Sync with L2JServer Feb 7th 2015.

This commit is contained in:
mobius
2015-02-07 23:48:56 +00:00
parent 1e166ca657
commit ecd17fdefb
1949 changed files with 3120 additions and 33466 deletions

View File

@@ -23,6 +23,7 @@ import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.CategoryType;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.enums.MountType;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
@@ -39,7 +40,6 @@ import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.variables.NpcVariables;
import com.l2jserver.gameserver.model.zone.type.L2NoRestartZone;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.Earthquake;
import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
@@ -266,7 +266,7 @@ public final class Baium extends AbstractNpcAI
if ((player != null) && player.isInsideRadius(npc, 16000, true, false))
{
zone.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
broadcastNpcSay(npc, Say2.NPC_ALL, player.getName() + ", How dare you wake me! Now you shall die!"); // TODO: replace with NpcStringId when are done core support
broadcastNpcSay(npc, ChatType.NPC_GENERAL, player.getName() + ", How dare you wake me! Now you shall die!"); // TODO: replace with NpcStringId when are done core support
npc.setTarget(player);
npc.doCast(BAIUM_PRESENT.getSkill());
}

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@@ -0,0 +1,71 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Banette AI.
* @author Gladicek
*/
public final class Banette extends AbstractNpcAI
{
// NPCs
private static final int BANETTE = 33114;
// Misc
private static final NpcStringId[] BANETTE_SHOUT =
{
NpcStringId.TRAINING_GROUND_IS_LOCATED_STRAIGHT_AHEAD,
NpcStringId.WHILE_TRAINING_IN_THE_TRAINING_GROUNDS_IT_BECOMES_PROGRESSIVELY_DIFFICULT,
NpcStringId.TRAINING_GROUNDS_ACCESS_YOU_NEED_TO_SPEAK_WITH_PANTHEON_IN_THE_MUSEUM
};
private Banette()
{
super(Banette.class.getSimpleName(), "ai/individual");
addSpawnId(BANETTE);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, BANETTE_SHOUT[getRandom(3)], 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 5000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Banette();
}
}

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@@ -29,6 +29,7 @@ import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.data.xml.impl.DoorData;
import com.l2jserver.gameserver.data.xml.impl.NpcData;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.L2Object;
@@ -496,7 +497,7 @@ public final class Beleth extends AbstractNpcAI
{
fakeBeleth = MINIONS.get(getRandom(MINIONS.size()));
}
ZONE.broadcastPacket(new CreatureSay(fakeBeleth.getObjectId(), 0, fakeBeleth.getName(), "Miss text."));
ZONE.broadcastPacket(new CreatureSay(fakeBeleth.getObjectId(), ChatType.NPC_GENERAL, fakeBeleth.getName(), "Miss text."));
}
if (getRandom(100) < 40)
{

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@@ -0,0 +1,64 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Bink AI.
* @author Gladicek
*/
public final class Bink extends AbstractNpcAI
{
// NPCs
private static final int BINK = 33223;
private Bink()
{
super(Bink.class.getSimpleName(), "ai/individual");
addSpawnId(BINK);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.TALKING_ISLAND_VILLAGE_IS_REALLY_BEAUTIFUL, 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 10000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Bink();
}
}

View File

@@ -24,6 +24,7 @@ import javolution.util.FastList;
import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Attackable;
@@ -31,7 +32,6 @@ import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
@@ -177,14 +177,14 @@ public final class Core extends AbstractNpcAI
{
if (getRandom(100) == 0)
{
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NpcStringId.REMOVING_INTRUDERS));
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), NpcStringId.REMOVING_INTRUDERS));
}
}
else
{
_FirstAttacked = true;
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NpcStringId.A_NON_PERMITTED_TARGET_HAS_BEEN_DISCOVERED));
npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), NpcStringId.INTRUDER_REMOVAL_SYSTEM_INITIATED));
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), NpcStringId.A_NON_PERMITTED_TARGET_HAS_BEEN_DISCOVERED));
npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), NpcStringId.INTRUDER_REMOVAL_SYSTEM_INITIATED));
}
}
return super.onAttack(npc, attacker, damage, isSummon);
@@ -198,9 +198,9 @@ public final class Core extends AbstractNpcAI
{
int objId = npc.getObjectId();
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, objId, npc.getX(), npc.getY(), npc.getZ()));
npc.broadcastPacket(new NpcSay(objId, Say2.NPC_ALL, npcId, NpcStringId.A_FATAL_ERROR_HAS_OCCURRED));
npc.broadcastPacket(new NpcSay(objId, Say2.NPC_ALL, npcId, NpcStringId.SYSTEM_IS_BEING_SHUT_DOWN));
npc.broadcastPacket(new NpcSay(objId, Say2.NPC_ALL, npcId, NpcStringId.EMPTY));
npc.broadcastPacket(new NpcSay(objId, ChatType.NPC_GENERAL, npcId, NpcStringId.A_FATAL_ERROR_HAS_OCCURRED));
npc.broadcastPacket(new NpcSay(objId, ChatType.NPC_GENERAL, npcId, NpcStringId.SYSTEM_IS_BEING_SHUT_DOWN));
npc.broadcastPacket(new NpcSay(objId, ChatType.NPC_GENERAL, npcId, NpcStringId.EMPTY));
_FirstAttacked = false;
GrandBossManager.getInstance().setBossStatus(CORE, DEAD);
// Calculate Min and Max respawn times randomly.

View File

@@ -20,11 +20,11 @@ package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* AI for Kamaloka (33) - Crimson Hatu Otis
@@ -85,7 +85,7 @@ public final class CrimsonHatuOtis extends AbstractNpcAI
}
else if (npc.isScriptValue(1) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.3)))
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.I_VE_HAD_IT_UP_TO_HERE_WITH_YOU_I_LL_TAKE_CARE_OF_YOU);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.I_VE_HAD_IT_UP_TO_HERE_WITH_YOU_I_LL_TAKE_CARE_OF_YOU);
npc.setScriptValue(2);
startQuestTimer("BUFF", 1000, npc, null);
}

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@@ -0,0 +1,93 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Devno AI.
* @author Gladicek
*/
public final class Devno extends AbstractNpcAI
{
// NPC
private static final int DEVNO = 33241;
// Misc
private static final NpcStringId[] DEVNO_SHOUT =
{
NpcStringId.CARRY_OUT_YOUR_QUESTS_FAITHFULLY_IN_TALKING_ISLAND_AND_YOU_LL_GET_TO_THE_1ST_CLASS_TRANSFER_IN_NO_TIME,
NpcStringId.I_SEE_THAT_ADVENTURERS_ARE_RETURNING_TO_TALKING_ISLAND_FOR_THE_AWAKENING,
NpcStringId.YOU_CAN_SEE_VARIOUS_STATISTICS_IN_THE_MUSEUM_STATS_IN_THE_MAIN_MENU
};
private final static Location[] DEVNO_LOC =
{
new Location(-114448, 259106, -1203),
new Location(-114565, 258686, -1203),
new Location(-115047, 258883, -1204),
new Location(-114904, 259038, -1203),
new Location(-114673, 258981, -1203),
new Location(-114595, 259277, -1203),
new Location(-114866, 259350, -1203),
new Location(-114601, 258926, -1203),
new Location(-114702, 259080, -1203),
new Location(-114973, 259306, -1203),
};
private Devno()
{
super(Devno.class.getSimpleName(), "ai/individual");
addSpawnId(DEVNO);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("npc_move") && (npc != null))
{
if (getRandom(100) > 40)
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, DEVNO_SHOUT[getRandom(3)], 1000);
addMoveToDesire(npc, DEVNO_LOC[getRandom(10)], 0);
}
else
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, DEVNO_SHOUT[getRandom(3)], 1000);
}
}
return null;
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("npc_move", 10000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Devno();
}
}

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@@ -21,13 +21,13 @@ package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
@@ -190,7 +190,7 @@ public class DrChaos extends AbstractNpcAI
// Make him speak.
if (_pissedOffTimer == 15)
{
broadcastNpcSay(npc, Say2.NPC_ALL, "How dare you trespass into my territory! Have you no fear?");
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "How dare you trespass into my territory! Have you no fear?");
}
// That was "too much" for that time.
@@ -251,7 +251,7 @@ public class DrChaos extends AbstractNpcAI
public String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
{
cancelQuestTimer("golem_despawn", npc, null);
broadcastNpcSay(npc, Say2.NPC_ALL, "Urggh! You will pay dearly for this insult.");
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "Urggh! You will pay dearly for this insult.");
// "lock" Dr. Chaos for regular RB time (36H fixed +- 24H random)
long respawnTime = (36 + Rnd.get(-24, 24)) * 3600000;
@@ -290,7 +290,7 @@ public class DrChaos extends AbstractNpcAI
}
// Make him speak.
broadcastNpcSay(npc, Say2.NPC_ALL, message);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, message);
}
return null;
}
@@ -311,7 +311,7 @@ public class DrChaos extends AbstractNpcAI
// Makes the NPC moves near the Strange Box speaking.
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(96323, -110914, -3328, 0));
broadcastNpcSay(npc, Say2.NPC_ALL, "Fools! Why haven't you fled yet? Prepare to learn a lesson!");
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "Fools! Why haven't you fled yet? Prepare to learn a lesson!");
// Delayed animation timers.
startQuestTimer("1", 2000, npc, null, false); // 2 secs, time to launch dr.C anim 2. Cam 1 on.

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@@ -0,0 +1,92 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Eleve AI.
* @author Gladicek
*/
public final class Eleve extends AbstractNpcAI
{
// NPC
private static final int ELEVE = 33246;
// Misc
private static final NpcStringId[] ELEVE_SHOUT =
{
NpcStringId.DON_T_KNOW_WHAT_TO_DO_LOOK_AT_THE_MAP,
NpcStringId.DO_YOU_SEE_A_SCROLL_ICON_GO_THAT_LOCATION
};
private final static Location[] ELEVE_LOC =
{
new Location(-114936, 259918, -1203),
new Location(-114687, 259872, -1203),
new Location(-114552, 259699, -1203),
new Location(-114689, 259453, -1203),
new Location(-114990, 259335, -1203),
new Location(-115142, 259523, -1203),
new Location(-114894, 259137, -1203),
new Location(-114832, 259363, -1203),
new Location(-114809, 259260, -1203),
new Location(-115036, 260006, -1203),
};
private Eleve()
{
super(Eleve.class.getSimpleName(), "ai/individual");
addSpawnId(ELEVE);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("npc_move") && (npc != null))
{
if (getRandom(100) > 40)
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, ELEVE_SHOUT[getRandom(2)], 1000);
addMoveToDesire(npc, ELEVE_LOC[getRandom(10)], 0);
}
else
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, ELEVE_SHOUT[getRandom(2)], 1000);
}
}
return null;
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("npc_move", 6000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Eleve();
}
}

View File

@@ -21,6 +21,7 @@ package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
@@ -28,7 +29,6 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Frightened Ragna Orc AI.
@@ -64,7 +64,7 @@ public final class FrightenedRagnaOrc extends AbstractNpcAI
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.2)) && npc.isScriptValue(1))
{
startQuestTimer("reward", 10000, npc, attacker);
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.WAIT_WAIT_STOP_SAVE_ME_AND_I_LL_GIVE_YOU_10_000_000_ADENA);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.WAIT_WAIT_STOP_SAVE_ME_AND_I_LL_GIVE_YOU_10_000_000_ADENA);
npc.setScriptValue(2);
}
return super.onAttack(npc, attacker, damage, isSummon);
@@ -74,7 +74,7 @@ public final class FrightenedRagnaOrc extends AbstractNpcAI
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final NpcStringId msg = getRandomBoolean() ? NpcStringId.UGH_A_CURSE_UPON_YOU : NpcStringId.I_REALLY_DIDN_T_WANT_TO_FIGHT;
broadcastNpcSay(npc, Say2.NPC_ALL, msg);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
cancelQuestTimer("say", npc, null);
cancelQuestTimer("reward", npc, player);
return super.onKill(npc, player, isSummon);
@@ -93,7 +93,7 @@ public final class FrightenedRagnaOrc extends AbstractNpcAI
return null;
}
final NpcStringId msg = getRandomBoolean() ? NpcStringId.I_DON_T_WANT_TO_FIGHT : NpcStringId.IS_THIS_REALLY_NECESSARY;
broadcastNpcSay(npc, Say2.NPC_ALL, msg);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
break;
}
case "reward":
@@ -103,7 +103,7 @@ public final class FrightenedRagnaOrc extends AbstractNpcAI
if (getRandom(100000) < CHANCE2)
{
final NpcStringId msg = getRandomBoolean() ? NpcStringId.TH_THANKS_I_COULD_HAVE_BECOME_GOOD_FRIENDS_WITH_YOU : NpcStringId.I_LL_GIVE_YOU_10_000_000_ADENA_LIKE_I_PROMISED_I_MIGHT_BE_AN_ORC_WHO_KEEPS_MY_PROMISES;
broadcastNpcSay(npc, Say2.NPC_ALL, msg);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
npc.setScriptValue(3);
npc.doCast(SKILL.getSkill());
for (int i = 0; i < 10; i++)
@@ -114,7 +114,7 @@ public final class FrightenedRagnaOrc extends AbstractNpcAI
else if (getRandom(100000) < CHANCE)
{
final NpcStringId msg = getRandomBoolean() ? NpcStringId.TH_THANKS_I_COULD_HAVE_BECOME_GOOD_FRIENDS_WITH_YOU : NpcStringId.SORRY_BUT_THIS_IS_ALL_I_HAVE_GIVE_ME_A_BREAK;
broadcastNpcSay(npc, Say2.NPC_ALL, msg);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
npc.setScriptValue(3);
npc.doCast(SKILL.getSkill());
for (int i = 0; i < 10; i++)
@@ -125,7 +125,7 @@ public final class FrightenedRagnaOrc extends AbstractNpcAI
else
{
final NpcStringId msg = getRandomBoolean() ? NpcStringId.THANKS_BUT_THAT_THING_ABOUT_10_000_000_ADENA_WAS_A_LIE_SEE_YA : NpcStringId.YOU_RE_PRETTY_DUMB_TO_BELIEVE_ME;
broadcastNpcSay(npc, Say2.NPC_ALL, msg);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
}
startQuestTimer("despawn", 1000, npc, null);
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Gagabu AI.
* @author Gladicek
*/
public final class Gagabu extends AbstractNpcAI
{
// NPCs
private static final int GAGABU = 33284;
// Misc
private static final NpcStringId[] GAGABU_SHOUT =
{
NpcStringId.SPIRITSHOTS_ARE_MIXED,
NpcStringId.WHEN_WILL_I_ORGANIZE_THIS_ALL
};
private Gagabu()
{
super(Gagabu.class.getSimpleName(), "ai/individual");
addSpawnId(GAGABU);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, GAGABU_SHOUT[getRandom(2)], 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 8000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Gagabu();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Galad AI.
* @author Gladicek
*/
public final class Galad extends AbstractNpcAI
{
// NPCs
private static final int GALAD = 33572;
private Galad()
{
super(Galad.class.getSimpleName(), "ai/individual");
addSpawnId(GALAD);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
npc.broadcastSocialAction(3);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.OCCASIONALLY_RARE_JEWELS_OF_GIANTS_ARE_DISCOVERED_IN_THE_BEACH, 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 8000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Galad();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Guard Soldier AI.
* @author Gladicek
*/
public final class GuardSoldier extends AbstractNpcAI
{
// NPCs
private static final int GUARD_SOLDIER = 33286;
private GuardSoldier()
{
super(GuardSoldier.class.getSimpleName(), "ai/individual");
addSpawnId(GUARD_SOLDIER);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
npc.broadcastSocialAction(3);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.LADY_YOU_MUST_GO_IN, 1000);
}
else if (event.equals("SOCIAL_ACTION") && (npc != null))
{
npc.broadcastSocialAction(2);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 12000, npc, null, true);
startQuestTimer("SOCIAL_ACTION", 15000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new GuardSoldier();
}
}

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@@ -0,0 +1,74 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* Handermonkey AI.
* @author Gladicek
*/
public final class Handermonkey extends AbstractNpcAI
{
// NPC
private static final int HANDERMONKEY = 33203;
private Handermonkey()
{
super(Handermonkey.class.getSimpleName(), "ai/npc");
addSpawnId(HANDERMONKEY);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("npc_move"))
{
if (getRandom(100) > 30)
{
final int locX = (npc.getSpawn().getX() - 70) + getRandom(100);
final int locY = (npc.getSpawn().getY() - 70) + getRandom(100);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(locX, locY, npc.getZ(), 0));
}
else
{
npc.broadcastSocialAction(9);
}
}
return null;
}
@Override
public String onSpawn(L2Npc npc)
{
npc.setRunning();
startQuestTimer("npc_move", 5000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Handermonkey();
}
}

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@@ -0,0 +1,71 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Heymond AI.
* @author Gladicek
*/
public final class Heymond extends AbstractNpcAI
{
// NPCs
private static final int HEYMOND = 33026;
// Misc
private static final NpcStringId[] HEYMOND_SHOUT =
{
NpcStringId.VIEW_OUR_WIDE_VARIETY_OF_ACCESSORIES,
NpcStringId.THE_BEST_WEAPON_DOESN_T_MAKE_YOU_THE_BEST,
NpcStringId.WE_BUY_AND_SELL_COME_TAKE_A_LOOK
};
private Heymond()
{
super(Heymond.class.getSimpleName(), "ai/individual");
addSpawnId(HEYMOND);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, HEYMOND_SHOUT[getRandom(3)], 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 7000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Heymond();
}
}

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@@ -0,0 +1,69 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Holly AI.
* @author Gladicek
*/
public final class Holly extends AbstractNpcAI
{
// NPCs
private static final int HOLLY = 33219;
private Holly()
{
super(Holly.class.getSimpleName(), "ai/individual");
addSpawnId(HOLLY);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.GIRAN_SHUTTLE_DOES_NOT_COME_ANYMORE_IT_S_ALL_IN_THE_PAST, 1000);
}
else if (event.equals("SOCIAL_ACTION") && (npc != null))
{
npc.broadcastSocialAction(6);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 10000, npc, null, true);
startQuestTimer("SOCIAL_ACTION", 2000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Holly();
}
}

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@@ -0,0 +1,92 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Karonf AI.
* @author Gladicek
*/
public final class Karonf extends AbstractNpcAI
{
// NPC
private static final int KARONF = 33242;
// Misc
private static final NpcStringId[] KARONF_SHOUT =
{
NpcStringId.WHEN_YOU_GO_TO_THE_MUSEUM_SPEAK_TO_PANTHEON,
NpcStringId.SOME_FOLKS_DON_T_KNOW_WHAT_THEY_ARE_DOING
};
private final static Location[] KARONF_LOC =
{
new Location(-113984, 259782, -1203),
new Location(-113786, 259475, -1203),
new Location(-113977, 259035, -1203),
new Location(-114012, 259290, -1203),
new Location(-113812, 259522, -1203),
new Location(-113621, 259281, -1203),
new Location(-114354, 259048, -1193),
new Location(-113864, 259293, -1203),
new Location(-114052, 259351, -1203),
new Location(-114175, 259243, -1203),
};
private Karonf()
{
super(Karonf.class.getSimpleName(), "ai/individual");
addSpawnId(KARONF);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("npc_move") && (npc != null))
{
if (getRandom(100) > 40)
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, KARONF_SHOUT[getRandom(2)], 1000);
addMoveToDesire(npc, KARONF_LOC[getRandom(10)], 0);
}
else
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, KARONF_SHOUT[getRandom(2)]);
}
}
return null;
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("npc_move", 8000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Karonf();
}
}

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@@ -0,0 +1,75 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Luderic AI.
* @author Gladicek
*/
public final class Luderic extends AbstractNpcAI
{
// NPCs
private static final int LUDERIC = 33575;
// Misc
private static final NpcStringId[] LUDERIC_SHOUT =
{
NpcStringId.THERE_IS_A_DAY_WHERE_YOU_CAN_SEE_EVEN_THE_ADEN_CONTINENT_IF_THE_WEATHER_IS_GOOD,
NpcStringId.IF_I_M_HERE_IT_FEELS_LIKE_TIME_HAS_STOPPED
};
private Luderic()
{
super(Luderic.class.getSimpleName(), "ai/individual");
addSpawnId(LUDERIC);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, LUDERIC_SHOUT[getRandom(2)], 1000);
}
else if (event.equals("SOCIAL_ACTION") && (npc != null))
{
npc.broadcastSocialAction(1);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 7000, npc, null, true);
startQuestTimer("SOCIAL_ACTION", 3000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Luderic();
}
}

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@@ -0,0 +1,71 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Lumi AI.
* @author Gladicek
*/
public final class Lumi extends AbstractNpcAI
{
// NPCs
private static final int LUMI = 33025;
// Misc
private static final NpcStringId[] LUMI_SHOUT =
{
NpcStringId.TO_YOUR_RIGHT_THE_ADMINISTRATIVE_DISTRICT_AND_TO_THE_LEFT_IS_THE_MUSEUM,
NpcStringId.WHEN_YOU_USE_THE_TELEPORTER_YOU_CAN_GO_TO_THE_RUINS_OF_YE_SAGIRA,
NpcStringId.HAVE_YOU_BEEN_TO_RUINS_OF_YE_SAGIRA_YOU_HAVE_TO_GO_AT_LEAST_ONCE,
};
private Lumi()
{
super(Lumi.class.getSimpleName(), "ai/individual");
addSpawnId(LUMI);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, LUMI_SHOUT[getRandom(3)], 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 8000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Lumi();
}
}

View File

@@ -20,10 +20,10 @@ package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Mahram AI.
@@ -45,7 +45,7 @@ public final class Mahram extends AbstractNpcAI
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.ALCHEMY_IS_A_SCIENCE_AND_AN_ART);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.ALCHEMY_IS_A_SCIENCE_AND_AN_ART, 1000);
}
return super.onAdvEvent(event, npc, player);
}

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@@ -0,0 +1,64 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Mai AI.
* @author Gladicek
*/
public final class Mai extends AbstractNpcAI
{
// NPCs
private static final int MAI = 33238;
private Mai()
{
super(Mai.class.getSimpleName(), "ai/individual");
addSpawnId(MAI);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.EVERY_RACE_BUILT_A_PIECE_OF_THIS_VILLAGE, 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 15000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Mai();
}
}

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@@ -0,0 +1,64 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Marin Smith AI.
* @author Gladicek
*/
public final class MarinSmith extends AbstractNpcAI
{
// NPCs
private static final int MARIN_SMITH = 33285;
private MarinSmith()
{
super(MarinSmith.class.getSimpleName(), "ai/individual");
addSpawnId(MARIN_SMITH);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.HMM_IS_THIS_STILL_A_DECENT_WEAPON, 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 6000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new MarinSmith();
}
}

View File

@@ -26,6 +26,7 @@ import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Spawn;
@@ -39,7 +40,6 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.type.L2BossZone;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
@@ -248,7 +248,7 @@ public final class Orfen extends AbstractNpcAI
L2Character originalCaster = isSummon ? caster.getServitors().values().stream().findFirst().orElse(caster.getPet()) : caster;
if ((skill.getEffectPoint() > 0) && (getRandom(5) == 0) && npc.isInsideRadius(originalCaster, 1000, false, false))
{
NpcSay packet = new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), TEXT[getRandom(4)]);
NpcSay packet = new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), TEXT[getRandom(4)]);
packet.addStringParameter(caster.getName().toString());
npc.broadcastPacket(packet);
originalCaster.teleToLocation(npc.getLocation());
@@ -303,7 +303,7 @@ public final class Orfen extends AbstractNpcAI
}
else if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && (getRandom(10) == 0))
{
NpcSay packet = new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npcId, TEXT[getRandom(3)]);
NpcSay packet = new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npcId, TEXT[getRandom(3)]);
packet.addStringParameter(attacker.getName().toString());
npc.broadcastPacket(packet);
attacker.teleToLocation(npc.getLocation());

View File

@@ -0,0 +1,64 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Oris AI.
* @author Gladicek
*/
public final class Oris extends AbstractNpcAI
{
// NPCs
private static final int ORIS = 33116;
private Oris()
{
super(Oris.class.getSimpleName(), "ai/individual");
addSpawnId(ORIS);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.I_HAVEN_T_FELT_THIS_GOOD_IN_AGES, 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 10000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Oris();
}
}

View File

@@ -20,13 +20,13 @@ package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.type.L2EffectZone;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Queen Shyeed AI
@@ -69,7 +69,7 @@ public final class QueenShyeed extends AbstractNpcAI
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.SHYEED_S_CRY_IS_STEADILY_DYING_DOWN);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.SHYEED_S_CRY_IS_STEADILY_DYING_DOWN);
startRespawn();
PC_BUFF_ZONE.setEnabled(true);
return super.onKill(npc, killer, isSummon);

View File

@@ -20,10 +20,10 @@ package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Shannon AI.
@@ -45,7 +45,7 @@ public final class Shannon extends AbstractNpcAI
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.LOOK_AT_ALL_THE_NEWBIES_HA_HA_HA);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.LOOK_AT_ALL_THE_NEWBIES_HA_HA_HA, 1000);
}
return super.onAdvEvent(event, npc, player);
}

View File

@@ -20,6 +20,7 @@ package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
@@ -31,7 +32,6 @@ import com.l2jserver.gameserver.model.events.annotations.RegisterType;
import com.l2jserver.gameserver.model.events.impl.character.OnCreatureAttacked;
import com.l2jserver.gameserver.model.events.impl.character.OnCreatureKill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
@@ -168,7 +168,7 @@ public final class SinEater extends AbstractNpcAI
private void broadcastSummonSay(L2Summon summon, NpcStringId npcstringId)
{
summon.broadcastPacket(new NpcSay(summon.getObjectId(), Say2.NPC_ALL, summon.getId(), npcstringId));
summon.broadcastPacket(new NpcSay(summon.getObjectId(), ChatType.NPC_GENERAL, summon.getId(), npcstringId));
}
public static void main(String[] args)

View File

@@ -23,11 +23,11 @@ import java.util.Map;
import javolution.util.FastMap;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
@@ -75,7 +75,7 @@ public final class SinWardens extends AbstractNpcAI
if ((killedCount) == 5)
{
master.broadcastPacket(new NpcSay(master.getObjectId(), Say2.NPC_ALL, master.getId(), NpcStringId.WE_MIGHT_NEED_NEW_SLAVES_I_LL_BE_BACK_SOON_SO_WAIT));
master.broadcastPacket(new NpcSay(master.getObjectId(), ChatType.NPC_GENERAL, master.getId(), NpcStringId.WE_MIGHT_NEED_NEW_SLAVES_I_LL_BE_BACK_SOON_SO_WAIT));
master.doDie(killer);
killedMinionsCount.remove(master.getObjectId());
}

View File

@@ -0,0 +1,70 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Sodian AI.
* @author Gladicek
*/
public final class Sodian extends AbstractNpcAI
{
// NPCs
private static final int SODIAN = 33229;
// Misc
private static final NpcStringId[] SODIAN_SHOUT =
{
NpcStringId.COME_BROWSE_OUR_INVENTORY,
NpcStringId.INCREDIBLE_WEAPONS_FOR_SALE
};
private Sodian()
{
super(Sodian.class.getSimpleName(), "ai/individual");
addSpawnId(SODIAN);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, SODIAN_SHOUT[getRandom(2)], 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 8000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Sodian();
}
}

View File

@@ -0,0 +1,70 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Stiller AI.
* @author Gladicek
*/
public final class Stiller extends AbstractNpcAI
{
// NPCs
private static final int STILLER = 33125;
// Misc
private static final NpcStringId[] STILLER_SHOUT =
{
NpcStringId.HEY_DID_YOU_SPEAK_WITH_PANTHEON,
NpcStringId.EVERYONE_NEEDS_TO_MEET_PANTHEON_FIRST_BEFORE_HUNTING
};
private Stiller()
{
super(Stiller.class.getSimpleName(), "ai/individual");
addSpawnId(STILLER);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, STILLER_SHOUT[getRandom(2)], 1000);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 10000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new Stiller();
}
}

View File

@@ -20,10 +20,10 @@ package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Theodore AI.
@@ -45,7 +45,7 @@ public final class Theodore extends AbstractNpcAI
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.AND_NOW_YOUR_JOURNEY_BEGINS);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.AND_NOW_YOUR_JOURNEY_BEGINS, 1000);
}
return super.onAdvEvent(event, npc, player);
}

View File

@@ -0,0 +1,71 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Guard Soldier AI.
* @author Gladicek
*/
public final class TomaJunior extends AbstractNpcAI
{
// NPCs
private static final int TOMA_JUNIOR = 33571;
private TomaJunior()
{
super(GuardSoldier.class.getSimpleName(), "ai/individual");
addSpawnId(TOMA_JUNIOR);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("SPAM_TEXT") && (npc != null))
{
npc.broadcastSocialAction(3);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.THE_BEACH_WHERE_RELICS_OF_GIANTS_HAD_FALLEN_HAS_NOW_BECOME_CLEAN, 1000);
}
else if (event.equals("SOCIAL_ACTION") && (npc != null))
{
npc.broadcastSocialAction(6);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("SPAM_TEXT", 9000, npc, null, true);
startQuestTimer("SOCIAL_ACTION", 15000, npc, null, true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new TomaJunior();
}
}

View File

@@ -0,0 +1,51 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
/**
* Training Golem AI.
* @author Gladicek
*/
public final class TrainingGolem extends AbstractNpcAI
{
// NPCs
private static final int TRAINING_GOLEM = 27532;
private TrainingGolem()
{
super(TrainingGolem.class.getSimpleName(), "ai/individual");
addSpawnId(TRAINING_GOLEM);
}
@Override
public String onSpawn(L2Npc npc)
{
npc.setIsImmobilized(true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new TrainingGolem();
}
}

View File

@@ -24,6 +24,7 @@ import java.util.List;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
import com.l2jserver.gameserver.model.Location;
@@ -37,7 +38,6 @@ import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.ZoneId;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Venom AI on Rune Castle.
@@ -157,7 +157,7 @@ public final class Venom extends AbstractNpcAI
if (CastleManager.getInstance().getCastleById(CASTLE).getSiege().getControlTowerCount() <= 1)
{
changeLocation(MoveTo.THRONE);
broadcastNpcSay(_massymore, Say2.NPC_SHOUT, NpcStringId.OH_NO_THE_DEFENSES_HAVE_FAILED_IT_IS_TOO_DANGEROUS_TO_REMAIN_INSIDE_THE_CASTLE_FLEE_EVERY_MAN_FOR_HIMSELF);
broadcastNpcSay(_massymore, ChatType.NPC_SHOUT, NpcStringId.OH_NO_THE_DEFENSES_HAVE_FAILED_IT_IS_TOO_DANGEROUS_TO_REMAIN_INSIDE_THE_CASTLE_FLEE_EVERY_MAN_FOR_HIMSELF);
cancelQuestTimer("tower_check", npc, null);
startQuestTimer("raid_check", 10000, npc, null, true);
}
@@ -275,7 +275,7 @@ public final class Venom extends AbstractNpcAI
_venom.disableSkill(VENOM_TELEPORT.getSkill(), -1);
_venom.disableSkill(RANGE_TELEPORT.getSkill(), -1);
_venom.doRevive();
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.WHO_DARES_TO_COVET_THE_THRONE_OF_OUR_CASTLE_LEAVE_IMMEDIATELY_OR_YOU_WILL_PAY_THE_PRICE_OF_YOUR_AUDACITY_WITH_YOUR_VERY_OWN_BLOOD);
broadcastNpcSay(npc, ChatType.NPC_SHOUT, NpcStringId.WHO_DARES_TO_COVET_THE_THRONE_OF_OUR_CASTLE_LEAVE_IMMEDIATELY_OR_YOU_WILL_PAY_THE_PRICE_OF_YOUR_AUDACITY_WITH_YOUR_VERY_OWN_BLOOD);
((L2Attackable) _venom).setCanReturnToSpawnPoint(false);
if (checkStatus() == DEAD)
{
@@ -327,7 +327,7 @@ public final class Venom extends AbstractNpcAI
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
updateStatus(DEAD);
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.IT_S_NOT_OVER_YET_IT_WON_T_BE_OVER_LIKE_THIS_NEVER);
broadcastNpcSay(npc, ChatType.NPC_SHOUT, NpcStringId.IT_S_NOT_OVER_YET_IT_WON_T_BE_OVER_LIKE_THIS_NEVER);
if (!CastleManager.getInstance().getCastleById(CASTLE).getSiege().isInProgress())
{
L2Npc cube = addSpawn(TELEPORT_CUBE, CUBE, false, 0);