Various item additions.

Contributed by Liamxroy.
This commit is contained in:
MobiusDevelopment
2019-04-14 18:37:58 +00:00
parent 4d40f0875a
commit ea7f52e5e0
52 changed files with 1614 additions and 77 deletions

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@@ -776,10 +776,24 @@
<item id="136" name="Zodiac Agathion Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Angry Devil (30-day). -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion - Angry Devil (Event) - 30-day -->
</capsuled_items>
</item>
<item id="137" name="(Not in Use)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Shiny (30-day). -->

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@@ -2158,7 +2158,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="200000000" />
<set name="is_sellable" val="true" />
<set name="is_freightable" val="false" />
<set name="is_questitem" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>

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@@ -776,10 +776,24 @@
<item id="136" name="Zodiac Agathion Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Angry Devil (30-day). -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion - Angry Devil (Event) - 30-day -->
</capsuled_items>
</item>
<item id="137" name="(Not in Use)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Shiny (30-day). -->

View File

@@ -971,6 +971,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">7</stat>
<stat type="mAtk">5</stat>
@@ -1028,6 +1029,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">6</stat>
<stat type="mAtk">5</stat>

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@@ -255,6 +255,7 @@
<item id="8618" name="Ancient Book: Divine Inspiration (Modern Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. The book was re-published after being translated into a the modern language. (Can only be used by characters level 52 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i00" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />
@@ -268,6 +269,7 @@
<item id="8619" name="Ancient Book: Divine Inspiration (Original Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i01" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
@@ -281,6 +283,7 @@
<item id="8620" name="Ancient Book: Divine Inspiration (Manuscript)" type="EtcItem">
<!-- Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 76 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i02" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />
@@ -294,6 +297,7 @@
<item id="8621" name="Ancient Book: Divine Inspiration (Original Version)" type="EtcItem">
<!-- Awakens a forgotten ability. Those who lack the requisite knowledge cannot understand its contents. (Can only be used by characters level 76 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i03" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />

View File

@@ -2158,6 +2158,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="200000000" />
<set name="is_freightable" val="false" />
<set name="is_questitem" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>

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@@ -1110,10 +1110,13 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="true" />
</item>

View File

@@ -75,6 +75,7 @@
<set name="shared_reuse_group" val="106" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -116,6 +117,7 @@
<set name="shared_reuse_group" val="106" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -172,6 +174,7 @@
<set name="icon" val="icon.mysterious_wedding_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="reuse_delay" val="3000" />

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@@ -1709,8 +1709,11 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="immediate_effect" val="true" />

View File

@@ -527,7 +527,7 @@
<value level="4">7557</value>
<value level="5">7558</value>
<value level="6">9716</value>
<value level="7">0</value>
<value level="7">48413</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">7559</value>
@@ -553,7 +553,7 @@
<value level="4">-45208</value>
<value level="5">115158</value>
<value level="6">-118092</value>
<value level="7">0</value>
<value level="7">146552</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">83378</value>
@@ -565,7 +565,7 @@
<value level="4">-112502</value>
<value level="5">-178170</value>
<value level="6">46955</value>
<value level="7">0</value>
<value level="7">26760</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">147999</value>
@@ -577,7 +577,7 @@
<value level="4">-240</value>
<value level="5">-880</value>
<value level="6">342</value>
<value level="7">0</value>
<value level="7">-2207</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">-3400</value>

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@@ -17,6 +17,13 @@
<item id="48209" />
<item id="48210" />
</enchant>
<!-- Blessed Scroll: Enchant Dragon Shirt -->
<enchant id="48498" maxEnchant="5">
<item id="48491" />
<item id="48492" />
<item id="48493" />
</enchant>
<!-- Heavenly Enchant Scroll: Weapon -->
<enchant id="22427" targetGrade="R" maxEnchant="12" bonusRate="100" />

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@@ -776,10 +776,24 @@
<item id="136" name="Zodiac Agathion Pack" type="EtcItem">
<!-- Double-click to get a random Zodiac Agathion (Low-grade). -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion - Angry Devil (Event) - 30-day -->
</capsuled_items>
</item>
<item id="137" name="(Not in Use)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Shiny (30-day). -->

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@@ -971,6 +971,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">7</stat>
<stat type="mAtk">5</stat>
@@ -1028,6 +1029,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">6</stat>
<stat type="mAtk">5</stat>

View File

@@ -255,6 +255,7 @@
<item id="8618" name="Ancient Book: Divine Inspiration (Modern Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. The book was re-published after being translated into a the modern language. (Can only be used by characters level 52 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i00" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />
@@ -268,6 +269,7 @@
<item id="8619" name="Ancient Book: Divine Inspiration (Original Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i01" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
@@ -281,6 +283,7 @@
<item id="8620" name="Ancient Book: Divine Inspiration (Manuscript)" type="EtcItem">
<!-- Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 76 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i02" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />
@@ -294,6 +297,7 @@
<item id="8621" name="Ancient Book: Divine Inspiration (Original Version)" type="EtcItem">
<!-- Awakens a forgotten ability. Those who lack the requisite knowledge cannot understand its contents. (Can only be used by characters level 76 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i03" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />

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@@ -2158,6 +2158,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="200000000" />
<set name="is_freightable" val="false" />
<set name="is_questitem" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>

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@@ -1110,10 +1110,13 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="true" />
</item>

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@@ -75,6 +75,7 @@
<set name="shared_reuse_group" val="106" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -116,6 +117,7 @@
<set name="shared_reuse_group" val="106" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -172,6 +174,7 @@
<set name="icon" val="icon.mysterious_wedding_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="reuse_delay" val="3000" />

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@@ -1709,8 +1709,11 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="immediate_effect" val="true" />

View File

@@ -1409,7 +1409,7 @@
</stats>
</item>
<item id="48292" name="Aden Hero Support Box" type="EtcItem">
<!-- A box containing support items for playing on the test server. Use to obtain +12 Bloody Weapon Pack, +10 Bloody Armor Pack, Dimensional Bracelet- Stage 6, Ruler's Authority, Talisman- Golden Bough, Talisman- Seven Signs, Lv. 5 Legendary Dye Pack, Super Advanced Seed Bracelet, Mysterious R-grade Soulshot/ Blessed Spiritshot Pack, 10 billion Adena, Scroll: 1,000,000,000 SP, Rare Accessory Box, and +10 Zodiac Agathion Box. -->
<!-- A box containing support items for playing on the test server. Use to obtain +12 Bloody Weapon Pack, +10 Bloody Armor Pack, Dimensional Bracelet- Stage 6, Ruler's Authority, Talisman- Golden Bough, Talisman- Seven Signs, Lv. 5 Legendary Dye Pack, Super Advanced Seed Bracelet, Mysterious R-grade Soulshot/ Blessed Spiritshot Pack, 10 billion Adena, Scroll: 1,000,000,000 SP, +10 Zodiac Agathion Box. -->
<set name="icon" val="icon.etc_readybox_silver" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -1420,6 +1420,23 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48293" min="1" max="1" chance="100" minEnchant="12" maxEnchant="12" /> <!-- +12 Bloody Weapon Pack -->
<item id="48504" min="1" max="1" chance="100" minEnchant="12" maxEnchant="12" /> <!-- +10 Bloody Armor Pack -->
<item id="39992" min="1" max="1" chance="100" /> <!-- Dimensional Bracelet- Stage 6 (Basic) -->
<item id="35564" min="1" max="1" chance="100" /> <!-- Ruler's Authority -->
<item id="37717" min="1" max="1" chance="100" /> <!-- Talisman- Seven Signs -->
<item id="34954" min="1" max="1" chance="100" /> <!-- Lv. 5 Legendary Dye Pack -->
<item id="48064" min="1" max="1" chance="100" /> <!-- Super Advanced Seed Bracelet -->
<item id="22890" min="1" max="1" chance="100" /> <!-- Mysterious R-grade Soulshot Pack -->
<item id="22892" min="1" max="1" chance="100" /> <!-- Mysterious R-grade Blessed Spiritshot Pack -->
<!-- <item id="57" min="10000000000" max="10000000000" chance="100" /> 10 Billion Adena -->
<item id="37904" min="1" max="1" chance="100" /> <!-- Scroll: 1,000,000,000 SP -->
<item id="48832" min="1" max="1" chance="100" /> <!-- Rare Accessory Box -->
<item id="48298" min="1" max="1" chance="100" /> <!-- +10 Zodiac Agathion Box -->
</capsuled_items>
</item>
<item id="48293" name="+12 Bloody Helios Weapon Pack" type="EtcItem">
<!-- Test server support item. Use to obtain all Bloody Helios weapons, enchanted to +12. -->

View File

@@ -133,9 +133,16 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
<skills>
<skill id="2213" level="16" /> <!-- Scroll of Escape: Town of Aden -->
</skills>
</item>
<item id="48413" name="Scroll of Escape: Town of Aden" type="EtcItem">
<!-- Use to move to the Town of Aden. -->
@@ -143,9 +150,16 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
<skills>
<skill id="2214" level="7" /> <!-- Scroll of Escape: Town of Aden -->
</skills>
</item>
<item id="48414" name="GM Lassana's Present Box" additionalName="30-day" type="EtcItem">
<!-- Presents prepared with care by GM Lassana. Double-click to obtain various consumables. When you are in luck, you may get a very good item. -->
@@ -432,6 +446,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35167" level="1" /> <!-- Fortress Talisman - Vitality -->
</skills>
</item>
<item id="48440" name="Fortress Talisman - P. Skill Power" additionalName="15-day" type="Armor">
<!-- When equipped, P. Skill Power +10%. -->
@@ -446,6 +464,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35168" level="1" /> <!-- Fortress Talisman - P. Skill Power -->
</skills>
</item>
<item id="48441" name="Fortress Talisman - M. Skill Power" additionalName="15-day" type="Armor">
<!-- When equipped, M. Skill Power +10%. -->
@@ -460,6 +482,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35169" level="1" /> <!-- Fortress Talisman - M. Skill Power -->
</skills>
</item>
<item id="48442" name="Fortress Talisman - P. Atk." additionalName="15-day" type="Armor">
<!-- When equipped, P. Atk. +10%. -->
@@ -473,6 +499,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35170" level="1" /> <!-- Fortress Talisman - P. Atk -->
</skills>
</item>
<item id="48443" name="Fortress Talisman - M. Atk." additionalName="15-day" type="Armor">
<!-- When equipped, M. Atk. +5%. -->
@@ -487,6 +517,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35171" level="1" /> <!-- Fortress Talisman - M. Atk -->
</skills>
</item>
<item id="48444" name="Fortress Talisman - P. Def." additionalName="15-day" type="Armor">
<!-- When equipped, P. Def. +10%. -->
@@ -501,6 +535,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35172" level="1" /> <!-- Fortress Talisman - P. Def-->
</skills>
</item>
<item id="48445" name="Fortress Talisman - M. Def." additionalName="15-day" type="Armor">
<!-- When equipped, M. Def. +10%. -->
@@ -515,6 +553,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35173" level="1" /> <!-- Fortress Talisman - M. Def -->
</skills>
</item>
<item id="48446" name="Fortress Talisman - Atk. Spd." additionalName="15-day" type="Armor">
<!-- When equipped, Atk. Spd. +5%. -->
@@ -529,6 +571,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35174" level="1" /> <!-- Fortress Talisman - Atk. Spd. -->
</skills>
</item>
<item id="48447" name="Fortress Talisman - Casting Spd." additionalName="15-day" type="Armor">
<!-- When equipped, Casting Spd. +5%. -->
@@ -543,6 +589,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35175" level="1" /> <!-- Fortress Talisman - Casting Spd. -->
</skills>
</item>
<item id="48448" name="Fortress Talisman - P. Accuracy" additionalName="15-day" type="Armor">
<!-- When equipped, P. Accuracy +16. -->
@@ -557,6 +607,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35176" level="1" /> <!-- Fortress Talisman - P. Accuracy -->
</skills>
</item>
<item id="48449" name="Fortress Talisman - M. Accuracy" additionalName="15-day" type="Armor">
<!-- When equipped, M. Accuracy +16. -->
@@ -571,6 +625,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35177" level="1" /> <!-- Fortress Talisman - M. Accuracy -->
</skills>
</item>
<item id="48450" name="Fortress Talisman - Shield Def." additionalName="15-day" type="Armor">
<!-- When equipped, Shield Def. +50%. -->
@@ -585,6 +643,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35178" level="1" /> <!-- Fortress Talisman - Shield Def -->
</skills>
</item>
<item id="48451" name="Fortress Talisman - Max HP" additionalName="15-day" type="Armor">
<!-- When equipped, Max HP +10%. -->
@@ -599,6 +661,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35179" level="1" /> <!-- Fortress Talisman - Max HP -->
</skills>
</item>
<item id="48452" name="Fortress Talisman - Max MP" additionalName="15-day" type="Armor">
<!-- When equipped, Max MP +10%. -->
@@ -613,6 +679,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35180" level="1" /> <!-- Fortress Talisman - Max MP -->
</skills>
</item>
<item id="48453" name="Fortress Talisman - Speed" additionalName="15-day" type="Armor">
<!-- When equipped, Speed +15. -->
@@ -627,6 +697,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35181" level="1" /> <!-- Fortress Talisman - Movement Speed -->
</skills>
</item>
<item id="48454" name="Fortress Talisman Box" type="EtcItem">
<!-- Double-click to obtain a box containing a Fortress Talisman (15-day). -->
@@ -1010,9 +1084,37 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="85" />
</cond>
<skills>
<skill id="35182" level="1" /> <!-- Dragon Shirt -->
<skill id="35185" level="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv1 -->
<skill id="35185" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv2 -->
<skill id="35185" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Skin Shirt Enchantment Effect Lv3 -->
<skill id="35185" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Skin Shirt Enchantment Effect Lv4 -->
<skill id="35185" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Skin Shirt Enchantment Effect Lv5 -->
<skill id="35185" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Skin Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="1" /> <!-- Dragon Rage Lv1 -->
<skill id="35188" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv2 -->
<skill id="35188" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv3 -->
<skill id="35188" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv4 -->
<skill id="35188" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv5 -->
<skill id="35188" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv6 -->
<skill id="35189" level="1" /> <!-- Dragon Scale Lv1 -->
<skill id="35189" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv2 -->
<skill id="35189" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv3 -->
<skill id="35189" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv4 -->
<skill id="35189" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv5 -->
<skill id="35189" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv6 -->
<skill id="35190" level="1" /> <!-- Dragon Rise Lv1 -->
<skill id="35190" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv2 -->
<skill id="35190" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv3 -->
<skill id="35190" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv4 -->
<skill id="35190" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv5 -->
<skill id="35190" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv6 -->
</skills>
<stats>
<stat type="mDef">23</stat>
<stat type="pDef">46</stat>
@@ -1030,9 +1132,37 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="99" />
</cond>
<skills>
<skill id="35183" level="1" /> <!-- Dragon Leather Shirt -->
<skill id="35186" level="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv1 -->
<skill id="35186" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv2 -->
<skill id="35186" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Skin Shirt Enchantment Effect Lv3 -->
<skill id="35186" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Skin Shirt Enchantment Effect Lv4 -->
<skill id="35186" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Skin Shirt Enchantment Effect Lv5 -->
<skill id="35186" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Skin Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="7" /> <!-- Dragon Rage Lv7 -->
<skill id="35188" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv8 -->
<skill id="35188" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv9 -->
<skill id="35188" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv10 -->
<skill id="35188" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv11 -->
<skill id="35188" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv12 -->
<skill id="35189" level="7" /> <!-- Dragon Scale Lv7 -->
<skill id="35189" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv8 -->
<skill id="35189" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv9 -->
<skill id="35189" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv10 -->
<skill id="35189" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv11 -->
<skill id="35189" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv12 -->
<skill id="35190" level="7" /> <!-- Dragon Rise Lv7 -->
<skill id="35190" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv8 -->
<skill id="35190" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv9 -->
<skill id="35190" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv10 -->
<skill id="35190" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv11 -->
<skill id="35190" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv12 -->
</skills>
<stats>
<stat type="mDef">27</stat>
<stat type="pDef">54</stat>
@@ -1047,9 +1177,37 @@
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="105" />
</cond>
<skills>
<skill id="35184" level="1" /> <!-- Dragon Rind Leather Shirt -->
<skill id="35187" level="1" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv1 -->
<skill id="35187" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv2 -->
<skill id="35187" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv3 -->
<skill id="35187" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv4 -->
<skill id="35187" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv5 -->
<skill id="35187" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="13" /> <!-- Dragon Rage Lv13 -->
<skill id="35188" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv14 -->
<skill id="35188" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv15 -->
<skill id="35188" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv16 -->
<skill id="35188" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv17 -->
<skill id="35188" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv18 -->
<skill id="35189" level="13" /> <!-- Dragon Scale Lv13 -->
<skill id="35189" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv14 -->
<skill id="35189" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv15 -->
<skill id="35189" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv16 -->
<skill id="35189" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv17 -->
<skill id="35189" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv18 -->
<skill id="35190" level="13" /> <!-- Dragon Rise Lv13 -->
<skill id="35190" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv14 -->
<skill id="35190" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv15 -->
<skill id="35190" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv16 -->
<skill id="35190" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv17 -->
<skill id="35190" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv18 -->
</skills>
<stats>
<stat type="mDef">31</stat>
<stat type="pDef">62</stat>
@@ -1105,10 +1263,18 @@
<!-- Enchant scroll for the Dragon Shirt. Can enchant up to +5, and the Dragon Shirt's enchantment level resets when enchanting fails. Will be deleted on Wednesday, July 12, 2017, after regular maintenance. -->
<set name="icon" val="icon.bm_blessed_scrl_of_ench_shirt" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="39203" level="1" /> <!-- Blessed Scroll: Enchant Dragon Shirt -->
</skills>
</item>
<item id="48499" name="Relics of the Dragons" type="EtcItem">
<!-- Use to obtain 2 Dragon's Potion (XP) and 1 Mysterious Weapon Enchant Scroll. There is also chance to obtain a Dragon's Relic Chest or a Shining Dragon's Relic Chest. Shining Dragon's Relic Chests can be obtained until the regular maintenance on Wednesday, July 12, 2017. Will be deleted on Wednesday, December 27, 2017, after regular maintenance. -->

View File

@@ -32,4 +32,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="48668" name="Scroll: Enchant Angel Accessory" type="EtcItem">
<!-- Enchant scroll exclusively for Angel and Dragon accessories. The scroll can enchant an accessory up to +10.. <Warning>. The Angel Accessory may fail to enchant starting from +1, and it will be destroyed if it fails. -->
<set name="icon" val="icon.scrl_of_ench_acc" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
</list>

View File

@@ -2112,7 +2112,7 @@
</effect>
</effects>
</skill>
<skill id="1986" toLevel="4" name="Dual Maximum HP">
<skill id="1986" toLevel="7" name="Dual Maximum HP">
<!-- Max HP +$s1. Can be used when the main/ dual class is Level $s2 or above. -->
<icon>icon.skill0917</icon>
<operateType>T</operateType>
@@ -2122,6 +2122,9 @@
<value level="2">90</value>
<value level="3">95</value>
<value level="4">99</value>
<value level="5">101</value>
<value level="6">103</value>
<value level="7">105</value>
</magicLvl>
<targetType>NONE</targetType>
<effects>
@@ -2131,6 +2134,9 @@
<value level="2">972</value>
<value level="3">1458</value>
<value level="4">1926</value>
<value level="5">2394</value>
<value level="6">2862</value>
<value level="7">3330</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@@ -527,7 +527,7 @@
<value level="4">7557</value>
<value level="5">7558</value>
<value level="6">9716</value>
<value level="7">0</value>
<value level="7">48413</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">7559</value>
@@ -553,7 +553,7 @@
<value level="4">-45208</value>
<value level="5">115158</value>
<value level="6">-118092</value>
<value level="7">0</value>
<value level="7">146552</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">83378</value>
@@ -565,7 +565,7 @@
<value level="4">-112502</value>
<value level="5">-178170</value>
<value level="6">46955</value>
<value level="7">0</value>
<value level="7">26760</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">147999</value>
@@ -577,7 +577,7 @@
<value level="4">-240</value>
<value level="5">-880</value>
<value level="6">342</value>
<value level="7">0</value>
<value level="7">-2207</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">-3400</value>

View File

@@ -17,6 +17,13 @@
<item id="48209" />
<item id="48210" />
</enchant>
<!-- Blessed Scroll: Enchant Dragon Shirt -->
<enchant id="48498" maxEnchant="5">
<item id="48491" />
<item id="48492" />
<item id="48493" />
</enchant>
<!-- Heavenly Enchant Scroll: Weapon -->
<enchant id="22427" targetGrade="R" maxEnchant="12" bonusRate="100" />

View File

@@ -776,10 +776,24 @@
<item id="136" name="Zodiac Agathion Pack" type="EtcItem">
<!-- Double-click to get a random Zodiac Agathion (Low-grade). -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion - Angry Devil (Event) - 30-day -->
</capsuled_items>
</item>
<item id="137" name="(Not in Use)" type="EtcItem">
<!-- Double-click to obtain an Agathion - Shiny (30-day). -->

View File

@@ -971,6 +971,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">7</stat>
<stat type="mAtk">5</stat>
@@ -1028,6 +1029,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">6</stat>
<stat type="mAtk">5</stat>

View File

@@ -255,6 +255,7 @@
<item id="8618" name="Ancient Book: Divine Inspiration (Modern Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. The book was re-published after being translated into a the modern language. (Can only be used by characters level 52 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i00" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />
@@ -268,6 +269,7 @@
<item id="8619" name="Ancient Book: Divine Inspiration (Original Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i01" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
@@ -281,6 +283,7 @@
<item id="8620" name="Ancient Book: Divine Inspiration (Manuscript)" type="EtcItem">
<!-- Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 76 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i02" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />
@@ -294,6 +297,7 @@
<item id="8621" name="Ancient Book: Divine Inspiration (Original Version)" type="EtcItem">
<!-- Awakens a forgotten ability. Those who lack the requisite knowledge cannot understand its contents. (Can only be used by characters level 76 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i03" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />

View File

@@ -2158,6 +2158,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="200000000" />
<set name="is_freightable" val="false" />
<set name="is_questitem" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -1110,10 +1110,13 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="true" />
</item>

View File

@@ -75,6 +75,7 @@
<set name="shared_reuse_group" val="106" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -116,6 +117,7 @@
<set name="shared_reuse_group" val="106" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -172,6 +174,7 @@
<set name="icon" val="icon.mysterious_wedding_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="reuse_delay" val="3000" />

View File

@@ -1709,8 +1709,11 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="immediate_effect" val="true" />

View File

@@ -1409,7 +1409,7 @@
</stats>
</item>
<item id="48292" name="Aden Hero Support Box" type="EtcItem">
<!-- A box containing support items for playing on the test server. Use to obtain +12 Bloody Weapon Pack, +10 Bloody Armor Pack, Dimensional Bracelet- Stage 6, Ruler's Authority, Talisman- Golden Bough, Talisman- Seven Signs, Lv. 5 Legendary Dye Pack, Super Advanced Seed Bracelet, Mysterious R-grade Soulshot/ Blessed Spiritshot Pack, 10 billion Adena, Scroll: 1,000,000,000 SP, Rare Accessory Box, and +10 Zodiac Agathion Box. -->
<!-- A box containing support items for playing on the test server. Use to obtain +12 Bloody Weapon Pack, +10 Bloody Armor Pack, Dimensional Bracelet- Stage 6, Ruler's Authority, Talisman- Golden Bough, Talisman- Seven Signs, Lv. 5 Legendary Dye Pack, Super Advanced Seed Bracelet, Mysterious R-grade Soulshot/ Blessed Spiritshot Pack, 10 billion Adena, Scroll: 1,000,000,000 SP, +10 Zodiac Agathion Box. -->
<set name="icon" val="icon.etc_readybox_silver" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -1420,6 +1420,23 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48293" min="1" max="1" chance="100" minEnchant="12" maxEnchant="12" /> <!-- +12 Bloody Weapon Pack -->
<item id="48504" min="1" max="1" chance="100" minEnchant="12" maxEnchant="12" /> <!-- +10 Bloody Armor Pack -->
<item id="39992" min="1" max="1" chance="100" /> <!-- Dimensional Bracelet- Stage 6 (Basic) -->
<item id="35564" min="1" max="1" chance="100" /> <!-- Ruler's Authority -->
<item id="37717" min="1" max="1" chance="100" /> <!-- Talisman- Seven Signs -->
<item id="34954" min="1" max="1" chance="100" /> <!-- Lv. 5 Legendary Dye Pack -->
<item id="48064" min="1" max="1" chance="100" /> <!-- Super Advanced Seed Bracelet -->
<item id="22890" min="1" max="1" chance="100" /> <!-- Mysterious R-grade Soulshot Pack -->
<item id="22892" min="1" max="1" chance="100" /> <!-- Mysterious R-grade Blessed Spiritshot Pack -->
<!-- <item id="57" min="10000000000" max="10000000000" chance="100" /> 10 Billion Adena -->
<item id="37904" min="1" max="1" chance="100" /> <!-- Scroll: 1,000,000,000 SP -->
<item id="48832" min="1" max="1" chance="100" /> <!-- Rare Accessory Box -->
<item id="48298" min="1" max="1" chance="100" /> <!-- +10 Zodiac Agathion Box -->
</capsuled_items>
</item>
<item id="48293" name="+12 Bloody Helios Weapon Pack" type="EtcItem">
<!-- Test server support item. Use to obtain all Bloody Helios weapons, enchanted to +12. -->

View File

@@ -133,9 +133,16 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
<skills>
<skill id="2213" level="16" /> <!-- Scroll of Escape: Town of Aden -->
</skills>
</item>
<item id="48413" name="Scroll of Escape: Town of Aden" type="EtcItem">
<!-- Use to move to the Town of Aden. -->
@@ -143,9 +150,16 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
<skills>
<skill id="2214" level="7" /> <!-- Scroll of Escape: Town of Aden -->
</skills>
</item>
<item id="48414" name="GM Lassana's Present Box" additionalName="30-day" type="EtcItem">
<!-- Presents prepared with care by GM Lassana. Double-click to obtain various consumables. If you are in luck, you may get a very good item. -->
@@ -432,6 +446,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35167" level="1" /> <!-- Fortress Talisman - Vitality -->
</skills>
</item>
<item id="48440" name="Fortress Talisman - P. Skill Power" additionalName="15-day" type="Armor">
<!-- When equipped, P. Skill Power +5%. -->
@@ -446,6 +464,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35168" level="1" /> <!-- Fortress Talisman - P. Skill Power -->
</skills>
</item>
<item id="48441" name="Fortress Talisman - M. Skill Power" additionalName="15-day" type="Armor">
<!-- When equipped, M. Skill Power +5%. -->
@@ -460,6 +482,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35169" level="1" /> <!-- Fortress Talisman - M. Skill Power -->
</skills>
</item>
<item id="48442" name="Fortress Talisman - P. Atk." additionalName="15-day" type="Armor">
<!-- When equipped, P. Atk. +5%. -->
@@ -473,6 +499,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35170" level="1" /> <!-- Fortress Talisman - P. Atk -->
</skills>
</item>
<item id="48443" name="Fortress Talisman - M. Atk." additionalName="15-day" type="Armor">
<!-- When equipped, M. Atk. +5%. -->
@@ -487,6 +517,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35171" level="1" /> <!-- Fortress Talisman - M. Atk -->
</skills>
</item>
<item id="48444" name="Fortress Talisman - P. Def." additionalName="15-day" type="Armor">
<!-- When equipped, P. Def. +10%. -->
@@ -501,6 +535,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35172" level="1" /> <!-- Fortress Talisman - P. Def-->
</skills>
</item>
<item id="48445" name="Fortress Talisman - M. Def." additionalName="15-day" type="Armor">
<!-- When equipped, M. Def. +10%. -->
@@ -515,6 +553,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35173" level="1" /> <!-- Fortress Talisman - M. Def -->
</skills>
</item>
<item id="48446" name="Fortress Talisman - Atk. Spd." additionalName="15-day" type="Armor">
<!-- When equipped, Atk. Spd. +5%. -->
@@ -529,6 +571,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35174" level="1" /> <!-- Fortress Talisman - Atk. Spd. -->
</skills>
</item>
<item id="48447" name="Fortress Talisman - Casting Spd." additionalName="15-day" type="Armor">
<!-- When equipped, Casting Spd. +5%. -->
@@ -543,6 +589,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35175" level="1" /> <!-- Fortress Talisman - Casting Spd. -->
</skills>
</item>
<item id="48448" name="Fortress Talisman - P. Accuracy" additionalName="15-day" type="Armor">
<!-- When equipped, P. Accuracy +16. -->
@@ -557,6 +607,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35176" level="1" /> <!-- Fortress Talisman - P. Accuracy -->
</skills>
</item>
<item id="48449" name="Fortress Talisman - M. Accuracy" additionalName="15-day" type="Armor">
<!-- When equipped, M. Accuracy +16. -->
@@ -571,6 +625,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35177" level="1" /> <!-- Fortress Talisman - M. Accuracy -->
</skills>
</item>
<item id="48450" name="Fortress Talisman - Shield Def." additionalName="15-day" type="Armor">
<!-- When equipped, Shield Def. +50%. -->
@@ -585,6 +643,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35178" level="1" /> <!-- Fortress Talisman - Shield Def -->
</skills>
</item>
<item id="48451" name="Fortress Talisman - Max HP" additionalName="15-day" type="Armor">
<!-- When equipped, Max HP +10%. -->
@@ -599,6 +661,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35179" level="1" /> <!-- Fortress Talisman - Max HP -->
</skills>
</item>
<item id="48452" name="Fortress Talisman - Max MP" additionalName="15-day" type="Armor">
<!-- When equipped, Max MP +10%. -->
@@ -613,6 +679,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35180" level="1" /> <!-- Fortress Talisman - Max MP -->
</skills>
</item>
<item id="48453" name="Fortress Talisman - Movement Speed" additionalName="15-day" type="Armor">
<!-- When equipped, Movement Speed +15. -->
@@ -627,6 +697,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35181" level="1" /> <!-- Fortress Talisman - Movement Speed -->
</skills>
</item>
<item id="48454" name="Fortress Talisman Box" type="EtcItem">
<!-- Double-click to obtain a box containing a Fortress Talisman (15-day). -->
@@ -1010,9 +1084,37 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="85" />
</cond>
<skills>
<skill id="35182" level="1" /> <!-- Dragon Shirt -->
<skill id="35185" level="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv1 -->
<skill id="35185" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv2 -->
<skill id="35185" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Skin Shirt Enchantment Effect Lv3 -->
<skill id="35185" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Skin Shirt Enchantment Effect Lv4 -->
<skill id="35185" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Skin Shirt Enchantment Effect Lv5 -->
<skill id="35185" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Skin Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="1" /> <!-- Dragon Rage Lv1 -->
<skill id="35188" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv2 -->
<skill id="35188" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv3 -->
<skill id="35188" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv4 -->
<skill id="35188" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv5 -->
<skill id="35188" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv6 -->
<skill id="35189" level="1" /> <!-- Dragon Scale Lv1 -->
<skill id="35189" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv2 -->
<skill id="35189" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv3 -->
<skill id="35189" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv4 -->
<skill id="35189" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv5 -->
<skill id="35189" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv6 -->
<skill id="35190" level="1" /> <!-- Dragon Rise Lv1 -->
<skill id="35190" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv2 -->
<skill id="35190" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv3 -->
<skill id="35190" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv4 -->
<skill id="35190" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv5 -->
<skill id="35190" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv6 -->
</skills>
<stats>
<stat type="mDef">23</stat>
<stat type="pDef">46</stat>
@@ -1030,9 +1132,37 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="99" />
</cond>
<skills>
<skill id="35183" level="1" /> <!-- Dragon Leather Shirt -->
<skill id="35186" level="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv1 -->
<skill id="35186" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv2 -->
<skill id="35186" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Skin Shirt Enchantment Effect Lv3 -->
<skill id="35186" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Skin Shirt Enchantment Effect Lv4 -->
<skill id="35186" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Skin Shirt Enchantment Effect Lv5 -->
<skill id="35186" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Skin Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="7" /> <!-- Dragon Rage Lv7 -->
<skill id="35188" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv8 -->
<skill id="35188" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv9 -->
<skill id="35188" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv10 -->
<skill id="35188" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv11 -->
<skill id="35188" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv12 -->
<skill id="35189" level="7" /> <!-- Dragon Scale Lv7 -->
<skill id="35189" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv8 -->
<skill id="35189" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv9 -->
<skill id="35189" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv10 -->
<skill id="35189" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv11 -->
<skill id="35189" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv12 -->
<skill id="35190" level="7" /> <!-- Dragon Rise Lv7 -->
<skill id="35190" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv8 -->
<skill id="35190" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv9 -->
<skill id="35190" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv10 -->
<skill id="35190" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv11 -->
<skill id="35190" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv12 -->
</skills>
<stats>
<stat type="mDef">27</stat>
<stat type="pDef">54</stat>
@@ -1047,9 +1177,37 @@
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="105" />
</cond>
<skills>
<skill id="35184" level="1" /> <!-- Dragon Rind Leather Shirt -->
<skill id="35187" level="1" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv1 -->
<skill id="35187" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv2 -->
<skill id="35187" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv3 -->
<skill id="35187" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv4 -->
<skill id="35187" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv5 -->
<skill id="35187" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="13" /> <!-- Dragon Rage Lv13 -->
<skill id="35188" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv14 -->
<skill id="35188" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv15 -->
<skill id="35188" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv16 -->
<skill id="35188" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv17 -->
<skill id="35188" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv18 -->
<skill id="35189" level="13" /> <!-- Dragon Scale Lv13 -->
<skill id="35189" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv14 -->
<skill id="35189" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv15 -->
<skill id="35189" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv16 -->
<skill id="35189" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv17 -->
<skill id="35189" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv18 -->
<skill id="35190" level="13" /> <!-- Dragon Rise Lv13 -->
<skill id="35190" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv14 -->
<skill id="35190" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv15 -->
<skill id="35190" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv16 -->
<skill id="35190" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv17 -->
<skill id="35190" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv18 -->
</skills>
<stats>
<stat type="mDef">31</stat>
<stat type="pDef">62</stat>
@@ -1105,10 +1263,18 @@
<!-- Enchant Scroll that is exclusively for Dragon Shirts. The scroll can enchant up to +5. Failure to enchant resets the enchantment level of the Dragon Shirt. -->
<set name="icon" val="icon.bm_blessed_scrl_of_ench_shirt" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="39203" level="1" /> <!-- Blessed Scroll: Enchant Dragon Shirt -->
</skills>
</item>
<item id="48499" name="Relics of the Dragons" type="EtcItem">
<!-- Use it to obtain 2 Dragon Attribute Tonic (XP). There is a chance to obtain a Dragon's Relic Chest or Shining Dragon's Relic Chest. Will be deleted after the event. -->

View File

@@ -32,4 +32,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="48668" name="Scroll: Enchant Angel Accessory" type="EtcItem">
<!-- Enchant scroll exclusively for Angel and Dragon accessories. The scroll can enchant an accessory up to +10.. <Warning>. The Angel Accessory may fail to enchant starting from +1, and it will be destroyed if it fails. -->
<set name="icon" val="icon.scrl_of_ench_acc" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
</list>

View File

@@ -2112,7 +2112,7 @@
</effect>
</effects>
</skill>
<skill id="1986" toLevel="4" name="Dual Maximum HP">
<skill id="1986" toLevel="7" name="Dual Maximum HP">
<!-- Max HP +$s1. Can be used when the main/ dual class is Level $s2 or above. -->
<icon>icon.skill0917</icon>
<operateType>T</operateType>
@@ -2122,6 +2122,9 @@
<value level="2">90</value>
<value level="3">95</value>
<value level="4">99</value>
<value level="5">101</value>
<value level="6">103</value>
<value level="7">105</value>
</magicLvl>
<targetType>NONE</targetType>
<effects>
@@ -2131,6 +2134,9 @@
<value level="2">972</value>
<value level="3">1458</value>
<value level="4">1926</value>
<value level="5">2394</value>
<value level="6">2862</value>
<value level="7">3330</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@@ -527,7 +527,7 @@
<value level="4">7557</value>
<value level="5">7558</value>
<value level="6">9716</value>
<value level="7">0</value>
<value level="7">48413</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">7559</value>
@@ -553,7 +553,7 @@
<value level="4">-45208</value>
<value level="5">115158</value>
<value level="6">-118092</value>
<value level="7">0</value>
<value level="7">146552</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">83378</value>
@@ -565,7 +565,7 @@
<value level="4">-112502</value>
<value level="5">-178170</value>
<value level="6">46955</value>
<value level="7">0</value>
<value level="7">26760</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">147999</value>
@@ -577,7 +577,7 @@
<value level="4">-240</value>
<value level="5">-880</value>
<value level="6">342</value>
<value level="7">0</value>
<value level="7">-2207</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">-3400</value>

View File

@@ -17,6 +17,13 @@
<item id="48209" />
<item id="48210" />
</enchant>
<!-- Blessed Scroll: Enchant Dragon Shirt -->
<enchant id="48498" maxEnchant="5">
<item id="48491" />
<item id="48492" />
<item id="48493" />
</enchant>
<!-- Heavenly Enchant Scroll: Weapon -->
<enchant id="22427" targetGrade="R" maxEnchant="12" bonusRate="100" />

View File

@@ -776,10 +776,24 @@
<item id="136" name="Zodiac Agathion Pack" type="EtcItem">
<!-- Double-click to get a random Zodiac Agathion (Low-grade). -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion - Angry Devil (Event) - 30-day -->
</capsuled_items>
</item>
<item id="137" name="(Not in Use)" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Shiny (30-day). -->

View File

@@ -971,6 +971,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">7</stat>
<stat type="mAtk">5</stat>
@@ -1028,6 +1029,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">6</stat>
<stat type="mAtk">5</stat>

View File

@@ -255,6 +255,7 @@
<item id="8618" name="Ancient Book: Divine Inspiration (Modern Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. The book was re-published after being translated into a the modern language. (Can only be used by characters level 52 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i00" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />
@@ -268,6 +269,7 @@
<item id="8619" name="Ancient Book: Divine Inspiration (Original Language Version)" type="EtcItem">
<!-- Restores forgotten abilities. This book was published by ancient scholars for research purposes. It contains more information than the modern language version. (Can only be used by characters level 61 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i01" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
@@ -281,6 +283,7 @@
<item id="8620" name="Ancient Book: Divine Inspiration (Manuscript)" type="EtcItem">
<!-- Restores forgotten abilities. This book is a hand-written copy of the original. It is almost the same as the original version. (Can only be used by characters level 76 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i02" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />
@@ -294,6 +297,7 @@
<item id="8621" name="Ancient Book: Divine Inspiration (Original Version)" type="EtcItem">
<!-- Awakens a forgotten ability. Those who lack the requisite knowledge cannot understand its contents. (Can only be used by characters level 76 or above.) -->
<set name="icon" val="icon.etc_add_buffslot_i03" />
<set name="immediate_effect" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="commissionItemType" val="SPELLBOOK" />

View File

@@ -2158,6 +2158,8 @@
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="price" val="200000000" />
<set name="is_freightable" val="false" />
<set name="is_questitem" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -1110,10 +1110,13 @@
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="true" />
</item>

View File

@@ -75,6 +75,7 @@
<set name="shared_reuse_group" val="106" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -116,6 +117,7 @@
<set name="shared_reuse_group" val="106" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -172,6 +174,7 @@
<set name="icon" val="icon.mysterious_wedding_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="false" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="reuse_delay" val="3000" />

View File

@@ -1709,8 +1709,11 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="immediate_effect" val="true" />

View File

@@ -1414,7 +1414,7 @@
</stats>
</item>
<item id="48292" name="Aden Hero Support Box" type="EtcItem">
<!-- A box containing support items for playing on the test server. Use to obtain +12 Bloody Weapon Pack, +10 Bloody Armor Pack, Dimensional Bracelet- Stage 6, Ruler's Authority, Talisman- Golden Bough, Talisman- Seven Signs, Lv. 5 Legendary Dye Pack, Super Advanced Seed Bracelet, Mysterious R-grade Soulshot/ Blessed Spiritshot Pack, 10 billion Adena, Scroll: 1,000,000,000 SP, Rare Accessory Box, and +10 Zodiac Agathion Box. -->
<!-- A box containing support items for playing on the test server. Use to obtain +12 Bloody Weapon Pack, +10 Bloody Armor Pack, Dimensional Bracelet- Stage 6, Ruler's Authority, Talisman- Golden Bough, Talisman- Seven Signs, Lv. 5 Legendary Dye Pack, Super Advanced Seed Bracelet, Mysterious R-grade Soulshot/ Blessed Spiritshot Pack, 10 billion Adena, Scroll: 1,000,000,000 SP, +10 Zodiac Agathion Box. -->
<set name="icon" val="icon.etc_readybox_silver" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
@@ -1425,6 +1425,23 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48293" min="1" max="1" chance="100" minEnchant="12" maxEnchant="12" /> <!-- +12 Bloody Weapon Pack -->
<item id="48504" min="1" max="1" chance="100" minEnchant="12" maxEnchant="12" /> <!-- +10 Bloody Armor Pack -->
<item id="39992" min="1" max="1" chance="100" /> <!-- Dimensional Bracelet- Stage 6 (Basic) -->
<item id="35564" min="1" max="1" chance="100" /> <!-- Ruler's Authority -->
<item id="37717" min="1" max="1" chance="100" /> <!-- Talisman- Seven Signs -->
<item id="34954" min="1" max="1" chance="100" /> <!-- Lv. 5 Legendary Dye Pack -->
<item id="48064" min="1" max="1" chance="100" /> <!-- Super Advanced Seed Bracelet -->
<item id="22890" min="1" max="1" chance="100" /> <!-- Mysterious R-grade Soulshot Pack -->
<item id="22892" min="1" max="1" chance="100" /> <!-- Mysterious R-grade Blessed Spiritshot Pack -->
<!-- <item id="57" min="10000000000" max="10000000000" chance="100" /> 10 Billion Adena -->
<item id="37904" min="1" max="1" chance="100" /> <!-- Scroll: 1,000,000,000 SP -->
<item id="48832" min="1" max="1" chance="100" /> <!-- Rare Accessory Box -->
<item id="48298" min="1" max="1" chance="100" /> <!-- +10 Zodiac Agathion Box -->
</capsuled_items>
</item>
<item id="48293" name="+12 Bloody Helios Weapon Pack" type="EtcItem">
<!-- Test server support item. Use to obtain all Bloody Helios weapons, enchanted to +12. -->

View File

@@ -133,9 +133,16 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
<skills>
<skill id="2213" level="16" /> <!-- Scroll of Escape: Town of Aden -->
</skills>
</item>
<item id="48413" name="Scroll of Escape - Town of Aden" type="EtcItem">
<!-- Use to move to the Town of Aden. -->
@@ -143,9 +150,16 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
<skills>
<skill id="2214" level="7" /> <!-- Scroll of Escape: Town of Aden -->
</skills>
</item>
<item id="48414" name="GM Lassana's Present Box" additionalName="30-day" type="EtcItem">
<!-- Presents prepared with care by GM Lassana. Double-click to obtain various consumables. If you are in luck, you may get a very good item. -->
@@ -432,6 +446,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35167" level="1" /> <!-- Fortress Talisman - Vitality -->
</skills>
</item>
<item id="48440" name="Fortress Talisman - P. Skill Power" additionalName="15-day" type="Armor">
<!-- When equipped, P. Skill Power +5%. -->
@@ -446,6 +464,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35168" level="1" /> <!-- Fortress Talisman - P. Skill Power -->
</skills>
</item>
<item id="48441" name="Fortress Talisman - M. Skill Power" additionalName="15-day" type="Armor">
<!-- When equipped, M. Skill Power +5%. -->
@@ -460,6 +482,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35169" level="1" /> <!-- Fortress Talisman - M. Skill Power -->
</skills>
</item>
<item id="48442" name="Fortress Talisman - P. Atk." additionalName="15-day" type="Armor">
<!-- When equipped, P. Atk. +5%. -->
@@ -473,6 +499,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35170" level="1" /> <!-- Fortress Talisman - P. Atk -->
</skills>
</item>
<item id="48443" name="Fortress Talisman - M. Atk." additionalName="15-day" type="Armor">
<!-- When equipped, M. Atk. +5%. -->
@@ -487,6 +517,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35171" level="1" /> <!-- Fortress Talisman - M. Atk -->
</skills>
</item>
<item id="48444" name="Fortress Talisman - P. Def." additionalName="15-day" type="Armor">
<!-- When equipped, P. Def. +10%. -->
@@ -501,6 +535,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35172" level="1" /> <!-- Fortress Talisman - P. Def-->
</skills>
</item>
<item id="48445" name="Fortress Talisman - M. Def." additionalName="15-day" type="Armor">
<!-- When equipped, M. Def. +10%. -->
@@ -515,6 +553,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35173" level="1" /> <!-- Fortress Talisman - M. Def -->
</skills>
</item>
<item id="48446" name="Fortress Talisman - Atk. Spd." additionalName="15-day" type="Armor">
<!-- When equipped, Atk. Spd. +5%. -->
@@ -529,6 +571,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35174" level="1" /> <!-- Fortress Talisman - Atk. Spd. -->
</skills>
</item>
<item id="48447" name="Fortress Talisman - Casting Spd." additionalName="15-day" type="Armor">
<!-- When equipped, Casting Spd. +5%. -->
@@ -543,6 +589,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35175" level="1" /> <!-- Fortress Talisman - Casting Spd. -->
</skills>
</item>
<item id="48448" name="Fortress Talisman - P. Accuracy" additionalName="15-day" type="Armor">
<!-- When equipped, P. Accuracy +16. -->
@@ -557,6 +607,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35176" level="1" /> <!-- Fortress Talisman - P. Accuracy -->
</skills>
</item>
<item id="48449" name="Fortress Talisman - M. Accuracy" additionalName="15-day" type="Armor">
<!-- When equipped, M. Accuracy +16. -->
@@ -571,6 +625,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35177" level="1" /> <!-- Fortress Talisman - M. Accuracy -->
</skills>
</item>
<item id="48450" name="Fortress Talisman - Shield Def." additionalName="15-day" type="Armor">
<!-- When equipped, Shield Def. +50%. -->
@@ -585,6 +643,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35178" level="1" /> <!-- Fortress Talisman - Shield Def -->
</skills>
</item>
<item id="48451" name="Fortress Talisman - Max HP" additionalName="15-day" type="Armor">
<!-- When equipped, Max HP +10%. -->
@@ -599,6 +661,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35179" level="1" /> <!-- Fortress Talisman - Max HP -->
</skills>
</item>
<item id="48452" name="Fortress Talisman - Max MP" additionalName="15-day" type="Armor">
<!-- When equipped, Max MP +10%. -->
@@ -613,6 +679,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35180" level="1" /> <!-- Fortress Talisman - Max MP -->
</skills>
</item>
<item id="48453" name="Fortress Talisman - Movement Speed" additionalName="15-day" type="Armor">
<!-- When equipped, Movement Speed +15. -->
@@ -627,6 +697,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="useSkillDisTime" val="6" />
<skills>
<skill id="35181" level="1" /> <!-- Fortress Talisman - Movement Speed -->
</skills>
</item>
<item id="48454" name="Fortress Talisman Box" type="EtcItem">
<!-- Double-click to obtain a box containing a Fortress Talisman (15-day). -->
@@ -1010,9 +1084,37 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="85" />
</cond>
<skills>
<skill id="35182" level="1" /> <!-- Dragon Shirt -->
<skill id="35185" level="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv1 -->
<skill id="35185" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv2 -->
<skill id="35185" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Skin Shirt Enchantment Effect Lv3 -->
<skill id="35185" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Skin Shirt Enchantment Effect Lv4 -->
<skill id="35185" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Skin Shirt Enchantment Effect Lv5 -->
<skill id="35185" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Skin Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="1" /> <!-- Dragon Rage Lv1 -->
<skill id="35188" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv2 -->
<skill id="35188" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv3 -->
<skill id="35188" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv4 -->
<skill id="35188" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv5 -->
<skill id="35188" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv6 -->
<skill id="35189" level="1" /> <!-- Dragon Scale Lv1 -->
<skill id="35189" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv2 -->
<skill id="35189" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv3 -->
<skill id="35189" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv4 -->
<skill id="35189" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv5 -->
<skill id="35189" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv6 -->
<skill id="35190" level="1" /> <!-- Dragon Rise Lv1 -->
<skill id="35190" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv2 -->
<skill id="35190" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv3 -->
<skill id="35190" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv4 -->
<skill id="35190" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv5 -->
<skill id="35190" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv6 -->
</skills>
<stats>
<stat type="mDef">23</stat>
<stat type="pDef">46</stat>
@@ -1030,9 +1132,37 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="99" />
</cond>
<skills>
<skill id="35183" level="1" /> <!-- Dragon Leather Shirt -->
<skill id="35186" level="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv1 -->
<skill id="35186" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Skin Shirt Enchantment Effect Lv2 -->
<skill id="35186" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Skin Shirt Enchantment Effect Lv3 -->
<skill id="35186" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Skin Shirt Enchantment Effect Lv4 -->
<skill id="35186" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Skin Shirt Enchantment Effect Lv5 -->
<skill id="35186" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Skin Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="7" /> <!-- Dragon Rage Lv7 -->
<skill id="35188" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv8 -->
<skill id="35188" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv9 -->
<skill id="35188" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv10 -->
<skill id="35188" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv11 -->
<skill id="35188" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv12 -->
<skill id="35189" level="7" /> <!-- Dragon Scale Lv7 -->
<skill id="35189" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv8 -->
<skill id="35189" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv9 -->
<skill id="35189" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv10 -->
<skill id="35189" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv11 -->
<skill id="35189" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv12 -->
<skill id="35190" level="7" /> <!-- Dragon Rise Lv7 -->
<skill id="35190" level="8" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv8 -->
<skill id="35190" level="9" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv9 -->
<skill id="35190" level="10" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv10 -->
<skill id="35190" level="11" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv11 -->
<skill id="35190" level="12" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv12 -->
</skills>
<stats>
<stat type="mDef">27</stat>
<stat type="pDef">54</stat>
@@ -1047,9 +1177,37 @@
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="8" />
<cond>
<player level="105" />
</cond>
<skills>
<skill id="35184" level="1" /> <!-- Dragon Rind Leather Shirt -->
<skill id="35187" level="1" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv1 -->
<skill id="35187" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv2 -->
<skill id="35187" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv3 -->
<skill id="35187" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv4 -->
<skill id="35187" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv5 -->
<skill id="35187" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rind Skin Leather Shirt Enchantment Effect Lv6 -->
<skill id="35188" level="13" /> <!-- Dragon Rage Lv13 -->
<skill id="35188" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rage Lv14 -->
<skill id="35188" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rage Lv15 -->
<skill id="35188" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rage Lv16 -->
<skill id="35188" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rage Lv17 -->
<skill id="35188" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rage Lv18 -->
<skill id="35189" level="13" /> <!-- Dragon Scale Lv13 -->
<skill id="35189" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Scale Lv14 -->
<skill id="35189" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Scale Lv15 -->
<skill id="35189" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Scale Lv16 -->
<skill id="35189" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Scale Lv17 -->
<skill id="35189" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Scale Lv18 -->
<skill id="35190" level="13" /> <!-- Dragon Rise Lv13 -->
<skill id="35190" level="14" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rise Lv14 -->
<skill id="35190" level="15" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rise Lv15 -->
<skill id="35190" level="16" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rise Lv16 -->
<skill id="35190" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Dragon Rise Lv17 -->
<skill id="35190" level="18" type="ON_ENCHANT" type_value="5" /> <!-- Dragon Rise Lv18 -->
</skills>
<stats>
<stat type="mDef">31</stat>
<stat type="pDef">62</stat>
@@ -1105,10 +1263,18 @@
<!-- Enchant Scroll that is exclusively for Dragon Shirts. The scroll can enchant up to +5. Failure to enchant resets the enchantment level of the Dragon Shirt. -->
<set name="icon" val="icon.bm_blessed_scrl_of_ench_shirt" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="39203" level="1" /> <!-- Blessed Scroll: Enchant Dragon Shirt -->
</skills>
</item>
<item id="48499" name="Relics of the Dragons" type="EtcItem">
<!-- Use it to obtain 2 Dragon Attribute Tonic (XP). There is a chance to obtain a Dragon's Relic Chest or Shining Dragon's Relic Chest. -->

View File

@@ -606,7 +606,7 @@
<!-- A shining magic T-shirt imbued with Einhasad's Energy. <Item Skill>. Increases M. Def. by 14. Increases Speed by 7. Increases Max HP by 531. Increases Max MP by 531. Decreases Skill MP Consumption by 3%. Increases Damage Reflection Resistance by 5. Increases Water/ Fire/ Wind/ Earth/ Holy/ Dark Attack Resistance by 18. Increases STR by 3, DEX by 3, CON by 2, INT by 3, WIT by 3, MEN by 2. <Active Skill>. Einhasad's Wrath -->
<set name="icon" val="icon.ainhasard_shirt" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest" />
<set name="bodypart" val="underwear" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
<set name="weight" val="130" />

View File

@@ -931,6 +931,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48204" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- Radiant Warrior's Circlet -->
</capsuled_items>
</item>
<item id="48993" name="+5 Radiant Wizard's Circlet Box" type="EtcItem">
<!-- Double-click to obtain a +5 Radiant Wizard's Circlet. -->
@@ -943,6 +947,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48207" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- Radiant Wizard's Circlet -->
</capsuled_items>
</item>
<item id="48994" name="+5 Radiant Knight's Circlet Box" type="EtcItem">
<!-- Double-click to obtain a +5 Radiant Knight's Circlet. -->
@@ -955,6 +963,11 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48210" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- Radiant Knight's Circlet -->
</capsuled_items>
</item>
<item id="48995" name="+5 Dragon Rind Leather Shirt Box" type="EtcItem">
<!-- Obtain a +5 Dragon Rind Leather Shirt. -->
@@ -967,6 +980,11 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48493" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- Dragon Rind Leather Shirt -->
</capsuled_items>
</item>
<item id="48996" name="Lv. 5 Legendary Dye 10-unit Box" type="EtcItem">
<!-- Use it to obtain one of the boxes containing 10 Lv. 5 Legendary Dyes of STR, DEX, CON, INT, WIT, or MEN. -->

View File

@@ -2111,7 +2111,7 @@
</effect>
</effects>
</skill>
<skill id="1986" toLevel="4" name="Dual Maximum HP">
<skill id="1986" toLevel="7" name="Dual Maximum HP">
<!-- Max HP +$s1. Can be used when the main/ dual class is Level $s2 or above. -->
<icon>icon.skill0917</icon>
<operateType>T</operateType>
@@ -2121,6 +2121,9 @@
<value level="2">90</value>
<value level="3">95</value>
<value level="4">99</value>
<value level="5">101</value>
<value level="6">103</value>
<value level="7">105</value>
</magicLvl>
<targetType>NONE</targetType>
<effects>
@@ -2130,6 +2133,9 @@
<value level="2">972</value>
<value level="3">1458</value>
<value level="4">1926</value>
<value level="5">2394</value>
<value level="6">2862</value>
<value level="7">3330</value>
</amount>
<mode>DIFF</mode>
</effect>

View File

@@ -527,7 +527,7 @@
<value level="4">7557</value>
<value level="5">7558</value>
<value level="6">9716</value>
<value level="7">0</value>
<value level="7">48413</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">7559</value>
@@ -553,7 +553,7 @@
<value level="4">-45208</value>
<value level="5">115158</value>
<value level="6">-118092</value>
<value level="7">0</value>
<value level="7">146552</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">83378</value>
@@ -565,7 +565,7 @@
<value level="4">-112502</value>
<value level="5">-178170</value>
<value level="6">46955</value>
<value level="7">0</value>
<value level="7">26760</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">147999</value>
@@ -577,7 +577,7 @@
<value level="4">-240</value>
<value level="5">-880</value>
<value level="6">342</value>
<value level="7">0</value>
<value level="7">-2207</value>
<value level="8">0</value>
<value level="9">0</value>
<value level="10">-3400</value>

View File

@@ -6,12 +6,48 @@
<skill id="35101" toLevel="1" name="Dragon Fighter - Balthus">
<!-- Max HP/ MP/ CP +30% and Atk. Spd. +30%. -->
<icon>icon.skill5860</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35102" toLevel="1" name="Dragon Mage- Balthus">
<!-- Max HP/ MP/ CP +30% and Casting Spd. +30%. -->
<icon>icon.skill5860</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35103" toLevel="1" name="Blessed Circlet Enchant Scroll">
<!-- Enchant scroll for Circlets of Authority/ Foresight/ Grace. Can be enchanted up to $s1. If enchantment fails, the circlet's enchantment level is reset. -->
@@ -870,14 +906,50 @@
</effects>
</skill>
<skill id="35121" toLevel="1" name="Circlet Spirit Stone Augmentation Effect">
<!-- Damage to Immobilized Targets +$s1. -->
<!-- Damage to Immobilized Targets +5%. -->
<icon>Icon.bm_mineral_circlet_hair_acc</icon>
<operateType>P</operateType>
<conditions>
<condition name="OpCheckAbnormal">
<type>STUN</type>
<level>1</level>
<hasAbnormal>true</hasAbnormal>
<affectType>TARGET</affectType>
</condition>
</conditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35122" toLevel="1" name="Circlet Spirit Stone Augmentation Effect">
<!-- Received Damage When Immobilized - $s1 -->
<!-- Received Damage When Immobilized -5% -->
<icon>Icon.bm_mineral_circlet_hair_acc</icon>
<operateType>P</operateType>
<passiveConditions>
<condition name="OpCheckAbnormal">
<type>STUN</type>
<level>1</level>
<hasAbnormal>true</hasAbnormal>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35123" toLevel="1" name="Circlet Spirit Stone Augmentation Effect">
<!-- P. Atk. +$s1. -->
@@ -1305,122 +1377,796 @@
<skill id="35167" toLevel="1" name="Fortress Talisman - Vitality">
<!-- Equipping this Talisman increases Acquired XP/ SP in the Vitality state by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="VitalityExpRate">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35168" toLevel="1" name="Fortress Talisman - P. Skill Power">
<!-- Equipping this Talisman increases P. Skill Power by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35169" toLevel="1" name="Fortress Talisman - M. Skill Power">
<!-- Equipping this Talisman increases M. Skill Power by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalSkillPower">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35170" toLevel="1" name="Fortress Talisman - P. Atk.">
<!-- Equipping this Talisman increases P. Atk. by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35171" toLevel="1" name="Fortress Talisman - M. Atk.">
<!-- Equipping this Talisman increases M. Atk. by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35172" toLevel="1" name="Fortress Talisman - P. Def">
<!-- Equipping this Talisman increases P. Def. by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35173" toLevel="1" name="Fortress Talisman - M. Def">
<!-- Equipping this Talisman increases M. Def. by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35174" toLevel="1" name="Fortress Talisman - Atk. Spd.">
<!-- Equipping this Talisman increases Atk. Spd. by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35175" toLevel="1" name="Fortress Talisman - Casting Spd.">
<!-- Equipping this Talisman increases Casting Spd. by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicalAttackSpeed">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35176" toLevel="1" name="Fortress Talisman - P. Accuracy">
<!-- Equipping this Talisman increases P. Accuracy by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="Accuracy">
<amount>16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35177" toLevel="1" name="Fortress Talisman - M. Accuracy">
<!-- Equipping this Talisman increases M. Accuracy by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MagicAccuracy">
<amount>16</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35178" toLevel="1" name="Fortress Talisman - Shield Def.">
<!-- Equipping this Talisman increases Shield Def. by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ShieldDefence">
<amount>50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35179" toLevel="1" name="Fortress Talisman - Max HP">
<!-- Equipping this Talisman increases Max HP by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35180" toLevel="1" name="Fortress Talisman - Max MP">
<!-- Equipping this Talisman increases Max MP by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35181" toLevel="1" name="Fortress Talisman - Speed">
<!-- Equipping this Talisman increases Speed by $s1. -->
<icon>Icon.etc_allstat_talisman_i00</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="Speed">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35182" toLevel="1" name="Dragon Shirt">
<!-- Acquired XP/ SP +$s1, P. Def./ M. Def. +$s2, Speed +$s3, Received P./ M. Critical Damage -$s4. -->
<icon>icon.bm_dragon_shirt</icon>
<operateType>A1</operateType>
<magicLvl>85</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>7</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>-5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35183" toLevel="1" name="Dragon Leather Shirt">
<!-- Acquired XP/ SP +$s1, P. Def./ M. Def. +$s2, Speed +$s3, Received P./ M. Critical Damage -$s4, Skill Cooldown -$s5. -->
<icon>icon.bm_dragon_leather_shirt</icon>
<operateType>A1</operateType>
<magicLvl>99</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>6</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>6</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>7</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<amount>-3</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-3</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="35184" toLevel="1" name="Dragon Rind Leather Shirt">
<!-- Acquired XP/ SP +$s1, P. Def./ M. Def. +$s2, Speed +$s3, Received P./ M. Critical Damage -$s4, Skill Cooldown -$s5. -->
<icon>icon.bm_dragon_rind_leather_shirt</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<magicLvl>105</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="SpModify">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>7</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>-15</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<amount>-3</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-3</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="35185" toLevel="6" name="Dragon Skin Shirt Enchantment Effect">
<!-- STR $s1, DEX $s2, CON $s3, INT $s4, WIT $s5, MEN $s6, LUC $s7, and CHA $s8. -->
<icon>icon.bm_blessed_scrl_of_ench_shirt</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">3</value>
<value level="5">3</value>
<value level="6">3</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">3</value>
<value level="6">3</value>
</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">4</value>
<value level="4">4</value>
<value level="5">3</value>
<value level="6">3</value>
</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">3</value>
<value level="5">4</value>
<value level="6">4</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">4</value>
<value level="6">4</value>
</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">4</value>
<value level="4">4</value>
<value level="5">4</value>
<value level="6">4</value>
</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">4</value>
<value level="4">4</value>
<value level="5">4</value>
<value level="6">4</value>
</amount>
<stat>LUC</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">3</value>
<value level="2">3</value>
<value level="3">3</value>
<value level="4">3</value>
<value level="5">3</value>
<value level="6">4</value>
</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
<skill id="35186" toLevel="6" name="Dragon Leather Shirt Enchantment Effect">
<!-- STR $s1, DEX $s2, CON $s3, INT $s4, WIT $s5, MEN $s6, LUC $s7, and CHA $s8. -->
<!-- STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4, LUC +4, CHA +4. -->
<icon>icon.bm_blessed_scrl_of_ench_shirt</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>
<value level="1">4</value>
<value level="2">4</value>
<value level="3">4</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">5</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">4</value>
<value level="2">4</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="6">5</value>
</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">4</value>
<value level="2">5</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="6">5</value>
</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">4</value>
<value level="2">4</value>
<value level="3">4</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">5</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">4</value>
<value level="2">4</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="6">5</value>
</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">4</value>
<value level="2">5</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="6">5</value>
</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">4</value>
<value level="2">4</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">5</value>
<value level="6">5</value>
</amount>
<stat>LUC</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">4</value>
<value level="2">4</value>
<value level="3">4</value>
<value level="4">4</value>
<value level="5">4</value>
<value level="6">5</value>
</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
<skill id="35187" toLevel="6" name="Dragon Rind Leather Shirt Enchantment Effect">
<!-- STR $s1, DEX $s2, CON $s3, INT $s4, WIT $s5, MEN $s6, LUC $s7, and CHA $s8. -->
<icon>icon.bm_blessed_scrl_of_ench_shirt</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">6</value>
</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">5</value>
<value level="4">6</value>
<value level="5">6</value>
<value level="6">6</value>
</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">6</value>
<value level="4">6</value>
<value level="5">6</value>
<value level="6">6</value>
</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">6</value>
</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">5</value>
<value level="4">6</value>
<value level="5">6</value>
<value level="6">6</value>
</amount>
<stat>WIT</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">6</value>
<value level="4">6</value>
<value level="5">6</value>
<value level="6">6</value>
</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">6</value>
<value level="4">6</value>
<value level="5">6</value>
<value level="6">6</value>
</amount>
<stat>LUC</stat>
</effect>
<effect name="StatUp">
<amount>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">6</value>
<value level="6">6</value>
</amount>
<stat>CHA</stat>
</effect>
</effects>
</skill>
<skill id="35188" toLevel="18" name="Dragon Rage">
<!-- For $s1, P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. +$s2 and P./ M. Def. -$s3. -->
<!-- For $s1, P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. +10% and P./ M. Def. -10%. -->
<icon>icon.skill35188</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalTime>60</abnormalTime>
<abnormalLevel>1</abnormalLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>180000</reuseDelay>
<staticReuse>true</staticReuse>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<effectPoint>673</effectPoint>
<hitTime>1000</hitTime>
<effects>
<effect name="PAtk">
<amount>
<value fromLevel="1" toLevel="9">10</value>
<value level="10">12</value>
<value level="11">12</value>
<value level="12">15</value>
<value level="13">20</value>
<value level="14">20</value>
<value level="15">20</value>
<value level="16">22</value>
<value level="17">22</value>
<value level="18">25</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value fromLevel="1" toLevel="9">10</value>
<value level="10">12</value>
<value level="11">12</value>
<value level="12">15</value>
<value level="13">20</value>
<value level="14">20</value>
<value level="15">20</value>
<value level="16">22</value>
<value level="17">22</value>
<value level="18">25</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value fromLevel="1" toLevel="9">10</value>
<value level="10">12</value>
<value level="11">12</value>
<value level="12">15</value>
<value level="13">20</value>
<value level="14">20</value>
<value level="15">20</value>
<value level="16">22</value>
<value level="17">22</value>
<value level="18">25</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value fromLevel="1" toLevel="6">10</value>
<value level="10">12</value>
<value level="11">12</value>
<value level="12">15</value>
<value level="13">20</value>
<value level="14">20</value>
<value level="15">20</value>
<value level="16">22</value>
<value level="17">22</value>
<value level="18">25</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value fromLevel="1" toLevel="6">-10</value>
<value fromLevel="7" toLevel="18">0</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value fromLevel="1" toLevel="6">-10</value>
<value fromLevel="7" toLevel="18">0</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35189" toLevel="18" name="Dragon Scale">
<!-- Makes you invincible for $s1 -->
<icon>icon.skill35189</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>INVINCIBILITY</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value fromLevel="1" toLevel="12">5</value>
<value fromLevel="13" toLevel="17">6</value>
<value level="18">7</value>
</abnormalTime>
<coolTime>300</coolTime>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<reuseDelay>180000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<effect name="DebuffBlock" />
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
</effect>
<effect name="AbsorbDamage"> <!-- TODO: Need Real Damage Resist Effect -->
<amount>
<value fromLevel="1" toLevel="6">0</value>
<value fromLevel="7" toLevel="9">10</value>
<value level="10">15</value>
<value level="11">15</value>
<value level="12">20</value>
<value level="13">30</value>
<value level="14">30</value>
<value level="15">30</value>
<value level="16">35</value>
<value level="17">35</value>
<value level="18">50</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35190" toLevel="18" name="Dragon Rise">
<!-- Removes all debuffs from you and excludes you from enemy's target for $s1 -->
<icon>icon.skill35190</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<abnormalLvl>85</abnormalLvl>
<abnormalTime>
<value fromLevel="1" toLevel="12">5</value>
<value fromLevel="13" toLevel="17">6</value>
<value level="18">7</value>
</abnormalTime>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>900000</reuseDelay>
<staticReuse>true</staticReuse>
<effectPoint>100</effectPoint>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Untargetable" />
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>20</max>
</effect>
<effect name="CpHealPercent">
<amount>
<value fromLevel="7" toLevel="9">10</value>
<value level="10">15</value>
<value level="11">15</value>
<value level="12">20</value>
<value level="13">30</value>
<value level="14">30</value>
<value level="15">30</value>
<value level="16">35</value>
<value level="17">35</value>
<value level="18">50</value>
</amount>
</effect>
<effect name="ManaHealPercent">
<amount>
<value fromLevel="7" toLevel="9">10</value>
<value level="10">15</value>
<value level="11">15</value>
<value level="12">20</value>
<value level="13">30</value>
<value level="14">30</value>
<value level="15">30</value>
<value level="16">35</value>
<value level="17">35</value>
<value level="18">50</value>
</amount>
</effect>
<effect name="HealPercent">
<amount>
<value fromLevel="7" toLevel="9">10</value>
<value level="10">15</value>
<value level="11">15</value>
<value level="12">20</value>
<value level="13">30</value>
<value level="14">30</value>
<value level="15">30</value>
<value level="16">35</value>
<value level="17">35</value>
<value level="18">50</value>
</amount>
</effect>
</effects>
</skill>
<skill id="35191" toLevel="1" name="Special Ability Legend Infinity Shaper">
<!-- PvP Damage +$s1, Max HP/ MP/ CP +$s2, Atk. Spd./ Casting Spd. +$s3, P./ M. Skill Power +$s4, P. Critical Damage and P./ M. Skill Critical Damage +$s5, Skill Cooldown -$s6. -->

View File

@@ -13,10 +13,22 @@
<!-- A Dragon Shirt Enchant Scroll. If enchantment to the Blessed Enchant Scroll fails, its enchant level will be reset. -->
<icon>icon.bm_blessed_scrl_of_ench_shirt</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="39204" toLevel="2" name="Mysterious Weapon Enchant Scroll">
<!-- A Mysterious Weapon Enchant Scroll. If enchantment fails, the weapon will be destroyed. -->
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="39205" toLevel="1" name="Glowing Dragon's Attribute Potion">
<!-- For $s1, Attack Attribute +$s2, all Attribute Resistance +$s3, and Acquired XP/ SP +$s4. Buff effects persist even after death. -->
@@ -182,9 +194,21 @@
</skill>
<skill id="39238" toLevel="1" name="Episode Enchant Scroll">
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="39239" toLevel="1" name="Episode Special Enchant Scroll">
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="39240" toLevel="2" name="Goblin Cudgel">
<operateType>A1</operateType>
@@ -219,6 +243,12 @@
<skill id="39247" toLevel="1" name="Scroll: Enchant Angel Accessory">
<icon>icon.scrl_of_ench_acc</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="39248" toLevel="1" name="Windstorm Box">
<operateType>A1</operateType>