Sync with L2JServer Feb 7th 2015.

This commit is contained in:
mobius
2015-02-07 23:48:56 +00:00
parent 1e166ca657
commit ecd17fdefb
1949 changed files with 3120 additions and 33466 deletions

View File

@@ -21,6 +21,7 @@ package quests.Q00463_IMustBeaGenius;
import java.util.HashMap;
import java.util.Map;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.enums.QuestSound;
import com.l2jserver.gameserver.enums.QuestType;
import com.l2jserver.gameserver.model.actor.L2Npc;
@@ -29,7 +30,6 @@ import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
@@ -187,7 +187,7 @@ public class Q00463_IMustBeaGenius extends Quest
if (msg)
{
final NpcSay ns = new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NpcStringId.ATT_ATTACK_S1_RO_ROGUE_S2);
final NpcSay ns = new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), NpcStringId.ATT_ATTACK_S1_RO_ROGUE_S2);
ns.addStringParameter(player.getName());
ns.addStringParameter(String.valueOf(number));
npc.broadcastPacket(ns);