Sync with L2JServer Jan 30th 2015.

This commit is contained in:
mobius
2015-01-31 03:47:34 +00:00
parent acf0c17ba4
commit e7005fbedd
148 changed files with 1922 additions and 1672 deletions

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<html><body>Captain Andrei:<br>
Do you have any idea how hard it is to keep the peace in a village like this? Not a day goes by without some low-lifes showing up and making trouble! Monsters lurk outside the village. The rich people keep complaining about the lack of security.. It's a thankless job I have...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</Button>
Do you have any idea how hard it is to keep the peace in a village like this? Not a day goes by without some lowlifes showing up and making trouble! Monsters lurk outside the village. The rich people keep complaining about the lack of security. It's a thankless job I have...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Tell me about the local lord and tax rate."</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Gunter:<br>
Halt! Who goes there?<br>
Oh, are you an adventurer? What are you doing here? Are you lost? Obviously, this village has an<font color="LEVEL"> upper level and a lower level</font>. It's unlike any of the other villages of Aden kingdom! Strangers tend to get lost here.<br>
Oh, are you an adventurer? What are you doing here? Are you lost? Obviously, this village has an <font color="LEVEL">upper level and a lower level</font>. It's unlike any of the other villages of Aden kingdom! Strangers tend to get lost here.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me more about the upper and lower levels."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Sven:<br>
Yes, sir! All present and accounted for, sir!<br>
Hey!? Who the hell are you? I thought you were my captain!!!<br>
Dammit! I must be losing my mind! Why else would I have listened to Andrei's ravings? And don't get me started about the foreigners!<br>
I'll go crazy if I stay here! That Valacas expedition team is looking better all the time!<br>
Move along! You're blocking traffic!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</Button>
Dammit! I must be losing my mind! Why else would I have listened to Andrei's ravings? And don't get me started about the foreigners! <br1>
I'll go crazy if I stay here! That Valakas expedition team is looking better all the time! <br1>
Move along! You're blocking traffic!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Henrik:<br>
Hey! What are you doing here? Just passing through, eh? Okay, you can pass.<br>
Hey! What are you doing here? Just passing through, eh? Okay, you can pass.<br>
You should keep your head down! I've got a bad feeling about this place! I don't know why they had to name it the<font color="LEVEL"> Gateway of Evil Spirits</font>! What were they thinking?!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Yeah, that's a spooky name, alright!" </Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Yeah, that's a spooky name, alright!"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Ulrich:<br>
An adventurer, eh? Really?! You should be able to find plenty to keep you busy around here. East of this village you'll find<font color="LEVEL"> Argos Wall</font>, where thousands of gleaming eyes stare back at you! They're actually part of the wall! I'd like to see that myself someday...<br>
An adventurer, eh? Really?! You should be able to find plenty to keep you busy around here. East of this village you'll find the <font color="LEVEL">Wall of Argos</font>, where thousands of gleaming eyes stare back at you! They're actually part of the wall! I'd like to see that myself someday...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Eyes in a stone wall?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Guard Eugen:<br>
I've never been there myself, but I've heard that it's a huge underground catacomb north of Argos Wall. I don't know any more, except that many graverobbers have been seen there, drawn by rumors of treasure and relics from the empire. I seriously doubt if any imperial remnants remain there.<br>
I've never been there myself, but I've heard that it's a huge underground catacomb north of Argos Wall. I don't know any more, except that many grave robbers have been seen there, drawn by rumors of treasure and relics from the empire. I seriously doubt if any imperial remnants remain there.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
</body></html>

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<html><body>Guard Eugen:<br>
Welcome, stranger! Our kingdom traces its ancestry directly to the ancient Elmoreden empire! Relics of the empire have been discovered in many parts of our kingdom. Many of our ancient emperors rest nearby in the<font color="LEVEL"> Imperial Tomb</font>. It makes that tower look like a decrepit stump!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me more about Imperial Tomb."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</Button>
Welcome, stranger! Our kingdom traces its ancestry directly to the ancient Elmoreden empire! Relics of the empire have been discovered in many parts of our kingdom. Many of our ancient emperors rest nearby in the <font color="LEVEL">Imperial Tomb</font>. It makes that tower look like a decrepit stump!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"Tell me more about the Imperial Tomb."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_TerritoryStatus">"Can you tell me about the local lord and tax rate?"</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>