Sync with L2JServer Feb 7th 2015.

This commit is contained in:
mobius
2015-02-07 23:48:56 +00:00
parent 1e166ca657
commit ecd17fdefb
1949 changed files with 3120 additions and 33466 deletions

View File

@@ -21,10 +21,10 @@ package com.l2jserver.gameserver.model.olympiad;
import java.util.Set;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
@@ -79,7 +79,7 @@ public final class OlympiadAnnouncer implements Runnable
manager = spawn.getLastSpawn();
if (manager != null)
{
packet = new NpcSay(manager.getObjectId(), Say2.NPC_SHOUT, manager.getId(), npcString);
packet = new NpcSay(manager.getObjectId(), ChatType.NPC_SHOUT, manager.getId(), npcString);
packet.addStringParameter(arenaId);
manager.broadcastPacket(packet);
}