMessageId YOU_CAN_SUMMON_THE_PET_YOU_ARE_TRYING_TO_SUMMON_NOW_ONLY_WHEN_YOU_OWN_A_CLAN_HALL; - @ClientString(id = 3086, message = "Would you like to give $s2 $s1?") - public static SystemMessageId WOULD_YOU_LIKE_TO_GIVE_S2_S1; + @ClientString(id = 3086, message = "Would you like to give $s2 to $s1?") + public static SystemMessageId WOULD_YOU_LIKE_TO_GIVE_S2_TO_S1; @ClientString(id = 3087, message = "This mail is being sent with a Payment Request. Would you like to continue?") public static SystemMessageId THIS_MAIL_IS_BEING_SENT_WITH_A_PAYMENT_REQUEST_WOULD_YOU_LIKE_TO_CONTINUE; - @ClientString(id = 3088, message = "You have $s1 hour(s) $s2 minute(s) and $s3 second(s) left in the Proof of Time and Space . If Agathion is summoned within this time, 10 minutes or more can be added.") - public static SystemMessageId YOU_HAVE_S1_HOUR_S_S2_MINUTE_S_AND_S3_SECOND_S_LEFT_IN_THE_PROOF_OF_TIME_AND_SPACE_IF_AGATHION_IS_SUMMONED_WITHIN_THIS_TIME_10_MINUTES_OR_MORE_CAN_BE_ADDED; + @ClientString(id = 3088, message = "The Proof of Time and Space will be available in $s1 h. $s2 min. $s3 sec . (The re-summoning of the agathion will add another 10 min.)") + public static SystemMessageId THE_PROOF_OF_TIME_AND_SPACE_WILL_BE_AVAILABLE_IN_S1_H_S2_MIN_S3_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_10_MIN; - @ClientString(id = 3089, message = "You have $s1 minute(s) and $s2 second(s) left in the Proof of Time and Space . If Agathion is summoned within this time, 10 minutes or more can be added.") - public static SystemMessageId YOU_HAVE_S1_MINUTE_S_AND_S2_SECOND_S_LEFT_IN_THE_PROOF_OF_TIME_AND_SPACE_IF_AGATHION_IS_SUMMONED_WITHIN_THIS_TIME_10_MINUTES_OR_MORE_CAN_BE_ADDED; + @ClientString(id = 3089, message = "The Proof of Time and Space will be available in $s1 min. $s2 sec . (The re-summoning of the agathion will add another 10 min.)") + public static SystemMessageId THE_PROOF_OF_TIME_AND_SPACE_WILL_BE_AVAILABLE_IN_S1_MIN_S2_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_10_MIN; - @ClientString(id = 3090, message = "You have $s1 second(s) left in the Proof of Time and Space . If Agathion is summoned within this time, 10 minutes or more can be added.") - public static SystemMessageId YOU_HAVE_S1_SECOND_S_LEFT_IN_THE_PROOF_OF_TIME_AND_SPACE_IF_AGATHION_IS_SUMMONED_WITHIN_THIS_TIME_10_MINUTES_OR_MORE_CAN_BE_ADDED; + @ClientString(id = 3090, message = "The Proof of Time and Space will be available in $s1 sec . (The re-summoning of the agathion will add another 10 min.)") + public static SystemMessageId THE_PROOF_OF_TIME_AND_SPACE_WILL_BE_AVAILABLE_IN_S1_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_10_MIN; @ClientString(id = 3091, message = "You cannot delete characters on this server right now.") public static SystemMessageId YOU_CANNOT_DELETE_CHARACTERS_ON_THIS_SERVER_RIGHT_NOW; @@ -8899,8 +8905,8 @@ public class SystemMessageId @ClientString(id = 3094, message = "A user currently participating in the Olympiad cannot send party and friend invitations.") public static SystemMessageId A_USER_CURRENTLY_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_SEND_PARTY_AND_FRIEND_INVITATIONS; - @ClientString(id = 3095, message = "The certification failed because you did not enter a valid certification number or you did not enter a certification number at all. If you fail 3 times in a row, you will be blocked from the game for 30 minutes.") - public static SystemMessageId THE_CERTIFICATION_FAILED_BECAUSE_YOU_DID_NOT_ENTER_A_VALID_CERTIFICATION_NUMBER_OR_YOU_DID_NOT_ENTER_A_CERTIFICATION_NUMBER_AT_ALL_IF_YOU_FAIL_3_TIMES_IN_A_ROW_YOU_WILL_BE_BLOCKED_FROM_THE_GAME_FOR_30_MINUTES; + @ClientString(id = 3095, message = "The certification failed because you did not enter a valid certification number or you did not enter a certification number at all. If you fail 3 times in a row, you will be blocked from the game for 30 min.") + public static SystemMessageId THE_CERTIFICATION_FAILED_BECAUSE_YOU_DID_NOT_ENTER_A_VALID_CERTIFICATION_NUMBER_OR_YOU_DID_NOT_ENTER_A_CERTIFICATION_NUMBER_AT_ALL_IF_YOU_FAIL_3_TIMES_IN_A_ROW_YOU_WILL_BE_BLOCKED_FROM_THE_GAME_FOR_30_MIN; @ClientString(id = 3096, message = "Due to problems with communications, our telephone certification service is currently unavailable. Please try again later.") public static SystemMessageId DUE_TO_PROBLEMS_WITH_COMMUNICATIONS_OUR_TELEPHONE_CERTIFICATION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_TRY_AGAIN_LATER; @@ -8911,8 +8917,8 @@ public class SystemMessageId @ClientString(id = 3098, message = "The certification failed because the line was busy or the call was not received. Please try again.") public static SystemMessageId THE_CERTIFICATION_FAILED_BECAUSE_THE_LINE_WAS_BUSY_OR_THE_CALL_WAS_NOT_RECEIVED_PLEASE_TRY_AGAIN; - @ClientString(id = 3099, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com") - public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 3099, message = "An unexpected error has occured. Please contact our Customer Support Team at https://eu.4gamesupport.com") + public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_EU_4GAMESUPPORT_COM; @ClientString(id = 3100, message = "The telephone certification service is currently being checked. Please try again later.") public static SystemMessageId THE_TELEPHONE_CERTIFICATION_SERVICE_IS_CURRENTLY_BEING_CHECKED_PLEASE_TRY_AGAIN_LATER; @@ -8920,11 +8926,11 @@ public class SystemMessageId @ClientString(id = 3101, message = "Due to heavy volume, the telephone certification service cannot be used at this time. Please try again later.") public static SystemMessageId DUE_TO_HEAVY_VOLUME_THE_TELEPHONE_CERTIFICATION_SERVICE_CANNOT_BE_USED_AT_THIS_TIME_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 3102, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com") - public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_2; + @ClientString(id = 3102, message = "An unexpected error has occured. Please contact our Customer Support Team at https://eu.4gamesupport.com") + public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_EU_4GAMESUPPORT_COM_2; - @ClientString(id = 3103, message = "The telephone certification failed 3 times in a row, so game play has been blocked for 30 minutes. Please try again later.") - public static SystemMessageId THE_TELEPHONE_CERTIFICATION_FAILED_3_TIMES_IN_A_ROW_SO_GAME_PLAY_HAS_BEEN_BLOCKED_FOR_30_MINUTES_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 3103, message = "The telephone certification failed 3 times in a row, so game play has been blocked for 30 min. Please try again later.") + public static SystemMessageId THE_TELEPHONE_CERTIFICATION_FAILED_3_TIMES_IN_A_ROW_SO_GAME_PLAY_HAS_BEEN_BLOCKED_FOR_30_MIN_PLEASE_TRY_AGAIN_LATER; @ClientString(id = 3104, message = "The number of uses of the daily telephone certification service has been exceeded.") public static SystemMessageId THE_NUMBER_OF_USES_OF_THE_DAILY_TELEPHONE_CERTIFICATION_SERVICE_HAS_BEEN_EXCEEDED; @@ -9028,8 +9034,8 @@ public class SystemMessageId @ClientString(id = 3137, message = "Party loot change was cancelled.") public static SystemMessageId PARTY_LOOT_CHANGE_WAS_CANCELLED; - @ClientString(id = 3138, message = "Party loot was changed to '$s1'.") - public static SystemMessageId PARTY_LOOT_WAS_CHANGED_TO_S1; + @ClientString(id = 3138, message = "Party looting method was changed to '$s1'.") + public static SystemMessageId PARTY_LOOTING_METHOD_WAS_CHANGED_TO_S1; @ClientString(id = 3139, message = "$c1 is currently dead and cannot be requested for a couple action.") public static SystemMessageId C1_IS_CURRENTLY_DEAD_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION; @@ -9055,14 +9061,14 @@ public class SystemMessageId @ClientString(id = 3146, message = "Do you really wish to remove $s1's $s2 attribute?") public static SystemMessageId DO_YOU_REALLY_WISH_TO_REMOVE_S1_S_S2_ATTRIBUTE; - @ClientString(id = 3147, message = "If you are not resurrected within $s1 minute(s), you will be expelled from the Instance Zone.") - public static SystemMessageId IF_YOU_ARE_NOT_RESURRECTED_WITHIN_S1_MINUTE_S_YOU_WILL_BE_EXPELLED_FROM_THE_INSTANCE_ZONE; + @ClientString(id = 3147, message = "If you are not resurrected in $s1 min., you will be teleported out of the instance zone.") + public static SystemMessageId IF_YOU_ARE_NOT_RESURRECTED_IN_S1_MIN_YOU_WILL_BE_TELEPORTED_OUT_OF_THE_INSTANCE_ZONE; @ClientString(id = 3148, message = "The number of Instance Zones that can be created has been exceeded. Please try again later.") public static SystemMessageId THE_NUMBER_OF_INSTANCE_ZONES_THAT_CAN_BE_CREATED_HAS_BEEN_EXCEEDED_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 3149, message = "One-piece upper and lower body armor can use enchant rate increasing items from +4.") - public static SystemMessageId ONE_PIECE_UPPER_AND_LOWER_BODY_ARMOR_CAN_USE_ENCHANT_RATE_INCREASING_ITEMS_FROM_4; + @ClientString(id = 3149, message = "Enchant success rate increasing items for upper and lower armor can be used starting from +4.") + public static SystemMessageId ENCHANT_SUCCESS_RATE_INCREASING_ITEMS_FOR_UPPER_AND_LOWER_ARMOR_CAN_BE_USED_STARTING_FROM_4; @ClientString(id = 3150, message = "You have requested a couple action with $c1.") public static SystemMessageId YOU_HAVE_REQUESTED_A_COUPLE_ACTION_WITH_C1; @@ -9094,17 +9100,17 @@ public class SystemMessageId @ClientString(id = 3159, message = "First, please select the shortcut key category to be changed.") public static SystemMessageId FIRST_PLEASE_SELECT_THE_SHORTCUT_KEY_CATEGORY_TO_BE_CHANGED; - @ClientString(id = 3160, message = "+$s1$s2's $s3 attribute was removed, so resistance to $s4 was decreased.") - public static SystemMessageId S1_S2_S_S3_ATTRIBUTE_WAS_REMOVED_SO_RESISTANCE_TO_S4_WAS_DECREASED; + @ClientString(id = 3160, message = "$s3 power has been removed from +$s1 $s2. $s4 Resistance is decreased.") + public static SystemMessageId S3_POWER_HAS_BEEN_REMOVED_FROM_S1_S2_S4_RESISTANCE_IS_DECREASED; @ClientString(id = 3161, message = "Attribute enchant and attribute cancel cannot take place at the same time. Please complete the current task and try again.") public static SystemMessageId ATTRIBUTE_ENCHANT_AND_ATTRIBUTE_CANCEL_CANNOT_TAKE_PLACE_AT_THE_SAME_TIME_PLEASE_COMPLETE_THE_CURRENT_TASK_AND_TRY_AGAIN; - @ClientString(id = 3162, message = "The skill cannot be used because the opponent is in a different Instance Zone.") - public static SystemMessageId THE_SKILL_CANNOT_BE_USED_BECAUSE_THE_OPPONENT_IS_IN_A_DIFFERENT_INSTANCE_ZONE; + @ClientString(id = 3162, message = "The skill cannot be used while the character is in an instance zone.") + public static SystemMessageId THE_SKILL_CANNOT_BE_USED_WHILE_THE_CHARACTER_IS_IN_AN_INSTANCE_ZONE; - @ClientString(id = 3163, message = "The $s3's attribute was successfully bestowed on +$s1$s2, and resistance to $s4 was increased.") - public static SystemMessageId THE_S3_S_ATTRIBUTE_WAS_SUCCESSFULLY_BESTOWED_ON_S1_S2_AND_RESISTANCE_TO_S4_WAS_INCREASED; + @ClientString(id = 3163, message = "$s3 power has been added to +$s1 $s2. $s4 Resistance is increased.") + public static SystemMessageId S3_POWER_HAS_BEEN_ADDED_TO_S1_S2_S4_RESISTANCE_IS_INCREASED; @ClientString(id = 3164, message = "$c1 is set to refuse couple actions and cannot be requested for a couple action.") public static SystemMessageId C1_IS_SET_TO_REFUSE_COUPLE_ACTIONS_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION; @@ -9127,11 +9133,11 @@ public class SystemMessageId @ClientString(id = 3170, message = "Current location: $s1 / $s2 / $s3 (outside the Seed of Annihilation)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_OUTSIDE_THE_SEED_OF_ANNIHILATION; - @ClientString(id = 3171, message = "The gift's remaining resupply time is $s1 minute(s) $s2 second(s). (If you resummon the Agathion at the gift supply time, the supply time can take an additional 30 minutes.)") - public static SystemMessageId THE_GIFT_S_REMAINING_RESUPPLY_TIME_IS_S1_MINUTE_S_S2_SECOND_S_IF_YOU_RESUMMON_THE_AGATHION_AT_THE_GIFT_SUPPLY_TIME_THE_SUPPLY_TIME_CAN_TAKE_AN_ADDITIONAL_30_MINUTES; + @ClientString(id = 3171, message = "You'll obtain another gift in $s1 min. $s2 sec. (The re-summoning of the agathion will add another 30 min.)") + public static SystemMessageId YOU_LL_OBTAIN_ANOTHER_GIFT_IN_S1_MIN_S2_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_30_MIN; - @ClientString(id = 3172, message = "The gift's remaining resupply time is $s1 second(s). (If you resummon the Agathion at the gift supply time, the supply time can take an additional 30 minutes.)") - public static SystemMessageId THE_GIFT_S_REMAINING_RESUPPLY_TIME_IS_S1_SECOND_S_IF_YOU_RESUMMON_THE_AGATHION_AT_THE_GIFT_SUPPLY_TIME_THE_SUPPLY_TIME_CAN_TAKE_AN_ADDITIONAL_30_MINUTES; + @ClientString(id = 3172, message = "You'll obtain another gift in $s1 sec. (The re-summoning of the agathion will add another 30 min.)") + public static SystemMessageId YOU_LL_OBTAIN_ANOTHER_GIFT_IN_S1_SEC_THE_RE_SUMMONING_OF_THE_AGATHION_WILL_ADD_ANOTHER_30_MIN; @ClientString(id = 3173, message = "Hero exclusive items cannot be bestowed with attributes.") public static SystemMessageId HERO_EXCLUSIVE_ITEMS_CANNOT_BE_BESTOWED_WITH_ATTRIBUTES; @@ -9154,7 +9160,7 @@ public class SystemMessageId @ClientString(id = 3179, message = "Obey my command and attack these invaders.") public static SystemMessageId OBEY_MY_COMMAND_AND_ATTACK_THESE_INVADERS; - @ClientString(id = 3180, message = "No!  How could this be... You are but mere mortals?!") + @ClientString(id = 3180, message = "No! How could this be... You are but mere mortals?!") public static SystemMessageId NO_HOW_COULD_THIS_BE_YOU_ARE_BUT_MERE_MORTALS; @ClientString(id = 3181, message = "Very well. I will show you what despair looks like!") @@ -9268,8 +9274,8 @@ public class SystemMessageId @ClientString(id = 3217, message = "The name is not currently registered.") public static SystemMessageId THE_NAME_IS_NOT_CURRENTLY_REGISTERED; - @ClientString(id = 3218, message = "Do you really wish to delete $s1?") - public static SystemMessageId DO_YOU_REALLY_WISH_TO_DELETE_S1; + @ClientString(id = 3218, message = "Do you really wish to remove $s1 from the list?") + public static SystemMessageId DO_YOU_REALLY_WISH_TO_REMOVE_S1_FROM_THE_LIST; @ClientString(id = 3219, message = "$s1 was successfully deleted from your Contact List.") public static SystemMessageId S1_WAS_SUCCESSFULLY_DELETED_FROM_YOUR_CONTACT_LIST; @@ -9286,11 +9292,11 @@ public class SystemMessageId @ClientString(id = 3223, message = "The previous name is being registered. Please try again later.") public static SystemMessageId THE_PREVIOUS_NAME_IS_BEING_REGISTERED_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 3224, message = "The maximum matches you can participate in 1 week is 30.") - public static SystemMessageId THE_MAXIMUM_MATCHES_YOU_CAN_PARTICIPATE_IN_1_WEEK_IS_30; + @ClientString(id = 3224, message = "The maximum number of matches you can participate in 1 week is 25.") + public static SystemMessageId THE_MAXIMUM_NUMBER_OF_MATCHES_YOU_CAN_PARTICIPATE_IN_1_WEEK_IS_25; - @ClientString(id = 3225, message = "You can enter up to 30 free-for-all battles and 30 class-specific battles per week.") - public static SystemMessageId YOU_CAN_ENTER_UP_TO_30_FREE_FOR_ALL_BATTLES_AND_30_CLASS_SPECIFIC_BATTLES_PER_WEEK; + @ClientString(id = 3225, message = "You may participate in 25 matches per week.") + public static SystemMessageId YOU_MAY_PARTICIPATE_IN_25_MATCHES_PER_WEEK; @ClientString(id = 3226, message = "You cannot move while speaking to an NPC. One moment please.") public static SystemMessageId YOU_CANNOT_MOVE_WHILE_SPEAKING_TO_AN_NPC_ONE_MOMENT_PLEASE; @@ -9304,8 +9310,8 @@ public class SystemMessageId @ClientString(id = 3229, message = "until they were betrayed by Jude, and slaughtered in battle.") public static SystemMessageId UNTIL_THEY_WERE_BETRAYED_BY_JUDE_AND_SLAUGHTERED_IN_BATTLE; - @ClientString(id = 3230, message = "Many disciples were mercilessly killed,") - public static SystemMessageId MANY_DISCIPLES_WERE_MERCILESSLY_KILLED; + @ClientString(id = 3230, message = "Many disciples were killed mercilessly.") + public static SystemMessageId MANY_DISCIPLES_WERE_KILLED_MERCILESSLY; @ClientString(id = 3231, message = "Solina surrendered herself and became a prisoner of war.") public static SystemMessageId SOLINA_SURRENDERED_HERSELF_AND_BECAME_A_PRISONER_OF_WAR; @@ -9367,8 +9373,8 @@ public class SystemMessageId @ClientString(id = 3250, message = "But I will not allow you to have your way so easily, Etis van Etina.") public static SystemMessageId BUT_I_WILL_NOT_ALLOW_YOU_TO_HAVE_YOUR_WAY_SO_EASILY_ETIS_VAN_ETINA; - @ClientString(id = 3251, message = "Ah ah ah ah ah... You can talk all you want,") - public static SystemMessageId AH_AH_AH_AH_AH_YOU_CAN_TALK_ALL_YOU_WANT; + @ClientString(id = 3251, message = "Ah-ha-ha-ha-ha... You can talk all you want,") + public static SystemMessageId AH_HA_HA_HA_HA_YOU_CAN_TALK_ALL_YOU_WANT; @ClientString(id = 3252, message = "if you want to waste your last precious moments babbling pointlessly,") public static SystemMessageId IF_YOU_WANT_TO_WASTE_YOUR_LAST_PRECIOUS_MOMENTS_BABBLING_POINTLESSLY; @@ -9379,8 +9385,8 @@ public class SystemMessageId @ClientString(id = 3254, message = "An error has occurred at the arena, and all matches will handled at no cost.") public static SystemMessageId AN_ERROR_HAS_OCCURRED_AT_THE_ARENA_AND_ALL_MATCHES_WILL_HANDLED_AT_NO_COST; - @ClientString(id = 3255, message = "Arcane Shield decreased your MP by $s1 instead of HP.") - public static SystemMessageId ARCANE_SHIELD_DECREASED_YOUR_MP_BY_S1_INSTEAD_OF_HP; + @ClientString(id = 3255, message = "Arcane Shield decreased your MP instead of HP.") + public static SystemMessageId ARCANE_SHIELD_DECREASED_YOUR_MP_INSTEAD_OF_HP; @ClientString(id = 3256, message = "MP became 0 and the Arcane Shield is disappearing.") public static SystemMessageId MP_BECAME_0_AND_THE_ARCANE_SHIELD_IS_DISAPPEARING; @@ -9391,41 +9397,41 @@ public class SystemMessageId @ClientString(id = 3258, message = "Ya-argh!") public static SystemMessageId YA_ARGH; - @ClientString(id = 3259, message = "You have acquired $s1 XP (Bonus: $s2) and $s3 SP (Bonus: $s4).") + @ClientString(id = 3259, message = "You have acquired $s1 XP (bonus: $s2) and $s3 SP (bonus: $s4).") public static SystemMessageId YOU_HAVE_ACQUIRED_S1_XP_BONUS_S2_AND_S3_SP_BONUS_S4; @ClientString(id = 3260, message = "You cannot use the skill because the servitor has not been summoned.") public static SystemMessageId YOU_CANNOT_USE_THE_SKILL_BECAUSE_THE_SERVITOR_HAS_NOT_BEEN_SUMMONED; - @ClientString(id = 3261, message = "The matches this week are All-Class Battles, the number of matches that are allowed to participate is $s1.") - public static SystemMessageId THE_MATCHES_THIS_WEEK_ARE_ALL_CLASS_BATTLES_THE_NUMBER_OF_MATCHES_THAT_ARE_ALLOWED_TO_PARTICIPATE_IS_S1; + @ClientString(id = 3261, message = "This week, you can participate in a total of $s1 matches.") + public static SystemMessageId THIS_WEEK_YOU_CAN_PARTICIPATE_IN_A_TOTAL_OF_S1_MATCHES; - @ClientString(id = 3262, message = "You can proceed only when the inventory weight is below 80 percent and the quantity is below 90 percent.") - public static SystemMessageId YOU_CAN_PROCEED_ONLY_WHEN_THE_INVENTORY_WEIGHT_IS_BELOW_80_PERCENT_AND_THE_QUANTITY_IS_BELOW_90_PERCENT; + @ClientString(id = 3262, message = "Your inventory weight must be less than 80%%, and the amount of items there - less than 90%%.") + public static SystemMessageId YOUR_INVENTORY_WEIGHT_MUST_BE_LESS_THAN_80_AND_THE_AMOUNT_OF_ITEMS_THERE_LESS_THAN_90; - @ClientString(id = 3263, message = "There are $s2 second(s) remaining for $s1's re-use time. It is reset every day at 6:30 AM.") - public static SystemMessageId THERE_ARE_S2_SECOND_S_REMAINING_FOR_S1_S_RE_USE_TIME_IT_IS_RESET_EVERY_DAY_AT_6_30_AM; + @ClientString(id = 3263, message = "$s1 will be available again in $s2 sec. It is reset daily at 6:30 a.m.") + public static SystemMessageId S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_SEC_IT_IS_RESET_DAILY_AT_6_30_A_M; - @ClientString(id = 3264, message = "There are $s2 minute(s) $s3 second(s) remaining for $s1's re-use time. It is reset every day at 6:30 AM.") - public static SystemMessageId THERE_ARE_S2_MINUTE_S_S3_SECOND_S_REMAINING_FOR_S1_S_RE_USE_TIME_IT_IS_RESET_EVERY_DAY_AT_6_30_AM; + @ClientString(id = 3264, message = "$s1 will be available again in $s2 min. $s3 sec. It is reset daily at 6:30 a.m.") + public static SystemMessageId S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_MIN_S3_SEC_IT_IS_RESET_DAILY_AT_6_30_A_M; - @ClientString(id = 3265, message = "There are $s2 hour(s) $s3 minute(s) $s4 second(s) remaining for $s1's re-use time. It is reset every day at 6:30 AM.") - public static SystemMessageId THERE_ARE_S2_HOUR_S_S3_MINUTE_S_S4_SECOND_S_REMAINING_FOR_S1_S_RE_USE_TIME_IT_IS_RESET_EVERY_DAY_AT_6_30_AM; + @ClientString(id = 3265, message = "$s1 will be available again in $s2 h. $s3 min. $s4 sec. It is reset daily at 6:30 a.m.") + public static SystemMessageId S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_H_S3_MIN_S4_SEC_IT_IS_RESET_DAILY_AT_6_30_A_M; @ClientString(id = 3266, message = "Nevit has blessed you from above.") public static SystemMessageId NEVIT_HAS_BLESSED_YOU_FROM_ABOVE; - @ClientString(id = 3267, message = "You are starting to feel the effects of Nevit's Advent Blessing.") - public static SystemMessageId YOU_ARE_STARTING_TO_FEEL_THE_EFFECTS_OF_NEVIT_S_ADVENT_BLESSING; + @ClientString(id = 3267, message = "You are starting to feel the effects of Angel Nevit's Blessing.") + public static SystemMessageId YOU_ARE_STARTING_TO_FEEL_THE_EFFECTS_OF_ANGEL_NEVIT_S_BLESSING; - @ClientString(id = 3268, message = "You are further infused with the blessings of Nevit!") - public static SystemMessageId YOU_ARE_FURTHER_INFUSED_WITH_THE_BLESSINGS_OF_NEVIT; + @ClientString(id = 3268, message = "You are further infused with Angel Nevit's Blessing!") + public static SystemMessageId YOU_ARE_FURTHER_INFUSED_WITH_ANGEL_NEVIT_S_BLESSING; - @ClientString(id = 3269, message = "Nevit's Advent Blessing shines strongly from above.") - public static SystemMessageId NEVIT_S_ADVENT_BLESSING_SHINES_STRONGLY_FROM_ABOVE; + @ClientString(id = 3269, message = "Angel Nevit's Blessing shines strongly from above.") + public static SystemMessageId ANGEL_NEVIT_S_BLESSING_SHINES_STRONGLY_FROM_ABOVE; - @ClientString(id = 3270, message = "$s1 second(s) remaining") - public static SystemMessageId S1_SECOND_S_REMAINING_2; + @ClientString(id = 3270, message = "$s1 sec. remaining") + public static SystemMessageId S1_SEC_REMAINING; @ClientString(id = 3271, message = "Current Progress: $s1") public static SystemMessageId CURRENT_PROGRESS_S1; @@ -9439,11 +9445,11 @@ public class SystemMessageId @ClientString(id = 3274, message = "Angel Nevit's Blessing") public static SystemMessageId ANGEL_NEVIT_S_BLESSING; - @ClientString(id = 3275, message = "Nevit's Advent Blessing has ended. Continue your journey and you will surely meet his favor again sometime soon.") - public static SystemMessageId NEVIT_S_ADVENT_BLESSING_HAS_ENDED_CONTINUE_YOUR_JOURNEY_AND_YOU_WILL_SURELY_MEET_HIS_FAVOR_AGAIN_SOMETIME_SOON; + @ClientString(id = 3275, message = "The Angel Nevit's Blessing effect has ended. Continue your journey, and you will surely meet her favor again sometime soon.") + public static SystemMessageId THE_ANGEL_NEVIT_S_BLESSING_EFFECT_HAS_ENDED_CONTINUE_YOUR_JOURNEY_AND_YOU_WILL_SURELY_MEET_HER_FAVOR_AGAIN_SOMETIME_SOON; - @ClientString(id = 3276, message = "Crystallization cannot be proceeded because there are no items registered.") - public static SystemMessageId CRYSTALLIZATION_CANNOT_BE_PROCEEDED_BECAUSE_THERE_ARE_NO_ITEMS_REGISTERED; + @ClientString(id = 3276, message = "Angel Nevit's descent. Bonus time: $s1") + public static SystemMessageId ANGEL_NEVIT_S_DESCENT_BONUS_TIME_S1; @ClientString(id = 3277, message = "Nevit's Advent Blessing: $s1") public static SystemMessageId NEVIT_S_ADVENT_BLESSING_S1; @@ -9493,14 +9499,14 @@ public class SystemMessageId @ClientString(id = 3292, message = "Your friend $s1 just logged out.") public static SystemMessageId YOUR_FRIEND_S1_JUST_LOGGED_OUT; - @ClientString(id = 3293, message = "To use 24hz service, a desktop player\\nexclusively for 24hz needs to be installed.\\n\\nAre you ready to install now?") + @ClientString(id = 3293, message = "To use 24hz service, a desktop player\nexclusively for 24hz needs to be installed.\n\nAre you ready to install now?") public static SystemMessageId TO_USE_24HZ_SERVICE_A_DESKTOP_PLAYER_NEXCLUSIVELY_FOR_24HZ_NEEDS_TO_BE_INSTALLED_N_NARE_YOU_READY_TO_INSTALL_NOW; - @ClientString(id = 3294, message = "$s1 minute(s) ago") - public static SystemMessageId S1_MINUTE_S_AGO; + @ClientString(id = 3294, message = "$s1 min. ago") + public static SystemMessageId S1_MIN_AGO; - @ClientString(id = 3295, message = "$s1 hour(s) ago") - public static SystemMessageId S1_HOUR_S_AGO; + @ClientString(id = 3295, message = "$s1 h. ago") + public static SystemMessageId S1_H_AGO; @ClientString(id = 3296, message = "$s1 day(s) ago") public static SystemMessageId S1_DAY_S_AGO; @@ -9526,8 +9532,8 @@ public class SystemMessageId @ClientString(id = 3303, message = "Battle status of Seed of Annihilation: Stagnant") public static SystemMessageId BATTLE_STATUS_OF_SEED_OF_ANNIHILATION_STAGNANT; - @ClientString(id = 3304, message = "$s1h $s2m") - public static SystemMessageId S1H_S2M; + @ClientString(id = 3304, message = "$s1 h. $s2 min.") + public static SystemMessageId S1_H_S2_MIN; @ClientString(id = 3305, message = "Number of people: $s1") public static SystemMessageId NUMBER_OF_PEOPLE_S1_2; @@ -9535,14 +9541,14 @@ public class SystemMessageId @ClientString(id = 3306, message = "You are declaring Clan War against $s1. If you withdraw from the war, your clan will lose 500 Reputation points. Proceed?") public static SystemMessageId YOU_ARE_DECLARING_CLAN_WAR_AGAINST_S1_IF_YOU_WITHDRAW_FROM_THE_WAR_YOUR_CLAN_WILL_LOSE_500_REPUTATION_POINTS_PROCEED; - @ClientString(id = 3307, message = "$s1 will be deleted from Friend List.\\nDo you want to continue? ") - public static SystemMessageId S1_WILL_BE_DELETED_FROM_FRIEND_LIST_NDO_YOU_WANT_TO_CONTINUE; + @ClientString(id = 3307, message = "$s1 will be deleted from Friend List.\nContinue?") + public static SystemMessageId S1_WILL_BE_DELETED_FROM_FRIEND_LIST_NCONTINUE; @ClientString(id = 3308, message = "No character is selected to add to the list. Please select a character.") public static SystemMessageId NO_CHARACTER_IS_SELECTED_TO_ADD_TO_THE_LIST_PLEASE_SELECT_A_CHARACTER; - @ClientString(id = 3309, message = "You are now recording a video. UI can be hidden using Alt + H.") - public static SystemMessageId YOU_ARE_NOW_RECORDING_A_VIDEO_UI_CAN_BE_HIDDEN_USING_ALT_H; + @ClientString(id = 3309, message = "You are now recording a video. The UI can be hidden by pressing Alt+H.") + public static SystemMessageId YOU_ARE_NOW_RECORDING_A_VIDEO_THE_UI_CAN_BE_HIDDEN_BY_PRESSING_ALT_H; @ClientString(id = 3310, message = "Recording will be ended due to lack of capacity in the hard disk. The video that has been recorded so far will automatically be stored on the path of $s1.") public static SystemMessageId RECORDING_WILL_BE_ENDED_DUE_TO_LACK_OF_CAPACITY_IN_THE_HARD_DISK_THE_VIDEO_THAT_HAS_BEEN_RECORDED_SO_FAR_WILL_AUTOMATICALLY_BE_STORED_ON_THE_PATH_OF_S1; @@ -9553,22 +9559,22 @@ public class SystemMessageId @ClientString(id = 3312, message = "When you execute Open Save Folder, you will exit from the current game screen. Would you like to continue?") public static SystemMessageId WHEN_YOU_EXECUTE_OPEN_SAVE_FOLDER_YOU_WILL_EXIT_FROM_THE_CURRENT_GAME_SCREEN_WOULD_YOU_LIKE_TO_CONTINUE; - @ClientString(id = 3313, message = "UI can be hidden while recording by using Alt + H. To immediately start the recording, press '/start_videorecording'.") - public static SystemMessageId UI_CAN_BE_HIDDEN_WHILE_RECORDING_BY_USING_ALT_H_TO_IMMEDIATELY_START_THE_RECORDING_PRESS_START_VIDEORECORDING; + @ClientString(id = 3313, message = "The UI can be hidden by pressing Alt+H. To start the recording, enter the '/start_videorecording' command.") + public static SystemMessageId THE_UI_CAN_BE_HIDDEN_BY_PRESSING_ALT_H_TO_START_THE_RECORDING_ENTER_THE_START_VIDEORECORDING_COMMAND; @ClientString(id = 3314, message = "No character is selected from the list. Please select a character.") public static SystemMessageId NO_CHARACTER_IS_SELECTED_FROM_THE_LIST_PLEASE_SELECT_A_CHARACTER; - @ClientString(id = 3315, message = "Incorrect PIN entered. After 5 consecutive failed attempts you cannot log in this account for 8 hours.\\nAccumulated attempts: $s1 time(s)") - public static SystemMessageId INCORRECT_PIN_ENTERED_AFTER_5_CONSECUTIVE_FAILED_ATTEMPTS_YOU_CANNOT_LOG_IN_THIS_ACCOUNT_FOR_8_HOURS_NACCUMULATED_ATTEMPTS_S1_TIME_S; + @ClientString(id = 3315, message = "Incorrect PIN entered. After 5 consecutive failed attempts you cannot log in this account for 8 h.\nAccumulated attempts: $s1 time(s)") + public static SystemMessageId INCORRECT_PIN_ENTERED_AFTER_5_CONSECUTIVE_FAILED_ATTEMPTS_YOU_CANNOT_LOG_IN_THIS_ACCOUNT_FOR_8_H_NACCUMULATED_ATTEMPTS_S1_TIME_S; - @ClientString(id = 3316, message = "Your account has been blocked for 8 hours because an incorrect PIN number has been entered 5 consecutive times. You can un-block your account by resetting your PIN number on ncsoft.com.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_BLOCKED_FOR_8_HOURS_BECAUSE_AN_INCORRECT_PIN_NUMBER_HAS_BEEN_ENTERED_5_CONSECUTIVE_TIMES_YOU_CAN_UN_BLOCK_YOUR_ACCOUNT_BY_RESETTING_YOUR_PIN_NUMBER_ON_NCSOFT_COM; + @ClientString(id = 3316, message = "Your account has been blocked for 8 h. because an incorrect PIN number has been entered 5 consecutive times. You can un-block your account by resetting your PIN number on ncsoft.com.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_BLOCKED_FOR_8_H_BECAUSE_AN_INCORRECT_PIN_NUMBER_HAS_BEEN_ENTERED_5_CONSECUTIVE_TIMES_YOU_CAN_UN_BLOCK_YOUR_ACCOUNT_BY_RESETTING_YOUR_PIN_NUMBER_ON_NCSOFT_COM; @ClientString(id = 3317, message = "The Character PIN can only be entered by using a mouse.") public static SystemMessageId THE_CHARACTER_PIN_CAN_ONLY_BE_ENTERED_BY_USING_A_MOUSE; - @ClientString(id = 3318, message = "The two numbers do not match.\\nPlease try again.") + @ClientString(id = 3318, message = "The two numbers do not match.\nPlease try again.") public static SystemMessageId THE_TWO_NUMBERS_DO_NOT_MATCH_NPLEASE_TRY_AGAIN; @ClientString(id = 3319, message = "You cannot use a PIN number consisting of only one number. Please try again.") @@ -9580,8 +9586,8 @@ public class SystemMessageId @ClientString(id = 3321, message = "You cannot use a PIN number consisting of repeated number patterns. Please try again.") public static SystemMessageId YOU_CANNOT_USE_A_PIN_NUMBER_CONSISTING_OF_REPEATED_NUMBER_PATTERNS_PLEASE_TRY_AGAIN; - @ClientString(id = 3322, message = "Your Character PIN has been changed.") - public static SystemMessageId YOUR_CHARACTER_PIN_HAS_BEEN_CHANGED; + @ClientString(id = 3322, message = "Your character's PIN has been changed.") + public static SystemMessageId YOUR_CHARACTER_S_PIN_HAS_BEEN_CHANGED; @ClientString(id = 3323, message = "Please change your Character PIN for increased protection. You have to enter your Character PIN when a character is selected or deleted. (Use a password different from your account password.)") public static SystemMessageId PLEASE_CHANGE_YOUR_CHARACTER_PIN_FOR_INCREASED_PROTECTION_YOU_HAVE_TO_ENTER_YOUR_CHARACTER_PIN_WHEN_A_CHARACTER_IS_SELECTED_OR_DELETED_USE_A_PASSWORD_DIFFERENT_FROM_YOUR_ACCOUNT_PASSWORD; @@ -9592,20 +9598,20 @@ public class SystemMessageId @ClientString(id = 3325, message = "Please enter a new PIN number after entering your current PIN number. (Use a password different from your account password.)") public static SystemMessageId PLEASE_ENTER_A_NEW_PIN_NUMBER_AFTER_ENTERING_YOUR_CURRENT_PIN_NUMBER_USE_A_PASSWORD_DIFFERENT_FROM_YOUR_ACCOUNT_PASSWORD; - @ClientString(id = 3326, message = "The offer can be withdrawn within $s1 day(s) and $s2 hour(s).") - public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_DAY_S_AND_S2_HOUR_S; + @ClientString(id = 3326, message = "The offer can be withdrawn within $s1 d. $s2 h.") + public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_D_S2_H; - @ClientString(id = 3327, message = "The offer can be withdrawn within $s1 day(s).") - public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_DAY_S; + @ClientString(id = 3327, message = "The offer can be withdrawn within $s1 d.") + public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_D; - @ClientString(id = 3328, message = "The offer can be withdrawn within $s1 hour(s).") - public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_HOUR_S; + @ClientString(id = 3328, message = "The offer can be withdrawn within $s1 h.") + public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_H; @ClientString(id = 3329, message = "The offer cannot be withdrawn.") public static SystemMessageId THE_OFFER_CANNOT_BE_WITHDRAWN; - @ClientString(id = 3330, message = "Sale Item (can retract offer within $s1 minute(s))") - public static SystemMessageId SALE_ITEM_CAN_RETRACT_OFFER_WITHIN_S1_MINUTE_S; + @ClientString(id = 3330, message = "Purchased items (the offer can be withdrawn within $s1 min.)") + public static SystemMessageId PURCHASED_ITEMS_THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_MIN; @ClientString(id = 3331, message = "The matches this week are class-specific and free-for-all battles, and 30 matches are available. This week, $s1 are class-specific battles, and $s2 are free-for-all battles.") public static SystemMessageId THE_MATCHES_THIS_WEEK_ARE_CLASS_SPECIFIC_AND_FREE_FOR_ALL_BATTLES_AND_30_MATCHES_ARE_AVAILABLE_THIS_WEEK_S1_ARE_CLASS_SPECIFIC_BATTLES_AND_S2_ARE_FREE_FOR_ALL_BATTLES; @@ -9742,8 +9748,8 @@ public class SystemMessageId @ClientString(id = 3375, message = "You cannot use a password that contains continuous numbers. Please enter again.") public static SystemMessageId YOU_CANNOT_USE_A_PASSWORD_THAT_CONTAINS_CONTINUOUS_NUMBERS_PLEASE_ENTER_AGAIN; - @ClientString(id = 3376, message = "This account has been locked for 8 hours due to 5 failed PIN attempts. It has $s1 hour(s) until it is unlocked. Visit ncsoft.com to unlock this account instantly after verifying ownership.") - public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_LOCKED_FOR_8_HOURS_DUE_TO_5_FAILED_PIN_ATTEMPTS_IT_HAS_S1_HOUR_S_UNTIL_IT_IS_UNLOCKED_VISIT_NCSOFT_COM_TO_UNLOCK_THIS_ACCOUNT_INSTANTLY_AFTER_VERIFYING_OWNERSHIP; + @ClientString(id = 3376, message = "This account has been locked for 8 hours due to 5 failed PIN attempts. It has $s1 h. until it is unlocked. Visit ncsoft.com to unlock this account instantly after verifying ownership.") + public static SystemMessageId THIS_ACCOUNT_HAS_BEEN_LOCKED_FOR_8_HOURS_DUE_TO_5_FAILED_PIN_ATTEMPTS_IT_HAS_S1_H_UNTIL_IT_IS_UNLOCKED_VISIT_NCSOFT_COM_TO_UNLOCK_THIS_ACCOUNT_INSTANTLY_AFTER_VERIFYING_OWNERSHIP; @ClientString(id = 3377, message = "There was an error in the request.") public static SystemMessageId THERE_WAS_AN_ERROR_IN_THE_REQUEST; @@ -9775,17 +9781,17 @@ public class SystemMessageId @ClientString(id = 3386, message = "The product cannot be received because the game inventory weight/quantity limit has been exceeded. It can be received only when the inventory's weight and slot count are at less than 80%% capacity.") public static SystemMessageId THE_PRODUCT_CANNOT_BE_RECEIVED_BECAUSE_THE_GAME_INVENTORY_WEIGHT_QUANTITY_LIMIT_HAS_BEEN_EXCEEDED_IT_CAN_BE_RECEIVED_ONLY_WHEN_THE_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_AT_LESS_THAN_80_CAPACITY; - @ClientString(id = 3387, message = "If you receive the selected product item in your own character's inventory, it will be deemed as the same item being used, and the offer retraction will be limited.\\n\\nDo you still wish to receive the selected item?") - public static SystemMessageId IF_YOU_RECEIVE_THE_SELECTED_PRODUCT_ITEM_IN_YOUR_OWN_CHARACTER_S_INVENTORY_IT_WILL_BE_DEEMED_AS_THE_SAME_ITEM_BEING_USED_AND_THE_OFFER_RETRACTION_WILL_BE_LIMITED_N_NDO_YOU_STILL_WISH_TO_RECEIVE_THE_SELECTED_ITEM; + @ClientString(id = 3387, message = "If you put the item to the inventory, it will marked as used and you will not be able to return it.\n\nContinue?") + public static SystemMessageId IF_YOU_PUT_THE_ITEM_TO_THE_INVENTORY_IT_WILL_MARKED_AS_USED_AND_YOU_WILL_NOT_BE_ABLE_TO_RETURN_IT_N_NCONTINUE; @ClientString(id = 3388, message = "When the item registration space is used up, no more registration is allowed.") public static SystemMessageId WHEN_THE_ITEM_REGISTRATION_SPACE_IS_USED_UP_NO_MORE_REGISTRATION_IS_ALLOWED; - @ClientString(id = 3389, message = "Your Character PIN has been changed.") - public static SystemMessageId YOUR_CHARACTER_PIN_HAS_BEEN_CHANGED_2; + @ClientString(id = 3389, message = "Your character's PIN has been changed.") + public static SystemMessageId YOUR_CHARACTER_S_PIN_HAS_BEEN_CHANGED_2; - @ClientString(id = 3390, message = "$s1 Minute(s)") - public static SystemMessageId S1_MINUTE_S; + @ClientString(id = 3390, message = "$s1 min.") + public static SystemMessageId S1_MIN; @ClientString(id = 3391, message = "There is an error verifying the character PIN. ($s1)") public static SystemMessageId THERE_IS_AN_ERROR_VERIFYING_THE_CHARACTER_PIN_S1; @@ -9802,8 +9808,8 @@ public class SystemMessageId @ClientString(id = 3395, message = "You cannot move during trading, private store, and workshop setup.") public static SystemMessageId YOU_CANNOT_MOVE_DURING_TRADING_PRIVATE_STORE_AND_WORKSHOP_SETUP; - @ClientString(id = 3396, message = "You cannot move while participating in a large-scale battle such as a castle siege, fortress siege, or clan hall siege.") - public static SystemMessageId YOU_CANNOT_MOVE_WHILE_PARTICIPATING_IN_A_LARGE_SCALE_BATTLE_SUCH_AS_A_CASTLE_SIEGE_FORTRESS_SIEGE_OR_CLAN_HALL_SIEGE; + @ClientString(id = 3396, message = "You cannot move while participating in a large-scale battle such as a castle siege, fortress battle, or clan hall siege.") + public static SystemMessageId YOU_CANNOT_MOVE_WHILE_PARTICIPATING_IN_A_LARGE_SCALE_BATTLE_SUCH_AS_A_CASTLE_SIEGE_FORTRESS_BATTLE_OR_CLAN_HALL_SIEGE; @ClientString(id = 3397, message = "You cannot move while participating in an Olympiad match.") public static SystemMessageId YOU_CANNOT_MOVE_WHILE_PARTICIPATING_IN_AN_OLYMPIAD_MATCH; @@ -9832,13 +9838,13 @@ public class SystemMessageId @ClientString(id = 3405, message = "You cannot currently move.") public static SystemMessageId YOU_CANNOT_CURRENTLY_MOVE; - @ClientString(id = 3406, message = "$s1 hour(s)") - public static SystemMessageId S1_HOUR_S_2; + @ClientString(id = 3406, message = "$s1 h.") + public static SystemMessageId S1_H_2; - @ClientString(id = 3407, message = "less than $s1 hour(s)") - public static SystemMessageId LESS_THAN_S1_HOUR_S; + @ClientString(id = 3407, message = "less than $s1 h.") + public static SystemMessageId LESS_THAN_S1_H; - @ClientString(id = 3408, message = "less than $s1") + @ClientString(id = 3408, message = "Less than $s1") public static SystemMessageId LESS_THAN_S1; @ClientString(id = 3409, message = "Do you really want to choose Defeat Declaration with the $s1 clan?") @@ -9877,19 +9883,19 @@ public class SystemMessageId @ClientString(id = 3420, message = "$s1 already graduated from a Clan Academy, therefore re-joining is not allowed.") public static SystemMessageId S1_ALREADY_GRADUATED_FROM_A_CLAN_ACADEMY_THEREFORE_RE_JOINING_IS_NOT_ALLOWED; - @ClientString(id = 3421, message = "The following item is being registered for auction.\\n\\nItem to Sell:\\n<$s1>\\n\\nPrice:\\n<$s2>\\n\\nSale Fee:\\n<$s3>\\n\\nDo you want to continue with the registration? (The fee is not refundable.)") + @ClientString(id = 3421, message = "The following item is being registered for auction.\n\nItem to Sell:\n<$s1>\n\nPrice:\n<$s2>\n\nSale Fee:\n<$s3>\n\nDo you want to continue with the registration? (The fee is not refundable.)") public static SystemMessageId THE_FOLLOWING_ITEM_IS_BEING_REGISTERED_FOR_AUCTION_N_NITEM_TO_SELL_N_S1_N_NPRICE_N_S2_N_NSALE_FEE_N_S3_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_REGISTRATION_THE_FEE_IS_NOT_REFUNDABLE; - @ClientString(id = 3422, message = "The following item is being registered for auction.\\n\\nItem to Sell:\\n\\n<$s1>\\n<$s2> units\\n\\nUnit Price:\\n<$s3>\\n\\nTotal Sale Price:\\n<$s4>\\n\\nSale Fee:\\n<$s5>\\n\\nDo you want to continue with the registration? (The fee is not refundable.)") + @ClientString(id = 3422, message = "The following item is being registered for auction.\n\nItem to Sell:\n\n<$s1>\n<$s2> units\n\nUnit Price:\n<$s3>\n\nTotal Sale Price:\n<$s4>\n\nSale Fee:\n<$s5>\n\nDo you want to continue with the registration? (The fee is not refundable.)") public static SystemMessageId THE_FOLLOWING_ITEM_IS_BEING_REGISTERED_FOR_AUCTION_N_NITEM_TO_SELL_N_N_S1_N_S2_UNITS_N_NUNIT_PRICE_N_S3_N_NTOTAL_SALE_PRICE_N_S4_N_NSALE_FEE_N_S5_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_REGISTRATION_THE_FEE_IS_NOT_REFUNDABLE; @ClientString(id = 3423, message = "$s1 $s2") public static SystemMessageId S1_S2_2; - @ClientString(id = 3424, message = "The following item is being purchased.\\n\\nItem to Purchase:\\n<$s1>\\n\\nPurchase Price:\\n<$s2>\\n\\nDo you want to continue with the purchase?") + @ClientString(id = 3424, message = "The following item is being purchased.\n\nItem to Purchase:\n<$s1>\n\nPurchase Price:\n<$s2>\n\nDo you want to continue with the purchase?") public static SystemMessageId THE_FOLLOWING_ITEM_IS_BEING_PURCHASED_N_NITEM_TO_PURCHASE_N_S1_N_NPURCHASE_PRICE_N_S2_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_PURCHASE; - @ClientString(id = 3425, message = "The following item is being purchased.\\n\\nItem to Purchase:\\n<$s1>\\n <$s2> units\\n\\nUnit Price:\\n<$s3>\\n\\nTotal Purchase Price:\\n<$s4>\\n\\nDo you want to continue with the purchase?") + @ClientString(id = 3425, message = "The following item is being purchased.\n\nItem to Purchase:\n<$s1>\n <$s2> units\n\nUnit Price:\n<$s3>\n\nTotal Purchase Price:\n<$s4>\n\nDo you want to continue with the purchase?") public static SystemMessageId THE_FOLLOWING_ITEM_IS_BEING_PURCHASED_N_NITEM_TO_PURCHASE_N_S1_N_S2_UNITS_N_NUNIT_PRICE_N_S3_N_NTOTAL_PURCHASE_PRICE_N_S4_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_PURCHASE; @ClientString(id = 3426, message = "Cancel Sale is successfully completed.") @@ -9898,17 +9904,17 @@ public class SystemMessageId @ClientString(id = 3427, message = "Cancel Sale has failed.") public static SystemMessageId CANCEL_SALE_HAS_FAILED; - @ClientString(id = 3428, message = "The following item sale is being cancelled.\\n\\nItem to Cancel:\\n<$s1>\\n\\nPrice:\\n<$s2>\\n\\nSale Fee:\\n<$s3>\\n\\nDo you want to continue with the cancellation? (The fee is not refundable.)") + @ClientString(id = 3428, message = "The following item sale is being cancelled.\n\nItem to Cancel:\n<$s1>\n\nPrice:\n<$s2>\n\nSale Fee:\n<$s3>\n\nDo you want to continue with the cancellation? (The fee is not refundable.)") public static SystemMessageId THE_FOLLOWING_ITEM_SALE_IS_BEING_CANCELLED_N_NITEM_TO_CANCEL_N_S1_N_NPRICE_N_S2_N_NSALE_FEE_N_S3_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_CANCELLATION_THE_FEE_IS_NOT_REFUNDABLE; - @ClientString(id = 3429, message = "The following item sale is being cancelled.\\n\\nItem to Sell:\\n\\n<$s1>\\n<$s2> units\\n\\nUnit Price:\\n<$s3>\\n\\nTotal Sale Price:\\n<$s4>\\n\\nSale Fee:\\n<$s5>\\n\\nDo you want to continue with the cancellation? (The fee is not refundable.)") + @ClientString(id = 3429, message = "The following item sale is being cancelled.\n\nItem to Sell:\n\n<$s1>\n<$s2> units\n\nUnit Price:\n<$s3>\n\nTotal Sale Price:\n<$s4>\n\nSale Fee:\n<$s5>\n\nDo you want to continue with the cancellation? (The fee is not refundable.)") public static SystemMessageId THE_FOLLOWING_ITEM_SALE_IS_BEING_CANCELLED_N_NITEM_TO_SELL_N_N_S1_N_S2_UNITS_N_NUNIT_PRICE_N_S3_N_NTOTAL_SALE_PRICE_N_S4_N_NSALE_FEE_N_S5_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_CANCELLATION_THE_FEE_IS_NOT_REFUNDABLE; @ClientString(id = 3430, message = "Congratulations! You will now graduate from the Clan Academy and leave your current clan. You can now join a clan without being subject to any penalties.") public static SystemMessageId CONGRATULATIONS_YOU_WILL_NOW_GRADUATE_FROM_THE_CLAN_ACADEMY_AND_LEAVE_YOUR_CURRENT_CLAN_YOU_CAN_NOW_JOIN_A_CLAN_WITHOUT_BEING_SUBJECT_TO_ANY_PENALTIES_2; - @ClientString(id = 3431, message = "War with the $s1 clan has ended. It was a tie in the Clan War with the $s1 clan.") - public static SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED_IT_WAS_A_TIE_IN_THE_CLAN_WAR_WITH_THE_S1_CLAN; + @ClientString(id = 3431, message = "The war with the $s1 clan has ended in a tie.") + public static SystemMessageId THE_WAR_WITH_THE_S1_CLAN_HAS_ENDED_IN_A_TIE; @ClientString(id = 3432, message = "Stage 1") public static SystemMessageId STAGE_1; @@ -9946,7 +9952,7 @@ public class SystemMessageId @ClientString(id = 3443, message = "Please select the item from the Item List.") public static SystemMessageId PLEASE_SELECT_THE_ITEM_FROM_THE_ITEM_LIST; - @ClientString(id = 3444, message = "Item List is not supported in All Items.\\nPlease enter a word to search the item, or\\nselect detailed category.") + @ClientString(id = 3444, message = "Item List is not supported in All Items.\nPlease enter a word to search the item, or\nselect detailed category.") public static SystemMessageId ITEM_LIST_IS_NOT_SUPPORTED_IN_ALL_ITEMS_NPLEASE_ENTER_A_WORD_TO_SEARCH_THE_ITEM_OR_NSELECT_DETAILED_CATEGORY; @ClientString(id = 3445, message = "Looking for a player who will replace $s1.") @@ -10000,14 +10006,14 @@ public class SystemMessageId @ClientString(id = 3461, message = "Will you join <$s1>, <$s2> party as <$s3>?") public static SystemMessageId WILL_YOU_JOIN_S1_S2_PARTY_AS_S3; - @ClientString(id = 3462, message = "You've got a new product. \\nClick the icon to see it in the Product Inventory.") + @ClientString(id = 3462, message = "You've got a new product. \nClick the icon to see it in the Product Inventory.") public static SystemMessageId YOU_VE_GOT_A_NEW_PRODUCT_NCLICK_THE_ICON_TO_SEE_IT_IN_THE_PRODUCT_INVENTORY; @ClientString(id = 3463, message = "$c1 used $s3 on $c2.") public static SystemMessageId C1_USED_S3_ON_C2; - @ClientString(id = 3464, message = "War with the $s1 clan has ended. It was a tie in the Clan War with the $s1 clan.") - public static SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED_IT_WAS_A_TIE_IN_THE_CLAN_WAR_WITH_THE_S1_CLAN_2; + @ClientString(id = 3464, message = "The war with the $s1 clan has ended in a tie.") + public static SystemMessageId THE_WAR_WITH_THE_S1_CLAN_HAS_ENDED_IN_A_TIE_2; @ClientString(id = 3465, message = "Your bid for the Provisional Clan Hall won.") public static SystemMessageId YOUR_BID_FOR_THE_PROVISIONAL_CLAN_HALL_WON; @@ -10075,11 +10081,11 @@ public class SystemMessageId @ClientString(id = 3486, message = "The item has been successfully purchased.") public static SystemMessageId THE_ITEM_HAS_BEEN_SUCCESSFULLY_PURCHASED; - @ClientString(id = 3487, message = "The offer can be withdrawn within $s1 hour(s) $s2 minute(s).") - public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_HOUR_S_S2_MINUTE_S; + @ClientString(id = 3487, message = "The offer can be withdrawn within $s1 h. $s2 min.") + public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_H_S2_MIN; - @ClientString(id = 3488, message = "The offer can be withdrawn within $s1 minute(s).") - public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_MINUTE_S; + @ClientString(id = 3488, message = "The offer can be withdrawn within $s1 min.") + public static SystemMessageId THE_OFFER_CAN_BE_WITHDRAWN_WITHIN_S1_MIN; @ClientString(id = 3489, message = "The search result exceeded the maximum allowed range for output. Please search by selecting detailed category.") public static SystemMessageId THE_SEARCH_RESULT_EXCEEDED_THE_MAXIMUM_ALLOWED_RANGE_FOR_OUTPUT_PLEASE_SEARCH_BY_SELECTING_DETAILED_CATEGORY; @@ -10120,11 +10126,11 @@ public class SystemMessageId @ClientString(id = 3501, message = "You cannot receive a symbol because you don't meet the class requirements.") public static SystemMessageId YOU_CANNOT_RECEIVE_A_SYMBOL_BECAUSE_YOU_DON_T_MEET_THE_CLASS_REQUIREMENTS; - @ClientString(id = 3502, message = "<$s1> \\nitem does not exist in the Sale List.") + @ClientString(id = 3502, message = "<$s1> \nitem does not exist in the Sale List.") public static SystemMessageId S1_NITEM_DOES_NOT_EXIST_IN_THE_SALE_LIST; - @ClientString(id = 3503, message = "$s1 day(s) $s2 hour(s)") - public static SystemMessageId S1_DAY_S_S2_HOUR_S; + @ClientString(id = 3503, message = "$s1 d. $s2 h.") + public static SystemMessageId S1_D_S2_H; @ClientString(id = 3504, message = "$c1 is set to refuse friend requests and cannot receive a friend request.") public static SystemMessageId C1_IS_SET_TO_REFUSE_FRIEND_REQUESTS_AND_CANNOT_RECEIVE_A_FRIEND_REQUEST; @@ -10165,8 +10171,8 @@ public class SystemMessageId @ClientString(id = 3516, message = "Waiting list registration is cancelled because you are currently participating in the Block Checker/Coliseum/Olympiad/Kratei's Cube/Ceremony of Chaos.") public static SystemMessageId WAITING_LIST_REGISTRATION_IS_CANCELLED_BECAUSE_YOU_ARE_CURRENTLY_PARTICIPATING_IN_THE_BLOCK_CHECKER_COLISEUM_OLYMPIAD_KRATEI_S_CUBE_CEREMONY_OF_CHAOS; - @ClientString(id = 3517, message = "You cannot register in the waiting list while being inside of a battleground (castle siege/fortress siege).") - public static SystemMessageId YOU_CANNOT_REGISTER_IN_THE_WAITING_LIST_WHILE_BEING_INSIDE_OF_A_BATTLEGROUND_CASTLE_SIEGE_FORTRESS_SIEGE; + @ClientString(id = 3517, message = "You cannot register in the waiting list while being inside of a battleground (castle siege/fortress battle).") + public static SystemMessageId YOU_CANNOT_REGISTER_IN_THE_WAITING_LIST_WHILE_BEING_INSIDE_OF_A_BATTLEGROUND_CASTLE_SIEGE_FORTRESS_BATTLE; @ClientString(id = 3518, message = "Waiting list registration is not allowed while the cursed sword is being used or the status is in a chaotic state.") public static SystemMessageId WAITING_LIST_REGISTRATION_IS_NOT_ALLOWED_WHILE_THE_CURSED_SWORD_IS_BEING_USED_OR_THE_STATUS_IS_IN_A_CHAOTIC_STATE; @@ -10180,8 +10186,8 @@ public class SystemMessageId @ClientString(id = 3521, message = "You cannot register for the waiting list while participating in the Block Checker/Coliseum/Olympiad/Kratei's Cube/Ceremony of Chaos.") public static SystemMessageId YOU_CANNOT_REGISTER_FOR_THE_WAITING_LIST_WHILE_PARTICIPATING_IN_THE_BLOCK_CHECKER_COLISEUM_OLYMPIAD_KRATEI_S_CUBE_CEREMONY_OF_CHAOS; - @ClientString(id = 3522, message = "You cannot register for the waiting list on the battlefield (castle siege/fortress siege).") - public static SystemMessageId YOU_CANNOT_REGISTER_FOR_THE_WAITING_LIST_ON_THE_BATTLEFIELD_CASTLE_SIEGE_FORTRESS_SIEGE; + @ClientString(id = 3522, message = "You cannot register for the waiting list on the battlefield (castle siege/fortress battle).") + public static SystemMessageId YOU_CANNOT_REGISTER_FOR_THE_WAITING_LIST_ON_THE_BATTLEFIELD_CASTLE_SIEGE_FORTRESS_BATTLE; @ClientString(id = 3523, message = "Looking for a player who will replace the selected party member.") public static SystemMessageId LOOKING_FOR_A_PLAYER_WHO_WILL_REPLACE_THE_SELECTED_PARTY_MEMBER; @@ -10189,11 +10195,11 @@ public class SystemMessageId @ClientString(id = 3524, message = "You are declaring a Clan War against $s1. The Clan War immediately starts when both parties declare the war. Do you want to continue to declare a war?") public static SystemMessageId YOU_ARE_DECLARING_A_CLAN_WAR_AGAINST_S1_THE_CLAN_WAR_IMMEDIATELY_STARTS_WHEN_BOTH_PARTIES_DECLARE_THE_WAR_DO_YOU_WANT_TO_CONTINUE_TO_DECLARE_A_WAR; - @ClientString(id = 3525, message = "Vitality is applied, and you are receiving 200%% bonus XP while hunting. You can use a maximum of 5 Vitality items per week, including Replenishing and Maintaining items.") - public static SystemMessageId VITALITY_IS_APPLIED_AND_YOU_ARE_RECEIVING_200_BONUS_XP_WHILE_HUNTING_YOU_CAN_USE_A_MAXIMUM_OF_5_VITALITY_ITEMS_PER_WEEK_INCLUDING_REPLENISHING_AND_MAINTAINING_ITEMS; + @ClientString(id = 3525, message = "Vitality is applied, and you are receiving 200%% bonus XP while hunting.") + public static SystemMessageId VITALITY_IS_APPLIED_AND_YOU_ARE_RECEIVING_200_BONUS_XP_WHILE_HUNTING; - @ClientString(id = 3526, message = "Vitality is not yet applied. Vitality points are all replenished every week during the regular maintenance. You can use a maximum 5 Vitality items per week, including Replenishing and Maintaining items.") - public static SystemMessageId VITALITY_IS_NOT_YET_APPLIED_VITALITY_POINTS_ARE_ALL_REPLENISHED_EVERY_WEEK_DURING_THE_REGULAR_MAINTENANCE_YOU_CAN_USE_A_MAXIMUM_5_VITALITY_ITEMS_PER_WEEK_INCLUDING_REPLENISHING_AND_MAINTAINING_ITEMS; + @ClientString(id = 3526, message = "Sayha's Grace is unavailable. It is replenished every Wednesday at 6:30 a.m.") + public static SystemMessageId SAYHA_S_GRACE_IS_UNAVAILABLE_IT_IS_REPLENISHED_EVERY_WEDNESDAY_AT_6_30_A_M; @ClientString(id = 3527, message = "The corresponding party is currently in an area where summoning is not allowed, therefore it cannot join the party. Became re-registered on the waiting list.") public static SystemMessageId THE_CORRESPONDING_PARTY_IS_CURRENTLY_IN_AN_AREA_WHERE_SUMMONING_IS_NOT_ALLOWED_THEREFORE_IT_CANNOT_JOIN_THE_PARTY_BECAME_RE_REGISTERED_ON_THE_WAITING_LIST; @@ -10210,7 +10216,7 @@ public class SystemMessageId @ClientString(id = 3531, message = "You are missing both SP and item to learn the skill.") public static SystemMessageId YOU_ARE_MISSING_BOTH_SP_AND_ITEM_TO_LEARN_THE_SKILL; - @ClientString(id = 3532, message = "Welcome to Lineage II.\\nWhen you click on the character generation button in the bottom, you will move to the character generation screen.") + @ClientString(id = 3532, message = "Welcome to Lineage II.\nWhen you click on the character generation button in the bottom, you will move to the character generation screen.") public static SystemMessageId WELCOME_TO_LINEAGE_II_NWHEN_YOU_CLICK_ON_THE_CHARACTER_GENERATION_BUTTON_IN_THE_BOTTOM_YOU_WILL_MOVE_TO_THE_CHARACTER_GENERATION_SCREEN; @ClientString(id = 3533, message = "Would you like to generate a new character under the current settings?") @@ -10222,8 +10228,8 @@ public class SystemMessageId @ClientString(id = 3535, message = "You cannot register in this region.") public static SystemMessageId YOU_CANNOT_REGISTER_IN_THIS_REGION; - @ClientString(id = 3536, message = "Incorrect password.") - public static SystemMessageId INCORRECT_PASSWORD_2; + @ClientString(id = 3536, message = "You’ve entered a wrong code.") + public static SystemMessageId YOU_VE_ENTERED_A_WRONG_CODE; @ClientString(id = 3537, message = "Please contact customer service.") public static SystemMessageId PLEASE_CONTACT_CUSTOMER_SERVICE; @@ -10312,11 +10318,11 @@ public class SystemMessageId @ClientString(id = 3565, message = "Acquired academy precept skill. #You may give buff that can help academy member.") public static SystemMessageId ACQUIRED_ACADEMY_PRECEPT_SKILL_YOU_MAY_GIVE_BUFF_THAT_CAN_HELP_ACADEMY_MEMBER; - @ClientString(id = 3566, message = "Current location: $s1 / $s2 / $s3 (Magmeld, near Ancient City Arcan)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_MAGMELD_NEAR_ANCIENT_CITY_ARCAN; + @ClientString(id = 3566, message = "Current location: $s1 / $s2 / $s3 (near Ancient City Arcan in Magmeld)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_ANCIENT_CITY_ARCAN_IN_MAGMELD; - @ClientString(id = 3567, message = "Current location: $s1 / $s2 / $s3 (Magmeld, near Ancient City Arcan)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_MAGMELD_NEAR_ANCIENT_CITY_ARCAN_2; + @ClientString(id = 3567, message = "Current location: $s1 / $s2 / $s3 (near the Garden of Genesis in Magmeld)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_GARDEN_OF_GENESIS_IN_MAGMELD; @ClientString(id = 3568, message = "The rebel army was annihilated by Octavis' last-minute betrayal.") public static SystemMessageId THE_REBEL_ARMY_WAS_ANNIHILATED_BY_OCTAVIS_LAST_MINUTE_BETRAYAL; @@ -10390,8 +10396,8 @@ public class SystemMessageId @ClientString(id = 3591, message = "Kiyaaaaa......") public static SystemMessageId KIYAAAAA; - @ClientString(id = 3592, message = "How…how can this be? How can you allow my destruction, Shilen? No, my goddess, no!") - public static SystemMessageId HOW_HOW_CAN_THIS_BE_HOW_CAN_YOU_ALLOW_MY_DESTRUCTION_SHILEN_NO_MY_GODDESS_NO; + @ClientString(id = 3592, message = "How…how can this be? How can you allow my destruction, Shillien? No, my goddess, no!") + public static SystemMessageId HOW_HOW_CAN_THIS_BE_HOW_CAN_YOU_ALLOW_MY_DESTRUCTION_SHILLIEN_NO_MY_GODDESS_NO; @ClientString(id = 3593, message = "Haha, weaklings! You can't even scratch my Spirit Stone with a pathetic effort like that.") public static SystemMessageId HAHA_WEAKLINGS_YOU_CAN_T_EVEN_SCRATCH_MY_SPIRIT_STONE_WITH_A_PATHETIC_EFFORT_LIKE_THAT; @@ -10460,7 +10466,7 @@ public class SystemMessageId public static SystemMessageId YOU_CANNOT_SET_ESC_KEY_AS_A_SHORT_CUT_KEY; @ClientString(id = 3615, message = "You have acquired $s1 Fame.") - public static SystemMessageId YOU_HAVE_ACQUIRED_S1_FAME_2; + public static SystemMessageId YOU_HAVE_ACQUIRED_S1_FAME; @ClientString(id = 3616, message = "You have maximum amount of Fame, so you may not acquire any more.") public static SystemMessageId YOU_HAVE_MAXIMUM_AMOUNT_OF_FAME_SO_YOU_MAY_NOT_ACQUIRE_ANY_MORE; @@ -10468,8 +10474,8 @@ public class SystemMessageId @ClientString(id = 3617, message = "Item has been stored successfully.") public static SystemMessageId ITEM_HAS_BEEN_STORED_SUCCESSFULLY; - @ClientString(id = 3618, message = "Item has been stored successfully to the clan warehouse.") - public static SystemMessageId ITEM_HAS_BEEN_STORED_SUCCESSFULLY_TO_THE_CLAN_WAREHOUSE; + @ClientString(id = 3618, message = "The item has been moved to the clan warehouse.") + public static SystemMessageId THE_ITEM_HAS_BEEN_MOVED_TO_THE_CLAN_WAREHOUSE; @ClientString(id = 3619, message = "Failed to store the item.") public static SystemMessageId FAILED_TO_STORE_THE_ITEM; @@ -10507,8 +10513,8 @@ public class SystemMessageId @ClientString(id = 3630, message = "Hell gate Earth Wyrm Trasken!") public static SystemMessageId HELL_GATE_EARTH_WYRM_TRASKEN; - @ClientString(id = 3631, message = "Shilen has sent it to sacrifice me to her!") - public static SystemMessageId SHILEN_HAS_SENT_IT_TO_SACRIFICE_ME_TO_HER; + @ClientString(id = 3631, message = "Shillien has sent it to sacrifice me to her!") + public static SystemMessageId SHILLIEN_HAS_SENT_IT_TO_SACRIFICE_ME_TO_HER; @ClientString(id = 3632, message = "Behold, the ocean of blood created from the sacrifice of the Dark Elves!") public static SystemMessageId BEHOLD_THE_OCEAN_OF_BLOOD_CREATED_FROM_THE_SACRIFICE_OF_THE_DARK_ELVES; @@ -10606,7 +10612,7 @@ public class SystemMessageId @ClientString(id = 3663, message = "Other operation is in progress. Please try again after ending the previous task.") public static SystemMessageId OTHER_OPERATION_IS_IN_PROGRESS_PLEASE_TRY_AGAIN_AFTER_ENDING_THE_PREVIOUS_TASK; - @ClientString(id = 3664, message = "Current Location: $s1 / $s2 / $s3(Near the Magmeld Orbis Temple)") + @ClientString(id = 3664, message = "Current Location: $s1 / $s2 / $s3(near the Magmeld Orbis Temple)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_MAGMELD_ORBIS_TEMPLE; @ClientString(id = 3665, message = "If you execute 24hz in the full screen mode, it switches to window mode.") @@ -10651,8 +10657,8 @@ public class SystemMessageId @ClientString(id = 3678, message = "$s2 has been destroyed because $s1 is dead.") public static SystemMessageId S2_HAS_BEEN_DESTROYED_BECAUSE_S1_IS_DEAD; - @ClientString(id = 3679, message = "Player $s1 will be replaced. Replacement will occur within 3 minutes upon approval by the party leader.") - public static SystemMessageId PLAYER_S1_WILL_BE_REPLACED_REPLACEMENT_WILL_OCCUR_WITHIN_3_MINUTES_UPON_APPROVAL_BY_THE_PARTY_LEADER; + @ClientString(id = 3679, message = "Placer $s1 will be replaced. Replacement will occur in 3 min., or immediately upon approval by the party leader.") + public static SystemMessageId PLACER_S1_WILL_BE_REPLACED_REPLACEMENT_WILL_OCCUR_IN_3_MIN_OR_IMMEDIATELY_UPON_APPROVAL_BY_THE_PARTY_LEADER; @ClientString(id = 3680, message = "The replacement player does not meet requirements. Another player is being sought.") public static SystemMessageId THE_REPLACEMENT_PLAYER_DOES_NOT_MEET_REQUIREMENTS_ANOTHER_PLAYER_IS_BEING_SOUGHT; @@ -10663,26 +10669,26 @@ public class SystemMessageId @ClientString(id = 3682, message = "You cannot register/cancel while a party member replacement is waiting to take place.") public static SystemMessageId YOU_CANNOT_REGISTER_CANCEL_WHILE_A_PARTY_MEMBER_REPLACEMENT_IS_WAITING_TO_TAKE_PLACE; - @ClientString(id = 3683, message = "You have accepted to join a party. Replacement will occur within 3 minutes upon approval by the party leader.") - public static SystemMessageId YOU_HAVE_ACCEPTED_TO_JOIN_A_PARTY_REPLACEMENT_WILL_OCCUR_WITHIN_3_MINUTES_UPON_APPROVAL_BY_THE_PARTY_LEADER; + @ClientString(id = 3683, message = "You have accepted to join a party. Replacement will occur in 3 min. or right after approval by the party leader.") + public static SystemMessageId YOU_HAVE_ACCEPTED_TO_JOIN_A_PARTY_REPLACEMENT_WILL_OCCUR_IN_3_MIN_OR_RIGHT_AFTER_APPROVAL_BY_THE_PARTY_LEADER; @ClientString(id = 3684, message = "You cannot change a class in this region.") public static SystemMessageId YOU_CANNOT_CHANGE_A_CLASS_IN_THIS_REGION; - @ClientString(id = 3685, message = "A replacement for $s1 is found. The player will be replaced in 3 minutes.") - public static SystemMessageId A_REPLACEMENT_FOR_S1_IS_FOUND_THE_PLAYER_WILL_BE_REPLACED_IN_3_MINUTES; + @ClientString(id = 3685, message = "A replacement for $s1 is found. The player will be replaced in 3 min.") + public static SystemMessageId A_REPLACEMENT_FOR_S1_IS_FOUND_THE_PLAYER_WILL_BE_REPLACED_IN_3_MIN; - @ClientString(id = 3686, message = "The shared dimensional item has been successfully found.") - public static SystemMessageId THE_SHARED_DIMENSIONAL_ITEM_HAS_BEEN_SUCCESSFULLY_FOUND; + @ClientString(id = 3686, message = "You've obtained a special item from a Game Assistant.") + public static SystemMessageId YOU_VE_OBTAINED_A_SPECIAL_ITEM_FROM_A_GAME_ASSISTANT; @ClientString(id = 3687, message = "You have enabled OTP authentication. Enter your one-time password, please.") public static SystemMessageId YOU_HAVE_ENABLED_OTP_AUTHENTICATION_ENTER_YOUR_ONE_TIME_PASSWORD_PLEASE; - @ClientString(id = 3688, message = "The shared dimensional item has not been found.") - public static SystemMessageId THE_SHARED_DIMENSIONAL_ITEM_HAS_NOT_BEEN_FOUND; + @ClientString(id = 3688, message = "You don't have any special items that can be transferred within the account via Game Assistants.") + public static SystemMessageId YOU_DON_T_HAVE_ANY_SPECIAL_ITEMS_THAT_CAN_BE_TRANSFERRED_WITHIN_THE_ACCOUNT_VIA_GAME_ASSISTANTS; - @ClientString(id = 3689, message = "The mentoring relationship with $s1 has been canceled. The mentor cannot obtain another mentee for two days.") - public static SystemMessageId THE_MENTORING_RELATIONSHIP_WITH_S1_HAS_BEEN_CANCELED_THE_MENTOR_CANNOT_OBTAIN_ANOTHER_MENTEE_FOR_TWO_DAYS; + @ClientString(id = 3689, message = "$s1's mentoring contract is cancelled. The mentor cannot bond with another mentee for 2 days.") + public static SystemMessageId S1_S_MENTORING_CONTRACT_IS_CANCELLED_THE_MENTOR_CANNOT_BOND_WITH_ANOTHER_MENTEE_FOR_2_DAYS; @ClientString(id = 3690, message = "Do you wish to make $s1 your mentor? (Class: $s2 / Level: $s3)") public static SystemMessageId DO_YOU_WISH_TO_MAKE_S1_YOUR_MENTOR_CLASS_S2_LEVEL_S3; @@ -10693,8 +10699,8 @@ public class SystemMessageId @ClientString(id = 3692, message = "From now on, $s1 will be your mentee.") public static SystemMessageId FROM_NOW_ON_S1_WILL_BE_YOUR_MENTEE; - @ClientString(id = 3693, message = "A mentor can have up to 3 mentees at the same time.") - public static SystemMessageId A_MENTOR_CAN_HAVE_UP_TO_3_MENTEES_AT_THE_SAME_TIME; + @ClientString(id = 3693, message = "A mentor can have no more than 3 mentees.") + public static SystemMessageId A_MENTOR_CAN_HAVE_NO_MORE_THAN_3_MENTEES; @ClientString(id = 3694, message = "You must Awaken in order to become a mentor.") public static SystemMessageId YOU_MUST_AWAKEN_IN_ORDER_TO_BECOME_A_MENTOR; @@ -10732,13 +10738,13 @@ public class SystemMessageId @ClientString(id = 3705, message = "$s1 has Awakened, and the mentor-mentee relationship has ended. The mentor cannot obtain another mentee for one day after the mentee's graduation.") public static SystemMessageId S1_HAS_AWAKENED_AND_THE_MENTOR_MENTEE_RELATIONSHIP_HAS_ENDED_THE_MENTOR_CANNOT_OBTAIN_ANOTHER_MENTEE_FOR_ONE_DAY_AFTER_THE_MENTEE_S_GRADUATION; - @ClientString(id = 3706, message = "Your mentor-mentee relationship with your mentor $s1 has ended as you are an Awakened character of Lv. 85 or above. You can no longer be paired with a mentor.") - public static SystemMessageId YOUR_MENTOR_MENTEE_RELATIONSHIP_WITH_YOUR_MENTOR_S1_HAS_ENDED_AS_YOU_ARE_AN_AWAKENED_CHARACTER_OF_LV_85_OR_ABOVE_YOU_CAN_NO_LONGER_BE_PAIRED_WITH_A_MENTOR; + @ClientString(id = 3706, message = "You are no longer $s1's mentee, as you are an Awakened character of Lv. 86 or higher.") + public static SystemMessageId YOU_ARE_NO_LONGER_S1_S_MENTEE_AS_YOU_ARE_AN_AWAKENED_CHARACTER_OF_LV_86_OR_HIGHER; @ClientString(id = 3707, message = "You have offered to become $s1's mentor.") public static SystemMessageId YOU_HAVE_OFFERED_TO_BECOME_S1_S_MENTOR; - @ClientString(id = 3708, message = "$s1 will be removed from your Ignore List.\\nProceed?") + @ClientString(id = 3708, message = "$s1 will be removed from your Ignore List.\nProceed?") public static SystemMessageId S1_WILL_BE_REMOVED_FROM_YOUR_IGNORE_LIST_NPROCEED; @ClientString(id = 3709, message = "Could not connect to Authentication Server. Please try again later.") @@ -10747,17 +10753,17 @@ public class SystemMessageId @ClientString(id = 3710, message = "Invitation can occur only when the mentee is in main class status.") public static SystemMessageId INVITATION_CAN_OCCUR_ONLY_WHEN_THE_MENTEE_IS_IN_MAIN_CLASS_STATUS; - @ClientString(id = 3711, message = "Do you wish to end the mentoring relationship with $s1? If the mentor's contract ends, the mentor cannot obtain another mentee for two days.") - public static SystemMessageId DO_YOU_WISH_TO_END_THE_MENTORING_RELATIONSHIP_WITH_S1_IF_THE_MENTOR_S_CONTRACT_ENDS_THE_MENTOR_CANNOT_OBTAIN_ANOTHER_MENTEE_FOR_TWO_DAYS; + @ClientString(id = 3711, message = "Do you want to end the mentoring? After that the mentor cannot bond with another mentee for 2 days.") + public static SystemMessageId DO_YOU_WANT_TO_END_THE_MENTORING_AFTER_THAT_THE_MENTOR_CANNOT_BOND_WITH_ANOTHER_MENTEE_FOR_2_DAYS; - @ClientString(id = 3712, message = "Plunder skill has been already used on this target.") - public static SystemMessageId PLUNDER_SKILL_HAS_BEEN_ALREADY_USED_ON_THIS_TARGET; + @ClientString(id = 3712, message = "The target has been already robbed.") + public static SystemMessageId THE_TARGET_HAS_BEEN_ALREADY_ROBBED; - @ClientString(id = 3713, message = "You can bond with a new mentee in $s1 day(s) $s2 hour(s) $s3 minute(s).") - public static SystemMessageId YOU_CAN_BOND_WITH_A_NEW_MENTEE_IN_S1_DAY_S_S2_HOUR_S_S3_MINUTE_S; + @ClientString(id = 3713, message = "You can bond with a new mentee in $s1 d. $s2 h. $s3 min.") + public static SystemMessageId YOU_CAN_BOND_WITH_A_NEW_MENTEE_IN_S1_D_S2_H_S3_MIN; - @ClientString(id = 3714, message = "Shilen is engulfing the entire continent with darkness.") - public static SystemMessageId SHILEN_IS_ENGULFING_THE_ENTIRE_CONTINENT_WITH_DARKNESS; + @ClientString(id = 3714, message = "Shillien is engulfing the entire continent with darkness.") + public static SystemMessageId SHILLIEN_IS_ENGULFING_THE_ENTIRE_CONTINENT_WITH_DARKNESS; @ClientString(id = 3715, message = "Tersi's power is filling the entire continent with light.") public static SystemMessageId TERSI_S_POWER_IS_FILLING_THE_ENTIRE_CONTINENT_WITH_LIGHT; @@ -10789,13 +10795,13 @@ public class SystemMessageId @ClientString(id = 3724, message = "$s1 has successfully hatched the egg by creating the perfect temperature for incubation.") public static SystemMessageId S1_HAS_SUCCESSFULLY_HATCHED_THE_EGG_BY_CREATING_THE_PERFECT_TEMPERATURE_FOR_INCUBATION; - @ClientString(id = 3725, message = "==========") - public static SystemMessageId TEMPERATURE_RAISING_RANKINGS; + @ClientString(id = 3725, message = "==========") + public static SystemMessageId TEMPERATURE_RAISING_RANK; @ClientString(id = 3726, message = "Rank $s1: $s2 ($s3.$s4 degrees)") public static SystemMessageId RANK_S1_S2_S3_S4_DEGREES; - @ClientString(id = 3727, message = "=======================") + @ClientString(id = 3727, message = "========================") public static SystemMessageId EMPTY_9; @ClientString(id = 3728, message = "$s1 receives a prize for raising the temperature most.") @@ -10813,8 +10819,8 @@ public class SystemMessageId @ClientString(id = 3732, message = "You are now on the waiting list. You will automatically be teleported when the tournament starts, and will be removed from the waiting list if you log out. If you cancel registration (within the last minute of entering the arena after signing up) 30 times or more or forfeit after entering the arena 30 times or more during a cycle, you become ineligible for participation in the Ceremony of Chaos until the next cycle. All the buffs except the Vitality buff will be removed once you enter the arenas.") public static SystemMessageId YOU_ARE_NOW_ON_THE_WAITING_LIST_YOU_WILL_AUTOMATICALLY_BE_TELEPORTED_WHEN_THE_TOURNAMENT_STARTS_AND_WILL_BE_REMOVED_FROM_THE_WAITING_LIST_IF_YOU_LOG_OUT_IF_YOU_CANCEL_REGISTRATION_WITHIN_THE_LAST_MINUTE_OF_ENTERING_THE_ARENA_AFTER_SIGNING_UP_30_TIMES_OR_MORE_OR_FORFEIT_AFTER_ENTERING_THE_ARENA_30_TIMES_OR_MORE_DURING_A_CYCLE_YOU_BECOME_INELIGIBLE_FOR_PARTICIPATION_IN_THE_CEREMONY_OF_CHAOS_UNTIL_THE_NEXT_CYCLE_ALL_THE_BUFFS_EXCEPT_THE_VITALITY_BUFF_WILL_BE_REMOVED_ONCE_YOU_ENTER_THE_ARENAS; - @ClientString(id = 3733, message = "Only characters level 85 or above may participate in the tournament.") - public static SystemMessageId ONLY_CHARACTERS_LEVEL_85_OR_ABOVE_MAY_PARTICIPATE_IN_THE_TOURNAMENT; + @ClientString(id = 3733, message = "Only characters of Lv. 85+ can participate in the tournament.") + public static SystemMessageId ONLY_CHARACTERS_OF_LV_85_CAN_PARTICIPATE_IN_THE_TOURNAMENT; @ClientString(id = 3734, message = "There are too many challengers. You cannot participate now.") public static SystemMessageId THERE_ARE_TOO_MANY_CHALLENGERS_YOU_CANNOT_PARTICIPATE_NOW; @@ -10822,8 +10828,8 @@ public class SystemMessageId @ClientString(id = 3735, message = "$c1 cannot participate in the tournament due to having become the owner of $s2.") public static SystemMessageId C1_CANNOT_PARTICIPATE_IN_THE_TOURNAMENT_DUE_TO_HAVING_BECOME_THE_OWNER_OF_S2; - @ClientString(id = 3736, message = "You have been taken off the wait list. You may only enter the wait list on Mon-Thurs every quarter of an hour for 5 minutes between 20:00 and 23:40. If you cancel registration or choose to forfeit after entering a match 30 times or more during a cycle, you must wait until the next cycle to participate in the Ceremony of Chaos. Upon entering the arena, all buffs excluding Vitality buffs are removed.") - public static SystemMessageId YOU_HAVE_BEEN_TAKEN_OFF_THE_WAIT_LIST_YOU_MAY_ONLY_ENTER_THE_WAIT_LIST_ON_MON_THURS_EVERY_QUARTER_OF_AN_HOUR_FOR_5_MINUTES_BETWEEN_20_00_AND_23_40_IF_YOU_CANCEL_REGISTRATION_OR_CHOOSE_TO_FORFEIT_AFTER_ENTERING_A_MATCH_30_TIMES_OR_MORE_DURING_A_CYCLE_YOU_MUST_WAIT_UNTIL_THE_NEXT_CYCLE_TO_PARTICIPATE_IN_THE_CEREMONY_OF_CHAOS_UPON_ENTERING_THE_ARENA_ALL_BUFFS_EXCLUDING_VITALITY_BUFFS_ARE_REMOVED; + @ClientString(id = 3736, message = "You have been taken off the wait list. You may only enter the wait list on Mon-Thurs every quarter of an hour for 5 min. between 20:00 and 23:40. If you cancel registration or choose to forfeit after entering a match 30 times or more during a cycle, you must wait until the next cycle to participate in the Ceremony of Chaos. Upon entering the arena, all buffs excluding Vitality buffs are removed.") + public static SystemMessageId YOU_HAVE_BEEN_TAKEN_OFF_THE_WAIT_LIST_YOU_MAY_ONLY_ENTER_THE_WAIT_LIST_ON_MON_THURS_EVERY_QUARTER_OF_AN_HOUR_FOR_5_MIN_BETWEEN_20_00_AND_23_40_IF_YOU_CANCEL_REGISTRATION_OR_CHOOSE_TO_FORFEIT_AFTER_ENTERING_A_MATCH_30_TIMES_OR_MORE_DURING_A_CYCLE_YOU_MUST_WAIT_UNTIL_THE_NEXT_CYCLE_TO_PARTICIPATE_IN_THE_CEREMONY_OF_CHAOS_UPON_ENTERING_THE_ARENA_ALL_BUFFS_EXCLUDING_VITALITY_BUFFS_ARE_REMOVED; @ClientString(id = 3737, message = "You will be moved to the arena in $s1 second(s).") public static SystemMessageId YOU_WILL_BE_MOVED_TO_THE_ARENA_IN_S1_SECOND_S; @@ -10879,8 +10885,8 @@ public class SystemMessageId @ClientString(id = 3754, message = "$s1 second(s) to match end!") public static SystemMessageId S1_SECOND_S_TO_MATCH_END; - @ClientString(id = 3755, message = "$s1 second(s) to match start!") - public static SystemMessageId S1_SECOND_S_TO_MATCH_START; + @ClientString(id = 3755, message = "The match begins in $s1 sec.") + public static SystemMessageId THE_MATCH_BEGINS_IN_S1_SEC_2; @ClientString(id = 3756, message = "Are you sure you want to quit?") public static SystemMessageId ARE_YOU_SURE_YOU_WANT_TO_QUIT; @@ -10951,17 +10957,17 @@ public class SystemMessageId @ClientString(id = 3778, message = "You may not register as a participant.") public static SystemMessageId YOU_MAY_NOT_REGISTER_AS_A_PARTICIPANT; - @ClientString(id = 3779, message = "$c1 may not participate as $c1 is currently in a Dead state.") - public static SystemMessageId C1_MAY_NOT_PARTICIPATE_AS_C1_IS_CURRENTLY_IN_A_DEAD_STATE; + @ClientString(id = 3779, message = "$c1 is dead and cannot participate in the competition.") + public static SystemMessageId C1_IS_DEAD_AND_CANNOT_PARTICIPATE_IN_THE_COMPETITION; @ClientString(id = 3780, message = "$c1 may not participate as $c1 is currently teleporting.") public static SystemMessageId C1_MAY_NOT_PARTICIPATE_AS_C1_IS_CURRENTLY_TELEPORTING; - @ClientString(id = 3781, message = "Registration for the Ceremony of Chaos has begun.") - public static SystemMessageId REGISTRATION_FOR_THE_CEREMONY_OF_CHAOS_HAS_BEGUN; + @ClientString(id = 3781, message = "The registration for the Ceremony of Chaos has begun.") + public static SystemMessageId THE_REGISTRATION_FOR_THE_CEREMONY_OF_CHAOS_HAS_BEGUN; - @ClientString(id = 3782, message = "Registration for the Ceremony of Chaos has ended.") - public static SystemMessageId REGISTRATION_FOR_THE_CEREMONY_OF_CHAOS_HAS_ENDED; + @ClientString(id = 3782, message = "The registration for the Ceremony of Chaos is over.") + public static SystemMessageId THE_REGISTRATION_FOR_THE_CEREMONY_OF_CHAOS_IS_OVER; @ClientString(id = 3783, message = "Would you like to cancel your registration in the Ceremony of Chaos?") public static SystemMessageId WOULD_YOU_LIKE_TO_CANCEL_YOUR_REGISTRATION_IN_THE_CEREMONY_OF_CHAOS; @@ -10984,14 +10990,14 @@ public class SystemMessageId @ClientString(id = 3789, message = "You cannot invite a friend or party while participating in the Ceremony of Chaos.") public static SystemMessageId YOU_CANNOT_INVITE_A_FRIEND_OR_PARTY_WHILE_PARTICIPATING_IN_THE_CEREMONY_OF_CHAOS; - @ClientString(id = 3790, message = "You can register a Clan Mark only once every 15 minutes.") - public static SystemMessageId YOU_CAN_REGISTER_A_CLAN_MARK_ONLY_ONCE_EVERY_15_MINUTES; + @ClientString(id = 3790, message = "You can register a Clan Mark only once every 15 min.") + public static SystemMessageId YOU_CAN_REGISTER_A_CLAN_MARK_ONLY_ONCE_EVERY_15_MIN; - @ClientString(id = 3791, message = "You have obtained the first Energy of Destruction. You can obtain up to 2 of these a day, and can begin obtaining them again at 6:30am every day.") - public static SystemMessageId YOU_HAVE_OBTAINED_THE_FIRST_ENERGY_OF_DESTRUCTION_YOU_CAN_OBTAIN_UP_TO_2_OF_THESE_A_DAY_AND_CAN_BEGIN_OBTAINING_THEM_AGAIN_AT_6_30AM_EVERY_DAY; + @ClientString(id = 3791, message = "You have obtained Energy of Destruction for the first time today. You can obtain up to 2 of these a day. The timer is reset daily at 6:30 a.m.") + public static SystemMessageId YOU_HAVE_OBTAINED_ENERGY_OF_DESTRUCTION_FOR_THE_FIRST_TIME_TODAY_YOU_CAN_OBTAIN_UP_TO_2_OF_THESE_A_DAY_THE_TIMER_IS_RESET_DAILY_AT_6_30_A_M; - @ClientString(id = 3792, message = "You have obtained the second Energy of Destruction. You can obtain up to 2 of these a day, and can begin obtaining them again at 6:30am every day.") - public static SystemMessageId YOU_HAVE_OBTAINED_THE_SECOND_ENERGY_OF_DESTRUCTION_YOU_CAN_OBTAIN_UP_TO_2_OF_THESE_A_DAY_AND_CAN_BEGIN_OBTAINING_THEM_AGAIN_AT_6_30AM_EVERY_DAY; + @ClientString(id = 3792, message = "You have obtained Energy of Destruction for the second time today. You can obtain up to 2 of these a day. The timer is reset daily at 6:30 a.m.") + public static SystemMessageId YOU_HAVE_OBTAINED_ENERGY_OF_DESTRUCTION_FOR_THE_SECOND_TIME_TODAY_YOU_CAN_OBTAIN_UP_TO_2_OF_THESE_A_DAY_THE_TIMER_IS_RESET_DAILY_AT_6_30_A_M; @ClientString(id = 3793, message = "You have been transported out of the Ceremony of Chaos as you have forfeited the match.") public static SystemMessageId YOU_HAVE_BEEN_TRANSPORTED_OUT_OF_THE_CEREMONY_OF_CHAOS_AS_YOU_HAVE_FORFEITED_THE_MATCH; @@ -11002,11 +11008,11 @@ public class SystemMessageId @ClientString(id = 3795, message = "A victor had been named in the Ceremony of Chaos.") public static SystemMessageId A_VICTOR_HAD_BEEN_NAMED_IN_THE_CEREMONY_OF_CHAOS; - @ClientString(id = 3796, message = "Current Location: $s1 / $s2 / $s3 (inside the Ceremony of Chaos)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_INSIDE_THE_CEREMONY_OF_CHAOS; + @ClientString(id = 3796, message = "Current Location: $s1 / $s2 / $s3 (Ceremony of Chaos)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_CEREMONY_OF_CHAOS; - @ClientString(id = 3797, message = "You've obtained the Energy of Destruction. You can obtain up to 2 of these items a day. You can get more after 06:30 AM every day.") - public static SystemMessageId YOU_VE_OBTAINED_THE_ENERGY_OF_DESTRUCTION_YOU_CAN_OBTAIN_UP_TO_2_OF_THESE_ITEMS_A_DAY_YOU_CAN_GET_MORE_AFTER_06_30_AM_EVERY_DAY; + @ClientString(id = 3797, message = "You have obtained maximum Energy of Destruction for today. You can obtain up to 2 of these a day. The timer is reset daily at 6:30 a.m.") + public static SystemMessageId YOU_HAVE_OBTAINED_MAXIMUM_ENERGY_OF_DESTRUCTION_FOR_TODAY_YOU_CAN_OBTAIN_UP_TO_2_OF_THESE_A_DAY_THE_TIMER_IS_RESET_DAILY_AT_6_30_A_M; @ClientString(id = 3798, message = "Can be used only when HP is less than 100%%.") public static SystemMessageId CAN_BE_USED_ONLY_WHEN_HP_IS_LESS_THAN_100; @@ -11041,23 +11047,23 @@ public class SystemMessageId @ClientString(id = 3808, message = "Someday, I will find you and give you new power.") public static SystemMessageId SOMEDAY_I_WILL_FIND_YOU_AND_GIVE_YOU_NEW_POWER; - @ClientString(id = 3809, message = " I request") + @ClientString(id = 3809, message = "I request") public static SystemMessageId I_REQUEST; - @ClientString(id = 3810, message = "A Contestable Clan Hall War has started.") - public static SystemMessageId A_CONTESTABLE_CLAN_HALL_WAR_HAS_STARTED; + @ClientString(id = 3810, message = "The clan hall war begins!") + public static SystemMessageId THE_CLAN_HALL_WAR_BEGINS; @ClientString(id = 3811, message = "Because $c1 was killed by a clan member of $s2, Clan Reputation decreased by 1.") public static SystemMessageId BECAUSE_C1_WAS_KILLED_BY_A_CLAN_MEMBER_OF_S2_CLAN_REPUTATION_DECREASED_BY_1; - @ClientString(id = 3812, message = "Because a clan member of $s1 was killed by $c2, Clan Reputation increased by 1.") - public static SystemMessageId BECAUSE_A_CLAN_MEMBER_OF_S1_WAS_KILLED_BY_C2_CLAN_REPUTATION_INCREASED_BY_1; + @ClientString(id = 3812, message = "Because clan member of $s1 was killed by $c2, Clan Reputation increased by 1.") + public static SystemMessageId BECAUSE_CLAN_MEMBER_OF_S1_WAS_KILLED_BY_C2_CLAN_REPUTATION_INCREASED_BY_1; @ClientString(id = 3813, message = "Because Clan $s1 did not fight back for 1 week, the clan war was cancelled.") public static SystemMessageId BECAUSE_CLAN_S1_DID_NOT_FIGHT_BACK_FOR_1_WEEK_THE_CLAN_WAR_WAS_CANCELLED; - @ClientString(id = 3814, message = "A clan war declared by Clan $s1 was cancelled.") - public static SystemMessageId A_CLAN_WAR_DECLARED_BY_CLAN_S1_WAS_CANCELLED; + @ClientString(id = 3814, message = "The war declared by the $s1 clan has ended.") + public static SystemMessageId THE_WAR_DECLARED_BY_THE_S1_CLAN_HAS_ENDED; @ClientString(id = 3815, message = "A clan member of $s1 was killed by your clan member. If your clan kills $s2 members of Clan $s1, a clan war with Clan $s1 will start.") public static SystemMessageId A_CLAN_MEMBER_OF_S1_WAS_KILLED_BY_YOUR_CLAN_MEMBER_IF_YOUR_CLAN_KILLS_S2_MEMBERS_OF_CLAN_S1_A_CLAN_WAR_WITH_CLAN_S1_WILL_START; @@ -11158,8 +11164,8 @@ public class SystemMessageId @ClientString(id = 3847, message = "Use $s1.") public static SystemMessageId USE_S1_2; - @ClientString(id = 3848, message = "$s1 obtained $s2, the Balthus Knights' Secret Supply Items.") - public static SystemMessageId S1_OBTAINED_S2_THE_BALTHUS_KNIGHTS_SECRET_SUPPLY_ITEMS; + @ClientString(id = 3848, message = "Balthus Knights have given the grand prize away: $s2. The winner: $s1.") + public static SystemMessageId BALTHUS_KNIGHTS_HAVE_GIVEN_THE_GRAND_PRIZE_AWAY_S2_THE_WINNER_S1; @ClientString(id = 3849, message = "You obtained $s1 Sibi’s Coins.") public static SystemMessageId YOU_OBTAINED_S1_SIBI_S_COINS; @@ -11189,7 +11195,7 @@ public class SystemMessageId public static SystemMessageId CLAN_WORK_IN_PROGRESS_PLEASE_TRY_AGAIN_LATER; @ClientString(id = 3858, message = "You are not a clan member and cannot perform this action.") - public static SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER_AND_CANNOT_PERFORM_THIS_ACTION_2; + public static SystemMessageId YOU_ARE_NOT_A_CLAN_MEMBER_AND_CANNOT_PERFORM_THIS_ACTION; @ClientString(id = 3859, message = "The request change has failed.") public static SystemMessageId THE_REQUEST_CHANGE_HAS_FAILED; @@ -11263,8 +11269,8 @@ public class SystemMessageId @ClientString(id = 3882, message = "Because $s1 died, $s2 $s3 is destroyed.") public static SystemMessageId BECAUSE_S1_DIED_S2_S3_IS_DESTROYED; - @ClientString(id = 3883, message = "If you cancel a declared war, you will lose 500 Clan Reputation. Proceed?") - public static SystemMessageId IF_YOU_CANCEL_A_DECLARED_WAR_YOU_WILL_LOSE_500_CLAN_REPUTATION_PROCEED; + @ClientString(id = 3883, message = "Do you want to cancel hostility?") + public static SystemMessageId DO_YOU_WANT_TO_CANCEL_HOSTILITY; @ClientString(id = 3884, message = "Can be used only when HP is less than 100%%.") public static SystemMessageId CAN_BE_USED_ONLY_WHEN_HP_IS_LESS_THAN_100_2; @@ -11281,8 +11287,8 @@ public class SystemMessageId @ClientString(id = 3888, message = "The Balthus Knights' event is in progress.") public static SystemMessageId THE_BALTHUS_KNIGHTS_EVENT_IS_IN_PROGRESS; - @ClientString(id = 3889, message = "The Balthus Knights' Event has begun. Characters of level 20 or higher may participate in it.") - public static SystemMessageId THE_BALTHUS_KNIGHTS_EVENT_HAS_BEGUN_CHARACTERS_OF_LEVEL_20_OR_HIGHER_MAY_PARTICIPATE_IN_IT; + @ClientString(id = 3889, message = "The Balthus Knights' Event has begun. Characters of level 40 or higher may participate in it.") + public static SystemMessageId THE_BALTHUS_KNIGHTS_EVENT_HAS_BEGUN_CHARACTERS_OF_LEVEL_40_OR_HIGHER_MAY_PARTICIPATE_IN_IT; @ClientString(id = 3890, message = "All buffs like Rosy Seductions and Art of Seduction will be removed. Sayha's Grace will remain.") public static SystemMessageId ALL_BUFFS_LIKE_ROSY_SEDUCTIONS_AND_ART_OF_SEDUCTION_WILL_BE_REMOVED_SAYHA_S_GRACE_WILL_REMAIN; @@ -11290,14 +11296,14 @@ public class SystemMessageId @ClientString(id = 3891, message = "You've obtained individual request points ($s1/100).") public static SystemMessageId YOU_VE_OBTAINED_INDIVIDUAL_REQUEST_POINTS_S1_100; - @ClientString(id = 3892, message = "You are not participating in the event. Use the Balthus Knights' Mark to participate.
You can obtain the Balthus Knights' Mark from the Balthus Knights' Supply Box. Go find NPC Sibi for details.") - public static SystemMessageId YOU_ARE_NOT_PARTICIPATING_IN_THE_EVENT_USE_THE_BALTHUS_KNIGHTS_MARK_TO_PARTICIPATE_BR_YOU_CAN_OBTAIN_THE_BALTHUS_KNIGHTS_MARK_FROM_THE_BALTHUS_KNIGHTS_SUPPLY_BOX_GO_FIND_NPC_SIBI_FOR_DETAILS; + @ClientString(id = 3892, message = "You are not participating in the event. Use the Balthus Knights' Mark to participate. You can obtain the Balthus Knights' Mark from the Balthus Knights' Supply Box. Go find Sibi for details.") + public static SystemMessageId YOU_ARE_NOT_PARTICIPATING_IN_THE_EVENT_USE_THE_BALTHUS_KNIGHTS_MARK_TO_PARTICIPATE_YOU_CAN_OBTAIN_THE_BALTHUS_KNIGHTS_MARK_FROM_THE_BALTHUS_KNIGHTS_SUPPLY_BOX_GO_FIND_SIBI_FOR_DETAILS; @ClientString(id = 3893, message = "You cannot receive the item $s1 because you've exceeded the limit on the quantity and weight of the inventory.") public static SystemMessageId YOU_CANNOT_RECEIVE_THE_ITEM_S1_BECAUSE_YOU_VE_EXCEEDED_THE_LIMIT_ON_THE_QUANTITY_AND_WEIGHT_OF_THE_INVENTORY; - @ClientString(id = 3894, message = "You are currently in Stage $s1, Round $s2 of the Balthus Knights event.") - public static SystemMessageId YOU_ARE_CURRENTLY_IN_STAGE_S1_ROUND_S2_OF_THE_BALTHUS_KNIGHTS_EVENT; + @ClientString(id = 3894, message = "$s2 - $s1 stage of the Balthus Knights' event.") + public static SystemMessageId S2_S1_STAGE_OF_THE_BALTHUS_KNIGHTS_EVENT; @ClientString(id = 3895, message = "You cannot go because the maximum number of participants in the clan request has been exceeded.") public static SystemMessageId YOU_CANNOT_GO_BECAUSE_THE_MAXIMUM_NUMBER_OF_PARTICIPANTS_IN_THE_CLAN_REQUEST_HAS_BEEN_EXCEEDED; @@ -11323,17 +11329,17 @@ public class SystemMessageId @ClientString(id = 3902, message = "Currently, you are restricted from adding a mentee.") public static SystemMessageId CURRENTLY_YOU_ARE_RESTRICTED_FROM_ADDING_A_MENTEE; - @ClientString(id = 3903, message = "Adjust cloak display. Using this function could lower your computer performance.") - public static SystemMessageId ADJUST_CLOAK_DISPLAY_USING_THIS_FUNCTION_COULD_LOWER_YOUR_COMPUTER_PERFORMANCE; + @ClientString(id = 3903, message = "Show enemies' servitors gauge.") + public static SystemMessageId SHOW_ENEMIES_SERVITORS_GAUGE; @ClientString(id = 3904, message = "$c1 has left the command channel.") public static SystemMessageId C1_HAS_LEFT_THE_COMMAND_CHANNEL; - @ClientString(id = 3905, message = "The +$s1 augmentation on $s2 is deleted and dropped by +$s3$s4.") - public static SystemMessageId THE_S1_AUGMENTATION_ON_S2_IS_DELETED_AND_DROPPED_BY_S3_S4; + @ClientString(id = 3905, message = "The +$s1 augmentation of $s2 has been removed. +$s3$s4 is dropped.") + public static SystemMessageId THE_S1_AUGMENTATION_OF_S2_HAS_BEEN_REMOVED_S3_S4_IS_DROPPED; - @ClientString(id = 3906, message = "The augmentation on $s1 is deleted and dropped by $s2.") - public static SystemMessageId THE_AUGMENTATION_ON_S1_IS_DELETED_AND_DROPPED_BY_S2; + @ClientString(id = 3906, message = "The augmentation of $s1 has been removed and dropped by $s2.") + public static SystemMessageId THE_AUGMENTATION_OF_S1_HAS_BEEN_REMOVED_AND_DROPPED_BY_S2; @ClientString(id = 3907, message = "$s1 can no longer be a mentee.") public static SystemMessageId S1_CAN_NO_LONGER_BE_A_MENTEE; @@ -11431,32 +11437,32 @@ public class SystemMessageId @ClientString(id = 4031, message = "Only the clan leader or someone with rank management authority may register the clan.") public static SystemMessageId ONLY_THE_CLAN_LEADER_OR_SOMEONE_WITH_RANK_MANAGEMENT_AUTHORITY_MAY_REGISTER_THE_CLAN; - @ClientString(id = 4032, message = "You may register the clan after $s1 min. due to the deletion of the previous entry.") - public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_AFTER_S1_MIN_DUE_TO_THE_DELETION_OF_THE_PREVIOUS_ENTRY; + @ClientString(id = 4032, message = "You may register the clan in $s1 min. due to the deletion of the previous entry.") + public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_IN_S1_MIN_DUE_TO_THE_DELETION_OF_THE_PREVIOUS_ENTRY; @ClientString(id = 4033, message = "You can view the list of characters who have applied to the clan. Those without a clan can be entered on the waiting list.") public static SystemMessageId YOU_CAN_VIEW_THE_LIST_OF_CHARACTERS_WHO_HAVE_APPLIED_TO_THE_CLAN_THOSE_WITHOUT_A_CLAN_CAN_BE_ENTERED_ON_THE_WAITING_LIST; - @ClientString(id = 4034, message = "You can edit the clan information, but deleting Clan Info results in a 5-minute penalty.") - public static SystemMessageId YOU_CAN_EDIT_THE_CLAN_INFORMATION_BUT_DELETING_CLAN_INFO_RESULTS_IN_A_5_MINUTE_PENALTY; + @ClientString(id = 4034, message = "You can edit the clan information, but deleting Clan Info results in a 5-min. penalty.") + public static SystemMessageId YOU_CAN_EDIT_THE_CLAN_INFORMATION_BUT_DELETING_CLAN_INFO_RESULTS_IN_A_5_MIN_PENALTY; @ClientString(id = 4035, message = "Only the clan leader or someone with rank management authority may change clan information.") public static SystemMessageId ONLY_THE_CLAN_LEADER_OR_SOMEONE_WITH_RANK_MANAGEMENT_AUTHORITY_MAY_CHANGE_CLAN_INFORMATION; - @ClientString(id = 4036, message = "Cancelling entry applications results in a 5-minute penalty.") - public static SystemMessageId CANCELLING_ENTRY_APPLICATIONS_RESULTS_IN_A_5_MINUTE_PENALTY; + @ClientString(id = 4036, message = "Cancelling entry applications results in a 5-min. penalty.") + public static SystemMessageId CANCELLING_ENTRY_APPLICATIONS_RESULTS_IN_A_5_MIN_PENALTY; - @ClientString(id = 4037, message = "Entered into list. Entries are in order of Clan Reputation, recalculated every day at 6:30 am. You can edit the text, but if you delete the text, you cannot enter clan information for 5 minutes. Entered text will be automatically deleted after 30 days.") - public static SystemMessageId ENTERED_INTO_LIST_ENTRIES_ARE_IN_ORDER_OF_CLAN_REPUTATION_RECALCULATED_EVERY_DAY_AT_6_30_AM_YOU_CAN_EDIT_THE_TEXT_BUT_IF_YOU_DELETE_THE_TEXT_YOU_CANNOT_ENTER_CLAN_INFORMATION_FOR_5_MINUTES_ENTERED_TEXT_WILL_BE_AUTOMATICALLY_DELETED_AFTER_30_DAYS; + @ClientString(id = 4037, message = "Entered into list. Entries are in order of Clan Reputation, recalculated every day at 6:30 am. You can edit the text, but if you delete the text, you cannot enter clan information for 5 min. Entered text will be automatically deleted after 30 d.") + public static SystemMessageId ENTERED_INTO_LIST_ENTRIES_ARE_IN_ORDER_OF_CLAN_REPUTATION_RECALCULATED_EVERY_DAY_AT_6_30_AM_YOU_CAN_EDIT_THE_TEXT_BUT_IF_YOU_DELETE_THE_TEXT_YOU_CANNOT_ENTER_CLAN_INFORMATION_FOR_5_MIN_ENTERED_TEXT_WILL_BE_AUTOMATICALLY_DELETED_AFTER_30_D; - @ClientString(id = 4038, message = "You may apply for entry after $s1 minute(s) due to cancelling your application.") - public static SystemMessageId YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION; + @ClientString(id = 4038, message = "You may apply for entry in $s1 min. after cancelling your application.") + public static SystemMessageId YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION; - @ClientString(id = 4039, message = "Entry application complete. Use 'My Application' to check or cancel your application. Application is automatically cancelled after 30 days; if you cancel application, you cannot apply again for 5 minutes.") - public static SystemMessageId ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_DAYS_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MINUTES; + @ClientString(id = 4039, message = "Entry application complete. Use 'My Application' to check or cancel your application. Application is automatically cancelled after 30 d.; if you cancel application, you cannot apply again for 5 min.") + public static SystemMessageId ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_D_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MIN; - @ClientString(id = 4040, message = "Entry application cancelled. You may apply to a new clan after 5 minutes.") - public static SystemMessageId ENTRY_APPLICATION_CANCELLED_YOU_MAY_APPLY_TO_A_NEW_CLAN_AFTER_5_MINUTES; + @ClientString(id = 4040, message = "Entry application cancelled. You may apply to a new clan after 5 min.") + public static SystemMessageId ENTRY_APPLICATION_CANCELLED_YOU_MAY_APPLY_TO_A_NEW_CLAN_AFTER_5_MIN; @ClientString(id = 4041, message = "The clan you selected is no longer taking applications as it has too many applicants.") public static SystemMessageId THE_CLAN_YOU_SELECTED_IS_NO_LONGER_TAKING_APPLICATIONS_AS_IT_HAS_TOO_MANY_APPLICANTS; @@ -11464,8 +11470,8 @@ public class SystemMessageId @ClientString(id = 4042, message = "$s1 has rejected clan entry application.") public static SystemMessageId S1_HAS_REJECTED_CLAN_ENTRY_APPLICATION; - @ClientString(id = 4043, message = "You have joined the waiting list. Characters are automatically deleted from the list after 30 days. If 'Exit Waiting List' is used, you cannot join the waiting list for 5 minutes.") - public static SystemMessageId YOU_HAVE_JOINED_THE_WAITING_LIST_CHARACTERS_ARE_AUTOMATICALLY_DELETED_FROM_THE_LIST_AFTER_30_DAYS_IF_EXIT_WAITING_LIST_IS_USED_YOU_CANNOT_JOIN_THE_WAITING_LIST_FOR_5_MINUTES; + @ClientString(id = 4043, message = "You have joined the waiting list. If you do not join any clan in 30 d., your character will be removed from the list. If Exit Waiting List is used, you will not be able to join the waiting list for 5 min.") + public static SystemMessageId YOU_HAVE_JOINED_THE_WAITING_LIST_IF_YOU_DO_NOT_JOIN_ANY_CLAN_IN_30_D_YOUR_CHARACTER_WILL_BE_REMOVED_FROM_THE_LIST_IF_EXIT_WAITING_LIST_IS_USED_YOU_WILL_NOT_BE_ABLE_TO_JOIN_THE_WAITING_LIST_FOR_5_MIN; @ClientString(id = 4044, message = "You may join the waiting list after $s1 min. due to deleting from the waiting list.") public static SystemMessageId YOU_MAY_JOIN_THE_WAITING_LIST_AFTER_S1_MIN_DUE_TO_DELETING_FROM_THE_WAITING_LIST; @@ -11476,8 +11482,8 @@ public class SystemMessageId @ClientString(id = 4046, message = "Turning off Optimization Uniform function. Please wait 3 seconds to turn it on.") public static SystemMessageId TURNING_OFF_OPTIMIZATION_UNIFORM_FUNCTION_PLEASE_WAIT_3_SECONDS_TO_TURN_IT_ON; - @ClientString(id = 4047, message = "You cannot use this function after a dimensional teleport.") - public static SystemMessageId YOU_CANNOT_USE_THIS_FUNCTION_AFTER_A_DIMENSIONAL_TELEPORT; + @ClientString(id = 4047, message = "You cannot use this function in the world zone.") + public static SystemMessageId YOU_CANNOT_USE_THIS_FUNCTION_IN_THE_WORLD_ZONE; @ClientString(id = 4048, message = "Free players cannot purchase through the private store.") public static SystemMessageId FREE_PLAYERS_CANNOT_PURCHASE_THROUGH_THE_PRIVATE_STORE; @@ -11524,8 +11530,8 @@ public class SystemMessageId @ClientString(id = 4062, message = "You cannot bid for a clan hall if your clan leader is a free player.") public static SystemMessageId YOU_CANNOT_BID_FOR_A_CLAN_HALL_IF_YOUR_CLAN_LEADER_IS_A_FREE_PLAYER; - @ClientString(id = 4063, message = "You cannot participate in a fortress siege if your clan leader is a free player.") - public static SystemMessageId YOU_CANNOT_PARTICIPATE_IN_A_FORTRESS_SIEGE_IF_YOUR_CLAN_LEADER_IS_A_FREE_PLAYER; + @ClientString(id = 4063, message = "You cannot participate in a fortress battle if your clan leader is a free player.") + public static SystemMessageId YOU_CANNOT_PARTICIPATE_IN_A_FORTRESS_BATTLE_IF_YOUR_CLAN_LEADER_IS_A_FREE_PLAYER; @ClientString(id = 4064, message = "You cannot create an alliance if your clan leader is a free player.") public static SystemMessageId YOU_CANNOT_CREATE_AN_ALLIANCE_IF_YOUR_CLAN_LEADER_IS_A_FREE_PLAYER; @@ -11557,8 +11563,8 @@ public class SystemMessageId @ClientString(id = 4073, message = "Please select a character you can use for free.") public static SystemMessageId PLEASE_SELECT_A_CHARACTER_YOU_CAN_USE_FOR_FREE; - @ClientString(id = 4074, message = "$s1 is a free player. A free player will have limited access to rights as clan leader. Will you transfer clan leadership to $s2?") - public static SystemMessageId S1_IS_A_FREE_PLAYER_A_FREE_PLAYER_WILL_HAVE_LIMITED_ACCESS_TO_RIGHTS_AS_CLAN_LEADER_WILL_YOU_TRANSFER_CLAN_LEADERSHIP_TO_S2; + @ClientString(id = 4074, message = "$s1 is a free player. A free player will have limited access to right as clan leader. Will you transfer clan leadership to $s2?") + public static SystemMessageId S1_IS_A_FREE_PLAYER_A_FREE_PLAYER_WILL_HAVE_LIMITED_ACCESS_TO_RIGHT_AS_CLAN_LEADER_WILL_YOU_TRANSFER_CLAN_LEADERSHIP_TO_S2; @ClientString(id = 4075, message = "Deleting a character will give free benefits to another character in the server. Please check for items you own, as items you have purchased will be deleted. Would you like to delete $s1?") public static SystemMessageId DELETING_A_CHARACTER_WILL_GIVE_FREE_BENEFITS_TO_ANOTHER_CHARACTER_IN_THE_SERVER_PLEASE_CHECK_FOR_ITEMS_YOU_OWN_AS_ITEMS_YOU_HAVE_PURCHASED_WILL_BE_DELETED_WOULD_YOU_LIKE_TO_DELETE_S1; @@ -11578,8 +11584,8 @@ public class SystemMessageId @ClientString(id = 4080, message = "We hope you enjoyed your free trial of Lineage II. With a play pass, you can go beyond Lv. 85 to explore an even more exciting and expansive world in Aden.") public static SystemMessageId WE_HOPE_YOU_ENJOYED_YOUR_FREE_TRIAL_OF_LINEAGE_II_WITH_A_PLAY_PASS_YOU_CAN_GO_BEYOND_LV_85_TO_EXPLORE_AN_EVEN_MORE_EXCITING_AND_EXPANSIVE_WORLD_IN_ADEN; - @ClientString(id = 4081, message = "You can run a maximum of 3 clients on the same PC.") - public static SystemMessageId YOU_CAN_RUN_A_MAXIMUM_OF_3_CLIENTS_ON_THE_SAME_PC; + @ClientString(id = 4081, message = "You've exceeded the maximum amount of the game clients launched simultaneously.") + public static SystemMessageId YOU_VE_EXCEEDED_THE_MAXIMUM_AMOUNT_OF_THE_GAME_CLIENTS_LAUNCHED_SIMULTANEOUSLY; @ClientString(id = 4082, message = "Path to Awakening
If you are a new player, you can earn free rewards as you level up by visiting the following website: http://truly-free.lineage2.com/path. Log in with your Lineage II account and claim the rewards when you reach each milestone. Don't miss out!") public static SystemMessageId FONT_COLOR_FFDF4C_PATH_TO_AWAKENING_FONT_BR_IF_YOU_ARE_A_NEW_PLAYER_YOU_CAN_EARN_FREE_REWARDS_AS_YOU_LEVEL_UP_BY_VISITING_THE_FOLLOWING_WEBSITE_HTTP_TRULY_FREE_LINEAGE2_COM_PATH_LOG_IN_WITH_YOUR_LINEAGE_II_ACCOUNT_AND_CLAIM_THE_REWARDS_WHEN_YOU_REACH_EACH_MILESTONE_DON_T_MISS_OUT; @@ -11605,8 +11611,8 @@ public class SystemMessageId @ClientString(id = 4089, message = "Welcome to Lineage II.
You create up to 2 characters within a server and level them up to 85 for free. The free service will end for the server when you reach Lv. 85; please use a Lineage II play pass if you wish to continue playing afterwards.

Free play requirements
1: Character Level
2: Character XP
3: Character Creation Date (chronological order)") public static SystemMessageId WELCOME_TO_LINEAGE_II_BR_YOU_CREATE_UP_TO_2_CHARACTERS_WITHIN_A_SERVER_AND_LEVEL_THEM_UP_TO_85_FOR_FREE_THE_FREE_SERVICE_WILL_END_FOR_THE_SERVER_WHEN_YOU_REACH_LV_85_PLEASE_USE_A_LINEAGE_II_PLAY_PASS_IF_YOU_WISH_TO_CONTINUE_PLAYING_AFTERWARDS_BR_BR_FREE_PLAY_REQUIREMENTS_BR_1_CHARACTER_LEVEL_BR_2_CHARACTER_XP_BR_3_CHARACTER_CREATION_DATE_CHRONOLOGICAL_ORDER; - @ClientString(id = 4090, message = "Returning players will receive free passes as a welcome-back gift. The pass must be retrieved within 24 hours.\\n\\nClick 'Receive' to go to the website for the pass. This will log you out of the game. Do you wish to proceed?\\n\\n(Click Cancel if you have already registered the pass.)") - public static SystemMessageId RETURNING_PLAYERS_WILL_RECEIVE_FREE_PASSES_AS_A_WELCOME_BACK_GIFT_THE_PASS_MUST_BE_RETRIEVED_WITHIN_24_HOURS_N_NCLICK_RECEIVE_TO_GO_TO_THE_WEBSITE_FOR_THE_PASS_THIS_WILL_LOG_YOU_OUT_OF_THE_GAME_DO_YOU_WISH_TO_PROCEED_N_N_CLICK_CANCEL_IF_YOU_HAVE_ALREADY_REGISTERED_THE_PASS; + @ClientString(id = 4090, message = "Returning players will receive free passes as a welcome-back gift. The pass must be retrieved within 24 h..\n\nClick 'Receive' to go to the website for the pass. This will log you out of the game. Do you wish to proceed?\n\n(Click Cancel if you have already registered the pass.)") + public static SystemMessageId RETURNING_PLAYERS_WILL_RECEIVE_FREE_PASSES_AS_A_WELCOME_BACK_GIFT_THE_PASS_MUST_BE_RETRIEVED_WITHIN_24_H_N_NCLICK_RECEIVE_TO_GO_TO_THE_WEBSITE_FOR_THE_PASS_THIS_WILL_LOG_YOU_OUT_OF_THE_GAME_DO_YOU_WISH_TO_PROCEED_N_N_CLICK_CANCEL_IF_YOU_HAVE_ALREADY_REGISTERED_THE_PASS; @ClientString(id = 4091, message = "This quest cannot be deleted.") public static SystemMessageId THIS_QUEST_CANNOT_BE_DELETED; @@ -11623,20 +11629,20 @@ public class SystemMessageId @ClientString(id = 4095, message = "You cannot enchant skills on existing Awakened classes before diversification.") public static SystemMessageId YOU_CANNOT_ENCHANT_SKILLS_ON_EXISTING_AWAKENED_CLASSES_BEFORE_DIVERSIFICATION; - @ClientString(id = 4096, message = "You qualify for inactive player benefits. Log into the Lineage II homepage within $s1 hour(s) and $s2 minute(s) to acquire a play pass.") - public static SystemMessageId YOU_QUALIFY_FOR_INACTIVE_PLAYER_BENEFITS_LOG_INTO_THE_LINEAGE_II_HOMEPAGE_WITHIN_S1_HOUR_S_AND_S2_MINUTE_S_TO_ACQUIRE_A_PLAY_PASS; + @ClientString(id = 4096, message = "$s1, you qualify for inactive player benefits. Log in to the Lineage II homepage within $s2 h. $s3 min. to get your PA.") + public static SystemMessageId S1_YOU_QUALIFY_FOR_INACTIVE_PLAYER_BENEFITS_LOG_IN_TO_THE_LINEAGE_II_HOMEPAGE_WITHIN_S2_H_S3_MIN_TO_GET_YOUR_PA; @ClientString(id = 4097, message = "Teleport in progress. Please try again later.") public static SystemMessageId TELEPORT_IN_PROGRESS_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 4098, message = "You cannot summon a servitor during a teleport. Please try again later.") - public static SystemMessageId YOU_CANNOT_SUMMON_A_SERVITOR_DURING_A_TELEPORT_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 4098, message = "You cannot summon a servitor when teleporting. Please try again later.") + public static SystemMessageId YOU_CANNOT_SUMMON_A_SERVITOR_WHEN_TELEPORTING_PLEASE_TRY_AGAIN_LATER; @ClientString(id = 4099, message = "100,000,000 Adena will be spent on a reset. Proceed?") public static SystemMessageId ONE_HUNDRED_MILION_ADENA_WILL_BE_SPENT_ON_A_RESET_PROCEED; @ClientString(id = 4100, message = "You may register the clan after $s1 min. due to the deletion of the previous entry.") - public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_AFTER_S1_MIN_DUE_TO_THE_DELETION_OF_THE_PREVIOUS_ENTRY_2; + public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_AFTER_S1_MIN_DUE_TO_THE_DELETION_OF_THE_PREVIOUS_ENTRY; @ClientString(id = 4101, message = "You may apply for entry after $s1 second(s) due to cancelling your application.") public static SystemMessageId YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_SECOND_S_DUE_TO_CANCELLING_YOUR_APPLICATION; @@ -11671,32 +11677,32 @@ public class SystemMessageId @ClientString(id = 4111, message = "UI may not display properly in a resolution of 1024*768 or less.") public static SystemMessageId UI_MAY_NOT_DISPLAY_PROPERLY_IN_A_RESOLUTION_OF_1024_768_OR_LESS; - @ClientString(id = 4112, message = "The augmentation effects on $s1 have been deleted.") - public static SystemMessageId THE_AUGMENTATION_EFFECTS_ON_S1_HAVE_BEEN_DELETED; + @ClientString(id = 4112, message = "The augment effects of $s1 have been removed.") + public static SystemMessageId THE_AUGMENT_EFFECTS_OF_S1_HAVE_BEEN_REMOVED; @ClientString(id = 4113, message = "$s1 has been restored to its previous appearance, as its temporary modification has expired.") public static SystemMessageId S1_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED; - @ClientString(id = 4114, message = "You have dropped +$s1$s2.") - public static SystemMessageId YOU_HAVE_DROPPED_S1_S2; + @ClientString(id = 4114, message = "$s1$s2 is dropped.") + public static SystemMessageId S1_S2_IS_DROPPED; @ClientString(id = 4115, message = "You have dropped $s1.") public static SystemMessageId YOU_HAVE_DROPPED_S1_2; - @ClientString(id = 4116, message = "The +$s1 augmentation effects on $s2 have been deleted.") - public static SystemMessageId THE_S1_AUGMENTATION_EFFECTS_ON_S2_HAVE_BEEN_DELETED; + @ClientString(id = 4116, message = "The augment effects of $s2 imbued by $s1 have been removed.") + public static SystemMessageId THE_AUGMENT_EFFECTS_OF_S2_IMBUED_BY_S1_HAVE_BEEN_REMOVED; - @ClientString(id = 4117, message = "+$s1$s2 has been restored to its previous appearance, as its temporary modification has expired.") + @ClientString(id = 4117, message = "$s1$s2 has been restored to its previous appearance, as its temporary modification has expired.") public static SystemMessageId S1_S2_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED; - @ClientString(id = 4118, message = "You cannot teleport as the Dimensional Space is closed.") - public static SystemMessageId YOU_CANNOT_TELEPORT_AS_THE_DIMENSIONAL_SPACE_IS_CLOSED; + @ClientString(id = 4118, message = "The other dimension is closed, you can't teleport there.") + public static SystemMessageId THE_OTHER_DIMENSION_IS_CLOSED_YOU_CAN_T_TELEPORT_THERE; - @ClientString(id = 4119, message = "You cannot teleport to the Dimensional Space as it is full.") - public static SystemMessageId YOU_CANNOT_TELEPORT_TO_THE_DIMENSIONAL_SPACE_AS_IT_IS_FULL; + @ClientString(id = 4119, message = "The other dimension is overcrowded, you can't teleport there.") + public static SystemMessageId THE_OTHER_DIMENSION_IS_OVERCROWDED_YOU_CAN_T_TELEPORT_THERE; - @ClientString(id = 4120, message = "You cannot teleport to the Dimensional Space while your servitor is summoned.") - public static SystemMessageId YOU_CANNOT_TELEPORT_TO_THE_DIMENSIONAL_SPACE_WHILE_YOUR_SERVITOR_IS_SUMMONED; + @ClientString(id = 4120, message = "You can't teleport to the other dimension while your servitor is summoned.") + public static SystemMessageId YOU_CAN_T_TELEPORT_TO_THE_OTHER_DIMENSION_WHILE_YOUR_SERVITOR_IS_SUMMONED; @ClientString(id = 4121, message = "You cannot use the Beauty Shop as the NPC server is currently not in function.") public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_AS_THE_NPC_SERVER_IS_CURRENTLY_NOT_IN_FUNCTION; @@ -11707,17 +11713,17 @@ public class SystemMessageId @ClientString(id = 4123, message = "You cannot use the Beauty Shop while using the automatic replacement.") public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_USING_THE_AUTOMATIC_REPLACEMENT; - @ClientString(id = 4124, message = "You cannot run the Olympiad while using the Beauty Shop.") - public static SystemMessageId YOU_CANNOT_RUN_THE_OLYMPIAD_WHILE_USING_THE_BEAUTY_SHOP; + @ClientString(id = 4124, message = "You cannot participate in the Olympiad while using the Beauty Shop.") + public static SystemMessageId YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD_WHILE_USING_THE_BEAUTY_SHOP; @ClientString(id = 4125, message = "You have been entered on the waiting list again as the replacement player does not fit the requirements.") public static SystemMessageId YOU_HAVE_BEEN_ENTERED_ON_THE_WAITING_LIST_AGAIN_AS_THE_REPLACEMENT_PLAYER_DOES_NOT_FIT_THE_REQUIREMENTS; - @ClientString(id = 4126, message = "You cannot use the Beauty Shop while registered in the Ceremony of Chaos.") - public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERED_IN_THE_CEREMONY_OF_CHAOS; + @ClientString(id = 4126, message = "You cannot use the Beauty Shop while registering in the Ceremony of Chaos.") + public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERING_IN_THE_CEREMONY_OF_CHAOS; - @ClientString(id = 4127, message = "You cannot use the Beauty Shop while registered in the Olympiad.") - public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERED_IN_THE_OLYMPIAD; + @ClientString(id = 4127, message = "You cannot use the Beauty Shop while registering in the Olympiad.") + public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERING_IN_THE_OLYMPIAD; @ClientString(id = 4128, message = "Your wish has been entered successfully into the Wish Tree.") public static SystemMessageId YOUR_WISH_HAS_BEEN_ENTERED_SUCCESSFULLY_INTO_THE_WISH_TREE; @@ -11740,17 +11746,17 @@ public class SystemMessageId @ClientString(id = 4134, message = "You cannot change your wish once entered. Proceed?") public static SystemMessageId YOU_CANNOT_CHANGE_YOUR_WISH_ONCE_ENTERED_PROCEED; - @ClientString(id = 4135, message = "Not in use - new additional possible field") - public static SystemMessageId NOT_IN_USE_NEW_ADDITIONAL_POSSIBLE_FIELD; + @ClientString(id = 4135, message = "Not used - new additional possible field") + public static SystemMessageId NOT_USED_NEW_ADDITIONAL_POSSIBLE_FIELD; @ClientString(id = 4136, message = "Your personal information collection and usage matters have been changed to adhere to the rules regarding the promotion of usage of the information network system and information protection. After checking the changes, please agree to the collection and usage of the personal information.
(If you do not agree, service usage may become limited effective 2/06/2013. Please refer to the personal information treatment (handling) policy on the webpage for further details.)") public static SystemMessageId YOUR_PERSONAL_INFORMATION_COLLECTION_AND_USAGE_MATTERS_HAVE_BEEN_CHANGED_TO_ADHERE_TO_THE_RULES_REGARDING_THE_PROMOTION_OF_USAGE_OF_THE_INFORMATION_NETWORK_SYSTEM_AND_INFORMATION_PROTECTION_AFTER_CHECKING_THE_CHANGES_PLEASE_AGREE_TO_THE_COLLECTION_AND_USAGE_OF_THE_PERSONAL_INFORMATION_BR_FONT_COLOR_FFDF5F_IF_YOU_DO_NOT_AGREE_SERVICE_USAGE_MAY_BECOME_LIMITED_EFFECTIVE_2_06_2013_PLEASE_REFER_TO_THE_PERSONAL_INFORMATION_TREATMENT_HANDLING_POLICY_ON_THE_WEBPAGE_FOR_FURTHER_DETAILS_FONT; - @ClientString(id = 4137, message = "Characters cannot receive requested payment while teleporting between dimensions. Please try again later.") - public static SystemMessageId CHARACTERS_CANNOT_RECEIVE_REQUESTED_PAYMENT_WHILE_TELEPORTING_BETWEEN_DIMENSIONS_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 4137, message = "You can't receive the safe deal amount or attached item. You can't receive the payment or attached items while teleporting between dimensions. Please try again later.") + public static SystemMessageId YOU_CAN_T_RECEIVE_THE_SAFE_DEAL_AMOUNT_OR_ATTACHED_ITEM_YOU_CAN_T_RECEIVE_THE_PAYMENT_OR_ATTACHED_ITEMS_WHILE_TELEPORTING_BETWEEN_DIMENSIONS_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 4138, message = "Stopped Party Matching. You have $s1 minute(s) until Party Matching is disabled.") - public static SystemMessageId STOPPED_PARTY_MATCHING_YOU_HAVE_S1_MINUTE_S_UNTIL_PARTY_MATCHING_IS_DISABLED; + @ClientString(id = 4138, message = "Party matching cancelled. New search will be available in $s1 min.") + public static SystemMessageId PARTY_MATCHING_CANCELLED_NEW_SEARCH_WILL_BE_AVAILABLE_IN_S1_MIN; @ClientString(id = 4139, message = "Party Matching usable.") public static SystemMessageId PARTY_MATCHING_USABLE; @@ -11758,14 +11764,14 @@ public class SystemMessageId @ClientString(id = 4140, message = "The attribute enchant of $s2 will be performed at $s1 and $s2.") public static SystemMessageId THE_ATTRIBUTE_ENCHANT_OF_S2_WILL_BE_PERFORMED_AT_S1_AND_S2; - @ClientString(id = 4141, message = "Enchanting is complete.\\n\\n\\n$s1 x $s2\\n\\n\\n$s3\\n\\n\\n$s4\\n\\n\\n$s5") + @ClientString(id = 4141, message = "Enchanting is complete.\n\n\n$s1 x $s2\n\n\n$s3\n\n\n$s4\n\n\n$s5") public static SystemMessageId ENCHANTING_IS_COMPLETE_N_N_PERFORMED_ENCHANT_N_S1_X_S2_N_N_SUCCESSFUL_ENCHANT_N_S3_N_N_FAILED_ENCHANT_N_S4_N_N_UNUSED_ENHANCEMENT_STONES_N_S5; @ClientString(id = 4142, message = "Please enter the quantity.") public static SystemMessageId PLEASE_ENTER_THE_QUANTITY; - @ClientString(id = 4143, message = "Upon failure, the item is crystallized.") - public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_CRYSTALLIZED; + @ClientString(id = 4143, message = "Upon failure, the item is destroyed.") + public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_DESTROYED; @ClientString(id = 4144, message = "Upon failure, enchant will reset to +0.") public static SystemMessageId UPON_FAILURE_ENCHANT_WILL_RESET_TO_0; @@ -11782,7 +11788,7 @@ public class SystemMessageId @ClientString(id = 4148, message = "You cannot destroy or crystallize items while enchanting attributes.") public static SystemMessageId YOU_CANNOT_DESTROY_OR_CRYSTALLIZE_ITEMS_WHILE_ENCHANTING_ATTRIBUTES; - @ClientString(id = 4149, message = "Warning!\\n\\nIf the enchanting attempt fails, the item will be destroyed or crystallized.\\nContinue anyway?") + @ClientString(id = 4149, message = "Warning!\n\nIf the enchanting attempt fails, the item will be destroyed or crystallized.\nContinue anyway?") public static SystemMessageId WARNING_N_NIF_THE_ENCHANTING_ATTEMPT_FAILS_THE_ITEM_WILL_BE_DESTROYED_OR_CRYSTALLIZED_NCONTINUE_ANYWAY; @ClientString(id = 4150, message = "Adena distribution has started.") @@ -11854,14 +11860,14 @@ public class SystemMessageId @ClientString(id = 4172, message = "You cannot chat while participating in the Olympiad.") public static SystemMessageId YOU_CANNOT_CHAT_WHILE_PARTICIPATING_IN_THE_OLYMPIAD; - @ClientString(id = 4173, message = "You cannot send a whisper to a user who is participating in the Olympiad.") - public static SystemMessageId YOU_CANNOT_SEND_A_WHISPER_TO_A_USER_WHO_IS_PARTICIPATING_IN_THE_OLYMPIAD; + @ClientString(id = 4173, message = "You cannot send a whisper to someone who is participating in the Olympiad.") + public static SystemMessageId YOU_CANNOT_SEND_A_WHISPER_TO_SOMEONE_WHO_IS_PARTICIPATING_IN_THE_OLYMPIAD; - @ClientString(id = 4174, message = "After about 1 minute, you will move to the Olympiad arena.") - public static SystemMessageId AFTER_ABOUT_1_MINUTE_YOU_WILL_MOVE_TO_THE_OLYMPIAD_ARENA; + @ClientString(id = 4174, message = "In a minute you will move to the Olympiad arena.") + public static SystemMessageId IN_A_MINUTE_YOU_WILL_MOVE_TO_THE_OLYMPIAD_ARENA; - @ClientString(id = 4175, message = "You will shortly move to the Olympiad arena.") - public static SystemMessageId YOU_WILL_SHORTLY_MOVE_TO_THE_OLYMPIAD_ARENA; + @ClientString(id = 4175, message = "Now you'll be taken to the Olympic Stadium.") + public static SystemMessageId NOW_YOU_LL_BE_TAKEN_TO_THE_OLYMPIC_STADIUM; @ClientString(id = 4176, message = "It seemed as if everything had returned to normal.") public static SystemMessageId IT_SEEMED_AS_IF_EVERYTHING_HAD_RETURNED_TO_NORMAL; @@ -11938,8 +11944,8 @@ public class SystemMessageId @ClientString(id = 4200, message = "You will move to the website. Do you wish to continue?") public static SystemMessageId YOU_WILL_MOVE_TO_THE_WEBSITE_DO_YOU_WISH_TO_CONTINUE; - @ClientString(id = 4201, message = "You are not in a party.") - public static SystemMessageId YOU_ARE_NOT_IN_A_PARTY; + @ClientString(id = 4201, message = "You are not in a party and can't send messages to the party chat.") + public static SystemMessageId YOU_ARE_NOT_IN_A_PARTY_AND_CAN_T_SEND_MESSAGES_TO_THE_PARTY_CHAT; @ClientString(id = 4202, message = "You are not in a clan.") public static SystemMessageId YOU_ARE_NOT_IN_A_CLAN; @@ -11959,8 +11965,8 @@ public class SystemMessageId @ClientString(id = 4207, message = "Please beware of chat phishing.") public static SystemMessageId PLEASE_BEWARE_OF_CHAT_PHISHING; - @ClientString(id = 4208, message = "Content no. 12 will be deleted. Proceed?") - public static SystemMessageId CONTENT_NO_12_WILL_BE_DELETED_PROCEED; + @ClientString(id = 4208, message = "Content #12 will be deleted. Proceed?") + public static SystemMessageId CONTENT_12_WILL_BE_DELETED_PROCEED; @ClientString(id = 4209, message = "You consumed $s1 Raid Points.") public static SystemMessageId YOU_CONSUMED_S1_RAID_POINTS; @@ -11968,7 +11974,7 @@ public class SystemMessageId @ClientString(id = 4210, message = "You have reached the maximum amount of Raid Points, and can acquire no more.") public static SystemMessageId YOU_HAVE_REACHED_THE_MAXIMUM_AMOUNT_OF_RAID_POINTS_AND_CAN_ACQUIRE_NO_MORE; - @ClientString(id = 4211, message = "Not enough Raid Points.") + @ClientString(id = 4211, message = "Not enough Raid points.") public static SystemMessageId NOT_ENOUGH_RAID_POINTS; @ClientString(id = 4212, message = "Failed. Please try again using the correct bait.") @@ -12052,8 +12058,8 @@ public class SystemMessageId @ClientString(id = 4238, message = "You can use World Chat (press &) $s1 more time(s).") public static SystemMessageId YOU_CAN_USE_WORLD_CHAT_PRESS_S1_MORE_TIME_S; - @ClientString(id = 4239, message = "You have spent your World Chat quota for the day. A new day starts every day at 18:30.") - public static SystemMessageId YOU_HAVE_SPENT_YOUR_WORLD_CHAT_QUOTA_FOR_THE_DAY_A_NEW_DAY_STARTS_EVERY_DAY_AT_18_30; + @ClientString(id = 4239, message = "You have spent your World Chat quota for the day. It is reset daily at 7 a.m.") + public static SystemMessageId YOU_HAVE_SPENT_YOUR_WORLD_CHAT_QUOTA_FOR_THE_DAY_IT_IS_RESET_DAILY_AT_7_A_M; @ClientString(id = 4240, message = "You can use World Chat from Lv. $s1.") public static SystemMessageId YOU_CAN_USE_WORLD_CHAT_FROM_LV_S1; @@ -12142,11 +12148,11 @@ public class SystemMessageId @ClientString(id = 4268, message = "You can use World Chat.") public static SystemMessageId YOU_CAN_USE_WORLD_CHAT; - @ClientString(id = 4269, message = "World Chat has stopped. $s1 minutes left until World Chat is available again.") - public static SystemMessageId WORLD_CHAT_HAS_STOPPED_S1_MINUTES_LEFT_UNTIL_WORLD_CHAT_IS_AVAILABLE_AGAIN; + @ClientString(id = 4269, message = "World Chat is unavailable for $s1 min.") + public static SystemMessageId WORLD_CHAT_IS_UNAVAILABLE_FOR_S1_MIN; - @ClientString(id = 4270, message = "You cannot use Alchemy during battle.") - public static SystemMessageId YOU_CANNOT_USE_ALCHEMY_DURING_BATTLE; + @ClientString(id = 4270, message = "You cannot use Alchemy while in battle.") + public static SystemMessageId YOU_CANNOT_USE_ALCHEMY_WHILE_IN_BATTLE; @ClientString(id = 4271, message = "Current location: $s1 / $s2 / $s3") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3; @@ -12229,20 +12235,20 @@ public class SystemMessageId @ClientString(id = 4297, message = "Soulshot/Spiritshot Damage") public static SystemMessageId SOULSHOT_SPIRITSHOT_DAMAGE; - @ClientString(id = 4298, message = "If enchanting fails, your enchant level will drop by 3!") - public static SystemMessageId IF_ENCHANTING_FAILS_YOUR_ENCHANT_LEVEL_WILL_DROP_BY_3; + @ClientString(id = 4298, message = "If enchanting fails, your enchant value will drop by 3!") + public static SystemMessageId IF_ENCHANTING_FAILS_YOUR_ENCHANT_VALUE_WILL_DROP_BY_3; @ClientString(id = 4299, message = "You cannot change your subclass while registering for the Ceremony of Chaos.") public static SystemMessageId YOU_CANNOT_CHANGE_YOUR_SUBCLASS_WHILE_REGISTERING_FOR_THE_CEREMONY_OF_CHAOS; - @ClientString(id = 4300, message = "Current location: $s1 / $s2 / $s3 (Infinite Depths)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_INFINITE_DEPTHS; + @ClientString(id = 4300, message = "Current location: $s1 / $s2 / $s3 (Nightmare Kamaloka)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NIGHTMARE_KAMALOKA; @ClientString(id = 4301, message = "Character creation successful!") public static SystemMessageId CHARACTER_CREATION_SUCCESSFUL; - @ClientString(id = 4302, message = "You may only create 1 character. There is a 3-minute cooldown for character deletion.") - public static SystemMessageId YOU_MAY_ONLY_CREATE_1_CHARACTER_THERE_IS_A_3_MINUTE_COOLDOWN_FOR_CHARACTER_DELETION; + @ClientString(id = 4302, message = "You may only create 1 character. There is a 3-min. cooldown for character deletion.") + public static SystemMessageId YOU_MAY_ONLY_CREATE_1_CHARACTER_THERE_IS_A_3_MIN_COOLDOWN_FOR_CHARACTER_DELETION; @ClientString(id = 4303, message = "You cannot fish as you do not meet the requirements.") public static SystemMessageId YOU_CANNOT_FISH_AS_YOU_DO_NOT_MEET_THE_REQUIREMENTS; @@ -12289,8 +12295,8 @@ public class SystemMessageId @ClientString(id = 4317, message = "Clan Chat is unavailable at the moment. Please, try again later.") public static SystemMessageId CLAN_CHAT_IS_UNAVAILABLE_AT_THE_MOMENT_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 4318, message = "Clan Chat will be locked in 1 minute.") - public static SystemMessageId CLAN_CHAT_WILL_BE_LOCKED_IN_1_MINUTE; + @ClientString(id = 4318, message = "Clan Chat will be locked in 1 min.") + public static SystemMessageId CLAN_CHAT_WILL_BE_LOCKED_IN_1_MIN; @ClientString(id = 4319, message = "Clan Chat is locked. Please, try again later.") public static SystemMessageId CLAN_CHAT_IS_LOCKED_PLEASE_TRY_AGAIN_LATER; @@ -12298,8 +12304,8 @@ public class SystemMessageId @ClientString(id = 4320, message = "Location: $s1 / $s2 / $s3 (Ancient Talking Island Village)") public static SystemMessageId LOCATION_S1_S2_S3_ANCIENT_TALKING_ISLAND_VILLAGE; - @ClientString(id = 4321, message = "You can redeem your reward $s1 minutes after logging in. $s2 minutes left.") - public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_S1_MINUTES_AFTER_LOGGING_IN_S2_MINUTES_LEFT; + @ClientString(id = 4321, message = "You can redeem your reward $s1 min. after logging in. You have $s2 min. left.") + public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_S1_MIN_AFTER_LOGGING_IN_YOU_HAVE_S2_MIN_LEFT; @ClientString(id = 4322, message = "You can redeem your reward now.") public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_NOW; @@ -12316,77 +12322,77 @@ public class SystemMessageId @ClientString(id = 4326, message = "Choose a weapon.") public static SystemMessageId CHOOSE_A_WEAPON; - @ClientString(id = 4327, message = "Place a weapon that you want to encrust with a rune.") - public static SystemMessageId PLACE_A_WEAPON_THAT_YOU_WANT_TO_ENCRUST_WITH_A_RUNE; + @ClientString(id = 4327, message = "Choose a weapon in which you want to insert Soul Crystal.") + public static SystemMessageId CHOOSE_A_WEAPON_IN_WHICH_YOU_WANT_TO_INSERT_SOUL_CRYSTAL; - @ClientString(id = 4328, message = "Place the rune into corresponding slot.\\nPress “Start” button.") - public static SystemMessageId PLACE_THE_RUNE_INTO_CORRESPONDING_SLOT_NPRESS_START_BUTTON; + @ClientString(id = 4328, message = "Enter a Soul Crystal to the slot.\nClick on the Start button to go on to the next step.") + public static SystemMessageId ENTER_A_SOUL_CRYSTAL_TO_THE_SLOT_NCLICK_ON_THE_START_BUTTON_TO_GO_ON_TO_THE_NEXT_STEP; - @ClientString(id = 4329, message = "Place the rune.") - public static SystemMessageId PLACE_THE_RUNE; + @ClientString(id = 4329, message = "Enter a Soul Crystal.") + public static SystemMessageId ENTER_A_SOUL_CRYSTAL; - @ClientString(id = 4330, message = "Select rune effect.") - public static SystemMessageId SELECT_RUNE_EFFECT; + @ClientString(id = 4330, message = "Select the Soul Crystal effect of the Soul Crystal you've entered.") + public static SystemMessageId SELECT_THE_SOUL_CRYSTAL_EFFECT_OF_THE_SOUL_CRYSTAL_YOU_VE_ENTERED; @ClientString(id = 4331, message = "This effect is already in use.") public static SystemMessageId THIS_EFFECT_IS_ALREADY_IN_USE; - @ClientString(id = 4332, message = "The current rune and its effect will disappear after rune's replacement.") - public static SystemMessageId THE_CURRENT_RUNE_AND_ITS_EFFECT_WILL_DISAPPEAR_AFTER_RUNE_S_REPLACEMENT; + @ClientString(id = 4332, message = "If the crystal is changed, the current effect disappears.\nContinue?") + public static SystemMessageId IF_THE_CRYSTAL_IS_CHANGED_THE_CURRENT_EFFECT_DISAPPEARS_NCONTINUE; - @ClientString(id = 4333, message = "The rune has been inserted successfully.") - public static SystemMessageId THE_RUNE_HAS_BEEN_INSERTED_SUCCESSFULLY; + @ClientString(id = 4333, message = "Successfully inserted Soul Crystal!") + public static SystemMessageId SUCCESSFULLY_INSERTED_SOUL_CRYSTAL; @ClientString(id = 4334, message = "There was an error. Please, try again later.") public static SystemMessageId THERE_WAS_AN_ERROR_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 4335, message = "To finish rune insertion and get the affect press “Confirm” button.") - public static SystemMessageId TO_FINISH_RUNE_INSERTION_AND_GET_THE_AFFECT_PRESS_CONFIRM_BUTTON; + @ClientString(id = 4335, message = "To finish soul crystal insertion and get the effect, click on Confirm button.") + public static SystemMessageId TO_FINISH_SOUL_CRYSTAL_INSERTION_AND_GET_THE_EFFECT_CLICK_ON_CONFIRM_BUTTON; - @ClientString(id = 4336, message = "Rune is being inserted…") - public static SystemMessageId RUNE_IS_BEING_INSERTED; + @ClientString(id = 4336, message = "Soul Crystal is inserting...") + public static SystemMessageId SOUL_CRYSTAL_IS_INSERTING; - @ClientString(id = 4337, message = "Rune insertion is impossible when private store and workshop are opened.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_WHEN_PRIVATE_STORE_AND_WORKSHOP_ARE_OPENED; + @ClientString(id = 4337, message = "Soul crystal insertion is impossible when private store and workshop are opened.") + public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHEN_PRIVATE_STORE_AND_WORKSHOP_ARE_OPENED; - @ClientString(id = 4338, message = "Rune insertion is impossible while in frozen state.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_IN_FROZEN_STATE; + @ClientString(id = 4338, message = "Soul crystal insertion is impossible while in frozen state.") + public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_IN_FROZEN_STATE; - @ClientString(id = 4339, message = "Rune insertion is impossible if the character is dead.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_IF_THE_CHARACTER_IS_DEAD; + @ClientString(id = 4339, message = "Soul crystal insertion is impossible if the character is dead.") + public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_IF_THE_CHARACTER_IS_DEAD; - @ClientString(id = 4340, message = "Rune insertion is impossible during exchange.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_DURING_EXCHANGE; + @ClientString(id = 4340, message = "Soul crystal insertion is impossible during exchange.") + public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_EXCHANGE; - @ClientString(id = 4341, message = "Rune insertion is impossible while petrified.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_PETRIFIED; + @ClientString(id = 4341, message = "Soul crystal insertion is impossible while the character is petrified.") + public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_THE_CHARACTER_IS_PETRIFIED; - @ClientString(id = 4342, message = "Rune insertion is impossible during fishing.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_DURING_FISHING; + @ClientString(id = 4342, message = "Soul crystal insertion is impossible during fishing.") + public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_FISHING; - @ClientString(id = 4343, message = "Rune insertion is impossible while sitting.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_SITTING; + @ClientString(id = 4343, message = "Soul crystal insertion is impossible while sitting.") + public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_SITTING; - @ClientString(id = 4344, message = "Rune insertion is impossible while in combat.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_IN_COMBAT; + @ClientString(id = 4344, message = "Soul crystal insertion is impossible during combat.") + public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_COMBAT; - @ClientString(id = 4345, message = "Choose the effect of the rune from the effects list first.") - public static SystemMessageId CHOOSE_THE_EFFECT_OF_THE_RUNE_FROM_THE_EFFECTS_LIST_FIRST; + @ClientString(id = 4345, message = "Please select a Soul Crystal effect from the list first.") + public static SystemMessageId PLEASE_SELECT_A_SOUL_CRYSTAL_EFFECT_FROM_THE_LIST_FIRST; - @ClientString(id = 4346, message = "Rune insertion is impossible while under 'Fake Death' skill effect.") - public static SystemMessageId RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_UNDER_FAKE_DEATH_SKILL_EFFECT; + @ClientString(id = 4346, message = "Cannot be used while faking death.") + public static SystemMessageId CANNOT_BE_USED_WHILE_FAKING_DEATH; @ClientString(id = 4347, message = "$s1 Lv. $s2") public static SystemMessageId S1_LV_S2; - @ClientString(id = 4348, message = "Acting rune effect cannot be cancelled") - public static SystemMessageId ACTING_RUNE_EFFECT_CANNOT_BE_CANCELLED; + @ClientString(id = 4348, message = "Soul Crystal effects that have been applied cannot be removed.") + public static SystemMessageId SOUL_CRYSTAL_EFFECTS_THAT_HAVE_BEEN_APPLIED_CANNOT_BE_REMOVED; - @ClientString(id = 4349, message = "The rune does not fit.") - public static SystemMessageId THE_RUNE_DOES_NOT_FIT; + @ClientString(id = 4349, message = "Invalid Soul Crystal.") + public static SystemMessageId INVALID_SOUL_CRYSTAL; - @ClientString(id = 4350, message = "You have used all of the available slots but if you want to replace the rune, just drag it to the slot you want.") - public static SystemMessageId YOU_HAVE_USED_ALL_OF_THE_AVAILABLE_SLOTS_BUT_IF_YOU_WANT_TO_REPLACE_THE_RUNE_JUST_DRAG_IT_TO_THE_SLOT_YOU_WANT; + @ClientString(id = 4350, message = "All the slots are in use. If you would like to apply another effect, drag a Soul Crystal to the corresponding slot to redo it.") + public static SystemMessageId ALL_THE_SLOTS_ARE_IN_USE_IF_YOU_WOULD_LIKE_TO_APPLY_ANOTHER_EFFECT_DRAG_A_SOUL_CRYSTAL_TO_THE_CORRESPONDING_SLOT_TO_REDO_IT; @ClientString(id = 4351, message = "Location: $s1 / $s2 / $s3 (Underground Gainak)") public static SystemMessageId LOCATION_S1_S2_S3_UNDERGROUND_GAINAK; @@ -12403,11 +12409,11 @@ public class SystemMessageId @ClientString(id = 4355, message = "Something went wrong during the insertion. Insertion failed.") public static SystemMessageId SOMETHING_WENT_WRONG_DURING_THE_INSERTION_INSERTION_FAILED; - @ClientString(id = 4356, message = "<$s1>\\nKeyword search was unsuccessful.") + @ClientString(id = 4356, message = "<$s1>\nKeyword search was unsuccessful.") public static SystemMessageId S1_NKEYWORD_SEARCH_WAS_UNSUCCESSFUL; @ClientString(id = 4357, message = "This item cannot be exchanged.") - public static SystemMessageId THIS_ITEM_CANNOT_BE_EXCHANGED_2; + public static SystemMessageId THIS_ITEM_CANNOT_BE_EXCHANGED; @ClientString(id = 4358, message = "Exchange is successful.") public static SystemMessageId EXCHANGE_IS_SUCCESSFUL; @@ -12418,17 +12424,17 @@ public class SystemMessageId @ClientString(id = 4360, message = "Less than $s1 min.") public static SystemMessageId LESS_THAN_S1_MIN_2; - @ClientString(id = 4361, message = "Doesn’t meet the requirements. Cannot be shown.") - public static SystemMessageId DOESN_T_MEET_THE_REQUIREMENTS_CANNOT_BE_SHOWN; + @ClientString(id = 4361, message = "Cannot show because the conditions are not met.") + public static SystemMessageId CANNOT_SHOW_BECAUSE_THE_CONDITIONS_ARE_NOT_MET; @ClientString(id = 4362, message = "Indicate the number of items for exchange.") public static SystemMessageId INDICATE_THE_NUMBER_OF_ITEMS_FOR_EXCHANGE; - @ClientString(id = 4363, message = "Note that effects applied to a weapon disappear after exchange Continue?") - public static SystemMessageId NOTE_THAT_EFFECTS_APPLIED_TO_A_WEAPON_DISAPPEAR_AFTER_EXCHANGE_CONTINUE; + @ClientString(id = 4363, message = "When trading, the effects applied to the item might get reset, so keep that in mind. Continue with the trade?") + public static SystemMessageId WHEN_TRADING_THE_EFFECTS_APPLIED_TO_THE_ITEM_MIGHT_GET_RESET_SO_KEEP_THAT_IN_MIND_CONTINUE_WITH_THE_TRADE; - @ClientString(id = 4364, message = "You need $s1 and $s2.") - public static SystemMessageId YOU_NEED_S1_AND_S2; + @ClientString(id = 4364, message = "$s1 and $s2 are required.") + public static SystemMessageId S1_AND_S2_ARE_REQUIRED; @ClientString(id = 4365, message = "Vice Inspector is placed successfully.") public static SystemMessageId VICE_INSPECTOR_IS_PLACED_SUCCESSFULLY; @@ -12436,8 +12442,8 @@ public class SystemMessageId @ClientString(id = 4366, message = "Placement fee is retained from clan hall warehouse automatically and is written off when placement time is nod you want to continue?") public static SystemMessageId PLACEMENT_FEE_IS_RETAINED_FROM_CLAN_HALL_WAREHOUSE_AUTOMATICALLY_AND_IS_WRITTEN_OFF_WHEN_PLACEMENT_TIME_IS_NOD_YOU_WANT_TO_CONTINUE; - @ClientString(id = 4367, message = "$s1 Clan has dismissed one of its members and cannot invite new members for one day.") - public static SystemMessageId S1_CLAN_HAS_DISMISSED_ONE_OF_ITS_MEMBERS_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_ONE_DAY; + @ClientString(id = 4367, message = "Clan $s1 has dismissed someone and cannot invite new members for 24 h.") + public static SystemMessageId CLAN_S1_HAS_DISMISSED_SOMEONE_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_24_H; @ClientString(id = 4368, message = "There is no vacancy in Academy/Royal Guard/Order of Knights. You cannot join the Clan.") public static SystemMessageId THERE_IS_NO_VACANCY_IN_ACADEMY_ROYAL_GUARD_ORDER_OF_KNIGHTS_YOU_CANNOT_JOIN_THE_CLAN; @@ -12451,8 +12457,8 @@ public class SystemMessageId @ClientString(id = 4371, message = "You are currently in the Royal Training Camp, and cannot join the Clan.") public static SystemMessageId YOU_ARE_CURRENTLY_IN_THE_ROYAL_TRAINING_CAMP_AND_CANNOT_JOIN_THE_CLAN; - @ClientString(id = 4372, message = "You should wait one day after leaving a Clan before you can join a new one.") - public static SystemMessageId YOU_SHOULD_WAIT_ONE_DAY_AFTER_LEAVING_A_CLAN_BEFORE_YOU_CAN_JOIN_A_NEW_ONE; + @ClientString(id = 4372, message = "You'll be able to join another clan in 24 h. after leaving the previous one.") + public static SystemMessageId YOU_LL_BE_ABLE_TO_JOIN_ANOTHER_CLAN_IN_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE; @ClientString(id = 4373, message = "The clan is dismissed, you cannot join it.") public static SystemMessageId THE_CLAN_IS_DISMISSED_YOU_CANNOT_JOIN_IT; @@ -12460,8 +12466,8 @@ public class SystemMessageId @ClientString(id = 4374, message = "You joined Clan $s1.") public static SystemMessageId YOU_JOINED_CLAN_S1; - @ClientString(id = 4375, message = "You received Blackbird Clan trust points: $s1.") - public static SystemMessageId YOU_RECEIVED_BLACKBIRD_CLAN_TRUST_POINTS_S1; + @ClientString(id = 4375, message = "You've got $s1 Blackbird Clan trust point(s).") + public static SystemMessageId YOU_VE_GOT_S1_BLACKBIRD_CLAN_TRUST_POINT_S; @ClientString(id = 4376, message = "You received Mother Tree Guardians trust points: $s1.") public static SystemMessageId YOU_RECEIVED_MOTHER_TREE_GUARDIANS_TRUST_POINTS_S1; @@ -12496,8 +12502,8 @@ public class SystemMessageId @ClientString(id = 4386, message = "There is not enough Adena in the clan hall warehouse.") public static SystemMessageId THERE_IS_NOT_ENOUGH_ADENA_IN_THE_CLAN_HALL_WAREHOUSE_2; - @ClientString(id = 4387, message = "There is not enough $s1 in the clan hall warehouse.") - public static SystemMessageId THERE_IS_NOT_ENOUGH_S1_IN_THE_CLAN_HALL_WAREHOUSE; + @ClientString(id = 4387, message = "There is not enough $s1 in the clan warehouse.") + public static SystemMessageId THERE_IS_NOT_ENOUGH_S1_IN_THE_CLAN_WAREHOUSE; @ClientString(id = 4388, message = "There is not enough $s1 and $s2 in the clan hall warehouse.") public static SystemMessageId THERE_IS_NOT_ENOUGH_S1_AND_S2_IN_THE_CLAN_HALL_WAREHOUSE; @@ -12508,7 +12514,7 @@ public class SystemMessageId @ClientString(id = 4390, message = "When changing Clan Info character waiting for joining the clan will be removed from the waiting list.") public static SystemMessageId WHEN_CHANGING_CLAN_INFO_CHARACTER_WAITING_FOR_JOINING_THE_CLAN_WILL_BE_REMOVED_FROM_THE_WAITING_LIST; - @ClientString(id = 4391, message = "Current location: $s1 / $s2 / $s3 (War fortress Superion)") + @ClientString(id = 4391, message = "Current location: $s1 / $s2 / $s3 (War Fortress Superion)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_WAR_FORTRESS_SUPERION; @ClientString(id = 4392, message = "Expert placement/recall failed due to disturbance of normal Expert placement/recall process.") @@ -12517,14 +12523,14 @@ public class SystemMessageId @ClientString(id = 4393, message = "You cannot enter as not all characters took their places.") public static SystemMessageId YOU_CANNOT_ENTER_AS_NOT_ALL_CHARACTERS_TOOK_THEIR_PLACES; - @ClientString(id = 4394, message = "Draw $s1, Attempt $s2 is in progress.") - public static SystemMessageId DRAW_S1_ATTEMPT_S2_IS_IN_PROGRESS; + @ClientString(id = 4394, message = "Balthus Knights' Happy Hour: step $s1, try $s2.") + public static SystemMessageId BALTHUS_KNIGHTS_HAPPY_HOUR_STEP_S1_TRY_S2; @ClientString(id = 4395, message = "The top prize is currently being produced. The next prize will be drawn within the next hour.") public static SystemMessageId THE_TOP_PRIZE_IS_CURRENTLY_BEING_PRODUCED_THE_NEXT_PRIZE_WILL_BE_DRAWN_WITHIN_THE_NEXT_HOUR; @ClientString(id = 4396, message = "Current location: $s1 / $s2 / $s3 (Dimensional Rift)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_DIMENSIONAL_RIFT; + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_DIMENSIONAL_RIFT_2; @ClientString(id = 4397, message = "Only level 3-4 clans can participate in castle siege.") public static SystemMessageId ONLY_LEVEL_3_4_CLANS_CAN_PARTICIPATE_IN_CASTLE_SIEGE; @@ -12574,11 +12580,11 @@ public class SystemMessageId @ClientString(id = 4412, message = "$s1 Send") public static SystemMessageId S1_SEND; - @ClientString(id = 4413, message = "Congratulations! You have successfully combined items into $s1 ($s2 units.)") - public static SystemMessageId CONGRATULATIONS_YOU_HAVE_SUCCESSFULLY_COMBINED_ITEMS_INTO_S1_S2_UNITS; + @ClientString(id = 4413, message = "Congratulations! You have successfully combined items into $s1 ($s2 pcs.)") + public static SystemMessageId CONGRATULATIONS_YOU_HAVE_SUCCESSFULLY_COMBINED_ITEMS_INTO_S1_S2_PCS; - @ClientString(id = 4414, message = "You have failed to combine the items and obtained $s1 ($s2 units.)") - public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS_AND_OBTAINED_S1_S2_UNITS; + @ClientString(id = 4414, message = "You have failed to combine the items and obtained $s1 ($s2 pcs.)") + public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS_AND_OBTAINED_S1_S2_PCS; @ClientString(id = 4415, message = "A remote control program has been detected. Please keep in mind that your game data may be compromised while using the program.") public static SystemMessageId A_REMOTE_CONTROL_PROGRAM_HAS_BEEN_DETECTED_PLEASE_KEEP_IN_MIND_THAT_YOUR_GAME_DATA_MAY_BE_COMPROMISED_WHILE_USING_THE_PROGRAM; @@ -12592,23 +12598,23 @@ public class SystemMessageId @ClientString(id = 4418, message = "There is not enough inventory space. It is not possible to combine the items. Make sure you gave at least 2 slots.") public static SystemMessageId THERE_IS_NOT_ENOUGH_INVENTORY_SPACE_IT_IS_NOT_POSSIBLE_TO_COMBINE_THE_ITEMS_MAKE_SURE_YOU_GAVE_AT_LEAST_2_SLOTS; - @ClientString(id = 4419, message = "The auction for $s1 will begin in 24 hours.") - public static SystemMessageId THE_AUCTION_FOR_S1_WILL_BEGIN_IN_24_HOURS; + @ClientString(id = 4419, message = "The auction for $s1 will begin in 24 h..") + public static SystemMessageId THE_AUCTION_FOR_S1_WILL_BEGIN_IN_24_H; @ClientString(id = 4420, message = "The auction for $s1 is in progress.") public static SystemMessageId THE_AUCTION_FOR_S1_IS_IN_PROGRESS; - @ClientString(id = 4421, message = "$s1 is sold for $s2 Adena.") - public static SystemMessageId S1_IS_SOLD_FOR_S2_ADENA; + @ClientString(id = 4421, message = "$s1 was auctioned off at $s2 Adena.") + public static SystemMessageId S1_WAS_AUCTIONED_OFF_AT_S2_ADENA; @ClientString(id = 4422, message = "Processing failed due to death of a character. Resurrect first and try again.") public static SystemMessageId PROCESSING_FAILED_DUE_TO_DEATH_OF_A_CHARACTER_RESURRECT_FIRST_AND_TRY_AGAIN; - @ClientString(id = 4423, message = "The Amity Level of $s1 has increased. Open the Factions window to check.") - public static SystemMessageId THE_AMITY_LEVEL_OF_S1_HAS_INCREASED_OPEN_THE_FACTIONS_WINDOW_TO_CHECK; + @ClientString(id = 4423, message = "The $s1 faction level has increased. Open the Factions window to learn more.") + public static SystemMessageId THE_S1_FACTION_LEVEL_HAS_INCREASED_OPEN_THE_FACTIONS_WINDOW_TO_LEARN_MORE; - @ClientString(id = 4424, message = "Failure to combine will result in the loss of some or all ingredients. Are you sure that you want to continue?") - public static SystemMessageId FAILURE_TO_COMBINE_WILL_RESULT_IN_THE_LOSS_OF_SOME_OR_ALL_INGREDIENTS_ARE_YOU_SURE_THAT_YOU_WANT_TO_CONTINUE; + @ClientString(id = 4424, message = "Failure to combine will result in the loss of some or all ingredients. Ρontinue?") + public static SystemMessageId FAILURE_TO_COMBINE_WILL_RESULT_IN_THE_LOSS_OF_SOME_OR_ALL_INGREDIENTS_ONTINUE; @ClientString(id = 4425, message = "$s1 Raid Boss") public static SystemMessageId S1_RAID_BOSS; @@ -12655,10 +12661,10 @@ public class SystemMessageId @ClientString(id = 4439, message = "Ka...Kain?") public static SystemMessageId KA_KAIN; - @ClientString(id = 4440, message = "We could defeat Kain van Halter...\\ntogether.") + @ClientString(id = 4440, message = "We could defeat Kain van Halter...\ntogether.") public static SystemMessageId WE_COULD_DEFEAT_KAIN_VAN_HALTER_NTOGETHER; - @ClientString(id = 4441, message = "Now it’s time to show our strength.\\nLet’s go to the Messiah Castle.") + @ClientString(id = 4441, message = "Now it’s time to show our strength.\nLet’s go to the Messiah Castle.") public static SystemMessageId NOW_IT_S_TIME_TO_SHOW_OUR_STRENGTH_NLET_S_GO_TO_THE_MESSIAH_CASTLE; @ClientString(id = 4442, message = "We had to retreat... to live to fight another day.") @@ -12706,8 +12712,8 @@ public class SystemMessageId @ClientString(id = 4456, message = "You cannot attack players who are in a non-combat area.") public static SystemMessageId YOU_CANNOT_ATTACK_PLAYERS_WHO_ARE_IN_A_NON_COMBAT_AREA; - @ClientString(id = 4457, message = "The items sent can be retrieved only through a Dimensional Merchant on the same server. Are you sure you want to continue?") - public static SystemMessageId THE_ITEMS_SENT_CAN_BE_RETRIEVED_ONLY_THROUGH_A_DIMENSIONAL_MERCHANT_ON_THE_SAME_SERVER_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE; + @ClientString(id = 4457, message = "The transferred items can be obtained through Game Assistants only on the joint server. Continue?") + public static SystemMessageId THE_TRANSFERRED_ITEMS_CAN_BE_OBTAINED_THROUGH_GAME_ASSISTANTS_ONLY_ON_THE_JOINT_SERVER_CONTINUE; @ClientString(id = 4458, message = "Pull yourself together, Kain! Are you trying to get us killed?") public static SystemMessageId PULL_YOURSELF_TOGETHER_KAIN_ARE_YOU_TRYING_TO_GET_US_KILLED; @@ -12733,8 +12739,8 @@ public class SystemMessageId @ClientString(id = 4465, message = "From $s1 $s2 to $s3") public static SystemMessageId FROM_S1_S2_TO_S3; - @ClientString(id = 4466, message = "$s1 day(s) $s2 hour(s) $s3 minute(s)") - public static SystemMessageId S1_DAY_S_S2_HOUR_S_S3_MINUTE_S; + @ClientString(id = 4466, message = "$s1 d. $s2 h. $s3 min.") + public static SystemMessageId S1_D_S2_H_S3_MIN; @ClientString(id = 4467, message = "$s1.$s2.$s3") public static SystemMessageId S1_S2_S3; @@ -12766,8 +12772,8 @@ public class SystemMessageId @ClientString(id = 4476, message = "Failed because there's not enough Adena.") public static SystemMessageId FAILED_BECAUSE_THERE_S_NOT_ENOUGH_ADENA; - @ClientString(id = 4477, message = "Kneel down! Frederick the Destroyer will appear!") - public static SystemMessageId KNEEL_DOWN_FREDERICK_THE_DESTROYER_WILL_APPEAR; + @ClientString(id = 4477, message = "Kneel down before Frederick the Destroyer!") + public static SystemMessageId KNEEL_DOWN_BEFORE_FREDERICK_THE_DESTROYER; @ClientString(id = 4478, message = "The festival of flames begins!") public static SystemMessageId THE_FESTIVAL_OF_FLAMES_BEGINS; @@ -12835,11 +12841,11 @@ public class SystemMessageId @ClientString(id = 4499, message = "The game has ended because time has run out.") public static SystemMessageId THE_GAME_HAS_ENDED_BECAUSE_TIME_HAS_RUN_OUT; - @ClientString(id = 4500, message = "The reward is kept for $s1 hours. You can receive it from the event NPC before starting a new game.") - public static SystemMessageId THE_REWARD_IS_KEPT_FOR_S1_HOURS_YOU_CAN_RECEIVE_IT_FROM_THE_EVENT_NPC_BEFORE_STARTING_A_NEW_GAME; + @ClientString(id = 4500, message = "The reward is kept for $s1 h. You can receive it from the event NPC before starting a new game.") + public static SystemMessageId THE_REWARD_IS_KEPT_FOR_S1_H_YOU_CAN_RECEIVE_IT_FROM_THE_EVENT_NPC_BEFORE_STARTING_A_NEW_GAME; - @ClientString(id = 4501, message = "You can receive the reward only when your inventory is below 80%% of its weight and quantity limits.(The reward is kept for $s1 hours. You can receive it from the event NPC before starting a new game.)") - public static SystemMessageId YOU_CAN_RECEIVE_THE_REWARD_ONLY_WHEN_YOUR_INVENTORY_IS_BELOW_80_OF_ITS_WEIGHT_AND_QUANTITY_LIMITS_THE_REWARD_IS_KEPT_FOR_S1_HOURS_YOU_CAN_RECEIVE_IT_FROM_THE_EVENT_NPC_BEFORE_STARTING_A_NEW_GAME; + @ClientString(id = 4501, message = "You can receive the reward only when your inventory is below 80%% of its weight and quantity limits.\r\n(The reward is kept for $s1 h. You can receive it from the event NPC before starting a new game.)") + public static SystemMessageId YOU_CAN_RECEIVE_THE_REWARD_ONLY_WHEN_YOUR_INVENTORY_IS_BELOW_80_OF_ITS_WEIGHT_AND_QUANTITY_LIMITS_R_N_THE_REWARD_IS_KEPT_FOR_S1_H_YOU_CAN_RECEIVE_IT_FROM_THE_EVENT_NPC_BEFORE_STARTING_A_NEW_GAME; @ClientString(id = 4502, message = "Old) NC OTP related information was deleted on Wednesday August 30th, 2017. Accordingly, Old) NC OTP service accounts require personal verification to reactivate. Complete the personal verification process at Lineage II website to access your account.") public static SystemMessageId OLD_NC_OTP_RELATED_INFORMATION_WAS_DELETED_ON_WEDNESDAY_AUGUST_30TH_2017_ACCORDINGLY_OLD_NC_OTP_SERVICE_ACCOUNTS_REQUIRE_PERSONAL_VERIFICATION_TO_REACTIVATE_COMPLETE_THE_PERSONAL_VERIFICATION_PROCESS_AT_LINEAGE_II_WEBSITE_TO_ACCESS_YOUR_ACCOUNT; @@ -12847,35 +12853,35 @@ public class SystemMessageId @ClientString(id = 4503, message = "Old) NC OTP related information was deleted on Wednesday August 30th, 2017. Accordingly, Old) NC OTP service accounts require personal verification to reactivate. Complete the personal verification process at Lineage II website to access your account.") public static SystemMessageId OLD_NC_OTP_RELATED_INFORMATION_WAS_DELETED_ON_WEDNESDAY_AUGUST_30TH_2017_ACCORDINGLY_OLD_NC_OTP_SERVICE_ACCOUNTS_REQUIRE_PERSONAL_VERIFICATION_TO_REACTIVATE_COMPLETE_THE_PERSONAL_VERIFICATION_PROCESS_AT_LINEAGE_II_WEBSITE_TO_ACCESS_YOUR_ACCOUNT_2; - @ClientString(id = 4504, message = "Register the Agathion you want to grow.") - public static SystemMessageId REGISTER_THE_AGATHION_YOU_WANT_TO_GROW; + @ClientString(id = 4504, message = "Register an agathion you want to grow.") + public static SystemMessageId REGISTER_AN_AGATHION_YOU_WANT_TO_GROW; - @ClientString(id = 4505, message = "Press the Start button to grow the selected Agathion.") + @ClientString(id = 4505, message = "Press the Start button to grow the selected agathion.") public static SystemMessageId PRESS_THE_START_BUTTON_TO_GROW_THE_SELECTED_AGATHION; - @ClientString(id = 4506, message = "If the growth fails, the Agathion will be lost.") - public static SystemMessageId IF_THE_GROWTH_FAILS_THE_AGATHION_WILL_BE_LOST; + @ClientString(id = 4506, message = "In case of failure, the agathion will be lost.") + public static SystemMessageId IN_CASE_OF_FAILURE_THE_AGATHION_WILL_BE_LOST; - @ClientString(id = 4507, message = "Warning of destruction!\\n\\nIf the growth fails, the Agathion will be destroyed.\\n\\nAre you sure you want to continue?") - public static SystemMessageId WARNING_OF_DESTRUCTION_N_NIF_THE_GROWTH_FAILS_THE_AGATHION_WILL_BE_DESTROYED_N_NARE_YOU_SURE_YOU_WANT_TO_CONTINUE; + @ClientString(id = 4507, message = "Note!\n\nIn case of failure the agathion will disappear.\n\nAre you sure you want to continue?") + public static SystemMessageId NOTE_N_NIN_CASE_OF_FAILURE_THE_AGATHION_WILL_DISAPPEAR_N_NARE_YOU_SURE_YOU_WANT_TO_CONTINUE; - @ClientString(id = 4508, message = "If it fails, the Agathion's growth level will be .") - public static SystemMessageId IF_IT_FAILS_THE_AGATHION_S_GROWTH_LEVEL_WILL_BE_RESET; + @ClientString(id = 4508, message = "In case of failure agathion's growth level will be reset.") + public static SystemMessageId IN_CASE_OF_FAILURE_AGATHION_S_GROWTH_LEVEL_WILL_BE_RESET; - @ClientString(id = 4509, message = "If it fails, the Agathion's growth level will be .") - public static SystemMessageId IF_IT_FAILS_THE_AGATHION_S_GROWTH_LEVEL_WILL_BE_RETAINED; + @ClientString(id = 4509, message = "In case of failure, the agathion's growth level will remain the same.") + public static SystemMessageId IN_CASE_OF_FAILURE_THE_AGATHION_S_GROWTH_LEVEL_WILL_REMAIN_THE_SAME; - @ClientString(id = 4510, message = "Press the Start button to grow the selected Agathion.") + @ClientString(id = 4510, message = "Press the Start button to grow the selected agathion.") public static SystemMessageId PRESS_THE_START_BUTTON_TO_GROW_THE_SELECTED_AGATHION_2; - @ClientString(id = 4511, message = "The growth failed. The Agathion was lost, and the item was .") - public static SystemMessageId THE_GROWTH_FAILED_THE_AGATHION_WAS_LOST_AND_THE_ITEM_WAS_DESTROYED; + @ClientString(id = 4511, message = "The growth failed. The agathion disappeared.") + public static SystemMessageId THE_GROWTH_FAILED_THE_AGATHION_DISAPPEARED; - @ClientString(id = 4512, message = "The growth failed. The Agathion's growth level was .") - public static SystemMessageId THE_GROWTH_FAILED_THE_AGATHION_S_GROWTH_LEVEL_WAS_RESET; + @ClientString(id = 4512, message = "The growth failed. The agathion's growth level is reset.") + public static SystemMessageId THE_GROWTH_FAILED_THE_AGATHION_S_GROWTH_LEVEL_IS_RESET; - @ClientString(id = 4513, message = "Congratulations! The Agathion was successfully grown to <$s1>.") - public static SystemMessageId CONGRATULATIONS_THE_AGATHION_WAS_SUCCESSFULLY_GROWN_TO_S1; + @ClientString(id = 4513, message = "Congratulations! The agathion was grown successfully, you obtained $s1.") + public static SystemMessageId CONGRATULATIONS_THE_AGATHION_WAS_GROWN_SUCCESSFULLY_YOU_OBTAINED_S1; @ClientString(id = 4514, message = "Do you want to leave the $s1 clan? If you leave, you cannot join another clan for a certain period.") public static SystemMessageId DO_YOU_WANT_TO_LEAVE_THE_S1_CLAN_IF_YOU_LEAVE_YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_A_CERTAIN_PERIOD; @@ -12883,20 +12889,20 @@ public class SystemMessageId @ClientString(id = 4515, message = "Do you want to dismiss $s1 from your clan? If you dismiss a clan member, you cannot accept a new member for a certain period.") public static SystemMessageId DO_YOU_WANT_TO_DISMISS_S1_FROM_YOUR_CLAN_IF_YOU_DISMISS_A_CLAN_MEMBER_YOU_CANNOT_ACCEPT_A_NEW_MEMBER_FOR_A_CERTAIN_PERIOD; - @ClientString(id = 4516, message = "You were dismissed from the clan. You cannot join another clan for $s1 minutes.") - public static SystemMessageId YOU_WERE_DISMISSED_FROM_THE_CLAN_YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_S1_MINUTES; + @ClientString(id = 4516, message = "You are dismissed from the clan. You cannot join another for $s1 min.") + public static SystemMessageId YOU_ARE_DISMISSED_FROM_THE_CLAN_YOU_CANNOT_JOIN_ANOTHER_FOR_S1_MIN; - @ClientString(id = 4517, message = "You cannot accept a new member for $s1 minutes after dismissing a clan member.") - public static SystemMessageId YOU_CANNOT_ACCEPT_A_NEW_MEMBER_FOR_S1_MINUTES_AFTER_DISMISSING_A_CLAN_MEMBER; + @ClientString(id = 4517, message = "You cannot accept a new clan member for $s1 min. after dismissing someone.") + public static SystemMessageId YOU_CANNOT_ACCEPT_A_NEW_CLAN_MEMBER_FOR_S1_MIN_AFTER_DISMISSING_SOMEONE; - @ClientString(id = 4518, message = "If you are dismissed from or leave a clan, you cannot join another clan for $s1 minutes.") - public static SystemMessageId IF_YOU_ARE_DISMISSED_FROM_OR_LEAVE_A_CLAN_YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_S1_MINUTES; + @ClientString(id = 4518, message = "You cannot join another clan for $s1 min. after leaving the previous one.") + public static SystemMessageId YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_S1_MIN_AFTER_LEAVING_THE_PREVIOUS_ONE; - @ClientString(id = 4519, message = "$c1 cannot join your clan because $s2 minutes has not passed since they left another clan.") - public static SystemMessageId C1_CANNOT_JOIN_YOUR_CLAN_BECAUSE_S2_MINUTES_HAS_NOT_PASSED_SINCE_THEY_LEFT_ANOTHER_CLAN; + @ClientString(id = 4519, message = "$c1 will be able to join your clan in $s2 min. after leaving the previous one.") + public static SystemMessageId C1_WILL_BE_ABLE_TO_JOIN_YOUR_CLAN_IN_S2_MIN_AFTER_LEAVING_THE_PREVIOUS_ONE; - @ClientString(id = 4520, message = "You cannot join this clan because $s1 minutes has not passed since you left another clan.") - public static SystemMessageId YOU_CANNOT_JOIN_THIS_CLAN_BECAUSE_S1_MINUTES_HAS_NOT_PASSED_SINCE_YOU_LEFT_ANOTHER_CLAN; + @ClientString(id = 4520, message = "You'll be able to join another clan in $s1 min. after leaving the previous one.") + public static SystemMessageId YOU_LL_BE_ABLE_TO_JOIN_ANOTHER_CLAN_IN_S1_MIN_AFTER_LEAVING_THE_PREVIOUS_ONE; @ClientString(id = 4521, message = "$s1 was summoned as a Primary Agathion.") public static SystemMessageId S1_WAS_SUMMONED_AS_A_PRIMARY_AGATHION; @@ -12904,8 +12910,8 @@ public class SystemMessageId @ClientString(id = 4522, message = "$s1‘s power was unlocked, thereby activating all its abilities.") public static SystemMessageId S1_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES; - @ClientString(id = 4523, message = "$s1 was summoned as a Secondary Agathion.") - public static SystemMessageId S1_WAS_SUMMONED_AS_A_SECONDARY_AGATHION; + @ClientString(id = 4523, message = "$s1 is summoned as a secondary agathion.") + public static SystemMessageId S1_IS_SUMMONED_AS_A_SECONDARY_AGATHION; @ClientString(id = 4524, message = "Only $s1‘s Unique Ability becomes active.") public static SystemMessageId ONLY_S1_S_UNIQUE_ABILITY_BECOMES_ACTIVE; @@ -12913,25 +12919,25 @@ public class SystemMessageId @ClientString(id = 4525, message = "$s1‘s power was sealed.") public static SystemMessageId S1_S_POWER_WAS_SEALED; - @ClientString(id = 4526, message = "Cannot summon any more Agathions.") - public static SystemMessageId CANNOT_SUMMON_ANY_MORE_AGATHIONS; + @ClientString(id = 4526, message = "No more agathions can be summoned.") + public static SystemMessageId NO_MORE_AGATHIONS_CAN_BE_SUMMONED; - @ClientString(id = 4527, message = "You cannot use the Agathion's power because you are not wearing the left bracelet.") - public static SystemMessageId YOU_CANNOT_USE_THE_AGATHION_S_POWER_BECAUSE_YOU_ARE_NOT_WEARING_THE_LEFT_BRACELET; + @ClientString(id = 4527, message = "You cannot use the agathion's power because the left bracelet is not equipped.") + public static SystemMessageId YOU_CANNOT_USE_THE_AGATHION_S_POWER_BECAUSE_THE_LEFT_BRACELET_IS_NOT_EQUIPPED; - @ClientString(id = 4528, message = "+$s1$s2 was summoned as a Primary Agathion.") + @ClientString(id = 4528, message = "+$s1 $s2 was summoned as a primary agathion.") public static SystemMessageId S1_S2_WAS_SUMMONED_AS_A_PRIMARY_AGATHION; - @ClientString(id = 4529, message = "$s1‘s power was unlocked, thereby activating all its abilities.") - public static SystemMessageId S1_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES_2; + @ClientString(id = 4529, message = "+$s1 $s2‘s power was unlocked, thereby activating all its abilities.") + public static SystemMessageId S1_S2_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES; - @ClientString(id = 4530, message = "+$s1$s2 was summoned as a Secondary Agathion.") - public static SystemMessageId S1_S2_WAS_SUMMONED_AS_A_SECONDARY_AGATHION; + @ClientString(id = 4530, message = "+$s1 $s2 is summoned as a secondary agathion.") + public static SystemMessageId S1_S2_IS_SUMMONED_AS_A_SECONDARY_AGATHION; - @ClientString(id = 4531, message = "Only $s1‘s Unique Ability becomes active.") - public static SystemMessageId ONLY_S1_S_UNIQUE_ABILITY_BECOMES_ACTIVE_2; + @ClientString(id = 4531, message = "Only +$s1 $s2‘s Unique Ability becomes active.") + public static SystemMessageId ONLY_S1_S2_S_UNIQUE_ABILITY_BECOMES_ACTIVE; - @ClientString(id = 4532, message = "+$s1$s2‘s power was sealed.") + @ClientString(id = 4532, message = "+$s1 $s2‘s power was sealed.") public static SystemMessageId S1_S2_S_POWER_WAS_SEALED; @ClientString(id = 4533, message = "Your status does not allow for you to use this function.") @@ -12940,14 +12946,14 @@ public class SystemMessageId @ClientString(id = 4534, message = "$s1‘s status does allow for them to use this function.") public static SystemMessageId S1_S_STATUS_DOES_ALLOW_FOR_THEM_TO_USE_THIS_FUNCTION; - @ClientString(id = 4535, message = "Current location: $s1/$s2/$s3 (Balthus Knight Barracks)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_BALTHUS_KNIGHT_BARRACKS; + @ClientString(id = 4535, message = "Current location: $s1/$s2/$s3 (Balthus Knights' Barracks)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_BALTHUS_KNIGHTS_BARRACKS; - @ClientString(id = 4536, message = "Current location: $s1/$s2/$s3 (Hatchling Habitat)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_HATCHLING_HABITAT; + @ClientString(id = 4536, message = "Current location: $s1/$s2/$s3 (Hatchling Nest)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_HATCHLING_NEST; - @ClientString(id = 4537, message = "Current location: $s1/$s2/$s3 (Near Hatchling Habitat)") - public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HATCHLING_HABITAT; + @ClientString(id = 4537, message = "Current location: $s1/$s2/$s3 (near Hatchling Nest)") + public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HATCHLING_NEST; @ClientString(id = 4538, message = "Current location: $s1/$s2/$s3 (Antharas' Nest)") public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_ANTHARAS_NEST; @@ -12997,13 +13003,13 @@ public class SystemMessageId @ClientString(id = 4553, message = "Rank $s1") public static SystemMessageId RANK_S1; - @ClientString(id = 4554, message = "· Consumes 1 Clan Development Point.\\n· Consumes $s1 Clan Reputation Points.\\n· Able to retrieve the Clan Development Points but not Clan Reputation Points by resetting to default.\\n\\nDo you want to unlock the characteristic?") + @ClientString(id = 4554, message = "· Consumes 1 Clan Development Point.\n· Consumes $s1 Clan Reputation Points.\n· Able to retrieve the Clan Development Points but not Clan Reputation Points by resetting to default.\n\nDo you want to unlock the characteristic?") public static SystemMessageId CONSUMES_1_CLAN_DEVELOPMENT_POINT_N_CONSUMES_S1_CLAN_REPUTATION_POINTS_N_ABLE_TO_RETRIEVE_THE_CLAN_DEVELOPMENT_POINTS_BUT_NOT_CLAN_REPUTATION_POINTS_BY_RESETTING_TO_DEFAULT_N_NDO_YOU_WANT_TO_UNLOCK_THE_CHARACTERISTIC; - @ClientString(id = 4555, message = "· Consumes $s1 Clan Reputation Points.\\n· Unable to retrieve the Clan Reputation Points by resetting to default.\\n· Extends the durations of previously unlocked seal.\\n\\nDo you want to unlock the seal?") + @ClientString(id = 4555, message = "· Consumes $s1 Clan Reputation Points.\n· Unable to retrieve the Clan Reputation Points by resetting to default.\n· Extends the durations of previously unlocked seal.\n\nDo you want to unlock the seal?") public static SystemMessageId CONSUMES_S1_CLAN_REPUTATION_POINTS_N_UNABLE_TO_RETRIEVE_THE_CLAN_REPUTATION_POINTS_BY_RESETTING_TO_DEFAULT_N_EXTENDS_THE_DURATIONS_OF_PREVIOUSLY_UNLOCKED_SEAL_N_NDO_YOU_WANT_TO_UNLOCK_THE_SEAL; - @ClientString(id = 4556, message = "· Consumes 10,000 Clan Reputation Points.\\n· Resets all Specialized skills and seal effects.\\n· Retrieves the Clan Development Points paid for unlocking.\\n· Unable to retrieve the Clam Fame paid for unlocking.\\n\\nAre you sure to reset?") + @ClientString(id = 4556, message = "· Consumes 10,000 Clan Reputation Points.\n· Resets all Specialized skills and seal effects.\n· Retrieves the Clan Development Points paid for unlocking.\n· Unable to retrieve the Clam Fame paid for unlocking.\n\nAre you sure to reset?") public static SystemMessageId CONSUMES_10_000_CLAN_REPUTATION_POINTS_N_RESETS_ALL_SPECIALIZED_SKILLS_AND_SEAL_EFFECTS_N_RETRIEVES_THE_CLAN_DEVELOPMENT_POINTS_PAID_FOR_UNLOCKING_N_UNABLE_TO_RETRIEVE_THE_CLAM_FAME_PAID_FOR_UNLOCKING_N_NARE_YOU_SURE_TO_RESET; @ClientString(id = 4557, message = "Unlocked $s1.") @@ -13031,7 +13037,7 @@ public class SystemMessageId public static SystemMessageId ACTIVATION_REQUIRED; @ClientString(id = 4565, message = "None") - public static SystemMessageId NONE_6; + public static SystemMessageId NONE_2; @ClientString(id = 4566, message = "Locked") public static SystemMessageId LOCKED; @@ -13042,8 +13048,8 @@ public class SystemMessageId @ClientString(id = 4568, message = "Activated the above item in the Clan Shop.") public static SystemMessageId ACTIVATED_THE_ABOVE_ITEM_IN_THE_CLAN_SHOP; - @ClientString(id = 4569, message = "The item will be purchased. Are you sure you want to continue?") - public static SystemMessageId THE_ITEM_WILL_BE_PURCHASED_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE; + @ClientString(id = 4569, message = "The item will be purchased. Continue?") + public static SystemMessageId THE_ITEM_WILL_BE_PURCHASED_CONTINUE; @ClientString(id = 4570, message = "Purchased the item successfully.") public static SystemMessageId PURCHASED_THE_ITEM_SUCCESSFULLY; @@ -13150,11 +13156,11 @@ public class SystemMessageId @ClientString(id = 4604, message = "By the will of the Chaos, the power of Abelius, the Golden Commander of the ancient giants, has been combined with the ancient power of darkness. The heightened power of darkness gave him the strength and will to overcome any opponent.") public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_ABELIUS_THE_GOLDEN_COMMANDER_OF_THE_ANCIENT_GIANTS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_DARKNESS_THE_HEIGHTENED_POWER_OF_DARKNESS_GAVE_HIM_THE_STRENGTH_AND_WILL_TO_OVERCOME_ANY_OPPONENT; - @ClientString(id = 4605, message = "- Great P. Def. and skillful Shield Defense
-Increased P. Def. for the whole party
- HP/MP Recovery Cubic") + @ClientString(id = 4605, message = "- Great P. Def. and skillful Shield Defense
-Increased P. Def. for the whole party
- HP/ MP Recovery Cubic") public static SystemMessageId GREAT_P_DEF_AND_SKILLFUL_SHIELD_DEFENSE_BR_INCREASED_P_DEF_FOR_THE_WHOLE_PARTY_BR_HP_MP_RECOVERY_CUBIC; - @ClientString(id = 4606, message = "By the will of the Chaos, the power of Abelius, the Golden Commander of the ancient giants, has been combined with the ancient power of light and water. The three powers combined increased not only attack power but also survival abilities, such as defense and the protection of allies.") - public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_ABELIUS_THE_GOLDEN_COMMANDER_OF_THE_ANCIENT_GIANTS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_LIGHT_AND_WATER_THE_THREE_POWERS_COMBINED_INCREASED_NOT_ONLY_ATTACK_POWER_BUT_ALSO_SURVIVAL_ABILITIES_SUCH_AS_DEFENSE_AND_THE_PROTECTION_OF_ALLIES; + @ClientString(id = 4606, message = "By the will of the Chaos, the power of Abelius, the Golden Commander of the ancient Giants, has been combined with the energies of Light and Water. It increases attack power, defense abilities and survivability.") + public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_ABELIUS_THE_GOLDEN_COMMANDER_OF_THE_ANCIENT_GIANTS_HAS_BEEN_COMBINED_WITH_THE_ENERGIES_OF_LIGHT_AND_WATER_IT_INCREASES_ATTACK_POWER_DEFENSE_ABILITIES_AND_SURVIVABILITY; @ClientString(id = 4607, message = "- Great P. Def.
- Increased P. Atk. for the whole party
- Dynamic Debuffs") public static SystemMessageId GREAT_P_DEF_BR_INCREASED_P_ATK_FOR_THE_WHOLE_PARTY_BR_DYNAMIC_DEBUFFS; @@ -13291,8 +13297,8 @@ public class SystemMessageId @ClientString(id = 4651, message = "- Party buffer based on attack
- Use AoE Petrify to aid party") public static SystemMessageId PARTY_BUFFER_BASED_ON_ATTACK_BR_USE_AOE_PETRIFY_TO_AID_PARTY; - @ClientString(id = 4652, message = "By the will of the Chaos, the power of Leister, the giant that commanded the war between the giants and the gods, has been combined with the ancient power of light. This power has maximized the strength of not only the Spectral Dancer but the entire party's attack power.") - public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LEISTER_THE_GIANT_THAT_COMMANDED_THE_WAR_BETWEEN_THE_GIANTS_AND_THE_GODS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_LIGHT_THIS_POWER_HAS_MAXIMIZED_THE_STRENGTH_OF_NOT_ONLY_THE_SPECTRAL_DANCER_BUT_THE_ENTIRE_PARTY_S_ATTACK_POWER; + @ClientString(id = 4652, message = "By the will of the Chaos, the power of Leister, the commander of the Giants' army in the war with the gods, has been combined with the energy of Light. It maximizes the strength of not only the Spectral Dancer but of their entire party.") + public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LEISTER_THE_COMMANDER_OF_THE_GIANTS_ARMY_IN_THE_WAR_WITH_THE_GODS_HAS_BEEN_COMBINED_WITH_THE_ENERGY_OF_LIGHT_IT_MAXIMIZES_THE_STRENGTH_OF_NOT_ONLY_THE_SPECTRAL_DANCER_BUT_OF_THEIR_ENTIRE_PARTY; @ClientString(id = 4653, message = "- Buffer specializing in clan wars and PvP
- Restrain standard P. Atk. To aid in clan war
- Specializes in clan-level buffs and CP boosts") public static SystemMessageId BUFFER_SPECIALIZING_IN_CLAN_WARS_AND_PVP_BR_RESTRAIN_STANDARD_P_ATK_TO_AID_IN_CLAN_WAR_BR_SPECIALIZES_IN_CLAN_LEVEL_BUFFS_AND_CP_BOOSTS; @@ -13342,8 +13348,8 @@ public class SystemMessageId @ClientString(id = 4668, message = "By the will of the Chaos, the power of Lakcis, the forefather of holy magic who took and improved Einhasad's power, has been combined with the ancient power of darkness. The heightened divine power was used to protect one's community and brothers in arms.") public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LAKCIS_THE_FOREFATHER_OF_HOLY_MAGIC_WHO_TOOK_AND_IMPROVED_EINHASAD_S_POWER_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_DARKNESS_THE_HEIGHTENED_DIVINE_POWER_WAS_USED_TO_PROTECT_ONE_S_COMMUNITY_AND_BROTHERS_IN_ARMS; - @ClientString(id = 4669, message = "Melee Damage Dealer") - public static SystemMessageId MELEE_DAMAGE_DEALER_3; + @ClientString(id = 4669, message = "Damage delay") + public static SystemMessageId DAMAGE_DELAY; @ClientString(id = 4670, message = "- Specizlizes in Fist Weapons
- Attacks from the Side
- Fast Atk. Spd.") public static SystemMessageId SPECIZLIZES_IN_FIST_WEAPONS_BR_ATTACKS_FROM_THE_SIDE_BR_FAST_ATK_SPD; @@ -13351,8 +13357,8 @@ public class SystemMessageId @ClientString(id = 4671, message = "Eviscerators can manipulate gravity to their advantage. Their main strength lies in shifting their own center of gravity to add to their speed and attack speed.") public static SystemMessageId EVISCERATORS_CAN_MANIPULATE_GRAVITY_TO_THEIR_ADVANTAGE_THEIR_MAIN_STRENGTH_LIES_IN_SHIFTING_THEIR_OWN_CENTER_OF_GRAVITY_TO_ADD_TO_THEIR_SPEED_AND_ATTACK_SPEED; - @ClientString(id = 4672, message = "Magic Damage Dealer") - public static SystemMessageId MAGIC_DAMAGE_DEALER_2; + @ClientString(id = 4672, message = "Magic damage delay") + public static SystemMessageId MAGIC_DAMAGE_DELAY; @ClientString(id = 4673, message = "- Specializes in magical two-handed weapons
- Close-range Damage Spells
- Uses Wind for Defense") public static SystemMessageId SPECIALIZES_IN_MAGICAL_TWO_HANDED_WEAPONS_BR_CLOSE_RANGE_DAMAGE_SPELLS_BR_USES_WIND_FOR_DEFENSE; @@ -13441,8 +13447,8 @@ public class SystemMessageId @ClientString(id = 4701, message = "You can easily configure the graphic quality with presets. A higher value means more visual effects. Note that a high value may reduce game performance.") public static SystemMessageId YOU_CAN_EASILY_CONFIGURE_THE_GRAPHIC_QUALITY_WITH_PRESETS_A_HIGHER_VALUE_MEANS_MORE_VISUAL_EFFECTS_NOTE_THAT_A_HIGH_VALUE_MAY_REDUCE_GAME_PERFORMANCE; - @ClientString(id = 4702, message = "Reduces the resources allocated to the programs running in the background. Use this option to increase performance.") - public static SystemMessageId REDUCES_THE_RESOURCES_ALLOCATED_TO_THE_PROGRAMS_RUNNING_IN_THE_BACKGROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE; + @ClientString(id = 4702, message = "Reduces the resources allocated to the game windows running in the background. Use this option to increase performance of other software running simultaneously with the game.") + public static SystemMessageId REDUCES_THE_RESOURCES_ALLOCATED_TO_THE_GAME_WINDOWS_RUNNING_IN_THE_BACKGROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE_OF_OTHER_SOFTWARE_RUNNING_SIMULTANEOUSLY_WITH_THE_GAME; @ClientString(id = 4703, message = "Hides the tags for items on the ground. Use this option to increase performance.") public static SystemMessageId HIDES_THE_TAGS_FOR_ITEMS_ON_THE_GROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE; @@ -13549,8 +13555,8 @@ public class SystemMessageId @ClientString(id = 4737, message = "Adjust volume of sound effects.") public static SystemMessageId ADJUST_VOLUME_OF_SOUND_EFFECTS; - @ClientString(id = 4738, message = "Adjust volume of environment sounds.") - public static SystemMessageId ADJUST_VOLUME_OF_ENVIRONMENT_SOUNDS; + @ClientString(id = 4738, message = "Adjust volume of environmental sounds.") + public static SystemMessageId ADJUST_VOLUME_OF_ENVIRONMENTAL_SOUNDS; @ClientString(id = 4739, message = "Adjust volume of the system voice.") public static SystemMessageId ADJUST_VOLUME_OF_THE_SYSTEM_VOICE; @@ -13726,14 +13732,14 @@ public class SystemMessageId @ClientString(id = 4796, message = "Show servitor gauge.") public static SystemMessageId SHOW_SERVITOR_GAUGE; - @ClientString(id = 4797, message = "Show party members' servitor gauge.") - public static SystemMessageId SHOW_PARTY_MEMBERS_SERVITOR_GAUGE; + @ClientString(id = 4797, message = "Show party members' servitors gauge.") + public static SystemMessageId SHOW_PARTY_MEMBERS_SERVITORS_GAUGE; @ClientString(id = 4798, message = "Show NPC gauge.") public static SystemMessageId SHOW_NPC_GAUGE; - @ClientString(id = 4799, message = "Adjust cloak display. Using this function could lower your computer performance.") - public static SystemMessageId ADJUST_CLOAK_DISPLAY_USING_THIS_FUNCTION_COULD_LOWER_YOUR_COMPUTER_PERFORMANCE_2; + @ClientString(id = 4799, message = "Show enemies' servitors gauge.") + public static SystemMessageId SHOW_ENEMIES_SERVITORS_GAUGE_2; @ClientString(id = 4800, message = "Turn on or off all information about targets.") public static SystemMessageId TURN_ON_OR_OFF_ALL_INFORMATION_ABOUT_TARGETS; @@ -13915,8 +13921,8 @@ public class SystemMessageId @ClientString(id = 4859, message = "View Lineage II world map.") public static SystemMessageId VIEW_LINEAGE_II_WORLD_MAP; - @ClientString(id = 4860, message = "View various settings.") - public static SystemMessageId VIEW_VARIOUS_SETTINGS; + @ClientString(id = 4860, message = "Check various background settings.") + public static SystemMessageId CHECK_VARIOUS_BACKGROUND_SETTINGS; @ClientString(id = 4861, message = "Log out and return to the Login screen.") public static SystemMessageId LOG_OUT_AND_RETURN_TO_THE_LOGIN_SCREEN; @@ -14056,62 +14062,68 @@ public class SystemMessageId @ClientString(id = 4906, message = "Turn on/off to reject friend requests from everyone.") public static SystemMessageId TURN_ON_OFF_TO_REJECT_FRIEND_REQUESTS_FROM_EVERYONE; - @ClientString(id = 4907, message = "Shows equipment of other characters, even if they are transformed/") + @ClientString(id = 4907, message = "Shows equipment of other characters, even if they are transformed.") public static SystemMessageId SHOWS_EQUIPMENT_OF_OTHER_CHARACTERS_EVEN_IF_THEY_ARE_TRANSFORMED; @ClientString(id = 4908, message = "Shows the equipment of the player's character, even if the character is transformed.") public static SystemMessageId SHOWS_THE_EQUIPMENT_OF_THE_PLAYER_S_CHARACTER_EVEN_IF_THE_CHARACTER_IS_TRANSFORMED; - @ClientString(id = 5000, message = "Your account has been restricted due to an account theft issue. If you have an email address registered to your account information, please check your inbox for an email message with details. If you have no direct connection to account theft, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center and file a petition. For more details, please visit 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_AN_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_ADDRESS_REGISTERED_TO_YOUR_ACCOUNT_INFORMATION_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_MESSAGE_WITH_DETAILS_IF_YOU_HAVE_NO_DIRECT_CONNECTION_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAILS_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 4909, message = "The character's name is not shown in the world chat.") + public static SystemMessageId THE_CHARACTER_S_NAME_IS_NOT_SHOWN_IN_THE_WORLD_CHAT; - @ClientString(id = 5001, message = "Your account has been restricted in accordance with our terms of service due to your confirmed fraudulent report. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_FRAUDULENT_REPORT_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 4910, message = "Mute sounds in minimized window.") + public static SystemMessageId MUTE_SOUNDS_IN_MINIMIZED_WINDOW; - @ClientString(id = 5002, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within a given time after an account theft report. You may undo the restriction by visiting the 4Game website(https://support.4game.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more details, please visit 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_A_GIVEN_TIME_AFTER_AN_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_COLOR_FFDF4C_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAILS_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5000, message = "Your account has been restricted due to an account theft issue. If you have an email address registered to your account information, please check your inbox for an email with details. If there is no theft, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_AN_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_ADDRESS_REGISTERED_TO_YOUR_ACCOUNT_INFORMATION_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_THERE_IS_NO_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_L2_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5003, message = "Your account has been restricted due to your abuse of game systems that resulted in damage to other players' gaming experience. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5001, message = "Your account has been restricted in accordance with our terms of service due to your confirmed fraudulent report. For more details, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_FRAUDULENT_REPORT_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_FFDF4C_A_ACTION_URL_HTTP_WWW_L2_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_6699FF_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5004, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is under suspension for 7 days since the date of exposure as decreed by the EULA, Section 3, Article 14. The account restriction will automatically be lifted after 7 days. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_UNDER_SUSPENSION_FOR_7_DAYS_SINCE_THE_DATE_OF_EXPOSURE_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_THE_ACCOUNT_RESTRICTION_WILL_AUTOMATICALLY_BE_LIFTED_AFTER_7_DAYS_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5002, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within the given time after the account theft report. You may undo the restriction by visiting the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more detail, please visit 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_THE_GIVEN_TIME_AFTER_THE_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_L2_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5005, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is restricted as decreed by the EULA, Section 3, Article 14. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_RESTRICTED_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5003, message = "Your account has been restricted due to your abuse of game systems that resulted in damage to other players' gaming experience. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5006, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5004, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is under suspension for 7 days since the date of exposure as decreed by the EULA, Section 3, Article 14. The account restriction will automatically be lifted after 7 days. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_UNDER_SUSPENSION_FOR_7_DAYS_SINCE_THE_DATE_OF_EXPOSURE_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_THE_ACCOUNT_RESTRICTION_WILL_AUTOMATICALLY_BE_LIFTED_AFTER_7_DAYS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5007, message = "Your account has been restricted due to misconduct. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_MISCONDUCT_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5005, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is restricted as decreed by the EULA, Section 3, Article 14. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_RESTRICTED_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5008, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5006, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5009, message = "Your account has been restricted due to your use of illegal programs. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5007, message = "Your account has been restricted due to misconduct. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_MISCONDUCT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5010, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5008, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5011, message = "Your account has been restricted at your request in accordance with our terms of service. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5009, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5012, message = "Your account has been restricted in accordance with our terms of service due to your confirmed attempts at misconduct or fraud. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5010, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5013, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5011, message = "Your account has been restricted at your request in accordance with our terms of service. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5014, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5012, message = "Your account has been restricted in accordance with our terms of service due to your confirmed attempts at misconduct or fraud. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5015, message = "Your account has been restricted for a duration of 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5013, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5016, message = "For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5014, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5015, message = "Your account has been restricted for 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5016, message = "For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; @ClientString(id = 5017, message = "Please inquire through the Lineage II Customer Service Center or the 1:1 support in the official website.") public static SystemMessageId PLEASE_INQUIRE_THROUGH_THE_FONT_COLOR_FFDF4C_LINEAGE_II_CUSTOMER_SERVICE_CENTER_FONT_OR_THE_FONT_COLOR_FFDF4C_1_1_SUPPORT_FONT_IN_THE_OFFICIAL_WEBSITE; @@ -14119,38 +14131,38 @@ public class SystemMessageId @ClientString(id = 5018, message = "In order to play Lineage II, you must be Ages 15 or above. You must be 18 or above in order to use the PvP servers.") public static SystemMessageId IN_ORDER_TO_PLAY_LINEAGE_II_YOU_MUST_BE_FONT_COLOR_FFDF4C_AGES_15_OR_ABOVE_FONT_YOU_MUST_BE_FONT_COLOR_FFDF4C_18_OR_ABOVE_FONT_IN_ORDER_TO_USE_THE_PVP_SERVERS; - @ClientString(id = 5019, message = "To create a new account, please visit the Lineage II Website (https://eu.4game.com) and click on the New Account Creation link.") - public static SystemMessageId TO_CREATE_A_NEW_ACCOUNT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_LINEAGE_II_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_AND_CLICK_ON_THE_NEW_ACCOUNT_CREATION_LINK; + @ClientString(id = 5019, message = "To create a new account, please visit the Lineage II website (https://eu.4game.com) and click the Create New Account button.") + public static SystemMessageId TO_CREATE_A_NEW_ACCOUNT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_LINEAGE_II_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_AND_CLICK_THE_CREATE_NEW_ACCOUNT_BUTTON; - @ClientString(id = 5020, message = "If you have lost your account, please visit the Lineage II Website (https://eu.4game.com) and click on the Support link at the bottom of the page.") - public static SystemMessageId IF_YOU_HAVE_LOST_YOUR_ACCOUNT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_LINEAGE_II_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_AND_CLICK_ON_THE_SUPPORT_LINK_AT_THE_BOTTOM_OF_THE_PAGE; + @ClientString(id = 5020, message = "If you have lost your account, please visit the Lineage II Website (https://eu.4game.com) and click the Support link at the bottom of the page.") + public static SystemMessageId IF_YOU_HAVE_LOST_YOUR_ACCOUNT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_LINEAGE_II_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_AND_CLICK_THE_SUPPORT_LINK_AT_THE_BOTTOM_OF_THE_PAGE; @ClientString(id = 5021, message = "Users who did not complete the Age 18 Verification may not login between 10PM and 6AM the next day.") public static SystemMessageId USERS_WHO_DID_NOT_COMPLETE_THE_FONT_COLOR_FFDF4C_AGE_18_VERIFICATION_FONT_MAY_NOT_LOGIN_BETWEEN_FONT_COLOR_FFDF4C_10PM_FONT_AND_FONT_COLOR_FFDF4C_6AM_FONT_THE_NEXT_DAY; - @ClientString(id = 5022, message = "Please verify your identity to confirm your ownership of your account. You may go through the verification process by visiting the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_YOUR_ACCOUNT_YOU_MAY_GO_THROUGH_THE_VERIFICATION_PROCESS_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5022, message = "Please verify your identity to confirm your ownership of the account. You may go through the verification procedure by visiting the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_THE_ACCOUNT_YOU_MAY_GO_THROUGH_THE_VERIFICATION_PROCEDURE_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5023, message = "Your account has been restricted due to your confirmed attempt at trade involving cash/other servers/other games. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5023, message = "Your account has been restricted due to your confirmed attempt at trade involving cash/other servers/other games. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5024, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action was taken because the official request from the investigative agency has legal force. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_WAS_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5024, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action has been taken because the official request from the investigative agency has legal force. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_HAS_BEEN_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5025, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification process to lift the restriction. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5025, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5026, message = "Your account has been restricted due to your confirmed trade history involving cash/other servers/other games. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_TRADE_HISTORY_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5026, message = "Your account has been restricted due to the confirmed trade history involving cash/other servers/other games. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_TRADE_HISTORY_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5027, message = "Your account has been restricted due to your confirmed cash/account trade activities. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5027, message = "Your account has been restricted due to the confirmed cash/account trade activities. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5028, message = "You cannot use the game services as your identity has not been verified. Please the 4Game website(https://support.4game.com) 1:1 Customer Service Center and go to ) to verify your identity. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_GO_TO_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5028, message = "You cannot use the game services, because your identity has not been verified. Please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center to verify your identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_BECAUSE_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5029, message = "Your current account is inactive. If you do not log into the game for a period of time, your account turns into an inactive account. You may convert your account to an active account by visiting the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_CURRENT_ACCOUNT_IS_INACTIVE_IF_YOU_DO_NOT_LOG_INTO_THE_GAME_FOR_A_PERIOD_OF_TIME_YOUR_ACCOUNT_TURNS_INTO_AN_INACTIVE_ACCOUNT_YOU_MAY_CONVERT_YOUR_ACCOUNT_TO_AN_ACTIVE_ACCOUNT_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER; + @ClientString(id = 5029, message = "Your account is currently inactive. It happens if you do not log in the game for a period of time. You may convert your account to an active account by visiting the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_IS_CURRENTLY_INACTIVE_IT_HAPPENS_IF_YOU_DO_NOT_LOG_IN_THE_GAME_FOR_A_PERIOD_OF_TIME_YOU_MAY_CONVERT_YOUR_ACCOUNT_TO_AN_ACTIVE_ACCOUNT_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER; @ClientString(id = 5030, message = "Logging in.Please wait.") public static SystemMessageId FONT_COLOR_FFDF4C_LOGGING_IN_FONT_PLEASE_WAIT; @@ -14158,8 +14170,8 @@ public class SystemMessageId @ClientString(id = 5031, message = "The account has been temporarily restricted due to an incomplete cell phone (ARS) transaction. For more information, please visit https://eu.4game.com/.") public static SystemMessageId THE_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_AN_INCOMPLETE_CELL_PHONE_ARS_TRANSACTION_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM; - @ClientString(id = 5032, message = "Your account has not yet been authenticated. Please visit the homepage(https://support.4game.com) and confirm your account authentication.") - public static SystemMessageId YOUR_ACCOUNT_HAS_NOT_YET_BEEN_AUTHENTICATED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_AND_CONFIRM_YOUR_ACCOUNT_AUTHENTICATION; + @ClientString(id = 5032, message = "Your account has not been authenticated yet. Please visit the homepage(https://eu.4gamesupport.com) and confirm your identity.") + public static SystemMessageId YOUR_ACCOUNT_HAS_NOT_BEEN_AUTHENTICATED_YET_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_AND_CONFIRM_YOUR_IDENTITY; @ClientString(id = 5033, message = "Your account has not completed the Parental Agreement.
Please complete the Parental Agreement before logging in.") public static SystemMessageId YOUR_ACCOUNT_HAS_NOT_COMPLETED_THE_FONT_COLOR_FFDF4C_PARENTAL_AGREEMENT_FONT_BR_PLEASE_COMPLETE_THE_FONT_COLOR_FFDF4C_PARENTAL_AGREEMENT_FONT_BEFORE_LOGGING_IN; @@ -14170,17 +14182,17 @@ public class SystemMessageId @ClientString(id = 5035, message = "All permissions on your account are restricted.
Please go to http://eu.4game.com/ for details.") public static SystemMessageId ALL_PERMISSIONS_ON_YOUR_ACCOUNT_ARE_RESTRICTED_BR_PLEASE_GO_TO_HTTP_EU_4GAME_COM_FOR_DETAILS; - @ClientString(id = 5036, message = "Please inquire through the 4Game website(https://support.4game.com) 1:1 Customer Service Center) Customer Service Center.") - public static SystemMessageId PLEASE_INQUIRE_THROUGH_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_COLOR_FFDF4C_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5036, message = "Your account has been restricted.
For more detail, visit the 4game website (https://eu.4gamesupport.com) or Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_BR_FOR_MORE_DETAIL_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_OR_FONT_COLOR_FFDF4C_CUSTOMER_SERVICE_CENTER_FONT; @ClientString(id = 5037, message = "You can no longer log in as your account has been converted to Unified Account.
Please try again through the Unified Account.") public static SystemMessageId YOU_CAN_NO_LONGER_LOG_IN_AS_YOUR_ACCOUNT_HAS_BEEN_CONVERTED_TO_FONT_COLOR_FFDF4C_UNIFIED_ACCOUNT_FONT_BR_PLEASE_TRY_AGAIN_THROUGH_THE_FONT_COLOR_FFDF4C_UNIFIED_ACCOUNT_FONT; - @ClientString(id = 5038, message = "You must change your password and secret question in order to log in. Please the 4Game website(https://support.4game.com) 1:1 Customer Service Center and change the password and secret question.") - public static SystemMessageId YOU_MUST_CHANGE_YOUR_PASSWORD_AND_SECRET_QUESTION_IN_ORDER_TO_LOG_IN_PLEASE_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FONT_COLOR_FFDF4C_CHANGE_THE_PASSWORD_AND_SECRET_QUESTION_FONT; + @ClientString(id = 5038, message = "You must change your password and secret question in order to log in. Please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center and change the password and secret question.") + public static SystemMessageId YOU_MUST_CHANGE_YOUR_PASSWORD_AND_SECRET_QUESTION_IN_ORDER_TO_LOG_IN_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FONT_COLOR_FFDF4C_CHANGE_THE_PASSWORD_AND_SECRET_QUESTION_FONT; - @ClientString(id = 5039, message = "Your account has been restricted due to your use of illegal programs. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5039, message = "Your account has been restricted due to the use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; @ClientString(id = 5040, message = "Your account has been restricted due to your confirmed abuse of a bug pertaining to the Euro. For more information, please visit https://eu.4game.com/.") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_A_BUG_PERTAINING_TO_THE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM_2; @@ -14188,35 +14200,35 @@ public class SystemMessageId @ClientString(id = 5041, message = "Your account has been restricted due to your confirmed abuse of free Euro. For more information, please visit https://eu.4game.com/.") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_FREE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM_2; - @ClientString(id = 5042, message = "Your account has been temporarily denied all game services due to connections with account registration done by means of identity theft. If you have no connection to the issue, please go through the personal verification process. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_DENIED_ALL_GAME_SERVICES_DUE_TO_CONNECTIONS_WITH_ACCOUNT_REGISTRATION_DONE_BY_MEANS_OF_IDENTITY_THEFT_IF_YOU_HAVE_NO_CONNECTION_TO_THE_ISSUE_PLEASE_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5042, message = "Your account has been restricted due to fraudulent information. If you are not involved with this fraud, please verify your account. For more detail, visit the official homepage (www.l2.ru) and contact us via the Support Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_FRAUDULENT_INFORMATION_IF_YOU_ARE_NOT_INVOLVED_WITH_THIS_FRAUD_PLEASE_VERIFY_YOUR_ACCOUNT_FOR_MORE_DETAIL_VISIT_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_L2_RU_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT; - @ClientString(id = 5043, message = "Your account has been denied all game services due to transaction fraud. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_TRANSACTION_FRAUD_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5043, message = "Your account has been restricted due to transaction fraud. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_TRANSACTION_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5044, message = "your account has been denied all game services due to your confirmed account trade history.
For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_ACCOUNT_TRADE_HISTORY_BR_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5044, message = "Your account has been restricted due to confirmed account trade history.
For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_ACCOUNT_TRADE_HISTORY_BR_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5045, message = "Your account has been restricted for a duration of 10 days due to your use of illegal programs. All game services are denied for the aforementioned period, and a repeated offense will result in a permanent ban. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_10_DAYS_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_ALL_GAME_SERVICES_ARE_DENIED_FOR_THE_AFOREMENTIONED_PERIOD_AND_A_REPEATED_OFFENSE_WILL_RESULT_IN_A_PERMANENT_BAN_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5045, message = "Your account has been restricted for 10 days due to the use of illegal programs. All game services are denied for the aforementioned period, and a repeated offense will result in a permanent ban. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_10_DAYS_DUE_TO_THE_USE_OF_ILLEGAL_PROGRAMS_ALL_GAME_SERVICES_ARE_DENIED_FOR_THE_AFOREMENTIONED_PERIOD_AND_A_REPEATED_OFFENSE_WILL_RESULT_IN_A_PERMANENT_BAN_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5046, message = "Your account has been denied all game services due to your confirmed use of illegal programs. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5046, message = "Your account has been restricted due to confirmed use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5047, message = "Your account has been denied all game services due to your confirmed use of illegal programs. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5047, message = "Your account has been restricted due to confirmed use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5048, message = "Your account has been denied all game service at your request. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICE_AT_YOUR_REQUEST_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5048, message = "Your account has been denied all game service at your request. For more details, please visit the 4Game website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICE_AT_YOUR_REQUEST_FOR_MORE_DETAILS_PLEASE_VISIT_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM_2; - @ClientString(id = 5049, message = "Your account has been restricted due to frequent posting of inappropriate content. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_FREQUENT_POSTING_OF_INAPPROPRIATE_CONTENT_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5049, message = "Your account has been restricted due to frequent posting of inappropriate content. For more detail, please visit the 4game website(https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_FREQUENT_POSTING_OF_INAPPROPRIATE_CONTENT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5050, message = "Your account has been restricted due to a confirmed post in violation of the law. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_A_CONFIRMED_POST_IN_VIOLATION_OF_THE_LAW_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5050, message = "Your account has been restricted due to confirmed post in violation of the law. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_POST_IN_VIOLATION_OF_THE_LAW_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5051, message = "Your account has been denied all game services due to your confirmed use of the game for commercial purposes. For more details, please visit 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAILS_PLEASE_VISIT_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5051, message = "Your account has been restricted due to confirmed use of the game for commercial purposes. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; @ClientString(id = 5052, message = "You have entered Regular Server.") public static SystemMessageId YOU_HAVE_ENTERED_FONT_COLOR_FFDF4C_REGULAR_SERVER_FONT; @@ -14230,14 +14242,14 @@ public class SystemMessageId @ClientString(id = 5055, message = "You cannot do that because of Fatigue.") public static SystemMessageId YOU_CANNOT_DO_THAT_BECAUSE_OF_FONT_COLOR_FFDF4C_FATIGUE_FONT; - @ClientString(id = 5056, message = "Your account has been put on standby for personal verification due to its speculated registration under someone else's identity. If this is not the case, please visit the website and go through the personal verification process to lift the restriction. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_PUT_ON_STANDBY_FOR_PERSONAL_VERIFICATION_DUE_TO_ITS_SPECULATED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_IF_THIS_IS_NOT_THE_CASE_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5056, message = "Your account has been put on standby for personal verification due to its speculated registration under someone else's identity. If this is not the case, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_PUT_ON_STANDBY_FOR_PERSONAL_VERIFICATION_DUE_TO_ITS_SPECULATED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_IF_THIS_IS_NOT_THE_CASE_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5057, message = "Your account has been denied all game services due to its confirmed registration under someone else's identity. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_ITS_CONFIRMED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5057, message = "Your account has been restricted due to confirmed registration under someone else's identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5058, message = "Your account has been temporarily restricted due to your speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification process to lift the restriction. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_YOUR_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5058, message = "Your account has been temporarily restricted due to speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; @ClientString(id = 5059, message = "Please enter more than 1 letter and less than 16 letters.") public static SystemMessageId PLEASE_ENTER_MORE_THAN_FONT_COLOR_FFDF4C_1_LETTER_FONT_AND_LESS_THAN_FONT_COLOR_FFDF4C_16_LETTERS_FONT; @@ -14254,29 +14266,29 @@ public class SystemMessageId @ClientString(id = 5063, message = "A Clan Member may not be deleted. Please leave the clan and try again.") public static SystemMessageId A_FONT_COLOR_FFDF4C_CLAN_MEMBER_FONT_MAY_NOT_BE_DELETED_PLEASE_LEAVE_THE_CLAN_AND_TRY_AGAIN; - @ClientString(id = 5064, message = "Authentication has failed as you have entered an incorrect authentication number or did not enter the authentication number. If you fail authentication 3 times in a row, game access will be restricted for 30 minutes.") - public static SystemMessageId AUTHENTICATION_HAS_FAILED_AS_YOU_HAVE_ENTERED_AN_INCORRECT_AUTHENTICATION_NUMBER_OR_DID_NOT_ENTER_THE_AUTHENTICATION_NUMBER_IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MINUTES_FONT; + @ClientString(id = 5064, message = "Authentication has failed as you have entered an incorrect authentication number or did not enter the authentication number. If you fail authentication 3 times in a row, game access will be restricted for 30 min..") + public static SystemMessageId AUTHENTICATION_HAS_FAILED_AS_YOU_HAVE_ENTERED_AN_INCORRECT_AUTHENTICATION_NUMBER_OR_DID_NOT_ENTER_THE_AUTHENTICATION_NUMBER_IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MIN_FONT; - @ClientString(id = 5065, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com") - public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_3; + @ClientString(id = 5065, message = "An unexpected error has occured. Please contact our Customer Support Team at https://eu.4gamesupport.com") + public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_EU_4GAMESUPPORT_COM_3; - @ClientString(id = 5066, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com") - public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_4; + @ClientString(id = 5066, message = "An unexpected error has occured. Please contact our Customer Support Team at https://eu.4gamesupport.com") + public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_EU_4GAMESUPPORT_COM_4; - @ClientString(id = 5067, message = "If you fail authentication 3 times in a row, game access will be restricted for 30 minutes. Please try again later.") - public static SystemMessageId IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MINUTES_FONT_PLEASE_TRY_AGAIN_LATER; + @ClientString(id = 5067, message = "If you fail authentication 3 times in a row, game access will be restricted for 30 min.. Please try again later.") + public static SystemMessageId IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MIN_FONT_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 5068, message = "To request an OTP service,
run the cell phone OTP service
and enter the displayed OTP number within 1 minute.
If you did not make the request,
leave this part blank,
and click on the login tab.") - public static SystemMessageId TO_REQUEST_AN_OTP_SERVICE_BR_RUN_THE_CELL_PHONE_OTP_SERVICE_BR_AND_ENTER_THE_DISPLAYED_OTP_NUMBER_WITHIN_1_MINUTE_BR_IF_YOU_DID_NOT_MAKE_THE_REQUEST_BR_LEAVE_THIS_PART_BLANK_BR_AND_CLICK_ON_THE_LOGIN_TAB; + @ClientString(id = 5068, message = "To request an OTP service,
run the cell phone OTP service
and enter the displayed OTP number within 1 min.
If you did not make the request,
leave this part blank,
and click on the login tab.") + public static SystemMessageId TO_REQUEST_AN_OTP_SERVICE_BR_RUN_THE_CELL_PHONE_OTP_SERVICE_BR_AND_ENTER_THE_DISPLAYED_OTP_NUMBER_WITHIN_1_MIN_BR_IF_YOU_DID_NOT_MAKE_THE_REQUEST_BR_LEAVE_THIS_PART_BLANK_BR_AND_CLICK_ON_THE_LOGIN_TAB; @ClientString(id = 5069, message = "Please enter card number $s1.") public static SystemMessageId PLEASE_ENTER_CARD_NUMBER_FONT_COLOR_FFDF4C_S1_FONT; - @ClientString(id = 5070, message = "On July, 2015, Lineage II launched mew Classic server.
Blood (NEW)") - public static SystemMessageId FONT_SIZE_15_COLOR_FFDF5F_ON_JULY_2015_LINEAGE_II_LAUNCHED_MEW_CLASSIC_SERVER_FONT_BR_BLOOD_NEW; + @ClientString(id = 5070, message = "On 10.10.2018 Lineage 2 servers were reorganized.
Leonel, Bartz. Tersi ? Bartz
Sieghardt, Nevitt, Devianne ? Sieghardt
Bremnon, Kain, Kara ? Kain") + public static SystemMessageId FONT_SIZE_15_COLOR_FFDF5F_ON_10_10_2018_LINEAGE_2_SERVERS_WERE_REORGANIZED_FONT_BR_LEONEL_BARTZ_TERSI_BARTZ_BR_SIEGHARDT_NEVITT_DEVIANNE_SIEGHARDT_BR_BREMNON_KAIN_KARA_KAIN; - @ClientString(id = 5071, message = "We give various benefits to warriors who return after a long time.") - public static SystemMessageId FONT_COLOR_FFDF4C_WE_GIVE_VARIOUS_BENEFITS_TO_WARRIORS_WHO_RETURN_AFTER_A_LONG_TIME_FONT; + @ClientString(id = 5071, message = "Generous benefits await the returning heroes!") + public static SystemMessageId FONT_COLOR_FFDF4C_GENEROUS_BENEFITS_AWAIT_THE_RETURNING_HEROES_FONT; @ClientString(id = 5072, message = "You can receive the benefits provided to dormant customers on Lineage II Homepage > Dormant Membership Page(https://eu.4game.com).
Receive benefits for dormant customers and log into the game again!") public static SystemMessageId YOU_CAN_RECEIVE_THE_BENEFITS_PROVIDED_TO_DORMANT_CUSTOMERS_ON_FONT_COLOR_FFDF4C_LINEAGE_II_HOMEPAGE_DORMANT_MEMBERSHIP_PAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_BR_RECEIVE_BENEFITS_FOR_DORMANT_CUSTOMERS_AND_LOG_INTO_THE_GAME_AGAIN; @@ -14308,11 +14320,11 @@ public class SystemMessageId @ClientString(id = 5107, message = "<$s1> will be your attribute attack from now on.") public static SystemMessageId S1_WILL_BE_YOUR_ATTRIBUTE_ATTACK_FROM_NOW_ON; - @ClientString(id = 5108, message = "<$s1> will evolve to <$s2>. Spirits can grow up to Lv. 10.") - public static SystemMessageId S1_WILL_EVOLVE_TO_S2_SPIRITS_CAN_GROW_UP_TO_LV_10; + @ClientString(id = 5108, message = "$s1 has evolved to Lv. $s2. Can grow up to Lv. 10 after evolving.") + public static SystemMessageId S1_HAS_EVOLVED_TO_LV_S2_CAN_GROW_UP_TO_LV_10_AFTER_EVOLVING; - @ClientString(id = 5109, message = "<$s1> evolved to <$s2-Star>!") - public static SystemMessageId S1_EVOLVED_TO_S2_STAR; + @ClientString(id = 5109, message = "$s1 has evolved to Lv. $s2!") + public static SystemMessageId S1_HAS_EVOLVED_TO_LV_S2; @ClientString(id = 5110, message = "<$s1, $s2> will be extracted with a card.") public static SystemMessageId S1_S2_WILL_BE_EXTRACTED_WITH_A_CARD; @@ -14374,10 +14386,10 @@ public class SystemMessageId @ClientString(id = 5129, message = "Select an item you want to seal.") public static SystemMessageId SELECT_AN_ITEM_YOU_WANT_TO_SEAL; - @ClientString(id = 5130, message = "The selected item will be sealed.\\nTo unseal it, you must go through the identify verification process.") + @ClientString(id = 5130, message = "The selected item will be sealed.\nTo unseal it, you must go through the identify verification process.") public static SystemMessageId THE_SELECTED_ITEM_WILL_BE_SEALED_NTO_UNSEAL_IT_YOU_MUST_GO_THROUGH_THE_IDENTIFY_VERIFICATION_PROCESS; - @ClientString(id = 5131, message = "\\nYou can release the seal by requesting N Shop for the Release Seal Scroll Box.") + @ClientString(id = 5131, message = "\nYou can release the seal by requesting N Shop for the Release Seal Scroll Box.") public static SystemMessageId NOTE_ON_SEALING_NYOU_CAN_RELEASE_THE_SEAL_BY_REQUESTING_N_SHOP_FOR_THE_RELEASE_SEAL_SCROLL_BOX; @ClientString(id = 5132, message = "Select an item you want to unseal.") @@ -14386,17 +14398,17 @@ public class SystemMessageId @ClientString(id = 5133, message = "The seal will be removed from the selected item.") public static SystemMessageId THE_SEAL_WILL_BE_REMOVED_FROM_THE_SELECTED_ITEM; - @ClientString(id = 5134, message = "Cannot grow any more.") - public static SystemMessageId CANNOT_GROW_ANY_MORE; + @ClientString(id = 5134, message = "The further growth is unavailable.") + public static SystemMessageId THE_FURTHER_GROWTH_IS_UNAVAILABLE; @ClientString(id = 5135, message = "Used all the registered items.") public static SystemMessageId USED_ALL_THE_REGISTERED_ITEMS; - @ClientString(id = 5136, message = "$s1 Attribute Attack Power") - public static SystemMessageId S1_ATTRIBUTE_ATTACK_POWER; + @ClientString(id = 5136, message = "$s1 Attribute Attack") + public static SystemMessageId S1_ATTRIBUTE_ATTACK; - @ClientString(id = 5137, message = "$s1 Attribute Defense") - public static SystemMessageId S1_ATTRIBUTE_DEFENSE; + @ClientString(id = 5137, message = "$s1 Attribute Resistance") + public static SystemMessageId S1_ATTRIBUTE_RESISTANCE; @ClientString(id = 5138, message = "$s1 Attribute Critical Rate") public static SystemMessageId S1_ATTRIBUTE_CRITICAL_RATE; @@ -14404,8 +14416,8 @@ public class SystemMessageId @ClientString(id = 5139, message = "$s1 Attribute Critical Damage") public static SystemMessageId S1_ATTRIBUTE_CRITICAL_DAMAGE; - @ClientString(id = 5140, message = "$s1 will be used. You can use $s2 times more.") - public static SystemMessageId S1_WILL_BE_USED_YOU_CAN_USE_S2_TIMES_MORE; + @ClientString(id = 5140, message = "You use $s1. It can be used $s2 time(s) more.") + public static SystemMessageId YOU_USE_S1_IT_CAN_BE_USED_S2_TIME_S_MORE; @ClientString(id = 5141, message = "$s1 is used. $s1 will be lost because it has been used the maximum amount of times.") public static SystemMessageId S1_IS_USED_S1_WILL_BE_LOST_BECAUSE_IT_HAS_BEEN_USED_THE_MAXIMUM_AMOUNT_OF_TIMES; @@ -14419,8 +14431,8 @@ public class SystemMessageId @ClientString(id = 5144, message = "Not enough ingredients for evolution.") public static SystemMessageId NOT_ENOUGH_INGREDIENTS_FOR_EVOLUTION; - @ClientString(id = 5145, message = "Spirits can evolve when they reach level 10 and 100%% XP.") - public static SystemMessageId SPIRITS_CAN_EVOLVE_WHEN_THEY_REACH_LEVEL_10_AND_100_XP; + @ClientString(id = 5145, message = "Spirits can evolve when they reach Lv. 10 and 100%% XP.") + public static SystemMessageId SPIRITS_CAN_EVOLVE_WHEN_THEY_REACH_LV_10_AND_100_XP; @ClientString(id = 5146, message = "Unable to evolve any further.") public static SystemMessageId UNABLE_TO_EVOLVE_ANY_FURTHER; @@ -14455,10 +14467,10 @@ public class SystemMessageId @ClientString(id = 5156, message = "Here, go before the passage closes.") public static SystemMessageId HERE_GO_BEFORE_THE_PASSAGE_CLOSES; - @ClientString(id = 5157, message = "This is Great Etina Temple.") - public static SystemMessageId THIS_IS_GREAT_ETINA_TEMPLE; + @ClientString(id = 5157, message = "This is Etina's Grand Temple.") + public static SystemMessageId THIS_IS_ETINA_S_GRAND_TEMPLE; - @ClientString(id = 5158, message = "Let's begin. / Yes.") + @ClientString(id = 5158, message = "Let's begin. Yes.") public static SystemMessageId LET_S_BEGIN_YES; @ClientString(id = 5159, message = "It's my turn.") @@ -14467,8 +14479,8 @@ public class SystemMessageId @ClientString(id = 5160, message = "Your edits will not be saved if you change Spirits.") public static SystemMessageId YOUR_EDITS_WILL_NOT_BE_SAVED_IF_YOU_CHANGE_SPIRITS; - @ClientString(id = 5161, message = "Use Attribute Attack of <$s1>.") - public static SystemMessageId USE_ATTRIBUTE_ATTACK_OF_S1; + @ClientString(id = 5161, message = "$s1 uses Attribute Attack.") + public static SystemMessageId S1_USES_ATTRIBUTE_ATTACK; @ClientString(id = 5162, message = "Unable to extract during battle.") public static SystemMessageId UNABLE_TO_EXTRACT_DURING_BATTLE; @@ -14491,11 +14503,11 @@ public class SystemMessageId @ClientString(id = 5168, message = "Unable to reset Spirit Attribute during battle.") public static SystemMessageId UNABLE_TO_RESET_SPIRIT_ATTRIBUTE_DURING_BATTLE; - @ClientString(id = 5169, message = "Unable to open Attribute after the third class change.") - public static SystemMessageId UNABLE_TO_OPEN_ATTRIBUTE_AFTER_THE_THIRD_CLASS_CHANGE; + @ClientString(id = 5169, message = "Attributes will be available at the Lv. 40.") + public static SystemMessageId ATTRIBUTES_WILL_BE_AVAILABLE_AT_THE_LV_40; - @ClientString(id = 5170, message = "Obtained $s2 Attribute XP of $s1.") - public static SystemMessageId OBTAINED_S2_ATTRIBUTE_XP_OF_S1; + @ClientString(id = 5170, message = "You have acquired $s1 $s2 Attribute XP.") + public static SystemMessageId YOU_HAVE_ACQUIRED_S1_S2_ATTRIBUTE_XP; @ClientString(id = 5171, message = "$s1 Attribute Spirit became level $s2.") public static SystemMessageId S1_ATTRIBUTE_SPIRIT_BECAME_LEVEL_S2; @@ -14509,17 +14521,17 @@ public class SystemMessageId @ClientString(id = 5174, message = "$s1 Attack Critical is activated.") public static SystemMessageId S1_ATTACK_CRITICAL_IS_ACTIVATED; - @ClientString(id = 5175, message = "Attack Attribute can be changed after $s1 seconds.") - public static SystemMessageId ATTACK_ATTRIBUTE_CAN_BE_CHANGED_AFTER_S1_SECONDS; + @ClientString(id = 5175, message = "Attribute Attack can be changed after $s1 seconds.") + public static SystemMessageId ATTRIBUTE_ATTACK_CAN_BE_CHANGED_AFTER_S1_SECONDS; - @ClientString(id = 5176, message = "$s1 has inflicted $s3 damage (Attribute Damage: $s4) to $s2.") - public static SystemMessageId S1_HAS_INFLICTED_S3_DAMAGE_ATTRIBUTE_DAMAGE_S4_TO_S2; + @ClientString(id = 5176, message = "$s1 has dealt $s3 damage to $s2 ($s4 attribute damage).") + public static SystemMessageId S1_HAS_DEALT_S3_DAMAGE_TO_S2_S4_ATTRIBUTE_DAMAGE; - @ClientString(id = 5177, message = "$s1 has received $s3 damage (Attribute Damage: $s4) from $s2.") - public static SystemMessageId S1_HAS_RECEIVED_S3_DAMAGE_ATTRIBUTE_DAMAGE_S4_FROM_S2; + @ClientString(id = 5177, message = "$s1 has received $s3 damage from $s2 ($s4 attribute damage).") + public static SystemMessageId S1_HAS_RECEIVED_S3_DAMAGE_FROM_S2_S4_ATTRIBUTE_DAMAGE; - @ClientString(id = 5178, message = "$s1 has received $s3 damage from $s2 (Attribute Damage: $s5), $s4 damage is transfered to servitor.") - public static SystemMessageId S1_HAS_RECEIVED_S3_DAMAGE_FROM_S2_ATTRIBUTE_DAMAGE_S5_S4_DAMAGE_IS_TRANSFERED_TO_SERVITOR; + @ClientString(id = 5178, message = "$s2 has received $s3 damage from $s1 ($s5 attribute damage). $s4 damage are transferred to the servitor.") + public static SystemMessageId S2_HAS_RECEIVED_S3_DAMAGE_FROM_S1_S5_ATTRIBUTE_DAMAGE_S4_DAMAGE_ARE_TRANSFERRED_TO_THE_SERVITOR; @ClientString(id = 5179, message = "You did not join Throne of Heroes.") public static SystemMessageId YOU_DID_NOT_JOIN_THRONE_OF_HEROES; @@ -14527,8 +14539,8 @@ public class SystemMessageId @ClientString(id = 5180, message = "Ranking information did not load. Please try again later.") public static SystemMessageId RANKING_INFORMATION_DID_NOT_LOAD_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 5181, message = "You have obtained an Attribute. Open your Character Information Screen to check.") - public static SystemMessageId YOU_HAVE_OBTAINED_AN_ATTRIBUTE_OPEN_YOUR_CHARACTER_INFORMATION_SCREEN_TO_CHECK; + @ClientString(id = 5181, message = "You have obtained an Attribute. Open your Character Status screen to check.") + public static SystemMessageId YOU_HAVE_OBTAINED_AN_ATTRIBUTE_OPEN_YOUR_CHARACTER_STATUS_SCREEN_TO_CHECK; @ClientString(id = 5182, message = "Unable to open Olympiad Screen while in participating or watching a match.") public static SystemMessageId UNABLE_TO_OPEN_OLYMPIAD_SCREEN_WHILE_IN_PARTICIPATING_OR_WATCHING_A_MATCH; @@ -14575,8 +14587,8 @@ public class SystemMessageId @ClientString(id = 5196, message = "Change next target: $s1") public static SystemMessageId CHANGE_NEXT_TARGET_S1; - @ClientString(id = 5197, message = "<$s1> has enchanted successfully! <$s2>") - public static SystemMessageId S1_HAS_ENCHANTED_SUCCESSFULLY_S2; + @ClientString(id = 5197, message = "$s1 has enchanted $s2!") + public static SystemMessageId S1_HAS_ENCHANTED_S2; @ClientString(id = 5198, message = "$s1's enchant is successful!") public static SystemMessageId S1_S_ENCHANT_IS_SUCCESSFUL; @@ -14587,17 +14599,17 @@ public class SystemMessageId @ClientString(id = 5200, message = "Unfinished Season") public static SystemMessageId UNFINISHED_SEASON; - @ClientString(id = 5201, message = "<$s1> has obtained at <$s2>! <$s3>") - public static SystemMessageId S1_HAS_OBTAINED_AT_S2_S3; + @ClientString(id = 5201, message = "$s1 has opened $s2 and obtained $s3!") + public static SystemMessageId S1_HAS_OPENED_S2_AND_OBTAINED_S3; - @ClientString(id = 5202, message = "$s1 has obtained at $s2!") - public static SystemMessageId S1_HAS_OBTAINED_AT_S2; + @ClientString(id = 5202, message = "$s1 has opened $s2!") + public static SystemMessageId S1_HAS_OPENED_S2; - @ClientString(id = 5203, message = "Stage $s1") - public static SystemMessageId STAGE_S1; + @ClientString(id = 5203, message = "$s1 stage") + public static SystemMessageId S1_STAGE; - @ClientString(id = 5204, message = "Time Left: $s1 min") - public static SystemMessageId TIME_LEFT_S1_MIN; + @ClientString(id = 5204, message = "Time left: $s1 min.") + public static SystemMessageId TIME_LEFT_S1_MIN_4; @ClientString(id = 5205, message = "No display area.") public static SystemMessageId NO_DISPLAY_AREA; @@ -14605,8 +14617,8 @@ public class SystemMessageId @ClientString(id = 5206, message = "There isn't enough space for the artifact in inventory. Free some space and try again.") public static SystemMessageId THERE_ISN_T_ENOUGH_SPACE_FOR_THE_ARTIFACT_IN_INVENTORY_FREE_SOME_SPACE_AND_TRY_AGAIN; - @ClientString(id = 5207, message = "There isn't enough space for items and artifacts. Free some space and try again.") - public static SystemMessageId THERE_ISN_T_ENOUGH_SPACE_FOR_ITEMS_AND_ARTIFACTS_FREE_SOME_SPACE_AND_TRY_AGAIN; + @ClientString(id = 5207, message = "Not enough inventory space for items and artifacts. Free up some space and try again.") + public static SystemMessageId NOT_ENOUGH_INVENTORY_SPACE_FOR_ITEMS_AND_ARTIFACTS_FREE_UP_SOME_SPACE_AND_TRY_AGAIN; @ClientString(id = 5208, message = "Successful artifact upgrade. You have obtained $s1.") public static SystemMessageId SUCCESSFUL_ARTIFACT_UPGRADE_YOU_HAVE_OBTAINED_S1; @@ -14617,8 +14629,8 @@ public class SystemMessageId @ClientString(id = 5210, message = "Such artifact is already equipped.") public static SystemMessageId SUCH_ARTIFACT_IS_ALREADY_EQUIPPED; - @ClientString(id = 5211, message = "Unable to equip $s1, because you do not have a Book of Artifacts.") - public static SystemMessageId UNABLE_TO_EQUIP_S1_BECAUSE_YOU_DO_NOT_HAVE_A_BOOK_OF_ARTIFACTS; + @ClientString(id = 5211, message = "Unable to equip $s1, because you do not have an Artifact Book.") + public static SystemMessageId UNABLE_TO_EQUIP_S1_BECAUSE_YOU_DO_NOT_HAVE_AN_ARTIFACT_BOOK; @ClientString(id = 5212, message = "There isn't enough space for items and artifacts in inventory. Unable to process this request until your inventory's weight and slot count are less than 80%% of capacity.") public static SystemMessageId THERE_ISN_T_ENOUGH_SPACE_FOR_ITEMS_AND_ARTIFACTS_IN_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_LESS_THAN_80_OF_CAPACITY; @@ -14647,26 +14659,26 @@ public class SystemMessageId @ClientString(id = 5220, message = "Upon failure, the item is destroyed (crystallized). In case of modification for +6 or higher failure you will also obtain a Armor Enhancement Stone.") public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_DESTROYED_CRYSTALLIZED_IN_CASE_OF_MODIFICATION_FOR_6_OR_HIGHER_FAILURE_YOU_WILL_ALSO_OBTAIN_A_ARMOR_ENHANCEMENT_STONE; - @ClientString(id = 5221, message = "Attack points available today: $s1. \\nVitality points left: $s2.\\nAttacking character with 1 or more attack/ vitality points gets Bloody Coins for killing a character with 1 or more attack/ vital points. The points are reset daily at 6:30 a.m.") + @ClientString(id = 5221, message = "Attack points available today: $s1. \nVitality points left: $s2.\nAttacking character with 1 or more attack/ vitality points gets Bloody Coins for killing a character with 1 or more attack/ vital points. The points are reset daily at 6:30 a.m.") public static SystemMessageId ATTACK_POINTS_AVAILABLE_TODAY_S1_NVITALITY_POINTS_LEFT_S2_NATTACKING_CHARACTER_WITH_1_OR_MORE_ATTACK_VITALITY_POINTS_GETS_BLOODY_COINS_FOR_KILLING_A_CHARACTER_WITH_1_OR_MORE_ATTACK_VITAL_POINTS_THE_POINTS_ARE_RESET_DAILY_AT_6_30_A_M; @ClientString(id = 5222, message = "Bloody Coins system is available for Lv. 95 and higher characters.") public static SystemMessageId BLOODY_COINS_SYSTEM_IS_AVAILABLE_FOR_LV_95_AND_HIGHER_CHARACTERS; - @ClientString(id = 5223, message = "Character $c1 gets $s2 Bloody Coins for the victory. Attack points -1. To see your points enter /bloodycoin to your chat window.") - public static SystemMessageId CHARACTER_C1_GETS_S2_BLOODY_COINS_FOR_THE_VICTORY_ATTACK_POINTS_1_TO_SEE_YOUR_POINTS_ENTER_BLOODYCOIN_TO_YOUR_CHAT_WINDOW; + @ClientString(id = 5223, message = "$c1 got $s2 Bloody Coin(s) for the victory. Attack points -1. To check their current amount, enter /bloodycoin to your chat window.") + public static SystemMessageId C1_GOT_S2_BLOODY_COIN_S_FOR_THE_VICTORY_ATTACK_POINTS_1_TO_CHECK_THEIR_CURRENT_AMOUNT_ENTER_BLOODYCOIN_TO_YOUR_CHAT_WINDOW; - @ClientString(id = 5224, message = "Character $c1 loses 1 vitality point because of failure. The character will get Bloody Coins for a victory only if he or she has at least 1 vitality point. To see your points enter /bloodycoin to your chat window.") - public static SystemMessageId CHARACTER_C1_LOSES_1_VITALITY_POINT_BECAUSE_OF_FAILURE_THE_CHARACTER_WILL_GET_BLOODY_COINS_FOR_A_VICTORY_ONLY_IF_HE_OR_SHE_HAS_AT_LEAST_1_VITALITY_POINT_TO_SEE_YOUR_POINTS_ENTER_BLOODYCOIN_TO_YOUR_CHAT_WINDOW; + @ClientString(id = 5224, message = "$c1 loses 1 vitality point. Characters get Bloody Coins for a victory only if they have at least 1 vitality point. To check their current amount, enter /bloodycoin to your chat window.") + public static SystemMessageId C1_LOSES_1_VITALITY_POINT_CHARACTERS_GET_BLOODY_COINS_FOR_A_VICTORY_ONLY_IF_THEY_HAVE_AT_LEAST_1_VITALITY_POINT_TO_CHECK_THEIR_CURRENT_AMOUNT_ENTER_BLOODYCOIN_TO_YOUR_CHAT_WINDOW; - @ClientString(id = 5225, message = "Location: $s1 / $s2 / $s3 (close to the base).") - public static SystemMessageId LOCATION_S1_S2_S3_CLOSE_TO_THE_BASE; + @ClientString(id = 5225, message = "Location: $s1 / $s2 / $s3 (near the base)") + public static SystemMessageId LOCATION_S1_S2_S3_NEAR_THE_BASE; - @ClientString(id = 5226, message = "After item modification $c1 gets +$s2 $s3 ($s4 pcs.).") - public static SystemMessageId AFTER_ITEM_MODIFICATION_C1_GETS_S2_S3_S4_PCS; + @ClientString(id = 5226, message = "$c1 has obtained +$s2$s3 ($s4 pc(s).).") + public static SystemMessageId C1_HAS_OBTAINED_S2_S3_S4_PC_S; - @ClientString(id = 5227, message = "Items with Rune or Augment effects cannot be upgraded. Remove the effects and try again.") - public static SystemMessageId ITEMS_WITH_RUNE_OR_AUGMENT_EFFECTS_CANNOT_BE_UPGRADED_REMOVE_THE_EFFECTS_AND_TRY_AGAIN; + @ClientString(id = 5227, message = "Items with Soul Crystal or Augment effects cannot be upgraded. Remove the effects and try again.") + public static SystemMessageId ITEMS_WITH_SOUL_CRYSTAL_OR_AUGMENT_EFFECTS_CANNOT_BE_UPGRADED_REMOVE_THE_EFFECTS_AND_TRY_AGAIN; @ClientString(id = 5228, message = "============") public static SystemMessageId BLOODY_COINS_INFO; @@ -14677,119 +14689,329 @@ public class SystemMessageId @ClientString(id = 5230, message = "Vitality: $s1") public static SystemMessageId VITALITY_S1; - @ClientString(id = 5300, message = "Your account has been restricted due to an account theft issue. If you have an email address registered to your account information, please check your inbox for an email message with details. If you have no direct connection to account theft, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center and file a petition. For more details, please visit 1:1 Chat in Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_AN_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_ADDRESS_REGISTERED_TO_YOUR_ACCOUNT_INFORMATION_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_MESSAGE_WITH_DETAILS_IF_YOU_HAVE_NO_DIRECT_CONNECTION_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAILS_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5231, message = "Clan $s1 has dismissed someone and cannot invite new members for $s2 min.") + public static SystemMessageId CLAN_S1_HAS_DISMISSED_SOMEONE_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_S2_MIN; - @ClientString(id = 5301, message = "Your account may mislead other users, because with it you can pose as a customer support employee, dissiminate false information or use other fraudilent methods. Your account was suspended due to possibility of intervention with the game on your part. For more information refer to the corresponding section
of the official website(www.l2.ru), please.") - public static SystemMessageId YOUR_ACCOUNT_MAY_MISLEAD_OTHER_USERS_BECAUSE_WITH_IT_YOU_CAN_POSE_AS_A_CUSTOMER_SUPPORT_EMPLOYEE_DISSIMINATE_FALSE_INFORMATION_OR_USE_OTHER_FRAUDILENT_METHODS_YOUR_ACCOUNT_WAS_SUSPENDED_DUE_TO_POSSIBILITY_OF_INTERVENTION_WITH_THE_GAME_ON_YOUR_PART_FOR_MORE_INFORMATION_REFER_TO_THE_CORRESPONDING_SECTION_BR_FONT_COLOR_FFDF4C_OF_THE_OFFICIAL_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_WWW_L2_RU_A_FONT_FONT_COLOR_FFDF4C_FONT_PLEASE; + @ClientString(id = 5232, message = "World chat macros cannot be accessed. Delete <&> symbol.") + public static SystemMessageId WORLD_CHAT_MACROS_CANNOT_BE_ACCESSED_DELETE_SYMBOL; - @ClientString(id = 5302, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within a given time after an account theft report. You may undo the restriction by visiting the 4Game website(https://support.4game.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more details, please visit 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_A_GIVEN_TIME_AFTER_AN_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_COLOR_FFDF4C_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAILS_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5233, message = "No items to obtain.") + public static SystemMessageId NO_ITEMS_TO_OBTAIN; - @ClientString(id = 5303, message = "Your account has been restricted due to your abuse of game systems that resulted in damage to other players' gaming experience. For more details, please the 4Game website(https://support.4game.com) 1:1 Customer Service Center)1:1 Chat in Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAILS_PLEASE_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5234, message = "Do you want to receive this class?") + public static SystemMessageId DO_YOU_WANT_TO_RECEIVE_THIS_CLASS; - @ClientString(id = 5304, message = "Your account has been restricted due to your confirmed attempt at commercial advertising or trade involving cash or other games. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_OR_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5235, message = "Class Transfer cannot be completed. Please try again later.") + public static SystemMessageId CLASS_TRANSFER_CANNOT_BE_COMPLETED_PLEASE_TRY_AGAIN_LATER; - @ClientString(id = 5305, message = "Your account has been restricted due to your confirmed cash/account trade activities. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5236, message = "You cannot transfer your class in a non-peace zone location.") + public static SystemMessageId YOU_CANNOT_TRANSFER_YOUR_CLASS_IN_A_NON_PEACE_ZONE_LOCATION; + + @ClientString(id = 5237, message = "Your level is too low for the Class Transfer.") + public static SystemMessageId YOUR_LEVEL_IS_TOO_LOW_FOR_THE_CLASS_TRANSFER; + + @ClientString(id = 5238, message = "This class is unavailable for the characters of your class.") + public static SystemMessageId THIS_CLASS_IS_UNAVAILABLE_FOR_THE_CHARACTERS_OF_YOUR_CLASS; + + @ClientString(id = 5239, message = "You are going to teleport. Do you wish to continue?") + public static SystemMessageId YOU_ARE_GOING_TO_TELEPORT_DO_YOU_WISH_TO_CONTINUE; + + @ClientString(id = 5240, message = "Resurrection with the use of skills or items is unavailable during a siege, if the character is inside the fortress.") + public static SystemMessageId RESURRECTION_WITH_THE_USE_OF_SKILLS_OR_ITEMS_IS_UNAVAILABLE_DURING_A_SIEGE_IF_THE_CHARACTER_IS_INSIDE_THE_FORTRESS; + + @ClientString(id = 5241, message = "You cannot use that in a non-peace zone location.") + public static SystemMessageId YOU_CANNOT_USE_THAT_IN_A_NON_PEACE_ZONE_LOCATION; + + @ClientString(id = 5242, message = "You cannot teleport in combat.") + public static SystemMessageId YOU_CANNOT_TELEPORT_IN_COMBAT; + + @ClientString(id = 5243, message = "Dead characters cannot use teleports.") + public static SystemMessageId DEAD_CHARACTERS_CANNOT_USE_TELEPORTS; + + @ClientString(id = 5244, message = "================") + public static SystemMessageId CURSED_WEAPON_INFO; + + @ClientString(id = 5245, message = "Adena available (fixed amount): $s1") + public static SystemMessageId ADENA_AVAILABLE_FIXED_AMOUNT_S1; + + @ClientString(id = 5246, message = "Adena available (flexible amount): $s1") + public static SystemMessageId ADENA_AVAILABLE_FLEXIBLE_AMOUNT_S1; + + @ClientString(id = 5247, message = "Time elapsed after battle: $s1 h. $s2 min.") + public static SystemMessageId TIME_ELAPSED_AFTER_BATTLE_S1_H_S2_MIN; + + @ClientString(id = 5248, message = "Kill Points: $s1") + public static SystemMessageId KILL_POINTS_S1; + + @ClientString(id = 5249, message = "<$s1> immobilized you. If the Spirit Prison (Limit Barrier) will not be destroyed during 2 min. you will be transported to the nearest village.") + public static SystemMessageId S1_IMMOBILIZED_YOU_IF_THE_SPIRIT_PRISON_LIMIT_BARRIER_WILL_NOT_BE_DESTROYED_DURING_2_MIN_YOU_WILL_BE_TRANSPORTED_TO_THE_NEAREST_VILLAGE; + + @ClientString(id = 5250, message = "If the Spirit Prison (Limit Barrier) will not be destroyed during 2 min. you will be transported to the nearest village.") + public static SystemMessageId IF_THE_SPIRIT_PRISON_LIMIT_BARRIER_WILL_NOT_BE_DESTROYED_DURING_2_MIN_YOU_WILL_BE_TRANSPORTED_TO_THE_NEAREST_VILLAGE; + + @ClientString(id = 5251, message = "You approaching the goal - $c1") + public static SystemMessageId YOU_APPROACHING_THE_GOAL_C1; + + @ClientString(id = 5252, message = "Can be registered through the inventory.") + public static SystemMessageId CAN_BE_REGISTERED_THROUGH_THE_INVENTORY; + + @ClientString(id = 5253, message = "50 min. have passed after the death of the character. If the player will not resurrect the character within 10 min., the game will be disconnected.") + public static SystemMessageId FIFTY_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_10_MIN_THE_GAME_WILL_BE_DISCONNECTED; + + @ClientString(id = 5254, message = "55 min. have passed after the death of the character. If the player will not resurrect the character within 5 min., the game will be disconnected.") + public static SystemMessageId FIFTY_FIVE_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_5_MIN_THE_GAME_WILL_BE_DISCONNECTED; + + @ClientString(id = 5255, message = "59 min. have passed after the death of the character. If the player will not resurrect the character within 1 min., the game will be disconnected.") + public static SystemMessageId FIFTY_NINE_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_1_MIN_THE_GAME_WILL_BE_DISCONNECTED; + + @ClientString(id = 5256, message = "60 min. have passed after the death of your character, so you were disconnected from the game.") + public static SystemMessageId SIXTY_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_YOUR_CHARACTER_SO_YOU_WERE_DISCONNECTED_FROM_THE_GAME; + + @ClientString(id = 5257, message = "You have not set a list of actions for the waiting time.") + public static SystemMessageId YOU_HAVE_NOT_SET_A_LIST_OF_ACTIONS_FOR_THE_WAITING_TIME; + + @ClientString(id = 5258, message = "Established the Castle Owner's actions for the waiting time.") + public static SystemMessageId ESTABLISHED_THE_CASTLE_OWNER_S_ACTIONS_FOR_THE_WAITING_TIME; + + @ClientString(id = 5259, message = "Established the waiting time actions for members of the clan owning the castle.") + public static SystemMessageId ESTABLISHED_THE_WAITING_TIME_ACTIONS_FOR_MEMBERS_OF_THE_CLAN_OWNING_THE_CASTLE; + + @ClientString(id = 5260, message = "Waiting time actions are disabled.") + public static SystemMessageId WAITING_TIME_ACTIONS_ARE_DISABLED; + + @ClientString(id = 5261, message = "Event dates: December 24 - January 14") + public static SystemMessageId EVENT_DATES_DECEMBER_24_JANUARY_14; + + @ClientString(id = 5262, message = "Use L-Coins and get rewards!") + public static SystemMessageId USE_L_COINS_AND_GET_REWARDS; + + @ClientString(id = 5263, message = "Use $s1 coin(s).") + public static SystemMessageId USE_S1_COIN_S; + + @ClientString(id = 5264, message = "The final rating will be determined in $s1") + public static SystemMessageId THE_FINAL_RATING_WILL_BE_DETERMINED_IN_S1; + + @ClientString(id = 5265, message = "$s1 XP will be restored for free. Move to the nearest village?") + public static SystemMessageId S1_XP_WILL_BE_RESTORED_FOR_FREE_MOVE_TO_THE_NEAREST_VILLAGE; + + @ClientString(id = 5266, message = "The character will lose XP if he dies. Move to the nearest village?") + public static SystemMessageId THE_CHARACTER_WILL_LOSE_XP_IF_HE_DIES_MOVE_TO_THE_NEAREST_VILLAGE; + + @ClientString(id = 5267, message = "$s1 ($s2 pcs.) will be used to restore $s3 XP. Move to the nearest village?") + public static SystemMessageId S1_S2_PCS_WILL_BE_USED_TO_RESTORE_S3_XP_MOVE_TO_THE_NEAREST_VILLAGE; + + @ClientString(id = 5268, message = "Number of free recoveries updated. Try again.") + public static SystemMessageId NUMBER_OF_FREE_RECOVERIES_UPDATED_TRY_AGAIN; + + @ClientString(id = 5269, message = "$s1 ($s2%%) XP has been restored. Remaining free resurrections: $s3.") + public static SystemMessageId S1_S2_XP_HAS_BEEN_RESTORED_REMAINING_FREE_RESURRECTIONS_S3; + + @ClientString(id = 5270, message = "Macro use only.") + public static SystemMessageId MACRO_USE_ONLY; + + @ClientString(id = 5271, message = "Available to a character with the Demonic Sword Zariche or Blood Sword Akamanah.") + public static SystemMessageId AVAILABLE_TO_A_CHARACTER_WITH_THE_DEMONIC_SWORD_ZARICHE_OR_BLOOD_SWORD_AKAMANAH; + + @ClientString(id = 5272, message = "A character with $s1 had received $s2 Adena.") + public static SystemMessageId A_CHARACTER_WITH_S1_HAD_RECEIVED_S2_ADENA; + + @ClientString(id = 5273, message = "No $s1 owners. $s2 Adena were transferred to the next cycle.") + public static SystemMessageId NO_S1_OWNERS_S2_ADENA_WERE_TRANSFERRED_TO_THE_NEXT_CYCLE; + + @ClientString(id = 5274, message = "Treasure Chest $s1 was unlocked. After the destruction of the Treasure Chest $s1 the right to open it ceases to belong to a specific character.") + public static SystemMessageId TREASURE_CHEST_S1_WAS_UNLOCKED_AFTER_THE_DESTRUCTION_OF_THE_TREASURE_CHEST_S1_THE_RIGHT_TO_OPEN_IT_CEASES_TO_BELONG_TO_A_SPECIFIC_CHARACTER; + + @ClientString(id = 5275, message = "In order to invite the Cursed Weapon's owner, choose them as your target, then type /invite (or right click on the target window) and click Invite.") + public static SystemMessageId IN_ORDER_TO_INVITE_THE_CURSED_WEAPON_S_OWNER_CHOOSE_THEM_AS_YOUR_TARGET_THEN_TYPE_INVITE_OR_RIGHT_CLICK_ON_THE_TARGET_WINDOW_AND_CLICK_INVITE; + + @ClientString(id = 5276, message = "Reward received!") + public static SystemMessageId REWARD_RECEIVED; + + @ClientString(id = 5277, message = "No XP to recover.") + public static SystemMessageId NO_XP_TO_RECOVER; + + @ClientString(id = 5278, message = "Only Awakened characters of Lv. 85 or above can be activated.") + public static SystemMessageId ONLY_AWAKENED_CHARACTERS_OF_LV_85_OR_ABOVE_CAN_BE_ACTIVATED; + + @ClientString(id = 5279, message = "You cannot use teleport underwater.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_UNDERWATER_2; + + @ClientString(id = 5280, message = "You cannot use teleport while participating a large-scale battle such as a castle siege, fortress siege, or clan hall siege.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_A_LARGE_SCALE_BATTLE_SUCH_AS_A_CASTLE_SIEGE_FORTRESS_SIEGE_OR_CLAN_HALL_SIEGE; + + @ClientString(id = 5281, message = "You cannot use teleport in this area.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_THIS_AREA_2; + + @ClientString(id = 5282, message = "The dye effect depends on the number of symbols applied.") + public static SystemMessageId THE_DYE_EFFECT_DEPENDS_ON_THE_NUMBER_OF_SYMBOLS_APPLIED; + + @ClientString(id = 5283, message = "You cannot use teleport during a duel.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_DURING_A_DUEL; + + @ClientString(id = 5284, message = "You cannot use teleport while flying.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_FLYING; + + @ClientString(id = 5285, message = "You cannot use teleport while participating in an Olympiad match.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_IN_AN_OLYMPIAD_MATCH; + + @ClientString(id = 5286, message = "Cannot teleport while petrified or paralyzed.") + public static SystemMessageId CANNOT_TELEPORT_WHILE_PETRIFIED_OR_PARALYZED_2; + + @ClientString(id = 5287, message = "You cannot use teleport while you are dead.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_YOU_ARE_DEAD_2; + + @ClientString(id = 5288, message = "You are in the area where teleport cannot be used.") + public static SystemMessageId YOU_ARE_IN_THE_AREA_WHERE_TELEPORT_CANNOT_BE_USED; + + @ClientString(id = 5289, message = "You cannot use teleport while participating in the Ceremony of Chaos.") + public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_IN_THE_CEREMONY_OF_CHAOS; + + @ClientString(id = 5290, message = "Teleport isn't available in the state of fear/ mutation or in case teleportation use is prohibited.") + public static SystemMessageId TELEPORT_ISN_T_AVAILABLE_IN_THE_STATE_OF_FEAR_MUTATION_OR_IN_CASE_TELEPORTATION_USE_IS_PROHIBITED; + + @ClientString(id = 5291, message = "Auto-use allows automatic use of HP Potions or setting time for their use.") + public static SystemMessageId AUTO_USE_ALLOWS_AUTOMATIC_USE_OF_HP_POTIONS_OR_SETTING_TIME_FOR_THEIR_USE; + + @ClientString(id = 5292, message = "Use automatically when below $s1%%.") + public static SystemMessageId USE_AUTOMATICALLY_WHEN_BELOW_S1; + + @ClientString(id = 5293, message = "Automatically use HP Potions when HP is below $s1%%.") + public static SystemMessageId AUTOMATICALLY_USE_HP_POTIONS_WHEN_HP_IS_BELOW_S1; + + @ClientString(id = 5294, message = "Only the characters of Lv. 70+ after the 2nd class change may participate in the tournament.") + public static SystemMessageId ONLY_THE_CHARACTERS_OF_LV_70_AFTER_THE_2ND_CLASS_CHANGE_MAY_PARTICIPATE_IN_THE_TOURNAMENT; + + @ClientString(id = 5295, message = "Cannot apply to participate in a match while in an instanced zone.") + public static SystemMessageId CANNOT_APPLY_TO_PARTICIPATE_IN_A_MATCH_WHILE_IN_AN_INSTANCED_ZONE; + + @ClientString(id = 5296, message = "Cannot apply to participate in a match while dead.") + public static SystemMessageId CANNOT_APPLY_TO_PARTICIPATE_IN_A_MATCH_WHILE_DEAD; + + @ClientString(id = 5297, message = "You've used up all your matches.") + public static SystemMessageId YOU_VE_USED_UP_ALL_YOUR_MATCHES; + + @ClientString(id = 5298, message = "Cannot apply to participate because your inventory slots or weight are more than 80%% full.") + public static SystemMessageId CANNOT_APPLY_TO_PARTICIPATE_BECAUSE_YOUR_INVENTORY_SLOTS_OR_WEIGHT_ARE_MORE_THAN_80_FULL; + + @ClientString(id = 5299, message = "Sub class and Dual class characters cannot apply to participate in a match.") + public static SystemMessageId SUB_CLASS_AND_DUAL_CLASS_CHARACTERS_CANNOT_APPLY_TO_PARTICIPATE_IN_A_MATCH; + + @ClientString(id = 5300, message = "Your account has been restricted due to account theft issue. If you have an email registered to your account, please check your inbox for an email with details. If you have nothing to do with the account theft, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 chat in Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_REGISTERED_TO_YOUR_ACCOUNT_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_YOU_HAVE_NOTHING_TO_DO_WITH_THE_ACCOUNT_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5301, message = "Your account may mislead other users, because with it you can pose as a customer support employee, disseminate false information or use other fraudulent methods. Your account was suspended due to possibility of intervention with the game on your part. For more information refer to the corresponding section
of the official website(www.l2.ru), please.") + public static SystemMessageId YOUR_ACCOUNT_MAY_MISLEAD_OTHER_USERS_BECAUSE_WITH_IT_YOU_CAN_POSE_AS_A_CUSTOMER_SUPPORT_EMPLOYEE_DISSEMINATE_FALSE_INFORMATION_OR_USE_OTHER_FRAUDULENT_METHODS_YOUR_ACCOUNT_WAS_SUSPENDED_DUE_TO_POSSIBILITY_OF_INTERVENTION_WITH_THE_GAME_ON_YOUR_PART_FOR_MORE_INFORMATION_REFER_TO_THE_CORRESPONDING_SECTION_BR_FONT_COLOR_FFDF4C_OF_THE_OFFICIAL_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_WWW_L2_RU_A_FONT_FONT_COLOR_FFDF4C_FONT_PLEASE; + + @ClientString(id = 5302, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within the given time after the account theft report. You may undo the restriction by visiting the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more detail, please visit 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_THE_GIVEN_TIME_AFTER_THE_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_L2_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + + @ClientString(id = 5303, message = "Your account has been restricted due to abuse of game systems that resulted in damage to other players' gaming experience. For more detail, please visit the 4game website (https://eu.4gamesupport.com 1:1 Chat in Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5304, message = "Your account has been restricted due to the confirmed attempt at commercial advertising or trade involving cash or other games. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_OR_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + + @ClientString(id = 5305, message = "Your account has been restricted due to the confirmed cash/account trade activities. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; @ClientString(id = 5306, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud in accordance with the User Agreement. For more information, please, visit the ) FAQ section of the Customer Support Center at offcial plaync website( www.plaync.co.kr.") public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_IN_ACCORDANCE_WITH_THE_USER_AGREEMENT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_FAQ_SECTION_OF_THE_CUSTOMER_SUPPORT_CENTER_FONT_AT_FONT_COLOR_FFDF4C_OFFCIAL_PLAYNC_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_WWW_PLAYNC_CO_KR_A_FONT; - @ClientString(id = 5307, message = "Your account has been restricted due to the use of inappropriate language. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_INAPPROPRIATE_LANGUAGE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5307, message = "Your account has been restricted due to the use of inappropriate language. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_INAPPROPRIATE_LANGUAGE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5308, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5308, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5309, message = "Your account has been restricted due to development/distribution of an illegal program or modification of the server program. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_DEVELOPMENT_DISTRIBUTION_OF_AN_ILLEGAL_PROGRAM_OR_MODIFICATION_OF_THE_SERVER_PROGRAM_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5309, message = "Your account has been restricted due to development/distribution of illegal programs or modification of the server program. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_DEVELOPMENT_DISTRIBUTION_OF_ILLEGAL_PROGRAMS_OR_MODIFICATION_OF_THE_SERVER_PROGRAM_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5310, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5310, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5311, message = "Your account has been restricted at your request in accordance with our terms of service. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5311, message = "Your account has been restricted at your request in accordance with our terms of service. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5312, message = "Your account has been restricted in accordance with our terms of service due to your confirmed attempts at misconduct or fraud. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5312, message = "Your account has been restricted in accordance with our terms of service due to confirmed attempts at misconduct or fraud. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5313, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5313, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5314, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5314, message = "Your account has been suspended as per our Terms of Service for your unauthorized use of other's payment method. For more information, go to the plaync Homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_FOR_YOUR_UNAUTHORIZED_USE_OF_OTHER_S_PAYMENT_METHOD_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA; - @ClientString(id = 5315, message = "Your account has been restricted for a duration of 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_A_DURATION_OF_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5315, message = "Your account has been restricted for 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5316, message = "Your account has been restricted due to your use of illegal programs. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_3; + @ClientString(id = 5316, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5317, message = "Your account is temporarily restricted due to a complaint filed in the process of name changing. For more information, visit 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_INFORMATION_VISIT_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5317, message = "Your account has been temporarily restricted due to a complaint filed in the process of name changing. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5318, message = "Please verify your identity to confirm your ownership of your account at the official website. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_YOUR_ACCOUNT_AT_THE_OFFICIAL_WEBSITE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5318, message = "Please verify your identity to confirm your ownership of the account at the official website. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_THE_ACCOUNT_AT_THE_OFFICIAL_WEBSITE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5319, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action was taken because the official request from the investigative agency has legal force. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_WAS_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5319, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action has been taken because the official request from the investigative agency has legal force. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_HAS_BEEN_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5320, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification process to lift the restriction. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5320, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5321, message = "Your account has been restricted due to your confirmed trade involving cash or other games. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5321, message = "Your account has been restricted due to the confirmed trade involving cash or other games. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5322, message = "You cannot use the game services as your identity has not been verified. Please the 4Game website(https://support.4game.com) 1:1 Customer Service Center and go to ) to verify your identity. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_AS_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_GO_TO_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5322, message = "You cannot use the game services, because your identity has not been verified. Please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center to verify your identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_BECAUSE_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; - @ClientString(id = 5323, message = "Your account has been restricted due to your use of illegal programs. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_4; + @ClientString(id = 5323, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_3; - @ClientString(id = 5324, message = "Your account has been restricted due to your unfair acquisition of items and disregard for item distribution rules agreed upon by members of your party. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_UNFAIR_ACQUISITION_OF_ITEMS_AND_DISREGARD_FOR_ITEM_DISTRIBUTION_RULES_AGREED_UPON_BY_MEMBERS_OF_YOUR_PARTY_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5324, message = "Your account has been restricted due to the unfair acquisition of items and disregard for item distribution rules agreed upon by members of your party. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_UNFAIR_ACQUISITION_OF_ITEMS_AND_DISREGARD_FOR_ITEM_DISTRIBUTION_RULES_AGREED_UPON_BY_MEMBERS_OF_YOUR_PARTY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5325, message = "Your account has been denied all game services due to your confirmed use of the game for commercial purposes. For more details, please visit 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICES_DUE_TO_YOUR_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAILS_PLEASE_VISIT_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5325, message = "Your account has been restricted due to confirmed use of the game for commercial purposes. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; @ClientString(id = 5326, message = "The account has been temporarily restricted due to an incomplete cell phone (ARS) transaction. For more information, please visit https://eu.4game.com/.") public static SystemMessageId THE_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_AN_INCOMPLETE_CELL_PHONE_ARS_TRANSACTION_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM_2; - @ClientString(id = 5327, message = "Your account has been restricted due to your confirmed attempt at commercial advertising. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5327, message = "Your account has been restricted due to the confirmed attempt at commercial advertising. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5328, message = "Your identity verification has been temporarily suspended due to suspected account theft. If you are not involved in account theft, please verify your identity by clicking the 'Release' button in the login page. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_IDENTITY_VERIFICATION_HAS_BEEN_TEMPORARILY_SUSPENDED_DUE_TO_SUSPECTED_ACCOUNT_THEFT_IF_YOU_ARE_NOT_INVOLVED_IN_ACCOUNT_THEFT_PLEASE_VERIFY_YOUR_IDENTITY_BY_CLICKING_THE_RELEASE_BUTTON_IN_THE_LOGIN_PAGE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5328, message = "Your identity verification has been temporarily suspended due to suspected account theft. If you are not involved in account theft, please verify your identity by clicking the 'Release' button in the login page. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_IDENTITY_VERIFICATION_HAS_BEEN_TEMPORARILY_SUSPENDED_DUE_TO_SUSPECTED_ACCOUNT_THEFT_IF_YOU_ARE_NOT_INVOLVED_IN_ACCOUNT_THEFT_PLEASE_VERIFY_YOUR_IDENTITY_BY_CLICKING_THE_RELEASE_BUTTON_IN_THE_LOGIN_PAGE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5329, message = "Your account has been temporarily restricted due to your speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification process to lift the restriction. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_YOUR_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; + @ClientString(id = 5329, message = "Your account has been temporarily restricted due to the speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_THE_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5330, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_3; + @ClientString(id = 5330, message = "Your account has been restricted due to the abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; - @ClientString(id = 5331, message = "Your account is temporarily restricted due to a complaint filed in the process of name changing. For more information,visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.") - public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_INFORMATION_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT; + @ClientString(id = 5331, message = "Your account has been temporarily restricted due to a complaint filed in the process of name changing. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2; @ClientString(id = 5332, message = "You have not used your account for a long time. If you have not logged into the game for a set period of time, you will be able to log in via plaync homepage (id.plaync.com/account/dormant/index) https://id.plaync.com/account/dormant/index'>id.plaync.com/account/dormant/index).") public static SystemMessageId YOU_HAVE_NOT_USED_YOUR_ACCOUNT_FOR_A_LONG_TIME_IF_YOU_HAVE_NOT_LOGGED_INTO_THE_GAME_FOR_A_SET_PERIOD_OF_TIME_YOU_WILL_BE_ABLE_TO_LOG_IN_VIA_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_A_FONT_FONT_COLOR_FFDF4C_HTTPS_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_A_FONT_FONT_COLOR_FFDF4C_FONT; - @ClientString(id = 5333, message = "Your account has been completely blocked due to account theft. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_DUE_TO_ACCOUNT_THEFT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 5333, message = "Your account has been completely blocked due to account theft. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_DUE_TO_ACCOUNT_THEFT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 5334, message = "Your account is temporarily banned because a suspicious attempt to sign into your account was detected. For more information, please visit the Support Center on the official website (https://support.4game.com).") - public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_BANNED_BECAUSE_A_SUSPICIOUS_ATTEMPT_TO_SIGN_INTO_YOUR_ACCOUNT_WAS_DETECTED_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM; + @ClientString(id = 5334, message = "Your account is temporarily banned because a suspicious attempt to sign into your account was detected. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).") + public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_BANNED_BECAUSE_A_SUSPICIOUS_ATTEMPT_TO_SIGN_INTO_YOUR_ACCOUNT_WAS_DETECTED_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM; - @ClientString(id = 5501, message = "$s1 is killed by $s2.") - public static SystemMessageId S1_IS_KILLED_BY_S2; + @ClientString(id = 5335, message = "Your account is subject to the complete and permanent account ban (permanent ban from all our game services) for unauthorized payment. For more information, go to the plaync homepage (www.plaync.com) and contact us via 1-to-1 inquiry or the Support Center (1600-0020).") + public static SystemMessageId YOUR_ACCOUNT_IS_SUBJECT_TO_THE_COMPLETE_AND_PERMANENT_ACCOUNT_BAN_PERMANENT_BAN_FROM_ALL_OUR_GAME_SERVICES_FOR_UNAUTHORIZED_PAYMENT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_OR_THE_SUPPORT_CENTER_1600_0020_FONT; - @ClientString(id = 5502, message = "$s1 is killed by a monster.") - public static SystemMessageId S1_IS_KILLED_BY_A_MONSTER; + @ClientString(id = 5501, message = "$s1 was killed by $s2.") + public static SystemMessageId S1_WAS_KILLED_BY_S2; - @ClientString(id = 5503, message = "$s1 is killed.") - public static SystemMessageId S1_IS_KILLED; + @ClientString(id = 5502, message = "$s1 was killed by a monster.") + public static SystemMessageId S1_WAS_KILLED_BY_A_MONSTER; + + @ClientString(id = 5503, message = "$s1 was killed.") + public static SystemMessageId S1_WAS_KILLED; @ClientString(id = 5504, message = "The outer gate of town is conquered! Over here!") public static SystemMessageId THE_OUTER_GATE_OF_TOWN_IS_CONQUERED_OVER_HERE; @@ -14815,8 +15037,8 @@ public class SystemMessageId @ClientString(id = 5511, message = "Standing by...") public static SystemMessageId STANDING_BY; - @ClientString(id = 5512, message = "$s1 has chosen a class.") - public static SystemMessageId S1_HAS_CHOSEN_A_CLASS; + @ClientString(id = 5512, message = "$s1 has decided on a class.") + public static SystemMessageId S1_HAS_DECIDED_ON_A_CLASS; @ClientString(id = 5513, message = "The battle will soon begin.") public static SystemMessageId THE_BATTLE_WILL_SOON_BEGIN; @@ -14830,8 +15052,8 @@ public class SystemMessageId @ClientString(id = 5516, message = "Users participating in Arena cannot be invited to a party.") public static SystemMessageId USERS_PARTICIPATING_IN_ARENA_CANNOT_BE_INVITED_TO_A_PARTY; - @ClientString(id = 5517, message = "This function is unavailable to use in Arena.") - public static SystemMessageId THIS_FUNCTION_IS_UNAVAILABLE_TO_USE_IN_ARENA; + @ClientString(id = 5517, message = "The function can't be used in the Arena.") + public static SystemMessageId THE_FUNCTION_CAN_T_BE_USED_IN_THE_ARENA; @ClientString(id = 5518, message = "User preparing for Arena battle cannot join a party.") public static SystemMessageId USER_PREPARING_FOR_ARENA_BATTLE_CANNOT_JOIN_A_PARTY; @@ -14896,8 +15118,8 @@ public class SystemMessageId @ClientString(id = 5538, message = "You must be in a group to access the Group channel.") public static SystemMessageId YOU_MUST_BE_IN_A_GROUP_TO_ACCESS_THE_GROUP_CHANNEL; - @ClientString(id = 5539, message = "Will you accept $s1‘s group invitation?") - public static SystemMessageId WILL_YOU_ACCEPT_S1_S_GROUP_INVITATION; + @ClientString(id = 5539, message = "Accept the group invitation from $s1?") + public static SystemMessageId ACCEPT_THE_GROUP_INVITATION_FROM_S1; @ClientString(id = 5540, message = "$s1 joined the group.") public static SystemMessageId S1_JOINED_THE_GROUP; @@ -14935,14 +15157,14 @@ public class SystemMessageId @ClientString(id = 5551, message = "$s1 left the group.") public static SystemMessageId S1_LEFT_THE_GROUP; - @ClientString(id = 5552, message = "The group was disbanded.") - public static SystemMessageId THE_GROUP_WAS_DISBANDED; + @ClientString(id = 5552, message = "The party is disbanded.") + public static SystemMessageId THE_PARTY_IS_DISBANDED_2; @ClientString(id = 5553, message = "You don't belong to any group.") public static SystemMessageId YOU_DON_T_BELONG_TO_ANY_GROUP; - @ClientString(id = 5554, message = "Dismissed $s1 from the group.") - public static SystemMessageId DISMISSED_S1_FROM_THE_GROUP; + @ClientString(id = 5554, message = "$s1 is dismissed from the party.") + public static SystemMessageId S1_IS_DISMISSED_FROM_THE_PARTY; @ClientString(id = 5555, message = "Only the group leader can dismiss a group member.") public static SystemMessageId ONLY_THE_GROUP_LEADER_CAN_DISMISS_A_GROUP_MEMBER; @@ -15010,11 +15232,11 @@ public class SystemMessageId @ClientString(id = 6005, message = "You do not have enough Euro.") public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_EURO; - @ClientString(id = 6006, message = "The item cannot be received because the inventory weight/quantity limit has been exceeded.") - public static SystemMessageId THE_ITEM_CANNOT_BE_RECEIVED_BECAUSE_THE_INVENTORY_WEIGHT_QUANTITY_LIMIT_HAS_BEEN_EXCEEDED; + @ClientString(id = 6006, message = "Weight limit/ number of items limit has been exceeded. Cannot obtain the item.") + public static SystemMessageId WEIGHT_LIMIT_NUMBER_OF_ITEMS_LIMIT_HAS_BEEN_EXCEEDED_CANNOT_OBTAIN_THE_ITEM; - @ClientString(id = 6007, message = "Your inventory is full.") - public static SystemMessageId YOUR_INVENTORY_IS_FULL_2; + @ClientString(id = 6007, message = "Weight limit/ number of items limit has been exceeded. Cannot obtain the item.") + public static SystemMessageId WEIGHT_LIMIT_NUMBER_OF_ITEMS_LIMIT_HAS_BEEN_EXCEEDED_CANNOT_OBTAIN_THE_ITEM_2; @ClientString(id = 6008, message = "Product Purchase Error - The product is not right.") public static SystemMessageId PRODUCT_PURCHASE_ERROR_THE_PRODUCT_IS_NOT_RIGHT; @@ -15034,11 +15256,11 @@ public class SystemMessageId @ClientString(id = 6013, message = "It is not a blessing period. When you reach today's target, you can receive $s1.") public static SystemMessageId IT_IS_NOT_A_BLESSING_PERIOD_WHEN_YOU_REACH_TODAY_S_TARGET_YOU_CAN_RECEIVE_S1; - @ClientString(id = 6014, message = "It is Eva's blessing period. $s1 will be effective until $s2.") - public static SystemMessageId IT_IS_EVA_S_BLESSING_PERIOD_S1_WILL_BE_EFFECTIVE_UNTIL_S2; + @ClientString(id = 6014, message = "It is Blessing of Eva period. $s1 will be effective until $s2.") + public static SystemMessageId IT_IS_BLESSING_OF_EVA_PERIOD_S1_WILL_BE_EFFECTIVE_UNTIL_S2; - @ClientString(id = 6015, message = "It is Eva's blessing period. Until $s1, Jack Sage can gift you with $s2.") - public static SystemMessageId IT_IS_EVA_S_BLESSING_PERIOD_UNTIL_S1_JACK_SAGE_CAN_GIFT_YOU_WITH_S2; + @ClientString(id = 6015, message = "It is Blessing of Eva period. Until $s1, Jack Sage can gift you with $s2.") + public static SystemMessageId IT_IS_BLESSING_OF_EVA_PERIOD_UNTIL_S1_JACK_SAGE_CAN_GIFT_YOU_WITH_S2; @ClientString(id = 6016, message = "Progress: Event stage $s1.") public static SystemMessageId PROGRESS_EVENT_STAGE_S1; @@ -15055,11 +15277,11 @@ public class SystemMessageId @ClientString(id = 6020, message = "You cannot buy the item at this hour.") public static SystemMessageId YOU_CANNOT_BUY_THE_ITEM_AT_THIS_HOUR; - @ClientString(id = 6021, message = "$s1 reached $s2 consecutive wins in Jack Game.") - public static SystemMessageId S1_REACHED_S2_CONSECUTIVE_WINS_IN_JACK_GAME; + @ClientString(id = 6021, message = "$s1 has achieved $s2 wins in a row in Jack's game.") + public static SystemMessageId S1_HAS_ACHIEVED_S2_WINS_IN_A_ROW_IN_JACK_S_GAME_2; - @ClientString(id = 6022, message = "$s1 received $s4 $s3 as reward for $s2 consecutive wins.") - public static SystemMessageId S1_RECEIVED_S4_S3_AS_REWARD_FOR_S2_CONSECUTIVE_WINS; + @ClientString(id = 6022, message = "In reward for $s2 wins in a row, $s1 has received $s4 of $s3(s).") + public static SystemMessageId IN_REWARD_FOR_S2_WINS_IN_A_ROW_S1_HAS_RECEIVED_S4_OF_S3_S_2; @ClientString(id = 6023, message = "World: $s1 consecutive wins ($s2 ppl.)") public static SystemMessageId WORLD_S1_CONSECUTIVE_WINS_S2_PPL; @@ -15085,8 +15307,8 @@ public class SystemMessageId @ClientString(id = 6030, message = "Santa has started delivering the Christmas gifts to Aden!") public static SystemMessageId SANTA_HAS_STARTED_DELIVERING_THE_CHRISTMAS_GIFTS_TO_ADEN; - @ClientString(id = 6031, message = "Santa has completed the deliveries! See you in 1 hour!") - public static SystemMessageId SANTA_HAS_COMPLETED_THE_DELIVERIES_SEE_YOU_IN_1_HOUR; + @ClientString(id = 6031, message = "Santa has completed the deliveries! See you in an hour!") + public static SystemMessageId SANTA_HAS_COMPLETED_THE_DELIVERIES_SEE_YOU_IN_AN_HOUR; @ClientString(id = 6032, message = "Santa is out delivering the gifts. Happy Holidays!") public static SystemMessageId SANTA_IS_OUT_DELIVERING_THE_GIFTS_HAPPY_HOLIDAYS; @@ -15139,7 +15361,7 @@ public class SystemMessageId @ClientString(id = 6048, message = "The premium account has been terminated. The provided premium item was deleted.") public static SystemMessageId THE_PREMIUM_ACCOUNT_HAS_BEEN_TERMINATED_THE_PROVIDED_PREMIUM_ITEM_WAS_DELETED; - @ClientString(id = 6049, message = "$s1 is on the Ignore List. In order to whisper, it must be deleted from the Ignore List. \\n\\nDo you want to delete $s1 from the Ignore List?") + @ClientString(id = 6049, message = "$s1 is on the Ignore List. In order to whisper, it must be deleted from the Ignore List. \n\nDo you want to delete $s1 from the Ignore List?") public static SystemMessageId S1_IS_ON_THE_IGNORE_LIST_IN_ORDER_TO_WHISPER_IT_MUST_BE_DELETED_FROM_THE_IGNORE_LIST_N_NDO_YOU_WANT_TO_DELETE_S1_FROM_THE_IGNORE_LIST; @ClientString(id = 6050, message = "If you have a Maestro's Key, you can use it to open the treasure chest.") @@ -15163,8 +15385,8 @@ public class SystemMessageId @ClientString(id = 6056, message = "$s1 (Currently $s3 time(s) has/have been used out of maximum $s2 times)") public static SystemMessageId S1_CURRENTLY_S3_TIME_S_HAS_HAVE_BEEN_USED_OUT_OF_MAXIMUM_S2_TIMES; - @ClientString(id = 6057, message = "You cannot purchase the PA item. Make sure you have at least 10%% free space in your inventory, and that you are not suffering from the weight penalty. (The item will be resupplied every 5 minutes.)") - public static SystemMessageId YOU_CANNOT_PURCHASE_THE_PA_ITEM_MAKE_SURE_YOU_HAVE_AT_LEAST_10_FREE_SPACE_IN_YOUR_INVENTORY_AND_THAT_YOU_ARE_NOT_SUFFERING_FROM_THE_WEIGHT_PENALTY_THE_ITEM_WILL_BE_RESUPPLIED_EVERY_5_MINUTES; + @ClientString(id = 6057, message = "You cannot purchase the PA item. Make sure you have at least 10%% free space in your inventory, and that you are not suffering from the weight penalty. (An attempt to resupply the item will be made every 5 min.)") + public static SystemMessageId YOU_CANNOT_PURCHASE_THE_PA_ITEM_MAKE_SURE_YOU_HAVE_AT_LEAST_10_FREE_SPACE_IN_YOUR_INVENTORY_AND_THAT_YOU_ARE_NOT_SUFFERING_FROM_THE_WEIGHT_PENALTY_AN_ATTEMPT_TO_RESUPPLY_THE_ITEM_WILL_BE_MADE_EVERY_5_MIN; @ClientString(id = 6058, message = "That account is pending email authentication. Please verify authentication email with registered email account.") public static SystemMessageId THAT_ACCOUNT_IS_PENDING_EMAIL_AUTHENTICATION_PLEASE_VERIFY_AUTHENTICATION_EMAIL_WITH_REGISTERED_EMAIL_ACCOUNT; @@ -15181,10 +15403,10 @@ public class SystemMessageId @ClientString(id = 6062, message = "Hero chatting is currently available.") public static SystemMessageId HERO_CHATTING_IS_CURRENTLY_AVAILABLE; - @ClientString(id = 6063, message = "Hero chatting has been stopped. $s1 minute(s) remaining until Hero Chatting will be available.") - public static SystemMessageId HERO_CHATTING_HAS_BEEN_STOPPED_S1_MINUTE_S_REMAINING_UNTIL_HERO_CHATTING_WILL_BE_AVAILABLE; + @ClientString(id = 6063, message = "Hero Chat is unavailable for $s1 min.") + public static SystemMessageId HERO_CHAT_IS_UNAVAILABLE_FOR_S1_MIN; - @ClientString(id = 6064, message = "Items that were given as gifts cannot be returned for refund. \\n\\nDo you want to gift it to $s1?") + @ClientString(id = 6064, message = "Items that were given as gifts cannot be returned for refund. \n\nDo you want to gift it to $s1?") public static SystemMessageId ITEMS_THAT_WERE_GIVEN_AS_GIFTS_CANNOT_BE_RETURNED_FOR_REFUND_N_NDO_YOU_WANT_TO_GIFT_IT_TO_S1; @ClientString(id = 6065, message = "$s1 has sent you a gift.") @@ -15193,26 +15415,26 @@ public class SystemMessageId @ClientString(id = 6066, message = "If you cancel sending, the gift item cannot be sent again, and it will be returned to your character.") public static SystemMessageId IF_YOU_CANCEL_SENDING_THE_GIFT_ITEM_CANNOT_BE_SENT_AGAIN_AND_IT_WILL_BE_RETURNED_TO_YOUR_CHARACTER; - @ClientString(id = 6067, message = "Saiha's Grace is applied, and you receive $s1 bonus XP. A maximum of $s2 Saiha's Grace item(s) can be used per week.") - public static SystemMessageId SAIHA_S_GRACE_IS_APPLIED_AND_YOU_RECEIVE_S1_BONUS_XP_A_MAXIMUM_OF_S2_SAIHA_S_GRACE_ITEM_S_CAN_BE_USED_PER_WEEK; + @ClientString(id = 6067, message = "Sayha's Grace is applied, and you acquire $s1 bonus XP. A maximum of $s2 Sayha's Grace item(s) can be used per week.") + public static SystemMessageId SAYHA_S_GRACE_IS_APPLIED_AND_YOU_ACQUIRE_S1_BONUS_XP_A_MAXIMUM_OF_S2_SAYHA_S_GRACE_ITEM_S_CAN_BE_USED_PER_WEEK; - @ClientString(id = 6068, message = "Saiha's Grace is not yet applied. Saiha's Grace is replenished every Wednesday at 6:30 a.m. for 25%%.") - public static SystemMessageId SAIHA_S_GRACE_IS_NOT_YET_APPLIED_SAIHA_S_GRACE_IS_REPLENISHED_EVERY_WEDNESDAY_AT_6_30_A_M_FOR_25; + @ClientString(id = 6068, message = "Sayha's Grace is unavailable. It is replenished every day at 6:30 a.m. for 35,000 points.") + public static SystemMessageId SAYHA_S_GRACE_IS_UNAVAILABLE_IT_IS_REPLENISHED_EVERY_DAY_AT_6_30_A_M_FOR_35_000_POINTS; - @ClientString(id = 6069, message = "You used the Adventurer's Song. Today you can use $s1 more. The use limit is reset daily at 6:30 a.m.") - public static SystemMessageId YOU_USED_THE_ADVENTURER_S_SONG_TODAY_YOU_CAN_USE_S1_MORE_THE_USE_LIMIT_IS_RESET_DAILY_AT_6_30_A_M; + @ClientString(id = 6069, message = "You've used the Adventurer's Song. Today you can use it $s1 time(s) more. The usage limit is reset daily at 6:30 a.m.") + public static SystemMessageId YOU_VE_USED_THE_ADVENTURER_S_SONG_TODAY_YOU_CAN_USE_IT_S1_TIME_S_MORE_THE_USAGE_LIMIT_IS_RESET_DAILY_AT_6_30_A_M; - @ClientString(id = 6070, message = "A maximum of 8 non-quantity items can be given as gifts. \\nPlease confirm the quantity.") + @ClientString(id = 6070, message = "A maximum of 8 non-quantity items can be given as gifts. \nPlease confirm the quantity.") public static SystemMessageId A_MAXIMUM_OF_8_NON_QUANTITY_ITEMS_CAN_BE_GIVEN_AS_GIFTS_NPLEASE_CONFIRM_THE_QUANTITY; - @ClientString(id = 6071, message = "Your item gift-giving was successful. \\nYou can check the gift item through your mailbox.") + @ClientString(id = 6071, message = "Your item gift-giving was successful. \nYou can check the gift item through your mailbox.") public static SystemMessageId YOUR_ITEM_GIFT_GIVING_WAS_SUCCESSFUL_NYOU_CAN_CHECK_THE_GIFT_ITEM_THROUGH_YOUR_MAILBOX; @ClientString(id = 6072, message = "$s1%% XP Rate, Bonus XP is applied.") public static SystemMessageId S1_XP_RATE_BONUS_XP_IS_APPLIED; - @ClientString(id = 6073, message = "$s1 Saiha's Grace items can be used.") - public static SystemMessageId S1_SAIHA_S_GRACE_ITEMS_CAN_BE_USED; + @ClientString(id = 6073, message = "Sayha's Grace ($s1 pcs.) can be used.") + public static SystemMessageId SAYHA_S_GRACE_S1_PCS_CAN_BE_USED; @ClientString(id = 6074, message = "The name of the character cannot be in English.") public static SystemMessageId THE_NAME_OF_THE_CHARACTER_CANNOT_BE_IN_ENGLISH; @@ -15325,8 +15547,8 @@ public class SystemMessageId @ClientString(id = 6110, message = "Hair Accessories only.") public static SystemMessageId HAIR_ACCESSORIES_ONLY; - @ClientString(id = 6111, message = "The number of Saiha's Grace effects usable during this period has increased by $s1. You can currently use $s2 Saiha's Grace items.") - public static SystemMessageId THE_NUMBER_OF_SAIHA_S_GRACE_EFFECTS_USABLE_DURING_THIS_PERIOD_HAS_INCREASED_BY_S1_YOU_CAN_CURRENTLY_USE_S2_SAIHA_S_GRACE_ITEMS; + @ClientString(id = 6111, message = "The number of Sayha's Grace effects usable during this period has increased by $s1. You can currently use $s2 Sayha's Grace item(s).") + public static SystemMessageId THE_NUMBER_OF_SAYHA_S_GRACE_EFFECTS_USABLE_DURING_THIS_PERIOD_HAS_INCREASED_BY_S1_YOU_CAN_CURRENTLY_USE_S2_SAYHA_S_GRACE_ITEM_S; @ClientString(id = 6112, message = "You cannot restore items that have not been modified.") public static SystemMessageId YOU_CANNOT_RESTORE_ITEMS_THAT_HAVE_NOT_BEEN_MODIFIED; @@ -15352,8 +15574,8 @@ public class SystemMessageId @ClientString(id = 6119, message = "Only death awaits those who refuse to serve me.") public static SystemMessageId ONLY_DEATH_AWAITS_THOSE_WHO_REFUSE_TO_SERVE_ME; - @ClientString(id = 6120, message = "Shilen's shout: I will take that power off your hands now.") - public static SystemMessageId SHILEN_S_SHOUT_I_WILL_TAKE_THAT_POWER_OFF_YOUR_HANDS_NOW; + @ClientString(id = 6120, message = "Shillien's shout: I will take that power off your hands now.") + public static SystemMessageId SHILLIEN_S_SHOUT_I_WILL_TAKE_THAT_POWER_OFF_YOUR_HANDS_NOW; @ClientString(id = 6121, message = "Only Jermann left. Hurry up and get it over with!") public static SystemMessageId ONLY_JERMANN_LEFT_HURRY_UP_AND_GET_IT_OVER_WITH; @@ -15394,8 +15616,8 @@ public class SystemMessageId @ClientString(id = 6133, message = "You have been blocked by multiple players. You are now banned from the chat channel.") public static SystemMessageId YOU_HAVE_BEEN_BLOCKED_BY_MULTIPLE_PLAYERS_YOU_ARE_NOW_BANNED_FROM_THE_CHAT_CHANNEL; - @ClientString(id = 6134, message = "+$s2$s3 has been destroyed with the death of $s1.") - public static SystemMessageId S2_S3_HAS_BEEN_DESTROYED_WITH_THE_DEATH_OF_S1; + @ClientString(id = 6134, message = "+$s2$s3 has been destroyed after $s1's death.") + public static SystemMessageId S2_S3_HAS_BEEN_DESTROYED_AFTER_S1_S_DEATH; @ClientString(id = 6135, message = "The party is currently at a place that does not allow summoning or teleporting.") public static SystemMessageId THE_PARTY_IS_CURRENTLY_AT_A_PLACE_THAT_DOES_NOT_ALLOW_SUMMONING_OR_TELEPORTING; @@ -15421,8 +15643,8 @@ public class SystemMessageId @ClientString(id = 6142, message = "Congratulations! $c1 has obtained $s2 of $s3 in the Luxury Fortune Reading.") public static SystemMessageId CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_IN_THE_LUXURY_FORTUNE_READING; - @ClientString(id = 6143, message = "You can use Lucky Enchant Stones that match their corresponding scrolls for items enchanted between + 3 and + 15.") - public static SystemMessageId YOU_CAN_USE_LUCKY_ENCHANT_STONES_THAT_MATCH_THEIR_CORRESPONDING_SCROLLS_FOR_ITEMS_ENCHANTED_BETWEEN_3_AND_15; + @ClientString(id = 6143, message = "You can use Lucky Enchant Stones for items enchanted from +3 to +15.") + public static SystemMessageId YOU_CAN_USE_LUCKY_ENCHANT_STONES_FOR_ITEMS_ENCHANTED_FROM_3_TO_15; @ClientString(id = 6144, message = "Not enough Hero Coin.") public static SystemMessageId NOT_ENOUGH_HERO_COIN; @@ -15430,8 +15652,8 @@ public class SystemMessageId @ClientString(id = 6145, message = "Training Stage: Lv. $s1") public static SystemMessageId TRAINING_STAGE_LV_S1; - @ClientString(id = 6146, message = "Remaining Training Time: $s1 hr, $s2 min") - public static SystemMessageId REMAINING_TRAINING_TIME_S1_HR_S2_MIN; + @ClientString(id = 6146, message = "Time left: $s1 h. $s2 min.") + public static SystemMessageId TIME_LEFT_S1_H_S2_MIN_3; @ClientString(id = 6147, message = "Character Level: $s1") public static SystemMessageId CHARACTER_LEVEL_S1; @@ -15445,8 +15667,8 @@ public class SystemMessageId @ClientString(id = 6150, message = "Acquired SP: $s1") public static SystemMessageId ACQUIRED_SP_S1; - @ClientString(id = 6151, message = "Training Time: $s1 hr, $s2 min") - public static SystemMessageId TRAINING_TIME_S1_HR_S2_MIN; + @ClientString(id = 6151, message = "Training time: $s1 h. $s2 min.") + public static SystemMessageId TRAINING_TIME_S1_H_S2_MIN; @ClientString(id = 6152, message = "Failed to use skill.") public static SystemMessageId FAILED_TO_USE_SKILL; @@ -15454,8 +15676,8 @@ public class SystemMessageId @ClientString(id = 6153, message = "$s1 has expired.") public static SystemMessageId S1_HAS_EXPIRED_2; - @ClientString(id = 6154, message = "You cannot receive rewards for training if you have trained for less than 1 minute.") - public static SystemMessageId YOU_CANNOT_RECEIVE_REWARDS_FOR_TRAINING_IF_YOU_HAVE_TRAINED_FOR_LESS_THAN_1_MINUTE; + @ClientString(id = 6154, message = "You cannot receive rewards for training if you have trained for less than 1 min.") + public static SystemMessageId YOU_CANNOT_RECEIVE_REWARDS_FOR_TRAINING_IF_YOU_HAVE_TRAINED_FOR_LESS_THAN_1_MIN; @ClientString(id = 6155, message = "Your character creation date does not allow for this purchase.") public static SystemMessageId YOUR_CHARACTER_CREATION_DATE_DOES_NOT_ALLOW_FOR_THIS_PURCHASE; @@ -15472,8 +15694,8 @@ public class SystemMessageId @ClientString(id = 6159, message = "Round $s1 of Luxury Fortune Reading complete.") public static SystemMessageId ROUND_S1_OF_LUXURY_FORTUNE_READING_COMPLETE; - @ClientString(id = 6160, message = "Congratulations! You have acquired $s1 of $s2.") - public static SystemMessageId CONGRATULATIONS_YOU_HAVE_ACQUIRED_S1_OF_S2; + @ClientString(id = 6160, message = "Congratulations! You have acquired $s2 ($s1 pcs).") + public static SystemMessageId CONGRATULATIONS_YOU_HAVE_ACQUIRED_S2_S1_PCS; @ClientString(id = 6161, message = "Calculating XP and SP obtained from training…") public static SystemMessageId CALCULATING_XP_AND_SP_OBTAINED_FROM_TRAINING; @@ -15484,11 +15706,11 @@ public class SystemMessageId @ClientString(id = 6163, message = "You can only be rewarded as the class in which you entered the training camp.") public static SystemMessageId YOU_CAN_ONLY_BE_REWARDED_AS_THE_CLASS_IN_WHICH_YOU_ENTERED_THE_TRAINING_CAMP; - @ClientString(id = 6164, message = "Up to $s1 per $s2 day(s) per account") - public static SystemMessageId UP_TO_S1_PER_S2_DAY_S_PER_ACCOUNT; + @ClientString(id = 6164, message = "Up to $s2 per $s1 day(s) per account") + public static SystemMessageId UP_TO_S2_PER_S1_DAY_S_PER_ACCOUNT; - @ClientString(id = 6165, message = "Up to $s1 per account") - public static SystemMessageId UP_TO_S1_PER_ACCOUNT; + @ClientString(id = 6165, message = "Max $s1 per account") + public static SystemMessageId MAX_S1_PER_ACCOUNT; @ClientString(id = 6166, message = "Only one character per account may enter at any time.") public static SystemMessageId ONLY_ONE_CHARACTER_PER_ACCOUNT_MAY_ENTER_AT_ANY_TIME; @@ -15514,8 +15736,8 @@ public class SystemMessageId @ClientString(id = 6173, message = "The lower your Fame, the higher your chances of dropping items when you die with a PK count of $s1 or above.") public static SystemMessageId THE_LOWER_YOUR_FAME_THE_HIGHER_YOUR_CHANCES_OF_DROPPING_ITEMS_WHEN_YOU_DIE_WITH_A_PK_COUNT_OF_S1_OR_ABOVE; - @ClientString(id = 6174, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon. (You can redeem your reward 30 minutes after logging in.)") - public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN; + @ClientString(id = 6174, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon. (You can redeem your reward 30 min. after logging in.)") + public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_YOU_CAN_REDEEM_YOUR_REWARD_30_MIN_AFTER_LOGGING_IN; @ClientString(id = 6175, message = "Your Day $s1 PA Attendance Reward is ready. Click on the rewards icon.") public static SystemMessageId YOUR_DAY_S1_PA_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON; @@ -15523,8 +15745,8 @@ public class SystemMessageId @ClientString(id = 6176, message = "You've received your Attendance Reward for Day $s1.") public static SystemMessageId YOU_VE_RECEIVED_YOUR_ATTENDANCE_REWARD_FOR_DAY_S1; - @ClientString(id = 6177, message = "You've received your PA Attendance Reward for Day $s1.") - public static SystemMessageId YOU_VE_RECEIVED_YOUR_PA_ATTENDANCE_REWARD_FOR_DAY_S1; + @ClientString(id = 6177, message = "You've received your Premium Account Attendance Reward for Day $s1.") + public static SystemMessageId YOU_VE_RECEIVED_YOUR_PREMIUM_ACCOUNT_ATTENDANCE_REWARD_FOR_DAY_S1; @ClientString(id = 6178, message = "The Attendance Reward cannot be received because the inventory weight/quantity limit has been exceeded.") public static SystemMessageId THE_ATTENDANCE_REWARD_CANNOT_BE_RECEIVED_BECAUSE_THE_INVENTORY_WEIGHT_QUANTITY_LIMIT_HAS_BEEN_EXCEEDED; @@ -15547,8 +15769,8 @@ public class SystemMessageId @ClientString(id = 6184, message = "Items in the Pet Inventory cannot be used as offerings.") public static SystemMessageId ITEMS_IN_THE_PET_INVENTORY_CANNOT_BE_USED_AS_OFFERINGS; - @ClientString(id = 6185, message = "You can make another report in $s1-minute(s). You have $s2 point(s) remaining on this account.") - public static SystemMessageId YOU_CAN_MAKE_ANOTHER_REPORT_IN_S1_MINUTE_S_YOU_HAVE_S2_POINT_S_REMAINING_ON_THIS_ACCOUNT_2; + @ClientString(id = 6185, message = "You can make another report in $s1 sec. You have $s2 point(s) left.") + public static SystemMessageId YOU_CAN_MAKE_ANOTHER_REPORT_IN_S1_SEC_YOU_HAVE_S2_POINT_S_LEFT; @ClientString(id = 6186, message = "You cannot report someone who is in battle or is using a private store or shop.") public static SystemMessageId YOU_CANNOT_REPORT_SOMEONE_WHO_IS_IN_BATTLE_OR_IS_USING_A_PRIVATE_STORE_OR_SHOP; @@ -15556,11 +15778,11 @@ public class SystemMessageId @ClientString(id = 6187, message = "Cannot continue because another report is being processed. Please try again after entering the verification number.") public static SystemMessageId CANNOT_CONTINUE_BECAUSE_ANOTHER_REPORT_IS_BEING_PROCESSED_PLEASE_TRY_AGAIN_AFTER_ENTERING_THE_VERIFICATION_NUMBER; - @ClientString(id = 6188, message = "You do not meet the level requirements to receive the Attendance Reward. Please check the required level. (You can redeem your reward 30 minutes after logging in.)") - public static SystemMessageId YOU_DO_NOT_MEET_THE_LEVEL_REQUIREMENTS_TO_RECEIVE_THE_ATTENDANCE_REWARD_PLEASE_CHECK_THE_REQUIRED_LEVEL_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN; + @ClientString(id = 6188, message = "You do not meet the level requirements to receive the Attendance Reward. Please check the required level. (You can redeem your reward 30 min. after logging in.)") + public static SystemMessageId YOU_DO_NOT_MEET_THE_LEVEL_REQUIREMENTS_TO_RECEIVE_THE_ATTENDANCE_REWARD_PLEASE_CHECK_THE_REQUIRED_LEVEL_YOU_CAN_REDEEM_YOUR_REWARD_30_MIN_AFTER_LOGGING_IN; - @ClientString(id = 6189, message = "You must receive the reward in a given day to receive the next day's reward.\\nRewards received once cannot be reverted back.") - public static SystemMessageId YOU_MUST_RECEIVE_THE_REWARD_IN_A_GIVEN_DAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_NREWARDS_RECEIVED_ONCE_CANNOT_BE_REVERTED_BACK; + @ClientString(id = 6189, message = "You must receive the reward today to receive the next day's reward.\n- Note! The unpacked rewards cannot be packed back.") + public static SystemMessageId YOU_MUST_RECEIVE_THE_REWARD_TODAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_N_NOTE_THE_UNPACKED_REWARDS_CANNOT_BE_PACKED_BACK; @ClientString(id = 6190, message = "This item cannot be used as an offering.") public static SystemMessageId THIS_ITEM_CANNOT_BE_USED_AS_AN_OFFERING; @@ -15574,14 +15796,14 @@ public class SystemMessageId @ClientString(id = 6193, message = "How many $s1 would you like to remove from the offerings?") public static SystemMessageId HOW_MANY_S1_WOULD_YOU_LIKE_TO_REMOVE_FROM_THE_OFFERINGS; - @ClientString(id = 6194, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon.\\n(You can redeem your reward 30 minutes after logging in.)") - public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_N_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN; + @ClientString(id = 6194, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon.\n(You can redeem your reward 30 min. after logging in.)") + public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_N_YOU_CAN_REDEEM_YOUR_REWARD_30_MIN_AFTER_LOGGING_IN; @ClientString(id = 6195, message = "You've received your Attendance Reward for Day $s1.") public static SystemMessageId YOU_VE_RECEIVED_YOUR_ATTENDANCE_REWARD_FOR_DAY_S1_2; - @ClientString(id = 6196, message = "The item cannot be received because the inventory weight/quantity limit has been exceeded.") - public static SystemMessageId THE_ITEM_CANNOT_BE_RECEIVED_BECAUSE_THE_INVENTORY_WEIGHT_QUANTITY_LIMIT_HAS_BEEN_EXCEEDED_2; + @ClientString(id = 6196, message = "Weight limit/ number of items limit has been exceeded. Cannot obtain the item.") + public static SystemMessageId WEIGHT_LIMIT_NUMBER_OF_ITEMS_LIMIT_HAS_BEEN_EXCEEDED_CANNOT_OBTAIN_THE_ITEM_3; @ClientString(id = 6197, message = "Due to a system error, the Attendance Check cannot be used. Please try again later.") public static SystemMessageId DUE_TO_A_SYSTEM_ERROR_THE_ATTENDANCE_CHECK_CANNOT_BE_USED_PLEASE_TRY_AGAIN_LATER; @@ -15589,7 +15811,7 @@ public class SystemMessageId @ClientString(id = 6198, message = "There's currently a reward available. Would you really like to close the window? (You can open it again from the 'Attendance Check' in the Main Menu.)") public static SystemMessageId THERE_S_CURRENTLY_A_REWARD_AVAILABLE_WOULD_YOU_REALLY_LIKE_TO_CLOSE_THE_WINDOW_YOU_CAN_OPEN_IT_AGAIN_FROM_THE_ATTENDANCE_CHECK_IN_THE_MAIN_MENU; - @ClientString(id = 6199, message = "- You must receive the attendance reward in a given day to receive the next day's reward.\\\\n- Rewards received once cannot be reverted back.") + @ClientString(id = 6199, message = "- You must receive the attendance reward in a given day to receive the next day's reward.\\n- Rewards received once cannot be reverted back.") public static SystemMessageId YOU_MUST_RECEIVE_THE_ATTENDANCE_REWARD_IN_A_GIVEN_DAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_N_REWARDS_RECEIVED_ONCE_CANNOT_BE_REVERTED_BACK; @ClientString(id = 6200, message = "This item cannot be used as an offering.") @@ -15607,17 +15829,17 @@ public class SystemMessageId @ClientString(id = 6204, message = "$c1 has succeeded in crafting $s2.") public static SystemMessageId C1_HAS_SUCCEEDED_IN_CRAFTING_S2; - @ClientString(id = 6205, message = "") - public static SystemMessageId EMPTY_10; + @ClientString(id = 6205, message = "We're upgrading our systems, and you must migrate your account to continue playing. Click here to log into your NC Account") + public static SystemMessageId WE_RE_UPGRADING_OUR_SYSTEMS_AND_YOU_MUST_MIGRATE_YOUR_ACCOUNT_TO_CONTINUE_PLAYING_CLICK_BLUE02_U_A_HREF_EVENT_HERE_HERE_A_U_BLUE02_TO_LOG_INTO_YOUR_NC_ACCOUNT; @ClientString(id = 6206, message = "Use offerings to increase the success rate to 100%%. At the moment the success rate is $s1%%. Do you want to continue?") public static SystemMessageId USE_OFFERINGS_TO_INCREASE_THE_SUCCESS_RATE_TO_100_AT_THE_MOMENT_THE_SUCCESS_RATE_IS_S1_DO_YOU_WANT_TO_CONTINUE; - @ClientString(id = 6207, message = "The Festival is not available right now.") - public static SystemMessageId THE_FESTIVAL_IS_NOT_AVAILABLE_RIGHT_NOW; + @ClientString(id = 6207, message = "No festival at the time.") + public static SystemMessageId NO_FESTIVAL_AT_THE_TIME; - @ClientString(id = 6208, message = "The Festival has ended. Please participate in the next round.") - public static SystemMessageId THE_FESTIVAL_HAS_ENDED_PLEASE_PARTICIPATE_IN_THE_NEXT_ROUND; + @ClientString(id = 6208, message = "The festival is over. See you next time!") + public static SystemMessageId THE_FESTIVAL_IS_OVER_SEE_YOU_NEXT_TIME; @ClientString(id = 6501, message = "You cannot bookmark this location because you do not have a My Teleport Flag.") public static SystemMessageId YOU_CANNOT_BOOKMARK_THIS_LOCATION_BECAUSE_YOU_DO_NOT_HAVE_A_MY_TELEPORT_FLAG; @@ -15713,7 +15935,7 @@ public class SystemMessageId public static SystemMessageId THE_NUMBER_OF_ITEMS_YOU_ARE_TRYING_TO_PURCHASE_IS_LIMITED_FOR_EACH_ACCOUNT_YOU_HAVE_PURCHASED_THE_MAXIMUM_QUANTITY_AND_CANNOT_PURCHASE_MORE; @ClientString(id = 6824, message = "") - public static SystemMessageId EMPTY_11; + public static SystemMessageId EMPTY_10; @ClientString(id = 6825, message = "The client will be closed. Do you want to continue?") public static SystemMessageId THE_CLIENT_WILL_BE_CLOSED_DO_YOU_WANT_TO_CONTINUE; @@ -15739,8 +15961,8 @@ public class SystemMessageId @ClientString(id = 6832, message = "No items will be dropped in this location until you collect dropped ones.") public static SystemMessageId NO_ITEMS_WILL_BE_DROPPED_IN_THIS_LOCATION_UNTIL_YOU_COLLECT_DROPPED_ONES; - @ClientString(id = 6833, message = "") - public static SystemMessageId EMPTY_12; + @ClientString(id = 6833, message = "The character is already banned.") + public static SystemMessageId THE_CHARACTER_IS_ALREADY_BANNED; @ClientString(id = 6834, message = "The sanctions were imposed on the character.
Please, click on the icon below to find out the details.") public static SystemMessageId THE_SANCTIONS_WERE_IMPOSED_ON_THE_CHARACTER_BR_PLEASE_CLICK_ON_THE_ICON_BELOW_TO_FIND_OUT_THE_DETAILS; @@ -15844,1421 +16066,2477 @@ public class SystemMessageId @ClientString(id = 6867, message = "Transformation cannot be extracted at the moment. Try again later.") public static SystemMessageId TRANSFORMATION_CANNOT_BE_EXTRACTED_AT_THE_MOMENT_TRY_AGAIN_LATER; - @ClientString(id = 7001, message = "") - public static SystemMessageId EMPTY_13; + @ClientString(id = 6868, message = "$s1 of your L-Coins will be deleted during the next month' maintenance. L-Coins expire in 6 months and then are deleted.") + public static SystemMessageId S1_OF_YOUR_L_COINS_WILL_BE_DELETED_DURING_THE_NEXT_MONTH_MAINTENANCE_L_COINS_EXPIRE_IN_6_MONTHS_AND_THEN_ARE_DELETED; - @ClientString(id = 7002, message = "") - public static SystemMessageId EMPTY_14; + @ClientString(id = 6869, message = "$s1 of your L-Coins will be deleted during the current month' maintenance. L-Coins expire in 6 months and then are deleted.") + public static SystemMessageId S1_OF_YOUR_L_COINS_WILL_BE_DELETED_DURING_THE_CURRENT_MONTH_MAINTENANCE_L_COINS_EXPIRE_IN_6_MONTHS_AND_THEN_ARE_DELETED; - @ClientString(id = 7003, message = "") - public static SystemMessageId EMPTY_15; + @ClientString(id = 6870, message = "Limited Sayha system error.") + public static SystemMessageId LIMITED_SAYHA_SYSTEM_ERROR; - @ClientString(id = 7004, message = "") - public static SystemMessageId EMPTY_16; + @ClientString(id = 6871, message = "The Limited Sayha's effect is already active.") + public static SystemMessageId THE_LIMITED_SAYHA_S_EFFECT_IS_ALREADY_ACTIVE; - @ClientString(id = 7005, message = "") - public static SystemMessageId EMPTY_17; + @ClientString(id = 6872, message = "While Sayha's Grace is not active, Acquired XP/ SP +$s1%%, adena acquisition penalty decreased.") + public static SystemMessageId WHILE_SAYHA_S_GRACE_IS_NOT_ACTIVE_ACQUIRED_XP_SP_S1_ADENA_ACQUISITION_PENALTY_DECREASED; - @ClientString(id = 7006, message = "") - public static SystemMessageId EMPTY_18; + @ClientString(id = 6873, message = "The Sayha's Luck effect is active! The Sayha's Grace maintaining effect lasts 1 h. If you've already have such an effect, this time will be summed up. The effect's maximum duration is 4 h.") + public static SystemMessageId THE_SAYHA_S_LUCK_EFFECT_IS_ACTIVE_THE_SAYHA_S_GRACE_MAINTAINING_EFFECT_LASTS_1_H_IF_YOU_VE_ALREADY_HAVE_SUCH_AN_EFFECT_THIS_TIME_WILL_BE_SUMMED_UP_THE_EFFECT_S_MAXIMUM_DURATION_IS_4_H; - @ClientString(id = 7007, message = "") - public static SystemMessageId EMPTY_19; + @ClientString(id = 6874, message = "The trade is not possible, as $s1 is in the auto-hunting mode.") + public static SystemMessageId THE_TRADE_IS_NOT_POSSIBLE_AS_S1_IS_IN_THE_AUTO_HUNTING_MODE; - @ClientString(id = 7008, message = "") - public static SystemMessageId EMPTY_20; + @ClientString(id = 7001, message = "Cannot be executed until the die roll has been completed.") + public static SystemMessageId CANNOT_BE_EXECUTED_UNTIL_THE_DIE_ROLL_HAS_BEEN_COMPLETED; - @ClientString(id = 7009, message = "") - public static SystemMessageId EMPTY_21; + @ClientString(id = 7002, message = "You cannot roll the dice, if the weight/number of items in the inventory exceeds the limits.") + public static SystemMessageId YOU_CANNOT_ROLL_THE_DICE_IF_THE_WEIGHT_NUMBER_OF_ITEMS_IN_THE_INVENTORY_EXCEEDS_THE_LIMITS; - @ClientString(id = 7010, message = "") - public static SystemMessageId EMPTY_22; + @ClientString(id = 7003, message = "You cannot roll the dice here.") + public static SystemMessageId YOU_CANNOT_ROLL_THE_DICE_HERE; - @ClientString(id = 7011, message = "") - public static SystemMessageId EMPTY_23; + @ClientString(id = 7004, message = "You don't meet the requirements, so you cannot roll the dice.") + public static SystemMessageId YOU_DON_T_MEET_THE_REQUIREMENTS_SO_YOU_CANNOT_ROLL_THE_DICE; - @ClientString(id = 7012, message = "") - public static SystemMessageId EMPTY_24; + @ClientString(id = 7005, message = "$c1 rolled the dice and got $s2.") + public static SystemMessageId C1_ROLLED_THE_DICE_AND_GOT_S2; - @ClientString(id = 7013, message = "") - public static SystemMessageId EMPTY_25; + @ClientString(id = 7006, message = "$c1 recorded the highest score $s2 and gained $s3.") + public static SystemMessageId C1_RECORDED_THE_HIGHEST_SCORE_S2_AND_GAINED_S3; - @ClientString(id = 7014, message = "") - public static SystemMessageId EMPTY_26; + @ClientString(id = 7007, message = "You cannot disband the party because other members are rolling the dice now.") + public static SystemMessageId YOU_CANNOT_DISBAND_THE_PARTY_BECAUSE_OTHER_MEMBERS_ARE_ROLLING_THE_DICE_NOW; - @ClientString(id = 7015, message = "") - public static SystemMessageId EMPTY_27; + @ClientString(id = 7008, message = "General Chat item not in Possession.") + public static SystemMessageId GENERAL_CHAT_ITEM_NOT_IN_POSSESSION; - @ClientString(id = 7016, message = "") - public static SystemMessageId EMPTY_28; + @ClientString(id = 7009, message = "This target has been changed to the object of danger.") + public static SystemMessageId THIS_TARGET_HAS_BEEN_CHANGED_TO_THE_OBJECT_OF_DANGER; - @ClientString(id = 7017, message = "") - public static SystemMessageId EMPTY_29; + @ClientString(id = 7010, message = "This target has been changed to PC.") + public static SystemMessageId THIS_TARGET_HAS_BEEN_CHANGED_TO_PC; - @ClientString(id = 7018, message = "") - public static SystemMessageId EMPTY_30; + @ClientString(id = 7011, message = "This target has been changed to monster.") + public static SystemMessageId THIS_TARGET_HAS_BEEN_CHANGED_TO_MONSTER; - @ClientString(id = 7019, message = "") - public static SystemMessageId EMPTY_31; + @ClientString(id = 7012, message = "This target has been changed to NPC.") + public static SystemMessageId THIS_TARGET_HAS_BEEN_CHANGED_TO_NPC; - @ClientString(id = 7020, message = "") - public static SystemMessageId EMPTY_32; + @ClientString(id = 7013, message = "Item $s1 has been used.") + public static SystemMessageId ITEM_S1_HAS_BEEN_USED; - @ClientString(id = 7021, message = "") - public static SystemMessageId EMPTY_33; + @ClientString(id = 7014, message = "You cannot do that during the dice roll.") + public static SystemMessageId YOU_CANNOT_DO_THAT_DURING_THE_DICE_ROLL; - @ClientString(id = 7022, message = "") - public static SystemMessageId EMPTY_34; + @ClientString(id = 7015, message = "You cannot throw or destroy an item during the dice roll.") + public static SystemMessageId YOU_CANNOT_THROW_OR_DESTROY_AN_ITEM_DURING_THE_DICE_ROLL; - @ClientString(id = 7023, message = "") - public static SystemMessageId EMPTY_35; + @ClientString(id = 7016, message = "Only a party leader can disperse the party.") + public static SystemMessageId ONLY_A_PARTY_LEADER_CAN_DISPERSE_THE_PARTY; - @ClientString(id = 7024, message = "") - public static SystemMessageId EMPTY_36; + @ClientString(id = 7017, message = "Enter your message if you want to use the General Chat option.") + public static SystemMessageId ENTER_YOUR_MESSAGE_IF_YOU_WANT_TO_USE_THE_GENERAL_CHAT_OPTION; - @ClientString(id = 7025, message = "") - public static SystemMessageId EMPTY_37; + @ClientString(id = 7018, message = "The following actions are limited in the prison cell: item use for moving/throwing out/destruction, item mailing, attacking, dueling, skill use, creating a group, recruiting clan members.") + public static SystemMessageId THE_FOLLOWING_ACTIONS_ARE_LIMITED_IN_THE_PRISON_CELL_ITEM_USE_FOR_MOVING_THROWING_OUT_DESTRUCTION_ITEM_MAILING_ATTACKING_DUELING_SKILL_USE_CREATING_A_GROUP_RECRUITING_CLAN_MEMBERS; - @ClientString(id = 7026, message = "") - public static SystemMessageId EMPTY_38; + @ClientString(id = 7019, message = "You move to an external browser. Continue?") + public static SystemMessageId YOU_MOVE_TO_AN_EXTERNAL_BROWSER_CONTINUE; - @ClientString(id = 7027, message = "") - public static SystemMessageId EMPTY_39; + @ClientString(id = 7020, message = "Information: $s1%%") + public static SystemMessageId INFORMATION_S1; - @ClientString(id = 7028, message = "") - public static SystemMessageId EMPTY_40; + @ClientString(id = 7021, message = "You cannot operate a private or manufacture store during the dice roll.") + public static SystemMessageId YOU_CANNOT_OPERATE_A_PRIVATE_OR_MANUFACTURE_STORE_DURING_THE_DICE_ROLL; - @ClientString(id = 7029, message = "") - public static SystemMessageId EMPTY_41; + @ClientString(id = 7022, message = "You cannot exchange items during the dice roll.") + public static SystemMessageId YOU_CANNOT_EXCHANGE_ITEMS_DURING_THE_DICE_ROLL; - @ClientString(id = 7030, message = "") - public static SystemMessageId EMPTY_42; + @ClientString(id = 7023, message = "The leader of the group cannot get the desired item if its weight or number of items in the inventory exceeds the limits.") + public static SystemMessageId THE_LEADER_OF_THE_GROUP_CANNOT_GET_THE_DESIRED_ITEM_IF_ITS_WEIGHT_OR_NUMBER_OF_ITEMS_IN_THE_INVENTORY_EXCEEDS_THE_LIMITS; - @ClientString(id = 7031, message = "") - public static SystemMessageId EMPTY_43; + @ClientString(id = 7024, message = "$c1 recorded the highest score $s2 and gained $s4 $s3.") + public static SystemMessageId C1_RECORDED_THE_HIGHEST_SCORE_S2_AND_GAINED_S4_S3; - @ClientString(id = 7032, message = "") - public static SystemMessageId EMPTY_44; + @ClientString(id = 7025, message = "$c1, your highest score is $s2. You have obtained +$s4 $s3.") + public static SystemMessageId C1_YOUR_HIGHEST_SCORE_IS_S2_YOU_HAVE_OBTAINED_S4_S3; - @ClientString(id = 7033, message = "") - public static SystemMessageId EMPTY_45; + @ClientString(id = 7026, message = "A party of $s1 characters") + public static SystemMessageId A_PARTY_OF_S1_CHARACTERS; - @ClientString(id = 7034, message = "") - public static SystemMessageId EMPTY_46; + @ClientString(id = 7027, message = "A party of $s1-$s2 characters") + public static SystemMessageId A_PARTY_OF_S1_S2_CHARACTERS; - @ClientString(id = 7035, message = "") - public static SystemMessageId EMPTY_47; + @ClientString(id = 7028, message = "More than $s1") + public static SystemMessageId MORE_THAN_S1; - @ClientString(id = 7036, message = "") - public static SystemMessageId EMPTY_48; + @ClientString(id = 7029, message = "$s1 h.") + public static SystemMessageId S1_H_3; - @ClientString(id = 7037, message = "") - public static SystemMessageId EMPTY_49; + @ClientString(id = 7030, message = "If $s1-$s2") + public static SystemMessageId IF_S1_S2; - @ClientString(id = 7038, message = "") - public static SystemMessageId EMPTY_50; + @ClientString(id = 7031, message = "Will you accept $s1‘s group invitation? (Trophies: automatic distribution by the dice throw)") + public static SystemMessageId WILL_YOU_ACCEPT_S1_S_GROUP_INVITATION_TROPHIES_AUTOMATIC_DISTRIBUTION_BY_THE_DICE_THROW; - @ClientString(id = 7039, message = "") - public static SystemMessageId EMPTY_51; + @ClientString(id = 7032, message = "Will you accept $s1‘s group invitation? (Trophies: manual distribution of items)") + public static SystemMessageId WILL_YOU_ACCEPT_S1_S_GROUP_INVITATION_TROPHIES_MANUAL_DISTRIBUTION_OF_ITEMS; - @ClientString(id = 7040, message = "") - public static SystemMessageId EMPTY_52; + @ClientString(id = 7033, message = "Looting method: automatic distribution by rolling the dice") + public static SystemMessageId LOOTING_METHOD_AUTOMATIC_DISTRIBUTION_BY_ROLLING_THE_DICE; - @ClientString(id = 7041, message = "") - public static SystemMessageId EMPTY_53; + @ClientString(id = 7034, message = "Looting method: manual distribution by rolling the dice") + public static SystemMessageId LOOTING_METHOD_MANUAL_DISTRIBUTION_BY_ROLLING_THE_DICE; - @ClientString(id = 7042, message = "") - public static SystemMessageId EMPTY_54; + @ClientString(id = 7035, message = "Connection time exceeded 3 h. You cannot perform this action with a probability of 50%%. Please break the connection and take a rest!") + public static SystemMessageId CONNECTION_TIME_EXCEEDED_3_H_YOU_CANNOT_PERFORM_THIS_ACTION_WITH_A_PROBABILITY_OF_50_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST; - @ClientString(id = 7043, message = "") - public static SystemMessageId EMPTY_55; + @ClientString(id = 7036, message = "Connection time exceeded 5 h. You cannot perform this action. Please break the connection and take a rest!") + public static SystemMessageId CONNECTION_TIME_EXCEEDED_5_H_YOU_CANNOT_PERFORM_THIS_ACTION_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST; - @ClientString(id = 7044, message = "") - public static SystemMessageId EMPTY_56; + @ClientString(id = 7037, message = "Leader's connection time exceeded 3 h. You cannot get the item with a probability of 50%%.") + public static SystemMessageId LEADER_S_CONNECTION_TIME_EXCEEDED_3_H_YOU_CANNOT_GET_THE_ITEM_WITH_A_PROBABILITY_OF_50; - @ClientString(id = 7045, message = "") - public static SystemMessageId EMPTY_57; + @ClientString(id = 7038, message = "Leader's connection time exceeded 5 h. You cannot get the item.") + public static SystemMessageId LEADER_S_CONNECTION_TIME_EXCEEDED_5_H_YOU_CANNOT_GET_THE_ITEM; - @ClientString(id = 7046, message = "") - public static SystemMessageId EMPTY_58; + @ClientString(id = 7039, message = "Attendant/pet/partner move status has been changed. New status: hold current location.") + public static SystemMessageId ATTENDANT_PET_PARTNER_MOVE_STATUS_HAS_BEEN_CHANGED_NEW_STATUS_HOLD_CURRENT_LOCATION; - @ClientString(id = 7047, message = "") - public static SystemMessageId EMPTY_59; + @ClientString(id = 7040, message = "Attendant/pet/partner move status has been changed. New status: return to master.") + public static SystemMessageId ATTENDANT_PET_PARTNER_MOVE_STATUS_HAS_BEEN_CHANGED_NEW_STATUS_RETURN_TO_MASTER; - @ClientString(id = 7048, message = "") - public static SystemMessageId EMPTY_60; + @ClientString(id = 7041, message = "You entered the wrong password. Check the password and enter it again.") + public static SystemMessageId YOU_ENTERED_THE_WRONG_PASSWORD_CHECK_THE_PASSWORD_AND_ENTER_IT_AGAIN; - @ClientString(id = 7049, message = "") - public static SystemMessageId EMPTY_61; + @ClientString(id = 7042, message = "Check Information about trade deals <$s1>") + public static SystemMessageId CHECK_INFORMATION_ABOUT_TRADE_DEALS_S1; - @ClientString(id = 7050, message = "") - public static SystemMessageId EMPTY_62; + @ClientString(id = 7043, message = "Become <$s1> and sent $s2 $s3.") + public static SystemMessageId BECOME_S1_AND_SENT_S2_S3; - @ClientString(id = 7051, message = "") - public static SystemMessageId EMPTY_63; + @ClientString(id = 7044, message = "$s1 L2 Chip(s); Sale fee: $s2 L2 Chip(s)") + public static SystemMessageId S1_L2_CHIP_S_SALE_FEE_S2_L2_CHIP_S; - @ClientString(id = 7052, message = "") - public static SystemMessageId EMPTY_64; + @ClientString(id = 7045, message = "L-Coins: $s1") + public static SystemMessageId L_COINS_S1; - @ClientString(id = 7053, message = "") - public static SystemMessageId EMPTY_65; + @ClientString(id = 7046, message = "$s1 L2 Mileage Point(s)") + public static SystemMessageId S1_L2_MILEAGE_POINT_S; - @ClientString(id = 7054, message = "") - public static SystemMessageId EMPTY_66; + @ClientString(id = 7047, message = "$s1 d.") + public static SystemMessageId S1_D; - @ClientString(id = 7055, message = "") - public static SystemMessageId EMPTY_67; + @ClientString(id = 7048, message = "$c1") + public static SystemMessageId C1; - @ClientString(id = 7056, message = "") - public static SystemMessageId EMPTY_68; + @ClientString(id = 7049, message = "$s1\n$s2") + public static SystemMessageId S1_N_S2; - @ClientString(id = 7057, message = "") - public static SystemMessageId EMPTY_69; + @ClientString(id = 7050, message = "$s1\n$s2\n$s3") + public static SystemMessageId S1_N_S2_N_S3; - @ClientString(id = 7058, message = "") - public static SystemMessageId EMPTY_70; + @ClientString(id = 7051, message = " Gift arrived: $s1") + public static SystemMessageId PREMIUM_SHOP_GIFT_ARRIVED_S1; - @ClientString(id = 7059, message = "") - public static SystemMessageId EMPTY_71; + @ClientString(id = 7052, message = "$c1 have send you a gift from the Premium store. You can view this gift in 'My Gift Storage' section in the Premium Shop.") + public static SystemMessageId C1_HAVE_SEND_YOU_A_GIFT_FROM_THE_PREMIUM_STORE_YOU_CAN_VIEW_THIS_GIFT_IN_MY_GIFT_STORAGE_SECTION_IN_THE_PREMIUM_SHOP; - @ClientString(id = 7060, message = "") - public static SystemMessageId EMPTY_72; + @ClientString(id = 7053, message = "You have received a request from the ") + public static SystemMessageId YOU_HAVE_RECEIVED_A_REQUEST_FROM_THE_PREMIUM_SHOP; - @ClientString(id = 7061, message = "") - public static SystemMessageId EMPTY_73; + @ClientString(id = 7054, message = "$c1 asks you to buy him/her a gift in a Premium Shop.") + public static SystemMessageId C1_ASKS_YOU_TO_BUY_HIM_HER_A_GIFT_IN_A_PREMIUM_SHOP; - @ClientString(id = 7062, message = "") - public static SystemMessageId EMPTY_74; + @ClientString(id = 7055, message = "The enemy has revenged $c1!") + public static SystemMessageId THE_ENEMY_HAS_REVENGED_C1; - @ClientString(id = 7063, message = "") - public static SystemMessageId EMPTY_75; + @ClientString(id = 7056, message = "$c1 who killed you was added to the enemy list.") + public static SystemMessageId C1_WHO_KILLED_YOU_WAS_ADDED_TO_THE_ENEMY_LIST; - @ClientString(id = 7064, message = "") - public static SystemMessageId EMPTY_76; + @ClientString(id = 7057, message = "$c1 was removed from the enemy list.") + public static SystemMessageId C1_WAS_REMOVED_FROM_THE_ENEMY_LIST; - @ClientString(id = 7065, message = "") - public static SystemMessageId EMPTY_77; + @ClientString(id = 7058, message = "Blood Crystal Ball will show the location of the enemy you are looking for: $c1.") + public static SystemMessageId BLOOD_CRYSTAL_BALL_WILL_SHOW_THE_LOCATION_OF_THE_ENEMY_YOU_ARE_LOOKING_FOR_C1; - @ClientString(id = 7066, message = "") - public static SystemMessageId EMPTY_78; + @ClientString(id = 7059, message = "The enemy is in a region that is impossible to display now.") + public static SystemMessageId THE_ENEMY_IS_IN_A_REGION_THAT_IS_IMPOSSIBLE_TO_DISPLAY_NOW; - @ClientString(id = 7067, message = "") - public static SystemMessageId EMPTY_79; + @ClientString(id = 7060, message = "Blood avenger $c1 revenged the enemy $c2 999 times!") + public static SystemMessageId BLOOD_AVENGER_C1_REVENGED_THE_ENEMY_C2_999_TIMES; - @ClientString(id = 7068, message = "") - public static SystemMessageId EMPTY_80; + @ClientString(id = 7061, message = "Enemy $c1 appeared nearby.") + public static SystemMessageId ENEMY_C1_APPEARED_NEARBY; - @ClientString(id = 7069, message = "") - public static SystemMessageId EMPTY_81; + @ClientString(id = 7062, message = "In addition to $c1, $s2 also appeared nearby.") + public static SystemMessageId IN_ADDITION_TO_C1_S2_ALSO_APPEARED_NEARBY; - @ClientString(id = 7070, message = "") - public static SystemMessageId EMPTY_82; + @ClientString(id = 7063, message = "If you double-click LMB or right-click on the Unfinished Training Crystal in your inventory, you will start XP saving.") + public static SystemMessageId IF_YOU_DOUBLE_CLICK_LMB_OR_RIGHT_CLICK_ON_THE_UNFINISHED_TRAINING_CRYSTAL_IN_YOUR_INVENTORY_YOU_WILL_START_XP_SAVING; - @ClientString(id = 7071, message = "") - public static SystemMessageId EMPTY_83; + @ClientString(id = 7064, message = "If you double-click LMB or right-click on the Unfinished Tactic Crystal in your inventory, you will start SP saving.") + public static SystemMessageId IF_YOU_DOUBLE_CLICK_LMB_OR_RIGHT_CLICK_ON_THE_UNFINISHED_TACTIC_CRYSTAL_IN_YOUR_INVENTORY_YOU_WILL_START_SP_SAVING; - @ClientString(id = 7072, message = "") - public static SystemMessageId EMPTY_84; + @ClientString(id = 7065, message = "Selected Unfinished Training Crystal's XP saving has begun.") + public static SystemMessageId SELECTED_UNFINISHED_TRAINING_CRYSTAL_S_XP_SAVING_HAS_BEGUN; - @ClientString(id = 7073, message = "") - public static SystemMessageId EMPTY_85; + @ClientString(id = 7066, message = "Selected Unfinished Tactic Crystal's SP saving has begun.") + public static SystemMessageId SELECTED_UNFINISHED_TACTIC_CRYSTAL_S_SP_SAVING_HAS_BEGUN; - @ClientString(id = 7074, message = "") - public static SystemMessageId EMPTY_86; + @ClientString(id = 7067, message = "XP saving was stopped. To start saving again double-click LMB or right-click on the Unfinished Training Crystal in your inventory.") + public static SystemMessageId XP_SAVING_WAS_STOPPED_TO_START_SAVING_AGAIN_DOUBLE_CLICK_LMB_OR_RIGHT_CLICK_ON_THE_UNFINISHED_TRAINING_CRYSTAL_IN_YOUR_INVENTORY; - @ClientString(id = 7075, message = "") - public static SystemMessageId EMPTY_87; + @ClientString(id = 7068, message = "SP saving was stopped. To start saving again double-click LMB or right-click on the Unfinished Tactic Crystal in your inventory.") + public static SystemMessageId SP_SAVING_WAS_STOPPED_TO_START_SAVING_AGAIN_DOUBLE_CLICK_LMB_OR_RIGHT_CLICK_ON_THE_UNFINISHED_TACTIC_CRYSTAL_IN_YOUR_INVENTORY; - @ClientString(id = 7076, message = "") - public static SystemMessageId EMPTY_88; + @ClientString(id = 7069, message = "$s1%% Unfinished Training Crystal's XP was saved.") + public static SystemMessageId S1_UNFINISHED_TRAINING_CRYSTAL_S_XP_WAS_SAVED; - @ClientString(id = 7077, message = "") - public static SystemMessageId EMPTY_89; + @ClientString(id = 7070, message = "$s1%% Unfinished Tactic Crystal's XP was saved.") + public static SystemMessageId S1_UNFINISHED_TACTIC_CRYSTAL_S_XP_WAS_SAVED; - @ClientString(id = 7078, message = "") - public static SystemMessageId EMPTY_90; + @ClientString(id = 7071, message = "XP saved, $s1 created. Check your inventory.") + public static SystemMessageId XP_SAVED_S1_CREATED_CHECK_YOUR_INVENTORY; - @ClientString(id = 7079, message = "") - public static SystemMessageId EMPTY_91; + @ClientString(id = 7072, message = "SP saved, $s1 created. Check your inventory.") + public static SystemMessageId SP_SAVED_S1_CREATED_CHECK_YOUR_INVENTORY; - @ClientString(id = 7080, message = "") - public static SystemMessageId EMPTY_92; + @ClientString(id = 7073, message = "You cannot use this training soul crystal as the XP limit is reached. Continue hunting to increase your level.") + public static SystemMessageId YOU_CANNOT_USE_THIS_TRAINING_SOUL_CRYSTAL_AS_THE_XP_LIMIT_IS_REACHED_CONTINUE_HUNTING_TO_INCREASE_YOUR_LEVEL; - @ClientString(id = 7081, message = "") - public static SystemMessageId EMPTY_93; + @ClientString(id = 7074, message = "You cannot use this tactics soul crystal as the SP limit is reached. Continue hunting to increase your level.") + public static SystemMessageId YOU_CANNOT_USE_THIS_TACTICS_SOUL_CRYSTAL_AS_THE_SP_LIMIT_IS_REACHED_CONTINUE_HUNTING_TO_INCREASE_YOUR_LEVEL; - @ClientString(id = 7082, message = "") - public static SystemMessageId EMPTY_94; + @ClientString(id = 7075, message = "The requirements for this training soul crystal are not met.") + public static SystemMessageId THE_REQUIREMENTS_FOR_THIS_TRAINING_SOUL_CRYSTAL_ARE_NOT_MET; - @ClientString(id = 7083, message = "") - public static SystemMessageId EMPTY_95; + @ClientString(id = 7076, message = "The requirements for this tactics soul crystal are not met.") + public static SystemMessageId THE_REQUIREMENTS_FOR_THIS_TACTICS_SOUL_CRYSTAL_ARE_NOT_MET; - @ClientString(id = 7084, message = "") - public static SystemMessageId EMPTY_96; + @ClientString(id = 7077, message = "The temporary soul crystal effect is activated!") + public static SystemMessageId THE_TEMPORARY_SOUL_CRYSTAL_EFFECT_IS_ACTIVATED; - @ClientString(id = 7085, message = "") - public static SystemMessageId EMPTY_97; + @ClientString(id = 7078, message = "You cannot receive a time-limited soul crystal for this weapon. Temporary soul crystal effects can't be applied if a weapon has an eternal soul crystal, if its level differs from the level of the orange or shining soul crystal, if a weapon is time-limited or basic.") + public static SystemMessageId YOU_CANNOT_RECEIVE_A_TIME_LIMITED_SOUL_CRYSTAL_FOR_THIS_WEAPON_TEMPORARY_SOUL_CRYSTAL_EFFECTS_CAN_T_BE_APPLIED_IF_A_WEAPON_HAS_AN_ETERNAL_SOUL_CRYSTAL_IF_ITS_LEVEL_DIFFERS_FROM_THE_LEVEL_OF_THE_ORANGE_OR_SHINING_SOUL_CRYSTAL_IF_A_WEAPON_IS_TIME_LIMITED_OR_BASIC; - @ClientString(id = 7086, message = "") - public static SystemMessageId EMPTY_98; + @ClientString(id = 7079, message = "You cannot receive the item as the party leader is too far away.") + public static SystemMessageId YOU_CANNOT_RECEIVE_THE_ITEM_AS_THE_PARTY_LEADER_IS_TOO_FAR_AWAY; - @ClientString(id = 7087, message = "") - public static SystemMessageId EMPTY_99; + @ClientString(id = 7080, message = "Accumulated connection time: $s1 h. $s2 min.") + public static SystemMessageId ACCUMULATED_CONNECTION_TIME_S1_H_S2_MIN; - @ClientString(id = 7088, message = "") - public static SystemMessageId EMPTY_100; + @ClientString(id = 7081, message = "$c1 has killed me!") + public static SystemMessageId C1_HAS_KILLED_ME; - @ClientString(id = 7089, message = "") - public static SystemMessageId EMPTY_101; + @ClientString(id = 7082, message = "You cannot add yourself to your enemy list.") + public static SystemMessageId YOU_CANNOT_ADD_YOURSELF_TO_YOUR_ENEMY_LIST; - @ClientString(id = 7090, message = "") - public static SystemMessageId EMPTY_102; + @ClientString(id = 7083, message = "An error occurred while displaying your enemy list. Please wait a little and try again.") + public static SystemMessageId AN_ERROR_OCCURRED_WHILE_DISPLAYING_YOUR_ENEMY_LIST_PLEASE_WAIT_A_LITTLE_AND_TRY_AGAIN; - @ClientString(id = 7091, message = "") - public static SystemMessageId EMPTY_103; + @ClientString(id = 7084, message = "This character is already in your enemy list.") + public static SystemMessageId THIS_CHARACTER_IS_ALREADY_IN_YOUR_ENEMY_LIST; - @ClientString(id = 7092, message = "") - public static SystemMessageId EMPTY_104; + @ClientString(id = 7085, message = "No more enemy registration is allowed.") + public static SystemMessageId NO_MORE_ENEMY_REGISTRATION_IS_ALLOWED; - @ClientString(id = 7093, message = "") - public static SystemMessageId EMPTY_105; + @ClientString(id = 7086, message = "This character is not in your enemy list. Please check again.") + public static SystemMessageId THIS_CHARACTER_IS_NOT_IN_YOUR_ENEMY_LIST_PLEASE_CHECK_AGAIN; - @ClientString(id = 7094, message = "") - public static SystemMessageId EMPTY_106; + @ClientString(id = 7087, message = "Do you really wish to delete $s1 from the enemy list?") + public static SystemMessageId DO_YOU_REALLY_WISH_TO_DELETE_S1_FROM_THE_ENEMY_LIST; - @ClientString(id = 7095, message = "") - public static SystemMessageId EMPTY_107; + @ClientString(id = 7088, message = "The user is in the safe mode and cannot perform certain actions.") + public static SystemMessageId THE_USER_IS_IN_THE_SAFE_MODE_AND_CANNOT_PERFORM_CERTAIN_ACTIONS; - @ClientString(id = 7096, message = "") - public static SystemMessageId EMPTY_108; + @ClientString(id = 7089, message = "You have already set a password for your personal warehouse.") + public static SystemMessageId YOU_HAVE_ALREADY_SET_A_PASSWORD_FOR_YOUR_PERSONAL_WAREHOUSE; - @ClientString(id = 7097, message = "") - public static SystemMessageId EMPTY_109; + @ClientString(id = 7090, message = "The enemy is offline and cannot be found right now.") + public static SystemMessageId THE_ENEMY_IS_OFFLINE_AND_CANNOT_BE_FOUND_RIGHT_NOW; - @ClientString(id = 7098, message = "") - public static SystemMessageId EMPTY_110; + @ClientString(id = 7091, message = "No Bloody Crystal Ball in your inventory. Purchase it to use the function.") + public static SystemMessageId NO_BLOODY_CRYSTAL_BALL_IN_YOUR_INVENTORY_PURCHASE_IT_TO_USE_THE_FUNCTION; - @ClientString(id = 7099, message = "") - public static SystemMessageId EMPTY_111; + @ClientString(id = 7092, message = "The Bloody Crystal Ball can be used in the Contacts window. Open the Enemies section and click the location button.") + public static SystemMessageId THE_BLOODY_CRYSTAL_BALL_CAN_BE_USED_IN_THE_CONTACTS_WINDOW_OPEN_THE_ENEMIES_SECTION_AND_CLICK_THE_LOCATION_BUTTON; - @ClientString(id = 7100, message = "") - public static SystemMessageId EMPTY_112; + @ClientString(id = 7093, message = "$s2 XP are saved for $s1 (bonus: $s3).") + public static SystemMessageId S2_XP_ARE_SAVED_FOR_S1_BONUS_S3; - @ClientString(id = 7101, message = "") - public static SystemMessageId EMPTY_113; + @ClientString(id = 7094, message = "$s2 SP are saved for $s1 (bonus: $s3).") + public static SystemMessageId S2_SP_ARE_SAVED_FOR_S1_BONUS_S3; - @ClientString(id = 7102, message = "") - public static SystemMessageId EMPTY_114; + @ClientString(id = 7095, message = "$s2 is increased for $s1 XP.") + public static SystemMessageId S2_IS_INCREASED_FOR_S1_XP; - @ClientString(id = 7103, message = "") - public static SystemMessageId EMPTY_115; + @ClientString(id = 7096, message = "$s2 is increased for $s1 SP.") + public static SystemMessageId S2_IS_INCREASED_FOR_S1_SP; - @ClientString(id = 7104, message = "") - public static SystemMessageId EMPTY_116; + @ClientString(id = 7097, message = "The $s1 soul crystal's temporary effect will be over in $s2 min.") + public static SystemMessageId THE_S1_SOUL_CRYSTAL_S_TEMPORARY_EFFECT_WILL_BE_OVER_IN_S2_MIN; - @ClientString(id = 7105, message = "") - public static SystemMessageId EMPTY_117; + @ClientString(id = 7098, message = "The soul crystal $s1 is deactivated when its temporary effect is over.") + public static SystemMessageId THE_SOUL_CRYSTAL_S1_IS_DEACTIVATED_WHEN_ITS_TEMPORARY_EFFECT_IS_OVER; - @ClientString(id = 7106, message = "") - public static SystemMessageId EMPTY_118; + @ClientString(id = 7099, message = "You have no password set for your personal warehouse, so you cannot change or delete it.") + public static SystemMessageId YOU_HAVE_NO_PASSWORD_SET_FOR_YOUR_PERSONAL_WAREHOUSE_SO_YOU_CANNOT_CHANGE_OR_DELETE_IT; - @ClientString(id = 7107, message = "") - public static SystemMessageId EMPTY_119; + @ClientString(id = 7100, message = "Click the Start button to activate the time-limited soul crystal.") + public static SystemMessageId CLICK_THE_START_BUTTON_TO_ACTIVATE_THE_TIME_LIMITED_SOUL_CRYSTAL; - @ClientString(id = 7108, message = "") - public static SystemMessageId EMPTY_120; + @ClientString(id = 7101, message = "$s1 L2 chips") + public static SystemMessageId S1_L2_CHIPS; - @ClientString(id = 7109, message = "") - public static SystemMessageId EMPTY_121; + @ClientString(id = 7102, message = "You cannot destroy the active crystal for saving XP/SP.") + public static SystemMessageId YOU_CANNOT_DESTROY_THE_ACTIVE_CRYSTAL_FOR_SAVING_XP_SP; - @ClientString(id = 7110, message = "") - public static SystemMessageId EMPTY_122; + @ClientString(id = 7103, message = "The character has the full enemy list, so you can't add it to yours.") + public static SystemMessageId THE_CHARACTER_HAS_THE_FULL_ENEMY_LIST_SO_YOU_CAN_T_ADD_IT_TO_YOURS; - @ClientString(id = 7111, message = "") - public static SystemMessageId EMPTY_123; + @ClientString(id = 7104, message = "The Sayha's Grace is active for $s1 h. $s2 min.") + public static SystemMessageId THE_SAYHA_S_GRACE_IS_ACTIVE_FOR_S1_H_S2_MIN; - @ClientString(id = 7112, message = "") - public static SystemMessageId EMPTY_124; + @ClientString(id = 7105, message = "When Sayha's Grace is active, Acquired XP/ SP +$s1%%.\nThe remaining time: $s2 min.\nToday the effect has already been activated $s3 time(s).") + public static SystemMessageId WHEN_SAYHA_S_GRACE_IS_ACTIVE_ACQUIRED_XP_SP_S1_NTHE_REMAINING_TIME_S2_MIN_NTODAY_THE_EFFECT_HAS_ALREADY_BEEN_ACTIVATED_S3_TIME_S; - @ClientString(id = 7113, message = "") - public static SystemMessageId EMPTY_125; + @ClientString(id = 7106, message = "When Sayha's Grace is active, Acquired XP/ SP +300%%.\nThe effect activation amount is reset daily at 6:30 a.m.") + public static SystemMessageId WHEN_SAYHA_S_GRACE_IS_ACTIVE_ACQUIRED_XP_SP_300_NTHE_EFFECT_ACTIVATION_AMOUNT_IS_RESET_DAILY_AT_6_30_A_M; - @ClientString(id = 7114, message = "") - public static SystemMessageId EMPTY_126; + @ClientString(id = 7107, message = "In stock: $s1 pcs.") + public static SystemMessageId IN_STOCK_S1_PCS; - @ClientString(id = 7115, message = "") - public static SystemMessageId EMPTY_127; + @ClientString(id = 7108, message = "Items for activation: $s1 pcs.") + public static SystemMessageId ITEMS_FOR_ACTIVATION_S1_PCS; - @ClientString(id = 7116, message = "") - public static SystemMessageId EMPTY_128; + @ClientString(id = 7109, message = "The Sayha's Grace activation time: $s1 h.") + public static SystemMessageId THE_SAYHA_S_GRACE_ACTIVATION_TIME_S1_H; - @ClientString(id = 7117, message = "") - public static SystemMessageId EMPTY_129; + @ClientString(id = 7110, message = "You have registered $s1 adena.\nThe price: $s2 L2 Coins.\nDo you want to complete the registration?") + public static SystemMessageId YOU_HAVE_REGISTERED_S1_ADENA_NTHE_PRICE_S2_L2_COINS_NDO_YOU_WANT_TO_COMPLETE_THE_REGISTRATION; - @ClientString(id = 7118, message = "") - public static SystemMessageId EMPTY_130; + @ClientString(id = 7111, message = "The registered adena: $s1.\nThe price: $s2 L2 Coins.\nRemaining time: $s3.\nDo you want to cancel the registration?") + public static SystemMessageId THE_REGISTERED_ADENA_S1_NTHE_PRICE_S2_L2_COINS_NREMAINING_TIME_S3_NDO_YOU_WANT_TO_CANCEL_THE_REGISTRATION; - @ClientString(id = 7119, message = "") - public static SystemMessageId EMPTY_131; + @ClientString(id = 7112, message = "You want to purchase $s1 adena.\nThe price: $s2 L2 Coins.\nDo you want to complete the purchase?") + public static SystemMessageId YOU_WANT_TO_PURCHASE_S1_ADENA_NTHE_PRICE_S2_L2_COINS_NDO_YOU_WANT_TO_COMPLETE_THE_PURCHASE; - @ClientString(id = 7120, message = "") - public static SystemMessageId EMPTY_132; + @ClientString(id = 7113, message = "Not enough L2 Coins.") + public static SystemMessageId NOT_ENOUGH_L2_COINS; - @ClientString(id = 7121, message = "") - public static SystemMessageId EMPTY_133; + @ClientString(id = 7114, message = "The Sayha's Grace effect is over.") + public static SystemMessageId THE_SAYHA_S_GRACE_EFFECT_IS_OVER; - @ClientString(id = 7122, message = "") - public static SystemMessageId EMPTY_134; + @ClientString(id = 7115, message = "$s1 adena") + public static SystemMessageId S1_ADENA_2; - @ClientString(id = 7123, message = "") - public static SystemMessageId EMPTY_135; + @ClientString(id = 7116, message = "$s1 adena") + public static SystemMessageId S1_ADENA_3; - @ClientString(id = 7124, message = "") - public static SystemMessageId EMPTY_136; + @ClientString(id = 7117, message = "The registered price must stay within the defined price limits.\nPlease check the registered coin's price.") + public static SystemMessageId THE_REGISTERED_PRICE_MUST_STAY_WITHIN_THE_DEFINED_PRICE_LIMITS_NPLEASE_CHECK_THE_REGISTERED_COIN_S_PRICE; - @ClientString(id = 7125, message = "") - public static SystemMessageId EMPTY_137; + @ClientString(id = 7118, message = "You cannot buy items registered by yourself.") + public static SystemMessageId YOU_CANNOT_BUY_ITEMS_REGISTERED_BY_YOURSELF; - @ClientString(id = 7126, message = "") - public static SystemMessageId EMPTY_138; + @ClientString(id = 7119, message = "Adena has been purchased successfully.") + public static SystemMessageId ADENA_HAS_BEEN_PURCHASED_SUCCESSFULLY; - @ClientString(id = 7127, message = "") - public static SystemMessageId EMPTY_139; + @ClientString(id = 7120, message = "Complete adena agents' sale period and send the corresponding amount of adena") + public static SystemMessageId COMPLETE_ADENA_AGENTS_SALE_PERIOD_AND_SEND_THE_CORRESPONDING_AMOUNT_OF_ADENA; - @ClientString(id = 7128, message = "") - public static SystemMessageId EMPTY_140; + @ClientString(id = 7121, message = "The registration is canceled, adena returned.") + public static SystemMessageId THE_REGISTRATION_IS_CANCELED_ADENA_RETURNED; - @ClientString(id = 7129, message = "") - public static SystemMessageId EMPTY_141; + @ClientString(id = 7122, message = "You have bought $s2 adena for $s1 L2 Coins.") + public static SystemMessageId YOU_HAVE_BOUGHT_S2_ADENA_FOR_S1_L2_COINS; - @ClientString(id = 7130, message = "") - public static SystemMessageId EMPTY_142; + @ClientString(id = 7123, message = "Adena registered.") + public static SystemMessageId ADENA_REGISTERED; - @ClientString(id = 7140, message = "") - public static SystemMessageId EMPTY_143; + @ClientString(id = 7124, message = "Adena purchase error.") + public static SystemMessageId ADENA_PURCHASE_ERROR; - @ClientString(id = 7150, message = "") - public static SystemMessageId EMPTY_144; + @ClientString(id = 7125, message = "You've obtained $s1 adena.") + public static SystemMessageId YOU_VE_OBTAINED_S1_ADENA; - @ClientString(id = 7151, message = "") - public static SystemMessageId EMPTY_145; + @ClientString(id = 7126, message = "You have received $s1 L2 Chips.") + public static SystemMessageId YOU_HAVE_RECEIVED_S1_L2_CHIPS; - @ClientString(id = 7152, message = "") - public static SystemMessageId EMPTY_146; + @ClientString(id = 7127, message = "Request sent.") + public static SystemMessageId REQUEST_SENT; - @ClientString(id = 7153, message = "") - public static SystemMessageId EMPTY_147; + @ClientString(id = 7128, message = "Request error. Please check the requirements and try again.") + public static SystemMessageId REQUEST_ERROR_PLEASE_CHECK_THE_REQUIREMENTS_AND_TRY_AGAIN; - @ClientString(id = 7154, message = "") - public static SystemMessageId EMPTY_148; + @ClientString(id = 7129, message = "You can activate Sayha's Grace for free. The activation amount per day is reset.") + public static SystemMessageId YOU_CAN_ACTIVATE_SAYHA_S_GRACE_FOR_FREE_THE_ACTIVATION_AMOUNT_PER_DAY_IS_RESET; - @ClientString(id = 7155, message = "") - public static SystemMessageId EMPTY_149; + @ClientString(id = 7130, message = "The item is sold. You cannot cancel or repeat the operation.\nContinue shopping?") + public static SystemMessageId THE_ITEM_IS_SOLD_YOU_CANNOT_CANCEL_OR_REPEAT_THE_OPERATION_NCONTINUE_SHOPPING; - @ClientString(id = 7156, message = "") - public static SystemMessageId EMPTY_150; + @ClientString(id = 7140, message = "Not enough XP to lower reputaiton level.") + public static SystemMessageId NOT_ENOUGH_XP_TO_LOWER_REPUTAITON_LEVEL; - @ClientString(id = 7157, message = "") - public static SystemMessageId EMPTY_151; + @ClientString(id = 7150, message = "$s1 m") + public static SystemMessageId S1_M; - @ClientString(id = 7158, message = "") - public static SystemMessageId EMPTY_152; + @ClientString(id = 7151, message = "Click feeItem.getCount()) - { - return false; - } + // if (fee.getItemCount() > feeItem.getCount()) + // { + // return false; + // } return true; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/AllyDismiss.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/AllyDismiss.java index 8d1b94e352..3ffd12d003 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/AllyDismiss.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/AllyDismiss.java @@ -91,6 +91,6 @@ public class AllyDismiss implements IClientIncomingPacket clan.setAllyPenaltyExpiryTime(currentTime + (Config.ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED * 86400000), Clan.PENALTY_TYPE_CLAN_DISMISSED); // 24*60*60*1000 = 86400000 clan.updateClanInDB(); - player.sendPacket(SystemMessageId.YOU_HAVE_SUCCEEDED_IN_EXPELLING_THE_CLAN); + player.sendPacket(SystemMessageId.THE_CLAN_IS_DISMISSED_FROM_THE_ALLIANCE); } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/AllyLeave.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/AllyLeave.java index 3d5c508a4c..7eac94c731 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/AllyLeave.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/AllyLeave.java @@ -69,6 +69,6 @@ public class AllyLeave implements IClientIncomingPacket clan.setAllyPenaltyExpiryTime(currentTime + (Config.ALT_ALLY_JOIN_DAYS_WHEN_LEAVED * 86400000), Clan.PENALTY_TYPE_CLAN_LEAVED); // 24*60*60*1000 = 86400000 clan.updateClanInDB(); - player.sendPacket(SystemMessageId.YOU_HAVE_WITHDRAWN_FROM_THE_ALLIANCE); + player.sendPacket(SystemMessageId.YOU_HAVE_LEFT_THE_ALLIANCE); } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java index 24a68760df..8973456347 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/EnterWorld.java @@ -59,6 +59,7 @@ import org.l2jmobius.gameserver.model.instancezone.Instance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.quest.Quest; import org.l2jmobius.gameserver.model.skills.AbnormalVisualEffect; +import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.variables.AccountVariables; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.model.zone.ZoneId; @@ -106,6 +107,7 @@ import org.l2jmobius.gameserver.network.serverpackets.attendance.ExVipAttendance import org.l2jmobius.gameserver.network.serverpackets.dailymission.ExConnectedTimeAndGettableReward; import org.l2jmobius.gameserver.network.serverpackets.dailymission.ExOneDayReceiveRewardList; import org.l2jmobius.gameserver.network.serverpackets.friend.L2FriendList; +import org.l2jmobius.gameserver.network.serverpackets.limitshop.ExBloodyCoinCount; import org.l2jmobius.gameserver.util.BuilderUtil; /** @@ -389,8 +391,8 @@ public class EnterWorld implements IClientIncomingPacket // Send Adena / Inventory Count Info player.sendPacket(new ExAdenaInvenCount(player)); - // Send Equipped Items - player.sendPacket(new ExUserInfoEquipSlot(player)); + // Send LCoin count. + player.sendPacket(new ExBloodyCoinCount(player)); // Send Unread Mail Count if (MailManager.getInstance().hasUnreadPost(player)) @@ -455,6 +457,9 @@ public class EnterWorld implements IClientIncomingPacket // Expand Skill player.sendPacket(new ExStorageMaxCount(player)); + // Send Equipped Items + player.sendPacket(new ExUserInfoEquipSlot(player)); + // Friend list client.sendPacket(new L2FriendList(player)); SystemMessage sm = new SystemMessage(SystemMessageId.YOUR_FRIEND_S1_JUST_LOGGED_IN); @@ -532,7 +537,7 @@ public class EnterWorld implements IClientIncomingPacket if (player.getClanJoinExpiryTime() > System.currentTimeMillis()) { - player.sendPacket(SystemMessageId.YOU_HAVE_RECENTLY_BEEN_DISMISSED_FROM_A_CLAN_YOU_ARE_NOT_ALLOWED_TO_JOIN_ANOTHER_CLAN_FOR_24_HOURS); + player.sendPacket(SystemMessageId.YOU_ARE_DISMISSED_FROM_A_CLAN_YOU_CANNOT_JOIN_ANOTHER_FOR_24_H); } // remove combat flag before teleporting @@ -611,6 +616,13 @@ public class EnterWorld implements IClientIncomingPacket player.sendMessage("Experience gain is disabled."); } + player.getStat().mergeAdd(Stat.STAT_STR, player.getVariables().getInt(PlayerVariables.STAT_STR, 0)); + player.getStat().mergeAdd(Stat.STAT_DEX, player.getVariables().getInt(PlayerVariables.STAT_DEX, 0)); + player.getStat().mergeAdd(Stat.STAT_CON, player.getVariables().getInt(PlayerVariables.STAT_CON, 0)); + player.getStat().mergeAdd(Stat.STAT_INT, player.getVariables().getInt(PlayerVariables.STAT_INT, 0)); + player.getStat().mergeAdd(Stat.STAT_WIT, player.getVariables().getInt(PlayerVariables.STAT_WIT, 0)); + player.getStat().mergeAdd(Stat.STAT_MEN, player.getVariables().getInt(PlayerVariables.STAT_MEN, 0)); + player.broadcastUserInfo(); if (BeautyShopData.getInstance().hasBeautyData(player.getRace(), player.getAppearance().getSexType())) @@ -641,10 +653,10 @@ public class EnterWorld implements IClientIncomingPacket if (player.isInTimedHuntingZone()) { final long currentTime = System.currentTimeMillis(); - final long pirateTombExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 2, 0); - if ((pirateTombExitTime > currentTime) && player.isInTimedHuntingZone(2)) + final long primevalIsleExitTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_RESET_TIME + 1, 0); + if ((primevalIsleExitTime > currentTime) && player.isInTimedHuntingZone(1)) { - player.startTimedHuntingZone(1, pirateTombExitTime - currentTime); + player.startTimedHuntingZone(1, primevalIsleExitTime - currentTime); } else { @@ -768,7 +780,7 @@ public class EnterWorld implements IClientIncomingPacket final PlayerInstance sponsor = World.getInstance().getPlayer(player.getSponsor()); if (sponsor != null) { - final SystemMessage msg = new SystemMessage(SystemMessageId.YOUR_APPRENTICE_S1_HAS_LOGGED_IN); + final SystemMessage msg = new SystemMessage(SystemMessageId.YOUR_APPRENTICE_C1_HAS_LOGGED_IN); msg.addString(player.getName()); sponsor.sendPacket(msg); } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/MultiSellChoose.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/MultiSellChoose.java index c283d7645d..08893c1382 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/MultiSellChoose.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/MultiSellChoose.java @@ -543,21 +543,21 @@ public class MultiSellChoose implements IClientIncomingPacket if (addedItem.getCount() > 1) { - final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S2_S1_S); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S); sm.addItemName(addedItem.getId()); sm.addLong(totalCount); player.sendPacket(sm); } else if (addedItem.getEnchantLevel() > 0) { - final SystemMessage sm = new SystemMessage(SystemMessageId.ACQUIRED_S1_S2); + final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_OBTAINED); sm.addLong(addedItem.getEnchantLevel()); sm.addItemName(addedItem.getId()); player.sendPacket(sm); } else { - final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S1); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_ACQUIRED_S1); sm.addItemName(addedItem); player.sendPacket(sm); } @@ -619,7 +619,7 @@ public class MultiSellChoose implements IClientIncomingPacket } else if (!player.isClanLeader()) { - player.sendPacket(SystemMessageId.ONLY_THE_CLAN_LEADER_IS_ENABLED); + player.sendPacket(SystemMessageId.CAN_BE_USED_ONLY_BY_A_CLAN_LEADER); return false; } else if (clan.getReputationScore() < totalCount) diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestAcquireSkill.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestAcquireSkill.java index 04a100a125..dd263b1ee5 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestAcquireSkill.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestAcquireSkill.java @@ -190,7 +190,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket if (!player.destroyItemByItemId("Consume", item.getId(), item.getCount(), trainer, false)) { // Doesn't have required item. - player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL); + player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL); VillageMasterInstance.showPledgeSkillList(player); return; } @@ -253,7 +253,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket { if (!player.destroyItemByItemId("SubSkills", item.getId(), item.getCount(), trainer, false)) { - player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL); + player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL); return; } @@ -521,7 +521,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket } else { - player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL); + player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL); } return false; } @@ -539,7 +539,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket if (reqItemCount < item.getCount()) { // Player doesn't have required item. - player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL); + player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL); showSkillList(trainer, player); return false; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestCancelPostAttachment.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestCancelPostAttachment.java index 13b128ac38..1508d8bf26 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestCancelPostAttachment.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestCancelPostAttachment.java @@ -87,7 +87,7 @@ public class RequestCancelPostAttachment implements IClientIncomingPacket if (player.hasItemRequest()) { - player.sendPacket(SystemMessageId.YOU_CANNOT_CANCEL_DURING_AN_ITEM_ENHANCEMENT_OR_ATTRIBUTE_ENHANCEMENT); + player.sendPacket(SystemMessageId.UNAVAILABLE_WHILE_THE_ENCHANTING_IS_IN_PROCESS); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestChangePetName.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestChangePetName.java index 1516a862dc..9f0a64eaad 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestChangePetName.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestChangePetName.java @@ -54,7 +54,7 @@ public class RequestChangePetName implements IClientIncomingPacket if (!pet.isPet()) { - player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_A_PET); + player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_A_PET); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestCrystallizeItem.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestCrystallizeItem.java index 9e3a033d39..2bd51ec6e7 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestCrystallizeItem.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestCrystallizeItem.java @@ -192,7 +192,7 @@ public class RequestCrystallizeItem implements IClientIncomingPacket final List crystallizationRewards = ItemCrystallizationData.getInstance().getCrystallizationRewards(itemToRemove); if ((crystallizationRewards == null) || crystallizationRewards.isEmpty()) { - player.sendPacket(SystemMessageId.CRYSTALLIZATION_CANNOT_BE_PROCEEDED_BECAUSE_THERE_ARE_NO_ITEMS_REGISTERED); + player.sendPacket(SystemMessageId.ANGEL_NEVIT_S_DESCENT_BONUS_TIME_S1); return; } @@ -212,7 +212,7 @@ public class RequestCrystallizeItem implements IClientIncomingPacket if (itemToRemove.getEnchantLevel() > 0) { - sm = new SystemMessage(SystemMessageId.S1_S2_HAS_BEEN_UNEQUIPPED); + sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED); sm.addInt(itemToRemove.getEnchantLevel()); sm.addItemName(itemToRemove); } @@ -237,7 +237,7 @@ public class RequestCrystallizeItem implements IClientIncomingPacket { // add crystals final ItemInstance createdItem = player.getInventory().addItem("Crystalize", holder.getId(), holder.getCount(), player, player); - sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S2_S1_S); + sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S); sm.addItemName(createdItem); sm.addLong(holder.getCount()); client.sendPacket(sm); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestDestroyItem.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestDestroyItem.java index 0f8f2ab22f..3d73ccd56f 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestDestroyItem.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestDestroyItem.java @@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; +import org.l2jmobius.gameserver.network.serverpackets.limitshop.ExBloodyCoinCount; import org.l2jmobius.gameserver.util.Util; /** @@ -181,7 +182,7 @@ public class RequestDestroyItem implements IClientIncomingPacket { if (itemToRemove.getEnchantLevel() > 0) { - final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_HAS_BEEN_UNEQUIPPED); + final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED); sm.addInt(itemToRemove.getEnchantLevel()); sm.addItemName(itemToRemove); client.sendPacket(sm); @@ -225,5 +226,11 @@ public class RequestDestroyItem implements IClientIncomingPacket { player.sendItemList(); } + + // LCoin UI update. + if (removedItem.getId() == ExBloodyCoinCount.LCOIN_ID) + { + player.sendPacket(new ExBloodyCoinCount(player)); + } } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestDuelAnswerStart.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestDuelAnswerStart.java index d2df9c1c0d..d746dda408 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestDuelAnswerStart.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestDuelAnswerStart.java @@ -80,7 +80,7 @@ public class RequestDuelAnswerStart implements IClientIncomingPacket msg1 = new SystemMessage(SystemMessageId.YOU_HAVE_ACCEPTED_C1_S_CHALLENGE_TO_A_PARTY_DUEL_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS); msg1.addString(requestor.getName()); - msg2 = new SystemMessage(SystemMessageId.S1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS); + msg2 = new SystemMessage(SystemMessageId.C1_HAS_ACCEPTED_YOUR_CHALLENGE_TO_DUEL_AGAINST_THEIR_PARTY_THE_DUEL_WILL_BEGIN_IN_A_FEW_MOMENTS); msg2.addString(player.getName()); } else diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestEnchantItem.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestEnchantItem.java index a6385c03f1..10557533d1 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestEnchantItem.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestEnchantItem.java @@ -298,7 +298,7 @@ public class RequestEnchantItem implements IClientIncomingPacket { if (item.getEnchantLevel() > 0) { - final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_HAS_BEEN_UNEQUIPPED); + final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED); sm.addInt(item.getEnchantLevel()); sm.addItemName(item); client.sendPacket(sm); @@ -398,7 +398,7 @@ public class RequestEnchantItem implements IClientIncomingPacket { crystals = player.getInventory().addItem("Enchant", crystalId, count, player, item); - final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S2_S1_S); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S); sm.addItemName(crystals); sm.addLong(count); client.sendPacket(sm); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExAskJoinMPCC.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExAskJoinMPCC.java index 4b3b533937..a213d1302b 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExAskJoinMPCC.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExAskJoinMPCC.java @@ -155,7 +155,7 @@ public class RequestExAskJoinMPCC implements IClientIncomingPacket if (!hasRight) { - requestor.sendPacket(SystemMessageId.COMMAND_CHANNELS_CAN_ONLY_BE_FORMED_BY_A_PARTY_LEADER_WHO_IS_ALSO_THE_LEADER_OF_A_LEVEL_5_CLAN); + requestor.sendPacket(SystemMessageId.NO_CLANS_DECLARED_A_WAR_ON_YOU); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java index 6be8d70f75..c28df39a51 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java @@ -229,11 +229,11 @@ public class RequestExEnchantItemAttribute implements IClientIncomingPacket { if (item.isArmor()) { - sm = new SystemMessage(SystemMessageId.THE_S3_S_ATTRIBUTE_WAS_SUCCESSFULLY_BESTOWED_ON_S1_S2_AND_RESISTANCE_TO_S4_WAS_INCREASED); + sm = new SystemMessage(SystemMessageId.S3_POWER_HAS_BEEN_ADDED_TO_S1_S2_S4_RESISTANCE_IS_INCREASED); } else { - sm = new SystemMessage(SystemMessageId.S3_ELEMENTAL_POWER_HAS_BEEN_ADDED_SUCCESSFULLY_TO_S1_S2); + sm = new SystemMessage(SystemMessageId.S3_POWER_HAS_BEEN_ADDED_TO_S1_S2); } sm.addInt(item.getEnchantLevel()); sm.addItemName(item); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExOustFromMPCC.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExOustFromMPCC.java index 2f111a7cee..6e36a41a57 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExOustFromMPCC.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExOustFromMPCC.java @@ -52,13 +52,13 @@ public class RequestExOustFromMPCC implements IClientIncomingPacket target.getParty().getCommandChannel().removeParty(target.getParty()); - SystemMessage sm = new SystemMessage(SystemMessageId.YOU_WERE_DISMISSED_FROM_THE_COMMAND_CHANNEL); + SystemMessage sm = new SystemMessage(SystemMessageId.YOU_ARE_DISMISSED_FROM_THE_COMMAND_CHANNEL); target.getParty().broadcastPacket(sm); // check if CC has not been canceled if (player.getParty().isInCommandChannel()) { - sm = new SystemMessage(SystemMessageId.C1_S_PARTY_HAS_BEEN_DISMISSED_FROM_THE_COMMAND_CHANNEL); + sm = new SystemMessage(SystemMessageId.C1_S_PARTY_IS_DISMISSED_FROM_THE_COMMAND_CHANNEL); sm.addString(target.getParty().getLeader().getName()); player.getParty().getCommandChannel().broadcastPacket(sm); } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java index 23c24b1f4d..50c60a847c 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java @@ -82,11 +82,11 @@ public class RequestExRemoveItemAttribute implements IClientIncomingPacket { if (targetItem.isArmor()) { - sm = new SystemMessage(SystemMessageId.S1_S2_S_S3_ATTRIBUTE_WAS_REMOVED_SO_RESISTANCE_TO_S4_WAS_DECREASED); + sm = new SystemMessage(SystemMessageId.S3_POWER_HAS_BEEN_REMOVED_FROM_S1_S2_S4_RESISTANCE_IS_DECREASED); } else { - sm = new SystemMessage(SystemMessageId.S1_S2_S_S3_ATTRIBUTE_HAS_BEEN_REMOVED); + sm = new SystemMessage(SystemMessageId.S1_S2_S_ATTRIBUTE_HAS_BEEN_REMOVED); } sm.addInt(targetItem.getEnchantLevel()); sm.addItemName(targetItem); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinAlly.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinAlly.java index a47d509cc4..47cc9e69ea 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinAlly.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinAlly.java @@ -48,7 +48,7 @@ public class RequestJoinAlly implements IClientIncomingPacket final PlayerInstance target = World.getInstance().getPlayer(_objectId); if (target == null) { - player.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET); + player.sendPacket(SystemMessageId.THE_TARGET_CANNOT_BE_INVITED); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinParty.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinParty.java index 370fd524a9..c359ccc6e9 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinParty.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinParty.java @@ -56,7 +56,7 @@ public class RequestJoinParty implements IClientIncomingPacket { if (player.getParty() == null) { - player.sendPacket(SystemMessageId.THE_PARTY_HAS_DISPERSED); + player.sendPacket(SystemMessageId.THE_PARTY_IS_DISBANDED); } else { @@ -95,7 +95,7 @@ public class RequestJoinParty implements IClientIncomingPacket final PlayerInstance target = World.getInstance().getPlayer(_name); if (target == null) { - requestor.sendPacket(SystemMessageId.YOU_MUST_FIRST_SELECT_A_USER_TO_INVITE_TO_YOUR_PARTY); + requestor.sendPacket(SystemMessageId.SELECT_A_PLAYER_YOU_WANT_TO_INVITE_TO_YOUR_PARTY); return; } @@ -143,7 +143,7 @@ public class RequestJoinParty implements IClientIncomingPacket if (BlockList.isBlocked(target, requestor)) { - sm = new SystemMessage(SystemMessageId.C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST); + sm = new SystemMessage(SystemMessageId.S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST); sm.addString(target.getName()); requestor.sendPacket(sm); return; @@ -151,7 +151,7 @@ public class RequestJoinParty implements IClientIncomingPacket if (target == requestor) { - requestor.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET); + requestor.sendPacket(SystemMessageId.THE_TARGET_CANNOT_BE_INVITED); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinPledge.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinPledge.java index a1ee70f388..b407f5f5b4 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinPledge.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinPledge.java @@ -95,7 +95,7 @@ public class RequestJoinPledge implements IClientIncomingPacket final PlayerInstance target = World.getInstance().getPlayer(_target); if (target == null) { - player.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET); + player.sendPacket(SystemMessageId.THE_TARGET_CANNOT_BE_INVITED); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustFromPartyRoom.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustFromPartyRoom.java index ff34fa81e1..47551f1705 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustFromPartyRoom.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustFromPartyRoom.java @@ -65,7 +65,7 @@ public class RequestOustFromPartyRoom implements IClientIncomingPacket final Party memberParty = player.getParty(); if ((playerParty != null) && (memberParty != null) && (playerParty.getLeaderObjectId() == memberParty.getLeaderObjectId())) { - client.sendPacket(SystemMessageId.YOU_CANNOT_DISMISS_A_PARTY_MEMBER_BY_FORCE); + client.sendPacket(SystemMessageId.FAILED_TO_DISMISS_THE_PARTY_MEMBER_2); } else { diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustPledgeMember.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustPledgeMember.java index 5563872c57..fd8dc1b437 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustPledgeMember.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustPledgeMember.java @@ -84,11 +84,11 @@ public class RequestOustPledgeMember implements IClientIncomingPacket clan.setCharPenaltyExpiryTime(System.currentTimeMillis() + (Config.ALT_CLAN_JOIN_DAYS * 86400000)); // 24*60*60*1000 = 86400000 clan.updateClanInDB(); - final SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_MEMBER_S1_HAS_BEEN_EXPELLED); + final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_DISMISSED_FROM_THE_CLAN); sm.addString(member.getName()); clan.broadcastToOnlineMembers(sm); - client.sendPacket(SystemMessageId.YOU_HAVE_SUCCEEDED_IN_EXPELLING_THE_CLAN_MEMBER); - client.sendPacket(SystemMessageId.AFTER_A_CLAN_MEMBER_IS_DISMISSED_FROM_A_CLAN_THE_CLAN_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_ACCEPTING_A_NEW_MEMBER); + client.sendPacket(SystemMessageId.THE_CLAN_MEMBER_IS_DISMISSED); + client.sendPacket(SystemMessageId.YOU_CANNOT_ACCEPT_A_NEW_CLAN_MEMBER_FOR_24_H_AFTER_DISMISSING_SOMEONE); // Remove the Player From the Member list clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(_target)); @@ -96,7 +96,7 @@ public class RequestOustPledgeMember implements IClientIncomingPacket if (member.isOnline()) { final PlayerInstance target = member.getPlayerInstance(); - target.sendPacket(SystemMessageId.YOU_HAVE_RECENTLY_BEEN_DISMISSED_FROM_A_CLAN_YOU_ARE_NOT_ALLOWED_TO_JOIN_ANOTHER_CLAN_FOR_24_HOURS); + target.sendPacket(SystemMessageId.YOU_ARE_DISMISSED_FROM_A_CLAN_YOU_CANNOT_JOIN_ANOTHER_FOR_24_H); } } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPetition.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPetition.java index e6ccb61413..0d79e54dd2 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPetition.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPetition.java @@ -82,14 +82,14 @@ public class RequestPetition implements IClientIncomingPacket if (PetitionManager.getInstance().getPendingPetitionCount() == Config.MAX_PETITIONS_PENDING) { - client.sendPacket(SystemMessageId.THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_SUPPORT_4GAME_COM); + client.sendPacket(SystemMessageId.THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_EU_4GAMESUPPORT_COM); return; } final int totalPetitions = PetitionManager.getInstance().getPlayerTotalPetitionCount(player) + 1; if (totalPetitions > Config.MAX_PETITIONS_PER_PLAYER) { - final SystemMessage sm = new SystemMessage(SystemMessageId.WE_HAVE_RECEIVED_S1_PETITIONS_FROM_YOU_TODAY_AND_THAT_IS_THE_MAXIMUM_THAT_YOU_CAN_SUBMIT_IN_ONE_DAY_YOU_CANNOT_SUBMIT_ANY_MORE_PETITIONS); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_SUBMITTED_MAXIMUM_NUMBER_OF_PETITIONS_TODAY_YOU_CANNOT_SUBMIT_MORE_PETITIONS); sm.addInt(totalPetitions); client.sendPacket(sm); return; diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeDraftListApply.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeDraftListApply.java index 5ca0d4bf05..7b8d902e80 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeDraftListApply.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeDraftListApply.java @@ -61,7 +61,7 @@ public class RequestPledgeDraftListApply implements IClientIncomingPacket { if (ClanEntryManager.getInstance().removeFromWaitingList(player.getObjectId())) { - client.sendPacket(SystemMessageId.ENTRY_APPLICATION_CANCELLED_YOU_MAY_APPLY_TO_A_NEW_CLAN_AFTER_5_MINUTES); + client.sendPacket(SystemMessageId.ENTRY_APPLICATION_CANCELLED_YOU_MAY_APPLY_TO_A_NEW_CLAN_AFTER_5_MIN); } break; } @@ -70,11 +70,11 @@ public class RequestPledgeDraftListApply implements IClientIncomingPacket final PledgeWaitingInfo pledgeDraftList = new PledgeWaitingInfo(player.getObjectId(), player.getLevel(), _karma, player.getClassId().getId(), player.getName()); if (ClanEntryManager.getInstance().addToWaitingList(player.getObjectId(), pledgeDraftList)) { - client.sendPacket(SystemMessageId.YOU_HAVE_JOINED_THE_WAITING_LIST_CHARACTERS_ARE_AUTOMATICALLY_DELETED_FROM_THE_LIST_AFTER_30_DAYS_IF_EXIT_WAITING_LIST_IS_USED_YOU_CANNOT_JOIN_THE_WAITING_LIST_FOR_5_MINUTES); + client.sendPacket(SystemMessageId.YOU_HAVE_JOINED_THE_WAITING_LIST_IF_YOU_DO_NOT_JOIN_ANY_CLAN_IN_30_D_YOUR_CHARACTER_WILL_BE_REMOVED_FROM_THE_LIST_IF_EXIT_WAITING_LIST_IS_USED_YOU_WILL_NOT_BE_ABLE_TO_JOIN_THE_WAITING_LIST_FOR_5_MIN); } else { - final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION); sm.addLong(ClanEntryManager.getInstance().getPlayerLockTime(player.getObjectId())); client.sendPacket(sm); } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeRecruitBoardAccess.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeRecruitBoardAccess.java index 70fdcf3e17..eec9ebae60 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeRecruitBoardAccess.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeRecruitBoardAccess.java @@ -85,11 +85,11 @@ public class RequestPledgeRecruitBoardAccess implements IClientIncomingPacket { if (ClanEntryManager.getInstance().addToClanList(clan.getId(), pledgeRecruitInfo)) { - player.sendPacket(SystemMessageId.ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_DAYS_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MINUTES); + player.sendPacket(SystemMessageId.ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_D_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MIN); } else { - final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION); sm.addLong(ClanEntryManager.getInstance().getClanLockTime(clan.getId())); player.sendPacket(sm); } @@ -99,11 +99,11 @@ public class RequestPledgeRecruitBoardAccess implements IClientIncomingPacket { if (ClanEntryManager.getInstance().updateClanList(clan.getId(), pledgeRecruitInfo)) { - player.sendPacket(SystemMessageId.ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_DAYS_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MINUTES); + player.sendPacket(SystemMessageId.ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_D_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MIN); } else { - final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION); sm.addLong(ClanEntryManager.getInstance().getClanLockTime(clan.getId())); player.sendPacket(sm); } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java index 920c3a55b8..89e637e7f3 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java @@ -56,7 +56,7 @@ public class RequestPledgeSetAcademyMaster implements IClientIncomingPacket if (!player.hasClanPrivilege(ClanPrivilege.CL_APPRENTICE)) { - player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_THE_RIGHT_TO_DISMISS_AN_APPRENTICE); + player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_THE_RIGHT_TO_DISMISS_MENTEES); return; } @@ -106,7 +106,7 @@ public class RequestPledgeSetAcademyMaster implements IClientIncomingPacket apprenticeMember.saveApprenticeAndSponsor(0, 0); sponsorMember.saveApprenticeAndSponsor(0, 0); - sm = new SystemMessage(SystemMessageId.S2_CLAN_MEMBER_C1_S_APPRENTICE_HAS_BEEN_REMOVED); + sm = new SystemMessage(SystemMessageId.S2_C1_S_MENTEE_IS_DISMISSED); } else { @@ -137,7 +137,7 @@ public class RequestPledgeSetAcademyMaster implements IClientIncomingPacket // saving to database even if online, since both must match apprenticeMember.saveApprenticeAndSponsor(0, sponsorMember.getObjectId()); sponsorMember.saveApprenticeAndSponsor(apprenticeMember.getObjectId(), 0); - sm = new SystemMessage(SystemMessageId.S2_HAS_BEEN_DESIGNATED_AS_THE_APPRENTICE_OF_CLAN_MEMBER_S1); + sm = new SystemMessage(SystemMessageId.S1_HAS_BECOME_S2_S_MENTOR); } sm.addString(sponsorMember.getName()); sm.addString(apprenticeMember.getName()); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSignInForOpenJoiningMethod.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSignInForOpenJoiningMethod.java index 12ab962a2b..0d3278eb20 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSignInForOpenJoiningMethod.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSignInForOpenJoiningMethod.java @@ -64,12 +64,12 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP { if (clan.getCharPenaltyExpiryTime() > System.currentTimeMillis()) { - player.sendPacket(SystemMessageId.AFTER_A_CLAN_MEMBER_IS_DISMISSED_FROM_A_CLAN_THE_CLAN_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_ACCEPTING_A_NEW_MEMBER); + player.sendPacket(SystemMessageId.YOU_CANNOT_ACCEPT_A_NEW_CLAN_MEMBER_FOR_24_H_AFTER_DISMISSING_SOMEONE); return; } if (player.getClanJoinExpiryTime() > System.currentTimeMillis()) { - final SystemMessage sm = new SystemMessage(SystemMessageId.C1_CANNOT_JOIN_THE_CLAN_BECAUSE_ONE_DAY_HAS_NOT_YET_PASSED_SINCE_THEY_LEFT_ANOTHER_CLAN); + final SystemMessage sm = new SystemMessage(SystemMessageId.C1_WILL_BE_ABLE_TO_JOIN_YOUR_CLAN_IN_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE); sm.addString(player.getName()); player.sendPacket(sm); return; diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeWaitingApply.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeWaitingApply.java index d8a647aef7..5881e0d0ae 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeWaitingApply.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeWaitingApply.java @@ -76,7 +76,7 @@ public class RequestPledgeWaitingApply implements IClientIncomingPacket } else { - final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION); sm.addLong(ClanEntryManager.getInstance().getPlayerLockTime(player.getObjectId())); client.sendPacket(sm); } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPostAttachment.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPostAttachment.java index 0bbc63dc08..0161a9e2c9 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPostAttachment.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestPostAttachment.java @@ -241,7 +241,7 @@ public class RequestPostAttachment implements IClientIncomingPacket if (sender != null) { sender.addAdena("PayMail", adena, player, false); - sm = new SystemMessage(SystemMessageId.S2_HAS_MADE_A_PAYMENT_OF_S1_ADENA_PER_YOUR_PAYMENT_REQUEST_MAIL); + sm = new SystemMessage(SystemMessageId.S2_COMPLETED_THE_PAYMENT_AND_YOU_RECEIVE_S1_ADENA); sm.addLong(adena); sm.addString(player.getName()); sender.sendPacket(sm); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestRefine.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestRefine.java index 4b4bd99fa3..4f572f0a15 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestRefine.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestRefine.java @@ -36,7 +36,6 @@ public class RequestRefine extends AbstractRefinePacket { private int _targetItemObjId; private int _mineralItemObjId; - private int _feeItemObjId; private long _feeCount; @Override @@ -44,7 +43,7 @@ public class RequestRefine extends AbstractRefinePacket { _targetItemObjId = packet.readD(); _mineralItemObjId = packet.readD(); - _feeItemObjId = packet.readD(); + packet.readD(); // _feeItemObjId _feeCount = packet.readQ(); return true; } @@ -70,13 +69,18 @@ public class RequestRefine extends AbstractRefinePacket return; } - final ItemInstance feeItem = player.getInventory().getItemByObjectId(_feeItemObjId); + final VariationFee fee = VariationData.getInstance().getFee(targetItem.getId(), mineralItem.getId()); + if (fee == null) + { + return; + } + + final ItemInstance feeItem = player.getInventory().getItemByItemId(fee.getItemId()); if (feeItem == null) { return; } - final VariationFee fee = VariationData.getInstance().getFee(targetItem.getId(), mineralItem.getId()); if (!isValid(player, targetItem, mineralItem, feeItem, fee)) { player.sendPacket(new ExVariationResult(0, 0, false)); @@ -84,7 +88,9 @@ public class RequestRefine extends AbstractRefinePacket return; } - if (_feeCount != fee.getItemCount()) + // TODO: Update XMLs. + // if (_feeCount != fee.getItemCount()) + if (_feeCount <= 0) { player.sendPacket(new ExVariationResult(0, 0, false)); player.sendPacket(SystemMessageId.AUGMENTATION_FAILED_DUE_TO_INAPPROPRIATE_CONDITIONS); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestSendPost.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestSendPost.java index 0611fb32ab..72985d150c 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestSendPost.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestSendPost.java @@ -194,7 +194,7 @@ public class RequestSendPost implements IClientIncomingPacket if (FakePlayerData.getInstance().isTalkable(_receiver)) { - final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_C1); + final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_THIS_CHARACTER); sm.addString(FakePlayerData.getInstance().getProperName(_receiver)); player.sendPacket(sm); return; @@ -231,7 +231,7 @@ public class RequestSendPost implements IClientIncomingPacket if (BlockList.isInBlockList(receiverId, player.getObjectId())) { - final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_C1); + final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_THIS_CHARACTER); sm.addString(_receiver); player.sendPacket(sm); return; @@ -251,7 +251,7 @@ public class RequestSendPost implements IClientIncomingPacket if (!client.getFloodProtectors().getSendMail().tryPerformAction("sendmail")) { - player.sendPacket(SystemMessageId.THE_PREVIOUS_MAIL_WAS_FORWARDED_LESS_THAN_1_MINUTE_AGO_AND_THIS_CANNOT_BE_FORWARDED); + player.sendPacket(SystemMessageId.THE_PREVIOUS_MAIL_WAS_FORWARDED_LESS_THAN_10_SEC_AGO_AND_THIS_CANNOT_BE_FORWARDED); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestStartPledgeWar.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestStartPledgeWar.java index e3acfe8816..7d3564be61 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestStartPledgeWar.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestStartPledgeWar.java @@ -59,7 +59,7 @@ public class RequestStartPledgeWar implements IClientIncomingPacket if ((clanDeclaringWar.getLevel() < 3) || (clanDeclaringWar.getMembersCount() < Config.ALT_CLAN_MEMBERS_FOR_WAR)) { - client.sendPacket(new SystemMessage(SystemMessageId.A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LEVEL_3_OR_ABOVE_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER)); + client.sendPacket(new SystemMessage(SystemMessageId.A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LV_3_OR_HIGHER_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER)); client.sendPacket(ActionFailed.STATIC_PACKET); return; } @@ -97,7 +97,7 @@ public class RequestStartPledgeWar implements IClientIncomingPacket } else if ((clanDeclaredWar.getLevel() < 3) || (clanDeclaredWar.getMembersCount() < Config.ALT_CLAN_MEMBERS_FOR_WAR)) { - client.sendPacket(new SystemMessage(SystemMessageId.A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LEVEL_3_OR_ABOVE_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER)); + client.sendPacket(new SystemMessage(SystemMessageId.A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LV_3_OR_HIGHER_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER)); client.sendPacket(ActionFailed.STATIC_PACKET); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestStopPledgeWar.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestStopPledgeWar.java index 9bcc26b357..b22e406089 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestStopPledgeWar.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestStopPledgeWar.java @@ -82,7 +82,7 @@ public class RequestStopPledgeWar implements IClientIncomingPacket } if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(member.getPlayerInstance())) { - player.sendPacket(SystemMessageId.A_CEASE_FIRE_DURING_A_CLAN_WAR_CAN_NOT_BE_CALLED_WHILE_MEMBERS_OF_YOUR_CLAN_ARE_ENGAGED_IN_BATTLE); + player.sendPacket(SystemMessageId.THE_CLAN_WAR_CANNOT_BE_STOPPED_BECAUSE_SOMEONE_FROM_YOUR_CLAN_IS_STILL_ENGAGED_IN_BATTLE); return; } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java index 9acb96f7f7..2620589530 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java @@ -59,7 +59,7 @@ public class RequestSurrenderPledgeWar implements IClientIncomingPacket { if ((member != null) && member.isOnline() && member.getPlayerInstance().isInCombat()) { - player.sendPacket(SystemMessageId.A_CEASE_FIRE_DURING_A_CLAN_WAR_CAN_NOT_BE_CALLED_WHILE_MEMBERS_OF_YOUR_CLAN_ARE_ENGAGED_IN_BATTLE); + player.sendPacket(SystemMessageId.THE_CLAN_WAR_CANNOT_BE_STOPPED_BECAUSE_SOMEONE_FROM_YOUR_CLAN_IS_STILL_ENGAGED_IN_BATTLE); client.sendPacket(ActionFailed.STATIC_PACKET); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestUnEquipItem.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestUnEquipItem.java index f1cc81e68a..9341567fea 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestUnEquipItem.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestUnEquipItem.java @@ -108,7 +108,7 @@ public class RequestUnEquipItem implements IClientIncomingPacket SystemMessage sm = null; if (unequipped[0].getEnchantLevel() > 0) { - sm = new SystemMessage(SystemMessageId.S1_S2_HAS_BEEN_UNEQUIPPED); + sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED); sm.addInt(unequipped[0].getEnchantLevel()); } else diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithDrawPremiumItem.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithDrawPremiumItem.java index 197e72e86d..d856997283 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithDrawPremiumItem.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithDrawPremiumItem.java @@ -72,7 +72,7 @@ public class RequestWithDrawPremiumItem implements IClientIncomingPacket } else if (player.isProcessingTransaction()) { - client.sendPacket(SystemMessageId.YOU_CANNOT_RECEIVE_A_DIMENSIONAL_ITEM_DURING_AN_EXCHANGE); + client.sendPacket(SystemMessageId.ITEMS_FROM_GAME_ASSISTANTS_CANNOT_BE_EXCHANGED); return; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithdrawalPledge.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithdrawalPledge.java index 8d0f9b92cc..c5e097637d 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithdrawalPledge.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithdrawalPledge.java @@ -71,7 +71,7 @@ public class RequestWithdrawalPledge implements IClientIncomingPacket // Remove the Player From the Member list clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(player.getName())); clan.broadcastToOnlineMembers(new ExPledgeCount(clan)); - client.sendPacket(SystemMessageId.YOU_HAVE_WITHDRAWN_FROM_THE_CLAN); - client.sendPacket(SystemMessageId.AFTER_LEAVING_OR_HAVING_BEEN_DISMISSED_FROM_A_CLAN_YOU_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_JOINING_ANOTHER_CLAN); + client.sendPacket(SystemMessageId.YOU_HAVE_LEFT_THE_CLAN); + client.sendPacket(SystemMessageId.YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE); } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/Say2.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/Say2.java index b0676e562d..2c51a98476 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/Say2.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/Say2.java @@ -92,7 +92,11 @@ public class Say2 implements IClientIncomingPacket { _text = packet.readS(); _type = packet.readD(); - _target = (_type == ChatType.WHISPER.getClientId()) ? packet.readS() : null; + if (_type == ChatType.WHISPER.getClientId()) + { + packet.readC(); + _target = packet.readS(); + } return true; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/TradeRequest.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/TradeRequest.java index 83202e7ed9..e7dab19fad 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/TradeRequest.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/TradeRequest.java @@ -216,7 +216,7 @@ public class TradeRequest implements IClientIncomingPacket if (BlockList.isBlocked(partner, player)) { - sm = new SystemMessage(SystemMessageId.C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST); + sm = new SystemMessage(SystemMessageId.S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST); sm.addString(partner.getName()); client.sendPacket(sm); return; diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java index 9f131ab54a..2622f9b663 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java @@ -243,7 +243,7 @@ public class UseItem implements IClientIncomingPacket { if (!item.isEquipped() && (player.getInventory().getArtifactSlots() == 0)) { - final SystemMessage sm = new SystemMessage(SystemMessageId.EMPTY_15); + final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_DO_NOT_MEET_THE_REQUIRED_CONDITION_TO_EQUIP_THAT_ITEM); sm.addItemName(item); player.sendPacket(sm); return; @@ -285,6 +285,11 @@ public class UseItem implements IClientIncomingPacket sendSharedGroupUpdate(player, sharedReuseGroup, reuseDelay, reuseDelay); } } + // TODO: New item handler for minerals? + // if (VariationData.getInstance().getVariation(_itemId) != null) + // { + // player.sendPacket(ExShowVariationMakeWindow.STATIC_PACKET); + // } } } @@ -296,20 +301,20 @@ public class UseItem implements IClientIncomingPacket final SystemMessage sm; if (hours > 0) { - sm = new SystemMessage(SystemMessageId.THERE_ARE_S2_HOUR_S_S3_MINUTE_S_AND_S4_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME); + sm = new SystemMessage(SystemMessageId.S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_H_S3_MIN_S4_SEC); sm.addItemName(item); sm.addInt(hours); sm.addInt(minutes); } else if (minutes > 0) { - sm = new SystemMessage(SystemMessageId.THERE_ARE_S2_MINUTE_S_S3_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME); + sm = new SystemMessage(SystemMessageId.S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_MIN_S3_SEC); sm.addItemName(item); sm.addInt(minutes); } else { - sm = new SystemMessage(SystemMessageId.THERE_ARE_S2_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME); + sm = new SystemMessage(SystemMessageId.S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_SEC); sm.addItemName(item); } sm.addInt(seconds); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/autoplay/ExAutoPlaySetting.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/autoplay/ExAutoPlaySetting.java index a134fa82b8..bef1ef787d 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/autoplay/ExAutoPlaySetting.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/autoplay/ExAutoPlaySetting.java @@ -46,6 +46,7 @@ public class ExAutoPlaySetting implements IClientIncomingPacket _nextTargetMode = packet.readH(); _longRange = packet.readC() == 0; _potionPercent = packet.readD(); + packet.readD(); // 272 _respectfulHunting = packet.readC() == 1; return true; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ceremonyofchaos/RequestCancelCuriousHouse.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ceremonyofchaos/RequestCancelCuriousHouse.java index ce871f6a18..be0c427c2d 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ceremonyofchaos/RequestCancelCuriousHouse.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ceremonyofchaos/RequestCancelCuriousHouse.java @@ -48,7 +48,7 @@ public class RequestCancelCuriousHouse implements IClientIncomingPacket if (CeremonyOfChaosManager.getInstance().unregisterPlayer(player)) { - player.sendPacket(SystemMessageId.YOU_HAVE_BEEN_TAKEN_OFF_THE_WAIT_LIST_YOU_MAY_ONLY_ENTER_THE_WAIT_LIST_ON_MON_THURS_EVERY_QUARTER_OF_AN_HOUR_FOR_5_MINUTES_BETWEEN_20_00_AND_23_40_IF_YOU_CANCEL_REGISTRATION_OR_CHOOSE_TO_FORFEIT_AFTER_ENTERING_A_MATCH_30_TIMES_OR_MORE_DURING_A_CYCLE_YOU_MUST_WAIT_UNTIL_THE_NEXT_CYCLE_TO_PARTICIPATE_IN_THE_CEREMONY_OF_CHAOS_UPON_ENTERING_THE_ARENA_ALL_BUFFS_EXCLUDING_VITALITY_BUFFS_ARE_REMOVED); + player.sendPacket(SystemMessageId.YOU_HAVE_BEEN_TAKEN_OFF_THE_WAIT_LIST_YOU_MAY_ONLY_ENTER_THE_WAIT_LIST_ON_MON_THURS_EVERY_QUARTER_OF_AN_HOUR_FOR_5_MIN_BETWEEN_20_00_AND_23_40_IF_YOU_CANCEL_REGISTRATION_OR_CHOOSE_TO_FORFEIT_AFTER_ENTERING_A_MATCH_30_TIMES_OR_MORE_DURING_A_CYCLE_YOU_MUST_WAIT_UNTIL_THE_NEXT_CYCLE_TO_PARTICIPATE_IN_THE_CEREMONY_OF_CHAOS_UPON_ENTERING_THE_ARENA_ALL_BUFFS_EXCLUDING_VITALITY_BUFFS_ARE_REMOVED); player.sendPacket(ExCuriousHouseState.IDLE_PACKET); if (CeremonyOfChaosManager.getInstance().getState() == CeremonyOfChaosState.PREPARING_FOR_TELEPORT) diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/classchange/ExRequestClassChange.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/classchange/ExRequestClassChange.java index 4f322961cb..a6f03485da 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/classchange/ExRequestClassChange.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/classchange/ExRequestClassChange.java @@ -98,6 +98,14 @@ public class ExRequestClassChange implements IClientIncomingPacket player.setBaseClass(player.getActiveClass()); } + // Death Knight rewards. + if ((_classId == 196) || (_classId == 200) || (_classId == 204)) + { + player.addItem("ExRequestClassChange", 93028, 1, player, true); // Aden Sword. + player.addItem("ExRequestClassChange", 93493, 1, player, true); // Moon Armor Set. + player.addItem("ExRequestClassChange", 93496, 1, player, true); // 1st Class Transfer Gift Box. + } + // Elemental Spirits. if (player.isInCategory(CategoryType.THIRD_CLASS_GROUP)) { diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/crystalization/RequestCrystallizeEstimate.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/crystalization/RequestCrystallizeEstimate.java index 3d4313ee64..ffc42ee3ea 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/crystalization/RequestCrystallizeEstimate.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/crystalization/RequestCrystallizeEstimate.java @@ -180,7 +180,7 @@ public class RequestCrystallizeEstimate implements IClientIncomingPacket } else { - client.sendPacket(SystemMessageId.CRYSTALLIZATION_CANNOT_BE_PROCEEDED_BECAUSE_THERE_ARE_NO_ITEMS_REGISTERED); + client.sendPacket(SystemMessageId.ANGEL_NEVIT_S_DESCENT_BONUS_TIME_S1); } } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/elementalspirits/ExElementalSpiritEvolution.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/elementalspirits/ExElementalSpiritEvolution.java index 59bee00d84..e3fce53e80 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/elementalspirits/ExElementalSpiritEvolution.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/elementalspirits/ExElementalSpiritEvolution.java @@ -68,7 +68,7 @@ public class ExElementalSpiritEvolution implements IClientIncomingPacket if (canEvolve) { spirit.upgrade(); - client.sendPacket(new SystemMessage(SystemMessageId.S1_EVOLVED_TO_S2_STAR).addElementalSpirit(_type).addInt(spirit.getStage())); + client.sendPacket(new SystemMessage(SystemMessageId.S1_HAS_EVOLVED_TO_LV_S2).addElementalSpirit(_type).addInt(spirit.getStage())); final UserInfo userInfo = new UserInfo(player); userInfo.addComponentType(UserInfoType.ATT_SPIRITS); client.sendPacket(userInfo); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ensoul/RequestItemEnsoul.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ensoul/RequestItemEnsoul.java index 19b5e4f8fc..1b65cc9c1c 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ensoul/RequestItemEnsoul.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ensoul/RequestItemEnsoul.java @@ -78,41 +78,41 @@ public class RequestItemEnsoul implements IClientIncomingPacket if (player.getPrivateStoreType() != PrivateStoreType.NONE) { - player.sendPacket(SystemMessageId.RUNE_INSERTION_IS_IMPOSSIBLE_WHEN_PRIVATE_STORE_AND_WORKSHOP_ARE_OPENED); + player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHEN_PRIVATE_STORE_AND_WORKSHOP_ARE_OPENED); return; } if (player.hasAbnormalType(AbnormalType.FREEZING)) { - player.sendPacket(SystemMessageId.RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_IN_FROZEN_STATE); + player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_IN_FROZEN_STATE); } if (player.isDead()) { - player.sendPacket(SystemMessageId.RUNE_INSERTION_IS_IMPOSSIBLE_IF_THE_CHARACTER_IS_DEAD); + player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_IF_THE_CHARACTER_IS_DEAD); return; } if ((player.getActiveTradeList() != null) || player.hasItemRequest()) { - player.sendPacket(SystemMessageId.RUNE_INSERTION_IS_IMPOSSIBLE_DURING_EXCHANGE); + player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_EXCHANGE); return; } if (player.hasAbnormalType(AbnormalType.PARALYZE)) { - player.sendPacket(SystemMessageId.RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_PETRIFIED); + player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_THE_CHARACTER_IS_PETRIFIED); return; } if (player.isFishing()) { - player.sendPacket(SystemMessageId.RUNE_INSERTION_IS_IMPOSSIBLE_DURING_FISHING); + player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_FISHING); return; } if (player.isSitting()) { - player.sendPacket(SystemMessageId.RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_SITTING); + player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_SITTING); return; } if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player)) { - player.sendPacket(SystemMessageId.RUNE_INSERTION_IS_IMPOSSIBLE_WHILE_IN_COMBAT); + player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_COMBAT); return; } @@ -161,7 +161,7 @@ public class RequestItemEnsoul implements IClientIncomingPacket final ItemInstance soulCrystal = player.getInventory().getItemByObjectId(itemOption.getSoulCrystalObjectId()); if (soulCrystal == null) { - player.sendPacket(SystemMessageId.THE_RUNE_DOES_NOT_FIT); + player.sendPacket(SystemMessageId.INVALID_SOUL_CRYSTAL); continue; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/limitshop/RequestPurchaseLimitShopItemBuy.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/limitshop/RequestPurchaseLimitShopItemBuy.java new file mode 100644 index 0000000000..bff6ce32ff --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/limitshop/RequestPurchaseLimitShopItemBuy.java @@ -0,0 +1,149 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.clientpackets.limitshop; + +import org.l2jmobius.commons.network.PacketReader; +import org.l2jmobius.gameserver.data.xml.impl.LCoinShopData; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.model.actor.request.PrimeShopRequest; +import org.l2jmobius.gameserver.model.holders.LCoinShopProductHolder; +import org.l2jmobius.gameserver.model.itemcontainer.Inventory; +import org.l2jmobius.gameserver.network.GameClient; +import org.l2jmobius.gameserver.network.SystemMessageId; +import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; +import org.l2jmobius.gameserver.network.serverpackets.primeshop.ExBRBuyProduct; +import org.l2jmobius.gameserver.network.serverpackets.primeshop.ExBRBuyProduct.ExBrProductReplyType; + +/** + * @author Mobius + */ +public class RequestPurchaseLimitShopItemBuy implements IClientIncomingPacket +{ + @SuppressWarnings("unused") + private int _category; + private int _productId; + private int _amount; + + @Override + public boolean read(GameClient client, PacketReader packet) + { + _category = packet.readC(); + _productId = packet.readD(); + _amount = packet.readD(); + return true; + } + + @Override + public void run(GameClient client) + { + final PlayerInstance player = client.getPlayer(); + if (player == null) + { + return; + } + + if (_amount < 1) + { + return; + } + + final LCoinShopProductHolder product = LCoinShopData.getInstance().getProduct(_productId); + if (product == null) + { + return; + } + + if (player.hasItemRequest() || player.hasRequest(PrimeShopRequest.class)) + { + player.sendPacket(new ExBRBuyProduct(ExBrProductReplyType.INVALID_USER_STATE)); + return; + } + + // Add request. + player.addRequest(new PrimeShopRequest(player)); + + // Check account daily limit. + if (product.getAccountDailyLimit() > 0) + { + if (player.getAccountVariables().getInt("LCSCount" + product.getProductionId(), 0) >= product.getAccountDailyLimit()) + { + if ((player.getAccountVariables().getLong("LCSTime" + product.getProductionId(), 0) + 86400000) > System.currentTimeMillis()) + { + player.sendMessage("You have reached your daily limit."); // TODO: Retail system message? + player.removeRequest(PrimeShopRequest.class); + return; + } + // Reset limit. + player.getAccountVariables().set("LCSCount" + product.getProductionId(), 0); + } + } + + // Check existing items. + for (int i = 0; i < 3; i++) + { + if (product.getIngredientIds()[i] == 0) + { + continue; + } + if (product.getIngredientIds()[i] == Inventory.ADENA_ID) + { + if (player.getAdena() < (product.getIngredientQuantities()[i] * _amount)) + { + player.sendPacket(SystemMessageId.INCORRECT_ITEM_COUNT_2); + player.removeRequest(PrimeShopRequest.class); + return; + } + } + else if (player.getInventory().getInventoryItemCount(product.getIngredientIds()[i], -1, true) < (product.getIngredientQuantities()[i] * _amount)) + { + player.sendPacket(SystemMessageId.INCORRECT_ITEM_COUNT_2); + player.removeRequest(PrimeShopRequest.class); + return; + } + } + + // Remove items. + for (int i = 0; i < 3; i++) + { + if (product.getIngredientIds()[i] == 0) + { + continue; + } + if (product.getIngredientIds()[i] == Inventory.ADENA_ID) + { + player.reduceAdena("LCoinShop", product.getIngredientQuantities()[i] * _amount, player, true); + } + else + { + player.destroyItemByItemId("LCoinShop", product.getIngredientIds()[i], product.getIngredientQuantities()[i] * _amount, player, true); + } + } + + // Reward. + player.addItem("LCoinShop", product.getProductionId(), _amount, player, true); + + // Update player variables. + if (product.getAccountDailyLimit() > 0) + { + player.getAccountVariables().set("LCSTime" + product.getProductionId(), System.currentTimeMillis()); + player.getAccountVariables().set("LCSCount" + product.getProductionId(), player.getAccountVariables().getInt("LCSCount" + product.getProductionId(), 0) + 1); + } + + // Remove request. + player.removeRequest(PrimeShopRequest.class); + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/limitshop/RequestPurchaseLimitShopItemList.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/limitshop/RequestPurchaseLimitShopItemList.java new file mode 100644 index 0000000000..2cf980beb7 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/limitshop/RequestPurchaseLimitShopItemList.java @@ -0,0 +1,50 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.clientpackets.limitshop; + +import org.l2jmobius.commons.network.PacketReader; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.network.GameClient; +import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; +import org.l2jmobius.gameserver.network.serverpackets.limitshop.ExPurchaseLimitShopItemListNew; + +/** + * @author Mobius + */ +public class RequestPurchaseLimitShopItemList implements IClientIncomingPacket +{ + private int _category; + + @Override + public boolean read(GameClient client, PacketReader packet) + { + _category = packet.readC(); + return true; + } + + @Override + public void run(GameClient client) + { + final PlayerInstance player = client.getPlayer(); + if (player == null) + { + return; + } + + player.sendPacket(new ExPurchaseLimitShopItemListNew(_category, player)); + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/RequestMentorCancel.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/RequestMentorCancel.java index c40024cb85..b19acd4df9 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/RequestMentorCancel.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/RequestMentorCancel.java @@ -70,7 +70,7 @@ public class RequestMentorCancel implements IClientIncomingPacket MentorManager.getInstance().cancelAllMentoringBuffs(player); } - player.sendPacket(new SystemMessage(SystemMessageId.THE_MENTORING_RELATIONSHIP_WITH_S1_HAS_BEEN_CANCELED_THE_MENTOR_CANNOT_OBTAIN_ANOTHER_MENTEE_FOR_TWO_DAYS).addString(_name)); + player.sendPacket(new SystemMessage(SystemMessageId.S1_S_MENTORING_CONTRACT_IS_CANCELLED_THE_MENTOR_CANNOT_BOND_WITH_ANOTHER_MENTEE_FOR_2_DAYS).addString(_name)); MentorManager.getInstance().setPenalty(player.getObjectId(), Config.MENTOR_PENALTY_FOR_MENTEE_LEAVE); MentorManager.getInstance().deleteMentor(player.getObjectId(), mentee.getObjectId()); @@ -95,7 +95,7 @@ public class RequestMentorCancel implements IClientIncomingPacket // Notify to scripts EventDispatcher.getInstance().notifyEventAsync(new OnPlayerMenteeLeft(mentor, player), player); - mentor.getPlayerInstance().sendPacket(new SystemMessage(SystemMessageId.THE_MENTORING_RELATIONSHIP_WITH_S1_HAS_BEEN_CANCELED_THE_MENTOR_CANNOT_OBTAIN_ANOTHER_MENTEE_FOR_TWO_DAYS).addString(_name)); + mentor.getPlayerInstance().sendPacket(new SystemMessage(SystemMessageId.S1_S_MENTORING_CONTRACT_IS_CANCELLED_THE_MENTOR_CANNOT_BOND_WITH_ANOTHER_MENTEE_FOR_2_DAYS).addString(_name)); } } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/sessionzones/ExTimedHuntingZoneEnter.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/sessionzones/ExTimedHuntingZoneEnter.java index 83d71e8132..19e7937cd0 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/sessionzones/ExTimedHuntingZoneEnter.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/sessionzones/ExTimedHuntingZoneEnter.java @@ -83,7 +83,7 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket return; } - if ((_zoneId == 2) && (player.getLevel() < 78)) + if ((_zoneId == 1) && (player.getLevel() < 78)) { player.sendMessage("Your level does not correspond the zone equivalent."); } @@ -109,9 +109,9 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket switch (_zoneId) { - case 2: // Ancient Pirates' Tomb + case 1: // Primeval Isle { - player.teleToLocation(17613, -76862, -6265); + player.teleToLocation(9400, -21720, -3634); break; } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/stats/ExResetStatusBonus.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/stats/ExResetStatusBonus.java new file mode 100644 index 0000000000..aea81d19b5 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/stats/ExResetStatusBonus.java @@ -0,0 +1,69 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.clientpackets.stats; + +import org.l2jmobius.commons.network.PacketReader; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.model.stats.Stat; +import org.l2jmobius.gameserver.model.variables.PlayerVariables; +import org.l2jmobius.gameserver.network.GameClient; +import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; +import org.l2jmobius.gameserver.network.serverpackets.UserInfo; + +/** + * @author Mobius + */ +public class ExResetStatusBonus implements IClientIncomingPacket +{ + @Override + public boolean read(GameClient client, PacketReader packet) + { + return true; + } + + @Override + public void run(GameClient client) + { + final PlayerInstance player = client.getPlayer(); + if (player == null) + { + return; + } + + // 200 L-Coin requirement? + if (player.reduceAdena("ExResetStatusBonus", 100000, player, true)) + { + player.getStat().mergeAdd(Stat.STAT_STR, -player.getVariables().getInt(PlayerVariables.STAT_STR, 0)); + player.getStat().mergeAdd(Stat.STAT_DEX, -player.getVariables().getInt(PlayerVariables.STAT_DEX, 0)); + player.getStat().mergeAdd(Stat.STAT_CON, -player.getVariables().getInt(PlayerVariables.STAT_CON, 0)); + player.getStat().mergeAdd(Stat.STAT_INT, -player.getVariables().getInt(PlayerVariables.STAT_INT, 0)); + player.getStat().mergeAdd(Stat.STAT_WIT, -player.getVariables().getInt(PlayerVariables.STAT_WIT, 0)); + player.getStat().mergeAdd(Stat.STAT_MEN, -player.getVariables().getInt(PlayerVariables.STAT_MEN, 0)); + + player.getVariables().remove(PlayerVariables.STAT_POINTS); + player.getVariables().remove(PlayerVariables.STAT_STR); + player.getVariables().remove(PlayerVariables.STAT_DEX); + player.getVariables().remove(PlayerVariables.STAT_CON); + player.getVariables().remove(PlayerVariables.STAT_INT); + player.getVariables().remove(PlayerVariables.STAT_WIT); + player.getVariables().remove(PlayerVariables.STAT_MEN); + + player.sendPacket(new UserInfo(player)); + player.getStat().recalculateStats(true); + } + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/stats/ExSetStatusBonus.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/stats/ExSetStatusBonus.java new file mode 100644 index 0000000000..08a395f084 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/stats/ExSetStatusBonus.java @@ -0,0 +1,108 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.clientpackets.stats; + +import org.l2jmobius.commons.network.PacketReader; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.model.stats.Stat; +import org.l2jmobius.gameserver.model.variables.PlayerVariables; +import org.l2jmobius.gameserver.network.GameClient; +import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; +import org.l2jmobius.gameserver.network.serverpackets.UserInfo; + +/** + * @author Mobius + */ +public class ExSetStatusBonus implements IClientIncomingPacket +{ + private int _str; + private int _dex; + private int _con; + private int _int; + private int _wit; + private int _men; + + @Override + public boolean read(GameClient client, PacketReader packet) + { + packet.readH(); // ? + packet.readH(); // ? + _str = packet.readH(); + _dex = packet.readH(); + _con = packet.readH(); + _int = packet.readH(); + _wit = packet.readH(); + _men = packet.readH(); + return true; + } + + @Override + public void run(GameClient client) + { + final PlayerInstance player = client.getPlayer(); + if (player == null) + { + return; + } + if ((_str < 0) || (_dex < 0) || (_con < 0) || (_int < 0) || (_wit < 0) || (_men < 0)) + { + return; + } + + final int usedPoints = player.getVariables().getInt(PlayerVariables.STAT_POINTS, 0); + final int currentPoints = _str + _dex + _con + _int + _wit + _men; + if ((player.getLevel() - 75 - usedPoints - currentPoints) < 0) + { + return; + } + player.getVariables().set(PlayerVariables.STAT_POINTS, usedPoints + currentPoints); + + if (_str > 0) + { + player.getVariables().set(PlayerVariables.STAT_STR, player.getVariables().getInt(PlayerVariables.STAT_STR, 0) + _str); + player.getStat().mergeAdd(Stat.STAT_STR, _str); + } + if (_dex > 0) + { + player.getVariables().set(PlayerVariables.STAT_DEX, player.getVariables().getInt(PlayerVariables.STAT_DEX, 0) + _dex); + player.getStat().mergeAdd(Stat.STAT_DEX, _dex); + } + if (_con > 0) + { + player.getVariables().set(PlayerVariables.STAT_CON, player.getVariables().getInt(PlayerVariables.STAT_CON, 0) + _con); + player.getStat().mergeAdd(Stat.STAT_CON, _con); + } + if (_int > 0) + { + player.getVariables().set(PlayerVariables.STAT_INT, player.getVariables().getInt(PlayerVariables.STAT_INT, 0) + _int); + player.getStat().mergeAdd(Stat.STAT_INT, _int); + } + if (_wit > 0) + { + player.getVariables().set(PlayerVariables.STAT_WIT, player.getVariables().getInt(PlayerVariables.STAT_WIT, 0) + _wit); + player.getStat().mergeAdd(Stat.STAT_WIT, _wit); + } + if (_men > 0) + { + player.getVariables().set(PlayerVariables.STAT_MEN, player.getVariables().getInt(PlayerVariables.STAT_MEN, 0) + _men); + player.getStat().mergeAdd(Stat.STAT_MEN, _men); + } + + player.sendPacket(new UserInfo(player)); + player.getStat().recalculateStats(true); + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ExRequestTeleport.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleport.java similarity index 92% rename from L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ExRequestTeleport.java rename to L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleport.java index 02a6c2afc1..52a4663df2 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/ExRequestTeleport.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleport.java @@ -14,7 +14,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ -package org.l2jmobius.gameserver.network.clientpackets; +package org.l2jmobius.gameserver.network.clientpackets.teleports; import org.l2jmobius.Config; import org.l2jmobius.commons.network.PacketReader; @@ -25,6 +25,7 @@ import org.l2jmobius.gameserver.model.entity.Castle; import org.l2jmobius.gameserver.model.holders.TeleportListHolder; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; +import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; /** * @author NviX, Mobius diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoriteList.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoriteList.java new file mode 100644 index 0000000000..1651b35938 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoriteList.java @@ -0,0 +1,47 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.clientpackets.teleports; + +import org.l2jmobius.commons.network.PacketReader; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.network.GameClient; +import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; +import org.l2jmobius.gameserver.network.serverpackets.teleports.ExTeleportFavoritesList; + +/** + * @author Mobius + */ +public class ExRequestTeleportFavoriteList implements IClientIncomingPacket +{ + @Override + public boolean read(GameClient client, PacketReader packet) + { + return true; + } + + @Override + public void run(GameClient client) + { + final PlayerInstance player = client.getPlayer(); + if (player == null) + { + return; + } + + client.sendPacket(new ExTeleportFavoritesList(player, true)); + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoritesAddDel.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoritesAddDel.java new file mode 100644 index 0000000000..24c59d6ce2 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoritesAddDel.java @@ -0,0 +1,102 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.clientpackets.teleports; + +import java.util.ArrayList; +import java.util.List; + +import org.l2jmobius.commons.network.PacketReader; +import org.l2jmobius.gameserver.data.xml.impl.TeleportListData; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.model.variables.PlayerVariables; +import org.l2jmobius.gameserver.network.GameClient; +import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; + +/** + * @author Mobius + */ +public class ExRequestTeleportFavoritesAddDel implements IClientIncomingPacket +{ + private boolean _enable; + private int _teleportId; + + @Override + public boolean read(GameClient client, PacketReader packet) + { + _enable = packet.readC() == 1; + _teleportId = packet.readD(); + return true; + } + + @Override + public void run(GameClient client) + { + final PlayerInstance player = client.getPlayer(); + if (player == null) + { + return; + } + + if (TeleportListData.getInstance().getTeleport(_teleportId) == null) + { + LOGGER.warning("No registered teleport location for id: " + _teleportId); + return; + } + + final List favorites = new ArrayList<>(); + if (player.getVariables().contains(PlayerVariables.FAVORITE_TELEPORTS)) + { + for (int id : player.getVariables().getIntArray(PlayerVariables.FAVORITE_TELEPORTS, ",")) + { + if (TeleportListData.getInstance().getTeleport(_teleportId) == null) + { + LOGGER.warning("No registered teleport location for id: " + _teleportId); + } + else + { + favorites.add(id); + } + } + } + + if (_enable) + { + if (!favorites.contains(_teleportId)) + { + favorites.add(_teleportId); + } + } + else + { + favorites.remove((Integer) _teleportId); + } + + String variable = ""; + for (int id : favorites) + { + variable += id + ","; + } + if (variable.isEmpty()) + { + player.getVariables().remove(PlayerVariables.FAVORITE_TELEPORTS); + } + else + { + player.getVariables().set(PlayerVariables.FAVORITE_TELEPORTS, variable); + } + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoritesUIToggle.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoritesUIToggle.java new file mode 100644 index 0000000000..67e88c563a --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleportFavoritesUIToggle.java @@ -0,0 +1,50 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.clientpackets.teleports; + +import org.l2jmobius.commons.network.PacketReader; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.network.GameClient; +import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; +import org.l2jmobius.gameserver.network.serverpackets.teleports.ExTeleportFavoritesList; + +/** + * @author Mobius + */ +public class ExRequestTeleportFavoritesUIToggle implements IClientIncomingPacket +{ + private boolean _enable; + + @Override + public boolean read(GameClient client, PacketReader packet) + { + _enable = packet.readC() == 1; + return true; + } + + @Override + public void run(GameClient client) + { + final PlayerInstance player = client.getPlayer(); + if (player == null) + { + return; + } + + client.sendPacket(new ExTeleportFavoritesList(player, _enable)); + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/AbstractItemPacket.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/AbstractItemPacket.java index aa211f8f14..4067ee14e0 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/AbstractItemPacket.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/AbstractItemPacket.java @@ -71,8 +71,9 @@ public abstract class AbstractItemPacket extends AbstractMaskPacket. - */ -package org.l2jmobius.gameserver.network.serverpackets; - -import org.l2jmobius.commons.network.PacketWriter; -import org.l2jmobius.gameserver.network.OutgoingPackets; - -/** - * @author Mobius - */ -public class ExEnterWorld implements IClientOutgoingPacket -{ - public ExEnterWorld() - { - } - - @Override - public boolean write(PacketWriter packet) - { - OutgoingPackets.EX_ENTER_WORLD.writeId(packet); - packet.writeD((int) (System.currentTimeMillis() / 1000)); - packet.writeD(0x00); - packet.writeD(0x00); - packet.writeD(0x00); - return true; - } +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.serverpackets; + +import org.l2jmobius.commons.network.PacketWriter; +import org.l2jmobius.gameserver.network.OutgoingPackets; + +/** + * @author Mobius + */ +public class ExEnterWorld implements IClientOutgoingPacket +{ + public ExEnterWorld() + { + } + + @Override + public boolean write(PacketWriter packet) + { + OutgoingPackets.EX_ENTER_WORLD.writeId(packet); + packet.writeD((int) (System.currentTimeMillis() / 1000)); + packet.writeD(0x00); + packet.writeD(0x00); + packet.writeD(0x00); + return true; + } } \ No newline at end of file diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExPetInfo.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExPetInfo.java index 5176fa01d2..ff2094e39c 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExPetInfo.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExPetInfo.java @@ -229,7 +229,7 @@ public class ExPetInfo extends AbstractMaskPacket OutgoingPackets.EX_PET_INFO.writeId(packet); packet.writeD(_summon.getObjectId()); - packet.writeC(_value); // // 0=teleported 1=default 2=summoned + packet.writeC(_value); // 0=teleported 1=default 2=summoned packet.writeH(37); // mask_bits_37 packet.writeB(_masks); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExUserBoostStat.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExUserBoostStat.java new file mode 100644 index 0000000000..aa025b313f --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExUserBoostStat.java @@ -0,0 +1,68 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.serverpackets; + +import org.l2jmobius.commons.network.PacketWriter; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.model.stats.Stat; +import org.l2jmobius.gameserver.network.OutgoingPackets; + +/** + * @author Mobius + */ +public class ExUserBoostStat implements IClientOutgoingPacket +{ + private final PlayerInstance _player; + + public ExUserBoostStat(PlayerInstance player) + { + _player = player; + } + + @Override + public boolean write(PacketWriter packet) + { + OutgoingPackets.EX_USER_BOOST_STAT.writeId(packet); + + final int currentVitalityPoints = _player.getStat().getVitalityPoints(); + int vitalityBonus = 0; + if (currentVitalityPoints > 105000) + { + vitalityBonus = 300; + } + else if (currentVitalityPoints > 70000) + { + vitalityBonus = 250; + } + else if (currentVitalityPoints > 35000) + { + vitalityBonus = 200; + } + else if (currentVitalityPoints > 0) + { + vitalityBonus = 150; + } + + // final int bonus = (int) (_player.getStat().getExpBonusMultiplier() * 100); + final int bonus = (int) (_player.getStat().getValue(Stat.BONUS_EXP, 0) + vitalityBonus); + packet.writeC(bonus > 0 ? 2 : 0); + packet.writeC(bonus > 0 ? 2 : 0); + packet.writeH(bonus); + + return true; + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/KeyPacket.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/KeyPacket.java index 96f6d7c34d..ae9fff536d 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/KeyPacket.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/KeyPacket.java @@ -45,7 +45,7 @@ public class KeyPacket implements IClientOutgoingPacket packet.writeD(Config.SERVER_ID); // server id packet.writeC(0x01); packet.writeD(0x00); // obfuscation key - packet.writeC((Config.SERVER_LIST_TYPE & 0x400) == 0x400 ? 0x01 : 0x00); // isClassic + packet.writeC((Config.SERVER_LIST_TYPE & 0x400) == 0x400 ? 0x04 : 0x00); // isClassic return true; } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/MultiSellList.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/MultiSellList.java index f29b3bbf01..92ed049e72 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/MultiSellList.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/MultiSellList.java @@ -78,7 +78,7 @@ public class MultiSellList extends AbstractItemPacket writeItemAugment(packet, itemEnchantment); writeItemElemental(packet, itemEnchantment); writeItemEnsoulOptions(packet, itemEnchantment); - + packet.writeC(0x00); // 286 packet.writeH(entry.getProducts().size()); packet.writeH(entry.getIngredients().size()); @@ -103,6 +103,7 @@ public class MultiSellList extends AbstractItemPacket writeItemAugment(packet, displayItemEnchantment); writeItemElemental(packet, displayItemEnchantment); writeItemEnsoulOptions(packet, displayItemEnchantment); + packet.writeC(0x00); // 286 } for (ItemChanceHolder ingredient : entry.getIngredients()) @@ -116,6 +117,7 @@ public class MultiSellList extends AbstractItemPacket writeItemAugment(packet, displayItemEnchantment); writeItemElemental(packet, displayItemEnchantment); writeItemEnsoulOptions(packet, displayItemEnchantment); + packet.writeC(0x00); // 286 } } return true; diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/PetInfo.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/PetInfo.java index 43fff4b8e5..d33c1444c8 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/PetInfo.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/PetInfo.java @@ -163,6 +163,8 @@ public class PetInfo implements IClientOutgoingPacket packet.writeQ(_summon.getExpForNextLevel()); // 100% absoulte value + packet.writeC(0x00); // 286 + packet.writeD(_summon.isPet() ? _summon.getInventory().getTotalWeight() : 0); // weight packet.writeD(_summon.getMaxLoad()); // max weight it can carry packet.writeD(_summon.getPAtk()); // patk diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/SummonInfo.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/SummonInfo.java index bfa6dd4734..61fb9bfb2a 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/SummonInfo.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/SummonInfo.java @@ -346,7 +346,7 @@ public class SummonInfo extends AbstractMaskPacket } if (containsMask(NpcInfoType.SUMMONED)) { - packet.writeC(_summon.isShowSummonAnimation() ? 0x02 : 00); // 2 - do some animation on spawn + packet.writeC(_summon.isShowSummonAnimation() ? 0x02 : 0x00); // 2 - do some animation on spawn } if (containsMask(NpcInfoType.UNKNOWN12)) { diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/UserInfo.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/UserInfo.java index f495142005..0bfc558fd1 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/UserInfo.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/UserInfo.java @@ -20,12 +20,14 @@ import org.l2jmobius.Config; import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.gameserver.data.xml.impl.ExperienceData; import org.l2jmobius.gameserver.enums.UserInfoType; +import org.l2jmobius.gameserver.instancemanager.CastleManager; import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager; import org.l2jmobius.gameserver.instancemanager.RankManager; import org.l2jmobius.gameserver.model.Party; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.base.ClassId; import org.l2jmobius.gameserver.model.clan.Clan; +import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.network.OutgoingPackets; @@ -139,7 +141,7 @@ public class UserInfo extends AbstractMaskPacket packet.writeD(_player.getObjectId()); packet.writeD(_initSize); - packet.writeH(25); // 196 - 25 + packet.writeH(28); // 286 - 28 packet.writeB(_masks); if (containsMask(UserInfoType.RELATION)) @@ -149,7 +151,7 @@ public class UserInfo extends AbstractMaskPacket if (containsMask(UserInfoType.BASIC_INFO)) { - packet.writeH(16 + (_player.getAppearance().getVisibleName().length() * 2)); + packet.writeH(23 + (_player.getAppearance().getVisibleName().length() * 2)); packet.writeString(_player.getName()); packet.writeC(_player.isGM() ? 0x01 : 0x00); packet.writeC(_player.getRace().ordinal()); @@ -157,6 +159,10 @@ public class UserInfo extends AbstractMaskPacket packet.writeD(ClassId.getClassId(_player.getBaseTemplate().getClassId().getId()).getRootClassId().getId()); packet.writeD(_player.getClassId().getId()); packet.writeC(_player.getLevel()); + packet.writeC(0x00); // 270 + packet.writeC(0x00); // 270 + packet.writeC(0x00); // 270 + packet.writeD(0x00); // 286 } if (containsMask(UserInfoType.BASE_STATS)) @@ -218,7 +224,7 @@ public class UserInfo extends AbstractMaskPacket if (containsMask(UserInfoType.STATS)) { - packet.writeH(56); + packet.writeH(64); // 270 packet.writeH(_player.getActiveWeaponItem() != null ? 40 : 20); packet.writeD(_player.getPAtk()); packet.writeD(_player.getPAtkSpd()); @@ -233,6 +239,8 @@ public class UserInfo extends AbstractMaskPacket packet.writeD(_player.getMDef()); packet.writeD(_player.getMagicAccuracy()); packet.writeD(_player.getMCriticalHit()); + packet.writeD(0x00); // 270 + packet.writeD(0x00); // 270 } if (containsMask(UserInfoType.ELEMENTALS)) @@ -316,34 +324,27 @@ public class UserInfo extends AbstractMaskPacket packet.writeD(_player.getPvpKills()); packet.writeH(_player.getRecomLeft()); packet.writeH(_player.getRecomHave()); - packet.writeD(0x00); // 196 + // AFK animation. + if ((_player.getClan() != null) && (CastleManager.getInstance().getCastleByOwner(_player.getClan()) != null)) // 196 + { + packet.writeD(_player.isClanLeader() ? 100 : 101); + } + else + { + packet.writeD(0x00); + } packet.writeD(0x00); // 228 } if (containsMask(UserInfoType.VITA_FAME)) { packet.writeH(19); // 196 - - // packet.writeD(_player.getVitalityPoints()); - // packet.writeC(0x00); // Vita Bonus - // packet.writeD(_player.getFame()); - // packet.writeD(_player.getRaidbossPoints()); - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 - packet.writeC(0x00); // 196 + packet.writeD(0x00); // _player.getVitalityPoints() + packet.writeC(0x00); // Vita Bonus + packet.writeD(0x00); // _player.getFame() + packet.writeD(0x00); // _player.getRaidbossPoints() packet.writeC(0x00); // 196 + packet.writeH(0x00); // Henna Seal Engraving Gauge packet.writeC(0x00); // 196 } @@ -423,6 +424,43 @@ public class UserInfo extends AbstractMaskPacket packet.writeD(RankManager.getInstance().getPlayerGlobalRank(_player) == 1 ? 1 : RankManager.getInstance().getPlayerRaceRank(_player) == 1 ? 2 : 0); } + if (containsMask(UserInfoType.STAT_POINTS)) // 235 + { + packet.writeH(16); + packet.writeH(_player.getLevel() < 76 ? 0 : _player.getLevel() - 75 - _player.getVariables().getInt(PlayerVariables.STAT_POINTS, 0)); // Usable points + packet.writeH(_player.getVariables().getInt(PlayerVariables.STAT_STR, 0)); // STR points + packet.writeH(_player.getVariables().getInt(PlayerVariables.STAT_DEX, 0)); // DEX points + packet.writeH(_player.getVariables().getInt(PlayerVariables.STAT_CON, 0)); // CON points + packet.writeH(_player.getVariables().getInt(PlayerVariables.STAT_INT, 0)); // INT points + packet.writeH(_player.getVariables().getInt(PlayerVariables.STAT_WIT, 0)); // WIT points + packet.writeH(_player.getVariables().getInt(PlayerVariables.STAT_MEN, 0)); // MEN points + } + + if (containsMask(UserInfoType.STAT_ABILITIES)) // 235 + { + packet.writeH(18); + packet.writeH(_player.getStat().getSTR() - _player.getVariables().getInt(PlayerVariables.STAT_STR, 0)); // additional STR + packet.writeH(_player.getStat().getDEX() - _player.getVariables().getInt(PlayerVariables.STAT_DEX, 0)); // additional DEX + packet.writeH(_player.getStat().getCON() - _player.getVariables().getInt(PlayerVariables.STAT_CON, 0)); // additional CON + packet.writeH(_player.getStat().getINT() - _player.getVariables().getInt(PlayerVariables.STAT_INT, 0)); // additional INT + packet.writeH(_player.getStat().getWIT() - _player.getVariables().getInt(PlayerVariables.STAT_WIT, 0)); // additional WIT + packet.writeH(_player.getStat().getMEN() - _player.getVariables().getInt(PlayerVariables.STAT_MEN, 0)); // additional MEN + packet.writeH(0x00); + packet.writeH(0x00); + } + + if (containsMask(UserInfoType.ELIXIR_USED)) // 286 + { + packet.writeH(0x00); // count + packet.writeD(0x00); + } + + // Send exp bonus change. + if (containsMask(UserInfoType.VITA_FAME)) + { + _player.sendPacket(new ExUserBoostStat(_player)); + } + return true; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/autoplay/ExAutoPlaySettingSend.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/autoplay/ExAutoPlaySettingSend.java index d09d0c5b60..0276f73d14 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/autoplay/ExAutoPlaySettingSend.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/autoplay/ExAutoPlaySettingSend.java @@ -54,6 +54,7 @@ public class ExAutoPlaySettingSend implements IClientOutgoingPacket packet.writeH(_nextTargetMode); packet.writeC(_longRange ? 1 : 0); packet.writeD(_potionPercent); + packet.writeD(0); // 272 packet.writeC(_respectfulHunting ? 1 : 0); return true; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/classchange/ExRequestClassChangeUi.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/classchange/ExClassChangeSetAlarm.java similarity index 78% rename from L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/classchange/ExRequestClassChangeUi.java rename to L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/classchange/ExClassChangeSetAlarm.java index 8203d29460..8ad26ee170 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/classchange/ExRequestClassChangeUi.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/classchange/ExClassChangeSetAlarm.java @@ -23,18 +23,18 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; /** * @author Mobius */ -public class ExRequestClassChangeUi implements IClientOutgoingPacket +public class ExClassChangeSetAlarm implements IClientOutgoingPacket { - public static final ExRequestClassChangeUi STATIC_PACKET = new ExRequestClassChangeUi(); + public static final IClientOutgoingPacket STATIC_PACKET = new ExClassChangeSetAlarm(); - public ExRequestClassChangeUi() + public ExClassChangeSetAlarm() { } @Override public boolean write(PacketWriter packet) { - OutgoingPackets.EX_REQUEST_CLASS_CHANGE.writeId(packet); + OutgoingPackets.EX_CLASS_CHANGE_SET_ALARM.writeId(packet); return true; } } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/limitshop/ExBloodyCoinCount.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/limitshop/ExBloodyCoinCount.java new file mode 100644 index 0000000000..25240923b2 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/limitshop/ExBloodyCoinCount.java @@ -0,0 +1,45 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.serverpackets.limitshop; + +import org.l2jmobius.commons.network.PacketWriter; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.network.OutgoingPackets; +import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; + +/** + * @author Mobius + */ +public class ExBloodyCoinCount implements IClientOutgoingPacket +{ + public final static int LCOIN_ID = 91663; + + private final long _count; + + public ExBloodyCoinCount(PlayerInstance player) + { + _count = player.getInventory().getInventoryItemCount(LCOIN_ID, -1); + } + + @Override + public boolean write(PacketWriter packet) + { + OutgoingPackets.EX_BLOODY_COIN_COUNT.writeId(packet); + packet.writeQ(_count); + return true; + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/limitshop/ExPurchaseLimitShopItemListNew.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/limitshop/ExPurchaseLimitShopItemListNew.java new file mode 100644 index 0000000000..8147c52002 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/limitshop/ExPurchaseLimitShopItemListNew.java @@ -0,0 +1,101 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.serverpackets.limitshop; + +import java.util.Collection; + +import org.l2jmobius.commons.network.PacketWriter; +import org.l2jmobius.gameserver.data.xml.impl.LCoinShopData; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.model.holders.LCoinShopProductHolder; +import org.l2jmobius.gameserver.network.OutgoingPackets; +import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; + +/** + * @author Mobius + */ +public class ExPurchaseLimitShopItemListNew implements IClientOutgoingPacket +{ + private final int _category; + private final PlayerInstance _player; + + public ExPurchaseLimitShopItemListNew(int category, PlayerInstance player) + { + _category = category; + _player = player; + } + + @Override + public boolean write(PacketWriter packet) + { + OutgoingPackets.EX_PURCHASE_LIMIT_SHOP_ITEM_LIST_NEW.writeId(packet); + + final Collection products = LCoinShopData.getInstance().getProducts(); + + packet.writeC(_category); // _category? Main shop? + packet.writeD(products.size()); + + for (LCoinShopProductHolder product : products) + { + packet.writeD(product.getId()); + packet.writeD(product.getProductionId()); + packet.writeD(product.getIngredientIds()[0]); + packet.writeD(product.getIngredientIds()[1]); + packet.writeD(product.getIngredientIds()[2]); + packet.writeQ(product.getIngredientQuantities()[0]); + packet.writeQ(product.getIngredientQuantities()[1]); + packet.writeQ(product.getIngredientQuantities()[2]); + + packet.writeH(0x00); // ? + + packet.writeC(-1); // remaining amount? + packet.writeC(-1); // remaining time? + + packet.writeC(-1); // ? + packet.writeC(-1); // ? + + // Sale period. + if (product.getAccountDailyLimit() > 0) + { + if (_player.getAccountVariables().getInt("LCSCount" + product.getProductionId(), 0) >= product.getAccountDailyLimit()) + { + if ((_player.getAccountVariables().getLong("LCSTime" + product.getProductionId(), 0) + 86400000) > System.currentTimeMillis()) + { + packet.writeD(0x00); + } + else // Reset limit. + { + _player.getAccountVariables().remove("LCSCount" + product.getProductionId()); + packet.writeD(product.getAccountDailyLimit()); + } + } + else + { + packet.writeD(product.getAccountDailyLimit() - _player.getAccountVariables().getInt("LCSCount" + product.getProductionId(), 0)); + } + } + else // No account daily limit. + { + packet.writeD(0x01); + } + packet.writeD(0x00); + packet.writeD(0x00); + } + + return true; + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ranking/ExRankingCharInfo.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ranking/ExRankingCharInfo.java index f95d15ed43..7b740f9730 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ranking/ExRankingCharInfo.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ranking/ExRankingCharInfo.java @@ -75,6 +75,8 @@ public class ExRankingCharInfo implements IClientOutgoingPacket packet.writeD(0); // race rank packet.writeD(0); // server rank snapshot packet.writeD(0); // race rank snapshot + packet.writeD(0); // nClassRank + packet.writeD(0); // nClassRank_Snapshot snapshot } else { @@ -82,6 +84,8 @@ public class ExRankingCharInfo implements IClientOutgoingPacket packet.writeD(0); // race rank packet.writeD(0); // server rank snapshot packet.writeD(0); // race rank snapshot + packet.writeD(0); // nClassRank + packet.writeD(0); // nClassRank_Snapshot snapshot } return true; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ranking/ExRankingCharRankers.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ranking/ExRankingCharRankers.java index 3b04e9621b..ba9354b0ab 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ranking/ExRankingCharRankers.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ranking/ExRankingCharRankers.java @@ -33,11 +33,9 @@ import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; public class ExRankingCharRankers implements IClientOutgoingPacket { private final PlayerInstance _player; - - private final int _race; private final int _group; private final int _scope; - + private final int _race; private final Map _playerList; private final Map _snapshotList; @@ -59,6 +57,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket packet.writeC(_group); packet.writeC(_scope); packet.writeD(_race); + packet.writeD(_player.getClassId().getId()); if (_playerList.size() > 0) { @@ -89,6 +88,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id2); // server rank snapshot packet.writeD(snapshot.getInt("raceRank", 0)); // race rank snapshot + packet.writeD(0); // TODO: nClassRank_Snapshot } } } @@ -96,6 +96,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id); packet.writeD(0); + packet.writeD(0); } } } @@ -137,6 +138,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id3); // server rank snapshot packet.writeD(snapshot.getInt("raceRank", 0)); + packet.writeD(0); // TODO: nClassRank_Snapshot } } } @@ -197,6 +199,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id2); // server rank snapshot packet.writeD(snapshot.getInt("raceRank", 0)); // race rank snapshot + packet.writeD(0); // TODO: nClassRank_Snapshot } } } @@ -204,6 +207,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(i); packet.writeD(i); + packet.writeD(i); // TODO: Check this. nClassRank_Snapshot? } i++; } @@ -252,6 +256,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket packet.writeD(id2); // server rank packet.writeD(id2); packet.writeD(id2); + packet.writeD(id2); // TODO: Check this. nClassRank_Snapshot? } } } @@ -298,6 +303,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id2); // server rank snapshot packet.writeD(snapshot.getInt("raceRank", 0)); // race rank snapshot + packet.writeD(0); // TODO: nClassRank_Snapshot } } } @@ -305,6 +311,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id); packet.writeD(0); + packet.writeD(0); } } } @@ -356,6 +363,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id2); // server rank snapshot packet.writeD(snapshot.getInt("raceRank", 0)); // race rank snapshot + packet.writeD(0); // TODO: nClassRank_Snapshot } } } @@ -363,6 +371,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id); packet.writeD(0); + packet.writeD(0); } } } @@ -393,6 +402,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(id); // server rank snapshot packet.writeD(snapshot.getInt("raceRank", 0)); // race rank snapshot + packet.writeD(0); // TODO: nClassRank_Snapshot } } } @@ -400,6 +410,7 @@ public class ExRankingCharRankers implements IClientOutgoingPacket { packet.writeD(0); packet.writeD(0); + packet.writeD(0); } } break; diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/sessionzones/TimedHuntingZoneList.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/sessionzones/TimedHuntingZoneList.java index a19ac7932e..c8be94d747 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/sessionzones/TimedHuntingZoneList.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/sessionzones/TimedHuntingZoneList.java @@ -46,12 +46,12 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket long endTime; packet.writeD(1); // zone count - // Ancient Pirates' Tomb + // Primeval Isle packet.writeD(1); // required item count packet.writeD(57); // item id packet.writeQ(Config.TIME_LIMITED_ZONE_TELEPORT_FEE); // item count packet.writeD(1); // reset cycle - packet.writeD(2); // zone id + packet.writeD(1); // zone id packet.writeD(78); // min level packet.writeD(999); // max level packet.writeD(0); // remain time base? @@ -64,7 +64,7 @@ public class TimedHuntingZoneList implements IClientOutgoingPacket packet.writeD((int) (Config.TIME_LIMITED_MAX_ADDED_TIME / 1000)); packet.writeD(3600); // remain refill time packet.writeD(3600); // refill time max - packet.writeC(_isInTimedHuntingZone ? 0 : 1); // field activated + packet.writeD(_isInTimedHuntingZone ? 0 : 1); // field activated (272 C to D) return true; } diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExShowTeleportUi.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/teleports/ExShowTeleportUi.java similarity index 86% rename from L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExShowTeleportUi.java rename to L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/teleports/ExShowTeleportUi.java index 74b8913c0d..903d06cd2c 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/ExShowTeleportUi.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/teleports/ExShowTeleportUi.java @@ -14,10 +14,11 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ -package org.l2jmobius.gameserver.network.serverpackets; +package org.l2jmobius.gameserver.network.serverpackets.teleports; import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.gameserver.network.OutgoingPackets; +import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; /** * @author Mobius diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/teleports/ExTeleportFavoritesList.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/teleports/ExTeleportFavoritesList.java new file mode 100644 index 0000000000..3bc03cf054 --- /dev/null +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/serverpackets/teleports/ExTeleportFavoritesList.java @@ -0,0 +1,60 @@ +/* + * This file is part of the L2J Mobius project. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +package org.l2jmobius.gameserver.network.serverpackets.teleports; + +import org.l2jmobius.commons.network.PacketWriter; +import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; +import org.l2jmobius.gameserver.model.variables.PlayerVariables; +import org.l2jmobius.gameserver.network.OutgoingPackets; +import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; + +/** + * @author Mobius + */ +public class ExTeleportFavoritesList implements IClientOutgoingPacket +{ + private final int[] _teleports; + private final boolean _enable; + + public ExTeleportFavoritesList(PlayerInstance player, boolean enable) + { + if (player.getVariables().contains(PlayerVariables.FAVORITE_TELEPORTS)) + { + _teleports = player.getVariables().getIntArray(PlayerVariables.FAVORITE_TELEPORTS, ","); + } + else + { + _teleports = new int[0]; + } + _enable = enable; + } + + @Override + public boolean write(PacketWriter packet) + { + OutgoingPackets.EX_TELEPORT_FAVORITES_LIST.writeId(packet); + + packet.writeC(_enable ? 0x01 : 0x00); + packet.writeD(_teleports.length); + for (int id : _teleports) + { + packet.writeD(id); + } + + return true; + } +} diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ui/Gui.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ui/Gui.java index fb66e93f58..a9eb6f5eb1 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ui/Gui.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ui/Gui.java @@ -52,6 +52,7 @@ import org.l2jmobius.gameserver.cache.HtmCache; import org.l2jmobius.gameserver.data.xml.impl.AdminData; import org.l2jmobius.gameserver.data.xml.impl.BuyListData; import org.l2jmobius.gameserver.data.xml.impl.MultisellData; +import org.l2jmobius.gameserver.data.xml.impl.PrimeShopData; import org.l2jmobius.gameserver.util.Broadcast; import org.l2jmobius.gameserver.util.Util; @@ -218,6 +219,17 @@ public class Gui }); mnReload.add(mntmBuylists); + final JMenuItem mntmPrimeShop = new JMenuItem("PrimeShop"); + mntmPrimeShop.setFont(new Font("Segoe UI", Font.PLAIN, 13)); + mntmPrimeShop.addActionListener(arg0 -> + { + if (JOptionPane.showOptionDialog(null, "Reload PrimeShop?", "Select an option", JOptionPane.YES_NO_OPTION, JOptionPane.QUESTION_MESSAGE, null, confirmOptions, confirmOptions[1]) == 0) + { + PrimeShopData.getInstance().load(); + } + }); + mnReload.add(mntmPrimeShop); + final JMenu mnAnnounce = new JMenu("Announce"); mnAnnounce.setFont(new Font("Segoe UI", Font.PLAIN, 13)); menuBar.add(mnAnnounce); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ui/SystemPanel.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ui/SystemPanel.java index f32e840220..2b648e7d8b 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ui/SystemPanel.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/ui/SystemPanel.java @@ -111,7 +111,7 @@ public class SystemPanel extends JPanel @Override public void run() { - lblProtocol.setText((Config.PROTOCOL_LIST.size() > 1 ? "Protocols: " : "Protocol: ") + (Config.SERVER_LIST_TYPE >= 400 ? "Classic " : "") + Config.PROTOCOL_LIST.toString()); + lblProtocol.setText((Config.PROTOCOL_LIST.size() > 1 ? "Protocols: " : "Protocol: ") + (Config.SERVER_LIST_TYPE >= 400 ? "Essence " : "") + Config.PROTOCOL_LIST.toString()); } }, 4500); diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/tools/dbinstaller/LauncherGS.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/tools/dbinstaller/LauncherGS.java index 5e859ae7fa..91af51d4f1 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/tools/dbinstaller/LauncherGS.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/tools/dbinstaller/LauncherGS.java @@ -31,7 +31,7 @@ public class LauncherGS extends AbstractDBLauncher { public static void main(String[] args) throws Exception { - final String defDatabase = "l2jmobiusclassic"; + final String defDatabase = "l2jmobiusessence"; final String dir = "sql/game/"; if ((args != null) && (args.length > 0)) diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/tools/dbinstaller/LauncherLS.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/tools/dbinstaller/LauncherLS.java index c7f9d47f0e..167f62541a 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/tools/dbinstaller/LauncherLS.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/tools/dbinstaller/LauncherLS.java @@ -31,7 +31,7 @@ public class LauncherLS extends AbstractDBLauncher { public static void main(String[] args) throws Exception { - final String defDatabase = "l2jmobiusclassic"; + final String defDatabase = "l2jmobiusessence"; final String dir = "sql/login/"; if ((args != null) && (args.length > 0)) diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/launcher/Gameserver.launch b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/launcher/Gameserver.launch index 6b7541b264..5845ffc2eb 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/launcher/Gameserver.launch +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/launcher/Gameserver.launch @@ -1,7 +1,7 @@ - + @@ -12,7 +12,7 @@ - - - + + + diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/launcher/Loginserver.launch b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/launcher/Loginserver.launch index aff6853c62..77ca0a61cc 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/launcher/Loginserver.launch +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/launcher/Loginserver.launch @@ -1,7 +1,7 @@ - + @@ -13,7 +13,7 @@ - - - + + + diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/readme.txt b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/readme.txt index ae2fa0ff4b..35df6476e1 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/readme.txt +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/readme.txt @@ -1,11 +1,10 @@ -L2J-Mobius The Kamael -Client Mirror 1: https://drive.google.com/uc?id=1rXtgV9l67b5lBeK_wmCKITE1DQ7EgEJ8&export=download -Client Mirror 2: https://drive.google.com/uc?id=1IugZjcpS5n9_EJPLCecB3H_tLmVlqo2L&export=download -System: https://mega.nz/#!98likSra!vP3uaDwJs8oiY5q60UzBSXAbgNELWX_dycWb98Mz96U +L2J-Mobius Dwelling of Spirits +Client: https://drive.google.com/u/0/uc?id=1Xlk2uzmxveJtrvaWXmZ6wBVFjd6E-ws7&export=download +System: https://mega.nz/file/xl1njaTY#BdVHadGs9bTDyrDE3QgBGvAqkmqSqPtn8hLpcCil1Fs JDK: http://www.mediafire.com/file/xox35mknec8f1q0/bellsoft-jdk14%252B36-windows-amd64.msi Eclipse: http://www.mediafire.com/file/jubqhdvaldmip9t/eclipse-java-2020-06-R-win32-x86_64.zip -Geodata: https://www.mediafire.com/file/fzw7fplavow88wb/L2J_Mobius_Classic_3.0_TheKamael_Geodata.zip +Geodata: http://www.mediafire.com/file/57ljmw3wpo3unwl/L2J_Mobius_Essence_4.0_DwellingOfSpirits_Geodata.zip Saviors: https://eu.4game.com/lineage2classic/play/saviors/ @@ -107,8 +106,15 @@ The Kamael: https://eu.4game.com/patchnotes/lineage2classic/154/ -Auto potion system -Rank system -Essence: https://eu.4game.com/patchnotes/lineage2essence/188/ --Just enter game support +Death Knight: https://eu.4game.com/patchnotes/lineage2essence/196/ +-Death Knight creation support +-Player bonus stats system + +Fluffy Reinforcement: https://eu.4game.com/patchnotes/lineage2essence/204/ +-Teleport favorites system + +Dwelling of Spirits: https://eu.4game.com/patchnotes/lineage2essence/261/ +-Login support. Customs: -Newbie Helper NPC location info