Sync with L2JServer Feb 7th 2015.
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@@ -35,6 +35,7 @@ import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.data.sql.impl.ClanTable;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.enums.SiegeClanType;
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import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
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import com.l2jserver.gameserver.instancemanager.MapRegionManager;
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@@ -480,7 +481,7 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
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return Config.CHS_FAME_FREQUENCY;
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}
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public final void broadcastNpcSay(final L2Npc npc, final int type, final NpcStringId messageId)
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public final void broadcastNpcSay(final L2Npc npc, final ChatType type, final NpcStringId messageId)
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{
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final NpcSay npcSay = new NpcSay(npc.getObjectId(), type, npc.getId(), messageId);
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final int sourceRegion = MapRegionManager.getInstance().getMapRegionLocId(npc);
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