- Implemented Appearance Stones with engine.
- Fixed Private Stores, not showing items enchant level, attributes, appearance. - Fixed RelationChange packet, with reputation, for green name for normal players on login.
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trunk/dist/game/data/xsd/AppearanceStones.xsd
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trunk/dist/game/data/xsd/AppearanceStones.xsd
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<?xml version="1.0" encoding="UTF-8"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
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<xs:element name="list">
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<xs:complexType>
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<xs:sequence minOccurs="1" maxOccurs="1">
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<xs:element name="stone" minOccurs="1">
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<xs:complexType>
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<xs:attribute type="xs:integer" name="id" />
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<xs:attribute type="xs:string" name="type" />
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<xs:attribute type="xs:string" name="itemType" />
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<xs:attribute type="xs:string" name="maxGrade" />
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<xs:attribute type="xs:integer" name="price" />
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<xs:attribute type="xs:integer" name="targetItem" />
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<xs:attribute type="xs:integer" name="time" />
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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