Renamed items package to item.
This commit is contained in:
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.instance.Door;
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import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.quest.EventType;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.spawn.Spawn;
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@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.model.Effect;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.quest.Quest;
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/**
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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.quest.Quest;
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public class ZombieGatekeepers extends Quest
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@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Playable;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.model.quest.State;
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@@ -24,8 +24,8 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Playable;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.model.quest.State;
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@@ -19,8 +19,8 @@ package quests.Q415_PathToAMonk;
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import org.l2jmobius.gameserver.enums.ClassId;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.type.WeaponType;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.item.type.WeaponType;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.model.quest.State;
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@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Summon;
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import org.l2jmobius.gameserver.model.actor.instance.Monster;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.model.quest.State;
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@@ -23,7 +23,7 @@ import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.model.quest.State;
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@@ -49,8 +49,8 @@ import org.l2jmobius.gameserver.model.actor.instance.NpcWalker;
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import org.l2jmobius.gameserver.model.actor.instance.PenaltyMonster;
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import org.l2jmobius.gameserver.model.actor.instance.RaidBoss;
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import org.l2jmobius.gameserver.model.actor.instance.RiftInvader;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.type.WeaponType;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.item.type.WeaponType;
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import org.l2jmobius.gameserver.model.quest.EventType;
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import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.spawn.Spawn;
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@@ -35,10 +35,10 @@ import org.l2jmobius.gameserver.model.actor.Playable;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.instance.Boat;
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import org.l2jmobius.gameserver.model.actor.instance.Door;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item.ItemLocation;
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import org.l2jmobius.gameserver.model.item.type.WeaponType;
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import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.items.instance.Item.ItemLocation;
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import org.l2jmobius.gameserver.model.items.type.WeaponType;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.network.serverpackets.AutoAttackStop;
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import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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@@ -40,12 +40,12 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.instance.GrandBoss;
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import org.l2jmobius.gameserver.model.actor.instance.RaidBoss;
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import org.l2jmobius.gameserver.model.items.Armor;
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import org.l2jmobius.gameserver.model.items.EtcItem;
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import org.l2jmobius.gameserver.model.items.ItemTemplate;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.items.instance.Item.ItemLocation;
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import org.l2jmobius.gameserver.model.item.Armor;
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import org.l2jmobius.gameserver.model.item.EtcItem;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item.ItemLocation;
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import org.l2jmobius.gameserver.util.DocumentItem;
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/**
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@@ -25,7 +25,7 @@ import java.util.logging.Logger;
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import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.model.Skill;
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import org.l2jmobius.gameserver.model.items.type.WeaponType;
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import org.l2jmobius.gameserver.model.item.type.WeaponType;
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import org.l2jmobius.gameserver.util.DocumentSkill;
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public class SkillTable
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@@ -28,7 +28,7 @@ import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.model.StoreTradeList;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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/**
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* This class manages buylists from database
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@@ -35,7 +35,7 @@ import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.SkillTable;
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import org.l2jmobius.gameserver.model.Augmentation;
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import org.l2jmobius.gameserver.model.Skill;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.skills.Stat;
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/**
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@@ -29,7 +29,7 @@ import org.w3c.dom.Node;
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import org.l2jmobius.commons.util.IXmlReader;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.Henna;
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import org.l2jmobius.gameserver.model.item.Henna;
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/**
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* This class loads and stores {@link Henna}s infos. Hennas are called "dye" ingame.
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@@ -31,7 +31,7 @@ import org.l2jmobius.commons.util.IXmlReader;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.holders.SeedDataHolder;
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import org.l2jmobius.gameserver.model.items.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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/**
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* This class loads and stores manor seed information.
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@@ -29,10 +29,10 @@ import org.w3c.dom.Node;
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import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.Armor;
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import org.l2jmobius.gameserver.model.items.ItemTemplate;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.Armor;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.multisell.MultiSellEntry;
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import org.l2jmobius.gameserver.model.multisell.MultiSellIngredient;
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import org.l2jmobius.gameserver.model.multisell.MultiSellListContainer;
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@@ -39,7 +39,7 @@ import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.WorldRegion;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.zone.ZoneRespawn;
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import org.l2jmobius.gameserver.model.zone.ZoneType;
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import org.l2jmobius.gameserver.model.zone.form.ZoneCuboid;
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@@ -17,7 +17,7 @@
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package org.l2jmobius.gameserver.handler;
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import org.l2jmobius.gameserver.model.actor.Playable;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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public interface IItemHandler
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{
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@@ -23,8 +23,8 @@ import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.ItemTemplate;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.ItemList;
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@@ -18,8 +18,8 @@ package org.l2jmobius.gameserver.handler.admincommandhandlers;
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import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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/**
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@@ -43,8 +43,8 @@ import org.l2jmobius.gameserver.model.StoreTradeList;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
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import org.l2jmobius.gameserver.model.items.ItemTemplate;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import org.l2jmobius.gameserver.util.BuilderUtil;
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@@ -20,8 +20,8 @@ import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.util.BuilderUtil;
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@@ -23,8 +23,8 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Summon;
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import org.l2jmobius.gameserver.model.actor.instance.BabyPet;
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import org.l2jmobius.gameserver.model.actor.instance.Pet;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Playable;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.instance.FeedableBeast;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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public class BeastSpice implements IItemHandler
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@@ -23,8 +23,8 @@ import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Summon;
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import org.l2jmobius.gameserver.model.actor.instance.BabyPet;
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import org.l2jmobius.gameserver.model.actor.instance.Pet;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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@@ -20,9 +20,9 @@ import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.handler.IItemHandler;
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import org.l2jmobius.gameserver.model.actor.Playable;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.ItemTemplate;
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import org.l2jmobius.gameserver.model.items.Weapon;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.cache.HtmCache;
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import org.l2jmobius.gameserver.handler.IItemHandler;
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import org.l2jmobius.gameserver.model.actor.Playable;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.items.instance.Item;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
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import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.RadarControl;
|
||||
|
||||
@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.GrandBoss;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
|
||||
@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
|
||||
|
||||
@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Chest;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.spawn.Spawn;
|
||||
|
||||
public class ChristmasTree implements IItemHandler
|
||||
|
||||
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
|
||||
public class CrystalCarol implements IItemHandler
|
||||
|
||||
@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ChooseInventoryItem;
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.skills.effects.EffectCharge;
|
||||
import org.l2jmobius.gameserver.model.skills.handlers.SkillCharge;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
@@ -26,7 +26,7 @@ import org.l2jmobius.gameserver.model.ExtractableItem;
|
||||
import org.l2jmobius.gameserver.model.ExtractableProductItem;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
|
||||
@@ -19,10 +19,10 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.Weapon;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Monster;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
|
||||
public class HeroCustomItem implements IItemHandler
|
||||
|
||||
@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Gourd;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.spawn.Spawn;
|
||||
|
||||
public class JackpotSeed implements IItemHandler
|
||||
|
||||
@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Door;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
|
||||
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
public class MapForestOfTheDead implements IItemHandler
|
||||
|
||||
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.RadarControl;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ShowMiniMap;
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||
import org.l2jmobius.gameserver.instancemanager.MercTicketManager;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.siege.Castle;
|
||||
|
||||
public class MercTicket implements IItemHandler
|
||||
|
||||
@@ -20,7 +20,7 @@ import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Gourd;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
public class Nectar implements IItemHandler
|
||||
|
||||
@@ -20,7 +20,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
|
||||
public class NobleCustomItem implements IItemHandler
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Door;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
|
||||
|
||||
@@ -35,7 +35,7 @@ import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.Summon;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.RecipeList;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Dice;
|
||||
|
||||
@@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.instancemanager.FortManager;
|
||||
import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SetupGauge;
|
||||
|
||||
@@ -24,7 +24,7 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.siege.Castle;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.actor.instance.Chest;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.GrandBoss;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Monster;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.RaidBoss;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SSQStatus;
|
||||
|
||||
/**
|
||||
|
||||
@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Monster;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -20,9 +20,9 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.Weapon;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.skills.Stat;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||
|
||||
@@ -19,7 +19,7 @@ package org.l2jmobius.gameserver.handler.itemhandlers;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ShowXMasSeal;
|
||||
|
||||
|
||||
@@ -20,9 +20,9 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.handler.IItemHandler;
|
||||
import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.Weapon;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
|
||||
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.spawn.Spawn;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
|
||||
@@ -28,8 +28,8 @@ import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.Summon;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Servitor;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
|
||||
import org.l2jmobius.gameserver.model.skills.BaseStat;
|
||||
import org.l2jmobius.gameserver.model.skills.Formulas;
|
||||
|
||||
@@ -28,10 +28,10 @@ import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.Skill.SkillType;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import org.l2jmobius.gameserver.model.items.Weapon;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.zone.type.FishingZone;
|
||||
import org.l2jmobius.gameserver.model.zone.type.WaterZone;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
@@ -24,9 +24,9 @@ import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.Skill.SkillType;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.Weapon;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.actor.Attackable.RewardItem;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Monster;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
|
||||
@@ -32,8 +32,8 @@ import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Door;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Monster;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.skills.BaseStat;
|
||||
import org.l2jmobius.gameserver.model.skills.Formulas;
|
||||
import org.l2jmobius.gameserver.model.skills.effects.EffectCharge;
|
||||
|
||||
@@ -27,7 +27,7 @@ import org.l2jmobius.gameserver.model.Skill.SkillType;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Monster;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
|
||||
|
||||
@@ -27,8 +27,8 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Door;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.siege.Castle;
|
||||
import org.l2jmobius.gameserver.model.siege.Fort;
|
||||
import org.l2jmobius.gameserver.model.skills.Formulas;
|
||||
|
||||
@@ -25,9 +25,9 @@ import org.l2jmobius.gameserver.model.Skill.SkillType;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable.RewardItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
|
||||
@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||
import org.l2jmobius.gameserver.model.clan.ClanMember;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.sevensigns.SevenSigns;
|
||||
import org.l2jmobius.gameserver.model.siege.Castle;
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.spawn.Spawn;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
|
||||
@@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.data.CrownTable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.clan.Clan;
|
||||
import org.l2jmobius.gameserver.model.clan.ClanMember;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.siege.Castle;
|
||||
|
||||
/**
|
||||
|
||||
@@ -47,7 +47,7 @@ import org.l2jmobius.gameserver.model.actor.instance.FortSiegeGuard;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.GrandBoss;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.RiftInvader;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.SiegeGuard;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
|
||||
@@ -44,7 +44,7 @@ import org.l2jmobius.gameserver.model.DimensionalRift;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.spawn.Spawn;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
import org.l2jmobius.gameserver.util.Util;
|
||||
|
||||
@@ -41,7 +41,7 @@ import org.l2jmobius.gameserver.model.actor.instance.Door;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.SepulcherMonster;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.SepulcherNpc;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import org.l2jmobius.gameserver.model.spawn.Spawn;
|
||||
import org.l2jmobius.gameserver.model.zone.type.BossZone;
|
||||
|
||||
@@ -30,8 +30,8 @@ import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.WorldObject;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
|
||||
|
||||
/**
|
||||
|
||||
@@ -31,7 +31,7 @@ import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.SiegeGuard;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.siege.Castle;
|
||||
|
||||
/**
|
||||
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.gameserver.data.xml.ExperienceData;
|
||||
import org.l2jmobius.gameserver.enums.ChatType;
|
||||
import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
|
||||
|
||||
|
||||
@@ -33,8 +33,8 @@ import org.l2jmobius.gameserver.model.RecipeList;
|
||||
import org.l2jmobius.gameserver.model.Skill;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.holders.RecipeHolder;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.skills.Stat;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
|
||||
@@ -30,7 +30,7 @@ import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.data.ItemTable;
|
||||
import org.l2jmobius.gameserver.model.StoreTradeList;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.taskmanager.BuyListTaskManager;
|
||||
|
||||
/**
|
||||
|
||||
@@ -29,7 +29,7 @@ import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.data.sql.AnnouncementsTable;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import org.l2jmobius.gameserver.util.Broadcast;
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
package org.l2jmobius.gameserver.model;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
|
||||
/**
|
||||
* @author Luno
|
||||
|
||||
@@ -26,7 +26,7 @@ import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.gameserver.data.SkillTable;
|
||||
import org.l2jmobius.gameserver.data.xml.AugmentationData;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.skills.Stat;
|
||||
import org.l2jmobius.gameserver.model.skills.funcs.FuncAdd;
|
||||
import org.l2jmobius.gameserver.model.skills.funcs.LambdaConst;
|
||||
|
||||
@@ -20,7 +20,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.ItemTable;
|
||||
import org.l2jmobius.gameserver.data.SkillTable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
|
||||
@@ -31,9 +31,9 @@ import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
|
||||
import org.l2jmobius.gameserver.model.actor.Attackable;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import org.l2jmobius.gameserver.model.items.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExRedSky;
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model;
|
||||
|
||||
import org.l2jmobius.gameserver.model.items.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
|
||||
/**
|
||||
* Get all information from Item to generate ItemInfo.
|
||||
|
||||
@@ -32,7 +32,7 @@ import org.l2jmobius.gameserver.model.actor.Playable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Pet;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Servitor;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.partymatching.PartyMatchRoom;
|
||||
import org.l2jmobius.gameserver.model.partymatching.PartyMatchRoomList;
|
||||
import org.l2jmobius.gameserver.model.sevensigns.SevenSignsFestival;
|
||||
|
||||
@@ -26,8 +26,8 @@ import java.util.logging.Logger;
|
||||
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ShortCutInit;
|
||||
|
||||
|
||||
@@ -21,8 +21,8 @@ import java.util.List;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
|
||||
/**
|
||||
* @version $Revision: 1.4.2.1.2.5 $ $Date: 2005/03/27 15:29:33 $
|
||||
|
||||
@@ -25,10 +25,10 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.data.ItemTable;
|
||||
import org.l2jmobius.gameserver.data.sql.OfflineTraderTable;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
|
||||
import org.l2jmobius.gameserver.model.items.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ItemList;
|
||||
|
||||
@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.instancemanager.MercTicketManager;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.actor.knownlist.WorldObjectKnownList;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.GameClient;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.GetItem;
|
||||
|
||||
@@ -52,9 +52,9 @@ import org.l2jmobius.gameserver.model.actor.instance.SiegeGuard;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.Servitor;
|
||||
import org.l2jmobius.gameserver.model.actor.knownlist.AttackableKnownList;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.model.item.ItemTemplate;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.EtcItemType;
|
||||
import org.l2jmobius.gameserver.model.quest.EventType;
|
||||
import org.l2jmobius.gameserver.model.quest.Quest;
|
||||
import org.l2jmobius.gameserver.model.skills.Stat;
|
||||
|
||||
@@ -82,10 +82,10 @@ import org.l2jmobius.gameserver.model.actor.status.CreatureStatus;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.CreatureTemplate;
|
||||
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
|
||||
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
|
||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import org.l2jmobius.gameserver.model.items.Weapon;
|
||||
import org.l2jmobius.gameserver.model.items.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import org.l2jmobius.gameserver.model.olympiad.Olympiad;
|
||||
import org.l2jmobius.gameserver.model.quest.EventType;
|
||||
import org.l2jmobius.gameserver.model.quest.Quest;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user