Correct champion PAtk speed finalizer.

This commit is contained in:
MobiusDev 2017-01-05 01:03:21 +00:00
parent 0ad29ab5fd
commit eb7fee52f7

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@ -36,7 +36,7 @@ public class PAttackSpeedFinalizer implements IStatsFunction
double baseValue = calcWeaponBaseValue(creature, stat); double baseValue = calcWeaponBaseValue(creature, stat);
if (Config.L2JMOD_CHAMPION_ENABLE && creature.isChampion()) if (Config.L2JMOD_CHAMPION_ENABLE && creature.isChampion())
{ {
baseValue = Config.L2JMOD_CHAMPION_SPD_ATK; baseValue *= Config.L2JMOD_CHAMPION_SPD_ATK;
} }
final double chaBonus = creature.isPlayer() ? BaseStats.CHA.calcBonus(creature) : 1.; final double chaBonus = creature.isPlayer() ? BaseStats.CHA.calcBonus(creature) : 1.;
final double dexBonus = creature.getDEX() > 0 ? BaseStats.DEX.calcBonus(creature) : 1.; final double dexBonus = creature.getDEX() > 0 ? BaseStats.DEX.calcBonus(creature) : 1.;