Addition of item condition MaximumVitalityPoints.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2021-07-01 22:47:43 +00:00
parent df605dec7d
commit f1c9c24194
12 changed files with 174 additions and 3 deletions

View File

@@ -553,6 +553,9 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<cond>
<player MaximumVitalityPoints="140000" />
</cond>
<skills>
<skill id="39577" level="1" /> <!-- Vitality -->
</skills>

View File

@@ -63,7 +63,8 @@
<xs:attribute name="levelRange" type="xs:string" use="optional" />
<xs:attribute name="insideZoneId" type="xs:string" use="optional" />
<xs:attribute name="vehicleMounted" type="xs:boolean" use="optional" />
<xs:attribute name="MinimumVitalityPoints" type="xs:unsignedShort" use="optional" />
<xs:attribute name="MaximumVitalityPoints" type="xs:unsignedInt" use="optional" />
<xs:attribute name="MinimumVitalityPoints" type="xs:unsignedInt" use="optional" />
<xs:attribute name="class_id_restriction" type="xs:string" use="optional" />
<xs:attribute name="symbolsealpoints" type="xs:unsignedShort" use="optional" />
</xs:complexType>