Sync with L2JServer Feb 7th 2015.
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@@ -21,12 +21,12 @@ package ai.npc.Pantheon;
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import quests.Q10320_LetsGoToTheCentralSquare.Q10320_LetsGoToTheCentralSquare;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.quest.QuestState;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
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/**
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@@ -76,7 +76,7 @@ public final class Pantheon extends AbstractNpcAI
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{
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if (npc != null)
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{
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broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.IS_IT_BETTER_TO_END_DESTINY_OR_START_DESTINY);
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.IS_IT_BETTER_TO_END_DESTINY_OR_START_DESTINY);
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}
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break;
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}
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