-Removed unusable community board buffer buttons.
-Community board buffs are now shared with pets/summons as well.
This commit is contained in:
@@ -1,6 +1,4 @@
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<html noscrollbar>
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<head>
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<body>
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<html noscrollbar><body>
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<table width=700>
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<tr>
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<td height=10></td>
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@@ -58,21 +56,33 @@
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td height=25 align="center"><font name="hs12">Buffer</font></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=200 height=1></center>
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</td>
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</tr>
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<tr>
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<td height=20></td>
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</tr>
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<tr>
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<td align="center">
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Good day sir, would you like to try some of those powers?
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<br>
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Good day sir!
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<br1>
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Don't tell Me you wouldnt like he he!
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Would you like to try some of those buffs?
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<br1>
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Go on don't be shy...
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Go on, don't be shy...
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</td>
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</tr>
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td align="center">
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<button value="Pet Option" action="bypass _bbstop;buffer/pet.html" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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<td>
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<center><img src="L2UI.SquareGray" width=500 height=1></center>
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</td>
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</tr>
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<tr>
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@@ -108,13 +118,10 @@
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<td align=center width=40><button value="." action="bypass _bbsbuff;1323,1,buffer/main" width=32 height=32 back="icon.skill1323" fore="icon.skill1323"></td>
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</tr>
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<tr>
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<td height=5></td>
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<td height=15></td>
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</tr>
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</table>
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<table align=center border="0">
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<tr>
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<td height=20></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=500 height=1></center>
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@@ -124,51 +131,15 @@
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<td height=10></td>
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</tr>
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</table>
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<table align=center border="0" width=465 height=45>
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<tr>
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<td height=20></td>
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</tr>
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<tr>
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<td align="center">
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Sir, I heard you are a lazy person...
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<br1>
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Try some of My "fast and furious" features!
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</td>
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</tr>
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</table>
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<table align=center border="0" height=45>
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<tr>
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<td height=20></td>
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</tr>
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<tr>
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<td><button value="Knight" action="bypass _bbspage:knight" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Warrior" action="bypass _bbspage:warrior" width=140 height=27 back="L2UI_CT1.Button_DFl_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Wizard" action="bypass _bbspage:wizard" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<table align=center border="0">
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<tr>
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<td height=10></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center>
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</td>
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</tr>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table align=center border="0" height=45>
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<tr>
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<td><button value="Heal Me" action="bypass _bbspage:knight" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Cancel Buffs" action="bypass _bbspage:warrior" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td height=5></td>
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</tr>
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</table>
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</td>
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<td height=100></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555>
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@@ -191,5 +162,4 @@
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</td>
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</tr>
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</table>
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</body>
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</html>
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</body></html>
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@@ -1,195 +0,0 @@
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<html noscrollbar>
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<head>
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<body>
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<table width=700>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table width=20>
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<tr>
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<td>
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<table valign="top">
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td><button value="News" action="bypass _bbstop;news/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Area_Down" fore="L2UI_CT1.HtmlWnd_DF_Area"></td>
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</tr>
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<tr>
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<td><button value="Character Panel" action="bypass _bbstop;charpanel/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_BeautyShop_Down" fore="L2UI_CT1.HtmlWnd_DF_BeautyShop"></td>
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</tr>
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<tr>
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<td><button value="Features" action="bypass _bbstop;features/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Contribution_Down" fore="L2UI_CT1.HtmlWnd_DF_Contribution"></td>
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</tr>
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<tr>
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<td><button value="Merchant" action="bypass _bbstop;merchant/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_BuyEquip_Down" fore="L2UI_CT1.OlympiadWnd_DF_BuyEquip"></td>
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</tr>
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<tr>
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<td><button value="Events" action="bypass _bbstop;events/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Awake_Down" fore="L2UI_CT1.HtmlWnd_DF_Awake"></td>
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</tr>
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<tr>
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<td><button value="Buffer" action="bypass _bbstop;buffer/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"></td>
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</tr>
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<tr>
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<td><button value="Gatekeeper" action="bypass _bbstop;gatekeeper/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Campaign_Down" fore="L2UI_CT1.HtmlWnd_DF_Campaign"></td>
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</tr>
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<tr>
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<td><button value="Raid Bosses" action="bypass _bbstop;raidbosses/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_Apply_Down" fore="L2UI_CT1.OlympiadWnd_DF_Apply"></td>
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</tr>
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<tr>
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<td><button value="Services" action="bypass _bbstop;services/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Reset_Down" fore="L2UI_CT1.HtmlWnd_DF_Reset"></td>
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</tr>
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<tr>
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<td><button value="Blacksmith" action="bypass _bbstop;blacksmith/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_BuyEtc_Down" fore="L2UI_CT1.OlympiadWnd_DF_BuyEtc"></td>
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</tr>
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<tr>
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<td><button value="Statistics" action="bypass _bbstop;statistics/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch"></td>
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</tr>
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<tr>
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<td><button value="Donations" action="bypass _bbstop;donations/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_Reward_Down" fore="L2UI_CT1.OlympiadWnd_DF_Reward"></td>
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</tr>
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</center>
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</table>
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</td>
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<td>
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<center>
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<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td align="center">
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Good day sir, would you like to try some of those powers?
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<br1>
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Don't tell Me you wouldnt like he he!
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<br1>
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Go on don't be shy...
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</td>
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</tr>
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td align="center">
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<button value="Player Option" action="bypass _bbstop;buffer/main.html" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
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</td>
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</tr>
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<tr>
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<td height=25></td>
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</tr>
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<tr>
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<td align="center">
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<table align=center border="0" height=85 >
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<tr>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11517,4,buffer/pet" width=32 height=32 back="icon.skill11517" fore="icon.skill11517"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11522,4,buffer/pet" width=32 height=32 back="icon.skill11518" fore="icon.skill11518"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11519,4,buffer/pet" width=32 height=32 back="icon.skill11519" fore="icon.skill11519"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11520,4,buffer/pet" width=32 height=32 back="icon.skill11520" fore="icon.skill11520"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11521,4,buffer/pet" width=32 height=32 back="icon.skill11521" fore="icon.skill11521"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11518,4,buffer/pet" width=32 height=32 back="icon.skill11522" fore="icon.skill11522"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11565,1,buffer/pet" width=32 height=32 back="icon.skill11565" fore="icon.skill11565"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11824,1,buffer/pet" width=32 height=32 back="icon.skill11567" fore="icon.skill11567"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11567,1,buffer/pet" width=32 height=32 back="icon.skill11824" fore="icon.skill11824"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11615,1,buffer/pet" width=32 height=32 back="icon.skill11615" fore="icon.skill11615"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11616,1,buffer/pet" width=32 height=32 back="icon.skill11616" fore="icon.skill11616"></td>
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</tr>
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<tr>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11529,1,buffer/pet" width=32 height=32 back="icon.skill11529" fore="icon.skill11529"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11530,1,buffer/pet" width=32 height=32 back="icon.skill11530" fore="icon.skill11530"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11532,1,buffer/pet" width=32 height=32 back="icon.skill11532" fore="icon.skill11532"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11523,1,buffer/pet" width=32 height=32 back="icon.skill11523" fore="icon.skill11523"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11524,1,buffer/pet" width=32 height=32 back="icon.skill11524" fore="icon.skill11524"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;11525,1,buffer/pet" width=32 height=32 back="icon.skill11525" fore="icon.skill11525"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;1259,330,buffer/pet" width=32 height=32 back="icon.skill1259" fore="icon.skill1259"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;982,3,buffer/pet" width=32 height=32 back="icon.skill0982" fore="icon.skill0982"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;5987,1,buffer/pet" width=32 height=32 back="icon.skill0825" fore="icon.skill0825"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;5988,1,buffer/pet" width=32 height=32 back="icon.skill0828" fore="icon.skill0828"></td>
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<td align=center width=40><button value="." action="bypass _bbsbuff;1323,1,buffer/pet" width=32 height=32 back="icon.skill1323" fore="icon.skill1323"></td>
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</tr>
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<tr>
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<td height=5></td>
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</tr>
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</table>
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<table align=center border="0">
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<tr>
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<td height=20></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI.SquareGray" width=500 height=1></center>
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</td>
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</tr>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table align=center border="0" width=465 height=45>
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<tr>
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<td height=20></td>
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</tr>
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<tr>
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<td align="center">
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||||
Sir, I heard you are a lazy person...
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<br1>
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Try some of My "fast and furious" features!
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</td>
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</tr>
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</table>
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<table align=center border="0" height=45>
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<tr>
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<td height=20></td>
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</tr>
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<tr>
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<td><button value="Knight" action="bypass _bbspage:knight" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Warrior" action="bypass _bbspage:warrior" width=140 height=27 back="L2UI_CT1.Button_DFl_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Wizard" action="bypass _bbspage:wizard" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<table align=center border="0">
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<tr>
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<td height=10></td>
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</tr>
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<tr>
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<td>
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<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center>
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</td>
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</tr>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table align=center border="0" height=45>
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<tr>
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<td><button value="Heal Pet" action="bypass _bbspage:knight" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td><button value="Cancel Pet Buffs" action="bypass _bbspage:warrior" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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<tr>
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<td height=5></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555>
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<tr>
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<td height=10></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
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<tr>
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<td height=17></td>
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</tr>
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<tr>
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<td align=center><font color=696969>LINEAGE II MOBIUS - COMMUNITY BOARD</font></td>
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</tr>
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<tr>
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<td height=15></td>
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</tr>
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</table>
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</center>
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</td>
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</tr>
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</table>
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</body>
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</html>
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@@ -31,6 +31,7 @@ import com.l2jserver.gameserver.data.xml.impl.MultisellData;
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import com.l2jserver.gameserver.datatables.SkillData;
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import com.l2jserver.gameserver.handler.CommunityBoardHandler;
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import com.l2jserver.gameserver.handler.IParseBoardHandler;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.serverpackets.BuyList;
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import com.l2jserver.gameserver.network.serverpackets.ExBuySellList;
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@@ -135,6 +136,17 @@ public final class HomeBoard implements IParseBoardHandler
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{
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activeChar.getInventory().destroyItemByItemId("CB_Buff", Config.COMMUNITYBOARD_CURRENCY, Config.COMMUNITYBOARD_BUFF_PRICE, activeChar, activeChar);
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SkillData.getInstance().getSkill(buffId, buffLevel).applyEffects(activeChar, activeChar);
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if (activeChar.getServitors().size() > 0)
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{
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for (L2Summon summon : activeChar.getServitors().values())
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{
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SkillData.getInstance().getSkill(buffId, buffLevel).applyEffects(summon, summon);
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}
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}
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if (activeChar.hasPet())
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{
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SkillData.getInstance().getSkill(buffId, buffLevel).applyEffects(activeChar.getPet(), activeChar.getPet());
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}
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}
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final String html = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/CommunityBoard/Custom/" + page + ".html");
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CommunityBoardHandler.separateAndSend(html, activeChar);
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Reference in New Issue
Block a user