Store clan wars on server shutdown.

This commit is contained in:
MobiusDev 2019-03-04 19:51:35 +00:00
parent 700a30e974
commit ed880be457
88 changed files with 451 additions and 176 deletions

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@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.FortManager;
@ -40,7 +41,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -466,6 +466,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

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@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

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@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

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@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -79,6 +79,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
import com.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
@ -119,7 +120,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

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@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

View File

@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.FortManager;
@ -40,7 +41,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -466,6 +466,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

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@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

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@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

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@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -80,6 +80,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
import com.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
@ -120,7 +121,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

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@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

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@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

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@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

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@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

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@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -80,6 +80,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.Faction;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
@ -121,7 +122,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

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@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

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@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

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@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

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@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

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@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -81,6 +81,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.Faction;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
@ -124,7 +125,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

View File

@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

View File

@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

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@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

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@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

View File

@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -81,6 +81,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.Faction;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
@ -124,7 +125,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

View File

@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

View File

@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

View File

@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

View File

@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

View File

@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -81,6 +81,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.Faction;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
@ -124,7 +125,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

View File

@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

View File

@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

View File

@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

View File

@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

View File

@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -81,6 +81,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.Faction;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
@ -124,7 +125,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

View File

@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

View File

@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

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@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

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@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

View File

@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -80,6 +80,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
import com.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
@ -120,7 +121,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

View File

@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

View File

@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

View File

@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

View File

@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

View File

@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -80,6 +80,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
import com.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
@ -120,7 +121,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

View File

@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

View File

@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

View File

@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

View File

@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

View File

@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -80,6 +80,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
import com.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
@ -120,7 +121,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

View File

@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

View File

@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

View File

@ -33,6 +33,7 @@ import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.instancemanager.ClanEntryManager;
@ -41,7 +42,6 @@ import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
@ -470,6 +470,10 @@ public class ClanTable
for (L2Clan clan : _clans.values())
{
clan.updateInDB();
for (ClanWar war : clan.getWarList().values())
{
storeClanWars(war);
}
}
}

View File

@ -0,0 +1,30 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.enums;
/**
* @author Mobius
*/
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}

View File

@ -23,6 +23,7 @@ import java.util.concurrent.atomic.AtomicInteger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.concurrent.ThreadPool;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventDispatcher;
import com.l2jmobius.gameserver.model.events.impl.clan.OnClanWarStart;
@ -317,14 +318,4 @@ public final class ClanWar
{
return _attackerClanId == clan.getId() ? ClanTable.getInstance().getClan(_attackedClanId) : ClanTable.getInstance().getClan(_attackerClanId);
}
public enum ClanWarState
{
DECLARATION,
BLOOD_DECLARATION,
MUTUAL,
WIN,
LOSS,
TIE
}
}

View File

@ -17,10 +17,10 @@
package com.l2jmobius.gameserver.model.actor;
import com.l2jmobius.gameserver.ai.CtrlEvent;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -80,6 +80,7 @@ import com.l2jmobius.gameserver.enums.BroochJewel;
import com.l2jmobius.gameserver.enums.CastleSide;
import com.l2jmobius.gameserver.enums.CategoryType;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.GroupType;
import com.l2jmobius.gameserver.enums.HtmlActionScope;
import com.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
@ -120,7 +121,6 @@ import com.l2jmobius.gameserver.model.ArenaParticipantsHolder;
import com.l2jmobius.gameserver.model.BlockList;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.Fishing;
import com.l2jmobius.gameserver.model.L2AccessLevel;
import com.l2jmobius.gameserver.model.L2Clan;

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@ -18,8 +18,8 @@ package com.l2jmobius.gameserver.network.clientpackets;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.L2GameClient;

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@ -21,10 +21,10 @@ import java.util.Objects;
import com.l2jmobius.Config;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.enums.UserInfoType;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;

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@ -20,9 +20,9 @@ import java.util.Objects;
import com.l2jmobius.commons.network.PacketReader;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.ClanWarState;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.ClanWar;
import com.l2jmobius.gameserver.model.ClanWar.ClanWarState;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2ClanMember;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;