diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/areas/EnchantedValley/FlowerBud.java b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/areas/EnchantedValley/FlowerBud.java
deleted file mode 100644
index 01e3b66339..0000000000
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/ai/areas/EnchantedValley/FlowerBud.java
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package ai.areas.EnchantedValley;
-
-import java.util.ArrayList;
-import java.util.List;
-
-import org.l2jmobius.commons.util.Rnd;
-import org.l2jmobius.gameserver.model.actor.Npc;
-import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
-
-import ai.AbstractNpcAI;
-
-/**
- * AI from Flower Bud in Enchanted Valley, after kill random spawn
- * [Nymph Rose (Elegant), Nymph Lily (Elegant), Nymph Tulip (Elegant), Nymph Cosmos (Elegant)]
- * @author Gigi
- */
-public class FlowerBud extends AbstractNpcAI
-{
- // NPCs
- private static final int FLOWER_BUD = 19600;
- private static final List FLOWER_SPAWNS = new ArrayList<>();
- static
- {
- FLOWER_SPAWNS.add(23582);
- FLOWER_SPAWNS.add(23583);
- FLOWER_SPAWNS.add(23584);
- FLOWER_SPAWNS.add(23585);
- }
-
- private FlowerBud()
- {
- addKillId(FLOWER_BUD);
- }
-
- @Override
- public String onAdvEvent(String event, Npc npc, PlayerInstance player)
- {
- if (event.equals("spawn") && npc.isDead())
- {
- final Npc elegant = addSpawn(FLOWER_SPAWNS.get(Rnd.get(FLOWER_SPAWNS.size())), npc, false, 120000, false);
- addAttackPlayerDesire(elegant, player);
- }
- return event;
- }
-
- @Override
- public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
- {
- startQuestTimer("spawn", 3000, npc, killer);
- return super.onKill(npc, killer, isSummon);
- }
-
- public static void main(String[] args)
- {
- new FlowerBud();
- }
-}
\ No newline at end of file