Sync with L2JServer Feb 7th 2015.
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@@ -19,12 +19,12 @@
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package handlers.admincommandhandlers;
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import com.l2jserver.gameserver.data.xml.impl.AdminData;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.handler.IAdminCommandHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
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/**
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@@ -115,7 +115,7 @@ public class AdminGmChat implements IAdminCommandHandler
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offset = 13;
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}
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text = command.substring(offset);
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CreatureSay cs = new CreatureSay(0, Say2.ALLIANCE, activeChar.getName(), text);
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CreatureSay cs = new CreatureSay(0, ChatType.ALLIANCE, activeChar.getName(), text);
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AdminData.getInstance().broadcastToGMs(cs);
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}
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catch (StringIndexOutOfBoundsException e)
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