Quest condition is now cached in a separate QuestState variable.
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@@ -222,10 +222,6 @@ public class Q00350_EnhanceYourWeapon extends Quest
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String htmltext = getNoQuestMsg(player);
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if (qs.getState() == State.CREATED)
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{
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qs.set("cond", "0");
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}
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if (qs.getInt("cond") == 0)
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{
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htmltext = npc.getId() + "-01.htm";
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}
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