Support for AggroInfo long numbers.
This commit is contained in:
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
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}
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else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
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{
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((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
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((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
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{
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final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
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eruption.getVariables().set("ERUPTION_TARGET", character);
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@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
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// Choosing randomly a new target
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final Creature target = targetList.get(Rnd.get(targetList.size()));
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final int hate = effectedMob.getHating(effector);
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final long hate = effectedMob.getHating(effector);
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effectedMob.stopHating(effector);
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effectedMob.addDamageHate(target, 0, hate);
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}
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@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
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{
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return;
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}
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final int hate = hater.getHating(effector);
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final long hate = hater.getHating(effector);
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if (hate <= 0)
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{
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return;
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@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
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|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
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|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
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{
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final int hating = npc.getHating(t);
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final long hating = npc.getHating(t);
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final double distance = npc.calculateDistance2D(t);
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if ((hating == 0) && (closestDistance > distance))
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{
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@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
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{
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if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
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{
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final int hating = npc.getHating(t);
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final long hating = npc.getHating(t);
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if (hating == 0)
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{
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npc.addDamageHate(t, 0, 0);
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@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
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}
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// Get the hate level of the Attackable against this Creature target contained in _aggroList
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final int hating = npc.getHating(t);
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final long hating = npc.getHating(t);
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// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
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if (hating == 0)
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@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
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if ((hated != null) && !npc.isCoreAIDisabled())
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{
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// Get the hate level of the Attackable against this Creature target contained in _aggroList
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final int aggro = npc.getHating(hated);
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final long aggro = npc.getHating(hated);
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if ((aggro + _globalAggro) > 0)
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{
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// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
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@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
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}
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}
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int searchValue = Integer.MIN_VALUE;
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long searchValue = Long.MIN_VALUE;
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Creature creature = null;
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for (AggroInfo aggro : npc.getAggroList().values())
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{
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@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
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public class AggroInfo
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{
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private final Creature _attacker;
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private int _hate = 0;
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private int _damage = 0;
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private long _hate = 0;
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private long _damage = 0;
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public AggroInfo(Creature pAttacker)
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{
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@@ -37,12 +37,12 @@ public class AggroInfo
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return _attacker;
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}
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public int getHate()
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public long getHate()
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{
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return _hate;
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}
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public int checkHate(Creature owner)
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public long checkHate(Creature owner)
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{
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if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
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{
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@@ -51,9 +51,9 @@ public class AggroInfo
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return _hate;
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}
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public void addHate(int value)
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public void addHate(long value)
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{
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_hate = (int) Math.min(_hate + (long) value, 999999999);
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_hate = Math.min(_hate + value, Long.MAX_VALUE);
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}
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public void stopHate()
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@@ -61,14 +61,14 @@ public class AggroInfo
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_hate = 0;
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}
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public int getDamage()
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public long getDamage()
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{
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return _damage;
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}
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public void addDamage(int value)
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public void addDamage(long value)
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{
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_damage = (int) Math.min(_damage + (long) value, 999999999);
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_damage = Math.min(_damage + value, Long.MAX_VALUE);
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}
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@Override
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@@ -721,7 +721,7 @@ public class Attackable extends Npc
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return null;
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}
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int damage = 0;
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long damage = 0;
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Creature damageDealer = null;
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for (AggroInfo info : _aggroList.values())
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{
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@@ -789,7 +789,7 @@ public class Attackable extends Npc
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* @param damage The number of damages given by the attacker Creature
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* @param aggroValue The hate (=damage) given by the attacker Creature
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*/
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public void addDamageHate(Creature creature, int damage, int aggroValue)
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public void addDamageHate(Creature creature, long damage, long aggroValue)
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{
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Creature attacker = creature;
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if ((attacker == null) || (attacker == this))
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@@ -818,7 +818,7 @@ public class Attackable extends Npc
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// traps does not cause aggro
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// making this hack because not possible to determine if damage made by trap
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// so just check for triggered trap here
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int aggro = aggroValue;
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long aggro = aggroValue;
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if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
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{
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ai.addHate(aggro);
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@@ -853,7 +853,7 @@ public class Attackable extends Npc
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}
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}
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public void reduceHate(Creature target, int amount)
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public void reduceHate(Creature target, long amount)
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{
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if (target == null) // whole aggrolist
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{
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@@ -930,7 +930,7 @@ public class Attackable extends Npc
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}
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Creature mostHated = null;
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int maxHate = 0;
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long maxHate = 0;
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// While Interacting over This Map Removing Object is Not Allowed
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// Go through the aggroList of the Attackable
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@@ -963,7 +963,7 @@ public class Attackable extends Npc
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Creature mostHated = null;
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Creature secondMostHated = null;
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int maxHate = 0;
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long maxHate = 0;
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final List<Creature> result = new ArrayList<>();
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// While iterating over this map removing objects is not allowed
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@@ -1013,7 +1013,7 @@ public class Attackable extends Npc
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* @param target The Creature whose hate level must be returned
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* @return the hate level of the Attackable against this Creature contained in _aggroList.
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*/
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public int getHating(Creature target)
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public long getHating(Creature target)
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{
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if (_aggroList.isEmpty() || (target == null))
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{
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@@ -199,7 +199,7 @@ public class Defender extends Attackable
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}
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@Override
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public void addDamageHate(Creature attacker, int damage, int aggro)
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public void addDamageHate(Creature attacker, long damage, long aggro)
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{
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if (attacker == null)
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{
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@@ -59,7 +59,7 @@ public class FortCommander extends Defender
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}
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@Override
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public void addDamageHate(Creature attacker, int damage, int aggro)
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public void addDamageHate(Creature attacker, long damage, long aggro)
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{
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if (attacker == null)
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{
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@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
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}
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@Override
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public void addDamageHate(Creature attacker, int damage, int aggro)
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public void addDamageHate(Creature attacker, long damage, long aggro)
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{
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if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
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{
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@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
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}
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else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
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{
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((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
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((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
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{
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final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
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eruption.getVariables().set("ERUPTION_TARGET", character);
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@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
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// Choosing randomly a new target
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final Creature target = targetList.get(Rnd.get(targetList.size()));
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final int hate = effectedMob.getHating(effector);
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final long hate = effectedMob.getHating(effector);
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effectedMob.stopHating(effector);
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effectedMob.addDamageHate(target, 0, hate);
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}
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@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
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{
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return;
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}
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final int hate = hater.getHating(effector);
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final long hate = hater.getHating(effector);
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if (hate <= 0)
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{
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return;
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@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
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|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
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|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
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{
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final int hating = npc.getHating(t);
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final long hating = npc.getHating(t);
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final double distance = npc.calculateDistance2D(t);
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if ((hating == 0) && (closestDistance > distance))
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{
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@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
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{
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if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
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{
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final int hating = npc.getHating(t);
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final long hating = npc.getHating(t);
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if (hating == 0)
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{
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npc.addDamageHate(t, 0, 0);
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@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
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}
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// Get the hate level of the Attackable against this Creature target contained in _aggroList
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final int hating = npc.getHating(t);
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final long hating = npc.getHating(t);
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// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
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if (hating == 0)
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@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
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if ((hated != null) && !npc.isCoreAIDisabled())
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{
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// Get the hate level of the Attackable against this Creature target contained in _aggroList
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final int aggro = npc.getHating(hated);
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final long aggro = npc.getHating(hated);
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if ((aggro + _globalAggro) > 0)
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{
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// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
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@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
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}
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}
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int searchValue = Integer.MIN_VALUE;
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long searchValue = Long.MIN_VALUE;
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Creature creature = null;
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for (AggroInfo aggro : npc.getAggroList().values())
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{
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@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
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public class AggroInfo
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{
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private final Creature _attacker;
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private int _hate = 0;
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private int _damage = 0;
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private long _hate = 0;
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private long _damage = 0;
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public AggroInfo(Creature pAttacker)
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{
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@@ -37,12 +37,12 @@ public class AggroInfo
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return _attacker;
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}
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public int getHate()
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public long getHate()
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{
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return _hate;
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}
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public int checkHate(Creature owner)
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public long checkHate(Creature owner)
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{
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if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
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{
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@@ -51,9 +51,9 @@ public class AggroInfo
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return _hate;
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}
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public void addHate(int value)
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public void addHate(long value)
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{
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_hate = (int) Math.min(_hate + (long) value, 999999999);
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_hate = Math.min(_hate + value, Long.MAX_VALUE);
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}
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public void stopHate()
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@@ -61,14 +61,14 @@ public class AggroInfo
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_hate = 0;
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}
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public int getDamage()
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public long getDamage()
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{
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return _damage;
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}
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public void addDamage(int value)
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public void addDamage(long value)
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{
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_damage = (int) Math.min(_damage + (long) value, 999999999);
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_damage = Math.min(_damage + value, Long.MAX_VALUE);
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}
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@Override
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@@ -717,7 +717,7 @@ public class Attackable extends Npc
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return null;
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}
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int damage = 0;
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long damage = 0;
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Creature damageDealer = null;
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for (AggroInfo info : _aggroList.values())
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{
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@@ -785,7 +785,7 @@ public class Attackable extends Npc
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* @param damage The number of damages given by the attacker Creature
|
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* @param aggroValue The hate (=damage) given by the attacker Creature
|
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*/
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public void addDamageHate(Creature creature, int damage, int aggroValue)
|
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public void addDamageHate(Creature creature, long damage, long aggroValue)
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{
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Creature attacker = creature;
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if ((attacker == null) || (attacker == this))
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@@ -814,7 +814,7 @@ public class Attackable extends Npc
|
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// traps does not cause aggro
|
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// making this hack because not possible to determine if damage made by trap
|
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// so just check for triggered trap here
|
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int aggro = aggroValue;
|
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long aggro = aggroValue;
|
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if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
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{
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ai.addHate(aggro);
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@@ -849,7 +849,7 @@ public class Attackable extends Npc
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}
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}
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public void reduceHate(Creature target, int amount)
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public void reduceHate(Creature target, long amount)
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{
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if (target == null) // whole aggrolist
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{
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@@ -926,7 +926,7 @@ public class Attackable extends Npc
|
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}
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Creature mostHated = null;
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int maxHate = 0;
|
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long maxHate = 0;
|
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|
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// While Interacting over This Map Removing Object is Not Allowed
|
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// Go through the aggroList of the Attackable
|
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@@ -959,7 +959,7 @@ public class Attackable extends Npc
|
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|
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Creature mostHated = null;
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Creature secondMostHated = null;
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int maxHate = 0;
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long maxHate = 0;
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final List<Creature> result = new ArrayList<>();
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|
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// While iterating over this map removing objects is not allowed
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@@ -1009,7 +1009,7 @@ public class Attackable extends Npc
|
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* @param target The Creature whose hate level must be returned
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* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
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*/
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public int getHating(Creature target)
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public long getHating(Creature target)
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{
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if (_aggroList.isEmpty() || (target == null))
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{
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|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
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}
|
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|
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@Override
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public void addDamageHate(Creature attacker, int damage, int aggro)
|
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public void addDamageHate(Creature attacker, long damage, long aggro)
|
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{
|
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if (attacker == null)
|
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{
|
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|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
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}
|
||||
|
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@Override
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public void addDamageHate(Creature attacker, int damage, int aggro)
|
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public void addDamageHate(Creature attacker, long damage, long aggro)
|
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{
|
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if (attacker == null)
|
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{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
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public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -717,7 +717,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -785,7 +785,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -814,7 +814,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -849,7 +849,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -926,7 +926,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -959,7 +959,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -1009,7 +1009,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -717,7 +717,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -785,7 +785,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -814,7 +814,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -849,7 +849,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -926,7 +926,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -959,7 +959,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -1009,7 +1009,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -705,7 +705,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -773,7 +773,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -802,7 +802,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -837,7 +837,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -914,7 +914,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -947,7 +947,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -997,7 +997,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -705,7 +705,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -773,7 +773,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -802,7 +802,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -837,7 +837,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -914,7 +914,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -947,7 +947,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -997,7 +997,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -705,7 +705,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -773,7 +773,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -802,7 +802,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -837,7 +837,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -914,7 +914,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -947,7 +947,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -997,7 +997,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -716,7 +716,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -784,7 +784,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -813,7 +813,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -848,7 +848,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -925,7 +925,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -958,7 +958,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -1008,7 +1008,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -716,7 +716,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -784,7 +784,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -813,7 +813,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -848,7 +848,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -925,7 +925,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -958,7 +958,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -1008,7 +1008,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -716,7 +716,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -784,7 +784,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -813,7 +813,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -848,7 +848,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -925,7 +925,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -958,7 +958,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -1008,7 +1008,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
@@ -84,7 +84,7 @@ public class RandomizeHate extends AbstractEffect
|
||||
|
||||
// Choosing randomly a new target
|
||||
final Creature target = targetList.get(Rnd.get(targetList.size()));
|
||||
final int hate = effectedMob.getHating(effector);
|
||||
final long hate = effectedMob.getHating(effector);
|
||||
effectedMob.stopHating(effector);
|
||||
effectedMob.addDamageHate(target, 0, hate);
|
||||
}
|
||||
|
@@ -66,7 +66,8 @@ public class TransferHate extends AbstractEffect
|
||||
{
|
||||
return;
|
||||
}
|
||||
final int hate = hater.getHating(effector);
|
||||
|
||||
final long hate = hater.getHating(effector);
|
||||
if (hate <= 0)
|
||||
{
|
||||
return;
|
||||
|
@@ -331,7 +331,7 @@ public class AttackableAI extends CreatureAI
|
||||
|| (Config.FAKE_PLAYER_AGGRO_MONSTERS && t.isMonster() && !t.isFakePlayer()) //
|
||||
|| (Config.FAKE_PLAYER_AGGRO_PLAYERS && t.isPlayer()))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
final double distance = npc.calculateDistance2D(t);
|
||||
if ((hating == 0) && (closestDistance > distance))
|
||||
{
|
||||
@@ -392,7 +392,7 @@ public class AttackableAI extends CreatureAI
|
||||
{
|
||||
if (!npc.isFakePlayer() || (npc.isFakePlayer() && Config.FAKE_PLAYER_AGGRO_FPC))
|
||||
{
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
if (hating == 0)
|
||||
{
|
||||
npc.addDamageHate(t, 0, 0);
|
||||
@@ -411,7 +411,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int hating = npc.getHating(t);
|
||||
final long hating = npc.getHating(t);
|
||||
|
||||
// Add the attacker to the Attackable _aggroList with 0 damage and 1 hate
|
||||
if (hating == 0)
|
||||
@@ -442,7 +442,7 @@ public class AttackableAI extends CreatureAI
|
||||
if ((hated != null) && !npc.isCoreAIDisabled())
|
||||
{
|
||||
// Get the hate level of the Attackable against this Creature target contained in _aggroList
|
||||
final int aggro = npc.getHating(hated);
|
||||
final long aggro = npc.getHating(hated);
|
||||
if ((aggro + _globalAggro) > 0)
|
||||
{
|
||||
// Set the Creature movement type to run and send Server->Client packet ChangeMoveType to all others Player
|
||||
@@ -1239,7 +1239,7 @@ public class AttackableAI extends CreatureAI
|
||||
}
|
||||
}
|
||||
|
||||
int searchValue = Integer.MIN_VALUE;
|
||||
long searchValue = Long.MIN_VALUE;
|
||||
Creature creature = null;
|
||||
for (AggroInfo aggro : npc.getAggroList().values())
|
||||
{
|
||||
|
@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
public class AggroInfo
|
||||
{
|
||||
private final Creature _attacker;
|
||||
private int _hate = 0;
|
||||
private int _damage = 0;
|
||||
private long _hate = 0;
|
||||
private long _damage = 0;
|
||||
|
||||
public AggroInfo(Creature pAttacker)
|
||||
{
|
||||
@@ -37,12 +37,12 @@ public class AggroInfo
|
||||
return _attacker;
|
||||
}
|
||||
|
||||
public int getHate()
|
||||
public long getHate()
|
||||
{
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public int checkHate(Creature owner)
|
||||
public long checkHate(Creature owner)
|
||||
{
|
||||
if (_attacker.isAlikeDead() || !_attacker.isSpawned() || !owner.isInSurroundingRegion(_attacker))
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class AggroInfo
|
||||
return _hate;
|
||||
}
|
||||
|
||||
public void addHate(int value)
|
||||
public void addHate(long value)
|
||||
{
|
||||
_hate = (int) Math.min(_hate + (long) value, 999999999);
|
||||
_hate = Math.min(_hate + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
public void stopHate()
|
||||
@@ -61,14 +61,14 @@ public class AggroInfo
|
||||
_hate = 0;
|
||||
}
|
||||
|
||||
public int getDamage()
|
||||
public long getDamage()
|
||||
{
|
||||
return _damage;
|
||||
}
|
||||
|
||||
public void addDamage(int value)
|
||||
public void addDamage(long value)
|
||||
{
|
||||
_damage = (int) Math.min(_damage + (long) value, 999999999);
|
||||
_damage = Math.min(_damage + value, Long.MAX_VALUE);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@@ -716,7 +716,7 @@ public class Attackable extends Npc
|
||||
return null;
|
||||
}
|
||||
|
||||
int damage = 0;
|
||||
long damage = 0;
|
||||
Creature damageDealer = null;
|
||||
for (AggroInfo info : _aggroList.values())
|
||||
{
|
||||
@@ -784,7 +784,7 @@ public class Attackable extends Npc
|
||||
* @param damage The number of damages given by the attacker Creature
|
||||
* @param aggroValue The hate (=damage) given by the attacker Creature
|
||||
*/
|
||||
public void addDamageHate(Creature creature, int damage, int aggroValue)
|
||||
public void addDamageHate(Creature creature, long damage, long aggroValue)
|
||||
{
|
||||
Creature attacker = creature;
|
||||
if ((attacker == null) || (attacker == this))
|
||||
@@ -813,7 +813,7 @@ public class Attackable extends Npc
|
||||
// traps does not cause aggro
|
||||
// making this hack because not possible to determine if damage made by trap
|
||||
// so just check for triggered trap here
|
||||
int aggro = aggroValue;
|
||||
long aggro = aggroValue;
|
||||
if ((targetPlayer == null) || (targetPlayer.getTrap() == null) || !targetPlayer.getTrap().isTriggered())
|
||||
{
|
||||
ai.addHate(aggro);
|
||||
@@ -848,7 +848,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
}
|
||||
|
||||
public void reduceHate(Creature target, int amount)
|
||||
public void reduceHate(Creature target, long amount)
|
||||
{
|
||||
if (target == null) // whole aggrolist
|
||||
{
|
||||
@@ -925,7 +925,7 @@ public class Attackable extends Npc
|
||||
}
|
||||
|
||||
Creature mostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
|
||||
// While Interacting over This Map Removing Object is Not Allowed
|
||||
// Go through the aggroList of the Attackable
|
||||
@@ -958,7 +958,7 @@ public class Attackable extends Npc
|
||||
|
||||
Creature mostHated = null;
|
||||
Creature secondMostHated = null;
|
||||
int maxHate = 0;
|
||||
long maxHate = 0;
|
||||
final List<Creature> result = new ArrayList<>();
|
||||
|
||||
// While iterating over this map removing objects is not allowed
|
||||
@@ -1008,7 +1008,7 @@ public class Attackable extends Npc
|
||||
* @param target The Creature whose hate level must be returned
|
||||
* @return the hate level of the Attackable against this Creature contained in _aggroList.
|
||||
*/
|
||||
public int getHating(Creature target)
|
||||
public long getHating(Creature target)
|
||||
{
|
||||
if (_aggroList.isEmpty() || (target == null))
|
||||
{
|
||||
|
@@ -199,7 +199,7 @@ public class Defender extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -59,7 +59,7 @@ public class FortCommander extends Defender
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (attacker == null)
|
||||
{
|
||||
|
@@ -79,7 +79,7 @@ public class FriendlyNpc extends Attackable
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addDamageHate(Creature attacker, int damage, int aggro)
|
||||
public void addDamageHate(Creature attacker, long damage, long aggro)
|
||||
{
|
||||
if (!attacker.isPlayable() && !(attacker instanceof FriendlyNpc))
|
||||
{
|
||||
|
@@ -398,7 +398,7 @@ public class IstinaCavern extends AbstractInstance
|
||||
}
|
||||
else if (skillId == ISTINA_ERUPTION_SKILL.getSkillId())
|
||||
{
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingInt(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
((Attackable) npc).getAggroList().values().stream().sorted(Comparator.comparingLong(AggroInfo::getHate)).map(AggroInfo::getAttacker).limit(5).forEach(character ->
|
||||
{
|
||||
final Npc eruption = addSpawn(INVISIBLE_NPC, Util.getRandomPosition(character, 150, 150), false, 0, false, instance.getId());
|
||||
eruption.getVariables().set("ERUPTION_TARGET", character);
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user