Sync with L2JServer Feb 7th 2015.
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@@ -26,11 +26,11 @@ import java.util.Objects;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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import com.l2jserver.gameserver.util.Broadcast;
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/**
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@@ -120,7 +120,7 @@ public final class Mammons extends AbstractNpcAI
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if (blacksmith != null)
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{
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broadcastNpcSay(blacksmith, Say2.NPC_ALL, NpcStringId.I_HAVE_SOME_EXCELLENT_WEAPONS_TO_SHOW_YOU);
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broadcastNpcSay(blacksmith, ChatType.NPC_GENERAL, NpcStringId.I_HAVE_SOME_EXCELLENT_WEAPONS_TO_SHOW_YOU);
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}
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if (Config.ANNOUNCE_MAMMON_SPAWN)
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