Target related skill XML changes.
Contributed by nasseka.
This commit is contained in:
@@ -733,6 +733,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>TARGET</targetType>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effects>
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<effect name="NoblesseBless" />
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<effect name="NoblesseBless" />
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</effects>
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</effects>
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@@ -3284,13 +3285,14 @@
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>60</abnormalTime>
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<abnormalTime>60</abnormalTime>
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<abnormalType>HERO_BUFF</abnormalType>
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<abnormalType>HERO_BUFF</abnormalType>
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<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
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<affectRange>1000</affectRange>
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<affectRange>1000</affectRange>
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<blockedInOlympiad>true</blockedInOlympiad>
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<blockedInOlympiad>true</blockedInOlympiad>
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<effectPoint>676</effectPoint>
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<effectPoint>676</effectPoint>
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<hitTime>2500</hitTime>
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<hitTime>2500</hitTime>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isMagic>22</isMagic>
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<itemConsumeCount>120</itemConsumeCount>
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<itemConsumeCount>240</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ores -->
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<magicLevel>-1</magicLevel>
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<magicLevel>-1</magicLevel>
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<mpConsume>231</mpConsume>
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<mpConsume>231</mpConsume>
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<mpInitialConsume>58</mpInitialConsume>
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<mpInitialConsume>58</mpInitialConsume>
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@@ -3298,23 +3300,39 @@
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<reuseDelay>600000</reuseDelay>
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<reuseDelay>600000</reuseDelay>
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<basicProperty>NONE</basicProperty>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>0</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>2</hitCancelTime>
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<hitCancelTime>2</hitCancelTime>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>PLEDGE</affectScope>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effects>
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<effect name="PAtk">
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<effect name="PAtk">
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<amount>10</amount>
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<amount>20</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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<effect name="MAtk">
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<effect name="MAtk">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalDefence">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="CriticalDamage">
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicCriticalDamage">
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<amount>10</amount>
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<amount>10</amount>
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<mode>PER</mode>
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<mode>PER</mode>
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</effect>
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</effect>
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<effect name="Speed">
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<effect name="Speed">
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<amount>30</amount>
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<amount>50</amount>
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<mode>DIFF</mode>
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<mode>DIFF</mode>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -3325,6 +3343,7 @@
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<abnormalLevel>2</abnormalLevel>
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<abnormalLevel>2</abnormalLevel>
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<abnormalTime>15</abnormalTime>
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<abnormalTime>15</abnormalTime>
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<abnormalType>HERO_DEBUFF</abnormalType>
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<abnormalType>HERO_DEBUFF</abnormalType>
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<abnormalVisualEffect>HEROIC_SILENCE_AVE</abnormalVisualEffect>
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<activateRate>80</activateRate>
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<activateRate>80</activateRate>
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<affectRange>1000</affectRange>
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<affectRange>1000</affectRange>
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<basicProperty>MAGIC</basicProperty>
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<basicProperty>MAGIC</basicProperty>
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@@ -3343,7 +3362,7 @@
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<reuseDelay>600000</reuseDelay>
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<reuseDelay>600000</reuseDelay>
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<staticReuse>true</staticReuse>
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<staticReuse>true</staticReuse>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>0</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>2</hitCancelTime>
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<hitCancelTime>2</hitCancelTime>
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<trait>DERANGEMENT</trait>
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<trait>DERANGEMENT</trait>
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@@ -3371,9 +3390,9 @@
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<!-- For 5 seconds, instills nearby enemies with fear and causes them to flee, and decreases their Speed by 180. Hero's Weakening effect is not applied at the same time, and release is not possible Consumes 240 Spirit Ores. Cannot be used in the Olympiad. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
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<!-- For 5 seconds, instills nearby enemies with fear and causes them to flee, and decreases their Speed by 180. Hero's Weakening effect is not applied at the same time, and release is not possible Consumes 240 Spirit Ores. Cannot be used in the Olympiad. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
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<icon>icon.skill1376</icon>
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<icon>icon.skill1376</icon>
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>8</abnormalTime>
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<abnormalTime>5</abnormalTime>
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<abnormalType>HERO_DEBUFF</abnormalType>
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<abnormalType>HERO_DEBUFF</abnormalType>
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<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
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<abnormalVisualEffect>HEROIC_FEAR_AVE_1</abnormalVisualEffect>
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<activateRate>80</activateRate>
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<activateRate>80</activateRate>
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<affectRange>1000</affectRange>
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<affectRange>1000</affectRange>
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<basicProperty>MAGIC</basicProperty>
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<basicProperty>MAGIC</basicProperty>
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@@ -3404,7 +3423,7 @@
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<effect name="Fear">
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<effect name="Fear">
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</effect>
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</effect>
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<effect name="Speed">
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<effect name="Speed">
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<amount>-100</amount>
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<amount>-180</amount>
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<mode>DIFF</mode>
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<mode>DIFF</mode>
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</effect>
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</effect>
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</effects>
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</effects>
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@@ -256,7 +256,7 @@
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<effectRange>1100</effectRange>
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<effectRange>1100</effectRange>
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<isMagic>1</isMagic>
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<isMagic>1</isMagic>
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<targetType>TARGET</targetType>
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<targetType>MY_PARTY</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="TargetMyParty">
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<condition name="TargetMyParty">
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@@ -748,14 +748,9 @@
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLevel>85</magicLevel>
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<magicLevel>85</magicLevel>
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<affectRange>1000</affectRange>
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<affectRange>1000</affectRange>
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<targetType>TARGET</targetType>
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<targetType>MY_PARTY</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<affectObject>FRIEND</affectObject>
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<affectObject>FRIEND</affectObject>
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<conditions>
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<condition name="TargetMyParty">
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<includeMe>true</includeMe>
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</condition>
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</conditions>
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<effects>
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<effects>
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<effect name="DamageBlock">
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<effect name="DamageBlock">
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<type>BLOCK_HP</type>
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<type>BLOCK_HP</type>
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@@ -1444,7 +1444,7 @@
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<icon>icon.skill11850new</icon>
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<icon>icon.skill11850new</icon>
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>PARTY_PLEDGE</affectScope>
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<affectScope>PLEDGE</affectScope>
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<affectObject>FRIEND</affectObject>
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<affectObject>FRIEND</affectObject>
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<mpConsume>
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<mpConsume>
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<value level="1">185</value>
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<value level="1">185</value>
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@@ -1458,6 +1458,7 @@
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<value level="3">45</value>
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<value level="3">45</value>
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<value level="4">49</value>
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<value level="4">49</value>
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</mpInitialConsume>
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</mpInitialConsume>
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<affectRange>1000</affectRange>
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<hitTime>10000</hitTime>
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<hitTime>10000</hitTime>
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<coolTime>500</coolTime>
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<coolTime>500</coolTime>
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<reuseDelay>600000</reuseDelay>
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<reuseDelay>600000</reuseDelay>
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@@ -1468,6 +1469,7 @@
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<value level="3">95</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="4">99</value>
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</magicLevel>
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</magicLevel>
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<staticReuse>true</staticReuse>
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<effectPoint>560</effectPoint>
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<effectPoint>560</effectPoint>
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<conditions>
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<conditions>
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<condition name="RemainMpPer">
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<condition name="RemainMpPer">
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@@ -1923,9 +1925,6 @@
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<castRange>900</castRange>
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<castRange>900</castRange>
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<targetType>SELF</targetType>
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<affectScope>PARTY</affectScope>
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<affectObject>FRIEND</affectObject>
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<mpConsume>82</mpConsume>
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<mpConsume>82</mpConsume>
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<affectRange>900</affectRange>
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<affectRange>900</affectRange>
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<hitTime>1000</hitTime>
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<hitTime>1000</hitTime>
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@@ -1936,6 +1935,14 @@
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<itemConsumeCount>10</itemConsumeCount>
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<itemConsumeCount>10</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<targetType>MY_PARTY</targetType>
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<affectScope>SINGLE</affectScope>
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<reuseDelayGroup>11861</reuseDelayGroup>
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<conditions>
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<condition name="TargetMyParty">
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<includeMe>true</includeMe>
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</condition>
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</conditions>
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<effects>
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<effects>
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<effect name="DefenceAttribute">
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<effect name="DefenceAttribute">
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<amount>30</amount>
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<amount>30</amount>
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@@ -1982,7 +1989,7 @@
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<itemConsumeCount>10</itemConsumeCount>
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<itemConsumeCount>10</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<targetType>TARGET</targetType>
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<targetType>MY_PARTY</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<magicLevel>99</magicLevel>
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<magicLevel>99</magicLevel>
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<mpConsume>82</mpConsume>
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<mpConsume>82</mpConsume>
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@@ -1992,6 +1999,7 @@
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<reuseDelay>2000</reuseDelay>
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<reuseDelay>2000</reuseDelay>
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<effectPoint>687</effectPoint>
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<effectPoint>687</effectPoint>
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<isMagic>1</isMagic>
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<isMagic>1</isMagic>
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<reuseDelayGroup>11861</reuseDelayGroup>
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<conditions>
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<conditions>
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<condition name="TargetMyParty">
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<condition name="TargetMyParty">
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<includeMe>true</includeMe>
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<includeMe>true</includeMe>
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@@ -2038,7 +2046,7 @@
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<itemConsumeCount>10</itemConsumeCount>
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<itemConsumeCount>10</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<targetType>TARGET</targetType>
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<targetType>MY_PARTY</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<magicLevel>99</magicLevel>
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<magicLevel>99</magicLevel>
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<mpConsume>82</mpConsume>
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<mpConsume>82</mpConsume>
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@@ -2048,6 +2056,7 @@
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<reuseDelay>2000</reuseDelay>
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<reuseDelay>2000</reuseDelay>
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<effectPoint>687</effectPoint>
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<effectPoint>687</effectPoint>
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<isMagic>1</isMagic>
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<isMagic>1</isMagic>
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<reuseDelayGroup>11861</reuseDelayGroup>
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<conditions>
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<conditions>
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<condition name="TargetMyParty">
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<condition name="TargetMyParty">
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<includeMe>true</includeMe>
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<includeMe>true</includeMe>
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@@ -444,13 +444,13 @@
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<operateType>A2</operateType>
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<operateType>A2</operateType>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<castRange>600</castRange>
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<castRange>600</castRange>
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<effectRange>900</effectRange>
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<effectPoint>867</effectPoint>
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<effectPoint>867</effectPoint>
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<mpConsume>46</mpConsume>
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<mpConsume>46</mpConsume>
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<affectRange>600</affectRange>
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<affectRange>600</affectRange>
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<hitTime>1500</hitTime>
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<hitTime>1500</hitTime>
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<coolTime>300</coolTime>
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<coolTime>300</coolTime>
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<reuseDelay>180000</reuseDelay>
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<reuseDelay>180000</reuseDelay>
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<affectLimit>0-0</affectLimit>
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>
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<abnormalTime>
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<value fromLevel="1" toLevel="1">30</value>
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<value fromLevel="1" toLevel="1">30</value>
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@@ -461,12 +461,17 @@
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<abnormalVisualEffect>SHILLIEN_PROTECTION</abnormalVisualEffect>
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<abnormalVisualEffect>SHILLIEN_PROTECTION</abnormalVisualEffect>
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<basicProperty>NONE</basicProperty>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<targetType>TARGET</targetType>
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<affectScope>PARTY</affectScope>
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<affectScope>SINGLE</affectScope>
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<affectObject>FRIEND</affectObject>
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<itemConsumeCount>5</itemConsumeCount>
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<itemConsumeCount>5</itemConsumeCount>
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
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<conditions>
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<condition name="TargetMyParty">
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<includeMe>true</includeMe>
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</condition>
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</conditions>
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<effects>
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<effects>
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<effect name="IgnoreDeath" />
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<effect name="TriggerSkillByDeathBlow">
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<effect name="TriggerSkillByDeathBlow">
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<chance>100</chance>
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<chance>100</chance>
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<skillId>19221</skillId> <!-- Power of Darkness -->
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<skillId>19221</skillId> <!-- Power of Darkness -->
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@@ -963,7 +968,7 @@
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<value level="1">40</value>
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<value level="1">40</value>
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<value level="2">120</value>
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<value level="2">120</value>
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</itemConsumeCount>
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</itemConsumeCount>
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<targetType>MY_PARTY</targetType>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effects>
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<effect name="ExpModify">
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<effect name="ExpModify">
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@@ -731,7 +731,7 @@
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<reuseDelay>1000</reuseDelay>
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<reuseDelay>1000</reuseDelay>
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<basicProperty>NONE</basicProperty>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>MY_PARTY</targetType>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<affectObject>FRIEND</affectObject>
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<affectObject>FRIEND</affectObject>
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<effects>
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<effects>
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@@ -282,7 +282,7 @@
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<effectRange>1100</effectRange>
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<effectRange>1100</effectRange>
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<abnormalLevel>1</abnormalLevel>
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<abnormalLevel>1</abnormalLevel>
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<isMagic>1</isMagic>
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<isMagic>1</isMagic>
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<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="TargetMyParty">
|
<condition name="TargetMyParty">
|
||||||
@@ -759,14 +759,9 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<affectRange>1000</affectRange>
|
<affectRange>1000</affectRange>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<affectObject>FRIEND</affectObject>
|
<affectObject>FRIEND</affectObject>
|
||||||
<conditions>
|
|
||||||
<condition name="TargetMyParty">
|
|
||||||
<includeMe>true</includeMe>
|
|
||||||
</condition>
|
|
||||||
</conditions>
|
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="DamageBlock">
|
<effect name="DamageBlock">
|
||||||
<type>BLOCK_HP</type>
|
<type>BLOCK_HP</type>
|
||||||
|
@@ -1941,7 +1941,7 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayGroup>11861</reuseDelayGroup>
|
<reuseDelayGroup>11861</reuseDelayGroup>
|
||||||
<conditions>
|
<conditions>
|
||||||
@@ -1995,7 +1995,7 @@
|
|||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<magicLevel>99</magicLevel>
|
<magicLevel>99</magicLevel>
|
||||||
<mpConsume>82</mpConsume>
|
<mpConsume>82</mpConsume>
|
||||||
@@ -2052,7 +2052,7 @@
|
|||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<magicLevel>99</magicLevel>
|
<magicLevel>99</magicLevel>
|
||||||
<mpConsume>82</mpConsume>
|
<mpConsume>82</mpConsume>
|
||||||
|
@@ -126,34 +126,30 @@
|
|||||||
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
|
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
|
||||||
<icon>icon.skill19204</icon>
|
<icon>icon.skill19204</icon>
|
||||||
<abnormalType>SONG_WEAPON</abnormalType>
|
<abnormalType>SONG_WEAPON</abnormalType>
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<castRange>400</castRange>
|
||||||
<affectRange>1000</affectRange>
|
|
||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A3</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>PARTY</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<affectObject>FRIEND</affectObject>
|
||||||
<mpConsume>332</mpConsume>
|
<mpConsume>332</mpConsume>
|
||||||
<hitTime>8000</hitTime>
|
<hitTime>8000</hitTime>
|
||||||
<coolTime>300</coolTime>
|
<coolTime>300</coolTime>
|
||||||
<effectPoint>712</effectPoint>
|
<effectPoint>712</effectPoint>
|
||||||
<reuseDelay>600000</reuseDelay>
|
<reuseDelay>600000</reuseDelay>
|
||||||
<conditions>
|
|
||||||
<condition name="TargetMyParty">
|
|
||||||
<includeMe>true</includeMe>
|
|
||||||
</condition>
|
|
||||||
</conditions>
|
|
||||||
<abnormalTime>
|
<abnormalTime>
|
||||||
<value fromLevel="1" toLevel="1">300</value>
|
<value fromLevel="1" toLevel="1">300</value>
|
||||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
|
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
|
||||||
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
|
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
|
||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<selfEffects>
|
<startEffects>
|
||||||
<effect name="CallSkill">
|
<effect name="CallSkill">
|
||||||
<skillId>30848</skillId> <!-- Spirit of iss -->
|
<skillId>30848</skillId> <!-- Spirit of Iss -->
|
||||||
<skillLevel>1</skillLevel>
|
<skillLevel>1</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
</selfEffects>
|
</startEffects>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="CriticalRate">
|
<effect name="CriticalRate">
|
||||||
<amount>25</amount>
|
<amount>25</amount>
|
||||||
@@ -988,7 +984,7 @@
|
|||||||
<value level="1">40</value>
|
<value level="1">40</value>
|
||||||
<value level="2">120</value>
|
<value level="2">120</value>
|
||||||
</itemConsumeCount>
|
</itemConsumeCount>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="ExpModify">
|
<effect name="ExpModify">
|
||||||
|
@@ -2512,7 +2512,7 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<itemConsumeCount>40</itemConsumeCount>
|
<itemConsumeCount>40</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="TargetMyParty">
|
<condition name="TargetMyParty">
|
||||||
|
@@ -569,7 +569,6 @@
|
|||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
|
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
<xs:element name="mode">
|
<xs:element name="mode">
|
||||||
@@ -2944,6 +2943,10 @@
|
|||||||
<xs:sequence>
|
<xs:sequence>
|
||||||
<xs:element name="effect">
|
<xs:element name="effect">
|
||||||
<xs:complexType>
|
<xs:complexType>
|
||||||
|
<xs:sequence minOccurs="0">
|
||||||
|
<xs:element name="skillId" type="xs:unsignedShort" />
|
||||||
|
<xs:element name="skillLevel" type="xs:unsignedByte" />
|
||||||
|
</xs:sequence>
|
||||||
<xs:attribute name="name" type="xs:string" use="required" />
|
<xs:attribute name="name" type="xs:string" use="required" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
|
@@ -731,7 +731,7 @@
|
|||||||
<reuseDelay>1000</reuseDelay>
|
<reuseDelay>1000</reuseDelay>
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<affectObject>FRIEND</affectObject>
|
<affectObject>FRIEND</affectObject>
|
||||||
<effects>
|
<effects>
|
||||||
|
@@ -282,7 +282,7 @@
|
|||||||
<effectRange>1100</effectRange>
|
<effectRange>1100</effectRange>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<isMagic>1</isMagic>
|
<isMagic>1</isMagic>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="TargetMyParty">
|
<condition name="TargetMyParty">
|
||||||
@@ -759,14 +759,9 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<affectRange>1000</affectRange>
|
<affectRange>1000</affectRange>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<affectObject>FRIEND</affectObject>
|
<affectObject>FRIEND</affectObject>
|
||||||
<conditions>
|
|
||||||
<condition name="TargetMyParty">
|
|
||||||
<includeMe>true</includeMe>
|
|
||||||
</condition>
|
|
||||||
</conditions>
|
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="DamageBlock">
|
<effect name="DamageBlock">
|
||||||
<type>BLOCK_HP</type>
|
<type>BLOCK_HP</type>
|
||||||
|
@@ -1941,7 +1941,7 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayGroup>11861</reuseDelayGroup>
|
<reuseDelayGroup>11861</reuseDelayGroup>
|
||||||
<conditions>
|
<conditions>
|
||||||
@@ -1995,7 +1995,7 @@
|
|||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<magicLevel>99</magicLevel>
|
<magicLevel>99</magicLevel>
|
||||||
<mpConsume>82</mpConsume>
|
<mpConsume>82</mpConsume>
|
||||||
@@ -2052,7 +2052,7 @@
|
|||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<magicLevel>99</magicLevel>
|
<magicLevel>99</magicLevel>
|
||||||
<mpConsume>82</mpConsume>
|
<mpConsume>82</mpConsume>
|
||||||
|
@@ -126,34 +126,30 @@
|
|||||||
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
|
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
|
||||||
<icon>icon.skill19204</icon>
|
<icon>icon.skill19204</icon>
|
||||||
<abnormalType>SONG_WEAPON</abnormalType>
|
<abnormalType>SONG_WEAPON</abnormalType>
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<castRange>400</castRange>
|
||||||
<affectRange>1000</affectRange>
|
|
||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A3</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>PARTY</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<affectObject>FRIEND</affectObject>
|
||||||
<mpConsume>332</mpConsume>
|
<mpConsume>332</mpConsume>
|
||||||
<hitTime>8000</hitTime>
|
<hitTime>8000</hitTime>
|
||||||
<coolTime>300</coolTime>
|
<coolTime>300</coolTime>
|
||||||
<effectPoint>712</effectPoint>
|
<effectPoint>712</effectPoint>
|
||||||
<reuseDelay>600000</reuseDelay>
|
<reuseDelay>600000</reuseDelay>
|
||||||
<conditions>
|
|
||||||
<condition name="TargetMyParty">
|
|
||||||
<includeMe>true</includeMe>
|
|
||||||
</condition>
|
|
||||||
</conditions>
|
|
||||||
<abnormalTime>
|
<abnormalTime>
|
||||||
<value fromLevel="1" toLevel="1">300</value>
|
<value fromLevel="1" toLevel="1">300</value>
|
||||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
|
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
|
||||||
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
|
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
|
||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<selfEffects>
|
<startEffects>
|
||||||
<effect name="CallSkill">
|
<effect name="CallSkill">
|
||||||
<skillId>30848</skillId> <!-- Spirit of Iss -->
|
<skillId>30848</skillId> <!-- Spirit of Iss -->
|
||||||
<skillLevel>1</skillLevel>
|
<skillLevel>1</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
</selfEffects>
|
</startEffects>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="CriticalRate">
|
<effect name="CriticalRate">
|
||||||
<amount>25</amount>
|
<amount>25</amount>
|
||||||
@@ -988,7 +984,7 @@
|
|||||||
<value level="1">40</value>
|
<value level="1">40</value>
|
||||||
<value level="2">120</value>
|
<value level="2">120</value>
|
||||||
</itemConsumeCount>
|
</itemConsumeCount>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="ExpModify">
|
<effect name="ExpModify">
|
||||||
|
@@ -2512,7 +2512,7 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<itemConsumeCount>40</itemConsumeCount>
|
<itemConsumeCount>40</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="TargetMyParty">
|
<condition name="TargetMyParty">
|
||||||
|
@@ -569,7 +569,6 @@
|
|||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
|
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
<xs:element name="mode">
|
<xs:element name="mode">
|
||||||
@@ -2944,6 +2943,10 @@
|
|||||||
<xs:sequence>
|
<xs:sequence>
|
||||||
<xs:element name="effect">
|
<xs:element name="effect">
|
||||||
<xs:complexType>
|
<xs:complexType>
|
||||||
|
<xs:sequence minOccurs="0">
|
||||||
|
<xs:element name="skillId" type="xs:unsignedShort" />
|
||||||
|
<xs:element name="skillLevel" type="xs:unsignedByte" />
|
||||||
|
</xs:sequence>
|
||||||
<xs:attribute name="name" type="xs:string" use="required" />
|
<xs:attribute name="name" type="xs:string" use="required" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
|
@@ -731,7 +731,7 @@
|
|||||||
<reuseDelay>1000</reuseDelay>
|
<reuseDelay>1000</reuseDelay>
|
||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<affectObject>FRIEND</affectObject>
|
<affectObject>FRIEND</affectObject>
|
||||||
<effects>
|
<effects>
|
||||||
|
@@ -282,7 +282,7 @@
|
|||||||
<effectRange>1100</effectRange>
|
<effectRange>1100</effectRange>
|
||||||
<abnormalLevel>1</abnormalLevel>
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<isMagic>1</isMagic>
|
<isMagic>1</isMagic>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="TargetMyParty">
|
<condition name="TargetMyParty">
|
||||||
@@ -759,14 +759,9 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<magicLevel>85</magicLevel>
|
<magicLevel>85</magicLevel>
|
||||||
<affectRange>1000</affectRange>
|
<affectRange>1000</affectRange>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<affectObject>FRIEND</affectObject>
|
<affectObject>FRIEND</affectObject>
|
||||||
<conditions>
|
|
||||||
<condition name="TargetMyParty">
|
|
||||||
<includeMe>true</includeMe>
|
|
||||||
</condition>
|
|
||||||
</conditions>
|
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="DamageBlock">
|
<effect name="DamageBlock">
|
||||||
<type>BLOCK_HP</type>
|
<type>BLOCK_HP</type>
|
||||||
|
@@ -1941,7 +1941,7 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<reuseDelayGroup>11861</reuseDelayGroup>
|
<reuseDelayGroup>11861</reuseDelayGroup>
|
||||||
<conditions>
|
<conditions>
|
||||||
@@ -1995,7 +1995,7 @@
|
|||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<magicLevel>99</magicLevel>
|
<magicLevel>99</magicLevel>
|
||||||
<mpConsume>82</mpConsume>
|
<mpConsume>82</mpConsume>
|
||||||
@@ -2052,7 +2052,7 @@
|
|||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<magicLevel>99</magicLevel>
|
<magicLevel>99</magicLevel>
|
||||||
<mpConsume>82</mpConsume>
|
<mpConsume>82</mpConsume>
|
||||||
|
@@ -126,34 +126,30 @@
|
|||||||
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
|
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
|
||||||
<icon>icon.skill19204</icon>
|
<icon>icon.skill19204</icon>
|
||||||
<abnormalType>SONG_WEAPON</abnormalType>
|
<abnormalType>SONG_WEAPON</abnormalType>
|
||||||
<isTriggeredSkill>true</isTriggeredSkill>
|
<castRange>400</castRange>
|
||||||
<affectRange>1000</affectRange>
|
|
||||||
<itemConsumeCount>10</itemConsumeCount>
|
<itemConsumeCount>10</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<operateType>A3</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalLevel>1</abnormalLevel>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>PARTY</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<affectObject>FRIEND</affectObject>
|
||||||
<mpConsume>332</mpConsume>
|
<mpConsume>332</mpConsume>
|
||||||
<hitTime>8000</hitTime>
|
<hitTime>8000</hitTime>
|
||||||
<coolTime>300</coolTime>
|
<coolTime>300</coolTime>
|
||||||
<effectPoint>712</effectPoint>
|
<effectPoint>712</effectPoint>
|
||||||
<reuseDelay>600000</reuseDelay>
|
<reuseDelay>600000</reuseDelay>
|
||||||
<conditions>
|
|
||||||
<condition name="TargetMyParty">
|
|
||||||
<includeMe>true</includeMe>
|
|
||||||
</condition>
|
|
||||||
</conditions>
|
|
||||||
<abnormalTime>
|
<abnormalTime>
|
||||||
<value fromLevel="1" toLevel="1">300</value>
|
<value fromLevel="1" toLevel="1">300</value>
|
||||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
|
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
|
||||||
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
|
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
|
||||||
</abnormalTime>
|
</abnormalTime>
|
||||||
<selfEffects>
|
<startEffects>
|
||||||
<effect name="CallSkill">
|
<effect name="CallSkill">
|
||||||
<skillId>30848</skillId> <!-- Spirit of Iss -->
|
<skillId>30848</skillId> <!-- Spirit of Iss -->
|
||||||
<skillLevel>1</skillLevel>
|
<skillLevel>1</skillLevel>
|
||||||
</effect>
|
</effect>
|
||||||
</selfEffects>
|
</startEffects>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="CriticalRate">
|
<effect name="CriticalRate">
|
||||||
<amount>25</amount>
|
<amount>25</amount>
|
||||||
@@ -988,7 +984,7 @@
|
|||||||
<value level="1">40</value>
|
<value level="1">40</value>
|
||||||
<value level="2">120</value>
|
<value level="2">120</value>
|
||||||
</itemConsumeCount>
|
</itemConsumeCount>
|
||||||
<targetType>MY_PARTY</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="ExpModify">
|
<effect name="ExpModify">
|
||||||
|
@@ -2512,7 +2512,7 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<itemConsumeCount>40</itemConsumeCount>
|
<itemConsumeCount>40</itemConsumeCount>
|
||||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
<targetType>TARGET</targetType>
|
<targetType>MY_PARTY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="TargetMyParty">
|
<condition name="TargetMyParty">
|
||||||
|
@@ -569,7 +569,6 @@
|
|||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
|
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
<xs:element name="mode">
|
<xs:element name="mode">
|
||||||
@@ -2958,6 +2957,10 @@
|
|||||||
<xs:sequence>
|
<xs:sequence>
|
||||||
<xs:element name="effect">
|
<xs:element name="effect">
|
||||||
<xs:complexType>
|
<xs:complexType>
|
||||||
|
<xs:sequence minOccurs="0">
|
||||||
|
<xs:element name="skillId" type="xs:unsignedShort" />
|
||||||
|
<xs:element name="skillLevel" type="xs:unsignedByte" />
|
||||||
|
</xs:sequence>
|
||||||
<xs:attribute name="name" type="xs:string" use="required" />
|
<xs:attribute name="name" type="xs:string" use="required" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
|
Reference in New Issue
Block a user