- Implemented Appearance Stones with engine.
- Fixed Private Stores, not showing items enchant level, attributes, appearance. - Fixed RelationChange packet, with reputation, for green name for normal players on login.
This commit is contained in:
@@ -71,6 +71,8 @@ public abstract class AbstractItemPacket extends AbstractMaskPacket<ItemListType
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protected void writeTradeItem(TradeItem item)
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{
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// final int mask = calculateMask(item);
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// writeC(mask);
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writeH(item.getItem().getType1());
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writeD(item.getObjectId()); // ObjectId
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writeD(item.getItem().getDisplayId()); // ItemId
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@@ -115,7 +117,7 @@ public abstract class AbstractItemPacket extends AbstractMaskPacket<ItemListType
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}
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if (containsMask(mask, ItemListType.VISUAL_ID))
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{
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writeD(0x00); // Item remodel visual ID
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writeD(item.getAppearanceId()); // Item remodel visual ID
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}
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}
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@@ -177,6 +179,11 @@ public abstract class AbstractItemPacket extends AbstractMaskPacket<ItemListType
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}
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}
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if (item.getAppearanceId() > 0)
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{
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mask |= ItemListType.VISUAL_ID.getMask();
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}
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return mask;
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}
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@@ -83,7 +83,7 @@ public class ExUserInfoEquipSlot extends AbstractMaskPacket<InventorySlot>
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writeD(inventory.getPaperdollObjectId(slot.getSlot()));
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writeD(inventory.getPaperdollItemId(slot.getSlot()));
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writeD(inventory.getPaperdollAugmentationId(slot.getSlot()));
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writeD(0x00); // Item Visual ID
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writeD(inventory.getPaperdollVisualId(slot.getSlot()));
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}
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}
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}
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@@ -51,7 +51,6 @@ public class PrivateStoreListBuy extends AbstractItemPacket
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for (TradeItem item : _items)
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{
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writeItem(item);
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// writeD(item.getObjectId());
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writeD(0x00); // unk
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writeQ(item.getPrice());
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writeQ(item.getItem().getReferencePrice() * 2);
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@@ -92,7 +92,7 @@ public final class RelationChanged extends L2GameServerPacket
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r._objId = activeChar.getObjectId();
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r._relation = relation;
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r._autoAttackable = autoattackable ? 1 : 0;
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r._karma = 1 - activeChar.getKarma();
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r._karma = activeChar.getKarma();
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r._pvpFlag = activeChar.getPvpFlag();
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_multi.add(r);
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}
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@@ -300,7 +300,7 @@ public class UserInfo extends AbstractMaskPacket<UserInfoType>
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{
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writeH(22);
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writeC(_activeChar.getPvpFlag());
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writeD(_activeChar.getKarma()); // Reputation
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writeD(_activeChar.getKarma());
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writeC(_activeChar.isNoble() ? 0x01 : 0x00);
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writeC(_activeChar.isHero() ? 0x01 : 0x00);
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writeC(_activeChar.getPledgeClass());
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@@ -0,0 +1,49 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.network.serverpackets.itemappearance;
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import com.l2jserver.gameserver.model.entity.AppearanceStone;
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import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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/**
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* @author Erlandys
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*/
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public class ExChoose_Shape_Shifting_Item extends L2GameServerPacket
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{
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private final int _itemId;
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private final int _type;
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private final int _itemType;
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public ExChoose_Shape_Shifting_Item(AppearanceStone stone)
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{
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_itemId = stone.getItemId();
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_type = stone.getType().ordinal();
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_itemType = stone.getItemType().ordinal();
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}
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@Override
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protected void writeImpl()
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{
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writeC(0xFE);
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writeH(0x129);
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writeD(_type);
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writeD(_itemType);
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writeD(_itemId);
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}
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}
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@@ -0,0 +1,50 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.network.serverpackets.itemappearance;
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import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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/**
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* @author Erlandys
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*/
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public class ExPut_Shape_Shifting_Extraction_Item_Result extends L2GameServerPacket
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{
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int _type;
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long _price = 0;
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public ExPut_Shape_Shifting_Extraction_Item_Result(int type)
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{
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_type = type;
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}
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public ExPut_Shape_Shifting_Extraction_Item_Result(int type, long price)
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{
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_type = type;
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_price = price;
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}
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@Override
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protected void writeImpl()
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{
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writeC(0xFE);
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writeH(0x12A);
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writeD(_type);
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writeQ(_price);
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}
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}
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@@ -0,0 +1,42 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.network.serverpackets.itemappearance;
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import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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/**
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* @author Erlandys
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*/
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public class ExPut_Shape_Shifting_Target_Item_Result extends L2GameServerPacket
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{
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private final int _success;
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public ExPut_Shape_Shifting_Target_Item_Result(int success)
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{
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_success = success;
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}
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@Override
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protected void writeImpl()
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{
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writeC(0xFE);
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writeH(0x12B);
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writeD(_success);
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}
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}
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@@ -0,0 +1,61 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.network.serverpackets.itemappearance;
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import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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/**
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* @author Erlandys
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*/
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public class ExShape_Shifting_Result extends L2GameServerPacket
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{
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private final int _success;
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private int _itemId = 0, _targetItemId = 0, _time = -1;
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public ExShape_Shifting_Result(int success)
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{
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_success = success;
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}
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public ExShape_Shifting_Result(int success, int itemId, int targetItemId)
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{
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_success = success;
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_itemId = itemId;
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_targetItemId = targetItemId;
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}
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public ExShape_Shifting_Result(int success, int itemId, int targetItemId, int time)
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{
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_success = success;
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_itemId = itemId;
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_targetItemId = targetItemId;
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_time = time;
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}
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@Override
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protected void writeImpl()
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{
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writeC(0xFE);
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writeH(0x12C);
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writeD(_success); // Success - 1, Fail - 0
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writeD(_itemId); // targetItemId
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writeD(_targetItemId); // extractItemId
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writeD(_time); // time
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}
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}
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