Aggro asterisk with custom NPC level titles.

This commit is contained in:
MobiusDev 2015-05-10 00:26:57 +00:00
parent d08fcfe531
commit e850d8a3e2

View File

@ -71,6 +71,7 @@ import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.TeleportWhereType;
import com.l2jserver.gameserver.model.TimeStamp;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
import com.l2jserver.gameserver.model.actor.knownlist.CharKnownList;
@ -3146,7 +3147,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
}
if (Config.SHOW_NPC_LVL && isMonster())
{
String t = "Lv " + getLevel();
String t = "Lv " + getLevel() + (((L2MonsterInstance) this).isAggressive() ? "*" : "");
if (_title != null)
{
t += " " + _title;