Sync with L2JServer Feb 7th 2015.
This commit is contained in:
@@ -18,44 +18,42 @@
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*/
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package handlers.chathandlers;
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import java.util.Collection;
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import java.util.StringTokenizer;
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import java.util.logging.Logger;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.handler.IChatHandler;
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import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
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import com.l2jserver.gameserver.handler.VoicedCommandHandler;
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import com.l2jserver.gameserver.model.BlockList;
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import com.l2jserver.gameserver.model.PcCondOverride;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
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import com.l2jserver.gameserver.util.Util;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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/**
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* A chat handler
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* General Chat Handler.
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* @author durgus
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*/
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public class ChatAll implements IChatHandler
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public final class ChatAll implements IChatHandler
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{
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private static Logger _log = Logger.getLogger(ChatAll.class.getName());
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private static final int[] COMMAND_IDS =
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private static final ChatType[] CHAT_TYPES =
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{
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0
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ChatType.GENERAL,
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};
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/**
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* Handle chat type 'all'
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*/
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@Override
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public void handleChat(int type, L2PcInstance activeChar, String params, String text)
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public void handleChat(ChatType type, L2PcInstance activeChar, String params, String text)
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{
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boolean vcd_used = false;
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if (text.startsWith("."))
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{
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StringTokenizer st = new StringTokenizer(text);
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IVoicedCommandHandler vch;
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final StringTokenizer st = new StringTokenizer(text);
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final IVoicedCommandHandler vch;
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String command = "";
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if (st.countTokens() > 1)
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@@ -87,42 +85,34 @@ public class ChatAll implements IChatHandler
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vcd_used = false;
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}
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}
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if (!vcd_used)
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{
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if (activeChar.isChatBanned() && Util.contains(Config.BAN_CHAT_CHANNELS, type))
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if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
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{
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activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
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return;
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}
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/**
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* Match the character "." literally (Exactly 1 time) Match any character that is NOT a . character. Between one and unlimited times as possible, giving back as needed (greedy)
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*/
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if (text.matches("\\.{1}[^\\.]+"))
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if ((activeChar.getLevel() < Config.MINIMUM_CHAT_LEVEL) && !activeChar.canOverrideCond(PcCondOverride.CHAT_CONDITIONS))
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{
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activeChar.sendPacket(SystemMessageId.INCORRECT_SYNTAX);
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activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PLAYERS_CAN_USE_GENERAL_CHAT_AFTER_LV_S1).addInt(Config.MINIMUM_CHAT_LEVEL));
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return;
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}
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else
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final CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getAppearance().getVisibleName(), text);
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final CreatureSay csRandom = new CreatureSay(activeChar.getObjectId(), type, activeChar.getAppearance().getVisibleName(), ChatRandomizer.randomize(text));
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for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers().values())
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{
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CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getAppearance().getVisibleName(), text);
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CreatureSay csRandom = new CreatureSay(activeChar.getObjectId(), type, activeChar.getAppearance().getVisibleName(), ChatRandomizer.randomize(text));
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Collection<L2PcInstance> plrs = activeChar.getKnownList().getKnownPlayers().values();
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for (L2PcInstance player : plrs)
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if ((player != null) && activeChar.isInsideRadius(player, 1250, false, true) && !BlockList.isBlocked(player, activeChar))
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{
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if ((player != null) && activeChar.isInsideRadius(player, 1250, false, true) && !BlockList.isBlocked(player, activeChar))
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if (Config.FACTION_SYSTEM_ENABLED)
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{
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if (Config.FACTION_SYSTEM_ENABLED)
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if (Config.FACTION_SPECIFIC_CHAT)
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{
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if (Config.FACTION_SPECIFIC_CHAT)
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if ((activeChar.isGood() && player.isEvil()) || (activeChar.isEvil() && player.isGood()))
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{
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if ((activeChar.isGood() && player.isEvil()) || (activeChar.isEvil() && player.isGood()))
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{
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player.sendPacket(csRandom);
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}
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else
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{
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player.sendPacket(cs);
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}
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player.sendPacket(csRandom);
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}
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else
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{
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@@ -134,19 +124,20 @@ public class ChatAll implements IChatHandler
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player.sendPacket(cs);
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}
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}
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else
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{
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player.sendPacket(cs);
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}
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}
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activeChar.sendPacket(cs);
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}
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activeChar.sendPacket(cs);
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}
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}
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/**
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* Returns the chat types registered to this handler.
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*/
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@Override
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public int[] getChatTypeList()
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public ChatType[] getChatTypeList()
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{
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return COMMAND_IDS;
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return CHAT_TYPES;
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}
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}
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}
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