Correct champion PAtk speed finalizer.
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@ -36,7 +36,7 @@ public class PAttackSpeedFinalizer implements IStatsFunction
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double baseValue = calcWeaponBaseValue(creature, stat);
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double baseValue = calcWeaponBaseValue(creature, stat);
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if (Config.L2JMOD_CHAMPION_ENABLE && creature.isChampion())
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if (Config.L2JMOD_CHAMPION_ENABLE && creature.isChampion())
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{
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{
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baseValue = Config.L2JMOD_CHAMPION_SPD_ATK;
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baseValue *= Config.L2JMOD_CHAMPION_SPD_ATK;
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}
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}
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final double chaBonus = creature.isPlayer() ? BaseStats.CHA.calcBonus(creature) : 1.;
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final double chaBonus = creature.isPlayer() ? BaseStats.CHA.calcBonus(creature) : 1.;
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final double dexBonus = creature.getDEX() > 0 ? BaseStats.DEX.calcBonus(creature) : 1.;
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final double dexBonus = creature.getDEX() > 0 ? BaseStats.DEX.calcBonus(creature) : 1.;
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