Reawakened Fate (10590) improvements.
Contributed by NightBR.
This commit is contained in:
@@ -1,3 +1,4 @@
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<html><body>Black Wizard Lapathia:<br>
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<html><body>Black Wizard Lapathia:<br>
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Of course. If not why would you have come all the way here, where only blood and monsters are left? Adventurer, please defeat the monsters here in the <font color="LEVEL">Bloody Swampland</font>. These vampires... the <font color="LEVEL">Marsh Vampire Rogue, Marsh Vampire Warrior, Marsh Vampire Wizard, Marsh Vampire Shooter</font>. Defeat them and collect <font color="LEVEL">500 Vampire Fluids</font>.
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Please defeat the monsters here in the <font color="LEVEL">Bloody Swampland</font>. The <font color="LEVEL">Marsh Vampire Rogue, Marsh Vampire Warrior, Marsh Vampire Wizard, Marsh Vampire Shooter</font>. Defeat them and collect <font color="LEVEL">500 Vampire Fluids</font>. You must alse reach <font color="LEVEL">level 99</font> in this place.<br>
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Once you complete the mission, you don't need to come see me. Return to <font color="LEVEL">Dual Class Master Joachim</font>. You don't need me to teleport you, right? This place is filled with vampires anyway Good luck, then.<br>
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</body></html>
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</body></html>
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4
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-01.htm
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L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-01.htm
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@@ -0,0 +1,4 @@
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<html><body>Dual Class Master Joachim:<br>
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Are you ready to hear me out? It's about how to awaken another power hidden within you.....<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10590_ReawakenedFate 34513-02.htm">"Go on"</button>
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</body></html>
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L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-02.htm
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L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-02.htm
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@@ -0,0 +1,5 @@
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<html><body>Dual Class Master Joachim:<br>
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I'm not sure if you are satisfied with your power at the moment. But you have another power hidden within you. It could even surpass your current power.<br>
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I'm here to help you awaken that power.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10590_ReawakenedFate 34513-03.htm">"What should I do?"</button>
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</body></html>
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L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-03.htm
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L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-03.htm
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@@ -0,0 +1,6 @@
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<html><body>Dual Class Master Joachim:<br>
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In order to awaken that new power, you must get a little stronger. Your current power is not enough.<br>
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So please get stronger with the missions I give you.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10590_ReawakenedFate 34513-04.htm">"Alright"</button><br>
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<font color="LEVEL">(Once you complete this quest, you'll be able to have a dual class. If you are carrying out Split Destiny or Winds of Fate: Encroachiling Shadows when you complete this quest, those quests will be deleted.)</font>
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</body></html>
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L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-04.htm
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@@ -0,0 +1,5 @@
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<html><body>Dual Class Master Joachim:<br>
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Then go to the <font color="LEVEL">Bloody Swampland</font> and complete the mission from <font color="LEVEL">Black Wizard Lapathia</font>.<br>
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I'll send you there once you are ready.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10590_ReawakenedFate teleport">"Teleport"</button>
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</body></html>
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@@ -1,4 +1,5 @@
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<html><body>Dual Class Master Joachim:<br>
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<html><body>Dual Class Master Joachim:<br>
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Then go to the <font color="LEVEL">Bloody Swampland</font> and complete the mission from <font color="LEVEL">Black Wizard Lapathia</font>.<br>
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You must complete the following mission to awaken the new power. Go to the <font color="LEVEL">Bloody Swampland</font> and complete de mission from <font color="LEVEL">Black Wizard Lapathia</font>.<br>
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I'll send you there once you are ready.
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I'll send you there once you are ready.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10590_ReawakenedFate teleport">"Teleport"</button>
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</body></html>
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</body></html>
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L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-16.htm
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L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/quests/Q10590_ReawakenedFate/34513-16.htm
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@@ -0,0 +1,4 @@
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<html><body>Dual Class Master Joachim:<br>
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You are not qualified for this mission.<br>
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(Only characters level 95 or higher who have completed the quest Where Fates Intersect can carry out this mission.)
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</body></html>
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@@ -16,11 +16,15 @@
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*/
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*/
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package quests.Q10590_ReawakenedFate;
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package quests.Q10590_ReawakenedFate;
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import java.util.HashSet;
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import java.util.Set;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.enums.QuestSound;
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import org.l2jmobius.gameserver.enums.QuestSound;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.model.holders.NpcLogListHolder;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.model.quest.State;
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import org.l2jmobius.gameserver.model.quest.State;
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@@ -31,46 +35,45 @@ import org.l2jmobius.gameserver.util.Util;
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import quests.Q10589_WhereFatesIntersect.Q10589_WhereFatesIntersect;
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import quests.Q10589_WhereFatesIntersect.Q10589_WhereFatesIntersect;
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/**
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/**
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* Q10590_ReawakenedFate
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* Reawakened Fate (10590)
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* @URL https://www.youtube.com/watch?v=HCd784Gnguw
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* @URL https://l2wiki.com/Reawakened_Fate
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* @author NightBR
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* @author Dmitri
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* @author NightBR (fixes and standardization)
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*/
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*/
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public class Q10590_ReawakenedFate extends Quest
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public class Q10590_ReawakenedFate extends Quest
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{
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{
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// NPCs
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// NPCs
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private static final int JOACHIM = 34513;
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private static final int JOACHIM = 34513;
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private static final int RAFLASIA = 34414;
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private static final int LAPATHIA = 34414;
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private static final int HERPA = 34362;
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private static final int HERPHAH = 34362;
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private static final int ORWEN = 30857;
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private static final int ORVEN = 30857;
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private static final int[] MONSTERS =
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private static final int[] MONSTERS =
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{
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{
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24457, // Swamp Vampire Rogue
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24457, // Marsh Vampire Rogue
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24458, // Swamp Vampire Warrior
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24458, // Marsh Vampire Warrior
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24459, // Swamp Vampire Wizard
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24459, // Marsh Vampire Wizard
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24460 // Swamp Vampire Shooter
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24460 // Marsh Vampire Shooter
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};
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};
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// Item
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// Item
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private static final int IHOR_VAMPIRE = 80854; // Ihor Vampire - monster drop
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private static final int VAMPIRE_ICHOR = 80854; // Vampire Ichor - monster drop
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// Rewards
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// Rewards
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private static final long EXP = 1;
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private static final int SP = 1;
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private static final int ADENA_AMOUNT = 5050;
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private static final int ACHIEVEMENT_BOX = 80909;
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private static final int ACHIEVEMENT_BOX = 80909;
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private static final int RUBIN_LV2 = 38856;
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private static final int RUBIN_LV2 = 38856;
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private static final int SAPPHIRE_LV2 = 38928;
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private static final int SAPPHIRE_LV2 = 38928;
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// Misc
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// Misc
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private static final int MIN_LEVEL = 99;
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private static final int MIN_LEVEL = 95;
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private static final int REACH_LV_99 = NpcStringId.REACH_LV_99.getId();
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// Location
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// Location
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private static final Location ALTAR_OF_EVIL = new Location(-14467, 44242, -3673);
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private static final Location BLOODY_SWAMPLAND = new Location(-14467, 44242, -3673);
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public Q10590_ReawakenedFate()
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public Q10590_ReawakenedFate()
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{
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{
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super(10590);
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super(10590);
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addStartNpc(JOACHIM);
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addStartNpc(JOACHIM);
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addTalkId(JOACHIM, RAFLASIA, HERPA, ORWEN);
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addTalkId(JOACHIM, LAPATHIA, HERPHAH, ORVEN);
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addKillId(MONSTERS);
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addKillId(MONSTERS);
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registerQuestItems(IHOR_VAMPIRE);
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registerQuestItems(VAMPIRE_ICHOR);
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addCondMinLevel(95, "34513-16.html");
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addCondMinLevel(MIN_LEVEL, "34513-16.html");
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addCondCompletedQuest(Q10589_WhereFatesIntersect.class.getSimpleName(), "34513-16.html");
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addCondCompletedQuest(Q10589_WhereFatesIntersect.class.getSimpleName(), "34513-16.html");
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}
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}
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@@ -87,19 +90,18 @@ public class Q10590_ReawakenedFate extends Quest
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String htmltext = null;
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String htmltext = null;
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switch (event)
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switch (event)
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{
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{
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case "34513-02.html":
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case "34513-02.htm":
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case "34513-04.html":
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case "34513-03.htm":
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case "34513-07.html":
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case "34513-06.html":
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case "34362-03.html":
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case "34414-02.html":
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case "30857-03.html":
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case "34362-02.html":
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case "30857-02.html":
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case "34513-09.html":
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case "34513-09.html":
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case "34513-12.html":
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case "34513-13.html":
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{
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{
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htmltext = event;
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htmltext = event;
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break;
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break;
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}
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}
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case "34513-03.html":
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case "34513-04.htm":
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{
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{
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qs.startQuest();
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qs.startQuest();
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htmltext = event;
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htmltext = event;
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@@ -109,52 +111,42 @@ public class Q10590_ReawakenedFate extends Quest
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{
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{
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if (qs.isCond(1))
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if (qs.isCond(1))
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{
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{
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player.teleToLocation(ALTAR_OF_EVIL);
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player.teleToLocation(BLOODY_SWAMPLAND); // Teleport to Bloody Swampland near npc Lapathia
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}
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}
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break;
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break;
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}
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}
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case "34414-02.html":
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case "34414-03.html":
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{
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{
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qs.setCond(2, true);
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qs.setCond(2, true);
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htmltext = event;
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htmltext = event;
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break;
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break;
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}
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}
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case "34513-06.html":
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case "34513-07.html":
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{
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{
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qs.setCond(4, true);
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qs.setCond(4, true);
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htmltext = event;
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htmltext = event;
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break;
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break;
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}
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}
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case "34362-02.html":
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case "34362-03.html":
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{
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{
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qs.setCond(5, true);
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qs.setCond(5, true);
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htmltext = event;
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htmltext = event;
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break;
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break;
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}
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}
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case "30857-02.html":
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case "30857-03.html":
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{
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{
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qs.setCond(6, true);
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qs.setCond(6, true);
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htmltext = event;
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htmltext = event;
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break;
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break;
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}
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}
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case "30857-04.html":
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{
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if (qs.isCond(6))
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{
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qs.setCond(7, true);
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}
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htmltext = event;
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break;
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}
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case "34513-10.html":
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case "34513-10.html":
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{
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{
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if (qs.isCond(7))
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if (qs.isCond(7))
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{
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{
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if (player.getLevel() >= MIN_LEVEL)
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if (player.getLevel() >= 99)
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{
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{
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// Reward №1
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// Reward №1
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addExpAndSp(player, EXP, SP);
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takeItems(player, VAMPIRE_ICHOR, -1);
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giveAdena(player, ADENA_AMOUNT, false);
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giveItems(player, ACHIEVEMENT_BOX, 1);
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giveItems(player, ACHIEVEMENT_BOX, 1);
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giveItems(player, RUBIN_LV2, 1);
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giveItems(player, RUBIN_LV2, 1);
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showOnScreenMsg(player, NpcStringId.YOU_ARE_READY_TO_ADD_A_DUAL_CLASS_NTALK_TO_THE_DUAL_CLASS_MASTER, ExShowScreenMessage.TOP_CENTER, 10000);
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showOnScreenMsg(player, NpcStringId.YOU_ARE_READY_TO_ADD_A_DUAL_CLASS_NTALK_TO_THE_DUAL_CLASS_MASTER, ExShowScreenMessage.TOP_CENTER, 10000);
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@@ -168,11 +160,10 @@ public class Q10590_ReawakenedFate extends Quest
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{
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{
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if (qs.isCond(7))
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if (qs.isCond(7))
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{
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{
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if (player.getLevel() >= MIN_LEVEL)
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if (player.getLevel() >= 99)
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{
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{
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// Reward №2
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// Reward №2
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addExpAndSp(player, EXP, SP);
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takeItems(player, VAMPIRE_ICHOR, -1);
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giveAdena(player, ADENA_AMOUNT, false);
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giveItems(player, ACHIEVEMENT_BOX, 1);
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giveItems(player, ACHIEVEMENT_BOX, 1);
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giveItems(player, SAPPHIRE_LV2, 1);
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giveItems(player, SAPPHIRE_LV2, 1);
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showOnScreenMsg(player, NpcStringId.YOU_ARE_READY_TO_ADD_A_DUAL_CLASS_NTALK_TO_THE_DUAL_CLASS_MASTER, ExShowScreenMessage.TOP_CENTER, 10000);
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showOnScreenMsg(player, NpcStringId.YOU_ARE_READY_TO_ADD_A_DUAL_CLASS_NTALK_TO_THE_DUAL_CLASS_MASTER, ExShowScreenMessage.TOP_CENTER, 10000);
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@@ -182,6 +173,15 @@ public class Q10590_ReawakenedFate extends Quest
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break;
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break;
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}
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}
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}
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}
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case "34513-12.html":
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{
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if (player.hasDualClass())
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{
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htmltext = "34513-13.html";
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}
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// TODO: We need info about what to do, when player does not have dual class yet.
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// else {}
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}
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}
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}
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return htmltext;
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return htmltext;
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}
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}
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@@ -198,7 +198,7 @@ public class Q10590_ReawakenedFate extends Quest
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{
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{
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if (npc.getId() == JOACHIM)
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if (npc.getId() == JOACHIM)
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{
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{
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htmltext = "34513-01.html";
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htmltext = "34513-01.htm";
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}
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}
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break;
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break;
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}
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}
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@@ -210,7 +210,7 @@ public class Q10590_ReawakenedFate extends Quest
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{
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{
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if (qs.isCond(1))
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if (qs.isCond(1))
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{
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{
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htmltext = "34513-03.html";
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htmltext = "34513-03.htm";
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}
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}
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else if (qs.isCond(2))
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else if (qs.isCond(2))
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{
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{
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@@ -230,7 +230,7 @@ public class Q10590_ReawakenedFate extends Quest
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}
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}
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break;
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break;
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}
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}
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case RAFLASIA:
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case LAPATHIA:
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{
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{
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if (qs.isCond(1))
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if (qs.isCond(1))
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{
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{
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@@ -246,7 +246,7 @@ public class Q10590_ReawakenedFate extends Quest
|
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}
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}
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break;
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break;
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}
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}
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case HERPA:
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case HERPHAH:
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{
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{
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if (qs.isCond(4))
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if (qs.isCond(4))
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{
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{
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@@ -258,7 +258,7 @@ public class Q10590_ReawakenedFate extends Quest
|
|||||||
}
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}
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break;
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break;
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}
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}
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case ORWEN:
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case ORVEN:
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{
|
{
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||||||
if (qs.isCond(5))
|
if (qs.isCond(5))
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||||||
{
|
{
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||||||
@@ -293,15 +293,16 @@ public class Q10590_ReawakenedFate extends Quest
|
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final QuestState qs = getQuestState(player, false);
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final QuestState qs = getQuestState(player, false);
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if ((qs != null) && qs.isCond(2) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, player, false))
|
if ((qs != null) && qs.isCond(2) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, player, false))
|
||||||
{
|
{
|
||||||
if ((getQuestItemsCount(player, IHOR_VAMPIRE) < 500) && (getRandom(100) < 90))
|
if ((getQuestItemsCount(player, VAMPIRE_ICHOR) < 500) && (getRandom(100) < 90))
|
||||||
{
|
{
|
||||||
giveItems(player, IHOR_VAMPIRE, 1);
|
giveItems(player, VAMPIRE_ICHOR, 1);
|
||||||
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
|
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
|
||||||
}
|
}
|
||||||
if ((getQuestItemsCount(player, IHOR_VAMPIRE) >= 500) && (player.getLevel() >= MIN_LEVEL))
|
if ((getQuestItemsCount(player, VAMPIRE_ICHOR) >= 500) && (player.getLevel() >= 99))
|
||||||
{
|
{
|
||||||
qs.setCond(3, true);
|
qs.setCond(3, true);
|
||||||
}
|
}
|
||||||
|
sendNpcLogList(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -311,4 +312,21 @@ public class Q10590_ReawakenedFate extends Quest
|
|||||||
executeForEachPlayer(killer, npc, isSummon, true, false);
|
executeForEachPlayer(killer, npc, isSummon, true, false);
|
||||||
return super.onKill(npc, killer, isSummon);
|
return super.onKill(npc, killer, isSummon);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Set<NpcLogListHolder> getNpcLogList(PlayerInstance player)
|
||||||
|
{
|
||||||
|
final QuestState qs = getQuestState(player, false);
|
||||||
|
|
||||||
|
if ((qs != null) && qs.isCond(2))
|
||||||
|
{
|
||||||
|
final Set<NpcLogListHolder> holder = new HashSet<>();
|
||||||
|
if (player.getLevel() >= 99)
|
||||||
|
{
|
||||||
|
holder.add(new NpcLogListHolder(REACH_LV_99, true, 1));
|
||||||
|
}
|
||||||
|
return holder;
|
||||||
|
}
|
||||||
|
return super.getNpcLogList(player);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user