Target related skill XML changes.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2021-07-22 22:36:58 +00:00
parent 5adec1331e
commit e8ed52bcd8
22 changed files with 118 additions and 108 deletions

View File

@@ -733,6 +733,7 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<effects> <effects>
<effect name="NoblesseBless" /> <effect name="NoblesseBless" />
</effects> </effects>
@@ -3284,13 +3285,14 @@
<abnormalLevel>1</abnormalLevel> <abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime> <abnormalTime>60</abnormalTime>
<abnormalType>HERO_BUFF</abnormalType> <abnormalType>HERO_BUFF</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<blockedInOlympiad>true</blockedInOlympiad> <blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>676</effectPoint> <effectPoint>676</effectPoint>
<hitTime>2500</hitTime> <hitTime>2500</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>22</isMagic>
<itemConsumeCount>120</itemConsumeCount> <itemConsumeCount>240</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ores --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLevel>-1</magicLevel> <magicLevel>-1</magicLevel>
<mpConsume>231</mpConsume> <mpConsume>231</mpConsume>
<mpInitialConsume>58</mpInitialConsume> <mpInitialConsume>58</mpInitialConsume>
@@ -3298,23 +3300,39 @@
<reuseDelay>600000</reuseDelay> <reuseDelay>600000</reuseDelay>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>0</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>2</hitCancelTime> <hitCancelTime>2</hitCancelTime>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope> <affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<effects> <effects>
<effect name="PAtk"> <effect name="PAtk">
<amount>10</amount> <amount>20</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="MAtk"> <effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>10</amount> <amount>10</amount>
<mode>PER</mode> <mode>PER</mode>
</effect> </effect>
<effect name="Speed"> <effect name="Speed">
<amount>30</amount> <amount>50</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
</effects> </effects>
@@ -3325,6 +3343,7 @@
<abnormalLevel>2</abnormalLevel> <abnormalLevel>2</abnormalLevel>
<abnormalTime>15</abnormalTime> <abnormalTime>15</abnormalTime>
<abnormalType>HERO_DEBUFF</abnormalType> <abnormalType>HERO_DEBUFF</abnormalType>
<abnormalVisualEffect>HEROIC_SILENCE_AVE</abnormalVisualEffect>
<activateRate>80</activateRate> <activateRate>80</activateRate>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<basicProperty>MAGIC</basicProperty> <basicProperty>MAGIC</basicProperty>
@@ -3343,7 +3362,7 @@
<operateType>A2</operateType> <operateType>A2</operateType>
<reuseDelay>600000</reuseDelay> <reuseDelay>600000</reuseDelay>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>0</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>2</hitCancelTime> <hitCancelTime>2</hitCancelTime>
<trait>DERANGEMENT</trait> <trait>DERANGEMENT</trait>
@@ -3371,9 +3390,9 @@
<!-- For 5 seconds, instills nearby enemies with fear and causes them to flee, and decreases their Speed by 180. Hero's Weakening effect is not applied at the same time, and release is not possible Consumes 240 Spirit Ores. Cannot be used in the Olympiad. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). --> <!-- For 5 seconds, instills nearby enemies with fear and causes them to flee, and decreases their Speed by 180. Hero's Weakening effect is not applied at the same time, and release is not possible Consumes 240 Spirit Ores. Cannot be used in the Olympiad. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
<icon>icon.skill1376</icon> <icon>icon.skill1376</icon>
<abnormalLevel>1</abnormalLevel> <abnormalLevel>1</abnormalLevel>
<abnormalTime>8</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>HERO_DEBUFF</abnormalType> <abnormalType>HERO_DEBUFF</abnormalType>
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect> <abnormalVisualEffect>HEROIC_FEAR_AVE_1</abnormalVisualEffect>
<activateRate>80</activateRate> <activateRate>80</activateRate>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<basicProperty>MAGIC</basicProperty> <basicProperty>MAGIC</basicProperty>
@@ -3404,7 +3423,7 @@
<effect name="Fear"> <effect name="Fear">
</effect> </effect>
<effect name="Speed"> <effect name="Speed">
<amount>-100</amount> <amount>-180</amount>
<mode>DIFF</mode> <mode>DIFF</mode>
</effect> </effect>
</effects> </effects>

View File

@@ -256,7 +256,7 @@
<effectRange>1100</effectRange> <effectRange>1100</effectRange>
<abnormalLevel>1</abnormalLevel> <abnormalLevel>1</abnormalLevel>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">
@@ -748,14 +748,9 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel> <magicLevel>85</magicLevel>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects> <effects>
<effect name="DamageBlock"> <effect name="DamageBlock">
<type>BLOCK_HP</type> <type>BLOCK_HP</type>

View File

@@ -1444,7 +1444,7 @@
<icon>icon.skill11850new</icon> <icon>icon.skill11850new</icon>
<operateType>A1</operateType> <operateType>A1</operateType>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope> <affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<mpConsume> <mpConsume>
<value level="1">185</value> <value level="1">185</value>
@@ -1458,6 +1458,7 @@
<value level="3">45</value> <value level="3">45</value>
<value level="4">49</value> <value level="4">49</value>
</mpInitialConsume> </mpInitialConsume>
<affectRange>1000</affectRange>
<hitTime>10000</hitTime> <hitTime>10000</hitTime>
<coolTime>500</coolTime> <coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay> <reuseDelay>600000</reuseDelay>
@@ -1468,6 +1469,7 @@
<value level="3">95</value> <value level="3">95</value>
<value level="4">99</value> <value level="4">99</value>
</magicLevel> </magicLevel>
<staticReuse>true</staticReuse>
<effectPoint>560</effectPoint> <effectPoint>560</effectPoint>
<conditions> <conditions>
<condition name="RemainMpPer"> <condition name="RemainMpPer">
@@ -1923,9 +1925,6 @@
<operateType>A2</operateType> <operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<castRange>900</castRange> <castRange>900</castRange>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>
<affectRange>900</affectRange> <affectRange>900</affectRange>
<hitTime>1000</hitTime> <hitTime>1000</hitTime>
@@ -1936,6 +1935,14 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelayGroup>11861</reuseDelayGroup>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects> <effects>
<effect name="DefenceAttribute"> <effect name="DefenceAttribute">
<amount>30</amount> <amount>30</amount>
@@ -1982,7 +1989,7 @@
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<magicLevel>99</magicLevel> <magicLevel>99</magicLevel>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>
@@ -1992,6 +1999,7 @@
<reuseDelay>2000</reuseDelay> <reuseDelay>2000</reuseDelay>
<effectPoint>687</effectPoint> <effectPoint>687</effectPoint>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<reuseDelayGroup>11861</reuseDelayGroup>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">
<includeMe>true</includeMe> <includeMe>true</includeMe>
@@ -2038,7 +2046,7 @@
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<magicLevel>99</magicLevel> <magicLevel>99</magicLevel>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>
@@ -2048,6 +2056,7 @@
<reuseDelay>2000</reuseDelay> <reuseDelay>2000</reuseDelay>
<effectPoint>687</effectPoint> <effectPoint>687</effectPoint>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<reuseDelayGroup>11861</reuseDelayGroup>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">
<includeMe>true</includeMe> <includeMe>true</includeMe>

View File

@@ -444,13 +444,13 @@
<operateType>A2</operateType> <operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill --> <isMagic>1</isMagic> <!-- Magic Skill -->
<castRange>600</castRange> <castRange>600</castRange>
<effectRange>900</effectRange>
<effectPoint>867</effectPoint> <effectPoint>867</effectPoint>
<mpConsume>46</mpConsume> <mpConsume>46</mpConsume>
<affectRange>600</affectRange> <affectRange>600</affectRange>
<hitTime>1500</hitTime> <hitTime>1500</hitTime>
<coolTime>300</coolTime> <coolTime>300</coolTime>
<reuseDelay>180000</reuseDelay> <reuseDelay>180000</reuseDelay>
<affectLimit>0-0</affectLimit>
<abnormalLevel>1</abnormalLevel> <abnormalLevel>1</abnormalLevel>
<abnormalTime> <abnormalTime>
<value fromLevel="1" toLevel="1">30</value> <value fromLevel="1" toLevel="1">30</value>
@@ -461,12 +461,17 @@
<abnormalVisualEffect>SHILLIEN_PROTECTION</abnormalVisualEffect> <abnormalVisualEffect>SHILLIEN_PROTECTION</abnormalVisualEffect>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType> <targetType>TARGET</targetType>
<affectScope>PARTY</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<itemConsumeCount>5</itemConsumeCount> <itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects> <effects>
<effect name="IgnoreDeath" />
<effect name="TriggerSkillByDeathBlow"> <effect name="TriggerSkillByDeathBlow">
<chance>100</chance> <chance>100</chance>
<skillId>19221</skillId> <!-- Power of Darkness --> <skillId>19221</skillId> <!-- Power of Darkness -->
@@ -963,7 +968,7 @@
<value level="1">40</value> <value level="1">40</value>
<value level="2">120</value> <value level="2">120</value>
</itemConsumeCount> </itemConsumeCount>
<targetType>MY_PARTY</targetType> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="ExpModify"> <effect name="ExpModify">

View File

@@ -731,7 +731,7 @@
<reuseDelay>1000</reuseDelay> <reuseDelay>1000</reuseDelay>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>MY_PARTY</targetType> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<effects> <effects>

View File

@@ -282,7 +282,7 @@
<effectRange>1100</effectRange> <effectRange>1100</effectRange>
<abnormalLevel>1</abnormalLevel> <abnormalLevel>1</abnormalLevel>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">
@@ -759,14 +759,9 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel> <magicLevel>85</magicLevel>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects> <effects>
<effect name="DamageBlock"> <effect name="DamageBlock">
<type>BLOCK_HP</type> <type>BLOCK_HP</type>

View File

@@ -1941,7 +1941,7 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<reuseDelayGroup>11861</reuseDelayGroup> <reuseDelayGroup>11861</reuseDelayGroup>
<conditions> <conditions>
@@ -1995,7 +1995,7 @@
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<magicLevel>99</magicLevel> <magicLevel>99</magicLevel>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>
@@ -2052,7 +2052,7 @@
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<magicLevel>99</magicLevel> <magicLevel>99</magicLevel>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>

View File

@@ -126,34 +126,30 @@
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> --> <!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
<icon>icon.skill19204</icon> <icon>icon.skill19204</icon>
<abnormalType>SONG_WEAPON</abnormalType> <abnormalType>SONG_WEAPON</abnormalType>
<isTriggeredSkill>true</isTriggeredSkill> <castRange>400</castRange>
<affectRange>1000</affectRange>
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A3</operateType> <operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<targetType>MY_PARTY</targetType> <targetType>MY_PARTY</targetType>
<affectScope>PARTY</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>332</mpConsume> <mpConsume>332</mpConsume>
<hitTime>8000</hitTime> <hitTime>8000</hitTime>
<coolTime>300</coolTime> <coolTime>300</coolTime>
<effectPoint>712</effectPoint> <effectPoint>712</effectPoint>
<reuseDelay>600000</reuseDelay> <reuseDelay>600000</reuseDelay>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<abnormalTime> <abnormalTime>
<value fromLevel="1" toLevel="1">300</value> <value fromLevel="1" toLevel="1">300</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
</abnormalTime> </abnormalTime>
<selfEffects> <startEffects>
<effect name="CallSkill"> <effect name="CallSkill">
<skillId>30848</skillId> <!-- Spirit of iss --> <skillId>30848</skillId> <!-- Spirit of Iss -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
</effect> </effect>
</selfEffects> </startEffects>
<effects> <effects>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>25</amount> <amount>25</amount>
@@ -988,7 +984,7 @@
<value level="1">40</value> <value level="1">40</value>
<value level="2">120</value> <value level="2">120</value>
</itemConsumeCount> </itemConsumeCount>
<targetType>MY_PARTY</targetType> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="ExpModify"> <effect name="ExpModify">

View File

@@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>40</itemConsumeCount> <itemConsumeCount>40</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">

View File

@@ -569,7 +569,6 @@
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
<xs:element name="mode"> <xs:element name="mode">
@@ -2944,6 +2943,10 @@
<xs:sequence> <xs:sequence>
<xs:element name="effect"> <xs:element name="effect">
<xs:complexType> <xs:complexType>
<xs:sequence minOccurs="0">
<xs:element name="skillId" type="xs:unsignedShort" />
<xs:element name="skillLevel" type="xs:unsignedByte" />
</xs:sequence>
<xs:attribute name="name" type="xs:string" use="required" /> <xs:attribute name="name" type="xs:string" use="required" />
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>

View File

@@ -731,7 +731,7 @@
<reuseDelay>1000</reuseDelay> <reuseDelay>1000</reuseDelay>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>MY_PARTY</targetType> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<effects> <effects>

View File

@@ -282,7 +282,7 @@
<effectRange>1100</effectRange> <effectRange>1100</effectRange>
<abnormalLevel>1</abnormalLevel> <abnormalLevel>1</abnormalLevel>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">
@@ -759,14 +759,9 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel> <magicLevel>85</magicLevel>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects> <effects>
<effect name="DamageBlock"> <effect name="DamageBlock">
<type>BLOCK_HP</type> <type>BLOCK_HP</type>

View File

@@ -1941,7 +1941,7 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<reuseDelayGroup>11861</reuseDelayGroup> <reuseDelayGroup>11861</reuseDelayGroup>
<conditions> <conditions>
@@ -1995,7 +1995,7 @@
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<magicLevel>99</magicLevel> <magicLevel>99</magicLevel>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>
@@ -2052,7 +2052,7 @@
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<magicLevel>99</magicLevel> <magicLevel>99</magicLevel>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>

View File

@@ -126,34 +126,30 @@
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> --> <!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
<icon>icon.skill19204</icon> <icon>icon.skill19204</icon>
<abnormalType>SONG_WEAPON</abnormalType> <abnormalType>SONG_WEAPON</abnormalType>
<isTriggeredSkill>true</isTriggeredSkill> <castRange>400</castRange>
<affectRange>1000</affectRange>
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A3</operateType> <operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<targetType>MY_PARTY</targetType> <targetType>MY_PARTY</targetType>
<affectScope>PARTY</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>332</mpConsume> <mpConsume>332</mpConsume>
<hitTime>8000</hitTime> <hitTime>8000</hitTime>
<coolTime>300</coolTime> <coolTime>300</coolTime>
<effectPoint>712</effectPoint> <effectPoint>712</effectPoint>
<reuseDelay>600000</reuseDelay> <reuseDelay>600000</reuseDelay>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<abnormalTime> <abnormalTime>
<value fromLevel="1" toLevel="1">300</value> <value fromLevel="1" toLevel="1">300</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
</abnormalTime> </abnormalTime>
<selfEffects> <startEffects>
<effect name="CallSkill"> <effect name="CallSkill">
<skillId>30848</skillId> <!-- Spirit of Iss --> <skillId>30848</skillId> <!-- Spirit of Iss -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
</effect> </effect>
</selfEffects> </startEffects>
<effects> <effects>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>25</amount> <amount>25</amount>
@@ -988,7 +984,7 @@
<value level="1">40</value> <value level="1">40</value>
<value level="2">120</value> <value level="2">120</value>
</itemConsumeCount> </itemConsumeCount>
<targetType>MY_PARTY</targetType> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="ExpModify"> <effect name="ExpModify">

View File

@@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>40</itemConsumeCount> <itemConsumeCount>40</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">

View File

@@ -569,7 +569,6 @@
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
<xs:element name="mode"> <xs:element name="mode">
@@ -2944,6 +2943,10 @@
<xs:sequence> <xs:sequence>
<xs:element name="effect"> <xs:element name="effect">
<xs:complexType> <xs:complexType>
<xs:sequence minOccurs="0">
<xs:element name="skillId" type="xs:unsignedShort" />
<xs:element name="skillLevel" type="xs:unsignedByte" />
</xs:sequence>
<xs:attribute name="name" type="xs:string" use="required" /> <xs:attribute name="name" type="xs:string" use="required" />
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>

View File

@@ -731,7 +731,7 @@
<reuseDelay>1000</reuseDelay> <reuseDelay>1000</reuseDelay>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<targetType>MY_PARTY</targetType> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<effects> <effects>

View File

@@ -282,7 +282,7 @@
<effectRange>1100</effectRange> <effectRange>1100</effectRange>
<abnormalLevel>1</abnormalLevel> <abnormalLevel>1</abnormalLevel>
<isMagic>1</isMagic> <isMagic>1</isMagic>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">
@@ -759,14 +759,9 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel> <magicLevel>85</magicLevel>
<affectRange>1000</affectRange> <affectRange>1000</affectRange>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject> <affectObject>FRIEND</affectObject>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<effects> <effects>
<effect name="DamageBlock"> <effect name="DamageBlock">
<type>BLOCK_HP</type> <type>BLOCK_HP</type>

View File

@@ -1941,7 +1941,7 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<reuseDelayGroup>11861</reuseDelayGroup> <reuseDelayGroup>11861</reuseDelayGroup>
<conditions> <conditions>
@@ -1995,7 +1995,7 @@
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<magicLevel>99</magicLevel> <magicLevel>99</magicLevel>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>
@@ -2052,7 +2052,7 @@
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType> <operateType>A2</operateType>
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<magicLevel>99</magicLevel> <magicLevel>99</magicLevel>
<mpConsume>82</mpConsume> <mpConsume>82</mpConsume>

View File

@@ -126,34 +126,30 @@
<!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> --> <!-- For $s1, the targeted party member's P. Critical Rate, P./ M. Skill Critical Rate, P. Critical Damage, and P./ M. Skill Critical Damage +$s2. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +$s3. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes $s4 Spirit Ore. <The character is targeted automatically> -->
<icon>icon.skill19204</icon> <icon>icon.skill19204</icon>
<abnormalType>SONG_WEAPON</abnormalType> <abnormalType>SONG_WEAPON</abnormalType>
<isTriggeredSkill>true</isTriggeredSkill> <castRange>400</castRange>
<affectRange>1000</affectRange>
<itemConsumeCount>10</itemConsumeCount> <itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A3</operateType> <operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<targetType>MY_PARTY</targetType> <targetType>MY_PARTY</targetType>
<affectScope>PARTY</affectScope> <affectScope>SINGLE</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>332</mpConsume> <mpConsume>332</mpConsume>
<hitTime>8000</hitTime> <hitTime>8000</hitTime>
<coolTime>300</coolTime> <coolTime>300</coolTime>
<effectPoint>712</effectPoint> <effectPoint>712</effectPoint>
<reuseDelay>600000</reuseDelay> <reuseDelay>600000</reuseDelay>
<conditions>
<condition name="TargetMyParty">
<includeMe>true</includeMe>
</condition>
</conditions>
<abnormalTime> <abnormalTime>
<value fromLevel="1" toLevel="1">300</value> <value fromLevel="1" toLevel="1">300</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value> <value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
</abnormalTime> </abnormalTime>
<selfEffects> <startEffects>
<effect name="CallSkill"> <effect name="CallSkill">
<skillId>30848</skillId> <!-- Spirit of Iss --> <skillId>30848</skillId> <!-- Spirit of Iss -->
<skillLevel>1</skillLevel> <skillLevel>1</skillLevel>
</effect> </effect>
</selfEffects> </startEffects>
<effects> <effects>
<effect name="CriticalRate"> <effect name="CriticalRate">
<amount>25</amount> <amount>25</amount>
@@ -988,7 +984,7 @@
<value level="1">40</value> <value level="1">40</value>
<value level="2">120</value> <value level="2">120</value>
</itemConsumeCount> </itemConsumeCount>
<targetType>MY_PARTY</targetType> <targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects> <effects>
<effect name="ExpModify"> <effect name="ExpModify">

View File

@@ -2512,7 +2512,7 @@
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>40</itemConsumeCount> <itemConsumeCount>40</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore --> <itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<targetType>TARGET</targetType> <targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
<condition name="TargetMyParty"> <condition name="TargetMyParty">

View File

@@ -569,7 +569,6 @@
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
</xs:sequence> </xs:sequence>
<xs:attribute name="level" type="xs:unsignedByte" use="optional" />
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>
<xs:element name="mode"> <xs:element name="mode">
@@ -2958,6 +2957,10 @@
<xs:sequence> <xs:sequence>
<xs:element name="effect"> <xs:element name="effect">
<xs:complexType> <xs:complexType>
<xs:sequence minOccurs="0">
<xs:element name="skillId" type="xs:unsignedShort" />
<xs:element name="skillLevel" type="xs:unsignedByte" />
</xs:sequence>
<xs:attribute name="name" type="xs:string" use="required" /> <xs:attribute name="name" type="xs:string" use="required" />
</xs:complexType> </xs:complexType>
</xs:element> </xs:element>