Improved admin setclass sex check.
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@@ -376,13 +376,52 @@ public class AdminEditChar implements IAdminCommandHandler
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{
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player.setBaseClass(classidval);
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}
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// Sex checks.
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boolean sexChange = false;
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if (player.getRace().equals(Race.KAMAEL))
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{
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switch (classidval)
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{
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case 123: // Soldier (Male)
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case 125: // Trooper
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case 127: // Berserker
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case 128: // Soul Breaker (Male)
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case 131: // Doombringer
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case 132: // Soul Hound (Male)
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{
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if (player.getAppearance().getSex())
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{
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sexChange = true;
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player.getAppearance().setSex(false);
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}
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break;
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}
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case 124: // Soldier (Female)
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case 126: // Warder
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case 129: // Soul Breaker (Female)
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case 130: // Arbalester
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case 133: // Soul Hound (Female)
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case 134: // Trickster
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{
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if (!player.getAppearance().getSex())
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{
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sexChange = true;
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player.getAppearance().setSex(true);
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}
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break;
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}
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}
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}
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final String newclass = ClassListData.getInstance().getClass(player.getClassId()).getClassName();
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player.storeMe();
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player.sendMessage("A GM changed your class to " + newclass + ".");
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player.broadcastUserInfo();
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activeChar.sendMessage(player.getName() + " is a " + newclass + ".");
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// If necessary transform-untransform player quickly to force the client to reload the character textures
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if ((race != player.getRace()) || (((race == Race.HUMAN) || (race == Race.ORC)) && (isMage != player.isMageClass())))
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if (sexChange || (race != player.getRace()) || (((race == Race.HUMAN) || (race == Race.ORC)) && (isMage != player.isMageClass())))
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{
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TransformData.getInstance().transformPlayer(105, player);
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ThreadPool.schedule(new Untransform(player), 200);
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