Sync with L2JServer Feb 7th 2015.
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@@ -22,11 +22,11 @@ import java.util.Collection;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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import com.l2jserver.gameserver.network.serverpackets.CharInfo;
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import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
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import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
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@@ -212,7 +212,7 @@ public final class Broadcast
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public static void toAllOnlinePlayers(String text, boolean isCritical)
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{
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toAllOnlinePlayers(new CreatureSay(0, isCritical ? Say2.CRITICAL_ANNOUNCE : Say2.ANNOUNCEMENT, "", text));
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toAllOnlinePlayers(new CreatureSay(0, isCritical ? ChatType.CRITICAL_ANNOUNCE : ChatType.ANNOUNCEMENT, "", text));
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}
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public static void toPlayersInInstance(L2GameServerPacket packet, int instanceId)
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