- Implemented Appearance Stones with engine.
- Fixed Private Stores, not showing items enchant level, attributes, appearance. - Fixed RelationChange packet, with reputation, for green name for normal players on login.
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@ -26,6 +26,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.conditions.ConditionGameChance;
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import com.l2jserver.gameserver.model.entity.AppearanceStone;
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import com.l2jserver.gameserver.model.events.EventDispatcher;
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import com.l2jserver.gameserver.model.events.impl.character.npc.OnNpcSkillSee;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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@ -449,4 +450,10 @@ public final class L2Weapon extends L2Item
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caster.sendPacket(sm);
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}
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}
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@Override
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public AppearanceStone getAppearanceStone()
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{
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return null;
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}
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}
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