Sync with L2JServer Feb 7th 2015.
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@@ -25,12 +25,12 @@ import java.util.List;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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import com.l2jserver.gameserver.taskmanager.DecayTaskManager;
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/**
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@@ -81,7 +81,7 @@ public final class Slaves extends AbstractNpcAI
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slave.clearAggroList();
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slave.abortAttack();
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slave.abortCast();
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broadcastNpcSay(slave, Say2.NPC_ALL, NpcStringId.THANK_YOU_FOR_SAVING_ME_FROM_THE_CLUTCHES_OF_EVIL);
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broadcastNpcSay(slave, ChatType.NPC_GENERAL, NpcStringId.THANK_YOU_FOR_SAVING_ME_FROM_THE_CLUTCHES_OF_EVIL);
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if ((HellboundEngine.getInstance().getLevel() >= 1) && (HellboundEngine.getInstance().getLevel() <= 2))
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{
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@@ -94,4 +94,4 @@ public final class Slaves extends AbstractNpcAI
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}
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return super.onKill(npc, killer, isSummon);
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}
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}
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}
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