Addition of ranking skill bonuses.
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								L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/RankingSkillBonuses.java
									
									
									
									
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								L2J_Mobius_7.0_PreludeOfWar/dist/game/data/scripts/ai/others/RankingSkillBonuses.java
									
									
									
									
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							| @@ -0,0 +1,152 @@ | ||||
| /* | ||||
|  * This file is part of the L2J Mobius project. | ||||
|  *  | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 3 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  *  | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||
|  * General Public License for more details. | ||||
|  *  | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
| package ai.others; | ||||
|  | ||||
| import org.l2jmobius.gameserver.data.xml.impl.SkillData; | ||||
| import org.l2jmobius.gameserver.instancemanager.RankManager; | ||||
| import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; | ||||
| import org.l2jmobius.gameserver.model.events.EventType; | ||||
| import org.l2jmobius.gameserver.model.events.ListenerRegisterType; | ||||
| import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent; | ||||
| import org.l2jmobius.gameserver.model.events.annotations.RegisterType; | ||||
| import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayerLogin; | ||||
| import org.l2jmobius.gameserver.model.skills.Skill; | ||||
|  | ||||
| import ai.AbstractNpcAI; | ||||
|  | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class RankingSkillBonuses extends AbstractNpcAI | ||||
| { | ||||
| 	// Skills | ||||
| 	private static final Skill SERVER_LEVEL_RANKING_1ST_CLASS = SkillData.getInstance().getSkill(32874, 1); | ||||
| 	private static final Skill SERVER_LEVEL_RANKING_2ND_CLASS = SkillData.getInstance().getSkill(32875, 1); | ||||
| 	private static final Skill SERVER_LEVEL_RANKING_3RD_CLASS = SkillData.getInstance().getSkill(32876, 1); | ||||
| 	private static final Skill HUMAN_LEVEL_RANKING_1ST_CLASS = SkillData.getInstance().getSkill(32877, 1); | ||||
| 	private static final Skill ELF_LEVEL_RANKING_1ST_CLASS = SkillData.getInstance().getSkill(32878, 1); | ||||
| 	private static final Skill DARK_ELF_LEVEL_RANKING_1ST_CLASS = SkillData.getInstance().getSkill(32879, 1); | ||||
| 	private static final Skill ORC_LEVEL_RANKING_1ST_CLASS = SkillData.getInstance().getSkill(32880, 1); | ||||
| 	private static final Skill DWARF_LEVEL_RANKING_1ST_CLASS = SkillData.getInstance().getSkill(32881, 1); | ||||
| 	private static final Skill KAMAEL_LEVEL_RANKING_1ST_CLASS = SkillData.getInstance().getSkill(32882, 1); | ||||
| 	private static final Skill ERTHEIA_LEVEL_RANKING_1ST_CLASS = SkillData.getInstance().getSkill(32883, 1); | ||||
| 	private static final Skill SERVER_RANKING_BENEFIT_1 = SkillData.getInstance().getSkill(32884, 1); | ||||
| 	private static final Skill SERVER_RANKING_BENEFIT_2 = SkillData.getInstance().getSkill(32885, 1); | ||||
| 	private static final Skill SERVER_RANKING_BENEFIT_3 = SkillData.getInstance().getSkill(32886, 1); | ||||
| 	private static final Skill RACE_RANKING_BENEFIT = SkillData.getInstance().getSkill(32887, 1); | ||||
| 	 | ||||
| 	@RegisterEvent(EventType.ON_PLAYER_LOGIN) | ||||
| 	@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS) | ||||
| 	public void onPlayerLogin(OnPlayerLogin event) | ||||
| 	{ | ||||
| 		final PlayerInstance player = event.getPlayer(); | ||||
| 		if (player == null) | ||||
| 		{ | ||||
| 			return; | ||||
| 		} | ||||
| 		 | ||||
| 		// Remove existing effects and skills. | ||||
| 		player.getEffectList().stopSkillEffects(true, SERVER_LEVEL_RANKING_1ST_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, SERVER_LEVEL_RANKING_2ND_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, SERVER_LEVEL_RANKING_3RD_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, HUMAN_LEVEL_RANKING_1ST_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, ELF_LEVEL_RANKING_1ST_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, DARK_ELF_LEVEL_RANKING_1ST_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, ORC_LEVEL_RANKING_1ST_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, DWARF_LEVEL_RANKING_1ST_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, KAMAEL_LEVEL_RANKING_1ST_CLASS); | ||||
| 		player.getEffectList().stopSkillEffects(true, ERTHEIA_LEVEL_RANKING_1ST_CLASS); | ||||
| 		player.removeSkill(SERVER_RANKING_BENEFIT_1); | ||||
| 		player.removeSkill(SERVER_RANKING_BENEFIT_2); | ||||
| 		player.removeSkill(SERVER_RANKING_BENEFIT_3); | ||||
| 		player.removeSkill(RACE_RANKING_BENEFIT); | ||||
| 		 | ||||
| 		// Add global rank skills. | ||||
| 		int rank = RankManager.getInstance().getPlayerGlobalRank(player); | ||||
| 		if (rank > 0) | ||||
| 		{ | ||||
| 			if (rank <= 10) | ||||
| 			{ | ||||
| 				SERVER_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player); | ||||
| 				player.addSkill(SERVER_RANKING_BENEFIT_1, false); | ||||
| 				player.addSkill(SERVER_RANKING_BENEFIT_2, false); | ||||
| 				player.addSkill(SERVER_RANKING_BENEFIT_3, false); | ||||
| 			} | ||||
| 			else if (rank <= 50) | ||||
| 			{ | ||||
| 				SERVER_LEVEL_RANKING_2ND_CLASS.applyEffects(player, player); | ||||
| 				player.addSkill(SERVER_RANKING_BENEFIT_2, false); | ||||
| 				player.addSkill(SERVER_RANKING_BENEFIT_3, false); | ||||
| 			} | ||||
| 			else if (rank <= 100) | ||||
| 			{ | ||||
| 				SERVER_LEVEL_RANKING_3RD_CLASS.applyEffects(player, player); | ||||
| 				player.addSkill(SERVER_RANKING_BENEFIT_3, false); | ||||
| 			} | ||||
| 		} | ||||
| 		 | ||||
| 		// Apply race rank effects. | ||||
| 		final int raceRank = RankManager.getInstance().getPlayerRaceRank(player); | ||||
| 		if ((raceRank > 0) && (raceRank <= 10)) | ||||
| 		{ | ||||
| 			switch (player.getRace()) | ||||
| 			{ | ||||
| 				case HUMAN: | ||||
| 				{ | ||||
| 					HUMAN_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player); | ||||
| 					break; | ||||
| 				} | ||||
| 				case ELF: | ||||
| 				{ | ||||
| 					ELF_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player); | ||||
| 					break; | ||||
| 				} | ||||
| 				case DARK_ELF: | ||||
| 				{ | ||||
| 					DARK_ELF_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player); | ||||
| 					break; | ||||
| 				} | ||||
| 				case ORC: | ||||
| 				{ | ||||
| 					ORC_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player); | ||||
| 					break; | ||||
| 				} | ||||
| 				case DWARF: | ||||
| 				{ | ||||
| 					DWARF_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player); | ||||
| 					break; | ||||
| 				} | ||||
| 				case KAMAEL: | ||||
| 				{ | ||||
| 					KAMAEL_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player); | ||||
| 					break; | ||||
| 				} | ||||
| 				case ERTHEIA: | ||||
| 				{ | ||||
| 					ERTHEIA_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player); | ||||
| 					break; | ||||
| 				} | ||||
| 			} | ||||
| 			player.addSkill(RACE_RANKING_BENEFIT, false); | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| 	public static void main(String[] args) | ||||
| 	{ | ||||
| 		new RankingSkillBonuses(); | ||||
| 	} | ||||
| } | ||||
| @@ -1114,59 +1114,360 @@ | ||||
| 	<skill id="32877" toLevel="1" name="Human Level Ranking 1st Class"> | ||||
| 		<!-- Benefits for ranks 1-10 amongst Humans. P. Atk. / M. Atk. / P. Def. / M. Def. / Max HP / Max MP +1% --> | ||||
| 		<icon>icon.race_ranking_1</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<specialLevel>-2</specialLevel> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<magicLvl>-2</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>-1</abnormalTime> | ||||
| 		<irreplacableBuff>true</irreplacableBuff> | ||||
| 		<canBeDispelled>false</canBeDispelled> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<affectLimit>50-50</affectLimit> | ||||
| 		<isMagic>2</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PLEDGE</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PsysicalDefence"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32878" toLevel="1" name="Elf Level Ranking 1st Class"> | ||||
| 		<!-- Benefits for ranks 1-10 amongst Elves. Speed while not in combat +8, Damage received -1% --> | ||||
| 		<icon>icon.race_ranking_1</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<specialLevel>-2</specialLevel> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<magicLvl>-2</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>-1</abnormalTime> | ||||
| 		<irreplacableBuff>true</irreplacableBuff> | ||||
| 		<canBeDispelled>false</canBeDispelled> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<affectLimit>50-50</affectLimit> | ||||
| 		<isMagic>2</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PLEDGE</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 				<effect name="PvePhysicalAttackDefenceBonus"> | ||||
| 				<amount>-1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 				<effect name="PvePhysicalSkillDefenceBonus"> | ||||
| 				<amount>-1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpMagicalSkillDefenceBonus"> | ||||
| 				<amount>-1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDefenceBonus"> | ||||
| 				<amount>-1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDefenceBonus"> | ||||
| 				<amount>-1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32879" toLevel="1" name="Dark Elf Level Ranking 1st Class"> | ||||
| 	<skill id="32879" toLevel="1" name="Dark Elf Level Ranking 1st Class">  | ||||
| 		<!-- Benefits for ranks 1-10 amongst Dark Elves. CHA +1, STR/DEX/CON/INT/WIT/MEN +2 at night --> | ||||
| 		<icon>icon.race_ranking_1</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<specialLevel>-2</specialLevel> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<magicLvl>-2</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>-1</abnormalTime> | ||||
| 		<irreplacableBuff>true</irreplacableBuff> | ||||
| 		<canBeDispelled>false</canBeDispelled> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<affectLimit>50-50</affectLimit> | ||||
| 		<isMagic>2</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PLEDGE</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>2</amount> | ||||
| 				<stat>CON</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>2</amount> | ||||
| 				<stat>MEN</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>2</amount> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>2</amount> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>2</amount> | ||||
| 				<stat>WIT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>2</amount> | ||||
| 				<stat>DEX</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>CHA</stat> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32880" toLevel="1" name="Orc Level Ranking 1st Class"> | ||||
| 		<!-- Benefits for ranks 1-10 amongst Orcs. P. Atk. / Max HP +2% --> | ||||
| 		<icon>icon.race_ranking_1</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<specialLevel>-2</specialLevel> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<magicLvl>-2</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>-1</abnormalTime> | ||||
| 		<irreplacableBuff>true</irreplacableBuff> | ||||
| 		<canBeDispelled>false</canBeDispelled> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<affectLimit>50-50</affectLimit> | ||||
| 		<isMagic>2</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PLEDGE</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 	  		<effect name="PAtk"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32881" toLevel="1" name="Dwarf Level Ranking 1st Class"> | ||||
| 		<!-- Benefits for ranks 1-10 amongst Dwarves. Weapon/Armor Enchant Rate +1%, Max HP / P. Def. / M. Def. +2% --> | ||||
| 		<icon>icon.race_ranking_1</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<specialLevel>-2</specialLevel> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<magicLvl>-2</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>-1</abnormalTime> | ||||
| 		<irreplacableBuff>true</irreplacableBuff> | ||||
| 		<canBeDispelled>false</canBeDispelled> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<affectLimit>50-50</affectLimit> | ||||
| 		<isMagic>2</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PLEDGE</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 		 	<effect name="MaxHp"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		 	<effect name="PhysicalDefence"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32882" toLevel="1" name="Kamael Level Ranking 1st Class"> | ||||
| 		<!-- Benefits for ranks 1-10 amongst Kamaels. PvP Damage +2% --> | ||||
| 		<icon>icon.race_ranking_1</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<specialLevel>-2</specialLevel> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<magicLvl>-2</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>-1</abnormalTime> | ||||
| 		<irreplacableBuff>true</irreplacableBuff> | ||||
| 		<canBeDispelled>false</canBeDispelled> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<affectLimit>50-50</affectLimit> | ||||
| 		<isMagic>2</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PLEDGE</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="PvePhysicalAttackDamageBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvePhysicalSkillDamageBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalAttackDamageBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PvpPhysicalSkillDamageBonus"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32883" toLevel="1" name="Ertheia Level Ranking 1st Class"> | ||||
| 		<!-- Benefits for ranks 1-10 amongst Ertheias. P./M. Skill Power +1%, Skill Cooldown - 1% --> | ||||
| 		<icon>icon.race_ranking_1</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<isMagic>3</isMagic> <!-- Dance Skill --> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<effectPoint>100</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<specialLevel>-2</specialLevel> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<magicLvl>-2</magicLvl> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalTime>-1</abnormalTime> | ||||
| 		<irreplacableBuff>true</irreplacableBuff> | ||||
| 		<canBeDispelled>false</canBeDispelled> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<affectLimit>50-50</affectLimit> | ||||
| 		<isMagic>2</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PLEDGE</affectScope> | ||||
| 		<affectObject>FRIEND</affectObject> | ||||
| 		<effects> | ||||
| 			<effect name="MagicalSkillPower"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalSkillPower"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Reuse"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32884" toLevel="1" name="Server Ranking Benefit 1"> | ||||
| 		<!-- All Stats +1, Recovery Potion / Elixir Effect +500 --> | ||||
| 		<icon>icon.UI_server_ranking_1</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>CON</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>MEN</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>STR</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>INT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>WIT</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>DEX</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>LUC</stat> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount>1</amount> | ||||
| 				<stat>CHA</stat> | ||||
| 			</effect> | ||||
| 			<effect name="HealEffect"> | ||||
| 				<amount>+500</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32885" toLevel="1" name="Server Ranking Benefit 2"> | ||||
| 		<!-- Normal Attack/M. Critical Rate Limit +50, Speed Limit +20 --> | ||||
| 		<icon>icon.UI_server_ranking_2</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="CriticalRate"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32886" toLevel="1" name="Server Ranking Benefit 3"> | ||||
| 		<!-- Max HP Limit +30000, Max HP +15000 --> | ||||
| 		<icon>icon.UI_server_ranking_3</icon> | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>15000</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="32887" toLevel="1" name="Race Ranking Benefit"> | ||||
| 		<!-- Humans: P. Atk. / M. Atk. / P. Def. / M. Def. / Max HP / Max MP +1% Elves: Speed when not in combat +8, Damage received -1% Dark Elves: CHA +1, STR/DEX/CON/INT/WIT/MEN +2 at night Orcs: P. Atk. / Max HP +2% Dwarves: Weapon/Armor Enchant Rate +1%, Max HP / P. Def. / M. Def. +2% Kamaels: PvP Damage +2% Ertheias: P./M. Skill Power +1%, Skill Cooldown - 1% --> | ||||
|   | ||||
		Reference in New Issue
	
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