Updated augmentation options.

Contributed by Liamxroy.
This commit is contained in:
MobiusDev
2018-02-17 10:03:11 +00:00
parent 3a23cf96f4
commit f0d4b3c8ef
11 changed files with 3373 additions and 0 deletions

View File

@@ -80,164 +80,218 @@
</option>
<option id="33235" name="gc_opt">
<!-- STR + 1 -->
<passive_skill id="35105" level="1" />
</option>
<option id="33236" name="gc_opt">
<!-- STR + 2 -->
<passive_skill id="35105" level="2" />
</option>
<option id="33237" name="gc_opt">
<!-- STR + 3, Attack Attribute + 10 -->
<passive_skill id="35105" level="3" />
</option>
<option id="33238" name="gc_opt">
<!-- STR + 4, Attack Attribute + 30 -->
<passive_skill id="35105" level="4" />
</option>
<option id="33239" name="gc_opt">
<!-- STR + 5, Attack Attribute + 50, Vitality Status XP\n/SP + 10% -->
<passive_skill id="35105" level="5" />
</option>
<option id="33240" name="gc_opt">
<!-- P. Atk. + 1% -->
<passive_skill id="35106" level="1" />
</option>
<option id="33241" name="gc_opt">
<!-- P. Atk. + 2% -->
<passive_skill id="35106" level="2" />
</option>
<option id="33242" name="gc_opt">
<!-- P. Atk. 3%, P. Critical Rate + 10 -->
<passive_skill id="35106" level="3" />
</option>
<option id="33243" name="gc_opt">
<!-- P. Atk. 5%, P. Critical Rate + 30 -->
<passive_skill id="35106" level="4" />
</option>
<option id="33244" name="gc_opt">
<!-- P. Atk. 7%, P. Critical Rate + 50, XP/SP Acquired \n+ 10% -->
<passive_skill id="35106" level="5" />
</option>
<option id="33245" name="gc_opt">
<!-- P./M. Skill Critical Damage + 1% -->
<passive_skill id="35107" level="1" />
</option>
<option id="33246" name="gc_opt">
<!-- P./M. Skill Critical Damage + 3% -->
<passive_skill id="35107" level="2" />
</option>
<option id="33247" name="gc_opt">
<!-- P./M. Skill Critical Damage 5%, P. Skill Power + 1\n% -->
<passive_skill id="35107" level="3" />
</option>
<option id="33248" name="gc_opt">
<!-- P./M. Skill Critical Damage 7%, P. Skill Power + 3\n% -->
<passive_skill id="35107" level="4" />
</option>
<option id="33249" name="gc_opt">
<!-- P./M. Skill Critical Damage 10%, P. Skill Power 5%\n, Max HP/MP/CP + 5% -->
<passive_skill id="35107" level="5" />
</option>
<option id="33250" name="gc_opt">
<!-- INT + 1 -->
<passive_skill id="35109" level="1" />
</option>
<option id="33251" name="gc_opt">
<!-- INT + 2 -->
<passive_skill id="35109" level="2" />
</option>
<option id="33252" name="gc_opt">
<!-- INT + 3, Attack Attribute + 10 -->
<passive_skill id="35109" level="3" />
</option>
<option id="33253" name="gc_opt">
<!-- INT + 4, Attack Attribute + 30 -->
<passive_skill id="35109" level="4" />
</option>
<option id="33254" name="gc_opt">
<!-- INT + 5, Attack Attribute 50, Vitality Status XP/S\nP + 10% -->
<passive_skill id="35109" level="5" />
</option>
<option id="33255" name="gc_opt">
<!-- M. Atk. + 1% -->
<passive_skill id="35110" level="1" />
</option>
<option id="33256" name="gc_opt">
<!-- M. Atk. + 4% -->
<passive_skill id="35110" level="2" />
</option>
<option id="33257" name="gc_opt">
<!-- M. Atk. + 6%, M. Critical Rate + 10 -->
<passive_skill id="35110" level="3" />
</option>
<option id="33258" name="gc_opt">
<!-- M. Atk. + 10%, M. Critical Rate + 30 -->
<passive_skill id="35110" level="4" />
</option>
<option id="33259" name="gc_opt">
<!-- M. Atk. + 14%, M. Critical Rate 50, XP/SP Acquired\n + 10% -->
<passive_skill id="35110" level="5" />
</option>
<option id="33260" name="gc_opt">
<!-- M. Critical Damage + 1% -->
<passive_skill id="35111" level="1" />
</option>
<option id="33261" name="gc_opt">
<!-- M. Critical Damage + 3% -->
<passive_skill id="35111" level="2" />
</option>
<option id="33262" name="gc_opt">
<!-- M. Critical Damage 5%, M. Skill Power + 1% -->
<passive_skill id="35111" level="3" />
</option>
<option id="33263" name="gc_opt">
<!-- M. Critical Damage 7%, M. Skill Power + 3% -->
<passive_skill id="35111" level="4" />
</option>
<option id="33264" name="gc_opt">
<!-- M. Critical Damage 10%, M. Skill Power 5%, Max HP/\nMP/CP + 5% -->
<passive_skill id="35111" level="5" />
</option>
<option id="33265" name="gc_opt">
<!-- CON/MEN + 1 -->
<passive_skill id="35113" level="1" />
</option>
<option id="33266" name="gc_opt">
<!-- CON/MEN + 2 -->
<passive_skill id="35113" level="2" />
</option>
<option id="33267" name="gc_opt">
<!-- CON/MEN + 3, All Defense Attribute + 10 -->
<passive_skill id="35113" level="3" />
</option>
<option id="33268" name="gc_opt">
<!-- CON/MEN + 4, All Defense Attribute + 30 -->
<passive_skill id="35113" level="4" />
</option>
<option id="33269" name="gc_opt">
<!-- CON/MEN + 5, All Defense Attribute + 50, Vitality \nStatus XP/SP + 10% -->
<passive_skill id="35113" level="5" />
</option>
<option id="33270" name="gc_opt">
<!-- P. Def./M. Def. + 1% -->
<passive_skill id="35114" level="1" />
</option>
<option id="33271" name="gc_opt">
<!-- P. Def./M. Def. + 2% -->
<passive_skill id="35114" level="2" />
</option>
<option id="33272" name="gc_opt">
<!-- P. Def. + 3%, M. Def. + 4%, Debuff Resistance + 1% -->
<passive_skill id="35114" level="3" />
</option>
<option id="33273" name="gc_opt">
<!-- P. Def./M. Def. + 5%, Debuff Resistance + 3% -->
<passive_skill id="35114" level="4" />
</option>
<option id="33274" name="gc_opt">
<!-- P. Def./M. Def. + 7%, Debuff Resistance 5%, XP/SP \nAcquired + 10% -->
<passive_skill id="35114" level="5" />
</option>
<option id="33275" name="gc_opt">
<!-- Received Critical Damage - 3% -->
<passive_skill id="35115" level="1" />
</option>
<option id="33276" name="gc_opt">
<!-- Received Critical Damage - 5% -->
<passive_skill id="35115" level="2" />
</option>
<option id="33277" name="gc_opt">
<!-- Received Critical Damage - 7%, Received Damage - 3\n% -->
<passive_skill id="35115" level="3" />
</option>
<option id="33278" name="gc_opt">
<!-- Received Critical Damage - 10%, Received Damage - \n7% -->
<passive_skill id="35115" level="4" />
</option>
<option id="33279" name="gc_opt">
<!-- Received Critical Damage - 15%, Received Damage - \n10%, Max HP/MP/CP + 5% -->
<passive_skill id="35115" level="5" />
</option>
<option id="33280" name="gc_opt">
<!-- LUC/CHA + 1 -->
<passive_skill id="35104" level="1" />
</option>
<option id="33281" name="gc_opt">
<!-- LUC/CHA + 1, STR + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<passive_skill id="35104" level="2" />
</option>
<option id="33282" name="gc_opt">
<!-- XP/SP + 10%, Vitality Status XP/SP + 10%, P. Atk.\n + 7%, P. Critical Rate + 50, LUC/CHA + 1, STR + 5\n, Attack Attribute + 50 -->
<passive_skill id="35104" level="3" />
</option>
<option id="33283" name="gc_opt">
<!-- LUC/CHA + 1 -->
<passive_skill id="35108" level="1" />
</option>
<option id="33284" name="gc_opt">
<!-- LUC/CHA + 1, INT + 5, Attack Attribute + 50, Vital\nity Status XP/SP + 10% -->
<passive_skill id="35108" level="2" />
</option>
<option id="33285" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP +10%, M. Atk. + 1\n4%, M. Critical Rate + 50, LUC/CHA + 1, INT + 5, A\nttack Attribute + 50 -->
<passive_skill id="35108" level="3" />
</option>
<option id="33286" name="gc_opt">
<!-- LUC/CHA + 1 -->
<passive_skill id="35112" level="1" />
</option>
<option id="33287" name="gc_opt">
<!-- LUC/CHA + 1, CON/MEN + 5, All Defense Attribute + \n50, Vitality Status XP/SP + 10% -->
<passive_skill id="35112" level="2" />
</option>
<option id="33288" name="gc_opt">
<!-- XP/SP 10%, Vitality Status XP/SP + 10%, P. Def./M.\n Def. + 7%, All Debuff Resistance + 5%, LUC/CHA + \n1, CON/MEN + 5, All Defense Attribute + 50 -->
<passive_skill id="35112" level="3" />
</option>
</list>

View File

@@ -104,209 +104,413 @@
</option>
<option id="40031" name="gc_opt">
<!-- PvP Damage + 1% when equipping Topaz Lv. 4 or abov\ne -->
<passive_skill id="27804" level="1" />
</option>
<option id="40032" name="gc_opt">
<!-- PvP Damage + 2% when equipping Topaz Lv. 4 or abov\ne -->
<passive_skill id="27804" level="2" />
</option>
<option id="40033" name="gc_opt">
<!-- PvP Damage + 5% when equipping Topaz Lv. 4 or abov\ne -->
<passive_skill id="27804" level="3" />
</option>
<option id="40034" name="gc_opt">
<!-- P. Atk. + 1% when equipping Ruby Lv. 4 or above -->
<passive_skill id="27805" level="1" />
</option>
<option id="40035" name="gc_opt">
<!-- P. Atk. + 2% when equipping Ruby Lv. 4 or above -->
<passive_skill id="27805" level="2" />
</option>
<option id="40036" name="gc_opt">
<!-- P. Atk. + 5% when equipping Ruby Lv. 4 or above -->
<passive_skill id="27805" level="3" />
</option>
<option id="40037" name="gc_opt">
<!-- M. Atk. + 2% when equipping Sapphire Lv. 4 or abov\ne -->
<passive_skill id="27806" level="1" />
</option>
<option id="40038" name="gc_opt">
<!-- M. Atk. + 4% when equipping Sapphire Lv. 4 or abov\ne -->
<passive_skill id="27806" level="2" />
</option>
<option id="40039" name="gc_opt">
<!-- M. Atk. + 7% when equipping Sapphire Lv. 4 or abov\ne -->
<passive_skill id="27806" level="3" />
</option>
<option id="40040" name="gc_opt">
<!-- Additional PvP Received Damage - 1% when equipping\n Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="1" />
</option>
<option id="40041" name="gc_opt">
<!-- Additional PvP Received Damage - 2% when equipping\n Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="2" />
</option>
<option id="40042" name="gc_opt">
<!-- Additional PvP Received Damage - 5% when equipping\n Obsidian Lv. 4 or above -->
<passive_skill id="27807" level="3" />
</option>
<option id="40043" name="gc_opt">
<!-- Atk. Attribute Bonus + 10 when equipping Opal Lv. \n4 or above -->
<passive_skill id="27808" level="1" />
</option>
<option id="40044" name="gc_opt">
<!-- Atk. Attribute Bonus + 20 when equipping Opal Lv. \n4 or above -->
<passive_skill id="27808" level="2" />
</option>
<option id="40045" name="gc_opt">
<!-- Atk. Attribute Bonus + 50 when equipping Opal Lv. \n4 or above -->
<passive_skill id="27808" level="3" />
</option>
<option id="40046" name="gc_opt">
<!-- MEN + 1 when equipping Emerald Lv. 4 or above -->
<passive_skill id="27809" level="1" />
</option>
<option id="40047" name="gc_opt">
<!-- CON + 1, MEN + 1 when equipping Emerald Lv. 4 or a\nbove -->
<passive_skill id="27809" level="2" />
</option>
<option id="40048" name="gc_opt">
<!-- CON + 1, MEN + 1, LUC + 1, CHA + 1 when equipping \nEmerald Lv. 4 or above -->
<passive_skill id="27809" level="3" />
</option>
<option id="40049" name="gc_opt">
<!-- Max MP + 5% when equipping Aquamarine Lv. 4 or abo\nve -->
<passive_skill id="27810" level="1" />
</option>
<option id="40050" name="gc_opt">
<!-- Max MP + 10% when equipping Aquamarine Lv. 4 or ab\nove -->
<passive_skill id="27810" level="2" />
</option>
<option id="40051" name="gc_opt">
<!-- Max MP + 20% when equipping Aquamarine Lv. 4 or ab\nove -->
<passive_skill id="27810" level="3" />
</option>
<option id="40052" name="gc_opt">
<!-- P. Def. + 283 when equipping Diamond Lv. 4 or abov\ne -->
<passive_skill id="27811" level="1" />
</option>
<option id="40053" name="gc_opt">
<!-- P. Def. + 567 when equipping Diamond Lv. 4 or abov\ne -->
<passive_skill id="27811" level="2" />
</option>
<option id="40054" name="gc_opt">
<!-- P. Def. + 945 when equipping Diamond Lv. 4 or abov\ne -->
<passive_skill id="27811" level="3" />
</option>
<option id="40055" name="gc_opt">
<!-- M. Def. + 283 when equipping Pearl Lv. 4 or above -->
<passive_skill id="27812" level="1" />
</option>
<option id="40056" name="gc_opt">
<!-- M. Def. + 328 when equipping Pearl Lv. 4 or above -->
<passive_skill id="27812" level="2" />
</option>
<option id="40057" name="gc_opt">
<!-- M. Def. + 548 when equipping Pearl Lv. 4 or above -->
<passive_skill id="27812" level="3" />
</option>
<option id="40058" name="gc_opt">
<!-- Additional Received Damage - 1% when equipping Tan\nzanite Lv. 4 or above -->
<passive_skill id="27813" level="1" />
</option>
<option id="40059" name="gc_opt">
<!-- Additional Received Damage - 2% when equipping Tan\nzanite Lv. 4 or above -->
<passive_skill id="27813" level="2" />
</option>
<option id="40060" name="gc_opt">
<!-- Additional Received Damage - 3% when equipping Tan\nzanite Lv. 4 or above -->
<passive_skill id="27813" level="3" />
</option>
<option id="40061" name="gc_opt">
<!-- Max HP + 2% when equipping Garnet Lv. 4 or above -->
<passive_skill id="27814" level="1" />
</option>
<option id="40062" name="gc_opt">
<!-- Max HP + 5% when equipping Garnet Lv. 4 or above -->
<passive_skill id="27814" level="2" />
</option>
<option id="40063" name="gc_opt">
<!-- Max HP + 10% when equipping Garnet Lv. 4 or above -->
<passive_skill id="27814" level="3" />
</option>
<option id="40064" name="gc_opt">
<!-- Vitality Bonus XP + 1% when equipping Vital Stone \nLv. 4 or above -->
<passive_skill id="27815" level="1" />
</option>
<option id="40065" name="gc_opt">
<!-- Vitality Bonus XP + 2% when equipping Vital Stone \nLv. 4 or above -->
<passive_skill id="27815" level="2" />
</option>
<option id="40066" name="gc_opt">
<!-- Vitality Bonus XP + 5% when equipping Vital Stone \nLv. 4 or above -->
<passive_skill id="27815" level="3" />
</option>
<option id="40067" name="gc_opt">
<!-- P. Skill Power + 1% when equipping Red Cat's Eye L\nv. 4 or above -->
<passive_skill id="27816" level="1" />
</option>
<option id="40068" name="gc_opt">
<!-- P. Skill Power + 2% when equipping Red Cat's Eye L\nv. 4 or above -->
<passive_skill id="27816" level="2" />
</option>
<option id="40069" name="gc_opt">
<!-- P. Skill Power + 5% when equipping Red Cat's Eye L\nv. 4 or above -->
<passive_skill id="27816" level="3" />
</option>
<option id="40070" name="gc_opt">
<!-- M. Skill Power + 1% when equipping Blue Cat's Eye \nLv. 4 or above -->
<passive_skill id="27817" level="1" />
</option>
<option id="40071" name="gc_opt">
<!-- M. Skill Power + 2% when equipping Blue Cat's Eye \nLv. 4 or above -->
<passive_skill id="27817" level="2" />
</option>
<option id="40072" name="gc_opt">
<!-- M. Skill Power + 5% when equipping Blue Cat's Eye \nLv. 4 or above -->
<passive_skill id="27817" level="3" />
</option>
<option id="40073" name="gc_opt">
<!-- P. Def. + 22 -->
<effects>
<effect name="PhysicalDefence">
<amount>22</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40074" name="gc_opt">
<!-- P. Def. + 26 -->
<effects>
<effect name="PhysicalDefence">
<amount>26</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40075" name="gc_opt">
<!-- P. Def. + 34 -->
<effects>
<effect name="PhysicalDefence">
<amount>34</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40076" name="gc_opt">
<!-- P. Def. + 42 -->
<effects>
<effect name="PhysicalDefence">
<amount>42</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40077" name="gc_opt">
<!-- P. Def. + 50 -->
<effects>
<effect name="PhysicalDefence">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40078" name="gc_opt">
<!-- P. Def. + 61 -->
<effects>
<effect name="PhysicalDefence">
<amount>61</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40079" name="gc_opt">
<!-- P. Def. + 71 -->
<effects>
<effect name="PhysicalDefence">
<amount>71</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40080" name="gc_opt">
<!-- P. Def. + 81 -->
<effects>
<effect name="PhysicalDefence">
<amount>81</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40081" name="gc_opt">
<!-- P. Def. + 101 -->
<effects>
<effect name="PhysicalDefence">
<amount>101</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40082" name="gc_opt">
<!-- P. Def. + 203 -->
<effects>
<effect name="PhysicalDefence">
<amount>203</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40083" name="gc_opt">
<!-- M. Def. + 22 -->
<effects>
<effect name="MagicalDefence">
<amount>22</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40084" name="gc_opt">
<!-- M. Def. + 26 -->
<effects>
<effect name="MagicalDefence">
<amount>26</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40085" name="gc_opt">
<!-- M. Def. + 34 -->
<effects>
<effect name="MagicalDefence">
<amount>34</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40086" name="gc_opt">
<!-- M. Def. + 42 -->
<effects>
<effect name="MagicalDefence">
<amount>42</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40087" name="gc_opt">
<!-- M. Def. + 50 -->
<effects>
<effect name="MagicalDefence">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40088" name="gc_opt">
<!-- M. Def. + 61 -->
<effects>
<effect name="MagicalDefence">
<amount>61</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40089" name="gc_opt">
<!-- M. Def. + 71 -->
<effects>
<effect name="MagicalDefence">
<amount>71</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40090" name="gc_opt">
<!-- M. Def. + 81 -->
<effects>
<effect name="MagicalDefence">
<amount>81</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40091" name="gc_opt">
<!-- M. Def. + 101 -->
<effects>
<effect name="MagicalDefence">
<amount>101</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40092" name="gc_opt">
<!-- M. Def. + 203 -->
<effects>
<effect name="MagicalDefence">
<amount>203</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40093" name="gc_opt">
<!-- Speed + 3 -->
<effects>
<effect name="Speed">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40094" name="gc_opt">
<!-- Speed + 4 -->
<effects>
<effect name="Speed">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40095" name="gc_opt">
<!-- Speed + 5 -->
<effects>
<effect name="Speed">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40096" name="gc_opt">
<!-- Speed + 10 -->
<effects>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40097" name="gc_opt">
<!-- Max HP + 198 -->
<effects>
<effect name="MaxHp">
<amount>198</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40098" name="gc_opt">
<!-- Max HP + 234 -->
<effects>
<effect name="MaxHp">
<amount>234</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40099" name="gc_opt">
<!-- Max HP + 306 -->
<effects>
<effect name="MaxHp">
<amount>306</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
</list>

View File

@@ -2,302 +2,902 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40100" name="gc_opt">
<!-- Max HP + 378 -->
<effects>
<effect name="MaxHp">
<amount>378</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40101" name="gc_opt">
<!-- Max HP + 450 -->
<effects>
<effect name="MaxHp">
<amount>450</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40102" name="gc_opt">
<!-- Max HP + 540 -->
<effects>
<effect name="MaxHp">
<amount>540</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40103" name="gc_opt">
<!-- Max HP + 630 -->
<effects>
<effect name="MaxHp">
<amount>630</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40104" name="gc_opt">
<!-- Max HP + 720 -->
<effects>
<effect name="MaxHp">
<amount>720</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40105" name="gc_opt">
<!-- Max HP + 900 -->
<effects>
<effect name="MaxHp">
<amount>900</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40106" name="gc_opt">
<!-- Max HP + 1800 -->
<effects>
<effect name="MaxHp">
<amount>1800</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40107" name="gc_opt">
<!-- Max MP + 198 -->
<effects>
<effect name="MaxMp">
<amount>198</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40108" name="gc_opt">
<!-- Max MP + 234 -->
<effects>
<effect name="MaxMp">
<amount>234</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40109" name="gc_opt">
<!-- Max MP + 306 -->
<effects>
<effect name="MaxMp">
<amount>306</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40110" name="gc_opt">
<!-- Max MP + 378 -->
<effects>
<effect name="MaxMp">
<amount>378</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40111" name="gc_opt">
<!-- Max MP + 450 -->
<effects>
<effect name="MaxMp">
<amount>450</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40112" name="gc_opt">
<!-- Max MP + 540 -->
<effects>
<effect name="MaxMp">
<amount>540</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40113" name="gc_opt">
<!-- Max MP + 630 -->
<effects>
<effect name="MaxMp">
<amount>630</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40114" name="gc_opt">
<!-- Max MP + 720 -->
<effects>
<effect name="MaxMp">
<amount>720</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40115" name="gc_opt">
<!-- Max MP + 900 -->
<effects>
<effect name="MaxMp">
<amount>900</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40116" name="gc_opt">
<!-- Max MP + 1800 -->
<effects>
<effect name="MaxMp">
<amount>1800</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40117" name="gc_opt">
<!-- STR + 2 -->
<effects>
<effect name="StatUp">
<amount>2</amount>
<stat>STR</stat>
</effect>
</effects>
</option>
<option id="40118" name="gc_opt">
<!-- DEX + 2 -->
<effects>
<effect name="StatUp">
<amount>2</amount>
<stat>DEX</stat>
</effect>
</effects>
</option>
<option id="40119" name="gc_opt">
<!-- CON + 2 -->
<effects>
<effect name="StatUp">
<amount>2</amount>
<stat>CON</stat>
</effect>
</effects>
</option>
<option id="40120" name="gc_opt">
<!-- INT + 2 -->
<effects>
<effect name="StatUp">
<amount>2</amount>
<stat>INT</stat>
</effect>
</effects>
</option>
<option id="40121" name="gc_opt">
<!-- WIT + 2 -->
<effects>
<effect name="StatUp">
<amount>2</amount>
<stat>WIT</stat>
</effect>
</effects>
</option>
<option id="40122" name="gc_opt">
<!-- MEN + 2 -->
<effects>
<effect name="StatUp">
<amount>2</amount>
<stat>MEN</stat>
</effect>
</effects>
</option>
<option id="40123" name="gc_opt">
<!-- P. Def. + 11 -->
<effects>
<effect name="PhysicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40124" name="gc_opt">
<!-- P. Def. + 13 -->
<effects>
<effect name="PhysicalDefence">
<amount>13</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40125" name="gc_opt">
<!-- P. Def. + 17 -->
<effects>
<effect name="PhysicalDefence">
<amount>17</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40126" name="gc_opt">
<!-- P. Def. + 21 -->
<effects>
<effect name="PhysicalDefence">
<amount>21</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40127" name="gc_opt">
<!-- P. Def. + 25 -->
<effects>
<effect name="PhysicalDefence">
<amount>25</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40128" name="gc_opt">
<!-- P. Def. + 30 -->
<effects>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40129" name="gc_opt">
<!-- P. Def. + 35 -->
<effects>
<effect name="PhysicalDefence">
<amount>35</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40130" name="gc_opt">
<!-- P. Def. + 40 -->
<effects>
<effect name="PhysicalDefence">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40131" name="gc_opt">
<!-- P. Def. + 50 -->
<effects>
<effect name="PhysicalDefence">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40132" name="gc_opt">
<!-- P. Def. + 101 -->
<effects>
<effect name="PhysicalDefence">
<amount>101</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40133" name="gc_opt">
<!-- M. Def. + 11 -->
<effects>
<effect name="MagicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40134" name="gc_opt">
<!-- M. Def. + 13 -->
<effects>
<effect name="MagicalDefence">
<amount>13</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40135" name="gc_opt">
<!-- M. Def. + 17 -->
<effects>
<effect name="MagicalDefence">
<amount>17</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40136" name="gc_opt">
<!-- M. Def. + 21 -->
<effects>
<effect name="MagicalDefence">
<amount>21</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40137" name="gc_opt">
<!-- M. Def. + 25 -->
<effects>
<effect name="MagicalDefence">
<amount>25</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40138" name="gc_opt">
<!-- M. Def. + 30 -->
<effects>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40139" name="gc_opt">
<!-- M. Def. + 35 -->
<effects>
<effect name="MagicalDefence">
<amount>35</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40140" name="gc_opt">
<!-- M. Def. + 40 -->
<effects>
<effect name="MagicalDefence">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40141" name="gc_opt">
<!-- M. Def. + 50 -->
<effects>
<effect name="MagicalDefence">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40142" name="gc_opt">
<!-- M. Def. + 101 -->
<effects>
<effect name="MagicalDefence">
<amount>101</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40143" name="gc_opt">
<!-- Speed + 1 -->
<effects>
<effect name="Speed">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40144" name="gc_opt">
<!-- Speed + 2 -->
<effects>
<effect name="Speed">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40145" name="gc_opt">
<!-- Speed + 3 -->
<effects>
<effect name="Speed">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40146" name="gc_opt">
<!-- Speed + 5 -->
<effects>
<effect name="Speed">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40147" name="gc_opt">
<!-- Max HP + 99 -->
<effects>
<effect name="MaxHp">
<amount>99</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40148" name="gc_opt">
<!-- Max HP + 117 -->
<effects>
<effect name="MaxHp">
<amount>117</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40149" name="gc_opt">
<!-- Max HP + 153 -->
<effects>
<effect name="MaxHp">
<amount>153</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40150" name="gc_opt">
<!-- Max HP + 189 -->
<effects>
<effect name="MaxHp">
<amount>189</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40151" name="gc_opt">
<!-- Max HP + 225 -->
<effects>
<effect name="MaxHp">
<amount>225</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40152" name="gc_opt">
<!-- Max HP + 270 -->
<effects>
<effect name="MaxHp">
<amount>270</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40153" name="gc_opt">
<!-- Max HP + 315 -->
<effects>
<effect name="MaxHp">
<amount>315</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40154" name="gc_opt">
<!-- Max HP + 360 -->
<effects>
<effect name="MaxHp">
<amount>360</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40155" name="gc_opt">
<!-- Max HP + 450 -->
<effects>
<effect name="MaxHp">
<amount>450</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40156" name="gc_opt">
<!-- Max HP + 900 -->
<effects>
<effect name="MaxHp">
<amount>900</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40157" name="gc_opt">
<!-- Max MP + 99 -->
<effects>
<effect name="MaxMp">
<amount>99</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40158" name="gc_opt">
<!-- Max MP + 117 -->
<effects>
<effect name="MaxMp">
<amount>117</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40159" name="gc_opt">
<!-- Max MP + 153 -->
<effects>
<effect name="MaxMp">
<amount>153</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40160" name="gc_opt">
<!-- Max MP + 189 -->
<effects>
<effect name="MaxMp">
<amount>189</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40161" name="gc_opt">
<!-- Max MP + 225 -->
<effects>
<effect name="MaxMp">
<amount>225</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40162" name="gc_opt">
<!-- Max MP + 270 -->
<effects>
<effect name="MaxMp">
<amount>270</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40163" name="gc_opt">
<!-- Max MP + 315 -->
<effects>
<effect name="MaxMp">
<amount>315</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40164" name="gc_opt">
<!-- Max MP + 360 -->
<effects>
<effect name="MaxMp">
<amount>360</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40165" name="gc_opt">
<!-- Max MP + 450 -->
<effects>
<effect name="MaxMp">
<amount>450</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40166" name="gc_opt">
<!-- Max MP + 900 -->
<effects>
<effect name="MaxMp">
<amount>900</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40167" name="gc_opt">
<!-- STR + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
</effects>
</option>
<option id="40168" name="gc_opt">
<!-- DEX + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</option>
<option id="40169" name="gc_opt">
<!-- CON + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
</effects>
</option>
<option id="40170" name="gc_opt">
<!-- INT + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</option>
<option id="40171" name="gc_opt">
<!-- WIT + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</option>
<option id="40172" name="gc_opt">
<!-- MEN + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</option>
<option id="40173" name="gc_opt">
<!-- P. Def. + 11 -->
<effects>
<effect name="PhysicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40174" name="gc_opt">
<!-- P. Def. + 13 -->
<effects>
<effect name="PhysicalDefence">
<amount>13</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40175" name="gc_opt">
<!-- P. Def. + 17 -->
<effects>
<effect name="PhysicalDefence">
<amount>17</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40176" name="gc_opt">
<!-- P. Def. + 21 -->
<effects>
<effect name="PhysicalDefence">
<amount>21</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40177" name="gc_opt">
<!-- P. Def. + 25 -->
<effects>
<effect name="PhysicalDefence">
<amount>25</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40178" name="gc_opt">
<!-- P. Def. + 30 -->
<effects>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40179" name="gc_opt">
<!-- P. Def. + 35 -->
<effects>
<effect name="PhysicalDefence">
<amount>35</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40180" name="gc_opt">
<!-- P. Def. + 40 -->
<effects>
<effect name="PhysicalDefence">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40181" name="gc_opt">
<!-- P. Def. + 50 -->
<effects>
<effect name="PhysicalDefence">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40182" name="gc_opt">
<!-- P. Def. + 101 -->
<effects>
<effect name="PhysicalDefence">
<amount>101</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40183" name="gc_opt">
<!-- M. Def. + 11 -->
<effects>
<effect name="MagicalDefence">
<amount>11</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40184" name="gc_opt">
<!-- M. Def. + 13 -->
<effects>
<effect name="MagicalDefence">
<amount>13</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40185" name="gc_opt">
<!-- M. Def. + 17 -->
<effects>
<effect name="MagicalDefence">
<amount>17</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40186" name="gc_opt">
<!-- M. Def. + 21 -->
<effects>
<effect name="MagicalDefence">
<amount>21</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40187" name="gc_opt">
<!-- M. Def. + 25 -->
<effects>
<effect name="MagicalDefence">
<amount>25</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40188" name="gc_opt">
<!-- M. Def. + 30 -->
<effects>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40189" name="gc_opt">
<!-- M. Def. + 35 -->
<effects>
<effect name="MagicalDefence">
<amount>35</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40190" name="gc_opt">
<!-- M. Def. + 40 -->
<effects>
<effect name="MagicalDefence">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40191" name="gc_opt">
<!-- M. Def. + 50 -->
<effects>
<effect name="MagicalDefence">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40192" name="gc_opt">
<!-- M. Def. + 101 -->
<effects>
<effect name="MagicalDefence">
<amount>101</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40193" name="gc_opt">
<!-- Speed + 1 -->
<effects>
<effect name="Speed">
<amount>1</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40194" name="gc_opt">
<!-- Speed + 2 -->
<effects>
<effect name="Speed">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40195" name="gc_opt">
<!-- Speed + 3 -->
<effects>
<effect name="Speed">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40196" name="gc_opt">
<!-- Speed + 5 -->
<effects>
<effect name="Speed">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40197" name="gc_opt">
<!-- Max HP + 99 -->
<effects>
<effect name="MaxHp">
<amount>99</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40198" name="gc_opt">
<!-- Max HP + 117 -->
<effects>
<effect name="MaxHp">
<amount>117</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40199" name="gc_opt">
<!-- Max HP + 153 -->
<effects>
<effect name="MaxHp">
<amount>153</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
</list>

View File

@@ -2,89 +2,500 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40200" name="gc_opt">
<!-- Max HP + 189 -->
<effects>
<effect name="MaxHp">
<amount>189</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40201" name="gc_opt">
<!-- Max HP + 225 -->
<effects>
<effect name="MaxHp">
<amount>225</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40202" name="gc_opt">
<!-- Max HP + 270 -->
<effects>
<effect name="MaxHp">
<amount>270</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40203" name="gc_opt">
<!-- Max HP + 315 -->
<effects>
<effect name="MaxHp">
<amount>315</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40204" name="gc_opt">
<!-- Max HP + 360 -->
<effects>
<effect name="MaxHp">
<amount>360</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40205" name="gc_opt">
<!-- Max HP + 450 -->
<effects>
<effect name="MaxHp">
<amount>450</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40206" name="gc_opt">
<!-- Max HP + 900 -->
<effects>
<effect name="MaxHp">
<amount>900</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40207" name="gc_opt">
<!-- Max MP + 99 -->
<effects>
<effect name="MaxMp">
<amount>99</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40208" name="gc_opt">
<!-- Max MP + 117 -->
<effects>
<effect name="MaxMp">
<amount>117</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40209" name="gc_opt">
<!-- Max MP + 153 -->
<effects>
<effect name="MaxMp">
<amount>153</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40210" name="gc_opt">
<!-- Max MP + 189 -->
<effects>
<effect name="MaxMp">
<amount>189</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40211" name="gc_opt">
<!-- Max MP + 225 -->
<effects>
<effect name="MaxMp">
<amount>225</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40212" name="gc_opt">
<!-- Max MP + 270 -->
<effects>
<effect name="MaxMp">
<amount>270</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40213" name="gc_opt">
<!-- Max MP + 315 -->
<effects>
<effect name="MaxMp">
<amount>315</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40214" name="gc_opt">
<!-- Max MP + 360 -->
<effects>
<effect name="MaxMp">
<amount>360</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40215" name="gc_opt">
<!-- Max MP + 450 -->
<effects>
<effect name="MaxMp">
<amount>450</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40216" name="gc_opt">
<!-- Max MP + 900 -->
<effects>
<effect name="MaxMp">
<amount>900</amount>
<mode>DIFF</mode>
</effect>
</effects>
</option>
<option id="40217" name="gc_opt">
<!-- STR + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
</effects>
</option>
<option id="40218" name="gc_opt">
<!-- DEX + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</option>
<option id="40219" name="gc_opt">
<!-- CON + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
</effects>
</option>
<option id="40220" name="gc_opt">
<!-- INT + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</option>
<option id="40221" name="gc_opt">
<!-- WIT + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</option>
<option id="40222" name="gc_opt">
<!-- MEN + 1 -->
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
</effects>
</option>
<option id="40223" name="gc_opt">
<!-- PvP Damage + 1% when equipping Amethyst Lv. 4 or a\nbove -->
<passive_skill id="27841" level="1" />
</option>
<option id="40224" name="gc_opt">
<!-- PvP Damage + 2% when equipping Amethyst Lv. 4 or a\nbove -->
<passive_skill id="27841" level="2" />
</option>
<option id="40225" name="gc_opt">
<!-- PvP Damage + 5% when equipping Amethyst Lv. 4 or a\nbove -->
<passive_skill id="27841" level="3" />
</option>
<option id="40226" name="gc_opt">
<!-- Reflect 1% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<passive_skill id="27842" level="1" />
</option>
<option id="40227" name="gc_opt">
<!-- Reflect 2% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<passive_skill id="27842" level="2" />
</option>
<option id="40228" name="gc_opt">
<!-- Reflect 5% of Received Damage when equipping Cat's\n Eye Lv. 4 or above -->
<passive_skill id="27842" level="3" />
</option>
<option id="40229" name="gc_opt">
<!-- Increases PvP Attack Damage when enchanted and bestows various passive and active skills. -->
</option>
<option id="40230" name="gc_opt">
<!-- PvP Attack Damage +1% -->
</option>
<option id="40231" name="gc_opt">
<!-- PvP Attack Damage +2% -->
</option>
<option id="40232" name="gc_opt">
<!-- PvP Attack Damage +3% -->
</option>
<option id="40233" name="gc_opt">
<!-- PvP Attack Damage +4% -->
</option>
<option id="40234" name="gc_opt">
<!-- PvP Attack Damage +5% -->
<!-- M. Def. +5% -->
</option>
<option id="40235" name="gc_opt">
<!-- PvP Attack Damage +6% -->
<!-- M. Def. +5% -->
</option>
<option id="40236" name="gc_opt">
<!-- PvP Attack Damage +7%, when using a single attack skill, deals 6500 fixed PvP damage to target at a certain -->
<!-- M. Def. +5% -->
</option>
<option id="40237" name="gc_opt">
<!-- PvP Attack Damage +8%, when using a single attack skill, deals 6500 fixed PvP damage to target at a certain rate -->
<!-- M. Def. +5% -->
</option>
<option id="40238" name="gc_opt">
<!-- PvP Attack Damage +9%, when using a single attack skill, deals 6500 fixed PvP damage to target at a certain rate, Max CP +2800 -->
<!-- M. Def. +5% -->
</option>
<option id="40239" name="gc_opt">
<!-- PvP Attack Damage +10%, when using a single attack skill, deals 6500 fixed PvP damage to target at a certain rate, Max CP +3080 -->
<!-- M. Def. +5% -->
</option>
<option id="40240" name="gc_opt">
<!-- PvP Attack Damage +11%, when using a single attack skill, deals 9000 fixed PvP damage to target at a certain rate, Max CP +3388 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 50% -->
</option>
<option id="40241" name="gc_opt">
<!-- PvP Attack Damage +12%, when using a single attack skill, deals 9000 fixed PvP damage to target at a certain rate, Max CP +3727 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 53% -->
</option>
<option id="40242" name="gc_opt">
<!-- PvP Attack Damage +13%, when using a single attack skill, deals 9000 fixed PvP damage to target at a certain rate, Max CP +4099 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 56%, and when you land a hit, you have a chance to recover 50% of CP -->
</option>
<option id="40243" name="gc_opt">
<!-- PvP Attack Damage +14%, when using a single attack skill, deals 9000 fixed PvP damage to target at a certain rate, Max CP +4509 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 58%, and when you land a hit, you have a chance to recover 53% of CP -->
</option>
<option id="40244" name="gc_opt">
<!-- PvP Attack Damage +15%, when using a single attack skill, deals 11000 fixed PvP damage to target at a certain rate, Max CP +4960 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 60%, and when you land a hit, you have a chance to recover 55% of CP -->
</option>
<option id="40245" name="gc_opt">
<!-- PvP Attack Damage +16%, when using a single attack skill, deals 11000 fixed PvP damage to target at a certain rate, Max CP +5456 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 62%, and when you land a hit, you have a chance to recover 58% of CP -->
</option>
<option id="40246" name="gc_opt">
<!-- PvP Attack Damage +17%, when using a single attack skill, deals 11000 fixed PvP damage to target at a certain rate, Max CP +6002 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 64%, and when you land a hit, you have a chance to recover 61% of CP -->
</option>
<option id="40247" name="gc_opt">
<!-- PvP Attack Damage +18%, when using a single attack skill, deals 11000 fixed PvP damage to target at a certain rate, Max CP +6602 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 66%, and when you land a hit, you have a chance to recover 64% of CP -->
<!-- Damage to Immobilized Targets +30% -->
</option>
<option id="40248" name="gc_opt">
<!-- PvP Attack Damage +19%, when using an attack skill, deals 15000 fixed PvP damage to target at a certain rate, Max CP +7262 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 68%, and when you land a hit, you have a chance to recover 67% of CP -->
<!-- Damage to Immobilized Targets +40% -->
</option>
<option id="40249" name="gc_opt">
<!-- PvP Attack Damage +20%, when using an attack skill, deals 15000 fixed PvP damage to target at a certain rate, Max CP +7989 -->
<!-- M. Def. +5%, when using a single attack skill, there's a chance the target's CP will be reduced by 70%, and when you land a hit, you have a chance to recover 70% of CP -->
<!-- Damage to Immobilized Targets +50%, and has a chance to inflict damage and knock down enemy who attacked -->
</option>
<option id="40250" name="gc_opt">
<!-- Active Skill: Ignore Damage -->
</option>
<option id="40251" name="gc_opt">
<!-- Active Skill: Ignore Damage -->
<!-- Active Skill: Blessing of Elmoreden -->
</option>
<option id="40252" name="gc_opt">
<!-- Increases Magic Attack PvE Damage when enchanted and bestows various passive and active skills. -->
</option>
<option id="40253" name="gc_opt">
<!-- Magic PvE Damage to normal monsters +1% -->
</option>
<option id="40254" name="gc_opt">
<!-- Magic PvE Damage to normal monsters +2% -->
</option>
<option id="40255" name="gc_opt">
<!-- Magic PvE Damage to normal monsters +3% -->
</option>
<option id="40256" name="gc_opt">
<!-- Magic PvE Damage to normal monsters +4% -->
</option>
<option id="40257" name="gc_opt">
<!-- Magic PvE Damage to normal monsters +5% -->
<!-- M. Atk. +7% -->
</option>
<option id="40258" name="gc_opt">
<!-- Magic PvE Damage to normal monsters +6% -->
<!-- M. Atk. +7% -->
</option>
<option id="40259" name="gc_opt">
<!-- Magic PvE Damage to all monsters +7%, when using an attack skill, Magic PvE Damage +50% at a certain rate -->
<!-- M. Atk. +7% -->
</option>
<option id="40260" name="gc_opt">
<!-- Magic PvE Damage to all monsters +8%, when using an attack skill, Magic PvE Damage +55% at a certain rate -->
<!-- M. Atk. +7% -->
</option>
<option id="40261" name="gc_opt">
<!-- Magic PvE Damage to all monsters +9%, when using an attack skill, Magic PvE Damage +61% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +7% when hunting -->
</option>
<option id="40262" name="gc_opt">
<!-- Magic PvE Damage to all monsters +10%, when using an attack skill, Magic PvE Damage +67% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +8% when hunting -->
</option>
<option id="40263" name="gc_opt">
<!-- Magic PvE Damage to all monsters +11%, when using an attack skill, Magic PvE Damage +73% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +9% when hunting, M. Skill Critical Damage +3% -->
</option>
<option id="40264" name="gc_opt">
<!-- Magic PvE Damage to all monsters +12%, when using an attack skill, Magic PvE Damage +81% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +10% when hunting, M. Skill Critical Damage +4% -->
</option>
<option id="40265" name="gc_opt">
<!-- Magic PvE Damage to all monsters +13%, when using an attack skill, Magic PvE Damage +89% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +11% when hunting, M. Skill Critical Damage +5% -->
</option>
<option id="40266" name="gc_opt">
<!-- Magic PvE Damage to all monsters +14%, when using an attack skill, Magic PvE Damage +97% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +12% when hunting, M. Skill Critical Damage +6% -->
</option>
<option id="40267" name="gc_opt">
<!-- Magic PvE Damage to all monsters +15%, when using an attack skill, Magic PvE Damage +107% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +13% when hunting, M. Skill Critical Damage +7% -->
</option>
<option id="40268" name="gc_opt">
<!-- Magic PvE Damage to all monsters +16%, when using an attack skill, Magic PvE Damage +118% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +14% when hunting, M. Skill Critical Damage +8% -->
</option>
<option id="40269" name="gc_opt">
<!-- Magic PvE Damage to all monsters +17%, when using an attack skill, Magic PvE Damage +130% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +15% when hunting, M. Skill Critical Damage +9% -->
</option>
<option id="40270" name="gc_opt">
<!-- Magic PvE Damage to all monsters +18%, when using an attack skill, Magic PvE Damage +200% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +16% when hunting, M. Skill Critical Damage +10% -->
</option>
<option id="40271" name="gc_opt">
<!-- Magic PvE Damage to all monsters +19%, when using an attack skill, Magic PvE Damage +200% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +17% when hunting, M. Skill Critical Damage +11% -->
</option>
<option id="40272" name="gc_opt">
<!-- Magic PvE Damage to all monsters +20%, when using an attack skill, Magic PvE Damage +200% at a certain rate -->
<!-- M. Atk. +7%, EXP/SP +20% when hunting, M. Skill Critical Damage +15% -->
</option>
<option id="40273" name="gc_opt">
<!-- Active Skill: Blessing of Aden -->
</option>
<option id="40274" name="gc_opt">
<!-- Active Skill: Blessing of Aden -->
<!-- Active Skill: Spirit of Aden -->
</option>
<option id="40275" name="gc_opt">
<!-- Increases Physical Attack PvE Damage when enchanted and bestows various passive and active skills. -->
</option>
<option id="40276" name="gc_opt">
<!-- Physical PvE Damage to normal monsters +1% -->
</option>
<option id="40277" name="gc_opt">
<!-- Physical PvE Damage to normal monsters +2% -->
</option>
<option id="40278" name="gc_opt">
<!-- Physical PvE Damage to normal monsters +3% -->
</option>
<option id="40279" name="gc_opt">
<!-- Physical PvE Damage to normal monsters +4% -->
</option>
<option id="40280" name="gc_opt">
<!-- Physical PvE Damage to normal monsters +5% -->
<!-- P. Atk. +7% -->
</option>
<option id="40281" name="gc_opt">
<!-- Physical PvE Damage to normal monsters +6% -->
<!-- P. Atk. +7% -->
</option>
<option id="40282" name="gc_opt">
<!-- Physical PvE Damage to all monsters +7%, when using an attack skill, Physical PvE Damage +50% at a certain rate -->
<!-- P. Atk. +7% -->
</option>
<option id="40283" name="gc_opt">
<!-- Physical PvE Damage to all monsters +8%, when using an attack skill, Physical PvE Damage +55% at a certain rate -->
<!-- P. Atk. +7% -->
</option>
<option id="40284" name="gc_opt">
<!-- Physical PvE Damage to all monsters +9%, when using an attack skill, Physical PvE Damage +61% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +7% when hunting -->
</option>
<option id="40285" name="gc_opt">
<!-- Physical PvE Damage to all monsters +10%, when using an attack skill, Physical PvE Damage +67% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +8% when hunting -->
</option>
<option id="40286" name="gc_opt">
<!-- Physical PvE Damage to all monsters +11%, when using an attack skill, Physical PvE Damage +73% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +9% when hunting, P. Skill Critical Damage +3% -->
</option>
<option id="40287" name="gc_opt">
<!-- Physical PvE Damage to all monsters +12%, when using an attack skill, Physical PvE Damage +81% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +10% when hunting, P. Skill Critical Damage +4% -->
</option>
<option id="40288" name="gc_opt">
<!-- Physical PvE Damage to all monsters +13%, when using an attack skill, Physical PvE Damage +89% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +11% when hunting, P. Skill Critical Damage +5% -->
</option>
<option id="40289" name="gc_opt">
<!-- Physical PvE Damage to all monsters +14%, when using an attack skill, Physical PvE Damage +97% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +12% when hunting, P. Skill Critical Damage +6% -->
</option>
<option id="40290" name="gc_opt">
<!-- Physical PvE Damage to all monsters +15%, when using an attack skill, Physical PvE Damage +107% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +13% when hunting, P. Skill Critical Damage +7% -->
</option>
<option id="40291" name="gc_opt">
<!-- Physical PvE Damage to all monsters +16%, when using an attack skill, Physical PvE Damage +118% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +14% when hunting, P. Skill Critical Damage +8% -->
</option>
<option id="40292" name="gc_opt">
<!-- Physical PvE Damage to all monsters +17%, when using an attack skill, Physical PvE Damage +130% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +15% when hunting, P. Skill Critical Damage +9% -->
</option>
<option id="40293" name="gc_opt">
<!-- Physical PvE Damage to all monsters +18%, when using an attack skill, Physical PvE Damage +200% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +16% when hunting, P. Skill Critical Damage +10% -->
</option>
<option id="40294" name="gc_opt">
<!-- Physical PvE Damage to all monsters +19%, when using an attack skill, Physical PvE Damage +200% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +17% when hunting, P. Skill Critical Damage +11% -->
</option>
<option id="40295" name="gc_opt">
<!-- Physical PvE Damage to all monsters +20%, when using an attack skill, Physical PvE Damage +200% at a certain rate -->
<!-- P. Atk. + 7%, EXP/SP +20% when hunting, P. Skill Critical Damage +15% -->
</option>
<option id="40296" name="gc_opt">
<!-- Active Skill: Blessing of Elmore -->
</option>
<option id="40297" name="gc_opt">
<!-- Active Skill: Blessing of Elmore -->
<!-- Active Skill: Spirit of Elmore -->
</option>
<option id="40298" name="gc_opt">
<!-- Increases resistance to all attributes when enchanted and bestows various passive and active skills. -->
</option>
<option id="40299" name="gc_opt">
<!-- All Attribute Resistance +10 -->
</option>
</list>

View File

@@ -0,0 +1,322 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40300" name="gc_opt">
<!-- All Attribute Resistance +12 -->
</option>
<option id="40301" name="gc_opt">
<!-- All Attribute Resistance +14 -->
</option>
<option id="40302" name="gc_opt">
<!-- All Attribute Resistance +16 -->
</option>
<option id="40303" name="gc_opt">
<!-- All Attribute Resistance +18 -->
<!-- P. Def. + 5% -->
</option>
<option id="40304" name="gc_opt">
<!-- All Attribute Resistance +20 -->
<!-- P. Def. + 5% -->
</option>
<option id="40305" name="gc_opt">
<!-- All Attribute Resistance +22, Fixed Damage Resistance +5%, creates a shield that absorbs 30000 damage at a certain rate -->
<!-- P. Def. + 5% -->
</option>
<option id="40306" name="gc_opt">
<!-- All Attribute Resistance +24, Fixed Damage Resistance +6%, creates a shield that absorbs 31500 damage at a certain rate -->
<!-- P. Def. + 5% -->
</option>
<option id="40307" name="gc_opt">
<!-- All Attribute Resistance +26, Fixed Damage Resistance +7%, creates a shield that absorbs 33075 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +2800 -->
</option>
<option id="40308" name="gc_opt">
<!-- All Attribute Resistance +28, Fixed Damage Resistance +8%, creates a shield that absorbs 34729 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +3080 -->
</option>
<option id="40309" name="gc_opt">
<!-- All Attribute Resistance +30, Fixed Damage Resistance +9%, creates a shield that absorbs 36465 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +3388, Damage Received when Immobilized -30% -->
</option>
<option id="40310" name="gc_opt">
<!-- All Attribute Resistance +32, Fixed Damage Resistance +10%, creates a shield that absorbs 38288 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +3727, Damage Received when Immobilized -32% -->
</option>
<option id="40311" name="gc_opt">
<!-- All Attribute Resistance +34, Fixed Damage Resistance +11%, creates a shield that absorbs 40203 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +4099, Damage Received when Immobilized -33%, P./M. Def. +16000 at a certain rate when hit -->
</option>
<option id="40312" name="gc_opt">
<!-- All Attribute Resistance +36, Fixed Damage Resistance +13%, creates a shield that absorbs 42213 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +4509, Damage Received when Immobilized -35%, P./M. Def. +16000 at a certain rate when hit -->
</option>
<option id="40313" name="gc_opt">
<!-- All Attribute Resistance +38, Fixed Damage Resistance +15%, creates a shield that absorbs 44324 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +4960, Damage Received when Immobilized -36%, P./M. Def. +17000 at a certain rate when hit -->
</option>
<option id="40314" name="gc_opt">
<!-- All Attribute Resistance +40, Fixed Damage Resistance +16%, creates a shield that absorbs 46540 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +5456, Damage Received when Immobilized -38%, P./M. Def. +17000 at a certain rate when hit -->
</option>
<option id="40315" name="gc_opt">
<!-- All Attribute Resistance +42, Fixed Damage Resistance +17%, creates a shield that absorbs 48867 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +6002, Damage Received when Immobilized -40%, P./M. Def. +17000 at a certain rate when hit -->
</option>
<option id="40316" name="gc_opt">
<!-- All Attribute Resistance +44, Fixed Damage Resistance +18%, creates a shield that absorbs 51310 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +6602, Damage Received when Immobilized -42%, P./M. Def. +18000 at a certain rate when hit -->
<!-- When hit, P./M. Attack +50% for party members at a certain rate -->
</option>
<option id="40317" name="gc_opt">
<!-- All Attribute Resistance +46, Fixed Damage Resistance +19%, creates a shield that absorbs 53876 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +7262, Damage Received when Immobilized -44%, P./M. Def. +18000 at a certain rate when hit -->
<!-- When hit, P./M. Attack +55% for party members at a certain rate -->
</option>
<option id="40318" name="gc_opt">
<!-- All Attribute Resistance +50, Fixed Damage Resistance +20%, creates a shield that absorbs 56569 damage at a certain rate -->
<!-- P. Def. + 5%, Max HP +7989, Damage Received when Immobilized -50%, P./M. Def. +18000 at a certain rate when hit -->
<!-- When hit, P./M. Attack +60% for party members at a certain rate -->
</option>
<option id="40319" name="gc_opt">
<!-- Active Skill: Blessing of Ferios -->
</option>
<option id="40320" name="gc_opt">
<!-- P. Atk. +69 -->
</option>
<option id="40321" name="gc_opt">
<!-- P. Atk. +82 -->
</option>
<option id="40322" name="gc_opt">
<!-- P. Atk. +107 -->
</option>
<option id="40323" name="gc_opt">
<!-- P. Atk. +132 -->
</option>
<option id="40324" name="gc_opt">
<!-- P. Atk. +157 -->
</option>
<option id="40325" name="gc_opt">
<!-- P. Atk. +188 -->
</option>
<option id="40326" name="gc_opt">
<!-- P. Atk. +220 -->
</option>
<option id="40327" name="gc_opt">
<!-- P. Atk. +251 -->
</option>
<option id="40328" name="gc_opt">
<!-- P. Atk. +314 -->
</option>
<option id="40329" name="gc_opt">
<!-- P. Atk. +628 -->
</option>
<option id="40330" name="gc_opt">
<!-- M. Atk. +74 -->
</option>
<option id="40331" name="gc_opt">
<!-- M. Atk. +87 -->
</option>
<option id="40332" name="gc_opt">
<!-- M. Atk. +114 -->
</option>
<option id="40333" name="gc_opt">
<!-- M. Atk. +141 -->
</option>
<option id="40334" name="gc_opt">
<!-- M. Atk. +168 -->
</option>
<option id="40335" name="gc_opt">
<!-- M. Atk. +201 -->
</option>
<option id="40336" name="gc_opt">
<!-- M. Atk. +235 -->
</option>
<option id="40337" name="gc_opt">
<!-- M. Atk. +269 -->
</option>
<option id="40338" name="gc_opt">
<!-- M. Atk. +336 -->
</option>
<option id="40339" name="gc_opt">
<!-- M. Atk. +672 -->
</option>
<option id="40340" name="gc_opt">
<!-- Atk. Spd. +10 -->
</option>
<option id="40341" name="gc_opt">
<!-- Atk. Spd. +12 -->
</option>
<option id="40342" name="gc_opt">
<!-- Atk. Spd. +15 -->
</option>
<option id="40343" name="gc_opt">
<!-- Atk. Spd. +19 -->
</option>
<option id="40344" name="gc_opt">
<!-- Atk. Spd. +23 -->
</option>
<option id="40345" name="gc_opt">
<!-- Atk. Spd. +27 -->
</option>
<option id="40346" name="gc_opt">
<!-- Atk. Spd. +32 -->
</option>
<option id="40347" name="gc_opt">
<!-- Atk. Spd. +36 -->
</option>
<option id="40348" name="gc_opt">
<!-- Atk. Spd. +45 -->
</option>
<option id="40349" name="gc_opt">
<!-- Atk. Spd. +90 -->
</option>
<option id="40350" name="gc_opt">
<!-- Casting Spd. +10 -->
</option>
<option id="40351" name="gc_opt">
<!-- Casting Spd. +12 -->
</option>
<option id="40352" name="gc_opt">
<!-- Casting Spd. +15 -->
</option>
<option id="40353" name="gc_opt">
<!-- Casting Spd. +19 -->
</option>
<option id="40354" name="gc_opt">
<!-- Casting Spd. +23 -->
</option>
<option id="40355" name="gc_opt">
<!-- Casting Spd. +27 -->
</option>
<option id="40356" name="gc_opt">
<!-- Casting Spd. +32 -->
</option>
<option id="40357" name="gc_opt">
<!-- Casting Spd. +36 -->
</option>
<option id="40358" name="gc_opt">
<!-- Casting Spd. +45 -->
</option>
<option id="40359" name="gc_opt">
<!-- Casting Spd. +90 -->
</option>
<option id="40360" name="gc_opt">
<!-- P. Accuracy +1 -->
</option>
<option id="40361" name="gc_opt">
<!-- P. Accuracy +2 -->
</option>
<option id="40362" name="gc_opt">
<!-- P. Accuracy +3 -->
</option>
<option id="40363" name="gc_opt">
<!-- P. Accuracy +4 -->
</option>
<option id="40364" name="gc_opt">
<!-- P. Accuracy +5 -->
</option>
<option id="40365" name="gc_opt">
<!-- M. Accuracy +1 -->
</option>
<option id="40366" name="gc_opt">
<!-- M. Accuracy +2 -->
</option>
<option id="40367" name="gc_opt">
<!-- M. Accuracy +3 -->
</option>
<option id="40368" name="gc_opt">
<!-- M. Accuracy +4 -->
</option>
<option id="40369" name="gc_opt">
<!-- M. Accuracy +5 -->
</option>
<option id="40370" name="gc_opt">
<!-- Max HP +99 -->
</option>
<option id="40371" name="gc_opt">
<!-- Max HP +117 -->
</option>
<option id="40372" name="gc_opt">
<!-- Max HP +153 -->
</option>
<option id="40373" name="gc_opt">
<!-- Max HP +189 -->
</option>
<option id="40374" name="gc_opt">
<!-- Max HP +225 -->
</option>
<option id="40375" name="gc_opt">
<!-- Max HP +270 -->
</option>
<option id="40376" name="gc_opt">
<!-- Max HP +315 -->
</option>
<option id="40377" name="gc_opt">
<!-- Max HP +360 -->
</option>
<option id="40378" name="gc_opt">
<!-- Max HP +450 -->
</option>
<option id="40379" name="gc_opt">
<!-- Max HP +900 -->
</option>
<option id="40380" name="gc_opt">
<!-- Max MP +99 -->
</option>
<option id="40381" name="gc_opt">
<!-- Max MP +117 -->
</option>
<option id="40382" name="gc_opt">
<!-- Max MP +153 -->
</option>
<option id="40383" name="gc_opt">
<!-- Max MP +189 -->
</option>
<option id="40384" name="gc_opt">
<!-- Max MP +225 -->
</option>
<option id="40385" name="gc_opt">
<!-- Max MP +270 -->
</option>
<option id="40386" name="gc_opt">
<!-- Max MP +315 -->
</option>
<option id="40387" name="gc_opt">
<!-- Max MP +360 -->
</option>
<option id="40388" name="gc_opt">
<!-- Max MP +450 -->
</option>
<option id="40389" name="gc_opt">
<!-- Max MP +900 -->
</option>
<option id="40390" name="gc_opt">
<!-- Max CP +99 -->
</option>
<option id="40391" name="gc_opt">
<!-- Max CP +117 -->
</option>
<option id="40392" name="gc_opt">
<!-- Max CP +153 -->
</option>
<option id="40393" name="gc_opt">
<!-- Max CP +189 -->
</option>
<option id="40394" name="gc_opt">
<!-- Max CP +225 -->
</option>
<option id="40395" name="gc_opt">
<!-- Max CP +270 -->
</option>
<option id="40396" name="gc_opt">
<!-- Max CP +315 -->
</option>
<option id="40397" name="gc_opt">
<!-- Max CP +360 -->
</option>
<option id="40398" name="gc_opt">
<!-- Max CP +450 -->
</option>
<option id="40399" name="gc_opt">
<!-- Max CP +900 -->
</option>
</list>

View File

@@ -0,0 +1,303 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40400" name="gc_opt">
<!-- STR +1 -->
</option>
<option id="40401" name="gc_opt">
<!-- STR +2 -->
</option>
<option id="40402" name="gc_opt">
<!-- CON +1 -->
</option>
<option id="40403" name="gc_opt">
<!-- CON +2 -->
</option>
<option id="40404" name="gc_opt">
<!-- MEN +1 -->
</option>
<option id="40405" name="gc_opt">
<!-- MEN +2 -->
</option>
<option id="40406" name="gc_opt">
<!-- DEX +1 -->
</option>
<option id="40407" name="gc_opt">
<!-- DEX +2 -->
</option>
<option id="40408" name="gc_opt">
<!-- WIT +1 -->
</option>
<option id="40409" name="gc_opt">
<!-- WIT +2 -->
</option>
<option id="40410" name="gc_opt">
<!-- LUC +1 -->
</option>
<option id="40411" name="gc_opt">
<!-- LUC +2 -->
</option>
<option id="40412" name="gc_opt">
<!-- CHA +1 -->
</option>
<option id="40413" name="gc_opt">
<!-- CHA +2 -->
</option>
<option id="40414" name="gc_opt">
<!-- INT +1 -->
</option>
<option id="40415" name="gc_opt">
<!-- INT +2 -->
</option>
<option id="40416" name="gc_opt">
<!-- P. Critical Rate +1.7% -->
</option>
<option id="40417" name="gc_opt">
<!-- P. Critical Rate +2% -->
</option>
<option id="40418" name="gc_opt">
<!-- P. Critical Rate +2.6% -->
</option>
<option id="40419" name="gc_opt">
<!-- P. Critical Rate +3.2% -->
</option>
<option id="40420" name="gc_opt">
<!-- P. Critical Rate +3.8% -->
</option>
<option id="40421" name="gc_opt">
<!-- P. Critical Rate +4.5% -->
</option>
<option id="40422" name="gc_opt">
<!-- P. Critical Rate +5.3% -->
</option>
<option id="40423" name="gc_opt">
<!-- P. Critical Rate +6% -->
</option>
<option id="40424" name="gc_opt">
<!-- P. Critical Rate +7.5% -->
</option>
<option id="40425" name="gc_opt">
<!-- P. Critical Rate +15% -->
</option>
<option id="40426" name="gc_opt">
<!-- P. Skill Critical Rate +0.9% -->
</option>
<option id="40427" name="gc_opt">
<!-- P. Skill Critical Rate +1% -->
</option>
<option id="40428" name="gc_opt">
<!-- P. Skill Critical Rate +1.3% -->
</option>
<option id="40429" name="gc_opt">
<!-- P. Skill Critical Rate +1.6% -->
</option>
<option id="40430" name="gc_opt">
<!-- P. Skill Critical Rate +1.9% -->
</option>
<option id="40431" name="gc_opt">
<!-- P. Skill Critical Rate +2.3% -->
</option>
<option id="40432" name="gc_opt">
<!-- P. Skill Critical Rate +2.7% -->
</option>
<option id="40433" name="gc_opt">
<!-- P. Skill Critical Rate +3% -->
</option>
<option id="40434" name="gc_opt">
<!-- P. Skill Critical Rate +3.8% -->
</option>
<option id="40435" name="gc_opt">
<!-- P. Skill Critical Rate +7.5% -->
</option>
<option id="40436" name="gc_opt">
<!-- M. Critical Rate +1% -->
</option>
<option id="40437" name="gc_opt">
<!-- M. Critical Rate +2% -->
</option>
<option id="40438" name="gc_opt">
<!-- M. Critical Rate +3% -->
</option>
<option id="40439" name="gc_opt">
<!-- M. Critical Rate +4% -->
</option>
<option id="40440" name="gc_opt">
<!-- M. Critical Rate +5% -->
</option>
<option id="40441" name="gc_opt">
<!-- M. Critical Rate +6% -->
</option>
<option id="40442" name="gc_opt">
<!-- M. Critical Rate +7% -->
</option>
<option id="40443" name="gc_opt">
<!-- M. Critical Rate +8% -->
</option>
<option id="40444" name="gc_opt">
<!-- M. Critical Rate +9% -->
</option>
<option id="40445" name="gc_opt">
<!-- M. Critical Rate +15% -->
</option>
<option id="40446" name="gc_opt">
<!-- P. Critical Damage +0.9% -->
</option>
<option id="40447" name="gc_opt">
<!-- P. Critical Damage +1% -->
</option>
<option id="40448" name="gc_opt">
<!-- P. Critical Damage +1.3% -->
</option>
<option id="40449" name="gc_opt">
<!-- P. Critical Damage +1.6% -->
</option>
<option id="40450" name="gc_opt">
<!-- P. Critical Damage +1.9% -->
</option>
<option id="40451" name="gc_opt">
<!-- P. Critical Damage +2.3% -->
</option>
<option id="40452" name="gc_opt">
<!-- P. Critical Damage +2.7% -->
</option>
<option id="40453" name="gc_opt">
<!-- P. Critical Damage +3% -->
</option>
<option id="40454" name="gc_opt">
<!-- P. Critical Damage +3.8% -->
</option>
<option id="40455" name="gc_opt">
<!-- P. Critical Damage +7.5% -->
</option>
<option id="40456" name="gc_opt">
<!-- P. Skill Critical Damage +0.9% -->
</option>
<option id="40457" name="gc_opt">
<!-- P. Skill Critical Damage +1% -->
</option>
<option id="40458" name="gc_opt">
<!-- P. Skill Critical Damage +1.3% -->
</option>
<option id="40459" name="gc_opt">
<!-- P. Skill Critical Damage +1.6% -->
</option>
<option id="40460" name="gc_opt">
<!-- P. Skill Critical Damage +1.9% -->
</option>
<option id="40461" name="gc_opt">
<!-- P. Skill Critical Damage +2.3% -->
</option>
<option id="40462" name="gc_opt">
<!-- P. Skill Critical Damage +2.7% -->
</option>
<option id="40463" name="gc_opt">
<!-- P. Skill Critical Damage +3% -->
</option>
<option id="40464" name="gc_opt">
<!-- P. Skill Critical Damage +3.8% -->
</option>
<option id="40465" name="gc_opt">
<!-- P. Skill Critical Damage +7.5% -->
</option>
<option id="40466" name="gc_opt">
<!-- M. Critical Damage +1% -->
</option>
<option id="40467" name="gc_opt">
<!-- M. Critical Damage +1% -->
</option>
<option id="40468" name="gc_opt">
<!-- M. Critical Damage +2% -->
</option>
<option id="40469" name="gc_opt">
<!-- M. Critical Damage +2% -->
</option>
<option id="40470" name="gc_opt">
<!-- M. Critical Damage +3% -->
</option>
<option id="40471" name="gc_opt">
<!-- M. Critical Damage +3% -->
</option>
<option id="40472" name="gc_opt">
<!-- M. Critical Damage +4% -->
</option>
<option id="40473" name="gc_opt">
<!-- M. Critical Damage +5% -->
</option>
<option id="40474" name="gc_opt">
<!-- M. Critical Damage +6% -->
</option>
<option id="40475" name="gc_opt">
<!-- M. Critical Damage +7% -->
</option>
<option id="40476" name="gc_opt">
<!-- Attack Attribute Bonus +5 -->
</option>
<option id="40477" name="gc_opt">
<!-- Attack Attribute Bonus +6 -->
</option>
<option id="40478" name="gc_opt">
<!-- Attack Attribute Bonus +7 -->
</option>
<option id="40479" name="gc_opt">
<!-- Attack Attribute Bonus +8 -->
</option>
<option id="40480" name="gc_opt">
<!-- Attack Attribute Bonus +9 -->
</option>
<option id="40481" name="gc_opt">
<!-- Attack Attribute Bonus +10 -->
</option>
<option id="40482" name="gc_opt">
<!-- Attack Attribute Bonus +13 -->
</option>
<option id="40483" name="gc_opt">
<!-- Attack Attribute Bonus +15 -->
</option>
<option id="40484" name="gc_opt">
<!-- Attack Attribute Bonus +18 -->
</option>
<option id="40485" name="gc_opt">
<!-- Attack Attribute Bonus +35 -->
</option>
<option id="40486" name="gc_opt">
<!-- Stun Attack Success Rate +1.5% -->
</option>
<option id="40487" name="gc_opt">
<!-- Stun Attack Success Rate +2.5% -->
</option>
<option id="40488" name="gc_opt">
<!-- Stun Attack Success Rate +3% -->
</option>
<option id="40489" name="gc_opt">
<!-- Stun Attack Success Rate +3.5% -->
</option>
<option id="40490" name="gc_opt">
<!-- Stun Attack Success Rate +4.5% -->
</option>
<option id="40491" name="gc_opt">
<!-- Stun Attack Success Rate +5% -->
</option>
<option id="40492" name="gc_opt">
<!-- Stun Attack Success Rate +6% -->
</option>
<option id="40493" name="gc_opt">
<!-- Stun Attack Success Rate +7.5% -->
</option>
<option id="40494" name="gc_opt">
<!-- Stun Attack Success Rate +15% -->
</option>
<option id="40495" name="gc_opt">
<!-- Hold Attack Success Rate +1.5% -->
</option>
<option id="40496" name="gc_opt">
<!-- Hold Attack Success Rate +2.5% -->
</option>
<option id="40497" name="gc_opt">
<!-- Hold Attack Success Rate +3% -->
</option>
<option id="40498" name="gc_opt">
<!-- Hold Attack Success Rate +3.5% -->
</option>
<option id="40499" name="gc_opt">
<!-- Hold Attack Success Rate +4.5% -->
</option>
</list>

View File

@@ -0,0 +1,303 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40500" name="gc_opt">
<!-- Hold Attack Success Rate +5% -->
</option>
<option id="40501" name="gc_opt">
<!-- Hold Attack Success Rate +6% -->
</option>
<option id="40502" name="gc_opt">
<!-- Hold Attack Success Rate +7.5% -->
</option>
<option id="40503" name="gc_opt">
<!-- Hold Attack Success Rate +15% -->
</option>
<option id="40504" name="gc_opt">
<!-- Bleeding Attack Success Rate +1.5% -->
</option>
<option id="40505" name="gc_opt">
<!-- Bleeding Attack Success Rate +2.5% -->
</option>
<option id="40506" name="gc_opt">
<!-- Bleeding Attack Success Rate +3% -->
</option>
<option id="40507" name="gc_opt">
<!-- Bleeding Attack Success Rate +3.5% -->
</option>
<option id="40508" name="gc_opt">
<!-- Bleeding Attack Success Rate +4.5% -->
</option>
<option id="40509" name="gc_opt">
<!-- Bleeding Attack Success Rate +5% -->
</option>
<option id="40510" name="gc_opt">
<!-- Bleeding Attack Success Rate +6% -->
</option>
<option id="40511" name="gc_opt">
<!-- Bleeding Attack Success Rate +7.5% -->
</option>
<option id="40512" name="gc_opt">
<!-- Bleeding Attack Success Rate +15% -->
</option>
<option id="40513" name="gc_opt">
<!-- Paralysis Attack Success Rate +1.5% -->
</option>
<option id="40514" name="gc_opt">
<!-- Paralysis Attack Success Rate +2.5% -->
</option>
<option id="40515" name="gc_opt">
<!-- Paralysis Attack Success Rate +3% -->
</option>
<option id="40516" name="gc_opt">
<!-- Paralysis Attack Success Rate +3.5% -->
</option>
<option id="40517" name="gc_opt">
<!-- Paralysis Attack Success Rate +4.5% -->
</option>
<option id="40518" name="gc_opt">
<!-- Paralysis Attack Success Rate +5% -->
</option>
<option id="40519" name="gc_opt">
<!-- Paralysis Attack Success Rate +6% -->
</option>
<option id="40520" name="gc_opt">
<!-- Paralysis Attack Success Rate +7.5% -->
</option>
<option id="40521" name="gc_opt">
<!-- Paralysis Attack Success Rate +15% -->
</option>
<option id="40522" name="gc_opt">
<!-- Mind Attack Success Rate +1.5% -->
</option>
<option id="40523" name="gc_opt">
<!-- Mind Attack Success Rate +2.5% -->
</option>
<option id="40524" name="gc_opt">
<!-- Mind Attack Success Rate +3% -->
</option>
<option id="40525" name="gc_opt">
<!-- Mind Attack Success Rate +3.5% -->
</option>
<option id="40526" name="gc_opt">
<!-- Mind Attack Success Rate +4.5% -->
</option>
<option id="40527" name="gc_opt">
<!-- Mind Attack Success Rate +5% -->
</option>
<option id="40528" name="gc_opt">
<!-- Mind Attack Success Rate +6% -->
</option>
<option id="40529" name="gc_opt">
<!-- Mind Attack Success Rate +7.5% -->
</option>
<option id="40530" name="gc_opt">
<!-- Mind Attack Success Rate +15% -->
</option>
<option id="40531" name="gc_opt">
<!-- Sleep Attack Success Rate +1.5% -->
</option>
<option id="40532" name="gc_opt">
<!-- Sleep Attack Success Rate +2.5% -->
</option>
<option id="40533" name="gc_opt">
<!-- Sleep Attack Success Rate +3% -->
</option>
<option id="40534" name="gc_opt">
<!-- Sleep Attack Success Rate +3.5% -->
</option>
<option id="40535" name="gc_opt">
<!-- Sleep Attack Success Rate +4.5% -->
</option>
<option id="40536" name="gc_opt">
<!-- Sleep Attack Success Rate +5% -->
</option>
<option id="40537" name="gc_opt">
<!-- Sleep Attack Success Rate +6% -->
</option>
<option id="40538" name="gc_opt">
<!-- Sleep Attack Success Rate +7.5% -->
</option>
<option id="40539" name="gc_opt">
<!-- Sleep Attack Success Rate +15% -->
</option>
<option id="40540" name="gc_opt">
<!-- Poison Attack Success Rate +1.5% -->
</option>
<option id="40541" name="gc_opt">
<!-- Poison Attack Success Rate +2.5% -->
</option>
<option id="40542" name="gc_opt">
<!-- Poison Attack Success Rate +3% -->
</option>
<option id="40543" name="gc_opt">
<!-- Poison Attack Success Rate +3.5% -->
</option>
<option id="40544" name="gc_opt">
<!-- Poison Attack Success Rate +4.5% -->
</option>
<option id="40545" name="gc_opt">
<!-- Poison Attack Success Rate +5% -->
</option>
<option id="40546" name="gc_opt">
<!-- Poison Attack Success Rate +6% -->
</option>
<option id="40547" name="gc_opt">
<!-- Poison Attack Success Rate +7.5% -->
</option>
<option id="40548" name="gc_opt">
<!-- Poison Attack Success Rate +15% -->
</option>
<option id="40549" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +1.5% -->
</option>
<option id="40550" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +2.5% -->
</option>
<option id="40551" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +3% -->
</option>
<option id="40552" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +3.5% -->
</option>
<option id="40553" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +4.5% -->
</option>
<option id="40554" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +5% -->
</option>
<option id="40555" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +6% -->
</option>
<option id="40556" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +7.5% -->
</option>
<option id="40557" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +15% -->
</option>
<option id="40558" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +1.5% -->
</option>
<option id="40559" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +2.5% -->
</option>
<option id="40560" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +3% -->
</option>
<option id="40561" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +3.5% -->
</option>
<option id="40562" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +4.5% -->
</option>
<option id="40563" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +5% -->
</option>
<option id="40564" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +6% -->
</option>
<option id="40565" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +7.5% -->
</option>
<option id="40566" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +15% -->
</option>
<option id="40567" name="gc_opt">
<!-- Pull Attack Success Rate +1.5% -->
</option>
<option id="40568" name="gc_opt">
<!-- Pull Attack Success Rate +2.5% -->
</option>
<option id="40569" name="gc_opt">
<!-- Pull Attack Success Rate +3% -->
</option>
<option id="40570" name="gc_opt">
<!-- Pull Attack Success Rate +3.5% -->
</option>
<option id="40571" name="gc_opt">
<!-- Pull Attack Success Rate +4.5% -->
</option>
<option id="40572" name="gc_opt">
<!-- Pull Attack Success Rate +5% -->
</option>
<option id="40573" name="gc_opt">
<!-- Pull Attack Success Rate +6% -->
</option>
<option id="40574" name="gc_opt">
<!-- Pull Attack Success Rate +7.5% -->
</option>
<option id="40575" name="gc_opt">
<!-- Pull Attack Success Rate +15% -->
</option>
<option id="40576" name="gc_opt">
<!-- Petrification Attack Success Rate +1.5% -->
</option>
<option id="40577" name="gc_opt">
<!-- Petrification Attack Success Rate +2.5% -->
</option>
<option id="40578" name="gc_opt">
<!-- Petrification Attack Success Rate +3% -->
</option>
<option id="40579" name="gc_opt">
<!-- Petrification Attack Success Rate +3.5% -->
</option>
<option id="40580" name="gc_opt">
<!-- Petrification Attack Success Rate +4.5% -->
</option>
<option id="40581" name="gc_opt">
<!-- Petrification Attack Success Rate +5% -->
</option>
<option id="40582" name="gc_opt">
<!-- Petrification Attack Success Rate +6% -->
</option>
<option id="40583" name="gc_opt">
<!-- Petrification Attack Success Rate +7.5% -->
</option>
<option id="40584" name="gc_opt">
<!-- Petrification Attack Success Rate +15% -->
</option>
<option id="40585" name="gc_opt">
<!-- Max HP +4% -->
</option>
<option id="40586" name="gc_opt">
<!-- Max HP +4.5% -->
</option>
<option id="40587" name="gc_opt">
<!-- Max HP +5% -->
</option>
<option id="40588" name="gc_opt">
<!-- Max MP +4% -->
</option>
<option id="40589" name="gc_opt">
<!-- Max MP +4.5% -->
</option>
<option id="40590" name="gc_opt">
<!-- Max MP +5% -->
</option>
<option id="40591" name="gc_opt">
<!-- Max CP +4% -->
</option>
<option id="40592" name="gc_opt">
<!-- Max CP +4.5% -->
</option>
<option id="40593" name="gc_opt">
<!-- Max CP +5% -->
</option>
<option id="40594" name="gc_opt">
<!-- P. Atk. +4% -->
</option>
<option id="40595" name="gc_opt">
<!-- P. Atk. +4.5% -->
</option>
<option id="40596" name="gc_opt">
<!-- P. Atk. +5% -->
</option>
<option id="40597" name="gc_opt">
<!-- P. Def. +4% -->
</option>
<option id="40598" name="gc_opt">
<!-- P. Def. +4.5% -->
</option>
<option id="40599" name="gc_opt">
<!-- P. Def. +5% -->
</option>
</list>

View File

@@ -0,0 +1,303 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40600" name="gc_opt">
<!-- Atk. Spd. +4% -->
</option>
<option id="40601" name="gc_opt">
<!-- Atk. Spd. +4.5% -->
</option>
<option id="40602" name="gc_opt">
<!-- Atk. Spd. +5% -->
</option>
<option id="40603" name="gc_opt">
<!-- Speed +10 -->
</option>
<option id="40604" name="gc_opt">
<!-- Speed +13 -->
</option>
<option id="40605" name="gc_opt">
<!-- Speed +15 -->
</option>
<option id="40606" name="gc_opt">
<!-- M. Atk. +4% -->
</option>
<option id="40607" name="gc_opt">
<!-- M. Atk. +4.5% -->
</option>
<option id="40608" name="gc_opt">
<!-- M. Atk. +5% -->
</option>
<option id="40609" name="gc_opt">
<!-- M. Def. +4% -->
</option>
<option id="40610" name="gc_opt">
<!-- M. Def. +4.5% -->
</option>
<option id="40611" name="gc_opt">
<!-- M. Def. +5% -->
</option>
<option id="40612" name="gc_opt">
<!-- Casting Spd. +4% -->
</option>
<option id="40613" name="gc_opt">
<!-- Casting Spd. +4.5% -->
</option>
<option id="40614" name="gc_opt">
<!-- Casting Spd. +5% -->
</option>
<option id="40615" name="gc_opt">
<!-- PvP Damage +4% -->
</option>
<option id="40616" name="gc_opt">
<!-- PvP Damage +4.5% -->
</option>
<option id="40617" name="gc_opt">
<!-- PvP Damage +5% -->
</option>
<option id="40618" name="gc_opt">
<!-- Received PvP Damage -4% -->
</option>
<option id="40619" name="gc_opt">
<!-- Received PvP Damage -4.5% -->
</option>
<option id="40620" name="gc_opt">
<!-- Received PvP Damage -5% -->
</option>
<option id="40621" name="gc_opt">
<!-- PvE Damage +4% -->
</option>
<option id="40622" name="gc_opt">
<!-- PvE Damage +4.5% -->
</option>
<option id="40623" name="gc_opt">
<!-- PvE Damage +5% -->
</option>
<option id="40624" name="gc_opt">
<!-- Received PvE Damage -4% -->
</option>
<option id="40625" name="gc_opt">
<!-- Received PvE Damage -4.5% -->
</option>
<option id="40626" name="gc_opt">
<!-- Received PvE Damage -5% -->
</option>
<option id="40627" name="gc_opt">
<!-- EXP when hunting +4% -->
</option>
<option id="40628" name="gc_opt">
<!-- EXP when hunting +4.5% -->
</option>
<option id="40629" name="gc_opt">
<!-- EXP when hunting +5% -->
</option>
<option id="40630" name="gc_opt">
<!-- SP when hunting +4% -->
</option>
<option id="40631" name="gc_opt">
<!-- SP when hunting +4.5% -->
</option>
<option id="40632" name="gc_opt">
<!-- SP when hunting +5% -->
</option>
<option id="40633" name="gc_opt">
<!-- Chance to recover 4% of damage as HP -->
</option>
<option id="40634" name="gc_opt">
<!-- Chance to recover 4.5% of damage as HP -->
</option>
<option id="40635" name="gc_opt">
<!-- Chance to recover 5% of damage as HP -->
</option>
<option id="40636" name="gc_opt">
<!-- P. Skill MP Consumption -3% -->
</option>
<option id="40637" name="gc_opt">
<!-- P. Skill MP Consumption -4% -->
</option>
<option id="40638" name="gc_opt">
<!-- P. Skill MP Consumption -5% -->
</option>
<option id="40639" name="gc_opt">
<!-- M. Skill MP Consumption -3% -->
</option>
<option id="40640" name="gc_opt">
<!-- M. Skill MP Consumption -4% -->
</option>
<option id="40641" name="gc_opt">
<!-- M. Skill MP Consumption -5% -->
</option>
<option id="40642" name="gc_opt">
<!-- Reflect 7% of received damage -->
</option>
<option id="40643" name="gc_opt">
<!-- Reflect 8% of received damage -->
</option>
<option id="40644" name="gc_opt">
<!-- Reflect 9% of received damage -->
</option>
<option id="40645" name="gc_opt">
<!-- P. Atk. +69 -->
</option>
<option id="40646" name="gc_opt">
<!-- P. Atk. +82 -->
</option>
<option id="40647" name="gc_opt">
<!-- P. Atk. +107 -->
</option>
<option id="40648" name="gc_opt">
<!-- P. Atk. +132 -->
</option>
<option id="40649" name="gc_opt">
<!-- P. Atk. +157 -->
</option>
<option id="40650" name="gc_opt">
<!-- P. Atk. +188 -->
</option>
<option id="40651" name="gc_opt">
<!-- P. Atk. +220 -->
</option>
<option id="40652" name="gc_opt">
<!-- P. Atk. +251 -->
</option>
<option id="40653" name="gc_opt">
<!-- P. Atk. +314 -->
</option>
<option id="40654" name="gc_opt">
<!-- P. Atk. +628 -->
</option>
<option id="40655" name="gc_opt">
<!-- M. Atk. +74 -->
</option>
<option id="40656" name="gc_opt">
<!-- M. Atk. +87 -->
</option>
<option id="40657" name="gc_opt">
<!-- M. Atk. +114 -->
</option>
<option id="40658" name="gc_opt">
<!-- M. Atk. +141 -->
</option>
<option id="40659" name="gc_opt">
<!-- M. Atk. +168 -->
</option>
<option id="40660" name="gc_opt">
<!-- M. Atk. +201 -->
</option>
<option id="40661" name="gc_opt">
<!-- M. Atk. +235 -->
</option>
<option id="40662" name="gc_opt">
<!-- M. Atk. +269 -->
</option>
<option id="40663" name="gc_opt">
<!-- M. Atk. +336 -->
</option>
<option id="40664" name="gc_opt">
<!-- M. Atk. +672 -->
</option>
<option id="40665" name="gc_opt">
<!-- Atk. Spd. +10 -->
</option>
<option id="40666" name="gc_opt">
<!-- Atk. Spd. +12 -->
</option>
<option id="40667" name="gc_opt">
<!-- Atk. Spd. +15 -->
</option>
<option id="40668" name="gc_opt">
<!-- Atk. Spd. +19 -->
</option>
<option id="40669" name="gc_opt">
<!-- Atk. Spd. +23 -->
</option>
<option id="40670" name="gc_opt">
<!-- Atk. Spd. +27 -->
</option>
<option id="40671" name="gc_opt">
<!-- Atk. Spd. +32 -->
</option>
<option id="40672" name="gc_opt">
<!-- Atk. Spd. +36 -->
</option>
<option id="40673" name="gc_opt">
<!-- Atk. Spd. +45 -->
</option>
<option id="40674" name="gc_opt">
<!-- Atk. Spd. +90 -->
</option>
<option id="40675" name="gc_opt">
<!-- Casting Spd. +10 -->
</option>
<option id="40676" name="gc_opt">
<!-- Casting Spd. +12 -->
</option>
<option id="40677" name="gc_opt">
<!-- Casting Spd. +15 -->
</option>
<option id="40678" name="gc_opt">
<!-- Casting Spd. +19 -->
</option>
<option id="40679" name="gc_opt">
<!-- Casting Spd. +23 -->
</option>
<option id="40680" name="gc_opt">
<!-- Casting Spd. +27 -->
</option>
<option id="40681" name="gc_opt">
<!-- Casting Spd. +32 -->
</option>
<option id="40682" name="gc_opt">
<!-- Casting Spd. +36 -->
</option>
<option id="40683" name="gc_opt">
<!-- Casting Spd. +45 -->
</option>
<option id="40684" name="gc_opt">
<!-- Casting Spd. +90 -->
</option>
<option id="40685" name="gc_opt">
<!-- P. Accuracy +1 -->
</option>
<option id="40686" name="gc_opt">
<!-- P. Accuracy +2 -->
</option>
<option id="40687" name="gc_opt">
<!-- P. Accuracy +3 -->
</option>
<option id="40688" name="gc_opt">
<!-- P. Accuracy +4 -->
</option>
<option id="40689" name="gc_opt">
<!-- P. Accuracy +5 -->
</option>
<option id="40690" name="gc_opt">
<!-- M. Accuracy +1 -->
</option>
<option id="40691" name="gc_opt">
<!-- M. Accuracy +2 -->
</option>
<option id="40692" name="gc_opt">
<!-- M. Accuracy +3 -->
</option>
<option id="40693" name="gc_opt">
<!-- M. Accuracy +4 -->
</option>
<option id="40694" name="gc_opt">
<!-- M. Accuracy +5 -->
</option>
<option id="40695" name="gc_opt">
<!-- Max HP +99 -->
</option>
<option id="40696" name="gc_opt">
<!-- Max HP +117 -->
</option>
<option id="40697" name="gc_opt">
<!-- Max HP +153 -->
</option>
<option id="40698" name="gc_opt">
<!-- Max HP +189 -->
</option>
<option id="40699" name="gc_opt">
<!-- Max HP +225 -->
</option>
</list>

View File

@@ -0,0 +1,303 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40700" name="gc_opt">
<!-- Max HP +270 -->
</option>
<option id="40701" name="gc_opt">
<!-- Max HP +315 -->
</option>
<option id="40702" name="gc_opt">
<!-- Max HP +360 -->
</option>
<option id="40703" name="gc_opt">
<!-- Max HP +450 -->
</option>
<option id="40704" name="gc_opt">
<!-- Max HP +900 -->
</option>
<option id="40705" name="gc_opt">
<!-- Max MP +99 -->
</option>
<option id="40706" name="gc_opt">
<!-- Max MP +117 -->
</option>
<option id="40707" name="gc_opt">
<!-- Max MP +153 -->
</option>
<option id="40708" name="gc_opt">
<!-- Max MP +189 -->
</option>
<option id="40709" name="gc_opt">
<!-- Max MP +225 -->
</option>
<option id="40710" name="gc_opt">
<!-- Max MP +270 -->
</option>
<option id="40711" name="gc_opt">
<!-- Max MP +315 -->
</option>
<option id="40712" name="gc_opt">
<!-- Max MP +360 -->
</option>
<option id="40713" name="gc_opt">
<!-- Max MP +450 -->
</option>
<option id="40714" name="gc_opt">
<!-- Max MP +900 -->
</option>
<option id="40715" name="gc_opt">
<!-- Max CP +99 -->
</option>
<option id="40716" name="gc_opt">
<!-- Max CP +117 -->
</option>
<option id="40717" name="gc_opt">
<!-- Max CP +153 -->
</option>
<option id="40718" name="gc_opt">
<!-- Max CP +189 -->
</option>
<option id="40719" name="gc_opt">
<!-- Max CP +225 -->
</option>
<option id="40720" name="gc_opt">
<!-- Max CP +270 -->
</option>
<option id="40721" name="gc_opt">
<!-- Max CP +315 -->
</option>
<option id="40722" name="gc_opt">
<!-- Max CP +360 -->
</option>
<option id="40723" name="gc_opt">
<!-- Max CP +450 -->
</option>
<option id="40724" name="gc_opt">
<!-- Max CP +900 -->
</option>
<option id="40725" name="gc_opt">
<!-- STR +1 -->
</option>
<option id="40726" name="gc_opt">
<!-- STR +2 -->
</option>
<option id="40727" name="gc_opt">
<!-- CON +1 -->
</option>
<option id="40728" name="gc_opt">
<!-- CON +2 -->
</option>
<option id="40729" name="gc_opt">
<!-- MEN +1 -->
</option>
<option id="40730" name="gc_opt">
<!-- MEN +2 -->
</option>
<option id="40731" name="gc_opt">
<!-- DEX +1 -->
</option>
<option id="40732" name="gc_opt">
<!-- DEX +2 -->
</option>
<option id="40733" name="gc_opt">
<!-- WIT +1 -->
</option>
<option id="40734" name="gc_opt">
<!-- WIT +2 -->
</option>
<option id="40735" name="gc_opt">
<!-- LUC +1 -->
</option>
<option id="40736" name="gc_opt">
<!-- LUC +2 -->
</option>
<option id="40737" name="gc_opt">
<!-- CHA +1 -->
</option>
<option id="40738" name="gc_opt">
<!-- CHA +2 -->
</option>
<option id="40739" name="gc_opt">
<!-- INT +1 -->
</option>
<option id="40740" name="gc_opt">
<!-- INT +2 -->
</option>
<option id="40741" name="gc_opt">
<!-- P. Critical Rate +1.7% -->
</option>
<option id="40742" name="gc_opt">
<!-- P. Critical Rate +2% -->
</option>
<option id="40743" name="gc_opt">
<!-- P. Critical Rate +2.6% -->
</option>
<option id="40744" name="gc_opt">
<!-- P. Critical Rate +3.2% -->
</option>
<option id="40745" name="gc_opt">
<!-- P. Critical Rate +3.8% -->
</option>
<option id="40746" name="gc_opt">
<!-- P. Critical Rate +4.5% -->
</option>
<option id="40747" name="gc_opt">
<!-- P. Critical Rate +5.3% -->
</option>
<option id="40748" name="gc_opt">
<!-- P. Critical Rate +6% -->
</option>
<option id="40749" name="gc_opt">
<!-- P. Critical Rate +7.5% -->
</option>
<option id="40750" name="gc_opt">
<!-- P. Critical Rate +15% -->
</option>
<option id="40751" name="gc_opt">
<!-- P. Skill Critical Rate +0.9% -->
</option>
<option id="40752" name="gc_opt">
<!-- P. Skill Critical Rate +1% -->
</option>
<option id="40753" name="gc_opt">
<!-- P. Skill Critical Rate +1.3% -->
</option>
<option id="40754" name="gc_opt">
<!-- P. Skill Critical Rate +1.6% -->
</option>
<option id="40755" name="gc_opt">
<!-- P. Skill Critical Rate +1.9% -->
</option>
<option id="40756" name="gc_opt">
<!-- P. Skill Critical Rate +2.3% -->
</option>
<option id="40757" name="gc_opt">
<!-- P. Skill Critical Rate +2.7% -->
</option>
<option id="40758" name="gc_opt">
<!-- P. Skill Critical Rate +3% -->
</option>
<option id="40759" name="gc_opt">
<!-- P. Skill Critical Rate +3.8% -->
</option>
<option id="40760" name="gc_opt">
<!-- P. Skill Critical Rate +7.5% -->
</option>
<option id="40761" name="gc_opt">
<!-- M. Critical Rate +1% -->
</option>
<option id="40762" name="gc_opt">
<!-- M. Critical Rate +2% -->
</option>
<option id="40763" name="gc_opt">
<!-- M. Critical Rate +3% -->
</option>
<option id="40764" name="gc_opt">
<!-- M. Critical Rate +4% -->
</option>
<option id="40765" name="gc_opt">
<!-- M. Critical Rate +5% -->
</option>
<option id="40766" name="gc_opt">
<!-- M. Critical Rate +6% -->
</option>
<option id="40767" name="gc_opt">
<!-- M. Critical Rate +7% -->
</option>
<option id="40768" name="gc_opt">
<!-- M. Critical Rate +8% -->
</option>
<option id="40769" name="gc_opt">
<!-- M. Critical Rate +9% -->
</option>
<option id="40770" name="gc_opt">
<!-- M. Critical Rate +15% -->
</option>
<option id="40771" name="gc_opt">
<!-- P. Critical Damage +0.9% -->
</option>
<option id="40772" name="gc_opt">
<!-- P. Critical Damage +1% -->
</option>
<option id="40773" name="gc_opt">
<!-- P. Critical Damage +1.3% -->
</option>
<option id="40774" name="gc_opt">
<!-- P. Critical Damage +1.6% -->
</option>
<option id="40775" name="gc_opt">
<!-- P. Critical Damage +1.9% -->
</option>
<option id="40776" name="gc_opt">
<!-- P. Critical Damage +2.3% -->
</option>
<option id="40777" name="gc_opt">
<!-- P. Critical Damage +2.7% -->
</option>
<option id="40778" name="gc_opt">
<!-- P. Critical Damage +3% -->
</option>
<option id="40779" name="gc_opt">
<!-- P. Critical Damage +3.8% -->
</option>
<option id="40780" name="gc_opt">
<!-- P. Critical Damage +7.5% -->
</option>
<option id="40781" name="gc_opt">
<!-- P. Skill Critical Damage +0.9% -->
</option>
<option id="40782" name="gc_opt">
<!-- P. Skill Critical Damage +1% -->
</option>
<option id="40783" name="gc_opt">
<!-- P. Skill Critical Damage +1.3% -->
</option>
<option id="40784" name="gc_opt">
<!-- P. Skill Critical Damage +1.6% -->
</option>
<option id="40785" name="gc_opt">
<!-- P. Skill Critical Damage +1.9% -->
</option>
<option id="40786" name="gc_opt">
<!-- P. Skill Critical Damage +2.3% -->
</option>
<option id="40787" name="gc_opt">
<!-- P. Skill Critical Damage +2.7% -->
</option>
<option id="40788" name="gc_opt">
<!-- P. Skill Critical Damage +3% -->
</option>
<option id="40789" name="gc_opt">
<!-- P. Skill Critical Damage +3.8% -->
</option>
<option id="40790" name="gc_opt">
<!-- P. Skill Critical Damage +7.5% -->
</option>
<option id="40791" name="gc_opt">
<!-- M. Critical Damage +1% -->
</option>
<option id="40792" name="gc_opt">
<!-- M. Critical Damage +1% -->
</option>
<option id="40793" name="gc_opt">
<!-- M. Critical Damage +2% -->
</option>
<option id="40794" name="gc_opt">
<!-- M. Critical Damage +2% -->
</option>
<option id="40795" name="gc_opt">
<!-- M. Critical Damage +3% -->
</option>
<option id="40796" name="gc_opt">
<!-- M. Critical Damage +3% -->
</option>
<option id="40797" name="gc_opt">
<!-- M. Critical Damage +4% -->
</option>
<option id="40798" name="gc_opt">
<!-- M. Critical Damage +5% -->
</option>
<option id="40799" name="gc_opt">
<!-- M. Critical Damage +6% -->
</option>
</list>

View File

@@ -0,0 +1,303 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40800" name="gc_opt">
<!-- M. Critical Damage +7% -->
</option>
<option id="40801" name="gc_opt">
<!-- Attack Attribute Bonus +5 -->
</option>
<option id="40802" name="gc_opt">
<!-- Attack Attribute Bonus +6 -->
</option>
<option id="40803" name="gc_opt">
<!-- Attack Attribute Bonus +7 -->
</option>
<option id="40804" name="gc_opt">
<!-- Attack Attribute Bonus +8 -->
</option>
<option id="40805" name="gc_opt">
<!-- Attack Attribute Bonus +9 -->
</option>
<option id="40806" name="gc_opt">
<!-- Attack Attribute Bonus +10 -->
</option>
<option id="40807" name="gc_opt">
<!-- Attack Attribute Bonus +13 -->
</option>
<option id="40808" name="gc_opt">
<!-- Attack Attribute Bonus +15 -->
</option>
<option id="40809" name="gc_opt">
<!-- Attack Attribute Bonus +18 -->
</option>
<option id="40810" name="gc_opt">
<!-- Attack Attribute Bonus +35 -->
</option>
<option id="40811" name="gc_opt">
<!-- Stun Attack Success Rate +1.5% -->
</option>
<option id="40812" name="gc_opt">
<!-- Stun Attack Success Rate +2.5% -->
</option>
<option id="40813" name="gc_opt">
<!-- Stun Attack Success Rate +3% -->
</option>
<option id="40814" name="gc_opt">
<!-- Stun Attack Success Rate +3.5% -->
</option>
<option id="40815" name="gc_opt">
<!-- Stun Attack Success Rate +4.5% -->
</option>
<option id="40816" name="gc_opt">
<!-- Stun Attack Success Rate +5% -->
</option>
<option id="40817" name="gc_opt">
<!-- Stun Attack Success Rate +6% -->
</option>
<option id="40818" name="gc_opt">
<!-- Stun Attack Success Rate +7.5% -->
</option>
<option id="40819" name="gc_opt">
<!-- Stun Attack Success Rate +15% -->
</option>
<option id="40820" name="gc_opt">
<!-- Hold Attack Success Rate +1.5% -->
</option>
<option id="40821" name="gc_opt">
<!-- Hold Attack Success Rate +2.5% -->
</option>
<option id="40822" name="gc_opt">
<!-- Hold Attack Success Rate +3% -->
</option>
<option id="40823" name="gc_opt">
<!-- Hold Attack Success Rate +3.5% -->
</option>
<option id="40824" name="gc_opt">
<!-- Hold Attack Success Rate +4.5% -->
</option>
<option id="40825" name="gc_opt">
<!-- Hold Attack Success Rate +5% -->
</option>
<option id="40826" name="gc_opt">
<!-- Hold Attack Success Rate +6% -->
</option>
<option id="40827" name="gc_opt">
<!-- Hold Attack Success Rate +7.5% -->
</option>
<option id="40828" name="gc_opt">
<!-- Hold Attack Success Rate +15% -->
</option>
<option id="40829" name="gc_opt">
<!-- Bleeding Attack Success Rate +1.5% -->
</option>
<option id="40830" name="gc_opt">
<!-- Bleeding Attack Success Rate +2.5% -->
</option>
<option id="40831" name="gc_opt">
<!-- Bleeding Attack Success Rate +3% -->
</option>
<option id="40832" name="gc_opt">
<!-- Bleeding Attack Success Rate +3.5% -->
</option>
<option id="40833" name="gc_opt">
<!-- Bleeding Attack Success Rate +4.5% -->
</option>
<option id="40834" name="gc_opt">
<!-- Bleeding Attack Success Rate +5% -->
</option>
<option id="40835" name="gc_opt">
<!-- Bleeding Attack Success Rate +6% -->
</option>
<option id="40836" name="gc_opt">
<!-- Bleeding Attack Success Rate +7.5% -->
</option>
<option id="40837" name="gc_opt">
<!-- Bleeding Attack Success Rate +15% -->
</option>
<option id="40838" name="gc_opt">
<!-- Paralysis Attack Success Rate +1.5% -->
</option>
<option id="40839" name="gc_opt">
<!-- Paralysis Attack Success Rate +2.5% -->
</option>
<option id="40840" name="gc_opt">
<!-- Paralysis Attack Success Rate +3% -->
</option>
<option id="40841" name="gc_opt">
<!-- Paralysis Attack Success Rate +3.5% -->
</option>
<option id="40842" name="gc_opt">
<!-- Paralysis Attack Success Rate +4.5% -->
</option>
<option id="40843" name="gc_opt">
<!-- Paralysis Attack Success Rate +5% -->
</option>
<option id="40844" name="gc_opt">
<!-- Paralysis Attack Success Rate +6% -->
</option>
<option id="40845" name="gc_opt">
<!-- Paralysis Attack Success Rate +7.5% -->
</option>
<option id="40846" name="gc_opt">
<!-- Paralysis Attack Success Rate +15% -->
</option>
<option id="40847" name="gc_opt">
<!-- Mind Attack Success Rate +1.5% -->
</option>
<option id="40848" name="gc_opt">
<!-- Mind Attack Success Rate +2.5% -->
</option>
<option id="40849" name="gc_opt">
<!-- Mind Attack Success Rate +3% -->
</option>
<option id="40850" name="gc_opt">
<!-- Mind Attack Success Rate +3.5% -->
</option>
<option id="40851" name="gc_opt">
<!-- Mind Attack Success Rate +4.5% -->
</option>
<option id="40852" name="gc_opt">
<!-- Mind Attack Success Rate +5% -->
</option>
<option id="40853" name="gc_opt">
<!-- Mind Attack Success Rate +6% -->
</option>
<option id="40854" name="gc_opt">
<!-- Mind Attack Success Rate +7.5% -->
</option>
<option id="40855" name="gc_opt">
<!-- Mind Attack Success Rate +15% -->
</option>
<option id="40856" name="gc_opt">
<!-- Sleep Attack Success Rate +1.5% -->
</option>
<option id="40857" name="gc_opt">
<!-- Sleep Attack Success Rate +2.5% -->
</option>
<option id="40858" name="gc_opt">
<!-- Sleep Attack Success Rate +3% -->
</option>
<option id="40859" name="gc_opt">
<!-- Sleep Attack Success Rate +3.5% -->
</option>
<option id="40860" name="gc_opt">
<!-- Sleep Attack Success Rate +4.5% -->
</option>
<option id="40861" name="gc_opt">
<!-- Sleep Attack Success Rate +5% -->
</option>
<option id="40862" name="gc_opt">
<!-- Sleep Attack Success Rate +6% -->
</option>
<option id="40863" name="gc_opt">
<!-- Sleep Attack Success Rate +7.5% -->
</option>
<option id="40864" name="gc_opt">
<!-- Sleep Attack Success Rate +15% -->
</option>
<option id="40865" name="gc_opt">
<!-- Poison Attack Success Rate +1.5% -->
</option>
<option id="40866" name="gc_opt">
<!-- Poison Attack Success Rate +2.5% -->
</option>
<option id="40867" name="gc_opt">
<!-- Poison Attack Success Rate +3% -->
</option>
<option id="40868" name="gc_opt">
<!-- Poison Attack Success Rate +3.5% -->
</option>
<option id="40869" name="gc_opt">
<!-- Poison Attack Success Rate +4.5% -->
</option>
<option id="40870" name="gc_opt">
<!-- Poison Attack Success Rate +5% -->
</option>
<option id="40871" name="gc_opt">
<!-- Poison Attack Success Rate +6% -->
</option>
<option id="40872" name="gc_opt">
<!-- Poison Attack Success Rate +7.5% -->
</option>
<option id="40873" name="gc_opt">
<!-- Poison Attack Success Rate +15% -->
</option>
<option id="40874" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +1.5% -->
</option>
<option id="40875" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +2.5% -->
</option>
<option id="40876" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +3% -->
</option>
<option id="40877" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +3.5% -->
</option>
<option id="40878" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +4.5% -->
</option>
<option id="40879" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +5% -->
</option>
<option id="40880" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +6% -->
</option>
<option id="40881" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +7.5% -->
</option>
<option id="40882" name="gc_opt">
<!-- Knock Back/Knock Down Attack Success Rate +15% -->
</option>
<option id="40883" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +1.5% -->
</option>
<option id="40884" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +2.5% -->
</option>
<option id="40885" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +3% -->
</option>
<option id="40886" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +3.5% -->
</option>
<option id="40887" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +4.5% -->
</option>
<option id="40888" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +5% -->
</option>
<option id="40889" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +6% -->
</option>
<option id="40890" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +7.5% -->
</option>
<option id="40891" name="gc_opt">
<!-- Aerial Yoke Attack Success Rate +15% -->
</option>
<option id="40892" name="gc_opt">
<!-- Pull Attack Success Rate +1.5% -->
</option>
<option id="40893" name="gc_opt">
<!-- Pull Attack Success Rate +2.5% -->
</option>
<option id="40894" name="gc_opt">
<!-- Pull Attack Success Rate +3% -->
</option>
<option id="40895" name="gc_opt">
<!-- Pull Attack Success Rate +3.5% -->
</option>
<option id="40896" name="gc_opt">
<!-- Pull Attack Success Rate +4.5% -->
</option>
<option id="40897" name="gc_opt">
<!-- Pull Attack Success Rate +5% -->
</option>
<option id="40898" name="gc_opt">
<!-- Pull Attack Success Rate +6% -->
</option>
<option id="40899" name="gc_opt">
<!-- Pull Attack Success Rate +7.5% -->
</option>
</list>

View File

@@ -0,0 +1,267 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="40900" name="gc_opt">
<!-- Pull Attack Success Rate +15% -->
</option>
<option id="40901" name="gc_opt">
<!-- Petrification Attack Success Rate +1.5% -->
</option>
<option id="40902" name="gc_opt">
<!-- Petrification Attack Success Rate +2.5% -->
</option>
<option id="40903" name="gc_opt">
<!-- Petrification Attack Success Rate +3% -->
</option>
<option id="40904" name="gc_opt">
<!-- Petrification Attack Success Rate +3.5% -->
</option>
<option id="40905" name="gc_opt">
<!-- Petrification Attack Success Rate +4.5% -->
</option>
<option id="40906" name="gc_opt">
<!-- Petrification Attack Success Rate +5% -->
</option>
<option id="40907" name="gc_opt">
<!-- Petrification Attack Success Rate +6% -->
</option>
<option id="40908" name="gc_opt">
<!-- Petrification Attack Success Rate +7.5% -->
</option>
<option id="40909" name="gc_opt">
<!-- Petrification Attack Success Rate +15% -->
</option>
<option id="40910" name="gc_opt">
<!-- Max HP +4% -->
</option>
<option id="40911" name="gc_opt">
<!-- Max HP +4.5% -->
</option>
<option id="40912" name="gc_opt">
<!-- Max HP +5% -->
</option>
<option id="40913" name="gc_opt">
<!-- Max MP +4% -->
</option>
<option id="40914" name="gc_opt">
<!-- Max MP +4.5% -->
</option>
<option id="40915" name="gc_opt">
<!-- Max MP +5% -->
</option>
<option id="40916" name="gc_opt">
<!-- Max CP +4% -->
</option>
<option id="40917" name="gc_opt">
<!-- Max CP +4.5% -->
</option>
<option id="40918" name="gc_opt">
<!-- Max CP +5% -->
</option>
<option id="40919" name="gc_opt">
<!-- P. Atk. +4% -->
</option>
<option id="40920" name="gc_opt">
<!-- P. Atk. +4.5% -->
</option>
<option id="40921" name="gc_opt">
<!-- P. Atk. +5% -->
</option>
<option id="40922" name="gc_opt">
<!-- P. Def. +4% -->
</option>
<option id="40923" name="gc_opt">
<!-- P. Def. +4.5% -->
</option>
<option id="40924" name="gc_opt">
<!-- P. Def. +5% -->
</option>
<option id="40925" name="gc_opt">
<!-- Atk. Spd. +4% -->
</option>
<option id="40926" name="gc_opt">
<!-- Atk. Spd. +4.5% -->
</option>
<option id="40927" name="gc_opt">
<!-- Atk. Spd. +5% -->
</option>
<option id="40928" name="gc_opt">
<!-- Speed +10 -->
</option>
<option id="40929" name="gc_opt">
<!-- Speed +13 -->
</option>
<option id="40930" name="gc_opt">
<!-- Speed +15 -->
</option>
<option id="40931" name="gc_opt">
<!-- M. Atk. +4% -->
</option>
<option id="40932" name="gc_opt">
<!-- M. Atk. +4.5% -->
</option>
<option id="40933" name="gc_opt">
<!-- M. Atk. +5% -->
</option>
<option id="40934" name="gc_opt">
<!-- M. Def. +4% -->
</option>
<option id="40935" name="gc_opt">
<!-- M. Def. +4.5% -->
</option>
<option id="40936" name="gc_opt">
<!-- M. Def. +5% -->
</option>
<option id="40937" name="gc_opt">
<!-- Casting Spd. +4% -->
</option>
<option id="40938" name="gc_opt">
<!-- Casting Spd. +4.5% -->
</option>
<option id="40939" name="gc_opt">
<!-- Casting Spd. +5% -->
</option>
<option id="40940" name="gc_opt">
<!-- PvP Damage +4% -->
</option>
<option id="40941" name="gc_opt">
<!-- PvP Damage +4.5% -->
</option>
<option id="40942" name="gc_opt">
<!-- PvP Damage +5% -->
</option>
<option id="40943" name="gc_opt">
<!-- Received PvP Damage -4% -->
</option>
<option id="40944" name="gc_opt">
<!-- Received PvP Damage -4.5% -->
</option>
<option id="40945" name="gc_opt">
<!-- Received PvP Damage -5% -->
</option>
<option id="40946" name="gc_opt">
<!-- PvE Damage +4% -->
</option>
<option id="40947" name="gc_opt">
<!-- PvE Damage +4.5% -->
</option>
<option id="40948" name="gc_opt">
<!-- PvE Damage +5% -->
</option>
<option id="40949" name="gc_opt">
<!-- Received PvE Damage -4% -->
</option>
<option id="40950" name="gc_opt">
<!-- Received PvE Damage -4.5% -->
</option>
<option id="40951" name="gc_opt">
<!-- Received PvE Damage -5% -->
</option>
<option id="40952" name="gc_opt">
<!-- EXP when hunting +4% -->
</option>
<option id="40953" name="gc_opt">
<!-- EXP when hunting +4.5% -->
</option>
<option id="40954" name="gc_opt">
<!-- EXP when hunting +5% -->
</option>
<option id="40955" name="gc_opt">
<!-- SP when hunting +4% -->
</option>
<option id="40956" name="gc_opt">
<!-- SP when hunting +4.5% -->
</option>
<option id="40957" name="gc_opt">
<!-- SP when hunting +5% -->
</option>
<option id="40958" name="gc_opt">
<!-- Chance to recover 4% of damage as HP -->
</option>
<option id="40959" name="gc_opt">
<!-- Chance to recover 4.5% of damage as HP -->
</option>
<option id="40960" name="gc_opt">
<!-- Chance to recover 5% of damage as HP -->
</option>
<option id="40961" name="gc_opt">
<!-- P. Skill MP Consumption -3% -->
</option>
<option id="40962" name="gc_opt">
<!-- P. Skill MP Consumption -4% -->
</option>
<option id="40963" name="gc_opt">
<!-- P. Skill MP Consumption -5% -->
</option>
<option id="40964" name="gc_opt">
<!-- M. Skill MP Consumption -3% -->
</option>
<option id="40965" name="gc_opt">
<!-- M. Skill MP Consumption -4% -->
</option>
<option id="40966" name="gc_opt">
<!-- M. Skill MP Consumption -5% -->
</option>
<option id="40967" name="gc_opt">
<!-- Fixed Damage Resistance +5 -->
</option>
<option id="40968" name="gc_opt">
<!-- Fixed Damage Resistance +7 -->
</option>
<option id="40969" name="gc_opt">
<!-- Fixed Damage Resistance +10 -->
</option>
<option id="40970" name="gc_opt">
<!-- Reflects 3% of all status effects -->
</option>
<option id="40971" name="gc_opt">
<!-- Reflects 4% of all status effects -->
</option>
<option id="40972" name="gc_opt">
<!-- Reflects 5% of all status effects -->
</option>
<option id="40973" name="gc_opt">
<!-- When using a single attack skill, there's a chance for Silence to be activated. -->
</option>
<option id="40974" name="gc_opt">
<!-- Active Skill: When receiving a fatal attack, CP/HP recovers by 100% for 1 minute. When the effect is applied the buff disappears. -->
</option>
<option id="40975" name="gc_opt">
<!-- Activates a shield that has a chance to absorb 10000 damage when hit. -->
</option>
<option id="40976" name="gc_opt">
<!-- Activates a shield that has a chance to absorb 15000 damage when hit. -->
</option>
<option id="40977" name="gc_opt">
<!-- Activates a shield that has a chance to absorb 30000 damage when hit. -->
</option>
<option id="40978" name="gc_opt">
<!-- P./M. Skill Power +5% -->
</option>
<option id="40979" name="gc_opt">
<!-- P./M. Skill Power +10% -->
</option>
<option id="40980" name="gc_opt">
<!-- P./M. Skill Power +15% -->
</option>
<option id="40981" name="gc_opt">
<!-- Active Skill: Resurrects from death with full recovery. Buffs/debuffs stay when dying. However, the Noblesse Blessing and Lucky Charms disappear. -->
</option>
<option id="40982" name="gc_opt">
<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 30 seconds by twisting the space. When hit inside the circle, you will receive damage. -->
</option>
<option id="40983" name="gc_opt">
<!-- Invincibility activated if damage received when HP is below 30%. -->
</option>
<option id="40984" name="gc_opt">
<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 15 seconds by twisting the space, and Speed +100. When hit inside the circle, you will receive damage. -->
</option>
<option id="40985" name="gc_opt">
<!-- Bonus EXP obtained in Vitality state +2%. -->
</option>
<option id="40986" name="gc_opt">
<!-- Bonus EXP obtained in Vitality state +10%. -->
</option>
<option id="40987" name="gc_opt">
<!-- Bonus EXP obtained in Vitality state +20%. -->
</option>
</list>