Sync with L2JServer Feb 7th 2015.
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@@ -37,6 +37,7 @@ import com.l2jserver.gameserver.cache.HtmCache;
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import com.l2jserver.gameserver.data.sql.impl.ClanTable;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.datatables.SpawnTable;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
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import com.l2jserver.gameserver.instancemanager.ZoneManager;
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import com.l2jserver.gameserver.model.L2Clan;
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@@ -55,7 +56,6 @@ import com.l2jserver.gameserver.model.entity.clanhall.SiegeStatus;
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import com.l2jserver.gameserver.model.items.L2Item;
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import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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import com.l2jserver.gameserver.network.serverpackets.NpcSay;
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import com.l2jserver.gameserver.util.Broadcast;
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import com.l2jserver.gameserver.util.Util;
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@@ -811,9 +811,7 @@ public final class RainbowSpringsChateau extends ClanHallSiegeEngine
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else
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{
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_usedTextPassages.put(message, new ArrayList<L2Clan>());
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int shout = Say2.NPC_SHOUT;
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int objId = npc.getObjectId();
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NpcSay say = new NpcSay(objId, shout, npc.getId(), message);
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final NpcSay say = new NpcSay(npc.getObjectId(), ChatType.NPC_SHOUT, npc.getId(), message);
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npc.broadcastPacket(say);
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}
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}
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