Sync with L2JServer Feb 7th 2015.
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@@ -20,13 +20,13 @@ package quests.Q10321_QualificationsOfTheSeeker;
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import quests.Q10320_LetsGoToTheCentralSquare.Q10320_LetsGoToTheCentralSquare;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.quest.Quest;
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import com.l2jserver.gameserver.model.quest.QuestState;
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import com.l2jserver.gameserver.model.quest.State;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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import com.l2jserver.gameserver.network.serverpackets.NpcSay;
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import com.l2jserver.gameserver.network.serverpackets.TutorialShowHtml;
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import com.l2jserver.gameserver.util.Broadcast;
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@@ -81,7 +81,7 @@ public final class Q10321_QualificationsOfTheSeeker extends Quest
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giveAdena(player, 50, true);
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addExpAndSp(player, 40, 5);
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qs.exitQuest(false, true);
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Broadcast.toKnownPlayers(npc, new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getTemplate().getDisplayId(), NpcStringId.HM_DON_T_JUST_GO_I_STILL_HAVE_TONS_TO_TEACH_YOU));
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Broadcast.toKnownPlayers(npc, new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getTemplate().getDisplayId(), NpcStringId.HM_DON_T_JUST_GO_I_STILL_HAVE_TONS_TO_TEACH_YOU));
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htmltext = event;
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break;
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}
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