Sync with L2JServer Feb 7th 2015.

This commit is contained in:
mobius
2015-02-07 23:48:56 +00:00
parent 1e166ca657
commit ecd17fdefb
1949 changed files with 3120 additions and 33466 deletions

View File

@@ -20,13 +20,13 @@ package instances.LibraryOfSages;
import instances.AbstractInstance;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Library of Sages instance zone.
@@ -98,7 +98,7 @@ public final class LibraryOfSages extends AbstractInstance
{
npc.setIsRunning(true);
npc.getAI().startFollow(player);
broadcastNpcSay(npc, Say2.NPC_ALL, ELCADIA_DIALOGS[getRandom(ELCADIA_DIALOGS.length)]);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, ELCADIA_DIALOGS[getRandom(ELCADIA_DIALOGS.length)]);
startQuestTimer("FOLLOW", 10000, npc, player);
break;
}