- Added all referenced libraries for eclipse to perform as it should.
- Renamed AuctionManager into ClanHallAuctionManager. - Created Comission (Auction house) system. - Reworked vitality system from account based to subclass based.
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/*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, either version 3 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model.itemcontainer;
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import com.l2jserver.gameserver.enums.ItemLocation;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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/**
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* @author Erlandys
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*/
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public class PcAuction extends ItemContainer
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{
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private final L2PcInstance _owner;
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public PcAuction(L2PcInstance owner)
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{
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_owner = owner;
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}
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@Override
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public String getName()
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{
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return "Auction";
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}
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@Override
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public L2PcInstance getOwner()
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{
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return _owner;
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}
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@Override
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public ItemLocation getBaseLocation()
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{
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return ItemLocation.AUCTION;
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}
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@Override
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public boolean validateCapacity(long slots)
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{
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return ((_items.size() + slots) <= 10);
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}
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}
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