Addition of weekend and monthly mission handlers.

Contributed by Iris.
This commit is contained in:
MobiusDev 2019-01-14 05:34:45 +00:00
parent 3952f3f88b
commit e78ebc0a35
34 changed files with 1526 additions and 26 deletions

View File

@ -2629,12 +2629,14 @@
</items>
</reward>
<reward id="224" reward_id="604" name="Login All Weekend" isOneTime="false">
<handler name="loginweekend" />
<items>
<item id="27593" count="4" />
<item id="27603" count="1" />
</items>
</reward>
<reward id="225" reward_id="605" name="Login All Month" isOneTime="false">
<handler name="loginmonth" />
<items>
<item id="27593" count="15" />
<item id="27603" count="1" />

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@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -2614,12 +2614,14 @@
</items>
</reward>
<reward id="224" reward_id="604" name="Login All Weekend" isOneTime="false">
<handler name="loginweekend" />
<items>
<item id="27593" count="4" />
<item id="27603" count="1" />
</items>
</reward>
<reward id="225" reward_id="605" name="Login All Month" isOneTime="false">
<handler name="loginmonth" />
<items>
<item id="27593" count="15" />
<item id="27603" count="1" />

View File

@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -2612,20 +2612,20 @@
<item id="35987" count="10" />
</items>
</reward>
<!--
<reward id="224" reward_id="604" name="Login Once During the Weekend" requiredCompletion="1" isMainClassOnly="false" isOneTime="false">
<handler name="loginweekend" />
<items>
<item id="27593" count="4" />
<item id="27603" count="1" />
</items>
</reward>
<reward id="225" reward_id="605" name="Login Once During the Month" requiredCompletion="1" isMainClassOnly="false" isOneTime="false">
<handler name="loginmonth" />
<items>
<item id="27593" count="15" />
<item id="27603" count="1" />
</items>
</reward>
-->
<reward id="226" reward_id="606" name="Complete Quests" isMainClassOnly="false" requiredCompletion="2" isOneTime="false">
<handler name="quest" />
<items>

View File

@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

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@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -1175,11 +1175,13 @@
</items>
</reward>
<reward id="224" reward_id="604" name="Login All Weekend" isOneTime="false">
<handler name="loginweekend" />
<items>
<item id="29648" count="2" />
</items>
</reward>
<reward id="225" reward_id="605" name="Login All Month" isOneTime="false">
<handler name="loginmonth" />
<items>
<item id="29648" count="4" />
</items>

View File

@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -1631,18 +1631,18 @@
<item id="70777" count="1" />
</items>
</reward>
<!--
<reward id="224" reward_id="604" name="Login All Weekend" isMainClassOnly="false" isOneTime="false">
<handler name="loginweekend" />
<items>
<item id="29648" count="2" />
</items>
</reward>
<reward id="225" reward_id="605" name="Login All Month" isMainClassOnly="false" isOneTime="false">
<handler name="loginmonth" />
<items>
<item id="29648" count="4" />
</items>
</reward>
-->
<reward id="226" reward_id="606" name="Quest Mania" isMainClassOnly="false" requiredCompletion="2" isOneTime="false">
<handler name="quest" />
<items>

View File

@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -1631,18 +1631,18 @@
<item id="70777" count="1" />
</items>
</reward>
<!--
<reward id="224" reward_id="604" name="Login All Weekend" isMainClassOnly="false" isOneTime="false">
<handler name="loginweekend" />
<items>
<item id="29648" count="2" />
</items>
</reward>
<reward id="225" reward_id="605" name="Login All Month" isMainClassOnly="false" isOneTime="false">
<handler name="loginmonth" />
<items>
<item id="29648" count="4" />
</items>
</reward>
-->
<reward id="226" reward_id="606" name="Quest Mania" isMainClassOnly="false" requiredCompletion="2" isOneTime="false">
<handler name="quest" />
<items>

View File

@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -1631,18 +1631,18 @@
<item id="70777" count="1" />
</items>
</reward>
<!--
<reward id="224" reward_id="604" name="Login All Weekend" isMainClassOnly="false" isOneTime="false">
<handler name="loginweekend" />
<items>
<item id="29648" count="2" />
</items>
</reward>
<reward id="225" reward_id="605" name="Login All Month" isMainClassOnly="false" isOneTime="false">
<handler name="loginmonth" />
<items>
<item id="29648" count="4" />
</items>
</reward>
-->
<reward id="226" reward_id="606" name="Quest Mania" isMainClassOnly="false" requiredCompletion="2" isOneTime="false">
<handler name="quest" />
<items>

View File

@ -24,6 +24,8 @@ import handlers.dailymissionhandlers.BossDailyMissionHandler;
import handlers.dailymissionhandlers.CeremonyOfChaosDailyMissionHandler;
import handlers.dailymissionhandlers.FishingDailyMissionHandler;
import handlers.dailymissionhandlers.LevelDailyMissionHandler;
import handlers.dailymissionhandlers.LoginMonthDailyMissionHandler;
import handlers.dailymissionhandlers.LoginWeekendDailyMissionHandler;
import handlers.dailymissionhandlers.OlympiadDailyMissionHandler;
import handlers.dailymissionhandlers.QuestDailyMissionHandler;
import handlers.dailymissionhandlers.SiegeDailyMissionHandler;
@ -38,8 +40,8 @@ public class DailyMissionMasterHandler
public static void main(String[] args)
{
DailyMissionHandler.getInstance().registerHandler("level", LevelDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllWeek", LoginAllWeekDailyMissionHandler::new);
// DailyMissionHandler.getInstance().registerHandler("loginAllMonth", LoginAllWeekDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginweekend", LoginWeekendDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("loginmonth", LoginMonthDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("quest", QuestDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("olympiad", OlympiadDailyMissionHandler::new);
DailyMissionHandler.getInstance().registerHandler("siege", SiegeDailyMissionHandler::new);

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginMonthDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginMonthDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Monthly rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final long lastCompleted = entry.getLastCompleted();
if (lastCompleted == 0) // Initial entry.
{
entry.setLastCompleted(System.currentTimeMillis());
}
else if ((System.currentTimeMillis() - lastCompleted) > 2506000000L) // 2506000000L (29 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}

View File

@ -0,0 +1,82 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import java.util.Calendar;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author Iris, Mobius
*/
public class LoginWeekendDailyMissionHandler extends AbstractDailyMissionHandler
{
public LoginWeekendDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if ((entry != null) && (entry.getStatus() == DailyMissionStatus.AVAILABLE))
{
return true;
}
return false;
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this));
}
@Override
public void reset()
{
// Weekend rewards do not reset daily.
}
private void onPlayerLogin(OnPlayerLogin event)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(event.getActiveChar().getObjectId(), true);
final int currentDay = Calendar.getInstance().get(Calendar.DAY_OF_WEEK);
final long lastCompleted = entry.getLastCompleted();
if (((currentDay == Calendar.SATURDAY) || (currentDay == Calendar.SUNDAY)) // Reward only on weekend.
&& ((lastCompleted == 0) || ((System.currentTimeMillis() - lastCompleted) > 172800000))) // Initial entry or 172800000 (2 day) delay.
{
entry.setProgress(1);
entry.setStatus(DailyMissionStatus.AVAILABLE);
}
else if (entry.getStatus() != DailyMissionStatus.AVAILABLE) // Not waiting to be rewarded.
{
entry.setProgress(0);
entry.setStatus(DailyMissionStatus.NOT_AVAILABLE);
}
storePlayerEntry(entry);
}
}