- Implemented Appearance Stones with engine.
- Fixed Private Stores, not showing items enchant level, attributes, appearance. - Fixed RelationChange packet, with reputation, for green name for normal players on login.
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@@ -34,6 +34,7 @@ import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.entity.AppearanceStone;
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import com.l2jserver.gameserver.model.events.ListenersContainer;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.interfaces.IIdentifiable;
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@@ -963,4 +964,6 @@ public abstract class L2Item extends ListenersContainer implements IIdentifiable
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{
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return null;
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}
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public abstract AppearanceStone getAppearanceStone();
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}
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