AbnormalStatusUpdate updated to Classic.
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@ -24,6 +24,10 @@ import com.l2jmobius.gameserver.model.skills.BuffInfo;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.OutgoingPackets;
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/**
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* @author Mobius
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* @version Classic 2.0
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*/
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public class AbnormalStatusUpdate implements IClientOutgoingPacket
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{
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private final List<BuffInfo> _effects = new ArrayList<>();
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@ -57,9 +61,8 @@ public class AbnormalStatusUpdate implements IClientOutgoingPacket
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{
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packet.writeD(info.getSkill().getDisplayId());
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packet.writeH(info.getSkill().getDisplayLevel());
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packet.writeH(info.getSkill().getSubLevel());
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packet.writeD(info.getSkill().getAbnormalType().getClientId());
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writeOptionalD(packet, info.getSkill().isAura() ? -1 : info.getTime());
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packet.writeD(0x00);
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packet.writeH(info.getSkill().isAura() ? -1 : info.getTime());
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}
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}
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for (Skill skill : _effects2)
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