Removing wrong checksum actions from loginserver.
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@@ -99,9 +99,9 @@ public final class L2LoginClient extends MMOClient<MMOConnection<L2LoginClient>>
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isChecksumValid = _loginCrypt.decrypt(buf.array(), buf.position(), size);
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isChecksumValid = _loginCrypt.decrypt(buf.array(), buf.position(), size);
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if (!isChecksumValid)
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if (!isChecksumValid)
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{
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{
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_log.warning("Wrong checksum from client: " + toString());
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// _log.warning("Wrong checksum from client: " + toString());
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super.getConnection().close((SendablePacket<L2LoginClient>) null);
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// super.getConnection().close((SendablePacket<L2LoginClient>) null);
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return false;
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// return false;
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}
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}
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return true;
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return true;
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}
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}
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