Sync with L2JServer Feb 7th 2015.

This commit is contained in:
mobius
2015-02-07 23:48:56 +00:00
parent 1e166ca657
commit ecd17fdefb
1949 changed files with 3120 additions and 33466 deletions

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@ -20,10 +20,10 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Aden Reconstructor Manager AI.
@ -40,7 +40,7 @@ public final class AdenReconstructorManager extends AbstractNpcAI
private AdenReconstructorManager()
{
super(AdenReconstructorManager.class.getSimpleName(), "ai/individual");
super(AdenReconstructorManager.class.getSimpleName(), "ai/group_template");
addSpawnId(NPCS);
}
@ -53,19 +53,19 @@ public final class AdenReconstructorManager extends AbstractNpcAI
{
case "SPAM_TEXT":
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.THE_LAND_OF_ADEN_IS_IN_NEED_OF_MATERIALS_TO_REBUILD_FROM_SHILEN_S_DESTRUCTION);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.THE_LAND_OF_ADEN_IS_IN_NEED_OF_MATERIALS_TO_REBUILD_FROM_SHILEN_S_DESTRUCTION);
startQuestTimer("SPAM_TEXT2", 1000, npc, null);
break;
}
case "SPAM_TEXT2":
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.PLEASE_DONATE_ANY_UNUSED_MATERIALS_YOU_HAVE_TO_HELP_REBUILD_ADEN);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.PLEASE_DONATE_ANY_UNUSED_MATERIALS_YOU_HAVE_TO_HELP_REBUILD_ADEN);
startQuestTimer("SPAM_TEXT3", 1000, npc, null);
break;
}
case "SPAM_TEXT3":
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_LL_RECEIVE_A_GIFT_FOR_ANY_APPLICABLE_DONATION);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOU_LL_RECEIVE_A_GIFT_FOR_ANY_APPLICABLE_DONATION);
break;
}
}

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@ -26,6 +26,7 @@ import quests.Q00655_AGrandPlanForTamingWildBeasts.Q00655_AGrandPlanForTamingWil
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
@ -441,7 +442,7 @@ public final class FeedableBeasts extends AbstractNpcAI
if (getRandom(20) == 0)
{
NpcStringId message = NpcStringId.getNpcStringId(getRandom(2024, 2029));
NpcSay packet = new NpcSay(nextNpc, 0, message);
NpcSay packet = new NpcSay(nextNpc, ChatType.NPC_GENERAL, message);
if (message.getParamCount() > 0) // player name, $s1
{
packet.addStringParameter(player.getName());
@ -570,7 +571,7 @@ public final class FeedableBeasts extends AbstractNpcAI
if (getRandom(20) == 0)
{
NpcStringId message = TEXT[growthLevel][getRandom(TEXT[growthLevel].length)];
NpcSay packet = new NpcSay(npc, 0, message);
NpcSay packet = new NpcSay(npc, ChatType.NPC_GENERAL, message);
if (message.getParamCount() > 0) // player name, $s1
{
packet.addStringParameter(caster.getName());
@ -598,7 +599,7 @@ public final class FeedableBeasts extends AbstractNpcAI
{
beast.onReceiveFood();
NpcStringId message = TAMED_TEXT[getRandom(TAMED_TEXT.length)];
NpcSay packet = new NpcSay(npc, 0, message);
NpcSay packet = new NpcSay(npc, ChatType.NPC_GENERAL, message);
if (message.getParamCount() > 0)
{
packet.addStringParameter(caster.getName());

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@ -20,11 +20,11 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Giant's Cave AI.
@ -53,11 +53,11 @@ public final class GiantsCave extends AbstractNpcAI
{
if (npc.getId() == SCOUTS[0]) // Gamlin
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.INTRUDER_DETECTED);
broadcastNpcSay(npc, ChatType.NPC_SHOUT, NpcStringId.INTRUDER_DETECTED);
}
else
{
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.OH_GIANTS_AN_INTRUDER_HAS_BEEN_DISCOVERED);
broadcastNpcSay(npc, ChatType.NPC_SHOUT, NpcStringId.OH_GIANTS_AN_INTRUDER_HAS_BEEN_DISCOVERED);
}
for (L2Character characters : npc.getKnownList().getKnownCharactersInRadius(450))
@ -95,11 +95,11 @@ public final class GiantsCave extends AbstractNpcAI
npc.setScriptValue(1);
if (getRandomBoolean())
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_GUYS_ARE_DETECTED);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOU_GUYS_ARE_DETECTED);
}
else
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.WHAT_KIND_OF_CREATURES_ARE_YOU);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.WHAT_KIND_OF_CREATURES_ARE_YOU);
}
startQuestTimer("ATTACK", 6000, npc, player);
startQuestTimer("CLEAR", 120000, npc, null);
@ -111,4 +111,4 @@ public final class GiantsCave extends AbstractNpcAI
{
new GiantsCave();
}
}
}

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@ -20,11 +20,11 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
/**
@ -82,7 +82,7 @@ public final class LairOfAntharas extends AbstractNpcAI
{
npc.setScriptValue(1);
}
broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.WHO_S_THERE_IF_YOU_DISTURB_THE_TEMPER_OF_THE_GREAT_LAND_DRAGON_ANTHARAS_I_WILL_NEVER_FORGIVE_YOU);
broadcastNpcSay(npc, ChatType.NPC_SHOUT, NpcStringId.WHO_S_THERE_IF_YOU_DISTURB_THE_TEMPER_OF_THE_GREAT_LAND_DRAGON_ANTHARAS_I_WILL_NEVER_FORGIVE_YOU);
}
return super.onAggroRangeEnter(npc, player, isSummon);
}
@ -98,7 +98,7 @@ public final class LairOfAntharas extends AbstractNpcAI
{
final L2Npc newKnight = addSpawn(DRAGON_KNIGHT2, npc, false, 0, true);
npc.deleteMe();
broadcastNpcSay(newKnight, Say2.NPC_SHOUT, NpcStringId.THOSE_WHO_SET_FOOT_IN_THIS_PLACE_SHALL_NOT_LEAVE_ALIVE);
broadcastNpcSay(newKnight, ChatType.NPC_SHOUT, NpcStringId.THOSE_WHO_SET_FOOT_IN_THIS_PLACE_SHALL_NOT_LEAVE_ALIVE);
addAttackPlayerDesire(newKnight, killer);
}
break;
@ -109,7 +109,7 @@ public final class LairOfAntharas extends AbstractNpcAI
{
final L2Npc eliteKnight = addSpawn(ELITE_DRAGON_KNIGHT, npc, false, 0, true);
npc.deleteMe();
broadcastNpcSay(eliteKnight, Say2.NPC_SHOUT, NpcStringId.IF_YOU_WISH_TO_SEE_HELL_I_WILL_GRANT_YOU_YOUR_WISH);
broadcastNpcSay(eliteKnight, ChatType.NPC_SHOUT, NpcStringId.IF_YOU_WISH_TO_SEE_HELL_I_WILL_GRANT_YOU_YOUR_WISH);
addAttackPlayerDesire(eliteKnight, killer);
}
break;

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@ -23,12 +23,12 @@ import java.util.Set;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.MinionHolder;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Minion Spawn Manager.
@ -441,7 +441,7 @@ public final class MinionSpawnManager extends AbstractNpcAI
{
addMinion((L2MonsterInstance) npc, is.getId());
}
broadcastNpcSay(npc, Say2.NPC_ALL, ON_ATTACK_MSG[getRandom(ON_ATTACK_MSG.length)]);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, ON_ATTACK_MSG[getRandom(ON_ATTACK_MSG.length)]);
}
}
}

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@ -21,6 +21,7 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
@ -30,7 +31,6 @@ import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Monastery of Silence AI.
@ -97,7 +97,7 @@ public final class MonasteryOfSilence extends AbstractNpcAI
if ((character.getId() == CAPTAIN) && (getRandom(100) < 10) && npc.isScriptValue(0))
{
final L2Npc captain = (L2Npc) character;
broadcastNpcSay(captain, Say2.NPC_ALL, SOLINA_KNIGHTS_MSG[getRandom(SOLINA_KNIGHTS_MSG.length)]);
broadcastNpcSay(captain, ChatType.NPC_GENERAL, SOLINA_KNIGHTS_MSG[getRandom(SOLINA_KNIGHTS_MSG.length)]);
captain.setScriptValue(1);
startQuestTimer("TIMER", 10000, captain, null);
}
@ -162,7 +162,7 @@ public final class MonasteryOfSilence extends AbstractNpcAI
npc.doCast(KNIGHT_BLESS.getSkill());
}
npc.setScriptValue(1);
broadcastNpcSay(npc, Say2.ALL, NpcStringId.FOR_THE_GLORY_OF_SOLINA);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.FOR_THE_GLORY_OF_SOLINA);
addAttackPlayerDesire(addSpawn(KNIGHT, npc), player);
}
break;
@ -254,7 +254,7 @@ public final class MonasteryOfSilence extends AbstractNpcAI
if (!npc.isInCombat())
{
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_CANNOT_CARRY_A_WEAPON_WITHOUT_AUTHORIZATION);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOU_CANNOT_CARRY_A_WEAPON_WITHOUT_AUTHORIZATION);
}
addAttackPlayerDesire(npc, player);
@ -271,7 +271,7 @@ public final class MonasteryOfSilence extends AbstractNpcAI
{
if (obj.equals(npc))
{
broadcastNpcSay(npc, Say2.NPC_ALL, DIVINITY_MSG[getRandom(DIVINITY_MSG.length)], caster.getName());
broadcastNpcSay(npc, ChatType.NPC_GENERAL, DIVINITY_MSG[getRandom(DIVINITY_MSG.length)], caster.getName());
addAttackPlayerDesire(npc, caster);
break;
}

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@ -21,11 +21,11 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.util.Util;
/**
@ -71,11 +71,11 @@ public final class PlainsOfDion extends AbstractNpcAI
final int i = getRandom(5);
if (i < 2)
{
broadcastNpcSay(npc, Say2.NPC_ALL, MONSTERS_MSG[i], player.getName());
broadcastNpcSay(npc, ChatType.NPC_GENERAL, MONSTERS_MSG[i], player.getName());
}
else
{
broadcastNpcSay(npc, Say2.NPC_ALL, MONSTERS_MSG[i]);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, MONSTERS_MSG[i]);
}
for (L2Character obj : npc.getKnownList().getKnownCharactersInRadius(npc.getTemplate().getClanHelpRange()))
@ -84,7 +84,7 @@ public final class PlainsOfDion extends AbstractNpcAI
{
final L2Npc monster = (L2Npc) obj;
addAttackPlayerDesire(monster, player);
broadcastNpcSay(monster, Say2.NPC_ALL, MONSTERS_ASSIST_MSG[getRandom(3)]);
broadcastNpcSay(monster, ChatType.NPC_GENERAL, MONSTERS_ASSIST_MSG[getRandom(3)]);
}
}
npc.setScriptValue(1);

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@ -26,12 +26,12 @@ import java.util.Map;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
/**
@ -98,7 +98,7 @@ public final class PolymorphingOnAttack extends AbstractNpcAI
if (tmp.get(3) >= 0)
{
NpcStringId npcString = MOBTEXTS[tmp.get(3)][getRandom(MOBTEXTS[tmp.get(3)].length)];
npc.broadcastPacket(new CreatureSay(npc.getObjectId(), Say2.NPC_ALL, npc.getName(), npcString));
npc.broadcastPacket(new CreatureSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getName(), npcString));
}
npc.deleteMe();

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@ -22,6 +22,7 @@ import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.handler.IItemHandler;
import com.l2jserver.gameserver.handler.ItemHandler;
import com.l2jserver.gameserver.model.Location;
@ -34,7 +35,6 @@ import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.util.Util;
/**
@ -311,7 +311,7 @@ public final class PrimevalIsle extends AbstractNpcAI
if (npc.isScriptValue(0))
{
npc.setScriptValue(1);
broadcastNpcSay(npc, Say2.NPC_ALL, "?");
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "?");
((L2Attackable) npc).clearAggroList();
startQuestTimer("TREX_ATTACK", 6000, npc, player);
}

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@ -20,6 +20,7 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
@ -27,7 +28,6 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Prison Guards AI.
@ -94,7 +94,7 @@ public final class PrisonGuards extends AbstractNpcAI
{
npc.setTarget(player);
npc.doCast(STONE.getSkill());
broadcastNpcSay(npc, Say2.ALL, NpcStringId.IT_S_NOT_EASY_TO_OBTAIN);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.IT_S_NOT_EASY_TO_OBTAIN);
}
}
else
@ -103,7 +103,7 @@ public final class PrisonGuards extends AbstractNpcAI
{
npc.setTarget(player);
npc.doCast(STONE.getSkill());
broadcastNpcSay(npc, Say2.ALL, NpcStringId.YOU_RE_OUT_OF_YOUR_MIND_COMING_HERE);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOU_RE_OUT_OF_YOUR_MIND_COMING_HERE);
}
}
return super.onAttack(npc, player, damage, isSummon);

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@ -1,118 +0,0 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.data.xml.impl.NpcData;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.util.Util;
/**
* Range Guard AI.
* @author St3eT.
*/
public final class RangeGuard extends AbstractNpcAI
{
// Skill
private static SkillHolder ULTIMATE_DEFENSE = new SkillHolder(5044, 3); // NPC Ultimate Defense
//@formatter:off
private static final int[] NOT_ALLOWED_SKILLS =
{
15, 28, // Charm / Aggression
51, 65, // Lure / Horror
106, 115, // Veil / Power Break
122, 127, // Hex / Hamstring
254, 352, // Spoil / Shield Bash
353, 358, // Shield Slam / Bluff
402, 403, // Arrest / Shackle
412, 485, // Sand Bomb / Disarm
501, 511, // Violent Temper / Temptation
522, 531, // Real Target / Critical Wound
680, 695, // Divine Knight Hate / Divine Wizard Divine Cloud
696, 716, // Divine Wizard Surrender to Divine / Zaken Hold
775, 792, // Weapon Blockade / Betrayal Mark
1042, 1049, // Hold Undead / Requiem
1069, 1071, // Sleep / Surrender To Water
1072, 1074, // Sleeping Cloud / Surrender To Wind
1083, 1097, // Surrender To Fire / Dreaming Spirit
1092, 1064, // Fear / Silence
1160, 1164, // Slow / Curse Weakness
1169, 1170, // Curse Fear / Anchor
1201, 1206, // Dryad Root / Wind Shackle
1222, 1223, // Curse Chaos / Surrender To Earth
1224, 1263, // Surrender To Poison / Curse Gloom
1269, 1336, // Curse Disease / Curse of Doom
1337, 1338, // Curse of Abyss / Arcane Chaos
1358, 1359, // Block Shield / Block Wind Walk
1386, 1394, // Arcane Disruption / Trance
1396, 1445, // Magical BackFire / Surrender to Dark
1446, 1447, // Shadow Bind / Voice Bind
1481, 1482, // Oblivion / Weak Constitution
1483, 1484, // Thin Skin / Enervation
1485, 1486, // Spite / Mental Impoverish
1511, 1524, // Curse of Life Flow / Surrender to the Divine
1529, // Soul Web
};
//@formatter:on
// Misc
private static final int MIN_DISTANCE = 150;
private RangeGuard()
{
super(RangeGuard.class.getSimpleName(), "ai/group_template");
for (L2NpcTemplate template : NpcData.getInstance().getAllNpcOfClassType("L2Monster"))
{
if (template.getParameters().getInt("LongRangeGuardRate", -1) > 0)
{
addAttackId(template.getId());
}
}
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
{
final L2Playable playable = (isSummon) ? attacker.getServitors().values().stream().findFirst().orElse(attacker.getPet()) : attacker;
final int longRangeGuardRate = npc.getTemplate().getParameters().getInt("LongRangeGuardRate");
final double distance = Util.calculateDistance(npc, playable, true, false);
if (npc.isAffectedBySkill(ULTIMATE_DEFENSE.getSkillId()) && (distance <= MIN_DISTANCE))
{
npc.stopSkillEffects(true, ULTIMATE_DEFENSE.getSkillId());
}
else if ((distance > MIN_DISTANCE) && !npc.isSkillDisabled(ULTIMATE_DEFENSE.getSkillId()) && !((skill != null) && Util.contains(NOT_ALLOWED_SKILLS, skill.getId())) && (getRandom(100) < longRangeGuardRate))
{
npc.setTarget(npc);
npc.doCast(ULTIMATE_DEFENSE.getSkill());
}
return super.onAttack(npc, attacker, damage, isSummon, skill);
}
public static void main(String[] args)
{
new RangeGuard();
}
}

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@ -22,6 +22,7 @@ import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.Location;
@ -29,7 +30,6 @@ import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.util.Util;
/**
@ -233,7 +233,7 @@ public final class SelMahumDrill extends AbstractNpcAI
{
if (getRandom(4) < 1)
{
broadcastNpcSay(receiver, Say2.NPC_ALL, SOLDIER_FSTRINGS[getRandom(2)]);
broadcastNpcSay(receiver, ChatType.NPC_GENERAL, SOLDIER_FSTRINGS[getRandom(2)]);
}
if (receiver.canBeAttacked())
{
@ -251,7 +251,7 @@ public final class SelMahumDrill extends AbstractNpcAI
{
if (Util.contains(MAHUM_CHIEFS, receiver.getId()))
{
broadcastNpcSay(receiver, Say2.NPC_ALL, CHIEF_FSTRINGS[getRandom(2)]);
broadcastNpcSay(receiver, ChatType.NPC_GENERAL, CHIEF_FSTRINGS[getRandom(2)]);
}
break;
}

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@ -23,6 +23,7 @@ import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
@ -30,7 +31,6 @@ import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.util.Util;
/**
@ -230,7 +230,7 @@ public final class SelMahumSquad extends AbstractNpcAI
final L2Npc stove = addSpawn(STOVE, receiver.getX(), receiver.getY(), receiver.getZ() + 100, 0, false, 0);
stove.setSummoner(receiver);
startQuestTimer("notify_dinner", 2000, receiver, null); // @SCE_DINNER_EAT
broadcastNpcSay(sender, Say2.NPC_ALL, CHEF_FSTRINGS[getRandom(2)], 1250);
broadcastNpcSay(sender, ChatType.NPC_GENERAL, CHEF_FSTRINGS[getRandom(2)], 1250);
}
break;
}
@ -275,7 +275,7 @@ public final class SelMahumSquad extends AbstractNpcAI
receiver.setIsNoRndWalk(true); // Moving to fire - i_ai0 = 1
receiver.getVariables().set("BUSY_STATE", 1); // Eating - i_ai3 = 1
receiver.setIsRunning(true);
broadcastNpcSay(receiver, Say2.NPC_ALL, (getRandom(3) < 1) ? NpcStringId.LOOKS_DELICIOUS : NpcStringId.LET_S_GO_EAT);
broadcastNpcSay(receiver, ChatType.NPC_GENERAL, (getRandom(3) < 1) ? NpcStringId.LOOKS_DELICIOUS : NpcStringId.LET_S_GO_EAT);
final Location loc = sender.getPointInRange(100, 200);
loc.setHeading(receiver.getHeading());
receiver.stopMove(null);

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@ -20,6 +20,7 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
@ -27,7 +28,6 @@ import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Silent Valley AI
@ -104,7 +104,7 @@ public final class SilentValley extends AbstractNpcAI
if (!isSummon && npc.isScriptValue(0))
{
npc.setScriptValue(1);
broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_WILL_BE_CURSED_FOR_SEEKING_THE_TREASURE);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOU_WILL_BE_CURSED_FOR_SEEKING_THE_TREASURE);
npc.setTarget(player);
npc.doCast(BETRAYAL.getSkill());
}

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@ -21,6 +21,7 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.Location;
@ -83,7 +84,7 @@ public final class TurekOrcs extends AbstractNpcAI
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.5)) && (npc.getCurrentHp() > (npc.getMaxHp() * 0.3)) && (attacker.getCurrentHp() > (attacker.getMaxHp() * 0.25)) && npc.hasAIValue("fleeX") && npc.hasAIValue("fleeY") && npc.hasAIValue("fleeZ") && (npc.getVariables().getInt("state") == 0) && (getRandom(100) < 10))
{
// Say and flee
broadcastNpcSay(npc, 0, NpcStringId.getNpcStringId(getRandom(1000007, 1000027)));
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.getNpcStringId(getRandom(1000007, 1000027)));
npc.disableCoreAI(true); // to avoid attacking behaviour, while flee
npc.setIsRunning(true);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(npc.getAIValue("fleeX"), npc.getAIValue("fleeY"), npc.getAIValue("fleeZ")));

View File

@ -1,218 +0,0 @@
/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.group_template;
import quests.Q00605_AllianceWithKetraOrcs.Q00605_AllianceWithKetraOrcs;
import quests.Q00606_BattleAgainstVarkaSilenos.Q00606_BattleAgainstVarkaSilenos;
import quests.Q00607_ProveYourCourageKetra.Q00607_ProveYourCourageKetra;
import quests.Q00608_SlayTheEnemyCommanderKetra.Q00608_SlayTheEnemyCommanderKetra;
import quests.Q00609_MagicalPowerOfWaterPart1.Q00609_MagicalPowerOfWaterPart1;
import quests.Q00610_MagicalPowerOfWaterPart2.Q00610_MagicalPowerOfWaterPart2;
import quests.Q00611_AllianceWithVarkaSilenos.Q00611_AllianceWithVarkaSilenos;
import quests.Q00612_BattleAgainstKetraOrcs.Q00612_BattleAgainstKetraOrcs;
import quests.Q00613_ProveYourCourageVarka.Q00613_ProveYourCourageVarka;
import quests.Q00614_SlayTheEnemyCommanderVarka.Q00614_SlayTheEnemyCommanderVarka;
import quests.Q00615_MagicalPowerOfFirePart1.Q00615_MagicalPowerOfFirePart1;
import quests.Q00616_MagicalPowerOfFirePart2.Q00616_MagicalPowerOfFirePart2;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.util.Util;
/**
* Varka Silenos Barracks and Ketra Orc Outpost AI
* @author malyelfik
*/
public class VarkaKetra extends AbstractNpcAI
{
// Monsters
private static final int[] KETRA =
{
21324, // Ketra Orc Footman
21325, // Ketra's War Hound
21327, // Ketra Orc Raider
21328, // Ketra Orc Scout
21329, // Ketra Orc Shaman
21331, // Ketra Orc Warrior
21332, // Ketra Orc Lieutenant
21334, // Ketra Orc Medium
21336, // Ketra Orc White Captain
21338, // Ketra Orc Seer
21339, // Ketra Orc General
21340, // Ketra Orc Battalion Commander
21342, // Ketra Orc Grand Seer
21343, // Ketra Commander
21344, // Ketra Elite Guard
21345, // Ketra's Head Shaman
21346, // Ketra's Head Guard
21347, // Ketra Prophet
21348, // Prophet's Guard
21349, // Prophet's Aide
25299, // Ketra's Hero Hekaton (Raid Boss)
25302, // Ketra's Commander Tayr (Raid Boss)
25305, // Ketra's Chief Brakki (Raid Boss)
25306, // Soul of Fire Nastron (Raid Boss)
};
private static final int[] VARKA =
{
21350, // Varka Silenos Recruit
21351, // Varka Silenos Footman
21353, // Varka Silenos Scout
21354, // Varka Silenos Hunter
21355, // Varka Silenos Shaman
21357, // Varka Silenos Priest
21358, // Varka Silenos Warrior
21360, // Varka Silenos Medium
21361, // Varka Silenos Magus
21362, // Varka Silenos Officer
21364, // Varka Silenos Seer
21365, // Varka Silenos Great Magus
21366, // Varka Silenos General
21368, // Varka Silenos Great Seer
21369, // Varka's Commander
21370, // Varka's Elite Guard
21371, // Varka's Head Magus
21372, // Varka's Head Guard
21373, // Varka's Prophet
21374, // Prophet's Guard
21375, // Disciple of Prophet
25309, // Varka's Hero Shadith (Raid Boss)
25312, // Varka's Commander Mos (Raid Boss)
25315, // Varka's Chief Horus (Raid Boss)
25316, // Soul of Water Ashutar (Raid Boss)
};
// Items
private static final int[] KETRA_MARKS =
{
7211, // Mark of Ketra's Alliance - Level 1
7212, // Mark of Ketra's Alliance - Level 2
7213, // Mark of Ketra's Alliance - Level 3
7214, // Mark of Ketra's Alliance - Level 4
7215, // Mark of Ketra's Alliance - Level 5
};
private static final int[] VARKA_MARKS =
{
7221, // Mark of Varka's Alliance - Level 1
7222, // Mark of Varka's Alliance - Level 2
7223, // Mark of Varka's Alliance - Level 3
7224, // Mark of Varka's Alliance - Level 4
7225, // Mark of Varka's Alliance - Level 5
};
// Quests
private static final String[] KETRA_QUESTS =
{
Q00605_AllianceWithKetraOrcs.class.getSimpleName(),
Q00606_BattleAgainstVarkaSilenos.class.getSimpleName(),
Q00607_ProveYourCourageKetra.class.getSimpleName(),
Q00608_SlayTheEnemyCommanderKetra.class.getSimpleName(),
Q00609_MagicalPowerOfWaterPart1.class.getSimpleName(),
Q00610_MagicalPowerOfWaterPart2.class.getSimpleName()
};
private static final String[] VARKA_QUESTS =
{
Q00611_AllianceWithVarkaSilenos.class.getSimpleName(),
Q00612_BattleAgainstKetraOrcs.class.getSimpleName(),
Q00613_ProveYourCourageVarka.class.getSimpleName(),
Q00614_SlayTheEnemyCommanderVarka.class.getSimpleName(),
Q00615_MagicalPowerOfFirePart1.class.getSimpleName(),
Q00616_MagicalPowerOfFirePart2.class.getSimpleName()
};
private VarkaKetra()
{
super(VarkaKetra.class.getSimpleName(), "ai/group_template");
addKillId(KETRA);
addKillId(VARKA);
addNpcHateId(KETRA);
addNpcHateId(VARKA);
}
@Override
public void actionForEachPlayer(L2PcInstance player, L2Npc npc, boolean isSummon)
{
if (Util.checkIfInRange(1500, player, npc, false))
{
if (Util.contains(KETRA, npc.getId()) && hasAtLeastOneQuestItem(player, KETRA_MARKS))
{
decreaseAlliance(player, KETRA_MARKS);
exitQuests(player, KETRA_QUESTS);
}
else if (Util.contains(VARKA, npc.getId()) && hasAtLeastOneQuestItem(player, VARKA_MARKS))
{
decreaseAlliance(player, VARKA_MARKS);
exitQuests(player, VARKA_QUESTS);
}
}
}
private final void decreaseAlliance(L2PcInstance player, int[] marks)
{
for (int i = 0; i < marks.length; i++)
{
if (hasQuestItems(player, marks[i]))
{
takeItems(player, marks[i], -1);
if (i > 0)
{
giveItems(player, marks[i - 1], 1);
}
return;
}
}
}
private final void exitQuests(L2PcInstance player, String[] quests)
{
for (String quest : quests)
{
final QuestState qs = player.getQuestState(quest);
if ((qs != null) && qs.isStarted())
{
qs.exitQuest(true);
}
}
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
executeForEachPlayer(killer, npc, isSummon, true, false);
return super.onKill(npc, killer, isSummon);
}
@Override
public boolean onNpcHate(L2Attackable mob, L2PcInstance player, boolean isSummon)
{
return stopAttack(player, mob) ? false : super.onNpcHate(mob, player, isSummon);
}
private final boolean stopAttack(L2PcInstance player, L2Character monster)
{
return (Util.contains(KETRA, monster.getId()) && hasAtLeastOneQuestItem(player, KETRA_MARKS)) || (Util.contains(VARKA, monster.getId()) && hasAtLeastOneQuestItem(player, VARKA_MARKS));
}
public static void main(String[] args)
{
new VarkaKetra();
}
}

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@ -21,12 +21,12 @@ package ai.group_template;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlEvent;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
/**
* Warrior Fishing Block AI.
@ -92,7 +92,7 @@ public final class WarriorFishingBlock extends AbstractNpcAI
else
{
final L2PcInstance target = obj.getActingPlayer();
broadcastNpcSay(npc, Say2.NPC_ALL, NPC_STRINGS_ON_SPAWN[getRandom(NPC_STRINGS_ON_SPAWN.length)], target.getName());
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NPC_STRINGS_ON_SPAWN[getRandom(NPC_STRINGS_ON_SPAWN.length)], target.getName());
((L2Attackable) npc).addDamageHate(target, 0, 2000);
npc.getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, target);
npc.addAttackerToAttackByList(target);
@ -115,7 +115,7 @@ public final class WarriorFishingBlock extends AbstractNpcAI
{
if (getRandom(100) < CHANCE_TO_SHOUT_ON_ATTACK)
{
broadcastNpcSay(npc, Say2.NPC_ALL, NPC_STRINGS_ON_ATTACK[getRandom(NPC_STRINGS_ON_ATTACK.length)]);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NPC_STRINGS_ON_ATTACK[getRandom(NPC_STRINGS_ON_ATTACK.length)]);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@ -123,7 +123,7 @@ public final class WarriorFishingBlock extends AbstractNpcAI
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
broadcastNpcSay(npc, Say2.NPC_ALL, NPC_STRINGS_ON_KILL[getRandom(NPC_STRINGS_ON_KILL.length)]);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NPC_STRINGS_ON_KILL[getRandom(NPC_STRINGS_ON_KILL.length)]);
cancelQuestTimer("DESPAWN", npc, killer);
return super.onKill(npc, killer, isSummon);
}