Prevent falling in game graphics.
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@@ -13523,6 +13523,9 @@ public final class L2PcInstance extends L2Playable
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sendPacket(sm);
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sendPacket(sm);
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}
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}
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// Prevent falling in game graphics.
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sendPacket(new ValidateLocation(this));
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setFalling();
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setFalling();
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return false;
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return false;
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