Followed latest geodata refactorings.

This commit is contained in:
MobiusDev
2017-06-26 21:45:15 +00:00
parent e2a05903da
commit e7fd71a271
64 changed files with 102 additions and 101 deletions

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.data.xml.impl.DoorData;
import com.l2jmobius.gameserver.geodata.geodriver.Cell;
import com.l2jmobius.gameserver.geodata.geodriver.GeoDriver;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.interfaces.ILocational;
import com.l2jmobius.gameserver.util.GeoUtils;
import com.l2jmobius.gameserver.util.LinePointIterator;
import com.l2jmobius.gameserver.util.LinePointIterator3D;
/**
* Geodata.
* @author -Nemesiss-, HorridoJoho
*/
public class GeoData
{
private static final Logger LOGGER = Logger.getLogger(GeoData.class.getName());
private static final String FILE_NAME_FORMAT = "%d_%d.l2j";
private static final int ELEVATED_SEE_OVER_DISTANCE = 2;
private static final int MAX_SEE_OVER_HEIGHT = 48;
private static final int SPAWN_Z_DELTA_LIMIT = 100;
private final GeoDriver _driver = new GeoDriver();
protected GeoData()
{
int loadedRegions = 0;
try
{
for (int regionX = L2World.TILE_X_MIN; regionX <= L2World.TILE_X_MAX; regionX++)
{
for (int regionY = L2World.TILE_Y_MIN; regionY <= L2World.TILE_Y_MAX; regionY++)
{
final Path geoFilePath = Config.GEODATA_PATH.resolve(String.format(FILE_NAME_FORMAT, regionX, regionY));
final Boolean loadFile = Config.GEODATA_REGIONS.get(regionX + "_" + regionY);
if (loadFile != null)
{
if (loadFile)
{
LOGGER.info(getClass().getSimpleName() + ": Loading " + geoFilePath.getFileName() + "...");
_driver.loadRegion(geoFilePath, regionX, regionY);
loadedRegions++;
}
}
else if (Config.TRY_LOAD_UNSPECIFIED_REGIONS && Files.exists(geoFilePath))
{
try
{
LOGGER.info(getClass().getSimpleName() + ": Loading " + geoFilePath.getFileName() + "...");
_driver.loadRegion(geoFilePath, regionX, regionY);
loadedRegions++;
}
catch (Exception e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Failed to load " + geoFilePath.getFileName() + "!", e);
}
}
}
}
}
catch (Exception e)
{
LOGGER.log(Level.SEVERE, getClass().getSimpleName() + ": Failed to load geodata!", e);
System.exit(1);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + loadedRegions + " regions.");
}
public boolean hasGeoPos(int geoX, int geoY)
{
return _driver.hasGeoPos(geoX, geoY);
}
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return _driver.checkNearestNswe(geoX, geoY, worldZ, nswe);
}
public boolean checkNearestNsweAntiCornerCut(int geoX, int geoY, int worldZ, int nswe)
{
boolean can = true;
if ((nswe & Cell.NSWE_NORTH_EAST) == Cell.NSWE_NORTH_EAST)
{
// can = canEnterNeighbors(prevX, prevY - 1, prevGeoZ, Direction.EAST) && canEnterNeighbors(prevX + 1, prevY, prevGeoZ, Direction.NORTH);
can = checkNearestNswe(geoX, geoY - 1, worldZ, Cell.NSWE_EAST) && checkNearestNswe(geoX + 1, geoY, worldZ, Cell.NSWE_NORTH);
}
if (can && ((nswe & Cell.NSWE_NORTH_WEST) == Cell.NSWE_NORTH_WEST))
{
// can = canEnterNeighbors(prevX, prevY - 1, prevGeoZ, Direction.WEST) && canEnterNeighbors(prevX - 1, prevY, prevGeoZ, Direction.NORTH);
can = checkNearestNswe(geoX, geoY - 1, worldZ, Cell.NSWE_WEST) && checkNearestNswe(geoX, geoY - 1, worldZ, Cell.NSWE_NORTH);
}
if (can && ((nswe & Cell.NSWE_SOUTH_EAST) == Cell.NSWE_SOUTH_EAST))
{
// can = canEnterNeighbors(prevX, prevY + 1, prevGeoZ, Direction.EAST) && canEnterNeighbors(prevX + 1, prevY, prevGeoZ, Direction.SOUTH);
can = checkNearestNswe(geoX, geoY + 1, worldZ, Cell.NSWE_EAST) && checkNearestNswe(geoX + 1, geoY, worldZ, Cell.NSWE_SOUTH);
}
if (can && ((nswe & Cell.NSWE_SOUTH_WEST) == Cell.NSWE_SOUTH_WEST))
{
// can = canEnterNeighbors(prevX, prevY + 1, prevGeoZ, Direction.WEST) && canEnterNeighbors(prevX - 1, prevY, prevGeoZ, Direction.SOUTH);
can = checkNearestNswe(geoX, geoY + 1, worldZ, Cell.NSWE_WEST) && checkNearestNswe(geoX - 1, geoY, worldZ, Cell.NSWE_SOUTH);
}
return can && checkNearestNswe(geoX, geoY, worldZ, nswe);
}
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return _driver.getNearestZ(geoX, geoY, worldZ);
}
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return _driver.getNextLowerZ(geoX, geoY, worldZ);
}
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return _driver.getNextHigherZ(geoX, geoY, worldZ);
}
public int getGeoX(int worldX)
{
return _driver.getGeoX(worldX);
}
public int getGeoY(int worldY)
{
return _driver.getGeoY(worldY);
}
public int getWorldX(int geoX)
{
return _driver.getWorldX(geoX);
}
public int getWorldY(int geoY)
{
return _driver.getWorldY(geoY);
}
// ///////////////////
// L2J METHODS
/**
* Gets the height.
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @return the height
*/
public int getHeight(int x, int y, int z)
{
return getNearestZ(getGeoX(x), getGeoY(y), z);
}
/**
* Gets the spawn height.
* @param x the x coordinate
* @param y the y coordinate
* @param z the the z coordinate
* @return the spawn height
*/
public int getSpawnHeight(int x, int y, int z)
{
final int geoX = getGeoX(x);
final int geoY = getGeoY(y);
if (!hasGeoPos(geoX, geoY))
{
return z;
}
final int nextLowerZ = getNextLowerZ(geoX, geoY, z + 20);
return Math.abs(nextLowerZ - z) <= SPAWN_Z_DELTA_LIMIT ? nextLowerZ : z;
}
/**
* Gets the spawn height.
* @param location the location
* @return the spawn height
*/
public int getSpawnHeight(Location location)
{
return getSpawnHeight(location.getX(), location.getY(), location.getZ());
}
/**
* Can see target. Doors as target always return true. Checks doors between.
* @param cha the character
* @param target the target
* @return {@code true} if the character can see the target (LOS), {@code false} otherwise
*/
public boolean canSeeTarget(L2Object cha, L2Object target)
{
return (target != null) && (target.isDoor() || canSeeTarget(cha.getX(), cha.getY(), cha.getZ(), cha.getInstanceId(), target.getX(), target.getY(), target.getZ(), target.getInstanceId()));
}
/**
* Can see target. Checks doors between.
* @param cha the character
* @param worldPosition the world position
* @return {@code true} if the character can see the target at the given world position, {@code false} otherwise
*/
public boolean canSeeTarget(L2Object cha, ILocational worldPosition)
{
return canSeeTarget(cha.getX(), cha.getY(), cha.getZ(), cha.getInstanceId(), worldPosition.getX(), worldPosition.getY(), worldPosition.getZ());
}
/**
* Can see target. Checks doors between.
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @param instanceId
* @param tx the target's x coordinate
* @param ty the target's y coordinate
* @param tz the target's z coordinate
* @param tInstanceId the target's instanceId
* @return
*/
public boolean canSeeTarget(int x, int y, int z, int instanceId, int tx, int ty, int tz, int tInstanceId)
{
return (instanceId == tInstanceId) && canSeeTarget(x, y, z, instanceId, tx, ty, tz);
}
/**
* Can see target. Checks doors between.
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @param instanceId
* @param tx the target's x coordinate
* @param ty the target's y coordinate
* @param tz the target's z coordinate
* @return {@code true} if there is line of sight between the given coordinate sets, {@code false} otherwise
*/
public boolean canSeeTarget(int x, int y, int z, int instanceId, int tx, int ty, int tz)
{
return !DoorData.getInstance().checkIfDoorsBetween(x, y, z, tx, ty, tz, instanceId, true);
}
private int getLosGeoZ(int prevX, int prevY, int prevGeoZ, int curX, int curY, int nswe)
{
if ((((nswe & Cell.NSWE_NORTH) != 0) && ((nswe & Cell.NSWE_SOUTH) != 0)) || (((nswe & Cell.NSWE_WEST) != 0) && ((nswe & Cell.NSWE_EAST) != 0)))
{
throw new RuntimeException("Multiple directions!");
}
return checkNearestNsweAntiCornerCut(prevX, prevY, prevGeoZ, nswe) ? getNearestZ(curX, curY, prevGeoZ) : getNextHigherZ(curX, curY, prevGeoZ);
}
/**
* Can see target. Does not check doors between.
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @param tx the target's x coordinate
* @param ty the target's y coordinate
* @param tz the target's z coordinate
* @return {@code true} if there is line of sight between the given coordinate sets, {@code false} otherwise
*/
public boolean canSeeTarget(int x, int y, int z, int tx, int ty, int tz)
{
int geoX = getGeoX(x);
int geoY = getGeoY(y);
int tGeoX = getGeoX(tx);
int tGeoY = getGeoY(ty);
z = getNearestZ(geoX, geoY, z);
tz = getNearestZ(tGeoX, tGeoY, tz);
// fastpath
if ((geoX == tGeoX) && (geoY == tGeoY))
{
return !hasGeoPos(tGeoX, tGeoY) || (z == tz);
}
if (tz > z)
{
int tmp = tx;
tx = x;
x = tmp;
tmp = ty;
ty = y;
y = tmp;
tmp = tz;
tz = z;
z = tmp;
tmp = tGeoX;
tGeoX = geoX;
geoX = tmp;
tmp = tGeoY;
tGeoY = geoY;
geoY = tmp;
}
final LinePointIterator3D pointIter = new LinePointIterator3D(geoX, geoY, z, tGeoX, tGeoY, tz);
// first point is guaranteed to be available, skip it, we can always see our own position
pointIter.next();
int prevX = pointIter.x();
int prevY = pointIter.y();
final int prevZ = pointIter.z();
int prevGeoZ = prevZ;
int ptIndex = 0;
while (pointIter.next())
{
final int curX = pointIter.x();
final int curY = pointIter.y();
if ((curX == prevX) && (curY == prevY))
{
continue;
}
final int beeCurZ = pointIter.z();
int curGeoZ = prevGeoZ;
// check if the position has geodata
if (hasGeoPos(curX, curY))
{
final int nswe = GeoUtils.computeNswe(prevX, prevY, curX, curY);
curGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, curX, curY, nswe);
final int maxHeight = ptIndex < ELEVATED_SEE_OVER_DISTANCE ? z + MAX_SEE_OVER_HEIGHT : beeCurZ + MAX_SEE_OVER_HEIGHT;
boolean canSeeThrough = false;
if (curGeoZ <= maxHeight)
{
if ((nswe & Cell.NSWE_NORTH_EAST) == Cell.NSWE_NORTH_EAST)
{
final int northGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, prevX, prevY - 1, Cell.NSWE_EAST);
final int eastGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, prevX + 1, prevY, Cell.NSWE_NORTH);
canSeeThrough = (northGeoZ <= maxHeight) && (eastGeoZ <= maxHeight) && (northGeoZ <= getNearestZ(prevX, prevY - 1, beeCurZ)) && (eastGeoZ <= getNearestZ(prevX + 1, prevY, beeCurZ));
}
else if ((nswe & Cell.NSWE_NORTH_WEST) == Cell.NSWE_NORTH_WEST)
{
final int northGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, prevX, prevY - 1, Cell.NSWE_WEST);
final int westGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, prevX - 1, prevY, Cell.NSWE_NORTH);
canSeeThrough = (northGeoZ <= maxHeight) && (westGeoZ <= maxHeight) && (northGeoZ <= getNearestZ(prevX, prevY - 1, beeCurZ)) && (westGeoZ <= getNearestZ(prevX - 1, prevY, beeCurZ));
}
else if ((nswe & Cell.NSWE_SOUTH_EAST) == Cell.NSWE_SOUTH_EAST)
{
final int southGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, prevX, prevY + 1, Cell.NSWE_EAST);
final int eastGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, prevX + 1, prevY, Cell.NSWE_SOUTH);
canSeeThrough = (southGeoZ <= maxHeight) && (eastGeoZ <= maxHeight) && (southGeoZ <= getNearestZ(prevX, prevY + 1, beeCurZ)) && (eastGeoZ <= getNearestZ(prevX + 1, prevY, beeCurZ));
}
else if ((nswe & Cell.NSWE_SOUTH_WEST) == Cell.NSWE_SOUTH_WEST)
{
final int southGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, prevX, prevY + 1, Cell.NSWE_WEST);
final int westGeoZ = getLosGeoZ(prevX, prevY, prevGeoZ, prevX - 1, prevY, Cell.NSWE_SOUTH);
canSeeThrough = (southGeoZ <= maxHeight) && (westGeoZ <= maxHeight) && (southGeoZ <= getNearestZ(prevX, prevY + 1, beeCurZ)) && (westGeoZ <= getNearestZ(prevX - 1, prevY, beeCurZ));
}
else
{
canSeeThrough = true;
}
}
if (!canSeeThrough)
{
return false;
}
}
prevX = curX;
prevY = curY;
prevGeoZ = curGeoZ;
++ptIndex;
}
return true;
}
/**
* Verifies if the is a path between origin's location and destination, if not returns the closest location.
* @param origin the origin
* @param destination the destination
* @return the destination if there is a path or the closes location
*/
public Location moveCheck(ILocational origin, ILocational destination)
{
return moveCheck(origin.getX(), origin.getY(), origin.getZ(), destination.getX(), destination.getY(), destination.getZ(), origin.getInstanceId());
}
/**
* Move check.
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @param tx the target's x coordinate
* @param ty the target's y coordinate
* @param tz the target's z coordinate
* @param instanceId the instance id
* @return the last Location (x,y,z) where player can walk - just before wall
*/
public Location moveCheck(int x, int y, int z, int tx, int ty, int tz, int instanceId)
{
final int geoX = getGeoX(x);
final int geoY = getGeoY(y);
z = getNearestZ(geoX, geoY, z);
final int tGeoX = getGeoX(tx);
final int tGeoY = getGeoY(ty);
tz = getNearestZ(tGeoX, tGeoY, tz);
if (DoorData.getInstance().checkIfDoorsBetween(x, y, z, tx, ty, tz, instanceId, false))
{
return new Location(x, y, getHeight(x, y, z));
}
final LinePointIterator pointIter = new LinePointIterator(geoX, geoY, tGeoX, tGeoY);
// first point is guaranteed to be available
pointIter.next();
int prevX = pointIter.x();
int prevY = pointIter.y();
int prevZ = z;
while (pointIter.next())
{
final int curX = pointIter.x();
final int curY = pointIter.y();
final int curZ = getNearestZ(curX, curY, prevZ);
if (hasGeoPos(prevX, prevY) && !checkNearestNsweAntiCornerCut(prevX, prevY, prevZ, GeoUtils.computeNswe(prevX, prevY, curX, curY)))
{
// can't move, return previous location
return new Location(getWorldX(prevX), getWorldY(prevY), prevZ);
}
prevX = curX;
prevY = curY;
prevZ = curZ;
}
return hasGeoPos(prevX, prevY) && (prevZ != tz) ? new Location(x, y, z) : new Location(tx, ty, tz);
}
/**
* Checks if its possible to move from one location to another.
* @param fromX the X coordinate to start checking from
* @param fromY the Y coordinate to start checking from
* @param fromZ the Z coordinate to start checking from
* @param toX the X coordinate to end checking at
* @param toY the Y coordinate to end checking at
* @param toZ the Z coordinate to end checking at
* @param instanceId the instance ID
* @return {@code true} if the character at start coordinates can move to end coordinates, {@code false} otherwise
*/
public boolean canMove(int fromX, int fromY, int fromZ, int toX, int toY, int toZ, int instanceId)
{
final int geoX = getGeoX(fromX);
final int geoY = getGeoY(fromY);
fromZ = getNearestZ(geoX, geoY, fromZ);
final int tGeoX = getGeoX(toX);
final int tGeoY = getGeoY(toY);
toZ = getNearestZ(tGeoX, tGeoY, toZ);
if (DoorData.getInstance().checkIfDoorsBetween(fromX, fromY, fromZ, toX, toY, toZ, instanceId, false))
{
return false;
}
final LinePointIterator pointIter = new LinePointIterator(geoX, geoY, tGeoX, tGeoY);
// first point is guaranteed to be available
pointIter.next();
int prevX = pointIter.x();
int prevY = pointIter.y();
int prevZ = fromZ;
while (pointIter.next())
{
final int curX = pointIter.x();
final int curY = pointIter.y();
final int curZ = getNearestZ(curX, curY, prevZ);
if (hasGeoPos(prevX, prevY) && !checkNearestNsweAntiCornerCut(prevX, prevY, prevZ, GeoUtils.computeNswe(prevX, prevY, curX, curY)))
{
{
return false;
}
}
prevX = curX;
prevY = curY;
prevZ = curZ;
}
return !hasGeoPos(prevX, prevY) || (prevZ == toZ);
}
public int traceTerrainZ(int x, int y, int z, int tx, int ty)
{
final int geoX = getGeoX(x);
final int geoY = getGeoY(y);
z = getNearestZ(geoX, geoY, z);
final int tGeoX = getGeoX(tx);
final int tGeoY = getGeoY(ty);
final LinePointIterator pointIter = new LinePointIterator(geoX, geoY, tGeoX, tGeoY);
// first point is guaranteed to be available
pointIter.next();
int prevZ = z;
while (pointIter.next())
{
prevZ = getNearestZ(pointIter.x(), pointIter.y(), prevZ);
}
return prevZ;
}
/**
* Checks if its possible to move from one location to another.
* @param from the {@code ILocational} to start checking from
* @param toX the X coordinate to end checking at
* @param toY the Y coordinate to end checking at
* @param toZ the Z coordinate to end checking at
* @return {@code true} if the character at start coordinates can move to end coordinates, {@code false} otherwise
*/
public boolean canMove(ILocational from, int toX, int toY, int toZ)
{
return canMove(from.getX(), from.getY(), from.getZ(), toX, toY, toZ, from.getInstanceId());
}
/**
* Checks if its possible to move from one location to another.
* @param from the {@code ILocational} to start checking from
* @param to the {@code ILocational} to end checking at
* @return {@code true} if the character at start coordinates can move to end coordinates, {@code false} otherwise
*/
public boolean canMove(ILocational from, ILocational to)
{
return canMove(from, to.getX(), to.getY(), to.getZ());
}
/**
* Checks the specified position for available geodata.
* @param x the X coordinate
* @param y the Y coordinate
* @return {@code true} if there is geodata for the given coordinates, {@code false} otherwise
*/
public boolean hasGeo(int x, int y)
{
return hasGeoPos(getGeoX(x), getGeoY(y));
}
public static GeoData getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final GeoData _instance = new GeoData();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver;
/**
* @author HorridoJoho
*/
public final class Cell
{
/** East NSWE flag */
public static final byte NSWE_EAST = 1 << 0;
/** West NSWE flag */
public static final byte NSWE_WEST = 1 << 1;
/** South NSWE flag */
public static final byte NSWE_SOUTH = 1 << 2;
/** North NSWE flag */
public static final byte NSWE_NORTH = 1 << 3;
/** North-East NSWE flags */
public static final byte NSWE_NORTH_EAST = NSWE_NORTH | NSWE_EAST;
/** North-West NSWE flags */
public static final byte NSWE_NORTH_WEST = NSWE_NORTH | NSWE_WEST;
/** South-East NSWE flags */
public static final byte NSWE_SOUTH_EAST = NSWE_SOUTH | NSWE_EAST;
/** South-West NSWE flags */
public static final byte NSWE_SOUTH_WEST = NSWE_SOUTH | NSWE_WEST;
/** All directions NSWE flags */
public static final byte NSWE_ALL = NSWE_EAST | NSWE_WEST | NSWE_SOUTH | NSWE_NORTH;
private Cell()
{
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver;
import java.io.IOException;
import java.io.RandomAccessFile;
import java.nio.ByteOrder;
import java.nio.channels.FileChannel.MapMode;
import java.nio.file.Path;
import java.util.concurrent.atomic.AtomicReferenceArray;
import com.l2jmobius.gameserver.geodata.geodriver.regions.NullRegion;
import com.l2jmobius.gameserver.geodata.geodriver.regions.Region;
/**
* @author HorridoJoho
*/
public final class GeoDriver
{
// world dimensions: 1048576 * 1048576 = 1099511627776
private static final int WORLD_MIN_X = -655360;
private static final int WORLD_MAX_X = 393215;
private static final int WORLD_MIN_Y = -589824;
private static final int WORLD_MAX_Y = 458751;
/** Regions in the world on the x axis */
public static final int GEO_REGIONS_X = 32;
/** Regions in the world on the y axis */
public static final int GEO_REGIONS_Y = 32;
/** Region in the world */
public static final int GEO_REGIONS = GEO_REGIONS_X * GEO_REGIONS_Y;
/** Blocks in the world on the x axis */
public static final int GEO_BLOCKS_X = GEO_REGIONS_X * IRegion.REGION_BLOCKS_X;
/** Blocks in the world on the y axis */
public static final int GEO_BLOCKS_Y = GEO_REGIONS_Y * IRegion.REGION_BLOCKS_Y;
/** Blocks in the world */
public static final int GEO_BLOCKS = GEO_REGIONS * IRegion.REGION_BLOCKS;
/** Cells in the world on the x axis */
public static final int GEO_CELLS_X = GEO_BLOCKS_X * IBlock.BLOCK_CELLS_X;
/** Cells in the world in the y axis */
public static final int GEO_CELLS_Y = GEO_BLOCKS_Y * IBlock.BLOCK_CELLS_Y;
/** The regions array */
private final AtomicReferenceArray<IRegion> _regions = new AtomicReferenceArray<>(GEO_REGIONS);
public GeoDriver()
{
for (int i = 0; i < _regions.length(); i++)
{
_regions.set(i, NullRegion.INSTANCE);
}
}
private void checkGeoX(int geoX)
{
if ((geoX < 0) || (geoX >= GEO_CELLS_X))
{
throw new IllegalArgumentException();
}
}
private void checkGeoY(int geoY)
{
if ((geoY < 0) || (geoY >= GEO_CELLS_Y))
{
throw new IllegalArgumentException();
}
}
private IRegion getRegion(int geoX, int geoY)
{
checkGeoX(geoX);
checkGeoY(geoY);
return _regions.get(((geoX / IRegion.REGION_CELLS_X) * GEO_REGIONS_Y) + (geoY / IRegion.REGION_CELLS_Y));
}
public void loadRegion(Path filePath, int regionX, int regionY) throws IOException
{
final int regionOffset = (regionX * GEO_REGIONS_Y) + regionY;
try (RandomAccessFile raf = new RandomAccessFile(filePath.toFile(), "r"))
{
_regions.set(regionOffset, new Region(raf.getChannel().map(MapMode.READ_ONLY, 0, raf.length()).order(ByteOrder.LITTLE_ENDIAN)));
}
}
public void unloadRegion(int regionX, int regionY)
{
_regions.set((regionX * GEO_REGIONS_Y) + regionY, NullRegion.INSTANCE);
}
public boolean hasGeoPos(int geoX, int geoY)
{
return getRegion(geoX, geoY).hasGeo();
}
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return getRegion(geoX, geoY).checkNearestNswe(geoX, geoY, worldZ, nswe);
}
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return getRegion(geoX, geoY).getNearestZ(geoX, geoY, worldZ);
}
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return getRegion(geoX, geoY).getNextLowerZ(geoX, geoY, worldZ);
}
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return getRegion(geoX, geoY).getNextHigherZ(geoX, geoY, worldZ);
}
public int getGeoX(int worldX)
{
if ((worldX < WORLD_MIN_X) || (worldX > WORLD_MAX_X))
{
throw new IllegalArgumentException();
}
return (worldX - WORLD_MIN_X) / 16;
}
public int getGeoY(int worldY)
{
if ((worldY < WORLD_MIN_Y) || (worldY > WORLD_MAX_Y))
{
throw new IllegalArgumentException();
}
return (worldY - WORLD_MIN_Y) / 16;
}
public int getWorldX(int geoX)
{
checkGeoX(geoX);
return (geoX * 16) + WORLD_MIN_X + 8;
}
public int getWorldY(int geoY)
{
checkGeoY(geoY);
return (geoY * 16) + WORLD_MIN_Y + 8;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver;
/**
* @author HorridoJoho
*/
public interface IBlock
{
int TYPE_FLAT = 0;
int TYPE_COMPLEX = 1;
int TYPE_MULTILAYER = 2;
/** Cells in a block on the x axis */
int BLOCK_CELLS_X = 8;
/** Cells in a block on the y axis */
int BLOCK_CELLS_Y = 8;
/** Cells in a block */
int BLOCK_CELLS = BLOCK_CELLS_X * BLOCK_CELLS_Y;
boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe);
int getNearestZ(int geoX, int geoY, int worldZ);
int getNextLowerZ(int geoX, int geoY, int worldZ);
int getNextHigherZ(int geoX, int geoY, int worldZ);
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver;
/**
* @author HorridoJoho
*/
public interface IRegion
{
/** Blocks in a region on the x axis. */
int REGION_BLOCKS_X = 256;
/** Blocks in a region on the y axis. */
int REGION_BLOCKS_Y = 256;
/** Blocks in a region. */
int REGION_BLOCKS = REGION_BLOCKS_X * REGION_BLOCKS_Y;
/** Cells in a region on the x axis. */
int REGION_CELLS_X = REGION_BLOCKS_X * IBlock.BLOCK_CELLS_X;
/** Cells in a regioin on the y axis. */
int REGION_CELLS_Y = REGION_BLOCKS_Y * IBlock.BLOCK_CELLS_Y;
/** Cells in a region. */
int REGION_CELLS = REGION_CELLS_X * REGION_CELLS_Y;
boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe);
int getNearestZ(int geoX, int geoY, int worldZ);
int getNextLowerZ(int geoX, int geoY, int worldZ);
int getNextHigherZ(int geoX, int geoY, int worldZ);
boolean hasGeo();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.blocks;
import java.nio.ByteBuffer;
import com.l2jmobius.gameserver.geodata.geodriver.IBlock;
/**
* @author HorridoJoho
*/
public final class ComplexBlock implements IBlock
{
private final short[] _data;
public ComplexBlock(ByteBuffer bb)
{
_data = new short[IBlock.BLOCK_CELLS];
for (int cellOffset = 0; cellOffset < IBlock.BLOCK_CELLS; cellOffset++)
{
_data[cellOffset] = bb.getShort();
}
}
private short _getCellData(int geoX, int geoY)
{
return _data[((geoX % IBlock.BLOCK_CELLS_X) * IBlock.BLOCK_CELLS_Y) + (geoY % IBlock.BLOCK_CELLS_Y)];
}
private byte _getCellNSWE(int geoX, int geoY)
{
return (byte) (_getCellData(geoX, geoY) & 0x000F);
}
private int _getCellHeight(int geoX, int geoY)
{
return (short) (_getCellData(geoX, geoY) & 0x0FFF0) >> 1;
}
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return (_getCellNSWE(geoX, geoY) & nswe) == nswe;
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return _getCellHeight(geoX, geoY);
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
final int cellHeight = _getCellHeight(geoX, geoY);
return cellHeight <= worldZ ? cellHeight : worldZ;
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
final int cellHeight = _getCellHeight(geoX, geoY);
return cellHeight >= worldZ ? cellHeight : worldZ;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.blocks;
import java.nio.ByteBuffer;
import com.l2jmobius.gameserver.geodata.geodriver.IBlock;
/**
* @author HorridoJoho
*/
public class FlatBlock implements IBlock
{
private final short _height;
public FlatBlock(ByteBuffer bb)
{
_height = bb.getShort();
}
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return true;
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return _height;
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return _height <= worldZ ? _height : worldZ;
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return _height >= worldZ ? _height : worldZ;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.blocks;
import java.nio.ByteBuffer;
import com.l2jmobius.gameserver.geodata.geodriver.IBlock;
/**
* @author HorridoJoho
*/
public class MultilayerBlock implements IBlock
{
private final byte[] _data;
/**
* Initializes a new instance of this block reading the specified buffer.
* @param bb the buffer
*/
public MultilayerBlock(ByteBuffer bb)
{
final int start = bb.position();
for (int blockCellOffset = 0; blockCellOffset < IBlock.BLOCK_CELLS; blockCellOffset++)
{
final byte nLayers = bb.get();
if ((nLayers <= 0) || (nLayers > 125))
{
throw new RuntimeException("L2JGeoDriver: Geo file corrupted! Invalid layers count!");
}
bb.position(bb.position() + (nLayers * 2));
}
_data = new byte[bb.position() - start];
bb.position(start);
bb.get(_data);
}
private short _getNearestLayer(int geoX, int geoY, int worldZ)
{
final int startOffset = _getCellDataOffset(geoX, geoY);
final byte nLayers = _data[startOffset];
final int endOffset = startOffset + 1 + (nLayers * 2);
// 1 layer at least was required on loading so this is set at least once on the loop below
int nearestDZ = 0;
short nearestData = 0;
for (int offset = startOffset + 1; offset < endOffset; offset += 2)
{
final short layerData = _extractLayerData(offset);
final int layerZ = _extractLayerHeight(layerData);
if (layerZ == worldZ)
{
// exact z
return layerData;
}
final int layerDZ = Math.abs(layerZ - worldZ);
if ((offset == (startOffset + 1)) || (layerDZ < nearestDZ))
{
nearestDZ = layerDZ;
nearestData = layerData;
}
}
return nearestData;
}
private int _getCellDataOffset(int geoX, int geoY)
{
final int cellLocalOffset = ((geoX % IBlock.BLOCK_CELLS_X) * IBlock.BLOCK_CELLS_Y) + (geoY % IBlock.BLOCK_CELLS_Y);
int cellDataOffset = 0;
// move index to cell, we need to parse on each request, OR we parse on creation and save indexes
for (int i = 0; i < cellLocalOffset; i++)
{
cellDataOffset += 1 + (_data[cellDataOffset] * 2);
}
// now the index points to the cell we need
return cellDataOffset;
}
private short _extractLayerData(int dataOffset)
{
return (short) ((_data[dataOffset] & 0xFF) | (_data[dataOffset + 1] << 8));
}
private int _getNearestNSWE(int geoX, int geoY, int worldZ)
{
return _extractLayerNswe(_getNearestLayer(geoX, geoY, worldZ));
}
private int _extractLayerNswe(short layer)
{
return (byte) (layer & 0x000F);
}
private int _extractLayerHeight(short layer)
{
layer = (short) (layer & 0x0fff0);
return layer >> 1;
}
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return (_getNearestNSWE(geoX, geoY, worldZ) & nswe) == nswe;
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return _extractLayerHeight(_getNearestLayer(geoX, geoY, worldZ));
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
final int startOffset = _getCellDataOffset(geoX, geoY);
final byte nLayers = _data[startOffset];
final int endOffset = startOffset + 1 + (nLayers * 2);
int lowerZ = Integer.MIN_VALUE;
for (int offset = startOffset + 1; offset < endOffset; offset += 2)
{
final short layerData = _extractLayerData(offset);
final int layerZ = _extractLayerHeight(layerData);
if (layerZ == worldZ)
{
// exact z
return layerZ;
}
if ((layerZ < worldZ) && (layerZ > lowerZ))
{
lowerZ = layerZ;
}
}
return lowerZ == Integer.MIN_VALUE ? worldZ : lowerZ;
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
final int startOffset = _getCellDataOffset(geoX, geoY);
final byte nLayers = _data[startOffset];
final int endOffset = startOffset + 1 + (nLayers * 2);
int higherZ = Integer.MAX_VALUE;
for (int offset = startOffset + 1; offset < endOffset; offset += 2)
{
final short layerData = _extractLayerData(offset);
final int layerZ = _extractLayerHeight(layerData);
if (layerZ == worldZ)
{
// exact z
return layerZ;
}
if ((layerZ > worldZ) && (layerZ < higherZ))
{
higherZ = layerZ;
}
}
return higherZ == Integer.MAX_VALUE ? worldZ : higherZ;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.regions;
import com.l2jmobius.gameserver.geodata.geodriver.IRegion;
/**
* @author HorridoJoho
*/
public final class NullRegion implements IRegion
{
public static final NullRegion INSTANCE = new NullRegion();
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return true;
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return worldZ;
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return worldZ;
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return worldZ;
}
@Override
public boolean hasGeo()
{
return false;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.geodriver.regions;
import java.nio.ByteBuffer;
import com.l2jmobius.gameserver.geodata.geodriver.IBlock;
import com.l2jmobius.gameserver.geodata.geodriver.IRegion;
import com.l2jmobius.gameserver.geodata.geodriver.blocks.ComplexBlock;
import com.l2jmobius.gameserver.geodata.geodriver.blocks.FlatBlock;
import com.l2jmobius.gameserver.geodata.geodriver.blocks.MultilayerBlock;
/**
* @author HorridoJoho
*/
public final class Region implements IRegion
{
private final IBlock[] _blocks = new IBlock[IRegion.REGION_BLOCKS];
public Region(ByteBuffer bb)
{
for (int blockOffset = 0; blockOffset < IRegion.REGION_BLOCKS; blockOffset++)
{
final int blockType = bb.get();
switch (blockType)
{
case IBlock.TYPE_FLAT:
{
_blocks[blockOffset] = new FlatBlock(bb);
break;
}
case IBlock.TYPE_COMPLEX:
{
_blocks[blockOffset] = new ComplexBlock(bb);
break;
}
case IBlock.TYPE_MULTILAYER:
{
_blocks[blockOffset] = new MultilayerBlock(bb);
break;
}
default:
{
throw new RuntimeException("Invalid block type " + blockType + "!");
}
}
}
}
private IBlock getBlock(int geoX, int geoY)
{
return _blocks[(((geoX / IBlock.BLOCK_CELLS_X) % IRegion.REGION_BLOCKS_X) * IRegion.REGION_BLOCKS_Y) + ((geoY / IBlock.BLOCK_CELLS_Y) % IRegion.REGION_BLOCKS_Y)];
}
@Override
public boolean checkNearestNswe(int geoX, int geoY, int worldZ, int nswe)
{
return getBlock(geoX, geoY).checkNearestNswe(geoX, geoY, worldZ, nswe);
}
@Override
public int getNearestZ(int geoX, int geoY, int worldZ)
{
return getBlock(geoX, geoY).getNearestZ(geoX, geoY, worldZ);
}
@Override
public int getNextLowerZ(int geoX, int geoY, int worldZ)
{
return getBlock(geoX, geoY).getNextLowerZ(geoX, geoY, worldZ);
}
@Override
public int getNextHigherZ(int geoX, int geoY, int worldZ)
{
return getBlock(geoX, geoY).getNextHigherZ(geoX, geoY, worldZ);
}
@Override
public boolean hasGeo()
{
return true;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding;
public abstract class AbstractNode<Loc extends AbstractNodeLoc>
{
private Loc _loc;
private AbstractNode<Loc> _parent;
public AbstractNode(Loc loc)
{
_loc = loc;
}
public void setParent(AbstractNode<Loc> p)
{
_parent = p;
}
public AbstractNode<Loc> getParent()
{
return _parent;
}
public Loc getLoc()
{
return _loc;
}
public void setLoc(Loc l)
{
_loc = l;
}
@Override
public int hashCode()
{
return (31 * 1) + ((_loc == null) ? 0 : _loc.hashCode());
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
if (obj == null)
{
return false;
}
if (!(obj instanceof AbstractNode))
{
return false;
}
final AbstractNode<?> other = (AbstractNode<?>) obj;
if (_loc == null)
{
if (other._loc != null)
{
return false;
}
}
else if (!_loc.equals(other._loc))
{
return false;
}
return true;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding;
/**
* @author -Nemesiss-
*/
public abstract class AbstractNodeLoc
{
public abstract int getX();
public abstract int getY();
public abstract int getZ();
public abstract void setZ(short z);
public abstract int getNodeX();
public abstract int getNodeY();
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding;
import java.util.List;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.geodata.pathfinding.cellnodes.CellPathFinding;
import com.l2jmobius.gameserver.geodata.pathfinding.geonodes.GeoPathFinding;
import com.l2jmobius.gameserver.model.L2World;
/**
* @author -Nemesiss-
*/
public abstract class PathFinding
{
public static PathFinding getInstance()
{
return Config.PATHFINDING == 1 ? GeoPathFinding.getInstance() : CellPathFinding.getInstance();
}
public abstract boolean pathNodesExist(short regionoffset);
public abstract List<AbstractNodeLoc> findPath(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean playable);
// @formatter:off
/*
public List<AbstractNodeLoc> search(AbstractNode start, AbstractNode end, int instanceId)
{
// The simplest grid-based pathfinding.
// Drawback is not having higher cost for diagonal movement (means funny routes)
// Could be optimized e.g. not to calculate backwards as far as forwards.
// List of Visited Nodes
LinkedList<AbstractNode> visited = new LinkedList<AbstractNode>();
// List of Nodes to Visit
LinkedList<AbstractNode> to_visit = new LinkedList<AbstractNode>();
to_visit.add(start);
int i = 0;
while (i < 800)
{
AbstractNode node;
try
{
node = to_visit.removeFirst();
}
catch (Exception e)
{
// No Path found
return null;
}
if (node.equals(end)) //path found!
return constructPath(node, instanceId);
else
{
i++;
visited.add(node);
node.attachNeighbors();
Node[] neighbors = node.getNeighbors();
if (neighbors == null)
continue;
for (Node n : neighbors)
{
if (!visited.contains(n) && !to_visit.contains(n))
{
n.setParent(node);
to_visit.add(n);
}
}
}
}
//No Path found
return null;
}
*/
/*
public List<AbstractNodeLoc> searchAStar(Node start, Node end, int instanceId)
{
// Not operational yet?
int start_x = start.getLoc().getX();
int start_y = start.getLoc().getY();
int end_x = end.getLoc().getX();
int end_y = end.getLoc().getY();
//List of Visited Nodes
FastNodeList visited = new FastNodeList(800); // TODO! Add limit to cfg
// List of Nodes to Visit
BinaryNodeHeap to_visit = new BinaryNodeHeap(800);
to_visit.add(start);
int i = 0;
while (i < 800)//TODO! Add limit to cfg
{
AbstractNode node;
try
{
node = to_visit.removeFirst();
}
catch (Exception e)
{
// No Path found
return null;
}
if (node.equals(end)) //path found!
return constructPath(node, instanceId);
else
{
visited.add(node);
node.attachNeighbors();
for (Node n : node.getNeighbors())
{
if (!visited.contains(n) && !to_visit.contains(n))
{
i++;
n.setParent(node);
n.setCost(Math.abs(start_x - n.getLoc().getNodeX()) + Math.abs(start_y - n.getLoc().getNodeY())
+ Math.abs(end_x - n.getLoc().getNodeX()) + Math.abs(end_y - n.getLoc().getNodeY()));
to_visit.add(n);
}
}
}
}
//No Path found
return null;
}
*/
// @formatter:on
/**
* Convert geodata position to pathnode position
* @param geo_pos
* @return pathnode position
*/
public short getNodePos(int geo_pos)
{
return (short) (geo_pos >> 3); // OK?
}
/**
* Convert node position to pathnode block position
* @param node_pos
* @return pathnode block position (0...255)
*/
public short getNodeBlock(int node_pos)
{
return (short) (node_pos % 256);
}
public byte getRegionX(int node_pos)
{
return (byte) ((node_pos >> 8) + L2World.TILE_X_MIN);
}
public byte getRegionY(int node_pos)
{
return (byte) ((node_pos >> 8) + L2World.TILE_Y_MIN);
}
public short getRegionOffset(byte rx, byte ry)
{
return (short) ((rx << 5) + ry);
}
/**
* Convert pathnode x to World x position
* @param node_x rx
* @return
*/
public int calculateWorldX(short node_x)
{
return L2World.MAP_MIN_X + (node_x * 128) + 48;
}
/**
* Convert pathnode y to World y position
* @param node_y
* @return
*/
public int calculateWorldY(short node_y)
{
return L2World.MAP_MIN_Y + (node_y * 128) + 48;
}
public String[] getStat()
{
return null;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.cellnodes;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
public class CellNode extends AbstractNode<NodeLoc>
{
private CellNode _next = null;
private boolean _isInUse = true;
private float _cost = -1000;
public CellNode(NodeLoc loc)
{
super(loc);
}
public boolean isInUse()
{
return _isInUse;
}
public void setInUse()
{
_isInUse = true;
}
public CellNode getNext()
{
return _next;
}
public void setNext(CellNode next)
{
_next = next;
}
public float getCost()
{
return _cost;
}
public void setCost(double cost)
{
_cost = (float) cost;
}
public void free()
{
setParent(null);
_cost = -1000;
_isInUse = false;
_next = null;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.cellnodes;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.locks.ReentrantLock;
import com.l2jmobius.Config;
/**
* @author DS Credits to Diamond
*/
public class CellNodeBuffer
{
private static final int MAX_ITERATIONS = 3500;
private final ReentrantLock _lock = new ReentrantLock();
private final int _mapSize;
private final CellNode[][] _buffer;
private int _baseX = 0;
private int _baseY = 0;
private int _targetX = 0;
private int _targetY = 0;
private int _targetZ = 0;
private long _timeStamp = 0;
private long _lastElapsedTime = 0;
private CellNode _current = null;
public CellNodeBuffer(int size)
{
_mapSize = size;
_buffer = new CellNode[_mapSize][_mapSize];
}
public final boolean lock()
{
return _lock.tryLock();
}
public final CellNode findPath(int x, int y, int z, int tx, int ty, int tz)
{
_timeStamp = System.currentTimeMillis();
_baseX = x + ((tx - x - _mapSize) / 2); // middle of the line (x,y) - (tx,ty)
_baseY = y + ((ty - y - _mapSize) / 2); // will be in the center of the buffer
_targetX = tx;
_targetY = ty;
_targetZ = tz;
_current = getNode(x, y, z);
_current.setCost(getCost(x, y, z, Config.HIGH_WEIGHT));
for (int count = 0; count < MAX_ITERATIONS; count++)
{
if ((_current.getLoc().getNodeX() == _targetX) && (_current.getLoc().getNodeY() == _targetY) && (Math.abs(_current.getLoc().getZ() - _targetZ) < 64))
{
return _current; // found
}
getNeighbors();
if (_current.getNext() == null)
{
return null; // no more ways
}
_current = _current.getNext();
}
return null;
}
public final void free()
{
_current = null;
CellNode node;
for (int i = 0; i < _mapSize; i++)
{
for (int j = 0; j < _mapSize; j++)
{
node = _buffer[i][j];
if (node != null)
{
node.free();
}
}
}
_lock.unlock();
_lastElapsedTime = System.currentTimeMillis() - _timeStamp;
}
public final long getElapsedTime()
{
return _lastElapsedTime;
}
public final List<CellNode> debugPath()
{
final List<CellNode> result = new LinkedList<>();
for (CellNode n = _current; n.getParent() != null; n = (CellNode) n.getParent())
{
result.add(n);
n.setCost(-n.getCost());
}
for (int i = 0; i < _mapSize; i++)
{
for (int j = 0; j < _mapSize; j++)
{
final CellNode n = _buffer[i][j];
if ((n == null) || !n.isInUse() || (n.getCost() <= 0))
{
continue;
}
result.add(n);
}
}
return result;
}
private final void getNeighbors()
{
if (_current.getLoc().canGoNone())
{
return;
}
final int x = _current.getLoc().getNodeX();
final int y = _current.getLoc().getNodeY();
final int z = _current.getLoc().getZ();
CellNode nodeE = null;
CellNode nodeS = null;
CellNode nodeW = null;
CellNode nodeN = null;
// East
if (_current.getLoc().canGoEast())
{
nodeE = addNode(x + 1, y, z, false);
}
// South
if (_current.getLoc().canGoSouth())
{
nodeS = addNode(x, y + 1, z, false);
}
// West
if (_current.getLoc().canGoWest())
{
nodeW = addNode(x - 1, y, z, false);
}
// North
if (_current.getLoc().canGoNorth())
{
nodeN = addNode(x, y - 1, z, false);
}
if (!Config.ADVANCED_DIAGONAL_STRATEGY)
{
return;
}
// SouthEast
if ((nodeE != null) && (nodeS != null) && nodeE.getLoc().canGoSouth() && nodeS.getLoc().canGoEast())
{
addNode(x + 1, y + 1, z, true);
}
// SouthWest
if ((nodeS != null) && (nodeW != null) && nodeW.getLoc().canGoSouth() && nodeS.getLoc().canGoWest())
{
addNode(x - 1, y + 1, z, true);
}
// NorthEast
if ((nodeN != null) && (nodeE != null) && nodeE.getLoc().canGoNorth() && nodeN.getLoc().canGoEast())
{
addNode(x + 1, y - 1, z, true);
}
// NorthWest
if ((nodeN != null) && (nodeW != null) && nodeW.getLoc().canGoNorth() && nodeN.getLoc().canGoWest())
{
addNode(x - 1, y - 1, z, true);
}
}
private final CellNode getNode(int x, int y, int z)
{
final int aX = x - _baseX;
if ((aX < 0) || (aX >= _mapSize))
{
return null;
}
final int aY = y - _baseY;
if ((aY < 0) || (aY >= _mapSize))
{
return null;
}
CellNode result = _buffer[aX][aY];
if (result == null)
{
result = new CellNode(new NodeLoc(x, y, z));
_buffer[aX][aY] = result;
}
else if (!result.isInUse())
{
result.setInUse();
// reinit node if needed
if (result.getLoc() != null)
{
result.getLoc().set(x, y, z);
}
else
{
result.setLoc(new NodeLoc(x, y, z));
}
}
return result;
}
private final CellNode addNode(int x, int y, int z, boolean diagonal)
{
final CellNode newNode = getNode(x, y, z);
if (newNode == null)
{
return null;
}
if (newNode.getCost() >= 0)
{
return newNode;
}
final int geoZ = newNode.getLoc().getZ();
final int stepZ = Math.abs(geoZ - _current.getLoc().getZ());
float weight = diagonal ? Config.DIAGONAL_WEIGHT : Config.LOW_WEIGHT;
if (!newNode.getLoc().canGoAll() || (stepZ > 16))
{
weight = Config.HIGH_WEIGHT;
}
else if (isHighWeight(x + 1, y, geoZ))
{
weight = Config.MEDIUM_WEIGHT;
}
else if (isHighWeight(x - 1, y, geoZ))
{
weight = Config.MEDIUM_WEIGHT;
}
else if (isHighWeight(x, y + 1, geoZ))
{
weight = Config.MEDIUM_WEIGHT;
}
else if (isHighWeight(x, y - 1, geoZ))
{
weight = Config.MEDIUM_WEIGHT;
}
newNode.setParent(_current);
newNode.setCost(getCost(x, y, geoZ, weight));
CellNode node = _current;
int count = 0;
while ((node.getNext() != null) && (count < (MAX_ITERATIONS * 4)))
{
count++;
if (node.getNext().getCost() > newNode.getCost())
{
// insert node into a chain
newNode.setNext(node.getNext());
break;
}
node = node.getNext();
}
if (count == (MAX_ITERATIONS * 4))
{
System.err.println("Pathfinding: too long loop detected, cost:" + newNode.getCost());
}
node.setNext(newNode); // add last
return newNode;
}
private final boolean isHighWeight(int x, int y, int z)
{
final CellNode result = getNode(x, y, z);
return (result == null) || !result.getLoc().canGoAll() || (Math.abs(result.getLoc().getZ() - z) > 16);
}
private final double getCost(int x, int y, int z, float weight)
{
final int dX = x - _targetX;
final int dY = y - _targetY;
final int dZ = z - _targetZ;
// Math.abs(dx) + Math.abs(dy) + Math.abs(dz) / 16
double result = Math.sqrt((dX * dX) + (dY * dY) + ((dZ * dZ) / 256.0));
if (result > weight)
{
result += weight;
}
if (result > Float.MAX_VALUE)
{
result = Float.MAX_VALUE;
}
return result;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.cellnodes;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.geodata.GeoData;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.geodata.pathfinding.PathFinding;
import com.l2jmobius.gameserver.idfactory.IdFactory;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
/**
* @author Sami, DS Credits to Diamond
*/
public class CellPathFinding extends PathFinding
{
private static final Logger _log = Logger.getLogger(CellPathFinding.class.getName());
private BufferInfo[] _allBuffers;
private int _findSuccess = 0;
private int _findFails = 0;
private int _postFilterUses = 0;
private int _postFilterPlayableUses = 0;
private int _postFilterPasses = 0;
private long _postFilterElapsed = 0;
private List<L2ItemInstance> _debugItems = null;
public static CellPathFinding getInstance()
{
return SingletonHolder._instance;
}
protected CellPathFinding()
{
try
{
final String[] array = Config.PATHFIND_BUFFERS.split(";");
_allBuffers = new BufferInfo[array.length];
String buf;
String[] args;
for (int i = 0; i < array.length; i++)
{
buf = array[i];
args = buf.split("x");
if (args.length != 2)
{
throw new Exception("Invalid buffer definition: " + buf);
}
_allBuffers[i] = new BufferInfo(Integer.parseInt(args[0]), Integer.parseInt(args[1]));
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "CellPathFinding: Problem during buffer init: " + e.getMessage(), e);
throw new Error("CellPathFinding: load aborted");
}
}
@Override
public boolean pathNodesExist(short regionoffset)
{
return false;
}
@Override
public List<AbstractNodeLoc> findPath(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean playable)
{
final int gx = GeoData.getInstance().getGeoX(x);
final int gy = GeoData.getInstance().getGeoY(y);
if (!GeoData.getInstance().hasGeo(x, y))
{
return null;
}
final int gz = GeoData.getInstance().getHeight(x, y, z);
final int gtx = GeoData.getInstance().getGeoX(tx);
final int gty = GeoData.getInstance().getGeoY(ty);
if (!GeoData.getInstance().hasGeo(tx, ty))
{
return null;
}
final int gtz = GeoData.getInstance().getHeight(tx, ty, tz);
final CellNodeBuffer buffer = alloc(64 + (2 * Math.max(Math.abs(gx - gtx), Math.abs(gy - gty))), playable);
if (buffer == null)
{
return null;
}
final boolean debug = playable && Config.DEBUG_PATH;
if (debug)
{
if (_debugItems == null)
{
_debugItems = new CopyOnWriteArrayList<>();
}
else
{
for (L2ItemInstance item : _debugItems)
{
item.decayMe();
}
_debugItems.clear();
}
}
List<AbstractNodeLoc> path = null;
try
{
final CellNode result = buffer.findPath(gx, gy, gz, gtx, gty, gtz);
if (debug)
{
for (CellNode n : buffer.debugPath())
{
if (n.getCost() < 0)
{
dropDebugItem(1831, (int) (-n.getCost() * 10), n.getLoc());
}
else
{
// known nodes
dropDebugItem(Inventory.ADENA_ID, (int) (n.getCost() * 10), n.getLoc());
}
}
}
if (result == null)
{
_findFails++;
return null;
}
path = constructPath(result);
}
catch (Exception e)
{
_log.log(Level.WARNING, "", e);
return null;
}
finally
{
buffer.free();
}
if ((path.size() < 3) || (Config.MAX_POSTFILTER_PASSES <= 0))
{
_findSuccess++;
return path;
}
final long timeStamp = System.currentTimeMillis();
_postFilterUses++;
if (playable)
{
_postFilterPlayableUses++;
}
boolean remove;
int pass = 0;
do
{
pass++;
_postFilterPasses++;
remove = false;
final Iterator<AbstractNodeLoc> endPoint = path.iterator();
endPoint.next();
int currentX = x;
int currentY = y;
int currentZ = z;
int midPoint = 0;
while (endPoint.hasNext())
{
final AbstractNodeLoc locMiddle = path.get(midPoint);
final AbstractNodeLoc locEnd = endPoint.next();
if (GeoData.getInstance().canMove(currentX, currentY, currentZ, locEnd.getX(), locEnd.getY(), locEnd.getZ(), instanceId))
{
path.remove(midPoint);
remove = true;
if (debug)
{
dropDebugItem(735, 1, locMiddle);
}
}
else
{
currentX = locMiddle.getX();
currentY = locMiddle.getY();
currentZ = locMiddle.getZ();
midPoint++;
}
}
}
// only one postfilter pass for AI
while (playable && remove && (path.size() > 2) && (pass < Config.MAX_POSTFILTER_PASSES));
if (debug)
{
path.forEach(n -> dropDebugItem(65, 1, n));
}
_findSuccess++;
_postFilterElapsed += System.currentTimeMillis() - timeStamp;
return path;
}
private List<AbstractNodeLoc> constructPath(AbstractNode<NodeLoc> node)
{
final List<AbstractNodeLoc> path = new CopyOnWriteArrayList<>();
int previousDirectionX = Integer.MIN_VALUE;
int previousDirectionY = Integer.MIN_VALUE;
int directionX, directionY;
while (node.getParent() != null)
{
if (!Config.ADVANCED_DIAGONAL_STRATEGY && (node.getParent().getParent() != null))
{
final int tmpX = node.getLoc().getNodeX() - node.getParent().getParent().getLoc().getNodeX();
final int tmpY = node.getLoc().getNodeY() - node.getParent().getParent().getLoc().getNodeY();
if (Math.abs(tmpX) == Math.abs(tmpY))
{
directionX = tmpX;
directionY = tmpY;
}
else
{
directionX = node.getLoc().getNodeX() - node.getParent().getLoc().getNodeX();
directionY = node.getLoc().getNodeY() - node.getParent().getLoc().getNodeY();
}
}
else
{
directionX = node.getLoc().getNodeX() - node.getParent().getLoc().getNodeX();
directionY = node.getLoc().getNodeY() - node.getParent().getLoc().getNodeY();
}
// only add a new route point if moving direction changes
if ((directionX != previousDirectionX) || (directionY != previousDirectionY))
{
previousDirectionX = directionX;
previousDirectionY = directionY;
path.add(0, node.getLoc());
node.setLoc(null);
}
node = node.getParent();
}
return path;
}
private final CellNodeBuffer alloc(int size, boolean playable)
{
CellNodeBuffer current = null;
for (BufferInfo i : _allBuffers)
{
if (i.mapSize >= size)
{
for (CellNodeBuffer buf : i.bufs)
{
if (buf.lock())
{
i.uses++;
if (playable)
{
i.playableUses++;
}
i.elapsed += buf.getElapsedTime();
current = buf;
break;
}
}
if (current != null)
{
break;
}
// not found, allocate temporary buffer
current = new CellNodeBuffer(i.mapSize);
current.lock();
if (i.bufs.size() < i.count)
{
i.bufs.add(current);
i.uses++;
if (playable)
{
i.playableUses++;
}
break;
}
i.overflows++;
if (playable)
{
i.playableOverflows++;
// System.err.println("Overflow, size requested: " + size + " playable:"+playable);
}
}
}
return current;
}
private final void dropDebugItem(int itemId, int num, AbstractNodeLoc loc)
{
final L2ItemInstance item = new L2ItemInstance(IdFactory.getInstance().getNextId(), itemId);
item.setCount(num);
item.spawnMe(loc.getX(), loc.getY(), loc.getZ());
_debugItems.add(item);
}
private static final class BufferInfo
{
final int mapSize;
final int count;
List<CellNodeBuffer> bufs;
int uses = 0;
int playableUses = 0;
int overflows = 0;
int playableOverflows = 0;
long elapsed = 0;
public BufferInfo(int size, int cnt)
{
mapSize = size;
count = cnt;
bufs = new ArrayList<>(count);
}
@Override
public String toString()
{
final StringBuilder sb = new StringBuilder(100);
sb.append(mapSize);
sb.append("x");
sb.append(mapSize);
sb.append(" num:");
sb.append(bufs.size());
sb.append("/");
sb.append(count);
sb.append(" uses:");
sb.append(uses);
sb.append("/");
sb.append(playableUses);
if (uses > 0)
{
sb.append(" total/avg(ms):");
sb.append(elapsed);
sb.append("/");
sb.append(String.format("%1.2f", (double) elapsed / uses));
}
sb.append(" ovf:");
sb.append(overflows);
sb.append("/");
sb.append(playableOverflows);
return sb.toString();
}
}
@Override
public String[] getStat()
{
final String[] result = new String[_allBuffers.length + 1];
for (int i = 0; i < _allBuffers.length; i++)
{
result[i] = _allBuffers[i].toString();
}
final StringBuilder sb = new StringBuilder(128);
sb.append("LOS postfilter uses:");
sb.append(_postFilterUses);
sb.append("/");
sb.append(_postFilterPlayableUses);
if (_postFilterUses > 0)
{
sb.append(" total/avg(ms):");
sb.append(_postFilterElapsed);
sb.append("/");
sb.append(String.format("%1.2f", (double) _postFilterElapsed / _postFilterUses));
sb.append(" passes total/avg:");
sb.append(_postFilterPasses);
sb.append("/");
sb.append(String.format("%1.1f", (double) _postFilterPasses / _postFilterUses));
sb.append(Config.EOL);
}
sb.append("Pathfind success/fail:");
sb.append(_findSuccess);
sb.append("/");
sb.append(_findFails);
result[result.length - 1] = sb.toString();
return result;
}
private static class SingletonHolder
{
protected static final CellPathFinding _instance = new CellPathFinding();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.cellnodes;
import com.l2jmobius.gameserver.geodata.GeoData;
import com.l2jmobius.gameserver.geodata.geodriver.Cell;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
/**
* @author -Nemesiss-, HorridoJoho
*/
public class NodeLoc extends AbstractNodeLoc
{
private int _x;
private int _y;
private boolean _goNorth;
private boolean _goEast;
private boolean _goSouth;
private boolean _goWest;
private int _geoHeight;
public NodeLoc(int x, int y, int z)
{
set(x, y, z);
}
public void set(int x, int y, int z)
{
_x = x;
_y = y;
_goNorth = GeoData.getInstance().checkNearestNswe(x, y, z, Cell.NSWE_NORTH);
_goEast = GeoData.getInstance().checkNearestNswe(x, y, z, Cell.NSWE_EAST);
_goSouth = GeoData.getInstance().checkNearestNswe(x, y, z, Cell.NSWE_SOUTH);
_goWest = GeoData.getInstance().checkNearestNswe(x, y, z, Cell.NSWE_WEST);
_geoHeight = GeoData.getInstance().getNearestZ(x, y, z);
}
public boolean canGoNorth()
{
return _goNorth;
}
public boolean canGoEast()
{
return _goEast;
}
public boolean canGoSouth()
{
return _goSouth;
}
public boolean canGoWest()
{
return _goWest;
}
public boolean canGoNone()
{
return !canGoNorth() && !canGoEast() && !canGoSouth() && !canGoWest();
}
public boolean canGoAll()
{
return canGoNorth() && canGoEast() && canGoSouth() && canGoWest();
}
@Override
public int getX()
{
return GeoData.getInstance().getWorldX(_x);
}
@Override
public int getY()
{
return GeoData.getInstance().getWorldY(_y);
}
@Override
public int getZ()
{
return _geoHeight;
}
@Override
public void setZ(short z)
{
//
}
@Override
public int getNodeX()
{
return _x;
}
@Override
public int getNodeY()
{
return _y;
}
@Override
public int hashCode()
{
final int prime = 31;
int result = 1;
result = (prime * result) + _x;
result = (prime * result) + _y;
int nswe = 0;
if (canGoNorth())
{
nswe |= Cell.NSWE_NORTH;
}
if (canGoEast())
{
nswe |= Cell.NSWE_EAST;
}
if (canGoSouth())
{
nswe |= Cell.NSWE_SOUTH;
}
if (canGoWest())
{
nswe |= Cell.NSWE_WEST;
}
result = (prime * result) + (((_geoHeight & 0xFFFF) << 1) | nswe);
return result;
// return super.hashCode();
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
if (obj == null)
{
return false;
}
if (!(obj instanceof NodeLoc))
{
return false;
}
final NodeLoc other = (NodeLoc) obj;
return (_x == other._x) && (_y == other._y) && (!_goNorth == !other._goNorth) && (!_goEast == !other._goEast) && (!_goSouth == !other._goSouth) && (!_goWest == !other._goWest) && (_geoHeight == other._geoHeight);
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.geonodes;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
/**
* @author -Nemesiss-
*/
public class GeoNode extends AbstractNode<GeoNodeLoc>
{
private final int _neighborsIdx;
private short _cost;
private GeoNode[] _neighbors;
public GeoNode(GeoNodeLoc Loc, int Neighbors_idx)
{
super(Loc);
_neighborsIdx = Neighbors_idx;
}
public short getCost()
{
return _cost;
}
public void setCost(int cost)
{
_cost = (short) cost;
}
public GeoNode[] getNeighbors()
{
return _neighbors;
}
public void attachNeighbors(GeoNode[] neighbors)
{
_neighbors = neighbors;
}
public int getNeighborsIdx()
{
return _neighborsIdx;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.geonodes;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.model.L2World;
/**
* @author -Nemesiss-
*/
public class GeoNodeLoc extends AbstractNodeLoc
{
private final short _x;
private final short _y;
private final short _z;
public GeoNodeLoc(short x, short y, short z)
{
_x = x;
_y = y;
_z = z;
}
@Override
public int getX()
{
return L2World.MAP_MIN_X + (_x * 128) + 48;
}
@Override
public int getY()
{
return L2World.MAP_MIN_Y + (_y * 128) + 48;
}
@Override
public int getZ()
{
return _z;
}
@Override
public void setZ(short z)
{
//
}
@Override
public int getNodeX()
{
return _x;
}
@Override
public int getNodeY()
{
return _y;
}
@Override
public int hashCode()
{
final int prime = 31;
int result = 1;
result = (prime * result) + _x;
result = (prime * result) + _y;
result = (prime * result) + _z;
return result;
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
if (obj == null)
{
return false;
}
if (!(obj instanceof GeoNodeLoc))
{
return false;
}
final GeoNodeLoc other = (GeoNodeLoc) obj;
return (_x == other._x) && (_y == other._y) && (_z == other._z);
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.geonodes;
import java.io.File;
import java.io.IOException;
import java.io.RandomAccessFile;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.nio.MappedByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.geodata.GeoData;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.geodata.pathfinding.PathFinding;
import com.l2jmobius.gameserver.geodata.pathfinding.utils.FastNodeList;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.util.Util;
/**
* @author -Nemesiss-
*/
public class GeoPathFinding extends PathFinding
{
private static Logger _log = Logger.getLogger(GeoPathFinding.class.getName());
private static Map<Short, ByteBuffer> _pathNodes = new HashMap<>();
private static Map<Short, IntBuffer> _pathNodesIndex = new HashMap<>();
public static GeoPathFinding getInstance()
{
return SingletonHolder._instance;
}
@Override
public boolean pathNodesExist(short regionoffset)
{
return _pathNodesIndex.containsKey(regionoffset);
}
@Override
public List<AbstractNodeLoc> findPath(int x, int y, int z, int tx, int ty, int tz, int instanceId, boolean playable)
{
final int gx = (x - L2World.MAP_MIN_X) >> 4;
final int gy = (y - L2World.MAP_MIN_Y) >> 4;
final short gz = (short) z;
final int gtx = (tx - L2World.MAP_MIN_X) >> 4;
final int gty = (ty - L2World.MAP_MIN_Y) >> 4;
final short gtz = (short) tz;
final GeoNode start = readNode(gx, gy, gz);
final GeoNode end = readNode(gtx, gty, gtz);
if ((start == null) || (end == null))
{
return null;
}
if (Math.abs(start.getLoc().getZ() - z) > 55)
{
return null; // not correct layer
}
if (Math.abs(end.getLoc().getZ() - tz) > 55)
{
return null; // not correct layer
}
if (start == end)
{
return null;
}
// TODO: Find closest path node we CAN access. Now only checks if we can not reach the closest
Location temp = GeoData.getInstance().moveCheck(x, y, z, start.getLoc().getX(), start.getLoc().getY(), start.getLoc().getZ(), instanceId);
if ((temp.getX() != start.getLoc().getX()) || (temp.getY() != start.getLoc().getY()))
{
return null; // cannot reach closest...
}
// TODO: Find closest path node around target, now only checks if final location can be reached
temp = GeoData.getInstance().moveCheck(tx, ty, tz, end.getLoc().getX(), end.getLoc().getY(), end.getLoc().getZ(), instanceId);
if ((temp.getX() != end.getLoc().getX()) || (temp.getY() != end.getLoc().getY()))
{
return null; // cannot reach closest...
}
// return searchAStar(start, end);
return searchByClosest2(start, end);
}
public List<AbstractNodeLoc> searchByClosest2(GeoNode start, GeoNode end)
{
// Always continues checking from the closest to target non-blocked
// node from to_visit list. There's extra length in path if needed
// to go backwards/sideways but when moving generally forwards, this is extra fast
// and accurate. And can reach insane distances (try it with 800 nodes..).
// Minimum required node count would be around 300-400.
// Generally returns a bit (only a bit) more intelligent looking routes than
// the basic version. Not a true distance image (which would increase CPU
// load) level of intelligence though.
// List of Visited Nodes
final FastNodeList visited = new FastNodeList(550);
// List of Nodes to Visit
final LinkedList<GeoNode> to_visit = new LinkedList<>();
to_visit.add(start);
final int targetX = end.getLoc().getNodeX();
final int targetY = end.getLoc().getNodeY();
int dx, dy;
boolean added;
int i = 0;
while (i < 550)
{
GeoNode node;
try
{
node = to_visit.removeFirst();
}
catch (Exception e)
{
// No Path found
return null;
}
if (node.equals(end))
{
return constructPath2(node);
}
i++;
visited.add(node);
node.attachNeighbors(readNeighbors(node));
final GeoNode[] neighbors = node.getNeighbors();
if (neighbors == null)
{
continue;
}
for (GeoNode n : neighbors)
{
if (!visited.containsRev(n) && !to_visit.contains(n))
{
added = false;
n.setParent(node);
dx = targetX - n.getLoc().getNodeX();
dy = targetY - n.getLoc().getNodeY();
n.setCost((dx * dx) + (dy * dy));
for (int index = 0; index < to_visit.size(); index++)
{
// supposed to find it quite early..
if (to_visit.get(index).getCost() > n.getCost())
{
to_visit.add(index, n);
added = true;
break;
}
}
if (!added)
{
to_visit.addLast(n);
}
}
}
}
// No Path found
return null;
}
public List<AbstractNodeLoc> constructPath2(AbstractNode<GeoNodeLoc> node)
{
final LinkedList<AbstractNodeLoc> path = new LinkedList<>();
int previousDirectionX = -1000;
int previousDirectionY = -1000;
int directionX;
int directionY;
while (node.getParent() != null)
{
// only add a new route point if moving direction changes
directionX = node.getLoc().getNodeX() - node.getParent().getLoc().getNodeX();
directionY = node.getLoc().getNodeY() - node.getParent().getLoc().getNodeY();
if ((directionX != previousDirectionX) || (directionY != previousDirectionY))
{
previousDirectionX = directionX;
previousDirectionY = directionY;
path.addFirst(node.getLoc());
}
node = node.getParent();
}
return path;
}
private GeoNode[] readNeighbors(GeoNode n)
{
if (n.getLoc() == null)
{
return null;
}
int idx = n.getNeighborsIdx();
final int node_x = n.getLoc().getNodeX();
final int node_y = n.getLoc().getNodeY();
// short node_z = n.getLoc().getZ();
final short regoffset = getRegionOffset(getRegionX(node_x), getRegionY(node_y));
final ByteBuffer pn = _pathNodes.get(regoffset);
final List<AbstractNode<GeoNodeLoc>> neighbors = new ArrayList<>(8);
GeoNode newNode;
short new_node_x, new_node_y;
// Region for sure will change, we must read from correct file
byte neighbor = pn.get(idx++); // N
if (neighbor > 0)
{
neighbor--;
new_node_x = (short) node_x;
new_node_y = (short) (node_y - 1);
newNode = readNode(new_node_x, new_node_y, neighbor);
if (newNode != null)
{
neighbors.add(newNode);
}
}
neighbor = pn.get(idx++); // NE
if (neighbor > 0)
{
neighbor--;
new_node_x = (short) (node_x + 1);
new_node_y = (short) (node_y - 1);
newNode = readNode(new_node_x, new_node_y, neighbor);
if (newNode != null)
{
neighbors.add(newNode);
}
}
neighbor = pn.get(idx++); // E
if (neighbor > 0)
{
neighbor--;
new_node_x = (short) (node_x + 1);
new_node_y = (short) node_y;
newNode = readNode(new_node_x, new_node_y, neighbor);
if (newNode != null)
{
neighbors.add(newNode);
}
}
neighbor = pn.get(idx++); // SE
if (neighbor > 0)
{
neighbor--;
new_node_x = (short) (node_x + 1);
new_node_y = (short) (node_y + 1);
newNode = readNode(new_node_x, new_node_y, neighbor);
if (newNode != null)
{
neighbors.add(newNode);
}
}
neighbor = pn.get(idx++); // S
if (neighbor > 0)
{
neighbor--;
new_node_x = (short) node_x;
new_node_y = (short) (node_y + 1);
newNode = readNode(new_node_x, new_node_y, neighbor);
if (newNode != null)
{
neighbors.add(newNode);
}
}
neighbor = pn.get(idx++); // SW
if (neighbor > 0)
{
neighbor--;
new_node_x = (short) (node_x - 1);
new_node_y = (short) (node_y + 1);
newNode = readNode(new_node_x, new_node_y, neighbor);
if (newNode != null)
{
neighbors.add(newNode);
}
}
neighbor = pn.get(idx++); // W
if (neighbor > 0)
{
neighbor--;
new_node_x = (short) (node_x - 1);
new_node_y = (short) node_y;
newNode = readNode(new_node_x, new_node_y, neighbor);
if (newNode != null)
{
neighbors.add(newNode);
}
}
neighbor = pn.get(idx++); // NW
if (neighbor > 0)
{
neighbor--;
new_node_x = (short) (node_x - 1);
new_node_y = (short) (node_y - 1);
newNode = readNode(new_node_x, new_node_y, neighbor);
if (newNode != null)
{
neighbors.add(newNode);
}
}
return neighbors.toArray(new GeoNode[neighbors.size()]);
}
// Private
private GeoNode readNode(short node_x, short node_y, byte layer)
{
final short regoffset = getRegionOffset(getRegionX(node_x), getRegionY(node_y));
if (!pathNodesExist(regoffset))
{
return null;
}
final short nbx = getNodeBlock(node_x);
final short nby = getNodeBlock(node_y);
int idx = _pathNodesIndex.get(regoffset).get((nby << 8) + nbx);
final ByteBuffer pn = _pathNodes.get(regoffset);
// reading
final byte nodes = pn.get(idx);
idx += (layer * 10) + 1; // byte + layer*10byte
if (nodes < layer)
{
_log.warning("SmthWrong!");
}
final short node_z = pn.getShort(idx);
idx += 2;
return new GeoNode(new GeoNodeLoc(node_x, node_y, node_z), idx);
}
private GeoNode readNode(int gx, int gy, short z)
{
final short node_x = getNodePos(gx);
final short node_y = getNodePos(gy);
final short regoffset = getRegionOffset(getRegionX(node_x), getRegionY(node_y));
if (!pathNodesExist(regoffset))
{
return null;
}
final short nbx = getNodeBlock(node_x);
final short nby = getNodeBlock(node_y);
int idx = _pathNodesIndex.get(regoffset).get((nby << 8) + nbx);
final ByteBuffer pn = _pathNodes.get(regoffset);
// reading
byte nodes = pn.get(idx++);
int idx2 = 0; // create index to nearlest node by z
short last_z = Short.MIN_VALUE;
while (nodes > 0)
{
final short node_z = pn.getShort(idx);
if (Math.abs(last_z - z) > Math.abs(node_z - z))
{
last_z = node_z;
idx2 = idx + 2;
}
idx += 10; // short + 8 byte
nodes--;
}
return new GeoNode(new GeoNodeLoc(node_x, node_y, last_z), idx2);
}
protected GeoPathFinding()
{
try
{
_log.info("Path Engine: - Loading Path Nodes...");
//@formatter:off
Files.lines(Config.PATHNODE_PATH.resolve("pn_index.txt"), StandardCharsets.UTF_8)
.map(String::trim)
.filter(l -> !l.isEmpty())
.forEach(line -> {
final String[] parts = line.split("_");
if ((parts.length < 2)
|| !Util.isDigit(parts[0])
|| !Util.isDigit(parts[1]))
{
_log.warning("Invalid pathnode entry: '" + line + "', must be in format 'XX_YY', where X and Y - integers");
return;
}
LoadPathNodeFile(Byte.parseByte(parts[0]), Byte.parseByte(parts[1]));
});
//@formatter:on
}
catch (IOException e)
{
_log.log(Level.WARNING, "", e);
throw new Error("Failed to read pn_index file.");
}
}
private void LoadPathNodeFile(byte rx, byte ry)
{
if ((rx < L2World.TILE_X_MIN) || (rx > L2World.TILE_X_MAX) || (ry < L2World.TILE_Y_MIN) || (ry > L2World.TILE_Y_MAX))
{
_log.warning("Failed to Load PathNode File: invalid region " + rx + "," + ry + Config.EOL);
return;
}
final short regionoffset = getRegionOffset(rx, ry);
final File file = new File(Config.PATHNODE_PATH.toString(), rx + "_" + ry + ".pn");
_log.info("Path Engine: - Loading: " + file.getName() + " -> region offset: " + regionoffset + " X: " + rx + " Y: " + ry);
int node = 0, size, index = 0;
// Create a read-only memory-mapped file
try (RandomAccessFile raf = new RandomAccessFile(file, "r");
FileChannel roChannel = raf.getChannel())
{
size = (int) roChannel.size();
MappedByteBuffer nodes;
if (Config.FORCE_GEODATA)
{
// it is not guarantee, because the underlying operating system may have paged out some of the buffer's data
nodes = roChannel.map(FileChannel.MapMode.READ_ONLY, 0, size).load();
}
else
{
nodes = roChannel.map(FileChannel.MapMode.READ_ONLY, 0, size);
}
// Indexing pathnode files, so we will know where each block starts
final IntBuffer indexs = IntBuffer.allocate(65536);
while (node < 65536)
{
final byte layer = nodes.get(index);
indexs.put(node++, index);
index += (layer * 10) + 1;
}
_pathNodesIndex.put(regionoffset, indexs);
_pathNodes.put(regionoffset, nodes);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Failed to Load PathNode File: " + file.getAbsolutePath() + " : " + e.getMessage(), e);
}
}
private static class SingletonHolder
{
protected static final GeoPathFinding _instance = new GeoPathFinding();
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.utils;
import com.l2jmobius.gameserver.geodata.pathfinding.geonodes.GeoNode;
/**
* @author -Nemesiss-
*/
public class BinaryNodeHeap
{
private final GeoNode[] _list;
private int _size;
public BinaryNodeHeap(int size)
{
_list = new GeoNode[size + 1];
_size = 0;
}
public void add(GeoNode n)
{
_size++;
int pos = _size;
_list[pos] = n;
while (pos != 1)
{
final int p2 = pos / 2;
if (_list[pos].getCost() <= _list[p2].getCost())
{
final GeoNode temp = _list[p2];
_list[p2] = _list[pos];
_list[pos] = temp;
pos = p2;
}
else
{
break;
}
}
}
public GeoNode removeFirst()
{
final GeoNode first = _list[1];
_list[1] = _list[_size];
_list[_size] = null;
_size--;
int pos = 1;
int cpos;
int dblcpos;
GeoNode temp;
while (true)
{
cpos = pos;
dblcpos = cpos * 2;
if ((dblcpos + 1) <= _size)
{
if (_list[cpos].getCost() >= _list[dblcpos].getCost())
{
pos = dblcpos;
}
if (_list[pos].getCost() >= _list[dblcpos + 1].getCost())
{
pos = dblcpos + 1;
}
}
else if (dblcpos <= _size)
{
if (_list[cpos].getCost() >= _list[dblcpos].getCost())
{
pos = dblcpos;
}
}
if (cpos != pos)
{
temp = _list[cpos];
_list[cpos] = _list[pos];
_list[pos] = temp;
}
else
{
break;
}
}
return first;
}
public boolean contains(GeoNode n)
{
if (_size == 0)
{
return false;
}
for (int i = 1; i <= _size; i++)
{
if (_list[i].equals(n))
{
return true;
}
}
return false;
}
public boolean isEmpty()
{
return _size == 0;
}
}

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.geodata.pathfinding.utils;
import java.util.ArrayList;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNode;
/**
* @author -Nemesiss-
*/
public class FastNodeList
{
private final ArrayList<AbstractNode<?>> _list;
public FastNodeList(int size)
{
_list = new ArrayList<>(size);
}
public void add(AbstractNode<?> n)
{
_list.add(n);
}
public boolean contains(AbstractNode<?> n)
{
return _list.contains(n);
}
public boolean containsRev(AbstractNode<?> n)
{
return _list.lastIndexOf(n) != -1;
}
}