Invisible GM players should not be attackable.
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		| @@ -8402,6 +8402,12 @@ public class Player extends Playable | ||||
| 			return false; | ||||
| 		} | ||||
| 		 | ||||
| 		// Invisible GM players should not be attackable. | ||||
| 		if (isInvisible() && isGM()) | ||||
| 		{ | ||||
| 			return false; | ||||
| 		} | ||||
| 		 | ||||
| 		// Check if the attacker isn't the Player Pet | ||||
| 		if ((attacker == this) || (attacker == _summon)) | ||||
| 		{ | ||||
|   | ||||
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