Replaced qualified names with simple names.

This commit is contained in:
MobiusDev
2018-06-19 03:23:43 +00:00
parent a5b69096dd
commit e7606fb5ec
341 changed files with 1119 additions and 1137 deletions

View File

@@ -3399,7 +3399,7 @@ public final class Config
*/
public static void saveHexid(int serverId, String hexId)
{
Config.saveHexid(serverId, hexId, HEXID_FILE);
saveHexid(serverId, hexId, HEXID_FILE);
}
/**

View File

@@ -84,7 +84,7 @@ public final class CommonUtil
{
final byte[] data = new byte[buf.remaining()];
buf.get(data);
final String hex = CommonUtil.printData(data, data.length);
final String hex = printData(data, data.length);
buf.position(buf.position() - data.length);
return hex;
}

View File

@@ -49,7 +49,7 @@ public final class NewCrypt
*/
public static boolean verifyChecksum(byte[] raw)
{
return NewCrypt.verifyChecksum(raw, 0, raw.length);
return verifyChecksum(raw, 0, raw.length);
}
/**
@@ -97,7 +97,7 @@ public final class NewCrypt
*/
public static void appendChecksum(byte[] raw)
{
NewCrypt.appendChecksum(raw, 0, raw.length);
appendChecksum(raw, 0, raw.length);
}
/**
@@ -142,7 +142,7 @@ public final class NewCrypt
*/
public static void encXORPass(byte[] raw, int key)
{
NewCrypt.encXORPass(raw, 0, raw.length, key);
encXORPass(raw, 0, raw.length, key);
}
/**

View File

@@ -1696,7 +1696,7 @@ public class SevenSigns
{
// Gives "Victor of War" passive skill to all online characters with Cabal, which controls Seal of Strife
final int cabal = getPlayerCabal(player.getObjectId());
if (cabal != SevenSigns.CABAL_NULL)
if (cabal != CABAL_NULL)
{
if (cabal == strifeOwner)
{

View File

@@ -857,22 +857,22 @@ public class SevenSignsFestival implements SpawnListener
switch (festivalId)
{
case SevenSignsFestival.FESTIVAL_LEVEL_MAX_31:
case FESTIVAL_LEVEL_MAX_31:
{
maxLevel = 31;
break;
}
case SevenSignsFestival.FESTIVAL_LEVEL_MAX_42:
case FESTIVAL_LEVEL_MAX_42:
{
maxLevel = 42;
break;
}
case SevenSignsFestival.FESTIVAL_LEVEL_MAX_53:
case FESTIVAL_LEVEL_MAX_53:
{
maxLevel = 53;
break;
}
case SevenSignsFestival.FESTIVAL_LEVEL_MAX_64:
case FESTIVAL_LEVEL_MAX_64:
{
maxLevel = 64;
break;

View File

@@ -426,7 +426,7 @@ public class L2AttackableAI extends L2CharacterAI
_fearTask.cancel(true);
_fearTask = null;
_actor.stopAbnormalVisualEffect(true, AbnormalVisualEffect.TURN_FLEE);
setIntention(CtrlIntention.AI_INTENTION_IDLE);
setIntention(AI_INTENTION_IDLE);
}
}
}
@@ -614,7 +614,7 @@ public class L2AttackableAI extends L2CharacterAI
}
// Set the AI Intention to AI_INTENTION_ATTACK
setIntention(CtrlIntention.AI_INTENTION_ATTACK, hated);
setIntention(AI_INTENTION_ATTACK, hated);
}
return;
@@ -834,7 +834,7 @@ public class L2AttackableAI extends L2CharacterAI
// Check if the L2Object is inside the Faction Range of the actor
if (called.hasAI())
{
if ((Math.abs(originalAttackTarget.getZ() - called.getZ()) < 600) && npc.getAttackByList().contains(originalAttackTarget) && ((called.getAI()._intention == CtrlIntention.AI_INTENTION_IDLE) || (called.getAI()._intention == CtrlIntention.AI_INTENTION_ACTIVE)) && (called.getInstanceId() == npc.getInstanceId()))
if ((Math.abs(originalAttackTarget.getZ() - called.getZ()) < 600) && npc.getAttackByList().contains(originalAttackTarget) && ((called.getAI()._intention == AI_INTENTION_IDLE) || (called.getAI()._intention == AI_INTENTION_ACTIVE)) && (called.getInstanceId() == npc.getInstanceId()))
{
if (originalAttackTarget.isPlayable())
{
@@ -854,10 +854,10 @@ public class L2AttackableAI extends L2CharacterAI
called.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, originalAttackTarget, 1);
EventDispatcher.getInstance().notifyEventAsync(new OnAttackableFactionCall(called, getActiveChar(), originalAttackTarget.getActingPlayer(), originalAttackTarget.isSummon()), called);
}
else if ((called instanceof L2Attackable) && (getAttackTarget() != null) && (called.getAI()._intention != CtrlIntention.AI_INTENTION_ATTACK))
else if ((called instanceof L2Attackable) && (getAttackTarget() != null) && (called.getAI()._intention != AI_INTENTION_ATTACK))
{
((L2Attackable) called).addDamageHate(getAttackTarget(), 0, npc.getHating(getAttackTarget()));
called.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, getAttackTarget());
called.getAI().setIntention(AI_INTENTION_ATTACK, getAttackTarget());
}
}
}
@@ -2329,11 +2329,11 @@ public class L2AttackableAI extends L2CharacterAI
// Set the Intention to AI_INTENTION_ATTACK
if (getIntention() != AI_INTENTION_ATTACK)
{
setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
setIntention(AI_INTENTION_ATTACK, attacker);
}
else if (me.getMostHated() != getAttackTarget())
{
setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
setIntention(AI_INTENTION_ATTACK, attacker);
}
if (me instanceof L2MonsterInstance)
@@ -2377,7 +2377,7 @@ public class L2AttackableAI extends L2CharacterAI
me.addDamageHate(target, 0, aggro);
// Set the actor AI Intention to AI_INTENTION_ATTACK
if (getIntention() != CtrlIntention.AI_INTENTION_ATTACK)
if (getIntention() != AI_INTENTION_ATTACK)
{
// Set the L2Character movement type to run and send Server->Client packet ChangeMoveType to all others L2PcInstance
if (!me.isRunning())
@@ -2385,7 +2385,7 @@ public class L2AttackableAI extends L2CharacterAI
me.setRunning();
}
setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
setIntention(AI_INTENTION_ATTACK, target);
}
if (me instanceof L2MonsterInstance)

View File

@@ -911,7 +911,7 @@ public class L2CharacterAI extends AbstractAI
}
// If pathfinding enabled the creature will go to the destination or it will go to the nearest obstacle.
setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, Config.PATHFINDING ? GeoEngine.getInstance().canMoveToTargetLoc(_actor.getX(), _actor.getY(), _actor.getZ(), posX, posY, posZ, _actor.getInstanceId()) : new Location(posX, posY, posZ));
setIntention(AI_INTENTION_MOVE_TO, Config.PATHFINDING ? GeoEngine.getInstance().canMoveToTargetLoc(_actor.getX(), _actor.getY(), _actor.getZ(), posX, posY, posZ, _actor.getInstanceId()) : new Location(posX, posY, posZ));
}
protected boolean maybeMoveToPosition(ILocational worldPosition, int offset)
@@ -1046,16 +1046,16 @@ public class L2CharacterAI extends AbstractAI
{
// If player is trying attack target but he cannot move to attack target
// change his intention to idle
if (_actor.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK)
if (_actor.getAI().getIntention() == AI_INTENTION_ATTACK)
{
_actor.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
_actor.getAI().setIntention(AI_INTENTION_IDLE);
}
return true;
}
// while flying there is no move to cast
if ((_actor.getAI().getIntention() == CtrlIntention.AI_INTENTION_CAST) && (_actor instanceof L2PcInstance) && _actor.isTransformed() && !_actor.getTransformation().isCombat())
if ((_actor.getAI().getIntention() == AI_INTENTION_CAST) && (_actor instanceof L2PcInstance) && _actor.isTransformed() && !_actor.getTransformation().isCombat())
{
_actor.sendPacket(SystemMessageId.THE_DISTANCE_IS_TOO_FAR_AND_SO_THE_CASTING_HAS_BEEN_STOPPED);
_actor.sendPacket(ActionFailed.STATIC_PACKET);

View File

@@ -88,9 +88,9 @@ public final class L2ControllableMobAI extends L2AttackableAI
{
case AI_IDLE:
{
if (getIntention() != CtrlIntention.AI_INTENTION_ACTIVE)
if (getIntention() != AI_INTENTION_ACTIVE)
{
setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
setIntention(AI_INTENTION_ACTIVE);
}
break;
}
@@ -367,7 +367,7 @@ public final class L2ControllableMobAI extends L2AttackableAI
}
_actor.setRunning();
setIntention(CtrlIntention.AI_INTENTION_ATTACK, hated);
setIntention(AI_INTENTION_ATTACK, hated);
}
private boolean checkAutoAttackCondition(L2Character target)

View File

@@ -285,7 +285,7 @@ public class L2FortSiegeGuardAI extends L2CharacterAI implements Runnable
}
// Set the AI Intention to AI_INTENTION_ATTACK
setIntention(CtrlIntention.AI_INTENTION_ATTACK, hated, null);
setIntention(AI_INTENTION_ATTACK, hated, null);
}
return;
@@ -395,7 +395,7 @@ public class L2FortSiegeGuardAI extends L2CharacterAI implements Runnable
if (npc.getAI() != null) // TODO: possibly check not needed
{
if (!npc.isDead() && (Math.abs(target.getZ() - npc.getZ()) < 600) && ((npc.getAI()._intention == CtrlIntention.AI_INTENTION_IDLE) || (npc.getAI()._intention == CtrlIntention.AI_INTENTION_ACTIVE)) && target.isInsideRadius(npc, 1500, true, false) && GeoEngine.getInstance().canSeeTarget(npc, target))
if (!npc.isDead() && (Math.abs(target.getZ() - npc.getZ()) < 600) && ((npc.getAI()._intention == AI_INTENTION_IDLE) || (npc.getAI()._intention == AI_INTENTION_ACTIVE)) && target.isInsideRadius(npc, 1500, true, false) && GeoEngine.getInstance().canSeeTarget(npc, target))
{
// Notify the L2Object AI with EVT_AGGRESSION
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, getAttackTarget(), 1);
@@ -694,7 +694,7 @@ public class L2FortSiegeGuardAI extends L2CharacterAI implements Runnable
// Set the Intention to AI_INTENTION_ATTACK
if (getIntention() != AI_INTENTION_ATTACK)
{
setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker, null);
setIntention(AI_INTENTION_ATTACK, attacker, null);
}
super.onEvtAttacked(attacker);
@@ -738,7 +738,7 @@ public class L2FortSiegeGuardAI extends L2CharacterAI implements Runnable
}
// Set the actor AI Intention to AI_INTENTION_ATTACK
if (getIntention() != CtrlIntention.AI_INTENTION_ATTACK)
if (getIntention() != AI_INTENTION_ATTACK)
{
// Set the L2Character movement type to run and send Server->Client packet ChangeMoveType to all others L2PcInstance
if (!_actor.isRunning())
@@ -753,7 +753,7 @@ public class L2FortSiegeGuardAI extends L2CharacterAI implements Runnable
// Check if the L2SiegeGuardInstance is not too far from its home location
if (((homeX * homeX) + (homeY * homeY)) < 3240000)
{
setIntention(CtrlIntention.AI_INTENTION_ATTACK, target, null);
setIntention(AI_INTENTION_ATTACK, target, null);
}
}
}

View File

@@ -283,7 +283,7 @@ public class L2SiegeGuardAI extends L2CharacterAI implements Runnable
}
// Set the AI Intention to AI_INTENTION_ATTACK
setIntention(CtrlIntention.AI_INTENTION_ATTACK, hated, null);
setIntention(AI_INTENTION_ATTACK, hated, null);
}
return;
@@ -393,7 +393,7 @@ public class L2SiegeGuardAI extends L2CharacterAI implements Runnable
if (npc.getAI() != null) // TODO: possibly check not needed
{
if (!npc.isDead() && (Math.abs(target.getZ() - npc.getZ()) < 600) && ((npc.getAI()._intention == CtrlIntention.AI_INTENTION_IDLE) || (npc.getAI()._intention == CtrlIntention.AI_INTENTION_ACTIVE)) && target.isInsideRadius(npc, 1500, true, false) && GeoEngine.getInstance().canSeeTarget(npc, target))
if (!npc.isDead() && (Math.abs(target.getZ() - npc.getZ()) < 600) && ((npc.getAI()._intention == AI_INTENTION_IDLE) || (npc.getAI()._intention == AI_INTENTION_ACTIVE)) && target.isInsideRadius(npc, 1500, true, false) && GeoEngine.getInstance().canSeeTarget(npc, target))
{
// Notify the L2Object AI with EVT_AGGRESSION
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, getAttackTarget(), 1);
@@ -702,7 +702,7 @@ public class L2SiegeGuardAI extends L2CharacterAI implements Runnable
// Set the Intention to AI_INTENTION_ATTACK
if (getIntention() != AI_INTENTION_ATTACK)
{
setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker, null);
setIntention(AI_INTENTION_ATTACK, attacker, null);
}
super.onEvtAttacked(attacker);
@@ -746,7 +746,7 @@ public class L2SiegeGuardAI extends L2CharacterAI implements Runnable
}
// Set the actor AI Intention to AI_INTENTION_ATTACK
if (getIntention() != CtrlIntention.AI_INTENTION_ATTACK)
if (getIntention() != AI_INTENTION_ATTACK)
{
// Set the L2Character movement type to run and send Server->Client packet ChangeMoveType to all others L2PcInstance
if (!_actor.isRunning())
@@ -761,7 +761,7 @@ public class L2SiegeGuardAI extends L2CharacterAI implements Runnable
// Check if the L2SiegeGuardInstance is not too far from its home location
if (((homeX * homeX) + (homeY * homeY)) < 3240000)
{
setIntention(CtrlIntention.AI_INTENTION_ATTACK, target, null);
setIntention(AI_INTENTION_ATTACK, target, null);
}
}
}

View File

@@ -202,7 +202,7 @@ public class L2SummonAI extends L2PlayableAI implements Runnable
}
else
{
setIntention(CtrlIntention.AI_INTENTION_ATTACK, _lastAttack);
setIntention(AI_INTENTION_ATTACK, _lastAttack);
_lastAttack = null;
}
}

View File

@@ -88,9 +88,9 @@ public class TopicBBSManager extends BaseBBSManager
else
{
f.vload();
final Topic t = new Topic(Topic.ConstructorType.CREATE, TopicBBSManager.getInstance().getMaxID(f) + 1, Integer.parseInt(ar2), ar5, Calendar.getInstance().getTimeInMillis(), activeChar.getName(), activeChar.getObjectId(), Topic.MEMO, 0);
final Topic t = new Topic(Topic.ConstructorType.CREATE, getInstance().getMaxID(f) + 1, Integer.parseInt(ar2), ar5, Calendar.getInstance().getTimeInMillis(), activeChar.getName(), activeChar.getObjectId(), Topic.MEMO, 0);
f.addTopic(t);
TopicBBSManager.getInstance().setMaxID(t.getID(), f);
getInstance().setMaxID(t.getID(), f);
final Post p = new Post(activeChar.getName(), activeChar.getObjectId(), Calendar.getInstance().getTimeInMillis(), t.getID(), f.getID(), ar4);
PostBBSManager.getInstance().addPostByTopic(p, t);
parsecmd("_bbsmemo", activeChar);

View File

@@ -146,17 +146,17 @@ public final class SkillData
{
final Skill[] temp = new Skill[2 + (addNoble ? 1 : 0) + (hasCastle ? 2 : 0)];
int i = 0;
temp[i++] = _skills.get(SkillData.getSkillHashCode(246, 1));
temp[i++] = _skills.get(SkillData.getSkillHashCode(247, 1));
temp[i++] = _skills.get(getSkillHashCode(246, 1));
temp[i++] = _skills.get(getSkillHashCode(247, 1));
if (addNoble)
{
temp[i++] = _skills.get(SkillData.getSkillHashCode(326, 1));
temp[i++] = _skills.get(getSkillHashCode(326, 1));
}
if (hasCastle)
{
temp[i++] = _skills.get(SkillData.getSkillHashCode(844, 1));
temp[i++] = _skills.get(SkillData.getSkillHashCode(845, 1));
temp[i++] = _skills.get(getSkillHashCode(844, 1));
temp[i++] = _skills.get(getSkillHashCode(845, 1));
}
return temp;
}

View File

@@ -312,7 +312,7 @@ public final class HandysBlockCheckerManager
{
final int arena = player.getBlockCheckerArena();
final int team = getHolder(arena).getPlayerTeam(player);
HandysBlockCheckerManager.getInstance().removePlayer(player, arena, team);
getInstance().removePlayer(player, arena, team);
if (player.getTeam() == Team.NONE)
{
return;

View File

@@ -104,7 +104,7 @@ public final class QuestManager
LOGGER.log(Level.SEVERE, "Failed loading scripts.cfg, no script going to be loaded!", e);
}
QuestManager.getInstance().report();
getInstance().report();
}
/**

View File

@@ -666,7 +666,7 @@ public final class ZoneManager implements IGameXmlReader
return null;
}
for (L2ZoneType temp : ZoneManager.getInstance().getZones(character.getX(), character.getY(), character.getZ()))
for (L2ZoneType temp : getInstance().getZones(character.getX(), character.getY(), character.getZ()))
{
if ((temp instanceof L2ArenaZone) && temp.isCharacterInZone(character))
{
@@ -689,7 +689,7 @@ public final class ZoneManager implements IGameXmlReader
return null;
}
for (L2ZoneType temp : ZoneManager.getInstance().getZones(character.getX(), character.getY(), character.getZ()))
for (L2ZoneType temp : getInstance().getZones(character.getX(), character.getY(), character.getZ()))
{
if ((temp instanceof L2OlympiadStadiumZone) && temp.isCharacterInZone(character))
{

View File

@@ -260,7 +260,7 @@ public class BlockList
final L2PcInstance player = L2World.getInstance().getPlayer(ownerId);
if (player != null)
{
return BlockList.isBlocked(player, targetId);
return isBlocked(player, targetId);
}
if (!OFFLINE_LIST.containsKey(ownerId))
{

View File

@@ -1839,7 +1839,7 @@ public class L2Clan implements IIdentifiable, INamable
pledgeType = getAvailablePledgeTypes(pledgeType);
if (pledgeType == 0)
{
if (pledgeType == L2Clan.SUBUNIT_ACADEMY)
if (pledgeType == SUBUNIT_ACADEMY)
{
player.sendPacket(SystemMessageId.YOUR_CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY);
}
@@ -1857,7 +1857,7 @@ public class L2Clan implements IIdentifiable, INamable
// Royal Guard 5000 points per each
// Order of Knights 10000 points per each
if ((pledgeType != -1) && (((getReputationScore() < Config.ROYAL_GUARD_COST) && (pledgeType < L2Clan.SUBUNIT_KNIGHT1)) || ((getReputationScore() < Config.KNIGHT_UNIT_COST) && (pledgeType > L2Clan.SUBUNIT_ROYAL2))))
if ((pledgeType != -1) && (((getReputationScore() < Config.ROYAL_GUARD_COST) && (pledgeType < SUBUNIT_KNIGHT1)) || ((getReputationScore() < Config.KNIGHT_UNIT_COST) && (pledgeType > SUBUNIT_ROYAL2))))
{
player.sendPacket(SystemMessageId.THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW);
return null;
@@ -1879,7 +1879,7 @@ public class L2Clan implements IIdentifiable, INamable
{
// Royal Guard 5000 points per each
// Order of Knights 10000 points per each
if (pledgeType < L2Clan.SUBUNIT_KNIGHT1)
if (pledgeType < SUBUNIT_KNIGHT1)
{
setReputationScore(getReputationScore() - Config.ROYAL_GUARD_COST, true);
}
@@ -2403,7 +2403,7 @@ public class L2Clan implements IIdentifiable, INamable
player.sendPacket(SystemMessageId.TO_CREATE_AN_ALLIANCE_YOUR_CLAN_MUST_BE_LEVEL_5_OR_HIGHER);
return;
}
if ((getAllyPenaltyExpiryTime() > System.currentTimeMillis()) && (getAllyPenaltyType() == L2Clan.PENALTY_TYPE_DISSOLVE_ALLY))
if ((getAllyPenaltyExpiryTime() > System.currentTimeMillis()) && (getAllyPenaltyType() == PENALTY_TYPE_DISSOLVE_ALLY))
{
player.sendPacket(SystemMessageId.YOU_CANNOT_CREATE_A_NEW_ALLIANCE_WITHIN_1_DAY_OF_DISSOLUTION);
return;
@@ -2476,7 +2476,7 @@ public class L2Clan implements IIdentifiable, INamable
setAllyId(0);
setAllyName(null);
changeAllyCrest(0, false);
setAllyPenaltyExpiryTime(currentTime + (Config.ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED * 86400000L), L2Clan.PENALTY_TYPE_DISSOLVE_ALLY); // 24*60*60*1000 = 86400000
setAllyPenaltyExpiryTime(currentTime + (Config.ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED * 86400000L), PENALTY_TYPE_DISSOLVE_ALLY); // 24*60*60*1000 = 86400000
updateClanInDB();
}

View File

@@ -28,7 +28,6 @@ import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
@@ -236,7 +235,7 @@ public class TradeList
return null;
}
if ((Inventory.MAX_ADENA / count) < price)
if ((MAX_ADENA / count) < price)
{
LOGGER.warning(_owner.getName() + ": Attempt to overflow adena !");
return null;
@@ -292,7 +291,7 @@ public class TradeList
return null;
}
if ((Inventory.MAX_ADENA / count) < price)
if ((MAX_ADENA / count) < price)
{
LOGGER.warning(_owner.getName() + ": Attempt to overflow adena !");
return null;

View File

@@ -683,7 +683,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
setIsTeleporting(true);
setTarget(null);
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
getAI().setIntention(AI_INTENTION_ACTIVE);
if (Config.OFFSET_ON_TELEPORT_ENABLED && (randomOffset > 0))
{
@@ -872,7 +872,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
final TerminateReturn attackReturn = EventDispatcher.getInstance().notifyEvent(new OnCreatureAttack(this, target), this, TerminateReturn.class);
if ((attackReturn != null) && attackReturn.terminate())
{
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
getAI().setIntention(AI_INTENTION_ACTIVE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
@@ -881,7 +881,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
final TerminateReturn attackedReturn = EventDispatcher.getInstance().notifyEvent(new OnCreatureAttacked(this, target), target, TerminateReturn.class);
if ((attackedReturn != null) && attackedReturn.terminate())
{
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
getAI().setIntention(AI_INTENTION_ACTIVE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
@@ -890,7 +890,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
{
if ((isNpc() && target.isAlikeDead()) || !isInSurroundingRegion(target))
{
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
getAI().setIntention(AI_INTENTION_ACTIVE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
@@ -898,7 +898,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
{
if (target.isDead())
{
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
getAI().setIntention(AI_INTENTION_ACTIVE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
@@ -957,14 +957,14 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
// Checking if target has moved to peace zone
else if (target.isInsidePeaceZone(getActingPlayer()))
{
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
getAI().setIntention(AI_INTENTION_ACTIVE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
}
else if (isInsidePeaceZone(this, target))
{
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
getAI().setIntention(AI_INTENTION_ACTIVE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
@@ -977,7 +977,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
if (!target.isDoor() || (target.calculateDistance(this, false, false) > 200)) // fix for big door targeting
{
sendPacket(SystemMessageId.CANNOT_SEE_TARGET);
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
getAI().setIntention(AI_INTENTION_ACTIVE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
@@ -4962,7 +4962,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
return;
}
// Notify AI with AI_INTENTION_ATTACK
player.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, this);
player.getAI().setIntention(AI_INTENTION_ATTACK, this);
}
/**
@@ -5539,7 +5539,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
{
if ((getAI().getNextIntention() == null) || (getAI().getNextIntention().getCtrlIntention() != CtrlIntention.AI_INTENTION_MOVE_TO))
{
getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
getAI().setIntention(AI_INTENTION_ATTACK, target);
}
}

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@@ -8228,7 +8228,7 @@ public final class L2PcInstance extends L2Playable
return false;
}
if ((getActiveEnchantItemId() != L2PcInstance.ID_NONE) || (getActiveEnchantAttrItemId() != L2PcInstance.ID_NONE))
if ((getActiveEnchantItemId() != ID_NONE) || (getActiveEnchantAttrItemId() != ID_NONE))
{
return false;
}

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@@ -880,7 +880,7 @@ public final class L2NpcTemplate extends L2CharTemplate implements IIdentifiable
*/
public static boolean isAssignableTo(Object obj, Class<?> clazz)
{
return L2NpcTemplate.isAssignableTo(obj.getClass(), clazz);
return isAssignableTo(obj.getClass(), clazz);
}
public boolean canTeach(ClassId classId)

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@@ -844,25 +844,25 @@ public class FortSiege implements Siegable
if (delay > 3600000) // more than hour, how this can happens ? spawn suspicious merchant
{
ThreadPool.execute(new ScheduleSuspiciousMerchantSpawn());
_siegeStartTask = ThreadPool.schedule(new FortSiege.ScheduleStartSiegeTask(3600), delay - 3600000);
_siegeStartTask = ThreadPool.schedule(new ScheduleStartSiegeTask(3600), delay - 3600000);
}
if (delay > 600000) // more than 10 min, spawn suspicious merchant
{
ThreadPool.execute(new ScheduleSuspiciousMerchantSpawn());
_siegeStartTask = ThreadPool.schedule(new FortSiege.ScheduleStartSiegeTask(600), delay - 600000);
_siegeStartTask = ThreadPool.schedule(new ScheduleStartSiegeTask(600), delay - 600000);
}
else if (delay > 300000)
{
_siegeStartTask = ThreadPool.schedule(new FortSiege.ScheduleStartSiegeTask(300), delay - 300000);
_siegeStartTask = ThreadPool.schedule(new ScheduleStartSiegeTask(300), delay - 300000);
}
else if (delay > 60000)
{
_siegeStartTask = ThreadPool.schedule(new FortSiege.ScheduleStartSiegeTask(60), delay - 60000);
_siegeStartTask = ThreadPool.schedule(new ScheduleStartSiegeTask(60), delay - 60000);
}
else
{
// lower than 1 min, set to 1 min
_siegeStartTask = ThreadPool.schedule(new FortSiege.ScheduleStartSiegeTask(60), 0);
_siegeStartTask = ThreadPool.schedule(new ScheduleStartSiegeTask(60), 0);
}
LOGGER.info("Siege of " + getFort().getName() + " fort: " + getFort().getSiegeDate().getTime());
@@ -892,7 +892,7 @@ public class FortSiege implements Siegable
}
// Execute siege auto start
_siegeStartTask = ThreadPool.schedule(new FortSiege.ScheduleStartSiegeTask(3600), 0);
_siegeStartTask = ThreadPool.schedule(new ScheduleStartSiegeTask(3600), 0);
}
/**

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@@ -1028,7 +1028,7 @@ public class Siege implements Siegable
{
_scheduledStartSiegeTask.cancel(false);
}
_scheduledStartSiegeTask = ThreadPool.schedule(new Siege.ScheduleStartSiegeTask(getCastle()), 1000);
_scheduledStartSiegeTask = ThreadPool.schedule(new ScheduleStartSiegeTask(getCastle()), 1000);
}
/**
@@ -1345,7 +1345,7 @@ public class Siege implements Siegable
if (_scheduledStartSiegeTask != null)
{
_scheduledStartSiegeTask.cancel(true);
_scheduledStartSiegeTask = ThreadPool.schedule(new Siege.ScheduleStartSiegeTask(getCastle()), 1000);
_scheduledStartSiegeTask = ThreadPool.schedule(new ScheduleStartSiegeTask(getCastle()), 1000);
}
try (Connection con = DatabaseFactory.getInstance().getConnection();

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@@ -1272,7 +1272,7 @@ public abstract class Inventory extends ItemContainer
*/
public L2ItemInstance[] unEquipItemInBodySlotAndRecord(int slot)
{
final Inventory.ChangeRecorder recorder = newRecorder();
final ChangeRecorder recorder = newRecorder();
try
{
@@ -1303,7 +1303,7 @@ public abstract class Inventory extends ItemContainer
*/
public L2ItemInstance[] unEquipItemInSlotAndRecord(int slot)
{
final Inventory.ChangeRecorder recorder = newRecorder();
final ChangeRecorder recorder = newRecorder();
try
{
@@ -1469,7 +1469,7 @@ public abstract class Inventory extends ItemContainer
*/
public L2ItemInstance[] equipItemAndRecord(L2ItemInstance item)
{
final Inventory.ChangeRecorder recorder = newRecorder();
final ChangeRecorder recorder = newRecorder();
try
{

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@@ -59,7 +59,6 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.inventory.OnP
import com.l2jmobius.gameserver.model.events.impl.item.OnItemBypassEvent;
import com.l2jmobius.gameserver.model.events.impl.item.OnItemTalk;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
import com.l2jmobius.gameserver.model.items.L2Armor;
import com.l2jmobius.gameserver.model.items.L2EtcItem;
import com.l2jmobius.gameserver.model.items.L2Item;
@@ -269,7 +268,7 @@ public final class L2ItemInstance extends L2Object
ItemsOnGroundManager.getInstance().removeObject(this);
}
if (!Config.DISABLE_TUTORIAL && ((itemId == Inventory.ADENA_ID) || (itemId == 6353)))
if (!Config.DISABLE_TUTORIAL && ((itemId == ADENA_ID) || (itemId == 6353)))
{
// Note from UnAfraid:
// Unhardcode this?
@@ -847,7 +846,7 @@ public final class L2ItemInstance extends L2Object
&& (player.getActiveEnchantItemId() != getObjectId()) // Not momentarily used enchant scroll
&& (player.getActiveEnchantSupportItemId() != getObjectId()) // Not momentarily used enchant support item
&& (player.getActiveEnchantAttrItemId() != getObjectId()) // Not momentarily used enchant attribute item
&& (allowAdena || (getId() != Inventory.ADENA_ID)) // Not Adena
&& (allowAdena || (getId() != ADENA_ID)) // Not Adena
&& ((player.getCurrentSkill() == null) || (player.getCurrentSkill().getSkill().getItemConsumeId() != getId())) && (!player.isCastingSimultaneouslyNow() || (player.getLastSimultaneousSkillCast() == null) || (player.getLastSimultaneousSkillCast().getItemConsumeId() != getId())) && (allowNonTradeable || (isTradeable() && (!((getItem().getItemType() == EtcItemType.PET_COLLAR) && player.havePetInvItems())))));
}

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@@ -548,12 +548,12 @@ public final class Formulas
switch (shld)
{
case Formulas.SHIELD_DEFENSE_SUCCEED:
case SHIELD_DEFENSE_SUCCEED:
{
defence += target.getShldDef();
break;
}
case Formulas.SHIELD_DEFENSE_PERFECT_BLOCK: // perfect block
case SHIELD_DEFENSE_PERFECT_BLOCK: // perfect block
{
return 1;
}
@@ -619,12 +619,12 @@ public final class Formulas
switch (shld)
{
case Formulas.SHIELD_DEFENSE_SUCCEED:
case SHIELD_DEFENSE_SUCCEED:
{
defence += target.getShldDef();
break;
}
case Formulas.SHIELD_DEFENSE_PERFECT_BLOCK: // perfect block
case SHIELD_DEFENSE_PERFECT_BLOCK: // perfect block
{
return 1;
}
@@ -1975,7 +1975,7 @@ public final class Formulas
}
// If the skill is a mastery skill, the effect will last twice the default time.
if (Formulas.calcSkillMastery(caster, skill))
if (calcSkillMastery(caster, skill))
{
time *= 2;
}

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@@ -37,7 +37,7 @@ public final class SystemMessage extends AbstractMessagePacket<SystemMessage>
throw new NullPointerException();
}
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_2);
final SystemMessage sm = getSystemMessage(SystemMessageId.S1_2);
sm.addString(text);
return sm;
}

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@@ -95,7 +95,7 @@ public final class OfflineTradeUtil
*/
public static boolean enteredOfflineMode(L2PcInstance player)
{
if (!OfflineTradeUtil.offlineMode(player))
if (!offlineMode(player))
{
return false;
}

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@@ -364,7 +364,7 @@ public final class GameServerTable implements IGameXmlReader
public String getName()
{
// this value can't be stored in a private variable because the ID can be changed by setId()
return GameServerTable.getInstance().getServerNameById(_id);
return getInstance().getServerNameById(_id);
}
/**

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@@ -67,7 +67,7 @@ public class GameServerThread extends Thread
public void run()
{
_connectionIPAddress = _connection.getInetAddress().getHostAddress();
if (GameServerThread.isBannedGameserverIP(_connectionIPAddress))
if (isBannedGameserverIP(_connectionIPAddress))
{
LOGGER.info("GameServerRegistration: IP Address " + _connectionIPAddress + " is on Banned IP list.");
forceClose(LoginServerFail.REASON_IP_BANNED);

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@@ -155,7 +155,7 @@ public abstract class BaseGameServerRegister
{
if (!GameServerTable.getInstance().hasRegisteredGameServerOnId(e.getKey()))
{
BaseGameServerRegister.registerGameServer(e.getKey(), outDir);
registerGameServer(e.getKey(), outDir);
return e.getKey();
}
}
@@ -219,7 +219,7 @@ public abstract class BaseGameServerRegister
{
try
{
BaseGameServerRegister.unregisterAllGameServers();
unregisterAllGameServers();
}
catch (SQLException e)
{