Addition of Elemental Spirits.
Author: JoeAlisson Source: https://github.com/JoeAlisson/L2jOrg
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17
L2J_Mobius_Classic_2.3_SevenSigns/dist/db_installer/sql/game/character_spirits.sql
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17
L2J_Mobius_Classic_2.3_SevenSigns/dist/db_installer/sql/game/character_spirits.sql
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DROP TABLE IF EXISTS `character_spirits`;
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CREATE TABLE `character_spirits`
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(
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`charId` INT UNSIGNED NOT NULL,
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`type` TINYINT NOT NULL,
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`level` TINYINT NOT NULL DEFAULT 1,
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`stage` TINYINT NOT NULL DEFAULT 0,
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`experience` BIGINT NOT NULL DEFAULT 0,
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`attack_points` TINYINT NOT NULL DEFAULT 0,
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`defense_points` TINYINT NOT NULL DEFAULT 0,
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`crit_rate_points` TINYINT NOT NULL DEFAULT 0,
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`crit_damage_points` TINYINT NOT NULL DEFAULT 0,
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`in_use` BOOLEAN NOT NULL DEFAULT FALSE,
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PRIMARY KEY (`charId`, `type`),
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FOREIGN KEY FK_CHARACTER_SPIRITS (`charId`) REFERENCES characters (`charId`) ON DELETE CASCADE
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) ENGINE = InnoDB
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DEFAULT CHARSET = utf8;
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