Sync with L2jServer HighFive Apr 10th 2015.
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@ -19,15 +19,14 @@
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package com.l2jserver.gameserver.pathfinding.cellnodes;
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import com.l2jserver.gameserver.pathfinding.AbstractNode;
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import com.l2jserver.gameserver.pathfinding.AbstractNodeLoc;
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public class CellNode extends AbstractNode
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public class CellNode extends AbstractNode<NodeLoc>
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{
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private CellNode _next = null;
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private boolean _isInUse = true;
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private float _cost = -1000;
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public CellNode(AbstractNodeLoc loc)
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public CellNode(NodeLoc loc)
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{
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super(loc);
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}
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